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Nintendo President Talks Wii/DS Hookup

Zonk posted more than 8 years ago | from the playing-together dept.

121

GameDaily has a look at comments by Nintendo's President Iwata about connectivity between the DS and the Wii. He also touches on the Virtual Console, and Nintendo's place in the marketplace. From the article: "Let's say your Wii is connected to the Internet in a mode that allows activation on a 24-hour basis. This would allow Nintendo to send monthly promotional demos for the DS, during the night, to the Wii consoles in each household. Users would wake up each morning, find the LED lamp on their Wii flashing, and know that Nintendo has sent them something ..."

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Do I get a say in the matter? (3, Insightful)

PIPBoy3000 (619296) | more than 8 years ago | (#15458609)

I wouldn't mind choosing a demo to download, but I wouldn't want it pushed to me automatically. Bandwidth isn't free, you know.

Re:Do I get a say in the matter? (2, Insightful)

gaminRey (569220) | more than 8 years ago | (#15458715)

you actually pay per byte to download? You need a better ISP. The impression I got was that it downloaded during idle time (ie. while you are sleeping)

3 GB per month Caps in .nz and .au (5, Informative)

tepples (727027) | more than 8 years ago | (#15458843)

you actually pay per byte to download? You need a better ISP.

Try a better country. The oligopoly situation in e.g. Australia and New Zealand, combined with the limited bandwidth on and off the continent, has allowed residential "broadband" providers to get away with billing per megabyte over the first 3000 in a month.

does 1MB == 1,000,000 bytes for those ISPs? (1)

norminator (784674) | more than 8 years ago | (#15458910)

The oligopoly situation in e.g. Australia and New Zealand, combined with the limited bandwidth on and off the continent, has allowed residential "broadband" providers to get away with billing per megabyte over the first 3000 in a month.

Just a question, because I honestly don't know... in countries like those you mentioned, do the ISP's measure 1MB as 1,000,000 bytes?

Re:does 1MB == 1,000,000 bytes for those ISPs? (0)

Sparr0 (451780) | more than 8 years ago | (#15459621)

of course, because thats what M and mega- mean, 1000000 of something.

Re:does 1MB == 1,000,000 bytes for those ISPs? (1)

masterzora (871343) | more than 8 years ago | (#15459969)

Well, some people use M or mega when they mean m or mibi, so it's really ambiguous these days.

M when they mean m? (0)

Anonymous Coward | more than 8 years ago | (#15460010)

I certainly hope nobody would confuse mega- with milli- !

Re:does 1MB == 1,000,000 bytes for those ISPs? (1)

LordVader717 (888547) | more than 8 years ago | (#15461064)

See this [wikipedia.org] for why it is not always uniform for binary data.

Re:does 1MB == 1,000,000 bytes for those ISPs? (1)

Sparr0 (451780) | more than 8 years ago | (#15464916)

I say "tomato", you say it wrong.

Re:does 1MB == 1,000,000 bytes for those ISPs? (1)

NonSequor (230139) | more than 8 years ago | (#15460552)

If you ask me, for something like this using the decimal units is the only way to go. The decimal units are more easily human readable. Using the binary units, most users would not be sure how many more bytes they have until they reach the cap. Even people familiar with the binary units would have to do a little mental calculation to figure out exactly how much they have left.

While the binary measurements can be more convenient for a programmer they really only hinder common users. The computer should be designed to accomodate the users rather than forcing the users to accomodate the computer.

Re:does 1MB == 1,000,000 bytes for those ISPs? (1)

aichpvee (631243) | more than 8 years ago | (#15463209)

Worst case scenario there they'd under estimate how much bandwidth they have. The only reason to count in thousands of bytes is to screw the customer, which is why the ambiguity was introduced where before it was known that sizes were in binary multiples.

I do like the IEEE 1541 names better though, but that's probably just because they're newer and shinier.

Re:does 1MB == 1,000,000 bytes for those ISPs? (1)

Headcase88 (828620) | more than 8 years ago | (#15462387)

I doubt they'd give a full 1024 KB. This is the same world where companies can measure the "size" of monitors by measuring the diagonal from the one corner to the opposite corner.

Re:3 GB per month Caps in .nz and .au (1)

WillAffleckUW (858324) | more than 8 years ago | (#15459372)

you actually pay per byte to download? You need a better ISP.

Try a better country. The oligopoly situation in e.g. Australia and New Zealand, combined with the limited bandwidth on and off the continent, has allowed residential "broadband" providers to get away with billing per megabyte over the first 3000 in a month.


Man, next thing you know, you'll tell us you have to pay per minute for local phone calls ...

Re:3 GB per month Caps in .nz and .au (0)

Anonymous Coward | more than 8 years ago | (#15460613)

No, we just have to pay a flagfall (25c, as far as I can remember). We do have to pay line rental, which typically goes up every year. I believe Telstra are currently charging phone providers $30, which means the line rental is more like $40 per month.

