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LucasArts Layoffs Spark Many Rumors, Including KOTOR 3

ScuttleMonkey posted more than 5 years ago | from the mmo-gamespace-reads-no-vacancy dept.

Role Playing (Games) 170

It seems that LucasArts has laid off somewhere in the neighborhood of 100 employees, sparking all sorts of interesting leaks and rumors. Chief among the rumors seems to be another carrot in the chase for the LucasArts/Bioware MMO project, which according to one employee, will take the shape of KOTOR 3. "Most interesting, however, is the information they provide on how the layoffs leave the company severely short-staffed as they approach a packed development schedule, one which it appears may be increasingly outsourced. Some of the titles they report LucasArts apparently have in this stacked pipeline, whether as publisher or developer, include: KOTOR 3, Battlefront 3, 'The Official Indiana Jones' game, another LEGO based game based on the Indy universe, and 'a lightsaber game for the Wii.'"

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170 comments

KOTOR3 (5, Funny)

Anarke_Incarnate (733529) | more than 5 years ago | (#23685315)

You get to play as an aging Han Solo who finds an artifact and meets aliens..........wait........redundant?

Re:KOTOR3 (0)

Anonymous Coward | more than 5 years ago | (#23685523)

You get to play as an aging Han Solo who finds an artifact and meets aliens..........wait........redundant?

Naaw, still not Star Warsy enough [blogspot.com] .

Re:KOTOR3 (0)

Anonymous Coward | more than 5 years ago | (#23686787)

Nononono!

You play an aging Han Solo who finds an artifact and meets Jesus, who promptly shoots Han first.

It's how Lucas originally wanted the first trilogy to end.

Meh. (4, Insightful)

Fieryphoenix (1161565) | more than 5 years ago | (#23685331)

I stopped caring about LucasArts when they stopped making space combat simulators.

make a new version of Xwing vs Tie Fighter (5, Interesting)

Anonymous Coward | more than 5 years ago | (#23685419)

Amen

They need to make an up to date version of Xwing vs Tie Fighter... Imagine a 20 ship scrum going on with shinny new graphics...

Re:make a new version of Xwing vs Tie Fighter (2)

Jor-Al (1298017) | more than 5 years ago | (#23685483)

I'd prefer an update of just the original X-Wing game. I still remember the first time I blew up a Star Destroyer in that game. For all the times I died trying, it was just cool when I finally accomplished it.

Re:make a new version of Xwing vs Tie Fighter (4, Informative)

Prien715 (251944) | more than 5 years ago | (#23685779)

For what it's worth, X-Wing Alliance was the last game in the series and has actually aged pretty well. Since it's actually entirely 3D, people have created new models for it that are much more complex than the originals and fit in well with the missions provided. Plus, they actually got Mark Hamil to do some of the voice-overs;)

Re:make a new version of Xwing vs Tie Fighter (1)

antdude (79039) | more than 5 years ago | (#23686453)

I think I still have XWA. Where are these enhancements at? I'd love to play again if these enhancements are really good.

I would love to see an online Star Wars space games as a big MMO. Like 100 players in a battle or something.

Re:make a new version of Xwing vs Tie Fighter (0)

Anonymous Coward | more than 5 years ago | (#23686727)

Doesn't Star Wars Galaxies have Space combat?

Re:make a new version of Xwing vs Tie Fighter (1)

Jor-Al (1298017) | more than 5 years ago | (#23686773)

SWG had space combat hamfisted into it, yes. And because of this, it was mega crap. The only good space combat MMO you're going to find currently is EVE Online.

Re:make a new version of Xwing vs Tie Fighter (1)

Fozzyuw (950608) | more than 5 years ago | (#23686345)

I'd prefer an update of just the original X-Wing game.

My friend just found his copy of Tie Fighter. I guess that's why I haven't seen him in a long time. He prefers blowing up Rebels.

Re:make a new version of Xwing vs Tie Fighter (1)

Jor-Al (1298017) | more than 5 years ago | (#23686431)

Damn, now that makes me want to rush home and go find my copy of X-Wing. I miss dogfighting with a dozen tie fighters while being shot out by Star Destroyers. :(

Re:make a new version of Xwing vs Tie Fighter (4, Interesting)

mako1138 (837520) | more than 5 years ago | (#23686999)

There's a TIE Fighter Total Conversion [gaylenol.com] that combines TIE Fighter with the XWA engine. I haven't tried it, because I still haven't finished XWA!

