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160 comments

Dupe (-1, Flamebait)

suckmysav (763172) | more than 5 years ago | (#24170309)

Oh, and frosty piss

Re:Dupe (5, Funny)

philspear (1142299) | more than 5 years ago | (#24170739)

Is this a metaphor for Hellgate? The first post is bug-ridden and then you're going to "go under?"

Re:Dupe (0)

Anonymous Coward | more than 5 years ago | (#24172037)

Must be brutal raising money to build any new game and then having to deal with the pressure to get it out on time and fend off all the message board rantaholics who just enjoy throwing bombs for sport.

I wish these guys and all the folks out there making quality games good luck.

-CR
PeakeUSA.com
The Peake Pals (http://peakeusa.ning.com)

Blizzard (1)

negRo_slim (636783) | more than 5 years ago | (#24170311)

I'm failing to see what one would subscribe to in a game such as that?

Re:Blizzard (0, Flamebait)

Bieeanda (961632) | more than 5 years ago | (#24170335)

The chance to see Bill Roeper's eyes light up with little cartoon dollar signs, pretty much.

Re:Blizzard (3, Interesting)

KDR_11k (778916) | more than 5 years ago | (#24170349)

They were releasing a lot of subscriber-only content so one who subscribes gets a crapton of new features. No idea if it's worth it, I didn't subscribe (and didn't play online as offline play had no lag).

Re:Blizzard (4, Informative)

Jellybob (597204) | more than 5 years ago | (#24171187)

More accurate would be to say they were going to release subscriber-only content - the last time I looked they'd so far released a new area to play in.

Oh, and you got a chest to keep stuff in for your other characters.

As far as I can tell, that is the sum total of what you get for subscribing to the game. I can't say I'm surprised by them not being able to sustain the business model, but I'll be sad to see them go.

Re:Blizzard (1)

KDR_11k (778916) | more than 5 years ago | (#24171429)

Weren't there two sets of subscriber-only updates, the two Chronicles things? Or was the second not released?

Re:Blizzard (1)

negRo_slim (636783) | more than 5 years ago | (#24173927)

So they sell you the game, then charge you extra for add ons... In a subscription based format. Wow. Did someone tell them the PC market doesn't work that way? And where on earth did these guys get the idea we needed another Diablo clone?.. Oh my bad, I meant to say another "spiritual successor".

Hah, good riddance is all I can say, may be the Blizzard North guys can get on with the next 18 Wheels of Steel [wikipedia.org] game.

Re:Blizzard (1)

KDR_11k (778916) | more than 5 years ago | (#24174541)

It's not only add-ons, it's also some multiplayer features like being able to lead a guild and having a bigger stash.

Re:FSS (1)

Deadfyre_Deadsoul (1193759) | more than 5 years ago | (#24174467)

Its FSS's own fault really. If they would have went out of their way not to dumb down the game since beta, they might have made it someplace. But every patch they went out of their way to remove stuff people liked. Played since beta too. Saw this coming last week though and resigned my guild leader spot on Wednesday.

interesting (-1, Troll)

Anonymous Coward | more than 5 years ago | (#24170315)

that game sucks compared to wow.

Re:interesting (5, Informative)

KDR_11k (778916) | more than 5 years ago | (#24170357)

It has nothing to do with WoW, it's more like Diablo with guns (or Serious Sam with RPG stats and equipment, if you prefer that).

Re:interesting (3, Insightful)

X0563511 (793323) | more than 5 years ago | (#24170499)

<insert game> sucks compared to <insert game>.

I might say the same about WoW.

Re:interesting (5, Funny)

Anonymous Coward | more than 5 years ago | (#24170657)

insert game sucks compared to insert game.

I might say the same about WoW.

