ESA Fights Minnesota Game Sales Restrictions 41
BaldManTom writes "ZDNet is running a story about the ESA's suit against the state of Minnesota regarding a bill which would fine anyone under the age of 17 for buying a game rated 'M' or 'AO'." From the article: "Lowenstein said that the average game buyer last year was 40 and the average player was 33. He also questioned how lawmakers reasonably expected retailers to collect the $25 fine from children."
Ventura (Score:1)
Re:Ventura (Score:4, Informative)
Re:Ventura (Score:1)
"Paying for things is legal... Sex is legal... why is paying for sex illegal? There are far worse things you can do than giving someone an orgasm"
Re:Ventura (Score:1)
Re:Ventura (Score:2)
Re:Ventura (Score:2)
That's easy... (Score:4, Funny)
That's easy: they'd kill a hooker and steal her money, or murder someone for their wallet. We're talking about gamers here, after all.
Re:That's easy... (Score:1)
Re:That's easy... (Score:2, Insightful)
He is wondering how retailers will collect the money from the kids. Not how the kids get the money.
Hello sentence comprehension, nice to see you today.
Re:That's easy... (Score:2)
What? (Score:1)
I agree that underage children shouldn't be able to buy M or AO rated games. But giving a fine to the child that the retailer is supposed to collect? That's ridiculous. What incentive is there for the retailer to do so? They lose a sail, and somehow they have to enfore a law? What if the child can't/won't pay? Are they supposed to detain (kidnap?) the kid?
Either ZDnet isn't giving a very good overview of the law, or this belongs on one of those dumbest law lists.
Kickbacks (Score:3, Insightful)
When any non-government agency is supposed to collect any money for the government, they usually get a cut of the money. That's how it works for sales tax, which is analogous to a fine here.
What concerns me is that, depending on how this bill is written, retailers may be given an incentive to entrap minors. What's to stop a retailer from trying to convince kids to buy these games, then charging them an additional $25 'fine' at the register when they but it (besides bad publicity, although it might garner
Re:Kickbacks (Score:1)
Re:Kickbacks (Score:2)
What are you talking about? Sales tax is nothing like this fine.
Sales tax is owed by a business to the government. You're not involved at all. However, to make prices seem lower businesses advertise a lower price that doesn't include the percentage they will eventually owe to the government. While common, this is
Re:Kickbacks (Score:2)
Re:What? (Score:1)
Arrr, it's got to be those nasty pirates, taking other people's sails out.
(couldn't resist)
Re:What? (Score:2)
Re:What? (Score:2)
You do if you want to stay in business. You can't sell alcohol to minors, you can't sell cigarettes to minors.
Re:What? (Score:3, Insightful)
Why do you say that? Did the State of Minnesota mandate the rating process? Does the state oversee the correct application of a rating to a particular game? Did the state place the ratings on the boxes? Can a game producer appeal to the state if they feel a rating is unfair? Does the state regulate any portion of the rating system at all?
No.
A voluntary system created by the industry, with private reviews and voluntary com
Re:What? (Score:1)
A voluntary system created by the industry, with private reviews and voluntary compliance by game producers, and now it's somehow state-mandated that retailers abuse this completely unofficial system?
Key word: voluntary
If the government doesn't control, oversee, or indeed have anything to do with the rating system, they shouldn't make laws that rely on that system. It's that simple.
Re:What? (Score:2)
yakidy yak (don't talk back) (Score:2, Funny)
The association's most recent legal victory came in April when a federal judge in Michigan issued a permanent injunction halting the implementation of a state bill that would ban the sale of violent video games to minors. The judge rejected the state's claim that the interactive nature of video games makes them less entitled to First Amendment protections, the ESA said.
cause you know... conversations arn't interactive in the least. Guess some politician got too used to hearing themselves talk and e
Re:yakidy yak (don't talk back) (Score:2)
dumb law (Score:2, Insightful)
Re:dumb law (Score:3, Insightful)
They also have more lobbyists than the video game industry.
Re:dumb law (Score:1)
I seem to recall all the "investigations" that have been done into this sort of thing it is the big chain stores that sell them most often (against their own policies) to under aged folks.
Also being a Minnesotan gamer, and havign worked in a video game store, I can honestly say this won't help much with the problem of kids getting violent/explicit games.
1) Truely explicit games aren't avaiable at game stores,
Re:dumb law (Score:2)
On the other hand, I see no problems with preventing people who do not meet the age requirements on the box from purchasing games.
Re:dumb law (Score:3, Interesting)
M for 17 year olds, Ao for 18 year olds (Score:1)
Is this like, legal? (Score:1)
Buying your way around the law (Score:1)
Fine kids = Fine parents (Score:2)
I say fine the store, they are guaranteed to be there for the transaction. Works for booze, guns, porn, gambling, movies, why not games too?
My opinion... (Score:2)
If the law is simply preventing businesses from selling games which are rated for adults to children, and if the fines are imposed on the retailers (not the customers), then I guess it's okay. An adult, any adult, could simply go in and buy it for the minor, but hopefully that adult is the legal guardian. However, game ratings should always be optional, meaning if the video game manufacturers wanted to get around this law, they cou
Hold On.... (Score:1)
Doesn't that mean they are abetting the breaking of the law, then enforcing the punishment of it?
IANAL, of course...