That site also has ship model upgrades, it seems.

Re:make a new version of Xwing vs Tie Fighter (0)

Anonymous Coward | more than 5 years ago | (#23686481)

There's only one "n" in shiny. Shinny is... composed of shins?

Re:make a new version of Xwing vs Tie Fighter (1)

Rhys (96510) | more than 5 years ago | (#23686881)

An up to date XvT + MMO (think Planetside, but star wars and in space) would rock so hard.

Targeting locks were for pansies. Real men used blind fire torpedoes. (and still hit!)

Re:Meh. (1)

moderatorrater (1095745) | more than 5 years ago | (#23685793)

Agreed. I don't think any game has matched the sheer amount of fun I've had while flying a tie fighter against a bunch of a-wings, x-wings and y-wings. I say this as a man who primarily plays RPGs and RTSs.

Re:Meh. (2, Insightful)

Ephemeriis (315124) | more than 5 years ago | (#23685921)

I stopped caring about LucasArts when they stopped making space combat simulators.
I miss space combat simulators... I really enjoyed the FreeSpace games, and X-Wing, Independence War, and Wing Commander...

Hmmm... Does anybody make space combat sims anymore? I can't think of any in recent history...

Re:Meh. (-1, Troll)

Anonymous Coward | more than 5 years ago | (#23685953)

the entire flight combat / space combat genre died. it sux. there's no more fighter jet games, no more spaceship games. closest u get is MS Flight Sim X which sux.

Re:Meh. (0)

Anonymous Coward | more than 5 years ago | (#23686037)

Did you ever play Falcon 4.0? I've always meant to try that one out.

Re:Meh. (1)

hidannik (1085061) | more than 5 years ago | (#23687225)

Well, unless you're a simulation snob there's Ace Combat, Over G Fighters, Blazing Angels and Project Sylpheed for consoles. Coming is Tom Clancy's Hawx.

On the PC side you've got games like Microsoft Combat Flight Simulator 3, Lock-On Modern Air Combat, Pacific Fighters and IL-2 Sturmovik.

Re:Meh. (1)

cthulu_mt (1124113) | more than 5 years ago | (#23686411)

From what I've seen of it Eve Online is kind of a space flight sim crossed with an MMO.

Re:Meh. (2, Informative)

quanticle (843097) | more than 5 years ago | (#23686525)

Not really. Eve Online isn't a flight simulator, its an RPG. You don't have the visceral fun of actually dodging around and flying maneuvers in an effort to get the perfect angle on your enemy. Instead (like in many other MMORPGs) you fly in, select your target and your ship does all the work for you.

The real fun in Eve Online is in outfitting and customizing your ship, which is why many people say that Eve Online is fun if your idea of entertainment involves Excel spreadsheets.

Re:Meh. (5, Insightful)

Alinabi (464689) | more than 5 years ago | (#23685961)

I stopped caring when they stopped making adventure games

Re:Meh. (0)

Anonymous Coward | more than 5 years ago | (#23686681)

KOTOR is an adventure game. You can even play with the ol' click and watch game mechanic. It's just that you can also play with a 3D-TPS interface, too, if you want.

Re:Meh. (1)

Goaway (82658) | more than 5 years ago | (#23687023)

Sorry, but it is nothing like the old Lucasarts adventure games. What defined those was far, far more than the interface.

Re:Meh. (1)

Sciros (986030) | more than 5 years ago | (#23686107)

Did you ever play Jedi Knight II? Heck of a game on PC, especially with how much work the mod community put into it. Fantastic online multiplayer where I used... Link with the Master Sword (in place of a lightsaber) hehe. That, Shadows, and KOTOR are probably the 3 best SW games I've ever played.

Re:Meh. (1)

LeftNose (48066) | more than 5 years ago | (#23686427)

I stopped caring about LucasArts after they released Grim Fandango and then abandoned the adventure genre

Fuck George Lucas (0, Insightful)

Anonymous Coward | more than 5 years ago | (#23685333)

And everything he owns.

