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Wii Is the New US Console Leader

timothy posted more than 5 years ago | from the depends-who's-counting-and-how dept.

Nintendo 397

stoolpigeon writes with this snippet from an AFP story carried by Google: "Nintendo said Thursday that its globally popular Wii has become the top-selling video game console in the United States, a crown coveted by rivals Microsoft and Sony. Market-tracking firm NPD Group reports that 666,000 Wii consoles were sold in the United States in June, raising the total sales count in the country to nearly 10.9 million units." I'd rather play board games than video games, but the Wii Fit makes one of these tempting anyhow.

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397 comments

I dont have one yet... (5, Funny)

zzottt (629458) | more than 5 years ago | (#24256183)

Dam all you bastards buying them out every time I try to get one!

Re:I dont have one yet... (1, Insightful)

Anonymous Coward | more than 5 years ago | (#24256219)

How to get a Wii

1) Call local electronics retailer and obtain "truck days"

2) Call every "truck day" and inquire about availability

3) SPEED to store upon conformation of arrival

Took me two months, but persistence pays off

Re:I dont have one yet... (5, Informative)

ArcticFlood (863255) | more than 5 years ago | (#24256523)

Or use the Wii Tracker [wiitracker.com]. It checks several stores online. In about a week of using the RSS feed, I found a bundle containing games that I wanted, some extra controllers that I would've wanted anyway, and didn't have any junk in it that I didn't want. You can probably find just the console, but I only saw one while watching the tracker and it sold out quickly.

Sue the maker for anti-competitive practices (-1, Troll)

megaditto (982598) | more than 5 years ago | (#24256225)

What I wonder is why the free market isn't able to meet Wii console demand.

Under the normal conditions the price would rise to reduce the demand until there are some units sitting on the shelves because they are too expensive, after which the manufacturer would increase the supply and lower the prices while still keeping supply-demand in equillibrium.

Since none of this is happening, I suspect the monopolist manufacturer manipulates the prices and supply such that there is an artificial shortage, either to 1) undercut the competitors by keeping the prices too low, or 2) to generate hype by the perceived scarcity of the resource: "hey, if these consoles are so popular I gotta get me some" (which counts as false advertizing)

Monopolists need to be fined or broken up!

Re:Sue the maker for anti-competitive practices (1, Funny)

Anonymous Coward | more than 5 years ago | (#24256295)

I hate to break it to you, but there is no way that Nintendo has a monopoly on game consoles. They just now and just barely reached first place out of three.

At some point, the manufacturer risks pissing off their own potential customers who buy their competitor's product because it's easier to get.

Re:Sue the maker for anti-competitive practices (1, Interesting)

kesuki (321456) | more than 5 years ago | (#24256549)

"They just now and just barely reached first place out of three."

perhaps because the DS is just too popular...

"In 2007, the Wii was the second best-selling game console (behind the Nintendo DS) in the US and Japan"

considering they were number 2 to themselves, the numbers take on a different light.

Re:Sue the maker for anti-competitive practices (2, Funny)

MindlessAutomata (1282944) | more than 5 years ago | (#24256301)

Yes, maybe us proletarians can also take Nintendo's means of productions and stick it to those bourgeoisie Japanese businessmen!

Obviously it's your right to a Wii console and a Cheap and Affordable Price For You! Don't let any evil, sinister Republican politician or conservative demagogue tell you otherwise, comrade!

Barack Obama '08!!!!

Re:Sue the maker for anti-competitive practices (4, Informative)

hairyfeet (841228) | more than 5 years ago | (#24256469)

Actually I read somewhere that they are sending most of the Wii consoles to Europe due to the falling dollar. Which makes sense,as they can get more money for the same unit by shipping there instead of the USA. Maybe when the recession is over and the dollar picks back up(if we don't end up sliding into another great depression) then we will see plenty of Wii consoles here. Until then it only makes sense to go where the money is. But that's my 02c based on what I read,YMMV

Re:Sue the maker for anti-competitive practices (2, Insightful)

maxume (22995) | more than 5 years ago | (#24256743)

The weak dollar is part of it, but what it really amounts to is that Europeans are willing to pay more for it. Use the current exchange rate and compare the Euro prices to the dollar prices. They are much higher. Europeans who are buying the Wii could buy more American entertainment (measured in nominal currency) than they are getting with the Wii, but they obviously prefer the Wii.

Re:Sue the maker for anti-competitive practices (4, Insightful)

jim.hansson (1181963) | more than 5 years ago | (#24256565)

free market

I am so sick and tired of hearing that as if it was supposed to be the solution to all problems. first Nintendo has "ramped up" production more than you could demand of them, getting the whole supply chain to "ramp up" production is not easy. Second the free market is handling the demand, becuse of free market you can find them on ebay for twice as much. And in america there may be a shortage becuse of the dollar's low value but nothing is stopping you from importing from EU.

Re:Sue the maker for anti-competitive practices (0)

Anonymous Coward | more than 5 years ago | (#24256629)

Unlike PS3 and XBox 360, the Wii console is sold above cost. Nintendo has a monopoly on the wii and their distribution of it, they hardly have a monopoly on gaming consoles (in fact, given the scarcity, it's sort an anti-monopoly).

