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Civ4 (Ethelred... this is for you)

FortKnox (169099) writes | more than 8 years ago

User Journal 10

I just finished my first civ4 game. Was good. Only really went to war with Montezuma at the end of the game. He didn't advance much. Nothing like seeing macemen rushing fortified machinegunners. Didn't have a chance. Was the biggest map possible with 9 other civs, so it was a nice long game. Ended up winning by space race, but probably woulda won by score if I made it that far (game ends at 2040, I won at 2025).I just finished my first civ4 game. Was good. Only really went to war with Montezuma at the end of the game. He didn't advance much. Nothing like seeing macemen rushing fortified machinegunners. Didn't have a chance. Was the biggest map possible with 9 other civs, so it was a nice long game. Ended up winning by space race, but probably woulda won by score if I made it that far (game ends at 2040, I won at 2025).

Anywho, I played Ghandi so I tried not to be too aggressive. The only funny points I noticed at the end was that the icon for "The Internet" (world wonder) was Al Gore. Also, you get ranked up against real rulers to determine how well you did. My result? See here.

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10 comments

Bah Lucky You (1)

OverlordQ (264228) | more than 8 years ago | (#14226513)

I eventually ran outta land, so I had to have my tanks start rolling over the neighbors on my continent. Kinda sad when my bombers are attacking cities defended by pikemen.

Re:Bah Lucky You (1)

webhat (558203) | more than 8 years ago | (#14235353)

Count yourself lucky, they could have kicked your butt... It happened to the Italians if memory serves... ;)

That picture is kind of funny. (1)

SamTheButcher (574069) | more than 8 years ago | (#14226541)

But speaking of Unread....

*whistles*

The Romans (1)

lab16 (416283) | more than 8 years ago | (#14226944)

Caesar didn't try to pressure you into doing anything [randomcrap.net] , did he? (link not safe for conservatives) :-)

Re:The Romans (1)

FortKnox (169099) | more than 8 years ago | (#14228123)

LMFAO! No, when people demand stuff from me, they get a stiff 'no.' If they attack, they usually lose a lot of troops to my superior defenders (machine gunners were very popular with me late in the game. Catherine kept attacking with her cossacks and really ran into brick walls, even on a sneak attack).

I'm suing Firaxis (1)

Ethelred Unraed (32954) | more than 8 years ago | (#14230236)

Being put between Harding and Quayle is libel. Or slander. Or both.

And anyway Gandhi only got away with a lot because he wore glasses and nobody would hit him.

Cheers,

Ethelred

The game is balanced defensively (1)

buffer-overflowed (588867) | more than 8 years ago | (#14230625)

So it's easier to fortify and defend a city than it is to assault it.

Given equivalent production dumped into fortified units, the defense will always win. Pikemen v. Tanks, Archers v. Gunships. The only way to really work around that is splash damage from high-end modern units or catapults.

Bombard til 0%, then hit em with the collateral units, then move in the heavy stuff.

My highest rank was 30k pts, Augustus Caesar, game ending at 1923, domination victory on a 9 civilization terra map as Rome. I just rolled over everyone with special units early on, knocked out 3 or 4 civs, extorted their tech off of them and colonized everything outside of the initial continent very quickly. That was on warlord difficulty, don't think that's doable at the higher level ones.

Re:The game is balanced defensively (1)

FortKnox (169099) | more than 8 years ago | (#14230752)

I'm trying noble right now (supposedly the most fair and completely balanced level. No bonuses either way).
I'm finding it more and more to be just as difficult to defend as it is to assault. First strike definately has a giant advantage. In old Civs, 3-5 good quality defensive units used to be able to hold against a good barage of attacks. Now I'm finding that it isn't enough if the computer is after you. They really bring in the big guns to get at you.

Then again, I did have a tank lose to a longbowmen (it was its 3rd or 4th continuous (blitz upgrade) attack, though).

Re:The game is balanced defensively (1)

buffer-overflowed (588867) | more than 8 years ago | (#14232640)

The game cheats on higher difficulties. I've had a gunship taken out by a knight(I finally came up with a reason for that, it's psycho mel gibson yelling "FREEEDOOMMMMM" and tossing his sword into it).

Given equivalent production values, defense still wins tho. Remember 1 tank == like 6 longbowmen production wise. Check the civiliopedia.

On another(non-troll) note, we should totally plan a /. Civ 4 Night. All get on some kind of comms and just pwn each other. I know me/you/sielwolf will be up for it at a minimum.

Re:The game is balanced defensively (1)

FortKnox (169099) | more than 8 years ago | (#14235721)

Yeah, but you guys would thrash me too hard early on...

Maybe if we play appeli... appele... lotsa islands. At least I'd be able to build up a defense before you guys have a chance to get ships...
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