Re:Fuck George Lucas (1)

hostyle (773991) | more than 5 years ago | (#23685379)

Using the handle of a whip perchance? Or perhaps a fake hand?

Re:Fuck George Lucas (3, Funny)

D Ninja (825055) | more than 5 years ago | (#23685399)

Double bladed lightsaber?

Re:Fuck George Lucas (0)

Anonymous Coward | more than 5 years ago | (#23685429)

We call that one the "Darth Rimjob"

Re:Fuck George Lucas (5, Funny)

Sponge Bath (413667) | more than 5 years ago | (#23685437)

The triple bladed light-saber gives a closer shave.

Re:Fuck George Lucas (4, Funny)

ichthyoboy (1167379) | more than 5 years ago | (#23685997)

Fuck everything, we're doing five blades.

Re:Fuck George Lucas (0, Redundant)

Anonymous Coward | more than 5 years ago | (#23686009)

Fuck it, we're going straight to five blades.

Re:Fuck George Lucas (1)

jedidiah (1196) | more than 5 years ago | (#23685449)

Conjures up some imagery of Diana Jones and the Dungeon of Doom... ....many many whips. ...mebbe even a few snakes for the benefit of the poor victim (Henry Jones Jr).

Overrated (0)

Anonymous Coward | more than 5 years ago | (#23685651)

Take note, moderators, this is a prime example of when to use the overrated mod. Normally it is used for -1, Disagree, but this is what it was made for. A post that says nothing at all that currently stands at +3, Insightful deserves a few Overrated mods.

More on topic, is there anyone else here who still doesn't have the graphics card to get through the first KOTOR?

Re:Overrated (1)

MightyMartian (840721) | more than 5 years ago | (#23686497)

Actually, I thought your post was much more representative, in that sort of rule-mongery whiney "But I've got the +5 sword" kinda way.

Re:Fuck George Lucas (4, Interesting)

plasmacutter (901737) | more than 5 years ago | (#23686121)

i'm surprised and delighted to see this concise summation of my opinion given this information.

1 - the guy is not only beating dead horse franchises to powder, but he's going necro too, dragging them up from decades ago for a second round, this time using light sabers to beat the leftover powder into vapor.

2 - he's laying off experienced, skilled american labor who have demonstrated their loyalty for god knows how many years of work to replace them with offshore labor. He doesn't even bother to invent a pretext like "there just aren't enough talented americans". It's like watching your spouse make mad, horny love to whoever theyre cheating with on your dinner table in front of your 5 year old children.

3 - not only is he doing this, but he's adding insult to injury to both his remaining american staff and his customers by cutting this staff from dev and QA, meaning more pissed customers putting dents in the devs' reputations when it was the head honcho himself who overworked, understaffed, and partially repopulated his departments with trainees who in all likelihood barely meet minimum qualifications.

so yeah.. the conclusion.. (explative deleted) george lucas... it's absolutely brilliant. it boils down 3 paragraphs into a 3 word post title.

Wii, lightsabre game? (0)

FinchWorld (845331) | more than 5 years ago | (#23685463)

My brain just shutdown from the potential shear awesomeness.

*drool*

Re:Wii, lightsabre game? (4, Funny)

SBacks (1286786) | more than 5 years ago | (#23685531)

You can make your own now, just strap a bunch of LEDs to a Wiimote and run around hitting people.

Re:Wii, lightsabre game? (5, Insightful)

BigAssRat (724675) | more than 5 years ago | (#23685561)

The Wii-mote probably would do a great simulation of a light sabre considering both would have about the same balance type. Since a light sabre would not have any weight where the blade would be either. Kind of a cool concept for the wii-mote. And you can sell a light sabre "handle" for the wii-mote to fit in.

Re:Wii, lightsabre game? (3, Interesting)

gstoddart (321705) | more than 5 years ago | (#23685819)

And you can sell a light sabre "handle" for the wii-mote to fit in.

Already exists. Don't know what games it's for.

As to the weight of the light saber -- have we established it would have no weight? Certainly, any of the scenes in which a light saber flies around, the physics seem modeled to indicate weight.