Re:Sue the maker for anti-competitive practices (5, Insightful)

hardburn (141468) | more than 5 years ago | (#24256655)

One of the underlieing assumptions of the Invisible Hand is that a rise in price will immediately bring production up to a new equilibrium. Of course, this is really an abstraction that makes the thought experiment work; in the real world, Nintendo can't immediately increase production to meet increased demand, because it takes time to build new manufacturing facilities. It's also not worthwhile to invest in new facilities to serve a short-term spike. Big investments like that have to pay off for the long haul. Since it was expected that the Wii would start making demand last spring [wired.com], it wasn't worth too much effort to increase manufacturing rates. (I suspect WiiFit created a new demand spike which threw off that prediction.)

So if they can't meet demand, the Invisible Hand says they should increase the cost. This pads their profit margin, allowing them to reinvest into building facilities to build more Wiis, and then sell later at a cheaper price when manufacturing ramps up. This is also the best strategy for retailers (even if they were a monopoly), since it pads their margins just as much. So why hasn't this happened?

Nintendo has a long term need to maintain its brand image. If it sold the Wii at $300 or more (which is where the eBay price suggests the equilibrium price is at), it would be competing around the same price point as the XBox 360. Since the Wii is (let's face it) less powerful than the 360, many would perceive this as evil price gouging. At launch, the 360 was already considered too expensive (though many considered it cheep when the PS3's price was announced). Brand perception may be more important than a short term profit increase.

Re:Sue the maker for anti-competitive practices (1)

maxume (22995) | more than 5 years ago | (#24256785)

Your first paragraph is incorrect. There is no such assumption. There is an assumption that a rise in price often leads to an increase in production and a new equilibrium, but there is no assumption that the increase will come, or that it will be immediate. As you go on to point out, the invisible hand is just as happy with price increases as it is with production increases.

You have no clue... (0)

msauve (701917) | more than 5 years ago | (#24256673)

what a free market is about.

Don't buy it if you don't want it. Simple as that. This is a "want," not a "need."

Re:Sue the maker for anti-competitive practices (5, Insightful)

pokerdad (1124121) | more than 5 years ago | (#24256681)

I can't tell if you are joking or are serious, but since there are people who actually think the way you do, I will respond to your points for their sake and hope you aren't too offended if this was just sarcasm.

What I wonder is why the free market isn't able to meet Wii console demand. Under the normal conditions the price would rise to reduce the demand until there are some units sitting on the shelves because they are too expensive, after which the manufacturer would increase the supply and lower the prices while still keeping supply-demand in equillibrium.

There are numerous examples of products throughout the years that were both cheap and sold out. The reason the companys making them didn't raise the prices as you descibe is because this would create ill will with their customer base and likely cost them in the long run. This isn't to say however that the free market doesn't respond as you describe its just not Nintendo or the retailers who have binding agreements with Nintendo that are letting the market find the price - its places like ebay; anyone who wants a wii could have one immediately if they are willing to pay the current going rate on auction sites.

Since none of this is happening, I suspect the monopolist manufacturer manipulates the prices and supply such that there is an artificial shortage

While Nintendo has a "monopoly" on manufacturing wii's, its makes as much sense to call it a monopoly as it would to call Apple a monopoly for being the only one making Macs; they both are products in a larger marketplace, and customers have plenty of other choices.

either to 1) undercut the competitors by keeping the prices too low,

All evidence is that Nintendo is the only game manufacturer unwilling to sell hardware at a loss. This is completely contradictory to your statement. Further it is not illegal or unethical to sell a product that everyone knows has cheaper components (than its competitors) for a cheaper price.

2) to generate hype by the perceived scarcity of the resource: "hey, if these consoles are so popular I gotta get me some" (which counts as false advertizing)

While its not impossible that Nintendo has done this, don't you think its a bit idiotic to accuse Nintendo of purposefully creating shortages in a discussion that began with the title "Wii is the New US Console Leader". (doubly so when that now make the wii the leader in every region)

Monopolists need to be fined or broken up!

Sure, but what does that have to do with Nintendo?

Nintendo Wii (-1, Troll)

Anonymous Coward | more than 5 years ago | (#24256187)

Wiis are for faggots and others with small penis.

So long, "hardware gamers" (5, Insightful)

Yvan256 (722131) | more than 5 years ago | (#24256193)

This, combined with the popularity of the Nintendo DS, should be proof enough that normal people want to play games, not brag about their system's capabilities.

Re:So long, "hardware gamers" (4, Insightful)

MindlessAutomata (1282944) | more than 5 years ago | (#24256217)

The problem is, the DS has -plenty- of quality games, whereas the Wii seems to be utterly lacking. Even the N64, it seems to me, had more quality games I could buy instead of typical platformers based on shitty kids movies or something. With the Wii I'm extremely underwhelmed. It's just collecting dust at the moment.

Re:So long, "hardware gamers" (3, Insightful)

Yvan256 (722131) | more than 5 years ago | (#24256267)

Yes, as an older gamer I also wish there was more interesting games for it. However, I still haven't finished Metroid Prime 3 so any new game would simply gather dust until I finished MP3.

There's also the fact that a lot of companies dismissed the Wii at first, because it's a lot less powerful than the Xbox 360 and PS3. I'm hoping this new "US Console Leader" will make them wake up and start making games for it.

It's not like they're obligated to use the Wii-mote/nunchuck for the games, they could make "classic controller required" games.