  • WoW sucks compared to flamethrowing your cat.
  • WoW sucks compared to flamethrowing your ex-girlfriend's cat.
  • WoW sucks compared to flamethrowing Richard Stallman's beard.
  • WoW sucks compared to playing Bait the KDE Developer: 'OMG! Why did you call that a full release?!'
  • WoW sucks compared to Goatse Online - Revenge of the Receiver.
  • WoW sucks compared to seeing how many AC Slashdot trolls you can post in one night (bonus points for non-sensical first posts!).
  • WoW sucks compared to a Jolly Good Wank(tm).

Re:interesting (-1, Flamebait)

unity100 (970058) | more than 5 years ago | (#24171491)

post that again after you realize you wasted a few years of your life in a timesink.

Re:interesting (-1, Troll)

Anonymous Coward | more than 5 years ago | (#24171541)

You're an idiot, please go to digg.

Re:interesting (-1, Troll)

unity100 (970058) | more than 5 years ago | (#24171643)

i think you should be in digg, seeing that majority of your wow brethren occupy that internet space, and your strong argument is calling someone an idiot. but youll realize in time. but dont forget - time is the foremost think that money cant buy, and time passed away has no remedy.

Re:interesting (5, Funny)

kirbysuperstar (1198939) | more than 5 years ago | (#24171931)

Both of you go to Digg, without any dinner.

Re:interesting (1)

bigstrat2003 (1058574) | more than 5 years ago | (#24172033)

If you had fun, what's the problem? I've been playing WoW for 3 years now... I don't regret it at all, because I've had fun. If you weren't having fun, well, then you're the fool for not quitting the game when it stopped being fun for you.

Re:interesting (1)

unity100 (970058) | more than 5 years ago | (#24172283)

not quite.

i didnt have much fun. it has a parabolic, speedily diminishing return arranged fun-time function. the worst part is, they reset you to zero with each expansion.

and you cant just quit online games like that. you generally have a group or a guild. they move into the game you are in, or you get to be a participant of a community. there are responsibilities and goodwill. but still, i quit.

Re:interesting (2, Insightful)

EvilIdler (21087) | more than 5 years ago | (#24172389)

Bullshit. You can always quit. If you can't, you're addicted, and need help :)

I've quite many MMOs many times!

Re:interesting (1, Insightful)

unity100 (970058) | more than 5 years ago | (#24172537)

no you cant. if you are holding responsibilities in a long time guild, you need to ensure that your responsibility position will be fulfilled when you quit that game.

Re:interesting (0)

Anonymous Coward | more than 5 years ago | (#24173299)

I went with "Funny". There should be a "Sad" option, though.

Re:interesting (1, Redundant)

bigstrat2003 (1058574) | more than 5 years ago | (#24173709)

Not really. It's not like you'll get sued for leaving, but it IS considered rude (and rightfully so) to just up and leave if the group depends upon you. It's like the president of some hobby club quitting without any warning. No, the world isn't going to come to an end, and no one will really be hurt, but it would've been a lot nicer to the rest of the club if their president had worked out some sort of smooth transition, rather than leaving everything in disarray, and impeding everyone's fun.

exactly (1)

unity100 (970058) | more than 5 years ago | (#24174495)

things get complicated much more if that guild you are member of is a long time guild which hops from game to game with the same people, ie the people you played the last 2-3 games with.

Re:interesting (4, Funny)

negRo_slim (636783) | more than 5 years ago | (#24174551)

Not really. It's not like you'll get sued for leaving

I think that needs to be put to the test. Sue your guild leader for failed BT runs. I mean you have to repair, and repairing takes gold and gold takes time so you would be out of something tangible. You could claim mental angiush and suffering, hell sue that brat who called ya a nub in trade for libel... Just a coffee over dose induced thought.

Re:interesting (0)

Anonymous Coward | more than 5 years ago | (#24175165)

No you don't. Like it or not, but the only position in even the most hardcore of guilds that is somewhat tricky to replace is TS/Vent sponsor. All the other stuff like raid organization? Sorry, but you're as replaceable as a random dps in a 5-man.

Re:interesting (0)

Anonymous Coward | more than 5 years ago | (#24173831)

WoW sucks compared unsuccessfully defending yourself in court and eventually leading the police to your wife's body for the lesser charge of manslaughter.

