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Five Days Locked in a Room With GTA IV

CmdrTaco posted more than 6 years ago | from the looking-forwrad-to-this-one dept.

XBox (Games) 220

bippy writes "Five days, one game. The Rocky Mountain News has a write up of five days spent playing Grand Theft Auto IV recently in a San Francisco hotel. It ends: 'In Grand Theft Auto IV the story isn't just an amalgam of cut scenes and cleverly written dialogue, it's the experiences I create, too. It's now, watching Niko stand, his shoulders slumped, that the depth of this game finally hits me. Niko's journey, the one crafted by Rockstar, may have ended, but Niko's adventures in the story I am creating have just begun.'" The most anticipated game in a while, to be sure. I'm certainly looking forward to busting some heads and jumping ramps.

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What next? (2)

the grace of R'hllor (530051) | more than 6 years ago | (#23207366)

So they've done Miami Vice, mobsters, LA street gangs, and now Russian mobsters. What's next?

Looking forward to this one.

Re:What next? (5, Funny)

ChowRiit (939581) | more than 6 years ago | (#23207382)

So they've done Miami Vice, mobsters, LA street gangs, and now Russian mobsters. What's next?
Uh, Cowboy Neal?

Re:What next? (4, Funny)

Freaky Spook (811861) | more than 6 years ago | (#23207414)

What's next?

They go 60's camp. You are a super villains side kick, dressed in fluro spandex you have to try to dominate your city before the other super villain gangs do, all the while evading police and the occasional vigilante dressed in a leotard with a really cool utility belt.

Karma Girl (1)

Animats (122034) | more than 6 years ago | (#23207490)

If that's what you want, read Karma Girl, by Jennifer Estep [jenniferestep.com] . It's superhero chick lit.

Re:What next? (1)

EricTheMad (603880) | more than 6 years ago | (#23207498)

They go 60's camp. You are a super villains side kick, dressed in fluro spandex you have to try to dominate your city before the other super villain gangs do, all the while evading police and the occasional vigilante dressed in a leotard with a really cool utility belt.

Grand Theft Evil Genius [wikipedia.org] ? That actually sounds like a lot of fun.

Re:What next? (4, Insightful)

_KiTA_ (241027) | more than 6 years ago | (#23207624)

What's next?

They go 60's camp. You are a super villains side kick, dressed in fluro spandex you have to try to dominate your city before the other super villain gangs do, all the while evading police and the occasional vigilante dressed in a leotard with a really cool utility belt.

I would buy that in a heartbeat, there's not enough supervillain games out there.

A sandboxy Batman game would also be pretty good.

I would also buy "Grand Theft Auto: Mushroom Kingdom", a self-parody with Wario running around outrunning Toadstool cops and the like.

Re:What next? (1, Interesting)

Anonymous Coward | more than 6 years ago | (#23208200)

A futuristic cyberpunk setting might be interesting too. Think of something like a cross between Shadowrun and GTA.

Re:What next? (1, Insightful)

Anonymous Coward | more than 6 years ago | (#23207418)

Yakuza or Triads would be a viable route. We saw them in previous games, but didn't get deep into their practices and rites.

Re:What next? (2, Funny)

Anonymous Coward | more than 6 years ago | (#23207424)

...

Profit!

Re:What next? (0)

Anonymous Coward | more than 6 years ago | (#23207554)

The White House!

Re:What next? (5, Interesting)

Mr. Bad Example (31092) | more than 6 years ago | (#23207570)

> So they've done Miami Vice, mobsters, LA street gangs, and now Russian mobsters. What's next?

Chicago gangs of the 1930s? (I know it's been done by other games, but I'd love to see a GTA version.)

Re:What next? (5, Interesting)

CastrTroy (595695) | more than 6 years ago | (#23207602)

Would be an interesting storyline, but I'm not sure the whole "auto" thing would work out. There wasn't a whole lot of variety in cars back then. It brings to mind Need For Speed, Porsche Unleashed. Which was a great game, but the story mode kind of sucked, because you had to spend so much time driving cars from the 50s and 60s. Really shows you how much cars have changed since their early days.

Re:What next? (1)

Windows Breaker G4 (939734) | more than 6 years ago | (#23207890)

Are you kidding? Not a lot of variety of cars? Alot of them kinda looked the same but there were was a huge variety of cars back then, especially if they did it as like the mid to late 30s

Re:What next? (1)

CastrTroy (595695) | more than 6 years ago | (#23207902)

Maybe a lot of variety, but still not very interesting to drive. At least compared to the cars of today.

Re:What next? (2, Funny)

DAldredge (2353) | more than 6 years ago | (#23208086)

True. Because when one thinks of GTA the first thing that pops into mind is realism.

Re:What next? (0)

Anonymous Coward | more than 6 years ago | (#23208288)

Asian theme. Yakuza or the like. They were in GTA before, but they haven't been a main part yet.

Re:What next? (0)

Anonymous Coward | more than 6 years ago | (#23207618)

Isn't it obvious? Grand Theft Auto: Tikrit!