Re:So long, "hardware gamers" (5, Insightful)

Rogerborg (306625) | more than 5 years ago | (#24256289)

I'm not sure why you bought it then, since it was pretty clear that it wouldn't be carrying the same range of sequels and franchises as the PS3/XBox 360.

I guess it depends how fast you want to spend money, and how much time you've got to grind through games. After a hard day's work, sometimes Wii Sports is really all I can manage. My son and I enjoy puzzling through Zack and Wiki, the missus grudgingly admits to liking Lego Star Wars, and when they've gone to bed, I can bust out Resident Evil 4.

I think it's probably fair to compare the Wii's sales to most of the sum total of PS3 and XBox if we want to know how many casual vs hard core gamers there are. So it's not really true that "most people" enjoy casual gaming. At most, it's pushing 40%.

Re:So long, "hardware gamers" (1)

MindlessAutomata (1282944) | more than 5 years ago | (#24256359)

The fact that the Wii wouldn't carry the game range of games is/was obvious, yes.

The problem is Nintendo isn't bringing anything new to the table, really--doesn't even seem to be a new franchise.

Re:So long, "hardware gamers" (1, Interesting)

Yvan256 (722131) | more than 5 years ago | (#24256389)

I bought it for the Zelda and Metroid series, not to mention the compatibility with the Gamecube. I'm hoping there will be at least a half-dozen games that will interest me during the lifetime of the console. Perhaps there already is, but I'm not really searching either, I don't have the time for that + playing the games in question, if any.

I didn't have a PS2 or Xbox, so I really don't care about the sequels and franchises on the PS3/Xbox 360.

All modern games (should) have a save feature, so it's not really a matter of how much time you have to play, just a question of how long it takes to complete a game.

Let's say you are correct about the number of Wiis being the same number as the total of PS3 and Xbox 360. It still shows that Nintendo knows what they're doing and how to price their hardware. Now, if only they could keep up with the production...

Re:So long, "hardware gamers" (2, Interesting)

Bert64 (520050) | more than 5 years ago | (#24256649)

I tend to get bored with a lot of games long before i complete them...

Re:So long, "hardware gamers" (0)

Anonymous Coward | more than 5 years ago | (#24256675)

Whether or not Nintendo knows how to sell consoles is not being debated. The point is that the Xbox360 and the PS3 are seen as 'hardware consoles' and the sum of sales of the hardware consoles is probably close to that of consoles like the Wii. So no goodbye to 'hardware gamers', even the Nintendo fanboys I know wish they had bought a PS3 because after beating Mario galaxy and Twilight Princess (which also came out for gamecube as well) they have nothing left to play.

Re:So long, "hardware gamers" (0, Troll)

WhatAmIDoingHere (742870) | more than 5 years ago | (#24256735)

Brawl, Mario Party, Metroid...
There are more than two Wii games.

And I don't think you've EVER talked to ANYONE who WANTED a PS3.

I got a 360 after I got bored with my Wii, but that was because Live is such a great service (and will be even better this autumn, w00t!).

Re:So long, "hardware gamers" (-1, Flamebait)

moderatorrater (1095745) | more than 5 years ago | (#24256263)

What a ridiculous false dichotomy. This would be as stupid as saying that WoW proves more people want to play on their PCs than want to play on a console; after all, there are more people on WoW than own a Wii or DS, and that's not even counting the number of housewives and others who are playing Zuma or similar casual games. PC gaming isn't dead, consoles are just entering their golden age.

Re:So long, "hardware gamers" (1)

Yvan256 (722131) | more than 5 years ago | (#24256353)

You'd have to show me numbers, but yes, there could be more PC/Mac gamers than console gamers. But I'm talking about gamers who buy Xbox 360 and/or PS3 simply because these consoles are powerful.

As for your "PC gaming isn't dead, consoles are just entering their golden age" comment, I'd guess you are probably pretty young. The power of gaming computers and consoles keep leaping each other at every console generation, this is nothing new.

Re:So long, "hardware gamers" (4, Informative)

WhatAmIDoingHere (742870) | more than 5 years ago | (#24256761)

10.9+ million WoW players, but that's globally. About the same number of AMERICANS own a Wii. According to nexgenwars.com, there have been over 22 million Wiis sold.

And the DS? According to wikipedia:
"As of March 31, 2008, sales of the DS Lite have reached 51.78 million units worldwide."

As a PC Gamer who dabbles in console gaming, I'm not afraid to admit that console gaming is bigger. But I also know that the mouse/keyboard is the best way to control FPS and RTS games, so I'm not afraid of PC Gaming dying any time soon.

Re:So long, "hardware gamers" (1, Interesting)

bigman2003 (671309) | more than 5 years ago | (#24256395)

No, it just proves that a lot of people like the Nintendo products.

The Billboard 100 [billboard.com] is full of music *most* people don't like. In fact, Miley Cyrus and the Jonas Brothers sell a heck of a lot more records than anything I would consider listening to.

That doesn't mean that Miley Cyrus is what 'normal' people listen to.

Pirates of the Caribbean: Dead Man's Chest made more money than almost any other film in history. [simplestuff.info] That doesn't mean that 'normal people want to watch idiotic sequels, rather than see a good movie.' It just means that a lot of people paid to see the movie.

Sometimes a system's capabilities DO make a difference!

Just read any review of Rock Band for the Wii. Pretty much every reviewer says it is a crippled, inferior version of the game due to the lower hardware capabilities of the Wii.