Re:3 GB per month Caps in .nz and .au (1)

Agret (752467) | more than 8 years ago | (#15460096)

"The oligopoly situation in e.g. Australia and New Zealand, combined with the limited bandwidth on and off the continent, has allowed residential "broadband" providers to get away with billing per megabyte over the first 3000 in a month."
Don't forgot Dodo Internet what with their awesome 200mb/month plan and I was reading a magazine and saw a 50mb/plan from some random ISP. You'll end up paying tons for those plans if you get sucked into buying them. I think the 50mb/month one was $5 for each excess 100mb or something stupid like that. I can't believe it's legal :(

Re:3 GB per month Caps in .nz and .au (1)

StormUP (892787) | more than 8 years ago | (#15460196)

That sucks...I have snmp monitoring on on this PC and on a day where I do essentially nothing, background services and various other things polling the web take up 100 Megabytes a day. I see one day in January where I only used 22 Megabytes of bandwidth, but thats rather an anomaly. From May 1st to June 2nd only 5 days are under 100 Megabytes with the lowest day being 53 Megabytes on May 4th. This is of course only my usage from this PC and does not include the other 3 pc's in this household. Over the past week I have 2.13 GB Friday, 208 MB Saturday, 1.25 GB Sunday, 163 MB Monday, 211 MB Tuesday, 148 MB Wednesday, 148 MB Thursday, and 141 MB for today, another Friday with 3 hours left to go. One of those days over a GB is a day where I rented a movie from movielink.com using some free money I got off a cereal box...the other, I forget what I was doing. Updating a bunch of software I think so those are a bit anomalous off the high end, but I usually have a gigabyte+ day once every two weeks or so with two 4.5 and 4.6 GB single day whoppers this year, one Feb 5., one March 8th... I can't imagine having to pay for using over 3GB per month.

Re:3 GB per month Caps in .nz and .au (1)

Agret (752467) | more than 8 years ago | (#15460262)

Yea I don't know why people go on those shit plans either, as I said in a diff post I get 20gb onpeak and 40gb offpeak so that's 60gb provided I don't hit the onpeak therefore voiding my offpeak. How did you go about setting up the snmp monitoring?

Re:3 GB per month Caps in .nz and .au (1)

StormUP (892787) | more than 8 years ago | (#15461797)

My router/switch supports snmp so it was just a matter of setting up a tool to grab the data from the router and graph it. Something such as MRTG for linux or PRTG for windows. So I'm actually monitoring the switchport this computer is plugged into, not the computer itself, although you can install SNMP software directly on both Windows and Linux workstations to do the monitoring if you're network hardware doesn't support it. Installing the SNMP agent on Windows is fairly straightforward, although I've never had to use it. http://www.microsoft.com/resources/documentation/w indows/xp/all/proddocs/en-us/sag_snmptopnode.mspx? mfr=true [microsoft.com]

Re:3 GB per month Caps in .nz and .au (1)

Agret (752467) | more than 8 years ago | (#15464177)

Alright thanks for the info, I've always wanted a way to track my usage without tracking my LAN usage too. Hopefully I can work this out.

3 GB Caps? Bollocks! (1)

cafeman (46922) | more than 8 years ago | (#15463730)

Try a better country. The oligopoly situation in e.g. Australia and New Zealand, combined with the limited bandwidth on and off the continent, has allowed residential "broadband" providers to get away with billing per megabyte over the first 3000 in a month.

I don't know what the situation is in NZ, but that's definitely not the situation in Australia any more. Maybe three years ago. There's plenty of choice now, and I'm not even sure if any ISP still charges you for going over the limit.

We still don't have true unlimited plans, but I'm on a 1.5mb plan for $70 AUD a month and I can download 60 gig before I get slowed down. I could drop that down to $50 if I were willing to drop to 21 gig a month. I'm really not worried about the Wii eating up all my bandwidth, and I can't believe anyone I know will be.

As with everywhere, bad plans do exist. Plans with high prices and low features. However, the people who are signed up to them have only got themselves to blame. If you buy a car from the first car yard you go into, you deserve to get screwed. Same with pretty much everything else. It's not like there's only one ISP in town, and it's not like the resources don't exist to browse almost every plan in Australia in one place.

Re:Do I get a say in the matter? (1)

Agret (752467) | more than 8 years ago | (#15460091)

I'm with Optus at the moment. I get a 1.5mbps/256kbps connection with 20gb onpeak and 40gb offpeak for $75/month. After going over limit get capped to 64k.

It's one of the better deals around at the moment as I can't afford the $150/month for unlimited data usage.

Re:Do I get a say in the matter? (0)

Anonymous Coward | more than 8 years ago | (#15458719)

If you have broadband, odds are that you're paying for more bandwidth than you'll ever need or use. Unless Nintendo decides to push a couple hundred megs all at once, I doubt you'd even notice.

Re:Do I get a say in the matter? (4, Insightful)

kinzillah (662884) | more than 8 years ago | (#15458722)

Except it practically is, in that you probably weren't going to use all of it, and you're not paying anything extra for the additional transfer.

Re:Do I get a say in the matter? (1)

Zouden (232738) | more than 8 years ago | (#15459294)

In Australia nearly all ISPs have a limited download quota, with penalties for going above the quota. The reason is that ISPs have to pay for the data to be pulled across the undersea cables.

Re:Do I get a say in the matter? (1)

Dorceon (928997) | more than 8 years ago | (#15459532)

Do you have a quota on data that had to be pulled over the cable, or all data? If Nintendo hosted the demos from Australia for users there (and paid extra for their own bandwidth to move it to a local mirror), there shouldn't be a reason for the ISPs to charge for it. (Except of course that they're greedy SOBs.) But I expect there's some customizability in what it will and won't download, since there's only 512M of flash to store these demos on anyways.

Not the point (1)

Namarrgon (105036) | more than 8 years ago | (#15460693)

Local mirrors can be free - but that's beside the point. If I want to keep the line clear (for gaming or VoIP or just because), then I'd rather not be forced to unplug the Wii every time because it thinks it knows better than I do.

Re:Not the point (1)

Jace of Fuse! (72042) | more than 8 years ago | (#15462441)

I think we can safely assume that the feature will be optional.

Nintendo's attitude towards online services has been pretty conservative which tells me they're not doing anything without thinking it through.