Re:What next? (2, Funny)

Lillesvin (797939) | more than 6 years ago | (#23207672)

MA Lobsters? :-p

Re:What next? (1)

chubs730 (1095151) | more than 6 years ago | (#23208044)

You just made my day.

Re:What next? (1)

jinxidoru (743428) | more than 6 years ago | (#23207678)

I don't think it would do all that well, but I would love to see a cyberpunk GTA. I think cyberpunk would lend itself very well to this sort of gameplay. I hoped the Shadowrun game would be this sort of game, but then they came out with just another cookie-cutter FPS.

Re:What next? (1)

Crazyswedishguy (1020008) | more than 6 years ago | (#23207784)

Agreed. A Shadowrun game with GTA gameplay would be cool.

Re:What next? (1)

thesandtiger (819476) | more than 6 years ago | (#23207964)

Try Crackdown - it's sort of cyber-punkish and a LOT of fun, especially over Live!

Basically you're a cyber-cop that gets upgrades through game play, and goes from being a bad-ass to essentially being a super-hero. I wouldn't call it a deep story game, but there is a plot, the world is kind of open, and it made me stay up many a night, cackling into my XBL headset as my friends and I would see how long we could keep a corpse in the air with our heat-seeking rocket launchers. Fun and since it's older you can get it for cheap.

Re:What next? (1)

chiller2 (35804) | more than 6 years ago | (#23207836)

Set it in London. Snatch / Lock stock style :)

Re:What next? (1)

phagstrom (451510) | more than 6 years ago | (#23207898)

But who would be the villains - zee Germans?

Re:What next? (1)

zAPPzAPP (1207370) | more than 6 years ago | (#23207866)

The near future! A remake of Syndicate (Wars) by Rockstar would be great.

Re:What next? (2, Funny)

billcopc (196330) | more than 6 years ago | (#23207882)

GTA V: Bush vs the World.

Re:What next? (3, Funny)

the grace of R'hllor (530051) | more than 6 years ago | (#23207922)

I think I've already seen that on CNN. It starts out strong, but the story has no ending to speak of, and just degenerates into random nonsense the longer the administrati^Wgame continues.

Re:What next? (0)

Anonymous Coward | more than 6 years ago | (#23208082)

What's next?



I hear NASA is looking for someone to make their MMO. Just think about it. It could be pretty awesome.

Re:What next? (0)

Anonymous Coward | more than 6 years ago | (#23208392)

GTA V: Orbital Mechanics

"Can you do the math or will your life repeatedly end in a scorching inferno?"

Re:What next? (-1, Troll)

Yocto Yotta (840665) | more than 6 years ago | (#23208172)

You're mom, duh.

Re:What next? (2, Interesting)

lymond01 (314120) | more than 6 years ago | (#23208206)

GTA MMO. You and 1000 other people choose various...errr...opportunities to pursue in life, all the while driving over, sniping, and rocket killing everyone else.

Sort of like Team Fortress, with cool cars.

Re:What next? (1)

thetoadwarrior (1268702) | more than 6 years ago | (#23208388)

I'm hoping for Planet of the Apes mobsters.

Prisoner testing (1)

jrozzi (1279772) | more than 6 years ago | (#23207378)

Maybe they should do more "locked in a room" testing with GTA IV on prisoners to see their responses.

2girls1cup... (-1, Troll)

Anonymous Coward | more than 6 years ago | (#23207380)

DAMIT INTERNET, GET THIS IMAGE OUT OF MY HEAD. Why does the first 4 words conjure up 2girls1cup? Why!?

8 years being held hostage by corepirate nazis (-1, Offtopic)

Anonymous Coward | more than 6 years ago | (#23207390)

seems like more than long enough to us. see you on the other side of it? let yOUR conscience be yOUR guide. you can be more helpful than you might have imagined. there are still some choices. if they do not suit you, consider the likely results of continuing to follow the corepirate nazi hypenosys story LIEn, whereas anything of relevance is replaced almost instantly with pr ?firm? scriptdead mindphuking propaganda or 'celebrity' trivia 'foam'. meanwhile; don't forget to get a little more oxygen on yOUR brain, & look up in the sky from time to time, starting early in the day. there's lots going on up there.

http://news.yahoo.com/s/ap/20071229/ap_on_sc/ye_climate_records;_ylt=A0WTcVgednZHP2gB9wms0NUE
http://news.yahoo.com/s/afp/20080108/ts_alt_afp/ushealthfrancemortality;_ylt=A9G_RngbRIVHsYAAfCas0NUE
http://www.nytimes.com/2007/12/31/opinion/31mon1.html?em&ex=1199336400&en=c4b5414371631707&ei=5087%0A

is it time to get real yet? A LOT of energy is being squandered in attempts to keep US in the dark. in the end (give or take a few 1000 years), the creators will prevail (world without end, etc...), as it has always been. the process of gaining yOUR release from the current hostage situation may not be what you might think it is. butt of course, most of US don't know, or care what a precarious/fatal situation we're in. for example; the insidious attempts by the felonious corepirate nazi execrable to block the suns' light, interfering with a requirement (sunlight) for us to stay healthy/alive. it's likely not good for yOUR health/memories 'else they'd be bragging about it? we're intending for the whoreabully deceptive (they'll do ANYTHING for a bit more monIE/power) felons to give up/fail even further, in attempting to control the 'weather', as well as a # of other things/events.