Re:So long, "hardware gamers" (4, Insightful)

Constantine XVI (880691) | more than 5 years ago | (#24256511)

Just read any review of Rock Band for the Wii. Pretty much every reviewer says it is a crippled, inferior version of the game due to the fact that the developers chose to do a lazy port of the PS2 version instead of even trying to port the PS360 version

There, fixed that for you.

Re:So long, "hardware gamers" (1)

geogob (569250) | more than 5 years ago | (#24256429)

I've seen many PC gamers, mostly hardcore gamers, that in some way or another, brag about their system capabilities. Think about it... if you had an old Porsche and put a lot of your time into it to make it work the way to want, wouldn't you be proud of it and "brag" a little about it?

Now, do these people own that old Porsche only because they want to brag about it and show off? I don't think so. Above all, they enjoy the performance, the responsiveness, the sound, the feeling. They love to drive and with their Porsche they enjoy every second of it, even if they have to put hours to maintain them.

Hardcore PC builder/gamers are a little like this. They put the money and the time to build their hardware and are proud if it. They talk about it. They put their personal touch into it. But, above all of this, they enjoy every second of its use. They love the feeling and the performance of the system and are happy knowing that the time and money they invested payed off.

Sure, you'll always have an idiot somewhere that going to pimp his Porsche and put a stupid wing on it, paint it in an fugly color and put an exhaust that will give more dB than HPs. But that, thank god, is not average enthusiast.

Most people who enjoy driving are happily doing it without driving a Porsche. That doesn't mean that does who have a Porsche, and are proud of it, do not enjoy driving as well (if not more than the average car driver).

Lets face it. An hardcore game can easily play more than 6 hours a day. Over a thousand hour a year. The casual game will play maybe a few hours every week or month. I don't think it's fair to say that the hardcore gamers don't "want to play games" and only brag about their system.

Re:So long, "hardware gamers" (3, Informative)

strabes (1075839) | more than 5 years ago | (#24256729)

Especially when the only game you'll ever need on PC is Starcraft....until SC2 comes out.

Re:So long, "hardware gamers" (0)

Anonymous Coward | more than 5 years ago | (#24256829)

And this post is why gamers don't come to /. for any type of serious games discussion. People who want to play games at this point have a 360, PS3, or PC and know that the Wii, while a sales beast, is totally failing to live up to its hype and potential.

Sure, console sales are high, but serious games are either getting completely overshadowed by the Oprah crowd's infatuation with one some of the most hallow gaming experiences around, or non-existent.

Almost every normal gamer I know who has purchased a Wii now watches as it collects dust, and if you paid any attention to this past E3 you would see why because Nintendo has seemingly forsaken the very audience that built it.

Having good hardware, and having great games are not mutually exclusive and reading this supposed "Wii owners are interested in the games, not the specs!" over and over is mind boggling and I question whether anyone who says such a thing actually owns a Wii because right now it is lacking in both.

Hell, maybe if Nintendo actually paid attention to "specs" they wouldn't have made the bone-headed decision to include only 512 MB of Flash storage so that people who want more songs for Guitar Hero or to actually download some of the few real innovative looking titles in WiiWare would be able to without the experience being a complete hassle.

This doesn't even address value, where Nintendo is essentially charging $250 for hardware they sold 2-3 years ago at $99 (apparently making a profit back then on hardware too) and realizing the obscene amount of accessory costs that seem to come along with it.

wii is evil (0)

Anonymous Coward | more than 5 years ago | (#24256207)

Its proven with 666,000 Wii's how much eviler could you get

Nope (0)

Anonymous Coward | more than 5 years ago | (#24256237)

Nope. Real devil is XBOX 360 - they sold exact 666 units.

But the games! (5, Insightful)

MindlessAutomata (1282944) | more than 5 years ago | (#24256209)

I'm not trying to troll, not at all--I own a Wii and no other current-generation consoles.

But where's the games! The Wii has so much potential, with its unique controller, and yet, I find so few games interested in playing.

I don't care about top-notch graphics. If I want that, I'll play my PC. What I do want are actual quality games instead of more shovelware. Where are they?

I wonder how many of these sales are due to people playing Wii Sports alone? I'm rather underwhelmed at the Wii's selection...

Oh, andoOnline gaming especially is important to me, and they really dropped the ball on Super Smash Bros. Brawl--the online is terrible, something reminiscent of 56k gaming, almost, just with better graphics. I haven't played the Wii's iteration of Mario Kart, which I probably should rent, but I have a feeling it's not much better (although, feel free to enlighten me on this).

Re:But the games! (4, Informative)

PhoenixFlare (319467) | more than 5 years ago | (#24256255)

I haven't played the Wii's iteration of Mario Kart, which I probably should rent, but I have a feeling it's not much better (although, feel free to enlighten me on this).

The online play with Mario Kart (at least for me, over wireless attached to a cable modem) is worlds better than SSBB. Almost lag-free, doesn't take 10 minutes to find enough people for a match, etc.

Re:But the games! (1)

keithburgun (1001684) | more than 5 years ago | (#24256809)

Well that may be, but mario kart as a series has sucked for a long time, it's designed so that no matter how bad you are you can still compete. This is done by making there be 'catch up' for slower racers and of course, the INSANE items that kill the entire track. Don't bother. Play old games and PC games instead.