I also firmly beleive Nintendo may very well consider the online abilities of the Wii second to it's main features. I would also expect to see Virtual Console collections for sell at retail simply because Nintendo knows not all of thier fans have broadband.

This is all spectulation of course.

Oh, and we forgot to mention.... (0)

Anonymous Coward | more than 8 years ago | (#15458997)

That new demo we pushed to you also updated the firmware. Tough luck about your homebrew no longer working - you were probably just pirating games anyways.

-Nintendo

Re:Oh, and we forgot to mention.... (0)

Anonymous Coward | more than 8 years ago | (#15460360)

That new demo was actually my data corrupting virus. Hope you didn't have any demos before now!

Re:Do I get a say in the matter? (1)

DrHac (783898) | more than 8 years ago | (#15459571)

Important questions: How large will is a DS demo? How often will they be released via WiiConnect24?

For the first question (and I haven't researched this) I would be inclined to think that the largest part of any game is the content and media (music, sprites etc.) and that the engine is fairly small, so a demo is probably also fairly small.

For the second question, well they can only release one demo per game right? Even if they succeed in a greater variety of smaller but still entertaining games (their bowls of rice), that's still only one per game.

Re:Do I get a say in the matter? (1)

justchris (802302) | more than 8 years ago | (#15459628)

For question one: At their absolute largest, DS games are 1Gb (=128MB) in size. A demo is not the full game, does not have all the same assets, so will generally, at most, be about 1/4 that size (this is a guess on my part) so I'd say probably 32MB on average. For your second question: In the interview, Iwata said demos would be a monthly thing. However, game udpates and things like that (such as Animal Crossing Presents) might happen more often.

Re:Do I get a say in the matter? (1)

DrHac (783898) | more than 8 years ago | (#15459638)

Animal Crossing can't be that intensive, but I suppose other games might be. I guess the important thing is that Nintendo is aware that some of their customer base might appreciate the option at this stage.

Re:Do I get a say in the matter? (0)

Anonymous Coward | more than 8 years ago | (#15460468)

That is wrong a demo for the DS can't be higher then 4MB at max. That is how much memory the DS has. So unless Nintendo releases a flash card to store the demos that would be the max amount of data the DS can work with at once. Once you turn off the DS the demo is cleared.

Re:Do I get a say in the matter? (2, Informative)

KDR_11k (778916) | more than 8 years ago | (#15460541)

The demos are held in the DS's RAM, which is 4MB. The DS demos I have on my computer average around 1.5 MB.

Already taken care of. (2, Interesting)

jthill (303417) | more than 8 years ago | (#15460045)

There's a physical button right there on the box that tells it not to download things while you're not using it.

Not enough (1)

Namarrgon (105036) | more than 8 years ago | (#15460700)

Nintendo have already boasted that the Wii will continue to download stuff even when you turn it off. You'd have to physically pull the plug (power or network).

Re:Not enough (0)

Anonymous Coward | more than 8 years ago | (#15461529)

Why wouldn't there be an account option in your profile that says "Recieve Promotional Demos and Info". Allowing the user to turn it on or off. Seems that everyone is getting worked up because the demos are forced on them when no one has seen the interface.

Re:Not enough (0)

Anonymous Coward | more than 8 years ago | (#15462074)

What I've read is that there will be (at least) 3 modes. On, Connect24 = "off" but can download stuff, and fully off.

Enough already! (3, Funny)

Durinthal (791855) | more than 8 years ago | (#15458616)

Fine, I'll have to get a DS.

Hmm.. (0)

Anonymous Coward | more than 8 years ago | (#15458634)

Touch my Wii!

Wii/DS Hookup aint right (3, Funny)

lightyear4 (852813) | more than 8 years ago | (#15458660)

....isn't that incest?

Re:Wii/DS Hookup aint right (-1, Troll)

Anonymous Coward | more than 8 years ago | (#15458675)

....isn't that incest?

Nah, I have cousins in the south. Down there they call it "integration"

;)

--
Anonymous Coward: Because I Care

Re:Wii/DS Hookup aint right (1)

Soul-Burn666 (574119) | more than 8 years ago | (#15460527)

By definition, incest is fun for the whole family! Just like the Wii :)

Re:Wii/DS Hookup aint right (1)

Chosen Reject (842143) | more than 8 years ago | (#15461445)

<pedantic>I think you are referring to inbreeding, as incest is a very bad thing. Not that I am giving inbreeding the green light, but they refer to two very different things, and incest is by far the worse.</pedantic>

Re:Wii/DS Hookup aint right (3, Funny)

lightyear4 (852813) | more than 8 years ago | (#15461755)

<pedantic>Actually, it would be impossible to accurately determine whether such a situation would best be considered inbreeding or incest. To do so, one would be required to know both the geneology and religion of the DS and wii. In some cultures, both are considered entirely permissible, but to examine such cases would require an anthropological discussion regarding exogamy and endogamy. Given that we're talking about two electronic devices of uncertain lineage and beliefs, perhaps we would best consider it jest and move on with our day.</pedantic>

Or, in the traditional FUD mode, (4, Funny)

Anonymous Coward | more than 8 years ago | (#15458696)

"Users would wake up each morning, find the LED lamp on their Wii flashing, and know that Nintendo has banned them and fried their mod chips ... "

Nintendo to encourage indie devs? (3, Interesting)

bunions (970377) | more than 8 years ago | (#15458710)

The Nintendo president also talked a bit about developers creating original games for the Virtual Console on Wii, much like Xbox Live Arcade. "When creating a packaged game to be priced at 5,000 yen, developers tend to feel the need to create a rich game. Yet it is possible to create a reasonably entertaining game in 2 months with a team of three. Offering such games for 500 yen over a network could lead to a reasonable number of people purchasing it. By offering an environment that allows this, we hope to encourage more developers to pursue basic yet enjoyable gameplay," he said"

hell yeah. Hope it turns out the way he makes it sound.