http://video.google.com/videosearch?hl=en&q=video+cloud+spraying

dictator style micro management has never worked (for very long). it's an illness. tie that with life0cidal aggression & softwar gangster style bullying, & what do we have? a greed/fear/ego based recipe for disaster. meanwhile, you can help to stop the bleeding (loss of life & limb);

http://www.cnn.com/2007/POLITICS/12/28/vermont.banning.bush.ap/index.html

the bleeding must be stopped before any healing can begin. jailing a couple of corepirate nazi hired goons would send a clear message to the rest of the world from US. any truthful look at the 'scorecard' would reveal that we are a society in decline/deep doo-doo, despite all of the scriptdead pr ?firm? generated drum beating & flag waving propaganda that we are constantly bombarded with. is it time to get real yet? please consider carefully ALL of yOUR other 'options'. the creators will prevail. as it has always been.

corepirate nazi execrable costs outweigh benefits
(Score:-)mynuts won, the king is a fink)
by ourselves on everyday 24/7

as there are no benefits, just more&more death/debt & disruption. fortunately there's an 'army' of light bringers, coming yOUR way. the little ones/innocents must/will be protected. after the big flash, ALL of yOUR imaginary 'borders' may blur a bit? for each of the creators' innocents harmed in any way, there is a debt that must/will be repaid by you/us, as the perpetrators/minions of unprecedented evile, will not be available. 'vote' with (what's left in) yOUR wallet, & by your behaviors. help bring an end to unprecedented evile's manifestation through yOUR owned felonious corepirate nazi glowbull warmongering execrable. some of US should consider ourselves somewhat fortunate to be among those scheduled to survive after the big flash/implementation of the creators' wwwildly popular planet/population rescue initiative/mandate. it's right in the manual, 'world without end', etc.... as we all ?know?, change is inevitable, & denying/ignoring gravity, logic, morality, etc..., is only possible, on a temporary basis. concern about the course of events that will occur should the life0cidal execrable fail to be intervened upon is in order. 'do not be dismayed' (also from the manual). however, it's ok/recommended, to not attempt to live under/accept, fauxking nazi felon greed/fear/ego based pr ?firm? scriptdead mindphuking hypenosys.

consult with/trust in yOUR creators. providing more than enough of everything for everyone (without any distracting/spiritdead personal gain motives), whilst badtolling unprecedented evile, using an unlimited supply of newclear power, since/until forever. see you there?

"If my people, which are called by my name, shall humble themselves, and pray, and seek my face, and turn from their wicked ways; then will I hear from heaven, and will forgive their sin, and will heal their land."

meanwhile, the life0cidal philistines continue on their path of death, debt, & disruption for most of US. gov. bush denies health care for the little ones;

http://www.cnn.com/2007/POLITICS/10/03/bush.veto/index.html

whilst demanding/extorting billions to paint more targets on the bigger kids;

http://www.cnn.com/2007/POLITICS/12/12/bush.war.funding/index.html

& pretending that it isn't happening here;

http://www.timesonline.co.uk/tol/news/world/us_and_americas/article3086937.ece
all is not lost/forgotten/forgiven

(yOUR elected) president al gore (deciding not to wait for the much anticipated 'lonesome al answers yOUR questions' interview here on /.) continues to attempt to shed some light on yOUR foibles. talk about reverse polarity;

http://www.timesonline.co.uk/tol/news/environment/article3046116.ece

Meh, I'm playing that version now... (1)

bromodrosis (639957) | more than 6 years ago | (#23207960)

It's not all that. I've got a mission right now to keep finding a new job before my Big Blue boss can ship it overseas. I've been on that mission for 4 years now. It's getting old.

Cut scenes eh? (1, Funny)

Mastadex (576985) | more than 6 years ago | (#23207398)

I give it a month before someone finds a secret cut scene of Cowboy Neal getting frisky with some Ho. We can call it the "Fat Coffee" scandal. Alright, I'm going back to my cage.

Re:Cut scenes eh? (1)

FinchWorld (845331) | more than 6 years ago | (#23207604)

The mental pictures, they burn, argh, damn you sir!

hmmmm... (5, Insightful)

MagdJTK (1275470) | more than 6 years ago | (#23207400)

Is it just me or are people getting way too excited about this game?

Now before everyone instantly mods me troll, I'll point out that I own GTA3, Vice City and San Andreas and loved two of those three games (I'll leave it to you to guess which ones), but I never saw them as deep or as art. I saw them as a fun way to pretend to be a gangster and run around causing mayhem.

Yet this GTA comes out and people are practically wetting themselves over what is going to be the same thing but shiny? Don't get me wrong - I'm sure it'll be a good game and win lots of GOTY awards, but does anyone honestly think they'll see a lot they're not expecting?