Re:But the games! (1, Informative)

Anonymous Coward | more than 5 years ago | (#24256271)

Re: Mario Kart's online capabilities: I own both Smash Brothers Brawl and Mario Kart, and let me assure you Mario Kart's online play is much more stable. I can rarely finish a game of Smash Brothers online before getting dropped (so much so, that I've stopped trying), whereas Mario Kart only drops out maybe once every two weeks ~10 hours of play per week (both Regional and Worldwide). And even if it does drop, the barrier to re-entry is low; i.e., back up and competing in no time.

Re:But the games! (3, Interesting)

anotherone (132088) | more than 5 years ago | (#24256273)

Mario Kart's online is flawless, actually. SSB online was doomed to failure no matter what- the tiniest bit of lag ruins the split-second timing necessary to really intense play. Mariokart doesn't need quite the same split-second timing, though.

Re:But the games! (1)

MindlessAutomata (1282944) | more than 5 years ago | (#24256323)

Then the Wii's online implementation is very flawed for gaming, as many games do require spit-second timing, particularly FPSes. Of course good coding can help overcome lag; but it does not seem that SSBB's online coding was remarkable.

Re:But the games! (1)

Jarjarthejedi (996957) | more than 5 years ago | (#24256837)

It's not the coding, or at least not the flaws in the coding. Halo 3 has the exact same problem, there's always a tiny bit of lag, and that tiny bit of lag can throw your aim off enough to make you lose.

Re:But the games! (5, Interesting)

Junta (36770) | more than 5 years ago | (#24256283)

If you think that's bad, try the PS3...

Seriously, I have a Wii and a PS3 and I've found more interesting games for Wii than the PS3. However, some decent PS2 games have still been coming out.

Re:But the games! (1)

Junta (36770) | more than 5 years ago | (#24256617)

I will say my chief gripe is that FPS developers have been dominating the PS3 scene too. The focus seems to be on things like Haze, Resistance, Orange Box, all this stuff. The 360 is chock full of them too. I don't mind a good FPS, but keep it an a desktop system, FPS and RTS I can't see playing any other way except with my good old mouse and keyboard.

Re:But the games! (2, Informative)

Narishma (822073) | more than 5 years ago | (#24256827)

How did this get modded up? PS3 having no games is a myth. If I look at metacritics I see 24 Wii games with a score of 80 or more (what I consider a good game worth buying) whereas the PS3 has more than twice that number of games with a score of 80+.

Re:But the games! (1)

moderatorrater (1095745) | more than 5 years ago | (#24256335)

What kind of games are you looking for? Zack and Wiki was a fairly good puzzle game, Super Mario Galaxy was a fun game, and Metroid Prime is quite good as well. Brawl is great, but you already mentioned that. Twilight Princess is also quite good. Okami is also amazing, although I only speak from secondhand experience on that one. From what I've seen, there's at least a few games out for every gamers taste, and there's certainly more to come.

Re:But the games! (1)

MindlessAutomata (1282944) | more than 5 years ago | (#24256383)

Of those you mentioned, I own Brawl and Twilight Princess.

The problem is, the games you listed have been out awhile, not that it's a very long list to begin with, and nothing great seems to be coming up over the horizon.

Re:But the games! (1)

omnicron13 (993744) | more than 5 years ago | (#24256407)

But where's the games! The Wii has so much potential, with its unique controller, and yet, I find so few games interested in playing.

I know this borders on ridiculous, but in a way, this comforts me. I have a Wii, and I don't have a lot of time for games. I can pick up all the quality games (all six of them!), and not have to feel pressured to buy more - because there aren't really any more. Which is good, because I haven't even finished these yet.

Of course, any company that tried this deliberately as their sales strategy would fold fast...

Re:But the games! (4, Informative)

stastuffis (632932) | more than 5 years ago | (#24256491)

If online gaming is essential to you then that's why you don't see any games worth playing. There's no question that the Wii needs to pick up the game in the online arena to attract that crowd although the 360's latest offerings seem to take a bit from both the Wii and the PS3.

To name a few worthy games IMO:

  1. Twilight Princess
  2. Metroid Prime: Corruption
  3. Zack & Wiki
  4. No More Heroes
  5. Dragonball Z Budokai Tenkaichi 2 & 3
  6. Super Mario Galaxy
  7. Super Paper Mario
  8. Mariokart Wii (the online is much better)
  9. SSMB
  10. Boom Blox
  11. Okami (waggled port)
  12. Resident Evil 4 (waggled port)

Of course it's a matter of opinion, but there are at least ten solid titles IMO. I own all three systems and I find myself gaming on my PC & DS more than all three combined. The PS3 library is sparse. Most 360 games offer a similar feel and Live isn't that interesting for me.

more numbers (5, Informative)

sayfawa (1099071) | more than 5 years ago | (#24256229)

This Bloomberg [bloomberg.com] article also gives the numbers for PS3 and 360s in June. 405,500 and 219,800, respectively. Which is more interesting to me. The way people talk about the hard times the PS3 is having, I was surprised that it is outselling the Xbox.

Re:more numbers (5, Insightful)

Caboosian (1096069) | more than 5 years ago | (#24256287)

The June sales for the PS3 are likely due to the release of MGS4, and the MGS4/PS3 bundle. A similar effect occurred after Halo 3's release (with regards to the 360).

Re:more numbers (1)

Khaed (544779) | more than 5 years ago | (#24256321)

It has been for a few months. It'll take a while before it catches the 360 at this point, but unless Microsoft does something really impressive... the PS3 will catch it. I say this as a 360 owner who has a ton of problems with Sony.

