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An anonymous reader writes A developer who goes by the handle Vladikoff has tweaked Google's App Runtime for Chrome (ARC) to allow any Android app to run on any major desktop operating system, not just the handful announced last week which were also limited to Chrome OS. His tweaked version of ARC is re-packaged as ARChon. The install isn't very straightforward, and you have to be in developer mode on Chrome. But there's a support forum on reddit. The extension will work on any OS running the desktop version of Chrome 37 and up as long as the user also installs chromeos-apk, which converts raw Android app packages (APKs) to a Chrome extension. Ars Technica reports that apps run this way are buggy, fast, and crash often but expresses optimism for when Google officially "opens the floodgates on the Play Store, putting 1.3 million Android apps onto nearly every platform."
101 comments | about a month ago
Zanadou writes "Apple may have succeeded at breaking two records at once with the free release of U2's latest album, titled Songs of Innocence, via iTunes. But now, it looks like it's also on track to become one of the worst music publicity stunts of all time. Users who have opted to download new purchases to their iPhones automatically have found the new U2 album sitting on their phones. But even if iTunes users hadn't chosen automatic downloads, Songs of Innocence will still be displayed as an "iTunes in the Cloud" purchase. That means it will still be shown as part of your music library, even if you delete all the tracks. The only way to make the U2 album go away is to go to your Mac or PC and hide all of your "iTunes in the Cloud" purchases, or to use iTunes to manually hide each track from your purchased items list. Other reactions include rapper Tyler, The Creator saying that having the new U2 album automatically downloaded on his iPhone was like waking up with an STD. Update: 09/16 15:06 GMT by T : Note: Apple has released a fix.
610 comments | about a month ago
mrspoonsi writes One of the great mysteries of the App Store is why certain apps get rejected and why others don't. Apple has let a surprising number of ripoffs and clones through the store's iron gates, yet some developers face rejection for seemingly innocent apps. "Before you develop your app, it's important to become familiar with the technical, content, and design criteria that we use to review all apps," explains Apple on a new webpage called "Common App Rejections." Rejections include: Apple and our customers place a high value on simple, refined, creative, well thought through interfaces. They take more work but are worth it. Apple sets a high bar. If your user interface is complex or less than very good, it may be rejected; Apps that contain false, fraudulent or misleading representations or use names or icons similar to other Apps will be rejected.
132 comments | about a month and a half ago
redletterdave writes: Microsoft announced on its Windows blog Wednesday that it's removed more than 1,500 apps from its Windows Store in a bid to clean up the store and restore trust with Windows 8 and Windows Phone users. Microsoft's new certification process, in particular, asks for clear and accurate names that "reflect the functionality of the app," more accurate categories, and differentiated icons to ensure apps aren't confused with one another. Microsoft reached out to developers with apps that violated its policies; some agreed to make changes to their software, while those who were "less receptive" saw their apps removed from the Windows Store. That might be just the beginning.
126 comments | about 2 months ago
Deathspawner writes Windows 8 brought a lot to the table, with one of its most major features being its app store. However, it's not a feature that Microsoft seems too intent on keeping clean. As it is today, the store is completely littered with misleading apps and outright scamware. The unfortunate thing is that to find any of it, all you have to do is simply open the store and peruse the main sections. Not so surprisingly, no Microsoft software seems to be affected by this, but many open-source apps can be found at the store from unofficial sources that have a cost, or will lead the user to download a third-party installer. It's only a matter of time before malware sneaks its way in, if it's not there already.
188 comments | about 2 months ago
Nerval's Lobster (2598977) writes Given the hundreds of thousands of apps currently on offer, it's hard for any one app (no matter how well designed) to stand out on Apple's App Store, much less stay atop the bestseller charts for very long. In an August 10 blog posting, former Apple executive Jean-Louis Gassée offered Apple CEO Tim Cook some advice: Let humans curate the App Store. 'Instead of using algorithms to sort and promote the apps that you permit on your shelves, why not assign a small group of adepts to create and shepherd an App Store Guide,' he wrote. 'A weekly newsletter will identify notable new titles, respond to counter-opinions, perhaps present a developer profile, footnote the occasional errata and mea culpa.' Whether or not such an idea would effectively surface all the good content now buried under layers of Flappy Bird rip-offs is an open question; what's certain is that, despite Apple's rosy picture, developers around the world face a lot of uncertainty and competition when it comes to making significant money off their apps. Sure, some developers are making a ton of cash, but the rising tide doesn't necessarily float all boats. If you had the opportunity, how would you revamp/revise/upgrade/adjust/destroy the App Store to better serve the developers who put apps in it?
249 comments | about 2 months ago
jfruh writes The FTC has moved aggressively recently against companies that make it too easy for people — especially kids — to rack up huge charges on purchases within apps. But at a dicussion panel sponsored by free-market think tank TechFreedom, critics pushed back. Joshua Wright, an FTC commissioner who dissented in a recent settlement with Apple, says a 15-minute open purchase window produced "obvious and intuitive consumer benefits" and that the FTC "simply substituted its own judgment for a private firm's decision as to how to design a product to satisfy as many users as possible."