Re:hmmmm... (4, Interesting)

drinkypoo (153816) | more than 6 years ago | (#23207426)

Yet this GTA comes out and people are practically wetting themselves over what is going to be the same thing but shiny? Don't get me wrong - I'm sure it'll be a good game and win lots of GOTY awards, but does anyone honestly think they'll see a lot they're not expecting?

GTA is still the finest sandbox-game series, of course we're eager to see it. And the incremental upgrade approach works fine for me so long as we keep getting new storylines. Odd games tend to introduce game mechanics and even ones provide a large world in the game; this title improves mechanics, and the next one will probably have the large world again, AND the new complexity. At least, that's been the pattern so far. So yes, I think that people are justified in being excited.

Personally, I want to see new things done to continue improving replay value. I will keep buying the games if this happens; otherwise I'll get tired of them eventually. It hasn't happened yet, though.

Give me split-screen and/or LAN play, and I can keep the game fresh basically for eternity.

Re:hmmmm... (2, Insightful)

MagdJTK (1275470) | more than 6 years ago | (#23207480)

I guess you're right. I mean no disrespect to people who are looking forward to it --- it just seems that GTA is going the way of FIFA, which worries me slightly.

Re:hmmmm... (4, Insightful)

Yahweh Doesn't Exist (906833) | more than 6 years ago | (#23208434)

>it just seems that GTA is going the way of FIFA

what... the... fuck... ?

they just released the first game in 3.5 years. aside from downloadable content, the rumours are that the next full game won't appear until the next generation of consoles.

so I ask again: what... the... fuck... ?

Re:hmmmm... (1)

CastrTroy (595695) | more than 6 years ago | (#23207616)

Didn't the original GTA support some form of LAN play? According to Wikipedia, the original Grand Theft Auto [wikipedia.org] supported multiplayer over IPX network. So I guess I was right. I haven't played the newer GTAs but I assumed they would have supported multiplayer over the web.

Re:hmmmm... (1)

superpulpsicle (533373) | more than 6 years ago | (#23208168)

I used to play the PC original GTA with a friend over local LAN via IPX (not TCP/IP). It was actually quite a disappointment. The number of disconnect ruins the game.

It does a smooth disconnect though. Basically you won't know your friends are off. They get "re-controlled" by the game's AI. You both go from a joined network game to two separate single player on the fly.

Re:hmmmm... (1)

sir_montag (937262) | more than 6 years ago | (#23207706)

You can have LAN play on the PC for San Andreas, check out http://www.sa-mp.com/ [sa-mp.com]

I tried it for a bit, it was interesting.

Re:hmmmm... (2, Interesting)

Fusen (841730) | more than 6 years ago | (#23207576)

I've completed the story missions on GTA4 since downloading couple days ago and it took 30 solid straight hours, the story seriously pulls you in, even though it may sound weird but I felt more "attached" to Niko than any other video game character when I was playing.

Rockstar really did go all out with the story and plot twists with this game and it could easily be turned into an awesome movie.

Near the end of the game when you have to make certain decisions which have different outcomes for Niko's life, I had a major problem choosing what to do and then the consequences hit me pretty hard. It seriously is the most engaging game I'm ever played.

and then I haven't even started on the actualy fun gameplay changes :P

Re:hmmmm... (1)

Akaihiryuu (786040) | more than 6 years ago | (#23207632)

I don't understand the big deal about it myself. It's another GTA game. I had fun with the other 3 (though I enjoyed GTA3 and Vice City much more than San Andreas)...and I'll probably pick it up at some point, but it's certainly not something I'm wetting myself over. I wouldn't get a PS3 for it. The only system-buying game coming out for it as far as I'm concerned is MGS4. Now THAT is something to wet yourself over.

Re:hmmmm... (4, Informative)

TomHandy (578620) | more than 6 years ago | (#23207688)

Well, if you do read any of the in-depth reviews that have come out so far, what has surprised people has been the fact that the storyline is deeper and more "artistic" than the previous GTA games. As you said, most people expected this game to be the same thing but "shiny", which probably would have been enough any way for plenty of praise and GOTY honors. That they also seem to have made a more mature and complex story is why people are giving this even more praise. I can say that I've mainly played the previous GTA games as sandboxes and not really gotten much into the story itself, but if the early word is anything to go by, it seems like this will be a game where the story aspect will be a lot more compelling.

Close as it comes... (0)

Anonymous Coward | more than 6 years ago | (#23207920)

I think GTA is as close as it comes to a deep, immersive role playing game without the shitty menu based fighting and hours of reading.

These games will only get better with the increase of technology and the hours they put into making it.

Re:hmmmm... (1)

Hojima (1228978) | more than 6 years ago | (#23207978)

You're quite right about them needing new experiences, which is why I'm wondering how come they haven't turned it into an MMO where you create your own gang or police enforcement unit etc...

