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Role Playing (Games)

Journal Short Circuit's Journal: Fepic Ale 4

Fepic Ale was first brewed by a gnomish bard with a penchant for alcohol and pranks. His intent was to brew an unassuming alcohol that would reduce the stoutest of men into gibbering idiots. He used it to great effect in performances, daring anyone in his audience to take a pint and remain standing. If nobody took the dare, he would bring out his lovely assistant, who would offer to spend the evening with anyone who could take the pint and still talk intelligibly.

Some took the dare, but many jumped at the opportunity to prove themselves to the lovely assistant. For many years, nobody beat the drink.

However, one day the bard was introducing his new, beautiful and youthful--but legal--assistant to the crowd. Every man in town wanted to try for the young lady. The bard, making eight silver on every pint--and more than a little greedy--modified the wager. If, after two pints, the man was still standing, he would be allowed to spend the whole night with the assistant.

Well, if you flip a coin enough times, it will eventually stop on its edge.

Out of the hundred men who drank Fepic Ale that night, twelve died, eight-seven passed out--and one bear of a man remained standing. True to his word, the bard left his assistant in the hands of the man, who enjoyed himself to no end that night. Meanwhile, the bard, being responsible for the poisoning death of twelve men, fled town.

The next day, the assistant, sore in many ways, but mostly sore at the bard, was arrested by the town's sherrif. In exchange for her freedom, she offered to lead a group of deputies to the bard who concocted Fepic Ale.

They traveled for several days, and eventually caught up with the bard. The young woman was bound to a tree while the deputies confronted the bard. The bard resisted, and was killed in the struggle. The deputies freed the young woman before returning to their own town, leaving her all of the bard's posessions, sans one piece of parchment that had a recipe for an ale on it, which they had burned on the spot.

While she said nothing at the time, the young woman recognized that what they burned wasn't the recipe for Fepic Ale, but for a milder drink the bard had picked up in another town. After searching her new posessions, she discovered the true recipe, hidden in a pouch in the dead bard's clothing.

While the deputies swear they killed the bard and destroyed the recipe, there are occasional rumors of a performer daring and teasing audiences with Fepic Ale in towns small and large alike.

FEPIC ALE: Alcoholic beverege. Fort save DC 25 or be intoxicated. Fort save DC 16 or take 2d4 INT and 2d4 WIS damage.

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Fepic Ale

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  • ...an Epic Fail, only different?
    • Yes. :-)

      • by jhantin ( 252660 )

        Okay, you made me laugh out loud this time. I totally missed the Spooneristic [wikipedia.org] name. Fortunately I managed to avoid snarfing all over my console. :-)

        Regarding the crunch: I still don't see how this stuff would kill someone. If I recall correctly, zeroing out Int or Wis results in unconsciousness, not death.

        • Adjust to taste. I'm not that well versed in ability damage. Realistically, drinking enough of any alcohol will kill you, despite CON damage not being listed under every alcohol's effects.

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