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Journal cmacb's Journal: Second Life

My web page URL at the moment points to a sign-up page for a new product called Second Life. I'll add comments here as I get questions or whatever so as not to fill up the forums with off-topic posts.

Q: Is Second Life Like Snowcrash?
A: Yes, very much so. I have used other systems loosely based on Snowcrash that made dogmatic concessions to the book such as units of measure etc. Secondlife hasn't done any of these things, but has attempted to make the environment as realistic as possible, including scripting, full physics, an in-world economy, mutable avatars, so that you can look like you and many more.

Q: Do you work for Secondlife?
A: No. Just a user. If you sign up using my link I get credit in-world though. That is my incentive, plus I like the program and wish it to succeed.

Q: Why doesn't the program support Linux, you seem to be such a fan of Open Source, Linux, and OS X.
A: I only works on Windows now, but they have short term (later this year) plans to make it work on Linux and OS X. having seen how fast these guys work during the beta I am confident they can do this. MOST of the action is taking place on the server side, and that is already running Linux. The client part of the program is relatively small and should be easy to support on other platforms.

Q: What are other requirements for the program.
A: Because it is server-centric, you almost have to have broadband. I know one person who has used it via dial-up but it is a very frustrating experience I have been told. You also need a modern computer running at 800mHz or so 256M of memory or more and a fast hard drive all help to improve the experience and finally you need a high end 3D capable video card, nVidia or ATI, with 32M I think. Best to check the site to be sure. Since there is no charge to download the program and try it, there is no risk to find out if your PC will support it.

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Second Life

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