Re:hmmmm... (1)

Dutch Gun (899105) | more than 6 years ago | (#23208418)

Having been a programmer on both types of games (single-player console games and PC MMOs), there's a HUGE difference between developing MMOs and regular single-player games. I don't think I'm exaggerating by saying that basically any task is automatically many times harder to program when you're dealing with a massively networked environment. It's just not that easy to translate single-player game development experience into a full featured MMO. There are huge architectural issues you have to think of when doing so that are not obvious to the lay-person (or often to the average developer).

Besides, MMOs are the cash cows of the foundering PC gaming market. Console game (likely the vast bulk of their sales) are still rock solid with largely single-player experiences. Why turn a well-known quantity into a huge risk, both design-wise and technologically?

Video games are art. (1)

Alari (181784) | more than 6 years ago | (#23208228)

Video games are art.

Re:hmmmm... (1, Insightful)

nEoN nOoDlE (27594) | more than 6 years ago | (#23208248)

I agree with you 100%. I just don't get all the hype around this game. I loved GTA3 and Vice City, but I don't get how a sequel to those can spawn hyperbole such as:

"Niko's journey, the one crafted by Rockstar, may have ended, but Niko's adventures in the story I am creating have just begun."

It's a game, not a novel, and even as a game the story in it is on the lower tier as far as game stories go. This isn't Half Life or Bioshock where the stories are integral to the game. It's a game where you go around killing gangsters and prostitutes on the way to becoming a mob boss. And while that's a lot of fun and the game will be great, there's no need to use flowery language to build the status of the game up to legendary.

censorship (3, Interesting)

conan1989 (1142827) | more than 6 years ago | (#23207450)

sucks how the aus and kiwi versions are censored! free speech anyone? and there's no PC version WTF? CoD learned from that mistake

Re:censorship (0)

Anonymous Coward | more than 6 years ago | (#23207466)

Import it then. You do have a PS3 which has region free games?

Re:censorship (1)

Wooloomooloo (902011) | more than 6 years ago | (#23207528)

If a PC version is in Rockstar's plans, it'll take months to be released, just like all previous GTA games.

Re:censorship (1)

Edgewize (262271) | more than 6 years ago | (#23207926)

"CoD learned from that mistake"

What's the mistake exactly? The 360 version outsold the PC version 10:1 at retail stores. The PC gaming market might not be dead, but it's a small minority now.

Re:censorship (1)

chubs730 (1095151) | more than 6 years ago | (#23208068)

The PC gaming market might not be dead, but it's a small minority now.
It's a small minority for certain games, yeah. I think blizzard (and many others) would disagree with you.

Re:censorship (1)

Edgewize (262271) | more than 6 years ago | (#23208230)

Yes, PC games are dominated by World of Warcraft and The Sims. Every other retail-box game is basically an also-ran, although Valve doesn't release numbers for Steam so it's possible that PC direct downloads make for a healthier picture.

There was a time when people said that FPS games would never catch on with consoles, but dual-analog controls proved them wrong. RTS games and MMOs are another two PC-centric genres, but maybe it's only a matter of time until their console equivalents get worked out as well.

Re:censorship (2, Insightful)

jollyreaper (513215) | more than 6 years ago | (#23208390)

There was a time when people said that FPS games would never catch on with consoles, but dual-analog controls proved them wrong. RTS games and MMOs are another two PC-centric genres, but maybe it's only a matter of time until their console equivalents get worked out as well.
They've caught on but I'm still hostile to the controllers. I can play Oblivion well enough with the standard 360 controller, though I did move like a drunken Bush on a Segway for the first few hours. But the shooters I've tried playing on it, ugh! I'm going to have to put it on "arthritic grandmother" difficulty mode to get anywhere, I lack all accuracy. Give me a mouse and keyboard, I'm just hopelessly used to the idea of playing shooters hunched over a keyboard with the screen a foot from my face, ready for anything. I'm assuming this is just a generational bias, the kids growing up on the dual thumb controllers would probably find keyboard and mouse just as offputting. I hope that's the case, I plan on smoking their asses at LAN parties. "HA! Take that, whippersnapper! Where is your thumbstick now?"

give me a chopper (1)

koko (66015) | more than 6 years ago | (#23207506)

I like birds I can fly. Cars are too slow.

Depth... (2, Insightful)

dreamchaser (49529) | more than 6 years ago | (#23207514)

I never thought I'd hear the words "Grand Theft Auto" and "depth" in the same context and at the same time.

Re:Depth... (2, Interesting)

hansamurai (907719) | more than 6 years ago | (#23208182)

Have you ever played a GTA game? Specifically San Andreas? The game was something like a 100 square miles large, had missions all over the place, heck, you could micromanage your characters body fat if you wanted. That game had a ton of depth.

PC version? (1, Interesting)

Jugalator (259273) | more than 6 years ago | (#23207516)

So is a PC version planned to eventually be released for this GTA incarnation too?

I just checked Wikipedia, but only the PS3 and Xbox 360 versions were listed.

Re:PC version? (-1, Troll)

Anonymous Coward | more than 6 years ago | (#23207538)

Well Wikipedia is God, so I guess not.