Too soon.

Re:interesting (1)

melikamp (631205) | more than 5 years ago | (#24174005)

WoW is the very definition of a Jolly Good Wank(tm). Trust me, I wanked it all the way to 70.

Re:interesting (3, Interesting)

DerWulf (782458) | more than 5 years ago | (#24173091)

you might but you'll probably be wrong. Criticisms of WoW usually boil down to questioning the MMORPG formula (besides the point) or a perceived lack of attention to your most favorite activity in the game (PvP v PvE etc). The way blizzard treats it's customers, the art in WoW, the wealth of content, the game mechanics and the technical side of client and server are largely impeccable. Seriously, reading the flagshipped.com site or having a look at AoC really reminded me what an outstanding game WoW is and there really is no game in the genre that plays in the same league as WoW.

Canceled Cancellations Not New (4, Informative)

Bieeanda (961632) | more than 5 years ago | (#24170323)

People have had trouble canceling their accounts since HGL launched, for god's sake. Half the system thinks that they've canceled, but the charge still goes through to the credit card... and of course, since they're supposedly not subscribed, they can't cancel a second time.

Re:Canceled Cancellations Not New (4, Informative)

zippthorne (748122) | more than 5 years ago | (#24170495)

Well.. send a copy of whatever info you get along to your credit card company, along with the most important piece of information: Your desire for them not to accept any more charges from the company. Make it the CC company's problem, and see how quickly it gets resolved.

I'm pretty sure the CC companies would take you at your word, ANYWAY, but a lil' proof doesn't hurt.

Your word doesn't matter (5, Informative)

Sycraft-fu (314770) | more than 5 years ago | (#24170549)

They don't have a choice. Consumer protection on credit cards is very strong. If you say "I'm not paying this" then you don't. The bank blocks the charge and that's that. If they company wants your money, they have to pursue you through other means. It's different with a debit card, since then the bank has already given the money to the company, so it is then somewhat discretionary on their part. However in the case of a credit card you are just disputing that you owe any money.

Re:Your word doesn't matter (0)

philspear (1142299) | more than 5 years ago | (#24170749)

So not only can I spend money I don't have, I can also tell the bank that I didn't actually spend it when I did?!?! Credit cards are miracles!

Re:Your word doesn't matter (0)

Anonymous Coward | more than 5 years ago | (#24170853)

Your sarcasm is misplaced. Disputing a credit card charge is the same as simply not paying. It is a matter of bargaining power. As long as you have the money, the company has to prove that you owe them to get the money. If the company already has the money, you have to prove that you didn't owe them to get it back.

Re:Your word doesn't matter (1)

spvo (955716) | more than 5 years ago | (#24173689)

It isn't quite that simple. If you dispute a charge, then the merchant can still challenge it. The burden of proof, however, is on the merchant and they must show evidence of the sale. Something as simple as a signed credit slip will work. And, assuming they have that, then the credit card company will have to pay the merchant and will expect you to repay them.

Now, if for whatever reason, the credit card company does not pay the merchant then the merchant is still free to try to collect the debt through other means.

what next? (2, Interesting)

crazybit (918023) | more than 5 years ago | (#24170327)

some massive amount of lawsuits?

if the game servers shut down completely do players/customers have the rights for at least getting their money back?

Re:what next? (4, Informative)

Bieeanda (961632) | more than 5 years ago | (#24170393)

Chances are that there's wording in the subscription contract that negates any 'right' to accessibility or usability. There was a class-action suit against Ultima Online ten years ago, over what amounted to lag, and it's been standard boilerplate since.

Also, while Flagship and Ping0 are going the way of the dodo, the Hellgate and Mythos IP are owned lock, stock and barrel by two other companies. Chances are that HGL will continue to limp along for a while, but the likelihood of serious patching and new content is low.

Re:what next? (4, Funny)

Jellybob (597204) | more than 5 years ago | (#24171197)

the likelihood of serious patching and new content is low

Business as usual then?