171 comments | about 3 months ago
A recent post by Instapaper's Marco Arment suggests that design flaws in Apple's App Store are harming the app ecosystem, and users are suffering because of it. "The dominance and prominence of 'top lists' stratifies the top 0.02% so far above everyone else that the entire ecosystem is encouraged to design for a theoretical top-list placement that, by definition, won’t happen to 99.98% of them." Arment notes that many good app developers are finding continued development to be unsustainable, while scammy apps are encouraged to flood the market.
"As the economics get tighter, it becomes much harder to support the lavish treatment that developers have given apps in the past, such as full-time staffs, offices, pixel-perfect custom designs of every screen, frequent free updates, and completely different iPhone and iPad interfaces. Many will give up and leave for stable, better-paying jobs. (Many already have.)" Brent Simmons points out the indie developers have largely given up the dream of being able to support themselves through iOS development. Yoni Heisler argues that their plight is simply a consequence of ever-increasing competition within the industry, though he acknowledges that more app curation would be a good thing. What strategies could Apple (and the operators of other mobile application stories) do to keep app quality high?
258 comments | about 3 months ago
An anonymous reader writes Promising "an appstore for the physical world," Amazon has just unveiled their new online market for products created using a 3-D printer. "Customization gives customers the power to remix their world," explains the co-founder of Mixee Labs (an Amazon partner), "and we want to change the way people shop online." Amazon's ability to sell you things before they've even been built is currently limited mostly to novelties like iPhone cases, jewelry, and bobbleheads that look like you. But this could be the beginning of mainstream 3D printing.
62 comments | about 3 months ago
chicksdaddy (814965) writes The Security Ledger reports on newly published research from the firm zScaler that reveals CNN's iPhone application transmits user login session information in clear text. The security flaw could leave users of the application vulnerable to having their login credential snooped by malicious actors on the same network or connected to the same insecure wifi hotspot. That's particularly bad news if you're one of CNN's iReporters — citizen journalists — who use the app to upload photos, video and other text as they report on breaking news events. According to a zScaler analysis, CNN's app for iPhone exposes user credentials in the clear both during initial setup of the account and in subsequent mobile sessions. The iPad version of the CNN app is not affected, nor is the CNN mobile application for Android. A spokesman for CNN said the company had a fix ready and was working with Apple to have it approved and released to the iTunes AppStore.
40 comments | about 3 months ago
chicksdaddy writes Mobile health and wellness is one of the fastest growing categories of mobile apps. Already, apps exist that measure your blood pressure and take your pulse, jobs traditionally done by tried and true instruments like blood pressure cuffs and stethoscopes. If that sounds to you like the kind of thing the FDA should be vetting, don't hold your breath. A senior advisor to the U.S. Food and Drug Administration (FDA) has warned that the current process for approving medical devices couldn't possibly meet the challenge of policing mobile health and wellness apps and that, in most cases, the agency won't even try. Bakul Patel, and advisor to the FDA, said the Agency couldn't scale to police hundreds of new health and wellness apps released each month to online marketplaces like the iTunes AppStore and Google Play.
123 comments | about 3 months ago
An anonymous reader sends word that BlackBerry, hit hard over the past several years by the emergence of smart phones, has come back to profitability. BlackBerry has been fighting an uphill battle to stay relevant in the world of mobile devices. It has lost market share to Apple, companies like Samsung that offer gadgets running on Google's Android operating system, and Microsoft. But John Chen, who took over as CEO in November, has injected new life to the company. Chen, who says BlackBerry is getting close to breaking even on its hardware business, has steered the company's focus more towards software. He's made several product announcements that Wall Street has cheered. Last month, the company launched its Project Ion, an initiative to develop more connected devices ... a trend dubbed the Internet of Things. On Wednesday, BlackBerry reached a deal with Amazon that will let users of BlackBerry's newest operating system access Android apps in Amazon's appstore later this fall.
67 comments | about 3 months ago
New submitter Hammeh (2481572) writes "BlackBerry announced they have reached a licensing agreement with Amazon to provide the Amazon Android Appstore to be shipped with BlackBerry OS 10.3, which is due to be released this fall. The Amazon Appstore will exist alongside the current BlackBerry World, bringing more than 200,000 Android apps directly to BB 10.3 devices. As part of the announcement, BlackBerry also outlined how they will be closing the Music and Video sections of BlackBerry World, as they will be provided by the Amazon Appstore. The question: is it enough to save BlackBerry in the consumer market, or is it too little, too late?
76 comments | about 4 months ago
whisper_jeff writes: "Under the bold assumption that, since they were able to do it with books, they must be able to do it with comics, Amazon has decided to avoid Apple's 30% cut of in app purchases by removing the option from digital comic book platform Comixology for iOS users. It will be interesting to see if digital comic readers leap through the extra hoops to read digital comics on their iOS device or if Amazon has just signed the death knell for their new purchase. Readers may decide that buying a book and buying a comic aren't the same thing — that the extra hoops they're being forced to leap through simply aren't worth it for a comic that takes five minutes to read."