Re:PC version? (1)

Klaus_1250 (987230) | more than 6 years ago | (#23207786)

Yes. This comes up in every GTA4 topic and is answered in every GTA4 topic. A PC-version will (eventually) be released, but no, it hasn't been announced yet.

My Impressions (5, Interesting)

Dr Kool, PhD (173800) | more than 6 years ago | (#23207522)

I've played the game a few hours since the ISO was released on Thursday. The main difference between GTA IV and previous versions is that the city feels more alive. Pedestrians say more and varied crap to you, people act in a variety of ways when you jack their car, the police act intelligently and hide behind their car doors, etc. There's a ton of stuff to do in the game and I'm sure it took a superhuman effort by the programming staff to get all this stuff packed into the game.

My main complaint is that GTA IV is just a souped up version of the previous GTA games. You play a gangster who goes around breaking laws and doing gangster stuff. The missions are basically the same since the first GTA III - Steal this, muder that, etc. Also there are some frame rate issues, I notice FPS lagging on some occasions. Strange because Burnout looked better and didn't have these problems.

Overall it's a great game. But in many ways it's the same game you've been playing for years.

Re:My Impressions (1, Insightful)

Anonymous Coward | more than 6 years ago | (#23207648)

My main complaint is that GTA IV is just a souped up version of the previous GTA games. You play a gangster who goes around breaking laws and doing gangster stuff. The missions are basically the same since the first GTA III - Steal this, muder that, etc.

If it aint broke, don't fix it.

Re:My Impressions (1)

Nitemare14 (1256834) | more than 6 years ago | (#23207656)

Also there are some frame rate issues, I notice FPS lagging on some occasions. Strange because Burnout looked better and didn't have these problems.
The visuals aren't the only thing that affect FPS. There's also AI, physics, and other things like that behind the visuals. I'm very sure GTA IV has more of those things than Burnout ever will.

Re:My Impressions (1)

TomHandy (578620) | more than 6 years ago | (#23207702)

You can tell all that just from playing "a few hours"? I think I'll take the word of those who have actually played through the entire game as far as comments about whether it's the same thing as the previous versions.

Re:My Impressions (1)

kestasjk (933987) | more than 6 years ago | (#23207742)

Somewhere in a parallel universe people in /. are berating Take Two for trying to turn GTA4 into something new and parting with the tried and tested formula everyone liked the first 3 times.

You have to feel bad for Take Two though; a leak after all the hype and so much care, and all the kids that would have camped out to get it first but now know they're seeing it last because they don't know how to pirate games. That'd be a bummer.

Re:My Impressions (0)

Anonymous Coward | more than 6 years ago | (#23207924)

You say there are some 'framerate issues' but fail to mention what platform you are playing it on. Is it on PC, 360, or PS3?
If it's on a PC then post your system stats as well.

Re:My Impressions (0)

Anonymous Coward | more than 6 years ago | (#23208056)

Considering how far up the ass of Sony OP's nose is, I'm going with "PS3"

Re:My Impressions (2, Insightful)

Anonymous Coward | more than 6 years ago | (#23208158)

Also there are some frame rate issues, I notice FPS lagging on some occasions. Strange because Burnout looked better and didn't have these problems.

Burnout doesn't have PEOPLE, for starters! GTA4 does a lot more than a racing game like Burnout or Gran Turismo does.

It's like comparing a fighting game to a game with dozens of enemies onscreen at the same time.

IGN Review (4, Informative)

I'll Provide The War (1045190) | more than 6 years ago | (#23207524)

IGN has the first video review.

http://xbox360.ign.com/dor/objects/827005/grand-theft-auto-4/videos/gta4_review_042508.html [ign.com]

They have proclaimed it the best game of the decade.

Text review: http://xbox360.ign.com/articles/869/869381p1.html [ign.com]

Re:IGN Review (0)

joe 155 (937621) | more than 6 years ago | (#23207630)

"They have proclaimed it the best game of the decade."

Then they are wrong. I suppose I only need to point out that Majora's Mask came out in 2000 and that clearly makes it the best game of this decade

Re:IGN Review (0)

Anonymous Coward | more than 6 years ago | (#23207654)

Majora's Mask is the first Zelda game I stopped playing before completing it.

It was way too frustrating.

Ocarina of Time and Twilight Princess still crush it.

Re:IGN Review (0)

Anonymous Coward | more than 6 years ago | (#23207662)

Majora's Mask was pretty crappy. Now if you had said Ocarina of Time then I'd agree with you.

Re:IGN Review (1)

inotocracy (762166) | more than 6 years ago | (#23207684)

Majora's Mask was pretty craptacular. If you had said Ocarina of Time I would have agreed with you.

Re:IGN Review (0)

Anonymous Coward | more than 6 years ago | (#23207962)

They all but specifically labeled it better than Majora's Mask when they said "Without question, Grand Theft Auto IV is the best game since Legend of Zelda: Ocarina of Time." Praise doesn't get much higher than that, folks.