Honestly, while I haven't had the problem myself, the RROD is probably hurting Microsoft's new sales -- people hear about it and don't want to deal with the hassle. MS claims it's fixed, yeah, but bad publicity is still bad publicity.

Re:more numbers (1, Informative)

Anonymous Coward | more than 5 years ago | (#24256627)

You mean like FFXIII being released on the Xbox 360, the addition of Netflix for streaming movies, Rock Band 2, Gears of War 2, Fallout 3, Portal Still Alive, Resident Evil 5, Fable 2, dashboard and Live enhancements?

With the exception of FFXIII and a later Rock Band 2 release, none of that's coming to the PS3.

And what does Sony have? They're replacing the existing 80GB model with a new version that doesn't support PS2 games and doesn't come with a game. (Plus it loses two USB ports and all the media card slots.) So remember how it used to be you could tell the PS3s apart by HD size and nothing else? That's going away this fall.

And that's it. Home still isn't even in beta.

Microsoft isn't even slightly worried about Sony. They're worried sick about Nintendo, though - and this story shows why.

Re:more numbers (1)

Khaed (544779) | more than 5 years ago | (#24256791)

Honestly, I'm not interested in anything you mentioned except Fable 2.

I did find the FF13 360 announcement... well, hilarious, though. That was one of the constant cries of Sony fanboys. "We get FF13 and the 360 won't!" Then Sqeenix remembered they like money.

Re:more numbers (1)

Jeff DeMaagd (2015) | more than 5 years ago | (#24256693)

MS claims it's fixed, yeah, but bad publicity is still bad publicity.

It's a long shot, but maybe people are finally getting skeptical of whatever the PR people say? When we get so many diversions, half-truths, hedged comments, weasel words if not outright lies out of PR, it's really not worth trying to puzzle through how true a statement is. Exactly how hard did MS PR try to deny there was a problem in the first place?

I realize that Sony's is in the same camp too in terms of PR reliability.

Re:more numbers (4, Interesting)

moderatorrater (1095745) | more than 5 years ago | (#24256443)

For the US, there are still twice as many xboxs that have been sold than ps3s. If you include Europe, it's 1.5x as many. Japan, of course, skews those numbers worldwide, but there's still a wide gulf between the xbox and ps3 in terms of how many are actually in homes. Game makers are hesitant to release games for the ps3 exclusively, even when Sony offers a lot of money for that exclusivity. Hell, even Final Fantasy 13 isn't going to be exclusive, and their main line has been exclusive to the playstation since the ps1.

I expect that sales of the ps3 will continue to be high simply because it's a great blu ray player that gets most of the games that the xbox gets, but I doubt that they're going to sell games as fast as the xbox does and their hardware sales will fall dramatically this holiday season when a really good, relatively cheap blu-ray player comes out. The ps3 won't die or reach the levels of irrelevancy that the gamecube ever reached, but I doubt that it'll pass the 360.

Re:more numbers (-1, Flamebait)

Anonymous Coward | more than 5 years ago | (#24256559)

LOL! It's someone who gets his console sales numbers from vgchartz.

Guy, get a clue. You're just embarrassing yourself.

The 360 has around 19.1-.3 or sold worldwide.
The PS3 is around 15 million now.

The PS3 long dumped the 360 into last place in Japan. A few months ago they dumped the 360 into last place in Europe.

The worldwide sales gap is now down to only 4 million which the PS3 will dump the 360 to last place worldwide around January 2009.

The 360 is selling at virtually the identical rate as the first Xbox.

And the PS3 is selling at slightly lower rate than the 130 million selling PS2. Sorry to break it to you but those 130 million PS2 owners are in the process of upgrading to PS3s.

In battle between Reality and the made up sales numbers from the little Xbox fan who runs vgchartz, suprise. Reality wins.

No matter how much some people want to believe the fanboy fantasyland numbers.

Re:more numbers (1)

Junta (36770) | more than 5 years ago | (#24256653)

Hell, even Final Fantasy 13 isn't going to be exclusive, and their main line has been exclusive to the playstation since the ps1.

Not entirely, they made a cash grab with 7 and 8 PC variants. Since 7 they've been so eye-candy demanding they required the storage of Sony's offerings. n64 cartridges precluded them, Gamecube was late and with smaller disks, xbox could have probably been sufficient for 10 and 12, but they were so late to the party. 13 was almost certainly going to be exclusive due in part to BD, but the MS bag of money probably just got too big to resist. Call it a conspiracy if you will, but Square/Enix all of a sudden got a bee in their bonnet about 360 releases. It might have been the mark of market decision of an exec, if not for the changing of Star Ocean to be 360 exclusive and the PS3 last remnant to be delayed to give the 360 variant top billing. To make that sort of decision takes some money bags changing hands.

but not all of us (0)

Anonymous Coward | more than 5 years ago | (#24256245)

are willing to camp out overnight at Wal-Mart or BestBuy based on word that they *might* be getting some consoles in.

I can understand a shortage over the holiday season when the console was first introduced, but this is ridiculous. Doesn't Nintendo have people doing capacity planning and supply chain management and things like that?