Re:Nintendo to encourage indie devs? (1)

falcon5768 (629591) | more than 8 years ago | (#15460252)

well this is basically the philosophy behind shareware, and as a Mac user I can tell you there are a TON of decent fun but not graphically superior games out there made in 2-3 months time. and given the Dev kit is cheap (2-5 thousand) I see no reason people wouldnt pick it up to make a game.

Corporate Aikido (4, Interesting)

jthill (303417) | more than 8 years ago | (#15458724)

You'll want a simple bowl of rice and soup every now and then.
Who knows how long ago theysaw the opportunity? But they've got a big chunk of the market all to themselves, and everything Nintendo says earns them fans. MS and Sony are hurtling off down the high-inertia major-loss-leader path while Nintendo picks up their rice bowl and has a nice lunch.

Re:Corporate Aikido (0)

Anonymous Coward | more than 8 years ago | (#15459598)

What's funny is XBOX Live! arcade ALREADY DOES THIS.

Re:Corporate Aikido (1)

cgenman (325138) | more than 8 years ago | (#15459960)

Who knows how long ago theysaw the opportunity? But they've got a big chunk of the market all to themselves, and everything Nintendo says earns them fans. MS and Sony are hurtling off down the high-inertia major-loss-leader path while Nintendo picks up their rice bowl and has a nice lunch.

You realize he's talking about Xbox Live Arcade, right?

Re:Corporate Aikido (1)

jthill (303417) | more than 8 years ago | (#15460033)

TFA's context for rice bowl etc. was for the games, true. That's why I spent so many words on the machines themselves: I really was taking the words out of context. I liked the imagery so much I got a little sloppy, I can see that now. <shrug> oh, well. Just a Wii little mistake.

Re:Corporate Aikido (1)

cgenman (325138) | more than 8 years ago | (#15460224)

No problem. Wii understand.

Hey! (2, Funny)

aftk2 (556992) | more than 8 years ago | (#15458755)

"Let's say your Wii is connected to the Internet in a mode that allows activation on a 24-hour basis"

Hey, I like suicidegirls.com as much as the next person, but isn't it a bit excessive for one's wii to be "activated" by the internet for more than 24 hours?!

Oh wait. You were talking about something else entirely. Sorry.

Shit, dude... (0)

Anonymous Coward | more than 8 years ago | (#15459026)

Sorry man, that joke died just yesterday! Well, maybe not.

Re:Hey! (0)

Anonymous Coward | more than 8 years ago | (#15459945)

Hey, I like suicidegirls.com as much as the next person...

I hope that means you'd rather put a hammer to your cock than inflict their variety of fat, pierced, goth skanks on your retinas, but I suspect that this is simply an expression of your general lack of taste in porn.

Blech. I keep seeing Suicide Girls crap on TOR's APE and typically only vote it up if bukkake's the alternate pic.

Lack of taste?!? (0)

Anonymous Coward | more than 8 years ago | (#15460823)

They're all Mac users at SuicideGirls*; my guess is they're more fully steeped in the finer points of aesthetics in their sleep than you'd be wide awake in your corporate khakis and polo shirt. Go drown in beige, fratboy.

(* Macs are for those with good taste. SuicideGirls taste good. QED.)

Re:Lack of taste?!? (1)

BrainInAJar (584756) | more than 8 years ago | (#15462754)

Ever thought that "goth" is a uniform in the same way corporate khakis are?

You're not unique if you look like your friends, even if you annoy grandmothers

Re:Hey! (1)

LordVader717 (888547) | more than 8 years ago | (#15461069)

Great to know this was modded informative.

Bandwidth: It's infinite and free at night, right? (-1, Troll)

nick_davison (217681) | more than 8 years ago | (#15458765)

3 XP PCs running Microsoft Update at 3am in a desperate attempt to keep up with Microsoft's bugs.

A couple of Vista PCs, running at likely the same time, no doubt impossible to stop downloading updates because Microsoft has decided it's safer.

Nintendo Wii running its nightly pushes.

Potential similar systems for XBox360s and PS3s.

On a good night, that lot'll jam my connection until early the next evening. Setting systems to automatically go and get updates in the middle of the night is a great idea when you're the only system doing it. As everyone starts doing it, people with multiple systems will start seeing their bandwidth cap out as a half dozen half-hour-to-an-hour downloads all try running in parallel.

And there are no doubt a bunch of wannabe NetFlixes starting up who all think it'll be a great idea to push your next round of movies during the night too.

And then there's the joy of cable etc. where a bunch of people are all sharing the same basic pipe with bandwidth quotes given assuming hardly anyone else is using it at the given instant. Imagine when every PC in the neighborhood goes, "Woo, 3am!" on a major patch day, and suddenly half a dozen machines in every household decides to hammer the pipe at the same instant. With everyone dropping their alleged 8mbps connections down to 0.5mbps as everyone maxes out their stream, how much worse is it going to get?

God forbid you also use IP Telephony and want to make a phonecall before everything's finished in the morning.

Re:Bandwidth: It's infinite and free at night, rig (2, Insightful)

scarpa (105251) | more than 8 years ago | (#15458785)

What the kind of ISP do you people have that you're worried about half a dozen computers downloading a few megs of data each night?

Re:Bandwidth: It's infinite and free at night, rig (2, Insightful)

Dance_Dance_Karnov (793804) | more than 8 years ago | (#15458832)

How big do you people think DS demos are? And ms doesn't release updates everyday.