Gamers are sad, sad people (-1, Troll)

Anonymous Coward | more than 6 years ago | (#23207582)

Get a life douchebags.

Yay (5, Insightful)

OverlordQ (264228) | more than 6 years ago | (#23207590)

Remind me in a year or two when the PC version finally comes out.

Re:Yay (0)

Anonymous Coward | more than 6 years ago | (#23207718)

I know, this sucks. Are we really going to have to wait another six months, as in the past? The Xbox 360 and XP/Vista aren't *that* different environments.

Re:Yay (2, Insightful)

Tatsh (893946) | more than 6 years ago | (#23207752)

Have you seen/dealt with the Xbox 360 SDK? Just curious to see if you are pulling information out of the blue. Secondly, Xbox 360 is PowerPC based and whilst cross-development is possible probably, they probably just serial cable or even USB these days the executable code to their dev machines. Perhaps the SDK runs on Windows (I'm sure it does), but it may indeed be a lot more work to get the PC version going than you think, and that especially includes the fact that ATI and Nvidia DX implementations are slightly different, supporting those, supporting all these different PC configurations, testing A LOT, and all that. Even so, I have found all of their PC ports to be buggy at times, and they never make enhancements to the PC versions either (like better graphics, we all know GTA 3 could have looked 3 or more times better on PC than PS2).

Re:Yay (5, Insightful)

Anonymous Coward | more than 6 years ago | (#23207878)

I agree that R* doesn't seem to care much about their PC releases once they've gone gold. And there are bugs that could do with fixing (not so much with San Andreas imho), but overall the PC ports are reasonably polished if you ask me.

And they most certainly do make enhancements to the PC versions. They all have higher resolution textures than their console counterparts. They all support using a mouse in a reasonable fashion while also using a controller for driving/flying. You can configure every single key, and you never have to deal with unbindable keys or unchangeable binds. If anything R* probably is one of the best development houses at making decent PC ports of titles that started on a console.

Still, it's certainly disappointing how little they appear to care for PC gamers.

Re:Yay (1)

sir_montag (937262) | more than 6 years ago | (#23207728)

Yeah, sigh. I'm not going to shell out for a Xbox 360 just to play this game. But as always, the PC players will get the shaft and we'll not see it released for our platform for another eight months to a year (if previous releases are anything to go by).

What about Wii (2, Interesting)

HalAtWork (926717) | more than 6 years ago | (#23208178)

I'd actually like to see a Wii version, I don't care if it has to be scaled back, we know it can be at least as good as San Andreas. It's too bad the Wii is being ignored by many popular franchises, I guess they just don't want money from the largest installed user base. Some users claim that Wii will never get these games because it is seen as a casual system, but the truth is the people who buy Wii are very interested in having fun with games, and are open to new possibilities even if it means taking a more unorthodox approach. But it doesn't mean they also don't enjoy the types of games they have grew up on, they're just so into gaming that they are open to all possibilities, and the Wii sparked something in a lot of people. It represents a focus on intimate core gameplay, but that doesn't mean it has to be ignored by those trying to convey more cinematic and epic experiences. Once the developers saw that Wii sales greatly exceeded their anticipations, they started announcing more support for it, so hopefully Wii owners will be able to get such titles in the future. The demand is there, it's just a matter of getting those games out.

Re:What about Wii (1)

meringuoid (568297) | more than 6 years ago | (#23208278)

I'd actually like to see a Wii version, I don't care if it has to be scaled back, we know it can be at least as good as San Andreas.

Go and buy 'The Godfather: Blackhand Edition' if you want a GTA-type game on Wii. The motion controls on that are wonderful. After overdosing on Nintendo's in-house games, which are great but, you know, saccharine, the first time I played this game was a revelation. Grab a guy by the collar with one hand, pummel his face with the other, fling him through a plate glass window, or just choke the life out of him... It was genuinely disturbing how good it felt to kill this way, so much more immersive than just pressing buttons to do it.

Don't hold your breath for GTA 4 though. Wii only has 64MiB of RAM, and GTA 4's selling point is the enormous scale and detail of its simulated city. Scale back enough to fit on a Wii and you've destroyed the whole point of it. Maybe there'll be ports of the PS2 games, a la Bully, but I wonder if there might be contractual issues there.

Gotta Say It... (3, Funny)

FurtiveGlancer (1274746) | more than 6 years ago | (#23207640)

Get a Life!

No you can't download one. Second Life does not count.

Re:Gotta Say It... (0)

Anonymous Coward | more than 6 years ago | (#23207834)

Get a first life. [getafirstlife.com]

Five days. (1)

Fortimir (787419) | more than 6 years ago | (#23207642)

The article fails to mention that the five days locked in that room ended only because their mothers' posted their bail.

Re:Five days. (1)

Ethanol-fueled (1125189) | more than 6 years ago | (#23207712)

Out of the cell and back into the basements where they belong :)

GTA...meh (1, Troll)

wicka (985217) | more than 6 years ago | (#23207954)

When I sit down with a fully unlocked save file and every cheat code I can find, GTA becomes one of the greatest games ever and I can just play it for hours on end. Occasionally I try to start from the beginning and play the missions and, to be honest, it's god awful. Everything I've heard seems say that the GTA IV missions are better, and I hope that is so, but god damn some of the things you have to do those games are just retarded. One of the earlier missions in San Andreas involves tapping buttons quickly to win a low rider contest. What the fuck? I just want to kill hookers.