Not that, in the grand scheme of things, the weight of a light saber is a meaningful discussion. But, you know. It's Friday. :-P

Cheers

Re:Wii, lightsabre game? (2, Interesting)

Jacer (574383) | more than 5 years ago | (#23686017)

Several of the books describe it not as a beam of light, but as a plasma circuit that extends one meter and curves 180 degrees back to the base, which is why the tip is round. While not much that would give it some mass. As an aside, it would also be 5000c, hot enough that holding the handle would be a sure fire way to get some serious burnination.

Re:Wii, lightsabre game? (0)

Anonymous Coward | more than 5 years ago | (#23686131)

I guess the name LIGHT sabre is what confused me.

Re:Wii, lightsabre game? (4, Funny)

oldmacdonald (80995) | more than 5 years ago | (#23686803)

I guess the name LIGHT sabre is what confused me.
That just means it doesn't weigh very much!

screw books (1)

unity100 (970058) | more than 5 years ago | (#23686763)

if you ever take that expanded universe crap seriously, you should prepare yourself to seeing star wars more like a barbara cartland novel than sci fi. ex imperial admirals running away in love, 'hiding' in black holes and whatnot. total crap.

Re:Wii, lightsabre game? (1)

CannonballHead (842625) | more than 5 years ago | (#23685839)

I have always wondered why good swordfighting games have never come out... it's always been just the default moves, combo moves, blah blah blah. Hopefully, since it would use the wii controllers, this will be cool :)

Re:Wii, lightsabre game? (1)

Torvaun (1040898) | more than 5 years ago | (#23685925)

Because the Wii-mote will not stop when it hits their blade. My brother fences, and he assures me that a Wii sword-fighting game would be terrible.

Re:Wii, lightsabre game? (1)

CannonballHead (842625) | more than 5 years ago | (#23686091)

To a purist fencer (something I'd love to get into, as an aside), or to a gamer?

I'm sure the original SNES "Duck Hunt" with the little gun thing wasn't the most accurate simulation, either, but it was more fun than shooting with a mouse...

Re:Wii, lightsabre game? (2, Insightful)

Torvaun (1040898) | more than 5 years ago | (#23686213)

OK, but tactile feedback is a very important part of sword-fighting, much more so than recoil is for shooting. Maybe vibration will be good enough, but I'm still not convinced.

Re:Wii, lightsabre game? (1)

SBacks (1286786) | more than 5 years ago | (#23686447)

I don't own a Wii, but I have played it a few times, including WiiSports. It seems to me that the mote isn't nearly responsive enough for a fencing-style of combat. It seems much better at large, exaggerated swings than quick thrust and parry.

Re:Wii, lightsabre game? (1)

Kjella (173770) | more than 5 years ago | (#23686869)

Yep..... you might do a "repel the blaster shots" game or "fight vs drones" etc. as the light saber seems to slice through them as thin air, but the epic jedi vs jedi light saber duels would be just stupid. Imagine you take a big swing that gets blocked, either you pass right through the opponents light saber (stupid) or the blade is blocked ingame but the wiimote continues onward (stupid) so you have to realign your wiimote with the saber on screen somehow.

Re:Wii, lightsabre game? (0)

Anonymous Coward | more than 5 years ago | (#23686187)

I have been saying this since the Wii came out. Make a lightsaber game for it. I am glad they are at least thinking about it. Thats a good point you bring up though. I wonder how they will get around that though. Also they better have a sandbox mode where we will get to fight anyone over the internet or locally with out Wiisabers.

Re:Wii, lightsabre game? (1)

hardburn (141468) | more than 5 years ago | (#23686667)

It's actually fairly difficult to precisely model a sword, as was seen in Red Steel. Accelerometers tend to have too much drift to get a precise model of positioning. That's why most swordfighting games just use the "waggle to hit" method, and I think that's going to be the useful limit for swordfighting on the wii.

The best way to use the wiimotes features is to measure the controller's tilt in relation to the ground. An accelerometer at rest will always give you a reading of 9.81 m/s/s towards the ground. That's why the wiimote can work pretty well as a steering wheel in Mario Kart and other driving games.