Re:what next? (1)

Tavor (845700) | more than 5 years ago | (#24174915)

Business as usual then?

Yeah, especially considering HGL will most likely be owned by EA. I can think of many, many games that EA has just abandoned, not releasing any more patches or bug fixes despite a solid userbase and cash income.

Re:what next? (2, Interesting)

King Of Flan (1104817) | more than 5 years ago | (#24173549)

I doubt there is anything the customers can do because there is a single player element to the game, which is exactly the same as multiplayer. They will say that you still have all the game content.

Another way to cancel. (5, Insightful)

www.sorehands.com (142825) | more than 5 years ago | (#24170339)

Since they won't let you cancel, then call your credit card company and cancel with the credit card company.

Re:Another way to cancel. (5, Funny)

Anonymous Coward | more than 5 years ago | (#24170429)

New York, NY, July 22nd, 2008

In a surprise move, AOL announced today that it has successfully completed acquisition of Flagship Studios. Citing 'synergistic' account-cancellation policies in both companies, an AOL spokesperson verified that customer support services will be switched over immediately in order to preserve the customer base.

When questioned about future support for the Hellgate: London online game, or the takeover of any other facet of the business, the spokesperson replied, "Huh?"

###

Re:Another way to cancel. (3, Funny)

Anpheus (908711) | more than 5 years ago | (#24170467)

Are you sure that spokesperson wasn't one of the customer service representatives?

Re:Another way to cancel. (5, Insightful)

diopter72 (1324853) | more than 5 years ago | (#24170497)

Mod the parent post up so people who are in this mess can see it. In addition, after calling the credit card company, you can also ask to subsequently block all charges from said source (i.e., Flagship Studio or whatever you would see in your billing statement). I don't know if all CC companies do this, but this kind of feature is usually put in place for the repeated bogus/spam charges where you get billed for something bogus, and you keep getting billed for it once a month. This way you don't have to call every month.

Re:Another way to cancel. (1)

LordVader717 (888547) | more than 5 years ago | (#24171453)

Depending on where you live and your local laws, this could be a bad idea. At least try and wait a few days to see what happens on the cancellation problems, unless it's really imprtant to get it one by a certain date.
Because you have entered a cotract for a service, and depending on the conditions you might still owe them money. So you could end up with a bill for the subscription plus extra charges for delaying the payment etc.

Re:Another way to cancel. (1)

dookiesan (600840) | more than 5 years ago | (#24173323)

This happened to me, and I'm posting to shame the company that did it. Fandango.com gave my credit card info to ReservationRewards which has siphoned $50 from me over the last 5 months.

ReservationRewards are theiving scumbags, but some people actually trust a bigger name site like Fandango.

Re:Another way to cancel. (4, Informative)

ILuvRamen (1026668) | more than 5 years ago | (#24170547)

if your product wasn't delivered/provided as promised, you can fill out a chargeback form with your credit card company. A couple dozen of those from different people and the credit card company will look into what happened, see they're all valid, and immediately approve all chargebacks against that company. Cancelling your card is a lot more of a pain, though a good way for the retention department to increase your credit limit lol.

Re:Another way to cancel. (1)

KDR_11k (778916) | more than 5 years ago | (#24170689)

Doesn't too much of that get the account of the company making the charges locked?

Re:Another way to cancel. (1)

Jellybob (597204) | more than 5 years ago | (#24171217)

Yes. There are strict standards that you have to adhere to if you want to process credit cards, and if you breach them then the company will either fine you, or in extreme situations revoke your rights to process credit cards.

PCI-DSS on Wikipedia [wikipedia.org]

Re:Another way to cancel. (1)

ILuvRamen (1026668) | more than 5 years ago | (#24173471)

Well yes and no the way you said it. Stupid turkish credit card scammers got the whole payment system for SRO shut down like very other week cuz they had so many chargebacks. The same happened with too many stolen paypal accounts being paid to the same company (SRO's company) But basically it just shut down pending investigation after hitting the limit, they told them to be more careful and try to stop it, and then re-enabled their credit card/paypal system.