Re:Bandwidth: It's infinite and free at night, rig (0)

Anonymous Coward | more than 8 years ago | (#15460483)

Less then 4MB at max, sense that is the amount of memory in the DS unless Nintendo releases a flash card to store demos for the DS.

Re:Bandwidth: It's infinite and free at night, rig (3, Funny)

radish (98371) | more than 8 years ago | (#15459279)

Sounds like you might wanna upgrade from that 28.8k modem...

The Whole Interview (5, Informative)

grammar fascist (239789) | more than 8 years ago | (#15458789)

The entire interview is here:

http://techon.nikkeibp.co.jp/english/NEWS_EN/20060 525/117498/?P=1 [nikkeibp.co.jp]

GameDaily summarized (or copied) what they found most interesting. I find this moreso:

Q: Why does your controller have a speaker?

Iwata: This feature was absent from the prototype a year ago - we introduced it fairly recently. We discussed what type of feedback the games should provide the user with. Households sporting 5.1 channel speakers will certainly be able to enjoy realistic sound, yet not all homes have such audio equipment. Adding a speaker to the controller will enable us, for example, to have it emit sound effects when hitting the ball in ping-pong, tennis or golf games.


Not only that, but 5.1 can't produce a sound exactly where you are no matter where you are in the room.

Yet another instance of Nintendo anticipating their customer's needs rather than (or in addition to) listening to their gripes. What customer would have said "speaker in the controller!" rather than "more 5.1 support?"

Re:The Whole Interview (1)

mahonri5 (708013) | more than 8 years ago | (#15458964)

Just to note on the 5.1, a number of Gamecube games have 5.1 audio. Wind Waker, Metal Gear Solid, and the two Metriod Prime games all take advantage of it (some better than others). Metal Gear Solid is especially nice with a 5.1 system.

Re:The Whole Interview (1)

radish (98371) | more than 8 years ago | (#15459232)

Actually, I'd like them to provide any 5.1 support. Last time I looked it was Pro Logic only - and that isn't 5.1. I mean I can kind of understand them holding back on HD support, but surround sound is completely commodity these days - there's no excuse.

Re:The Whole Interview (1)

AnyoneEB (574727) | more than 8 years ago | (#15459874)

Dolby Pro Logic II [wikipedia.org] is 5.1, although it is not the same as having an optical or coaxial output on the console. I do not have a surround system, but everyone I know that has used a GameCube with a surround setup says they cannot tell the difference between Dolby Pro Logic II and Dolby Digital from a DVD. Of course, they would be busy playing the game, not listening closely to the sound.

Re:The Whole Interview (1)

radish (98371) | more than 8 years ago | (#15462204)

Actually if you read that article carefully you'll see the difference. DPL has two modes. One ("music") attempts to generate a 5.1 signal from a stereo source. This is an entirely arbitrary process which usually sounds pretty good to my ears but it's no use at all for things like position cues, which is why you want surround sound video games in the first place. The second mode ("movie") only works with SPL encoded audio, regular stereo audio with certain cues embedded in it which the decoder uses to reconstruct a facsimile of the original 5.1 signal. Quote from the article (emphasis mine) "...sound field that simulates 5.1 channel surround sound...". The channels aren't discreet, and there are significant restrictions in the bandwidth of the surround channels.

Re:The Whole Interview (1)

hords (619030) | more than 8 years ago | (#15460193)

I'm just surprised there isn't a microphone in their controller since they seem big on that lately.

Re:The Whole Interview (0)

Anonymous Coward | more than 8 years ago | (#15465233)

The current rumor floating around is that Wii-Connect.com or WiiConnect.com (both registered by Nintendo) is going to be home to the "Always On" functions, and that the controller does also have a built in microphone. Since Nintendo wants each person in the home to have their own controller (the Wii changes it's settings based on the controller being used) each person could also have their own phonebook and other information. Therefore using the Wii Controller, and your broadband connection... as a phone.

Re:The Whole Interview (0)

Anonymous Coward | more than 8 years ago | (#15465304)

Not all of the secrets of the Wii have been revealed. A microphone in the direct pointing device would interfere with gameplay. Wait until the Tokyo Game Show, where Nintendo will lay all their cards on the table. See you in September....

Please, No (1)

aafiske (243836) | more than 8 years ago | (#15458946)

When I had cable for a while, there was a 'feature' where the cable company could send my cable box little ads in a kind of faux-email. It was just annoying. They came so fast that the damn little light was always on. I don't need more LEDs shining in my apartment, and I don't need a kind of answering machine that is guaranteed to only get crap I don't care about.

I would have had to logged on daily to have cleaned out all the garbage. And let's face it, you don't want screenshots, demos or movies of every game that is coming out for a system. I don't care how much you play, there are dozens of games that you just aren't interested in. Fake-email-video-game-ads are not a good idea, especially to your console where the interface is often kludgy or slow.

Not all that jazzed about this... (2, Insightful)

AudioEfex (637163) | more than 8 years ago | (#15458957)

This is the one thing I'm not all jazzed up about regarding the Wii. I'm a big supporter of what they are trying to do in general (see my /. history), but this 24/7 thing just makes me wince a bit.

There is just no need. Whatever little present in Animal Crossing, or whatever little "neato" thing they are going to download is going to only take a few seconds at most; could probably be done while the thing is booting up and we wouldn't even notice.

My Wii won't be connected 24/7, because I refuse to leave my Internet on that much. I flip the switch on the cable modem at night to cut it off, and turn it on in the AM. There is just no reason for it to run 24/7 if no one is using it, IMO, so I don't even take the chance.