Re:but not all of us (3, Interesting)

DarkOx (621550) | more than 5 years ago | (#24256481)

Yes, I am sure they do have people doing capacity planning. I am sure that time to market became a consideration so they did not want sit a stack a warchest of them in their warehouse, not to mention the risk had they not been big sellars, they know like all products in the electronics market demand will taper off no matter what they do in the end. Which would mean that not building out a lot more manufacturing facility might be wise, even if it means you can't sell as many units, because what will you do with it after the popularity fades?

They are selling the units they can produce where the currency offers them the best excahnge rate so they take the most profit. Why they don't raise prices since the market will obviously bare it, I don't know, Good Will?

Get off my lawn! (5, Funny)

Anonymous Coward | more than 5 years ago | (#24256249)

I'd rather play board games than video games

Hi, Grandpa! What are you doing on Slashdot?

The only reason (1)

LameAssTheMity (998266) | more than 5 years ago | (#24256251)

The only reason that my girlfriend and I are planning on buying one is that the Fatal Frame series is being continued on the Wii.

Fucking exclusively I might add.

Which is annoying because its (Fatal Frame) actually how I conned her into a PS3.... Damn you interwebs and your faulty informations!

Re:The only reason (0, Insightful)

Anonymous Coward | more than 5 years ago | (#24256373)

So you've got a PS3 and a Wii. What was the problem again?

Re:The only reason (1)

PunkOfLinux (870955) | more than 5 years ago | (#24256411)

Seriously? o.o Fatal frame on wii would be pretty amazing... amazing enough to make me buy one, because the pirated ps2 copies just don't cut it. The games themselves are wonderful, but the burned discs sputter a lot. If they get semi-hd for those, i'll sell a kidney to get a wii with fatal frame. That's the worst part of the actual game for me, is that it looks grainy on my hdtv.

Re:The only reason (1)

LameAssTheMity (998266) | more than 5 years ago | (#24256513)

The Fatal Frame series is the best that I've encountered in the past few years. Sucks that their newest iteration is oldish-gen hardware only.

I never modded my PS2 to play pirated games, it mostly serves as a dvd player these days anyways...

not to mention that nasty cease and desist letter from our craptastic ISP regarding our bittorent use kinda put a damper on the procurement of said pirated games.

I get all my games from Goozex now, check the link in my sig if you feel like legitimately getting games without the hassle of supporting some fascist corporation.

Re:The only reason (1)

maxume (22995) | more than 5 years ago | (#24256817)

When you buy a used game, you give the previous owner capital that he is quite likely to use to support a "fascist corporation".

And? (-1, Flamebait)

CyberData4 (1247268) | more than 5 years ago | (#24256259)

Of course it's selling like hotcakes. It's the "hip" video games system to own for non-gamers. Which is cool. Nintendo is brilliant for turning their backs on the gamers that supported them for decades and designing games for grandma. They're also brilliant for releasing a "next gen" console with last gen hardware specs for 250. Means they make raw profit on every machine sold. And it works great because grandma and grandpa have no clue about how graphics or processing power can improve their gaming experience. Real question is, what's the software attachment rate amongst the consoles? Hint: the wii is last in that regard. The thing is casual gamers are....casual. They buy one maybe two games a year. Hell, even of the more regular gamers I know, they have wii's for two games only. Mario and Smash. After that, there's nothing of interest to them. Grandpa buys a wii, gets wiifit, plays for a month and the wii collects dust after that. So, for third party developers, it's still better to make titles for a PS3 or 360. Much more likely to sell there. But if that's what makes Nintendo profits, great for them! Bravo.

Re:And? (5, Insightful)

Khaed (544779) | more than 5 years ago | (#24256477)

Nintendo is brilliant for turning their backs on the gamers that supported them for decades and designing games for grandma.

They owe no loyalty to anyone. They're a company and they exist to make money. As it stands, they're doing that. Also, I'd say it's not really that they've turned their backs -- the games aren't much different from the goofy stuff from the N64 or GC days. They just lost a lot of third party support after the GC took such a beating by the PS2, and haven't regained that. Their inhouse games -- Mario, Zelda, Metroid -- are still good. (Actually, I liked this generation Zelda *more* than I liked any since the SNES.)

They're also brilliant for releasing a "next gen" console with last gen hardware specs for 250.

Yeah, how *dare* they not be just like their competitors and offer something different and affordable.

And it works great because grandma and grandpa have no clue about how graphics or processing power can improve their gaming experience.

Yeah because games *sucked* until this generation. Just out of curiosity -- how old are you? Anyone who has been a Nintendo fan "for decades" remembers 8-bit shit graphics.

Means they make raw profit on every machine sold

They don't have a choice. They're not part of a massive conglomerate that can subsidize their gaming unit until it comes out of the red -- they have to make money on hardware sales.

Hell, even of the more regular gamers I know, they have wii's for two games only. Mario and Smash.

Metroid, Zelda, Mario Kart? Basically the other three in the five series' that have been Nintendo staples (and some of the only games worth playing that were exclusive to Nintendo) since the N64 days? (Okay, so no Metroid then... but the other four, yes.)

So, for third party developers, it's still better to make titles for a PS3 or 360.

Yeah, ignoring the leader by miles -- great strategy. They should make PSP games, too, and not DS games -- right? So what if it wins?

The reason the Wii isn't doing well with third party? They lost a lot of support over the previous two generations -- their fault, given the way they behaved toward developers in the past -- and nobody had anything big planned for the Wii. Then it took off and developers are either pushing out crap or working on something decent, or quietly praying the other two catch up.