Re:Another way to cancel. (1)

OrangeTide (124937) | more than 5 years ago | (#24174573)

Well that sucks. I just signed up for 2 subscriptions Friday. So it sounds like I'm going to have to go through some headaches to cancel now.

I wonder about tie-ins (1)

Creedo (548980) | more than 5 years ago | (#24170391)

That's too bad. I don't play the game, but I did pick up the trade paperback of the comic series and the first two novels. I rather enjoyed them, despite a serious lack of editing on the second novel. Any news on whether the last book is still coming out, at least?

Re:I wonder about tie-ins (1)

Chaos Incarnate (772793) | more than 5 years ago | (#24172351)

It's currently slated as a September release, meaning it'll start showing up late August; while it's probably technically possible to kill it at this point, since S&S should already be printing the books I don't think they'd do so without putting up a fuss.

Fight over IP (1, Insightful)

Anonymous Coward | more than 5 years ago | (#24170437)

If you RTFA you'll see more signs of an overpopulation of lawyers in our society.

"No this is our IP"
"No its ours! You'll be hearing from our lawyers"
"Rabble rabble rabble"

Sigh @ our species

A Good Thing (5, Interesting)

Naelok (1162515) | more than 5 years ago | (#24170545)

This is not really surprising. I was in the game's beta and there was really nothing memorable about the thing. Just Diablo 2 in 3d with a ridiculous modern setting and crummy level design (if you've seen one office building full of demons, believe me... you've seen them all). I'm glad to see that that sort of mediocrity hasn't been rewarded.

Re:A Good Thing (2, Interesting)

KDR_11k (778916) | more than 5 years ago | (#24170697)

The run and gun gameplay was different to Diablo. Yeah, the overall design was very close to Diablo but playing it as an if-it-moves-shoot-it type FPS worked pretty well for me.

Re:A Good Thing (4, Interesting)

BJH (11355) | more than 5 years ago | (#24170743)

The beta pretty much sucked, but the game's been in good shape since the Stonehenge expansion came out.
A lot of people were looking forward to the 2.0 patch release, so I hope whatever deal Flagship works out covers it...

Re:A Good Thing (1)

arth1 (260657) | more than 5 years ago | (#24173121)

This is not really surprising. I was in the game's beta and there was really nothing memorable about the thing. Just Diablo 2 in 3d [...]

You do realize that "Just Diablo 2 in 3D" would have half of slashdot's readers drooling uncontrollably?
Unfortunately, Hellgate: London was no such thing. It was more of a Daikatana with multiplayer.

Re:A Good Thing (1)

OrangeTide (124937) | more than 5 years ago | (#24174585)

Hellgate was exactly the sort of game I like. I guess my tastes are not popular enough to matter these days. I'm sick of WoW shit.

Not a huge suprise (5, Insightful)

Foo2rama (755806) | more than 5 years ago | (#24170553)

Been looking for this for awhile, Hellgate has been pretty much a flop. The lucrative SE Asia market never launched and rumors of a bad deal cut with those distributors allowed them to not pay a dime untill the game was what they wanted. Since the game has issues it was never launched, there goes about 15 million in rev that they had planned on.

In other news no one in the western market can understand their pricing model...

I really wanted to like this game I spent 4 hours trying to like this game... They missed a few small tweaks in UI could have made the game alot better... At least we have the real Diablo III soon.

diablo 3 ... soon? (1, Funny)

Anonymous Coward | more than 5 years ago | (#24171585)

This is blizzard we're waiting on. 'soon' isn't in their vocabulary.

Re:diablo 3 ... soon? (1, Funny)

PIBM (588930) | more than 5 years ago | (#24172059)

Soon(tm) is, as you just saw, one of their trademark, with it`s own definition.