244 comments | about 6 months ago
An anonymous reader writes "Last week Valve made an interesting but seemingly innocuous announcement: they're giving game developers control of their own pricing on Steam. Nicholas Lovell now claims that this has effectively kicked off a race to zero for PC game pricing. He says what's starting to happen now will mirror what's happened to mobile gaming over the past several years. Quoting: 'Free is the dominant price point on mobile platforms. Why? Because the two main players don't care much about making money from the sale of software, or even In-App Purchases. The AppStore is less than 1% of Apple's revenue. Apple has become one of the most valuable companies in the world on the strength of making high-margin, well-designed, highly-desirable hardware. ... Google didn't create Android to sell software. It built Android to create an economic moat. ... In the case of both iOS and Android, keeping prices high for software would have been in direct opposition to the core businesses of Apple (hardware) and Google (search-related advertising). The only reason that ebooks are not yet free is that Amazon's core business is retail, not hardware. ... Which brings me to Steam. The Steambox is a competitor to consoles, created by Valve. It is supposed to provide an out-of-the-box PC gaming experience, although it struggles to compete on either price or on marketing with the consoles. It doesn't seem as if Steam is keen to subsidize the costs of the box, not to the level that Microsoft and Sony are. But what if Steam's [unique selling point] was thousands or tens of thousands of games for free?'"
212 comments | about 8 months ago
fplatten writes "I would definitely call this unethical manipulation of the ratings system: the Worst Company in America, EA is routing all ratings made in game of 1 to 4 stars as an email that is sent to EA, but all 5 star ratings are routed to the Google Play store, where its rating is currently 4.3 out of 5."
367 comments | about 8 months ago
An anonymous reader writes "Google has begun charging OEMs for access to its proprietary Play Store applications for Android though the reported amount is as low as 75c per device. Between charging OEMs for Google Play apps, showing ads within these apps (Search, Maps and GMail) and profiling users with the data it collects this does show that Google is willing to leverage their stranglehold on the mobile market to control and monetize wherever it can. Add that these proprietary applications and the proprietary Google Play Services are the primary areas for Android innovation and development and you end up with an operating system that is less and less 'free' in the freedom and cost senses of the word."
225 comments | about 9 months ago
Qedward writes with this except from CIO. "Japan is planning to tax sales of foreign online content such as e-books, apps and downloaded music by late 2015. Japanese who purchase electronic content from foreign firms like Amazon.com through overseas servers don't have to pay consumption tax, currently at 5% but slated to rise to 8% in April. That has made foreign content cheaper than apps, MP3 downloads, software, and e-books distributed domestically. Physical products purchased from abroad are hit with consumption tax when they clear customs in Japan, but no such levy exists for online goods. The government plans to close the loophole and make foreign vendors selling consumer goods register with tax authorities and pay the tax. Japanese corporations that buy foreign electronic content such as business software, however, will have to pay the tax directly to the Japanese tax authorities, Nikkei Asian Review reported this morning."
59 comments | about 9 months ago
Hugh Pickens DOT Com writes "Chuong Nguyen reports that Apple is forcing developers to adopt iOS 7's visual UI for their apps, and has advised iOS developers that all apps submitted after February 1, 2014 must be optimized for iOS 7 and built using Xcode 5 ... 'It's likely that Apple is more anxious than ever for developers to update their apps to fit in visually and mechanically with iOS 7, as it's the largest change in the history of Apple's mobile software,' says Matthew Panzarino. 'iOS 7 introduced a much more complex physical language while stripping out many of the visual cues that developers had relied on to instruct users. For better or worse, this has created a new aesthetic that many un-updated apps did not reflect.' Most app developers have been building apps optimized towards iOS 7 since Apple's World Wide Developer Conference in June 2013. Apple has been on a push over the past couple of years to encourage developers to support the latest editions of its OS faster than ever. To do this, it's made a habit of pointing out the adoption rates of new versions of iOS, which are extremely high. Nearly every event mentions iOS 7 adoption, which now tops 76% of all iOS users, and Apple publishes current statistics. In order to optimize apps for the new operating system, they must be built with the latest version of Xcode 5 which includes 64-bit support and access to new features like backgrounding APIs."
336 comments | about 10 months ago
sfcrazy writes "[Wednesday] Google asked the CM team to voluntarily remove the [CyanogenMod installer] app from the store or they would be forced to remove it administratively. CM team chose to remove the app voluntarily. According to the CyanogenMod team, Google initially said that the app was in violation of Google's Play's developer terms. When the CM team reached out to the Play team, they found that 'though application itself is harmless, and not actually in violation of their Terms of Service, since it 'encourages users to void their warranty', it would not be allowed to remain in the store.'" You can still install manually, though.
255 comments | about a year ago