My Wii won't even use wi-fi if I can avoid it. Ninty hasn't said anything for awhile about it, but at one point did say an optional accessory would allow you to add it to a wired network. I know wireless is all the rage among certain people, but why do wireless when I already have ethernet cable available in every room? Wired is better than wireless if you have access to it (and mine is wired just like most ppl's cable is, in sockets). Wireless just opens up a whole new can of security worries. If all fails, I do have the Nintendo USB wifi connector, but I hope I don't have to use it just to use my Wii.

AE

Re:Not all that jazzed about this... (1, Informative)

radish (98371) | more than 8 years ago | (#15459257)

My Wii won't be connected 24/7, because I refuse to leave my Internet on that much. I flip the switch on the cable modem at night to cut it off, and turn it on in the AM. There is just no reason for it to run 24/7 if no one is using it, IMO, so I don't even take the chance.

Damn You!!! I wondered why my late night downloads keep stopping, it's because of you SWITCHING OFF THA INTARWEBS!! Please leave it on so the rest of the world is able to keep working - kthx.

More seriously - what do you hope to achieve by switching off your modem? Stopping evil h4xorz taking over your toaster? You might want to look into this little thing called a firewall.

Re:Not all that jazzed about this... (2, Insightful)

AudioEfex (637163) | more than 8 years ago | (#15459465)

No need to talk down to me, LOL. I have a firewall, thanks very much. I knew some smart alec would question me...

I don't hope to achieve anything in particular, it's simply, why have it on if no one is going to be using it? I can bring it back up in a split second when I start my day.

What's the point of a firewall? To lock a doorway. But if you are worried about locking it up, why not just close it off absolutely if it's possible? Often times I leave my PC on all night to crunch video or other CPU-intensive things, and there simply is no reason for my machine to access the internet while it's doing so.

I don't do anything I wish to hide on the internet, to do so is simply retarded. However, I do have a cable modem which is notoriously insecure anyway, and why leave it on if a) it's not in use and shouldn't be, and b) only takes the flick of one finger for it to instantly return? Why rely on a firewall when I can just make absolute certain nothing errant will happen, when it has absolutely no adverse affect at all?

AE

Re:Not all that jazzed about this... (5, Funny)

headkase (533448) | more than 8 years ago | (#15459541)

...I don't do anything I wish to hide on the internet, to do so is simply retarded. However, I do have a cable modem which is notoriously insecure anyway, and why leave it on if a) it's not in use and shouldn't be, and b) only takes the flick of one finger for it to instantly return? Why rely on a firewall when I can just make absolute certain nothing errant will happen, when it has absolutely no adverse affect at all? ...

You probably keep a bucket of water next to your PC just in case it suddenly becomes malevolently intelligent too...

Re:Not all that jazzed about this... (1)

AudioEfex (637163) | more than 8 years ago | (#15460211)

You probably keep a bucket of water next to your PC just in case it suddenly becomes malevolently intelligent too..

Ah, gotta love /.

Only here would some pithy post like that be scored "funny".

Yes, I'm a raving lunatic because I flick my finger on a switch twice a day to turn my internet on and off. There simply is no need for it to be on, so why leave it on? I'm not so feeble that the finger stroke is going to harm me.

Again, only here on /. would someone take think something like that is so outrageous...I completely value being connected, but I also know when it's unnecessary. When my PC is crunching video all night, it doesn't need the internet. I could lock down my firewall to deny all access, but that would take three key strokes/mouse moves, when I can just flip the switch next to my PC once.

AE

he's right and he's funny (0)

Anonymous Coward | more than 8 years ago | (#15460435)

your behavior is downright bizarre

Re:he's right and he's funny (1)

AudioEfex (637163) | more than 8 years ago | (#15465811)

I have a feeling, Mr. Anonymous Coward, that you and he are one and the same...

It's laughable that people call me names because I put my cable modem in standby when I'm shutting down for the night.

Just typical ./ trolls, I'm guessing...otherwise, the level of myopic viewpoints has just exploded. There is absolutely no reason to leave it on, so I don't. Period.

Asking me if I unplug my TV and DVD player is ridiculous...about as much so as me asking "Do you leave your car headlights on all night?" If you guys aren't intelligent enough to see the difference, then you are beyond help.

I'm amazed at the responses here...absolutely amazed.

AE

But you ARE a loon (1)

gozu (541069) | more than 8 years ago | (#15462426)

Turning off your cablemodem because you're not using it? This is a first...

What else do you do? Do you unplug your DVD player and TV at night instead of leaving them in standby?
You crazy loon, you!

Re:Not all that jazzed about this... (0)

Anonymous Coward | more than 8 years ago | (#15460924)

Cable modems aren't instant-on for anyone else. I don't know where you got yours, but all the ones I've used take a good minute or two to start working.

As well, what does it matter if the modem is insecure? What the hell damage can be done if it's stopped by a firewall? Geez man, you really are paranoid.

You're wasting time, energy and thought doing this every day and every night, every week, every month, every year. I would think it adds up. My time's more valuable than that.

As for not knowing if your machine will access the Internet without your knowledge in the middle of the night, well, you must be running Windows.

Re:Not all that jazzed about this... (1)

KDR_11k (778916) | more than 8 years ago | (#15460567)

what do you hope to achieve by switching off your modem?

Conserve power?

Re:Not all that jazzed about this... (1)

DDLKermit007 (911046) | more than 8 years ago | (#15460687)

Yes...you'll conserve sooooo much power since the model draws a whole 20watts of power at the maximum. Your PC & Monitor draw more than that when they are off.

Re:Not all that jazzed about this... (1)

KDR_11k (778916) | more than 8 years ago | (#15463212)

It does add up. The modern household has many devices that go into standby by default, turning them all off (use a switchable socket if you don't trust the device's off switch) can save you quite some money. It's not like you're getting any drawbacks from powering stuff down when not in use.