Re:Not a huge suprise (2, Informative)

Khyber (864651) | more than 5 years ago | (#24173967)

"The lucrative SE Asia market never launched"

That's because the SE Asia market has been cornered by a FREE GAME, Maiet's "Gunz: The Duel"

Fuck EA (5, Interesting)

BJH (11355) | more than 5 years ago | (#24170555)

1) Find a promising unreleased property
2) Get your fingers in the pie via the back door by working a deal with one of the existing publishers
3) Force an early release to get the cash from package sales
4) PROFIT!
5) Refuse to bail out the developers when they're swamped with bug reports
6) Walk away laughing with money in your pocket

Looks like WAR is their next target...

Sounds like a job for Captain Chargeback... (4, Interesting)

fuzzyfuzzyfungus (1223518) | more than 5 years ago | (#24170647)

"Nice clusterfuck you got goin' there. Be a pity if the rats all filed chargebacks before they left the ship..."

Reminds me of... (5, Insightful)

T3Tech (1306739) | more than 5 years ago | (#24170649)

AOL... didn't they have an issue with subscribers not being able to cancel their 'subscription' ... in most cases for several months?
hmmm....
1)User/customer requests to cancel account
2)ignore their request as long as possible
3)Profit!!!
4)Deal with credit card dispute - haggle for a couple months to let the interest accrue
5)refund customer most of the disputed amount
6)Profit!!!

AH wow (1)

G00F (241765) | more than 5 years ago | (#24170771)

Now everyone who bought the game can not play multi-player (the only reason most people buy games now days)

Re:AH wow (1)

negRo_slim (636783) | more than 5 years ago | (#24174015)

Now everyone who bought the game can not play multi-player (the only reason most people buy games now days)

Granted I play MMO's which is decidedly multiplayer. Any other game, console or PC I generally stick to single player or multiplayer over the LAN. It didn't have to be this way, I had a blast playing on Xbox Live! The first 6 months... Then the players got younger... They got much better... and they got much, much, much more obscene, vulgar and racist. Nowadays if I do any online multiplayer it's generally late at night or earlier in the day when I can play with the brits or aussies. Much nicer crowd.

Their other games? (1)

trillex (1080579) | more than 5 years ago | (#24170799)

What about their other game, Mythos?

Re:Their other games? (4, Informative)

Ravadill (589248) | more than 5 years ago | (#24170929)

A second Korean company (that was also the Korean distributor for Hellgate) that they also owe money has taken ownership of all the rights/code to Mythos.

Re:Their other games? (0)

Anonymous Coward | more than 5 years ago | (#24172239)

I hope that they continue development. I rather enjoy Mythos.

In fact, I've wondered why no one at Flagship ever said, "You know what? Maybe we need to shift development dollars and kick this one out the door first?"

The spyware house (-1, Troll)

Anonymous Coward | more than 5 years ago | (#24170851)

Wasn't this the 'must phone home' game?

If it was. hahahahaha! It deserves to die.

Hee hee hee (5, Insightful)

iminplaya (723125) | more than 5 years ago | (#24170965)

Just wait till something like this happens with Microsoft's upcoming subscription model for Office, and you get locked out of your documents. Fun times ahead. Be sure to save in ODF...

Re:Hee hee hee (1)

negRo_slim (636783) | more than 5 years ago | (#24174047)

Just wait till something like this happens with Microsoft's upcoming subscription model for Office, and you get locked out of your documents. Fun times ahead. Be sure to save in ODF...

This has actually already happened at least twice. I was going over some old PC Gamers while on the jon and sure enough there was an article about a subscription based gaming company. More akin to Steam then to Gametap. Anyways they went under, but the CEO or what not had a backup plan and simply released some code that would allow the games to be patched to run without a central sever... Ya know I'm sure that could get you into a legal mess with the wrong developers, I never heard more on that ill-fated company... But Microsoft I'm sure will have a backup plan. Probably akin to the Canadian Invasion [damninteresting.com] US military planners thought up. Never gonna need it, but just in case....

FOSS (-1, Troll)

Anonymous Coward | more than 5 years ago | (#24171339)

Surely it must be FOSS, because only FOSS stuff is so bug-ridden.