Re:Wii, lightsabre game? (1)

RaceCarDriver (856347) | more than 5 years ago | (#23686455)

The game is already done. It's "The Force Unleashed". The Wii version has a multi-player light saber game in it.

NOOOOO!!!! (4, Insightful)

Hatta (162192) | more than 5 years ago | (#23685489)

KOTOR3 as an MMO? That's awful. KOTOR 1 and 2 were the best adventure games to come out in a long time. That's what I want more of, adventure games.

I want a game with a compelling story, and interesting puzzles interwoven into the plot. I don't think that's possible to do with an MMO. I want to be the (singular)hero, the protagonist to the story. You can't have a compelling story with thousands of protagonists.

This is really bad news.

Re:NOOOOO!!!! (1)

Alzheimers (467217) | more than 5 years ago | (#23685543)

Relax -- it'll only be your favorite game for about a year.

Eventually, they'll find some way to cock it up.

It IS Lucasarts, after all -- they have a reputation to uphold!

Re:NOOOOO!!!! (1)

navygeek (1044768) | more than 5 years ago | (#23685679)

KOTOR3 as an MMO?



Didn't they already do something that... Star Wars Galaxies started off OK, but was lacking. Then it had most everything but was a clusterfucked abomination. Not even Lucas Arts is stupid enough to risk another SW MMO yet.

Re:NOOOOO!!!! (0)

Anonymous Coward | more than 5 years ago | (#23685967)

I can see someone doesn't follow the drama in EVE Online. Lot's of player-driven content there. If done right, it could be in KOTOR as well.

Re:NOOOOO!!!! (1)

Hatta (162192) | more than 5 years ago | (#23686179)

I just don't see it. Only one person can save the galaxy. I don't want to have to compete with thousands of people to be that person.

YESSSSSSSS! (1)

argent (18001) | more than 5 years ago | (#23686389)

Only one person can save the galaxy. I don't want to have to compete with thousands of people to be that person.

Saving galaxies, can you stop at one?

Galaxies, save all you want, we'll make more!

We replaced this young Jedi's galaxy with Folger's Crystals. Let's see if he notices!

****click****VOOOOOOORN****SWISH****THUMP****

Re:NOOOOO!!!! (1)

servognome (738846) | more than 5 years ago | (#23686995)

I just don't see it. Only one person can save the galaxy. I don't want to have to compete with thousands of people to be that person.
Didn't you watch the movies? Thousands of people helped save the galaxy, in fact the primary "hero" of the OT didn't even play a major role in the final battle, he was busy having father-son bonding time.

Re:NOOOOO!!!! (1)

Colonel Korn (1258968) | more than 5 years ago | (#23686643)

I haven't played it, but from what I understand Age of Conan actually does do a pretty good job of telling a compelling story in which you are the main character through its lengthy single player segments.

Re:NOOOOO!!!! (1)

sukotto (122876) | more than 5 years ago | (#23687051)

I want that too. But I also want to beat the snot out of other people with a lightsaber (and possibly force levitated objects or choking) in multiplayer.

Best of all worlds as far as I'm concerned :-)

This should be the ending (1)

Jor-Al (1298017) | more than 5 years ago | (#23685567)

Emperor Palpatine: Lord Vader, can you hear me?
Darth Vader: Yes, Master. Where is Padme? Is she safe? Is she alright?
Emperor Palpatine: It seems, that in your anger, you killed her.
Darth Vader: I... I couldn't have. She was alive! I felt it! nnnnnnnnnnnnNNNNNNNNNNNNOOOOOOOOOOOOOoooooooooooo!

Re:This should be the ending (1)

Tebriel (192168) | more than 5 years ago | (#23685755)

Emperor Palpatine: Nope, she died like a bitch. You hungry? Let's go get a taco.

Re:This should be the ending (1)

Hoi Polloi (522990) | more than 5 years ago | (#23686171)

Emperor Palpatine: Ha ha! Just kidding. No, she got drunk at a clone party and slept with a stormtrooper while you were away. Don't ask me which one, they all look alike to me.

Darth Vader: Ok, NOW I'm going to kill her.