Re:Not all that jazzed about this... (1)

Dorceon (928997) | more than 8 years ago | (#15459563)

Presumably the wi-fi only is targetted at 1) people who already have home wireless, and 2) people who have one computer connected to the internet and it's not in their living room. Plugging a USB wireless extender into your PC and having it let DSen and Wiix onto your network without having to worry about locking out your neighbours or wardrivers seems like a nice solution for the latter group, which is the mass market they're targetting with the system in the first place.

Re:Not all that jazzed about this... (1)

BiggyP (466507) | more than 8 years ago | (#15459823)

What would be very nice is if the Wii could connect to a WPA router and then act as bridge and WEP access point for the DS, having to leave the router using WEP purely for the sake of a DS is rather annoying.

Re:Not all that jazzed about this... (0)

Anonymous Coward | more than 8 years ago | (#15459953)

Other way around bro...the wifi is built in...an ethernet usb adapter is optional.

Re:Not all that jazzed about this... (1)

AudioEfex (637163) | more than 8 years ago | (#15460129)

You don't seem to understand what I am talking about.

Nintendo has already released a USB Wireless adapter that you hook to your PC so you don't have to use a wireless router to use Nintendo's WiFi service. I own one, and I use it when I wish to go online with my DS.

Yes, WiFi is built in to both the Wii and the DS, the adapter is for your PC, not the unit.

AE

Re:Not all that jazzed about this... (4, Insightful)

cgenman (325138) | more than 8 years ago | (#15460044)

There is just no need. Whatever little present in Animal Crossing, or whatever little "neato" thing they are going to download is going to only take a few seconds at most; could probably be done while the thing is booting up and we wouldn't even notice.

My Wii won't be connected 24/7, because I refuse to leave my Internet on that much. I flip the switch on the cable modem at night to cut it off, and turn it on in the AM.... I know wireless is all the rage among certain people, but why do wireless when I already have ethernet cable available in every room?


I'm not saying you're wrong. But I would guess you're in the minority. Most people leave their always-on internet connections... on. There is really no reason to turn them off. Your cable modem hasn't been a bastion of worms and security holes in a while, and the cable / DSL company knows the instant any of the firmware changes, and can change it back. Don't believe me? Try uncapping it, and see how long your hack goes unnoticed. Now try uncapping it or hacking it through the provider's network. Basically impossible.

Most people also don't have ethernet in every room, and the prevalance of ethernet seems on the wane. There is a reason every laptop ships with wireless as a standard feature. Now explain to someone that they need to run 50' of cat 5 from a compatible router (not switch or hub) inserted between their modem and PC, out to their living room, and you'll see why WiFi is catching on. Security settings will need to be finessed from a software side, but even then it shouldn't be too bad. And wireless security these days is great, with WPA. Even WEP wasn't bad, as a good WEP key takes about 20 hours of sniffing around high-traffic areas to crack. A home WEP network with moderate traffic takes weeks or months. And on a modern router cracking into the wireless portion gets you... internet surfing, posing little risk to the internal network if you have anything but the default administrator password. And even if you get that, you still need to get by that computer's firewalls and virus scanners.

A DS Demo size is capped at 4MB (the primary RAM), so you'll probably see 2MB demos in practice... Maybe a minute if the connection is dirty. But it would also probably not be the sort of thing you'd want to sit around for. It just makes sense to do it when the player isn't doing anything else. And maybe they want to upload a free play of Sonic 3 that evening. Yeah, you don't need it, but if you want to try it's already downloaded, saving you time, or it's automatically deleted, costing you nothing. As long as they're not abnoxious about it, this would be a nice little bonus. The only bad thing about Xbox Live Arcade is the actual tedious download of demos, and this seems to alleviate that.

And if you can figure out a way to make it download games while still booting the OS, by all means go right ahead. I'd love to see that code.

Re:Not all that jazzed about this... (1)

Cathbadh (971377) | more than 8 years ago | (#15460405)

Y'know, Wii/DS inter-connectivity was one of the things I was really waiting for, but never got at E3. However, this announcement hardly excites me at all. I would rather see this used for games that operate across the two platforms rather than mere content delivery. At least we know that the games are possible. //Really loved Zelda Four Swords

Re:Not all that jazzed about this... (1)

shadow demon (917672) | more than 8 years ago | (#15460512)

I personally always have my bittorrent uploading (and occasionally downloading) random stuff, so I always have my computer connected to the net. It's a laptop, and I like to take from room to room, so it's always using wifi. I'm used to this, so if I ever get a Wii, I probably won't mind keeping it on, since it'll just use a small fraction of the download bandwidth that I don't use (plus my ISP has no transfer caps).

One thing I can't really understand is: wha will they use all that connetedness for when it only comes with about half a gig of flash memory to store the stuff on. I could fill that in about an hour on my connection, and it most definitely isn't the fastest out there.

On the other hand, of the reasons I want to get a PS3 instead of a Wii or a 360 is that it will (hopefully) run (a non shittified version of) Linux. This should allow me to do many things, including setting up bittorrent for it, so then I will have the PS3 uploading 24/7 (and maybe doing some folding@home too) while my laptop is off or doing something more productive. Plus it will allo me to continue uploading when I and my laptop are not at home and have limited access to the net.