Good hellgate sucked... (0, Redundant)

blahplusplus (757119) | more than 5 years ago | (#24171457)

Flagship studios was so full of themselves. I knew hellgate london would flop as soon as I saw the title. It made no sense and the lack of 2d isometric (3d rendered) view I knew would kill this game with the variety of easy to play MMO's, and the fact that Hellgate is an action game. The action just doesn't feel the same in 3D, the feel of the game is way off and nowhere near as fun as say diablo 2, I'm sure many diablo fans were hoping it would be good and had the same issues. Doing a 3D action game like diablo takes talent and hellgate didn't have anywhere near enough. The feel of the universe and the art direction was way too MMO'ish, like a cheap knockoff of a real MMO in which you can do more and get more for your money.

Whoa (1)

pdusen (1146399) | more than 5 years ago | (#24171473)

I'm surprised at the phrase "many subscribers". Hellgate London was god-awful, and overhyped to death.

Rumours and Hear-say (5, Informative)

Anonymous Coward | more than 5 years ago | (#24171619)

"Hello,
I would like to respond to some of the recent coverage that Flagship Studios has received as a result of the publication of Guy Somberg's blog.

Everyone has good days and bad days. Guy was having a bad day. It was his friend's last day of internship and he found out another friend was thinking of leaving. He vented, exaggerated, and posted information that was inaccurate.

We will be the first to admit that Hellgate: London did launch with some problems. The game would certainly have benefited from a couple more months in the oven, but as an independent developer we didn't have the ability to delay our ship date. It can be difficult to stand by and see something that you put your heart and soul into, week in and week out, get the initial reception Hellgate got. It can put a strain on any developer and some days it can get to you. Thankfully, after some very hard work by all the people here, including Guy, the game is much better now and we believe in the future of Hellgate.

Both our studios are currently fully staffed, with our San Francisco studio working on ongoing content for Hellgate: London and our Seattle studio working on our free-to-play MMORPG, Mythos, which should go into open beta within the next couple months. In total, we have over 100 employees working for both studios. As is typical in the industry, after a game is released some people naturally want to work on something else and they leave the company to do so. But in total we have had less than 10% turn-over and have rehired for all needed positions.

All our Directors and Founders are still working at Flagship, and all of them are working on Hellgate: London or Mythos. The team size for Hellgate is as big now as when we shipped. We are putting all of our efforts into these projects and I think it will show in the upcoming Hellgate Abyss Chronicles.

Sincerely,
David Brevik
CVO
Flagship Studios"

Bug-ridden, unimaginative game. (2)

MaWeiTao (908546) | more than 5 years ago | (#24171887)

Flagship Studios deserves going under for releasing this game. The day I heard of this game's existence, back when it was in development, I expect it to be crap. The theme was contrived and uninspired and it continued the same old theme of too many contemporary games with the dark and dreary environments. It's like they use that to obscure their lack of imagination.

Interestingly, I did actually get this game for $20 a couple of weeks ago out of curiosity. It turned out certain aspects of gameplay were entertaining but the game overall was a big disappointment.

The most striking thing was how closely the developers copied Diablo. It really shows a lack of imagination, and that is reflected in the overall feel of the game. The monsters are all completely uninspired and the same generic crap found in a dozen other games with hell spawn. The randomized environments made for a game that got tedious quickly. You'd think that having only to build templates instead of complete environments they would have offered a far larger variety of locations.

Then there were the bugs. Performance was worse in DirectX 10 than it was in DX9, however in DX9 there were all kinds of issues. The game would hang loading environments, in bases it would consistently fail to load NPC or item models. It's ridiculous that after all these time these kinds of issues still exist.

The biggest insult of all was the subscription-based model. People were paying $10 a month for essentially nothing. If the people at Flagship Studios had any shred of intelligence they would have adopted a model similar to the one used in Guild Wars.

Well, with the company going under it would be nice if they gave up that additional content as a free download.