The Hype Machine (2, Interesting)

xx01dk (191137) | more than 6 years ago | (#23208052)

I don't subscribe to any gaming magazine anymore. I don't like to think of myself as being easily manipulated, but I used to buy 2-3 PC games a month, based on glowing reviews telling me that such-and such game is the end-all and be-all of gaming. I own UT3, Crysis, Frontlines:FOW, and HL2 (Orange Box). Out of ALL of them, Portal is the only one I actually enjoyed so much that I couldn't wait to get back to it and replay it--and it was thrown in as almost an afterthought. HL2 was interesting but became too much of a grind, and the others simply lack depth, no matter how pretty they are.

Other games that were overhyped and failed to satisfy me: Oblivion, World in Conflict, SupCom, Prey... Oh sure, I was stoked to be playing the latest and greatest on really good hardware, but after a couple of hours the shine starts to wear off and then it becomes a job. I have tried to play these games, really tried to finish them, but I just can't. And then, buyer's remorse sets in--it's a viscious cycle because you feel like you have to play all the way through regardless of enjoyment because it cost 50 damned dollars and you have to get your money's worth, right? I mean, come on, what's wrong with me? Why aren't I shivering in adulation of these gods of the gaming universe? Everyone tells me and I keep hearing how awesomely, Earth-shatteringly, mind-blowing these games are. I've got plenty of horsepower in my rig to run them, so it's not that; I know the developers worked their collective asses off making them, so quality isn't an issue either. I guess I just finally learned to stop buying games based on the "objective" reviews, and once I realized that is when I let my magazine subs lapse.

xx01dk's law: All. Game. Reviews. Are. CRAP.

-and its corollary-

Thank goodness for BitTorrent and leaked/pirated releases.

Do not misunderstand me here; if I like a game that I download, I will go out and buy it. If I do not, it gets deleted and I save my money. In addition, just like my favorite musicians, I will buy outright almost any game that is made by my short list of trusted companies/developers. (i.e.: Frank Delise, Sid Meyers, Stardock, Valve, and Rockstar)

Where was I. Oh yes, the hype machine for GTA4. I'm going to buy it but not because of any stupid review. I own GTA3, Vice City, and San Andreas and have played them all through because they were fun. I don't even care that GTA4 won't be out for PC anytime soon because the content is what matters here, and it will still be fresh (to me). I like what Rockstar does, so I will support them by buying their product sans reviews (I actually liked Postal, I think PCG gave it a 0 out of 10 rating...).

Queue fanboy flame wars in 3... 2...

Solution (3, Funny)

JamesRose (1062530) | more than 6 years ago | (#23208098)

Pirate the games, if you like the game, go out and buy a hard copy, if it was crap either don't go out and buy it, or spend the money on something more worthy, I.e, fork out the same money to a charity.

I dont like this (3, Insightful)

milsoRgen (1016505) | more than 6 years ago | (#23208224)

That summary read like a piece of proganada. I mean I have no doubt its going to be an excellent game and I am huge fan of the series and video games in general. But with so much hype before release, as seems to be the norm these days. I'm started to wonder about the motivation of such glow reviews. Sure it's probably fanboyism and follow the leader mentality, but a small part of me wonders if this isn't just some propaganda to ensure a nice bottom line.

not getting old? (2, Interesting)

jollyreaper (513215) | more than 6 years ago | (#23208358)

GTA3 and Vice City blew me away. They were the most next-genny titles of their era, really showing the possibilities of the new hardware, not just doing the same tired and trite crap everyone else was doing. The controls were snappy, the scenes interesting, the worlds vibrant. One thing that doesn't get covered a lot, most of the missions were doably short. It's not like having to play through for an hour, no saves, to find out you failed. Most missions were under five minutes and you could quickly restore from the save point if you bombed out on it. This kept things moving fast and engaging.

Never had a chance to play San Andreas but many of the reviews said it basically became boring and repetitive. It also didn't help that while GTA3 was a sort of era-less generic mob movie and Vice City was an unabashed homage to 80's cheese, San Andreas was based around 90's gangsta rap and thug movies with a suitably nauseating soundtrack. And because it didn't bring a whole lot new to the table, it didn't feel as fresh as 3 and VC, got boring more quickly.

So, is GTAIV really all that? What have they done to keep things fresh and new? How does it keep from feeling like the same ol' same ol'?

Wow. Let's Bust Some Heads (-1, Flamebait)

Anonymous Coward | more than 6 years ago | (#23208426)

"The most anticipated game in awhile to be sure. I'm certainly looking forward to busting some heads and jumping ramps."

Isn't it ironic that this Christian nation called the US celebrates such filth as the GTA series. Christians really do like violence don't they.

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