Re:Not all that jazzed about this... (2, Interesting)

7Prime (871679) | more than 8 years ago | (#15463320)

Well, for me, WiFi is much more practical, since I do have a wireless hub (802.11g), on a DSL line, where the only internet in the house is 2 rooms away from the tele. I dunno how people these days make a "wired house", but isn't that a pain in the ass to do, with wires running everywhere? It took me a couple of hours just to figure out how to run an eithernet cable from the office (where the DSL line is) to my bedroom, and that includes a messy, external eithernet cable that runs up around door frames and along the edge of the floor. I think the convenience of WiFi greatly outweighs it's inconveniences. Unfortunately, the other problem is, I can't imagine that the adoption rate of WiFi hubs is very high. I'm a techy, and I only got one because back in college, I had multipul computers in my dorm room, and I needed a multi-port switch to be able to run them online. How many households, upon spending the few hundred dollars to innitially get broadband access, go out and spend another $70 on a wireless router, then $30-$60 on a wireless card or wireless dongle? Probably many laptop users have a wireless router, with wireless built-in, but I'm guessing the amount of households with laptops is still only around 20% at the highest. So maybe 15% of households have wireless. Wii is aimed at EVERYONE (on all other accounts, they've done a damn good job doing this), and WiFi seems like the most convienent way to go, but how many people will be able to take advantage of it?

Re:Not all that jazzed about this... (1)

Muchacho_Gasolino (868337) | more than 8 years ago | (#15463377)

You do wireless if you haven't wired your entire house with ethernet.

Re:Not all that jazzed about this... (0)

Anonymous Coward | more than 8 years ago | (#15467046)

I know I'm late to the discussion, and I'm going go in a few directions, but bear with me.

"This is the one thing I'm not all jazzed up about regarding the Wii. I'm a big supporter of what they are trying to do in general (see my /. history), but this 24/7 thing just makes me wince a bit."

I don't think WC24 will be a requirement. You should be able to disable it. (After all, it would be wasted in households where there is no permanent internet connection.)

"There is just no need. Whatever little present in Animal Crossing, or whatever little "neato" thing they are going to download is going to only take a few seconds at most; could probably be done while the thing is booting up and we wouldn't even notice."

That depends on the nature of the download and the internet connection present, and WC24 definitely isn't only about DS files.

"My Wii won't be connected 24/7, because I refuse to leave my Internet on that much. I flip the switch on the cable modem at night to cut it off, and turn it on in the AM. There is just no reason for it to run 24/7 if no one is using it, IMO, so I don't even take the chance."

Don't let anyone convince you otherwise. All the oppostion you've gotten from this is inexplicable. ON TOP OF USING A FIREWALL (as you've said you do), this is an excellent security practice. Security-wise, it's the akin to locking your car doors even when it's parked safely inside your garage....it's not necessarily required, but it sure doesn't hurt much. Power-wise, its like turning off your digital cable/satellite box in addition to your TV when you're done watching TV, which makes even more sense. Are there many people who leave their cable box or DVD player on all the time? I doubt it, and thse things have pretty much zero security concerns.

I leave my internet connection on 24/7, but that's because of a combo of laziness, trust in my other security measures, and a desire for scheduled network activity (that I've scheduled myself) to take place without supervision or potential interruption.

"My Wii won't even use wi-fi if I can avoid it. Ninty hasn't said anything for awhile about it, but at one point did say an optional accessory would allow you to add it to a wired network. I know wireless is all the rage among certain people, but why do wireless when I already have ethernet cable available in every room? Wired is better than wireless if you have access to it (and mine is wired just like most ppl's cable is, in sockets). Wireless just opens up a whole new can of security worries. If all fails, I do have the Nintendo USB wifi connector, but I hope I don't have to use it just to use my Wii."

My house is completely wired, too. Every room on two floors except for a few obvious omissions has CAT5e running through the walls to a jack. But I maintain a wireless router as an AP for playing my DS online. Guess what? When I'm not playing my DS online or using it for anything else, I turn the wireless router off. Oooooh, let's see the naysayers whine about that one. :)

My main point about that is that it seems like you are already securing yourself pretty well on your wired network, and you even go through the additionl step of closing off your internet connectivity when not in use. Wireless is similar - there are ways to secure it (especially easy and not as critical if used in conjunction with ethernet), and it can be turned off when not in use.

Can you tell that I'm not anxious about Wii's OPTIONAL network connectivity requirements at all? :)

I can see it already... (4, Insightful)

Trevin (570491) | more than 8 years ago | (#15460030)

Wii spam.

At first it may just be Nintendo spam. But they may open it up to let 3rd party game publishers send spam of their own. And how long do you think it will be before someone figures ot how to upload data to the Wii from anywhere?

Re:I can see it already... (0)

Anonymous Coward | more than 8 years ago | (#15462350)

I don't think that will be an issue. Has anyone yet figured out how to emulate one of those DS download stations?

I welcome the idea of DS demo downloads... (1)

wilgibson (933961) | more than 8 years ago | (#15460394)

I think letting us download demos for the DS is a great idea... Bring on the flashing led, I'll try anything over my morning cup of coffee.

Nintendo penis enlargers? (0, Troll)

SpaghettiPattern (609814) | more than 8 years ago | (#15460660)

I like Nintendo but this sounds like "Nintendo penis enlargers". Or how about a penis like a flame torch? Or a hammer? Or a tongue like Joshi?

The list is endless.

OTOH, knowing Nintendo the adds will probably be non-intrusive.

Monthly (2, Insightful)

Gabesword (964485) | more than 8 years ago | (#15461667)

TFA says that these are monthly promotional demos. We aren't talking about daily spam here. It's similar to a gaming magazine except you don't have to pay for it. Game mag you pay $7, Wii monthly promotion you use some bandwidth. Game mag says upcoming high profile game is editors choice, Wii says try this demo and see what you think. I'm looking forward to this feature.
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