LucasArts just hasn't been the same... (5, Interesting)

Anonymous Coward | more than 5 years ago | (#23685587)

LucasArts just hasn't been the same since the late 90's. Deciding to solely exploit the Star Wars franchise instead of the incredible IP they had built up over the last decade was probably the worst decision they could have made.

Now, we're all a little tired of the endless Star Wars games (and not even the great ones, like Tie Fighter!), and they're laying off staff and outsourcing to continue producing the same Star Wars crud.

Not a good sign for LucasArts' future if you ask me.

Re:LucasArts just hasn't been the same... (1)

TTURabble (1164837) | more than 5 years ago | (#23685835)

I still play Full Throttle every once in a while, just for nostalgia.

Re:LucasArts just hasn't been the same... (0)

Anonymous Coward | more than 5 years ago | (#23685993)

Not only that, but the *HUGE* interest in SCUMMVM (it's the new Doom, it seems like it gets ported to every platform possible...) and the success that TellTale is having with Sam & Max, should tip off the management at LucasArts that hey, perhaps there is still some life in Adventure Games yet. :p

Re:LucasArts just hasn't been the same... (1)

ExploHD (888637) | more than 5 years ago | (#23686027)

Full Throttle was fun, but way too short. Personally I love Sam and Max Hit the Road, probably one of the funniest and challenging puzzlers there has ever been.

Re:LucasArts just hasn't been the same... (1)

sukotto (122876) | more than 5 years ago | (#23687185)

This new Lucas Arts is more in line with George's original vision. :-(

Do I have to hand in my nerd badge... (4, Insightful)

NewbieProgrammerMan (558327) | more than 5 years ago | (#23685759)

...because I have no fucking clue what KOTOR is?

Re:Do I have to hand in my nerd badge... (4, Informative)

Anonymous Coward | more than 5 years ago | (#23685833)

Knight of the Old Republic

Re:Do I have to hand in my nerd badge... (0)

Anonymous Coward | more than 5 years ago | (#23685849)

Yes

Re:Do I have to hand in my nerd badge... (0)

Anonymous Coward | more than 5 years ago | (#23686117)

Nevermind, I too was very confused. Incidentally 'kotor' is Indonesian for 'dirty'...

Re:Do I have to hand in my nerd badge... (1)

427_ci_505 (1009677) | more than 5 years ago | (#23686197)

Star Wars: Knights of the Old Republic.

It's set some 4000 years before eps 1-6, and the first one tells the tale of some dark jedi who, whether or not he takes over the galaxy, is completely irrelevant 4000 years in the future.

But the draw is, it's a pretty well done Star Wars game and they can take some liberties without violating cannon. Though it is disappointing to see such a stagnant universe, since it doesn't really seem too different in a tech way from the future.

There version of Yoda also speaks English properly.

Re:Do I have to hand in my nerd badge... (5, Funny)

hidannik (1085061) | more than 5 years ago | (#23687075)

Yes, violating a cannon is only one of the ways to take liberties with it. But be careful that someone doesn't fire the cannon while you're violating it, or you just might find out how much bigger one of its balls is than yours.

Re:Do I have to hand in my nerd badge... (0)

Anonymous Coward | more than 5 years ago | (#23687311)

...because I have no fucking clue what KOTOR is?
Yes.

NO surprise here... (0, Troll)

Ralph Spoilsport (673134) | more than 5 years ago | (#23685903)

Huge amounts of work are being auctioned off to India, China, and Korea as well as Eastern Europe. You know - countries where people know how to read and stuff. IMHO, the only work going to be done in the USA is the business dev and central programming / architecting / and management work. Everything else will be shipped off shore.

RS

Bad news! (1)

cashman73 (855518) | more than 5 years ago | (#23685981)

Plans for partnering with 3D Realms to assist in programming Jar Jar Binks as the head "bad guy" to kill at the end of Duke Nukem Forever have been put on hold. Oh darn! =)

Layoffs; The Remake! (5, Funny)

mandark1967 (630856) | more than 5 years ago | (#23686391)

When the inevitable happens and a disgruntled former employee goes berzerk when told he is laid off and is then shot by a security guard, you can bet George Lucas will edit the security cam footage to make it appear disgruntled worker shot first.
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