Re:Bug-ridden, unimaginative game. (3, Informative)

Karma Bandit (1305259) | more than 5 years ago | (#24172539)

The most striking thing was how closely the developers copied Diablo. It really shows a lack of imagination, and that is reflected in the overall feel of the game.

You do realize that these were the guys that originally developed diablo? I think you can't fault them for copying their own game after leaving a company that they thought was taking their game in the wrong direction.

Re:Bug-ridden, unimaginative game. (2, Interesting)

DerWulf (782458) | more than 5 years ago | (#24173041)

Ironic considering that D3 will probably make Blizzard billions :)

Flagship: Not gone to hell yet? (0, Redundant)

Soldarith (1274714) | more than 5 years ago | (#24171943)

http://forums.hellgatelondon.com/showthread.php?t=101425 [hellgatelondon.com]
"
Official Statement on Recent News (06/11/08)
Hello,
I would like to respond to some of the recent coverage that Flagship Studios has received as a result of the publication of Guy Somberg's blog.

Everyone has good days and bad days. Guy was having a bad day. It was his friend's last day of internship and he found out another friend was thinking of leaving. He vented, exaggerated, and posted information that was inaccurate.

We will be the first to admit that Hellgate: London did launch with some problems. The game would certainly have benefited from a couple more months in the oven, but as an independent developer we didn't have the ability to delay our ship date. It can be difficult to stand by and see something that you put your heart and soul into, week in and week out, get the initial reception Hellgate got. It can put a strain on any developer and some days it can get to you. Thankfully, after some very hard work by all the people here, including Guy, the game is much better now and we believe in the future of Hellgate.

Both our studios are currently fully staffed, with our San Francisco studio working on ongoing content for Hellgate: London and our Seattle studio working on our free-to-play MMORPG, Mythos, which should go into open beta within the next couple months. In total, we have over 100 employees working for both studios. As is typical in the industry, after a game is released some people naturally want to work on something else and they leave the company to do so. But in total we have had less than 10% turn-over and have rehired for all needed positions.

All our Directors and Founders are still working at Flagship, and all of them are working on Hellgate: London or Mythos. The team size for Hellgate is as big now as when we shipped. We are putting all of our efforts into these projects and I think it will show in the upcoming Hellgate Abyss Chronicles.

Sincerely,
David Brevik
CVO
Flagship Studios "

tiggs again.... (1)

jt418-93 (450715) | more than 5 years ago | (#24171987)

wow, she was tied up with the motor city online debacle. talk about picking winner jobs...

Re:tiggs again.... (1)

anser (224618) | more than 5 years ago | (#24174435)

wow, she was tied up with the motor city online debacle. talk about picking winner jobs...

...not to mention the Star Wars Galaxies debacle!

Everybody seems to love her, but the next game I see her crunchy ketchup dragon .sig on, I think I'll go month-by-month on the sub :)

This sucks... (0)

Anonymous Coward | more than 5 years ago | (#24172519)

I bought this game and paid to be a founder. I'm more than a little upset about this turn of events but I will still play on in single player if need be. The game is good, and I really enjoy it. Then again I missed the Diablo II boat so I guess this *IS* my first real experience with it.

I wish they could patch single player to include the same content as multi..

Flagshipped.com (2, Informative)

Flagshipped (1229610) | more than 5 years ago | (#24172813)

Looks like possible dark days ahead for Hellgate: London players. Though nothing is certain until the official word and IP ownership is decided if a legal battle ends up coming into play. http://www.flagshipped.com/ [flagshipped.com]

Purchase and Support Woes (3, Insightful)

Anonymous Coward | more than 5 years ago | (#24173129)

Well, I dont know about about oneelse but I swear I've never had such a bad experience with a games company for support.
Basically I purchased this game from play.com but it wouldnt accept my cd key, days later, and many minutes (try about another $16 worth) of calls to the support I was informed that my cd key has 'expired'
Since when is a brandnew game suppose to expire?
They promised that they would activate the account (which they never did)
I tried a few times to log on to multiplayer - then just gave up.

Amazingly terrible experience.
They deserve to go under - "and all who sail in her"

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