Re:And? (0, Redundant)

William Baric (256345) | more than 5 years ago | (#24256535)

Video games stopped being for gamers a long time ago. Now they are for teenage boys who don't want a real game but simply a pastime that makes them look "cool", who like to pretend they are gamers without actually having to play with real games. I played with a few X-Box games, and they have very little challenge. In some, like BioShock, there is simply no way to lose, you can just see what's next. How can you call something where you are sure to win "a game"? Calling those "games" interactive video entertainment instead of video games would certainly be more truthful.

Nintendo's brilliant move was simply to stop making entertainment for teenage boys who like to pretend they are cool, and actually make entertainment for the broader audience of people who don't care about looks and who simply want some light fun with their friend. (BTW, I don't own a Wii and I don't intend to)

Re:And? (1)

hardburn (141468) | more than 5 years ago | (#24256755)

The best software margins are also at the low end. It takes many millions of dollars to create a big 3D acronym-compliant game, which may end up flopping in the end. It takes one semi-decent programmer a weekend to hack up a Bejeweled clone, and there's millions of middle-aged women who will buy it. While this doesn't necessarily mean that large complex games will go away, it does mean that the major publishers are at risk of being market-corrected into something akin to a small scale .com bust. Even if they avoid a major bust, "hardcore" gamers are going to have to face the fact that the biggest gaming demographic isn't males aged 15-30.

Nintendo DS (1)

DaveGod (703167) | more than 5 years ago | (#24256293)

Those sales are impressive, but at the bottom of the page it points out that the Nintendo DS has has sold double that.

Regardless, the most interesting thing is that the Wii is doing so well despite Sony and MS also doing very well. Wii's share is probably, lets say, 90% new gaming market? Most of their guys weren't going to buy a PS3/360 anyway - certainly that tallys with my experience.

Nope!! The GAME is OVER !! (read on) (-1, Offtopic)

Anonymous Coward | more than 5 years ago | (#24256341)

Early on, I was amused when Microsoft would tease the public about its next big thing. The company would describe the product as the coolest thing ever, and the public and the media would lap it up like kittens discovering cream. Microsoft was pretty good at controlling the media, controlling public relations--controlling the public itself. It was the company's heyday.

That game is over. Microsoft is no longer the cute high-school debutante adored by all the boys. Microsoft has turned middle-aged and can't face reality. It's in denial. And it's becoming obvious to everyone, considering the direction in which the company is headed, that the next step in its evolution will be the corporate equivalent of a Spandex granny. It won't be pretty.

Even Bill Gates's boyish charms have worn thin. He still has the well-timed, out-of-the-blue smile, often appearing for no apparent reason. He still has the brain power that we all must respect. And, of course, he has the money. But he is trending more toward John D. Rockefeller in his waning years. His nemesis, Steve Jobs, will supplant him as an icon if not as the rich kid. Jobs will fail, too, once Bill is out of the picture, as Steve will have nobody to chide and needle.

The public needs a leader for an industry now supporting billions of computers, but Microsoft is not that leader. It's a gigantic and often grotesque follower. This despite the fact that it has the most potential as a leader--if someone there can actually lead.

The downturn began when AOL made a fuss over Microsoft's attempt to put the MSN link on the start-up page of Windows and thus leave AOL in the lurch. AOL screamed bloody murder. Exactly what right did AOL have to assert itself like this on someone else's property? In the end, Microsoft relented and put an AOL link on the installation of Windows. Was Microsoft paid the kind of money Dell was paid to promote AOL ($40 per installation, I am told)? I doubt it. All I know is that Microsoft should have told AOL to shove off and do its own operating system.

Historically, Microsoft has acted tough, intimidated the weak, then knuckled under to anyone who would stand up to it. In the 1980s, the company was notorious for keeping Nixonian lists regarding journalists on a whiteboard showing which were "Okay," "Sketchy," or "Needs work." Some believed that those in the last category would be the target of the company in an effort to get them fired.

Nice try. I myself was on a Microsoft blacklist for some totally unknown reason and was not allowed any information about an early version of Windows, apparently because I was considered uncooperative. I only found out about this because of documents unearthed during the discovery process of the Comes v. Microsoft lawsuit in Iowa. Who knew? In fact, it made no difference in my approach. And I didn't get fired, in case you haven't noticed. I should note that threats from the company did manage to get me removed as a licensed columnist in PC Magazine Italy.

In short, Microsoft has been a dirty player over the years, and this reputation has finally caught up with it. Playing dirty isn't necessarily ineffective or a bad idea. The point is that the effort should have been spent on making a better product rather than discrediting critics.

This has been the problem ever since Windows 98, when Microsoft probably peaked as the company to be feared. After that it got arrogant and sloppy and dropped the ball. With Windows 98 and then the blockbuster follow-up Windows 2000, the company was on a roll with stunning advancements. XP is just a pretty Windows 2000. Vista is essentially the old hooker with a bad facelift and too much makeup. She also can't remember her customers.

Microsoft cannot seem to arrive at this self-realization, and, instead, hopes to be the debutante forever. The situation is beginning to take on the feeling of a Tales from the Crypt story--both sad and creepy. So along comes Windows 7 to save the day.

Let's hope the company doesn't actually call it Windows 7. If it does, we'll have a progression that goes more or less like this: Windows 3, Windows 3.1, Windows 3.5, Windows 95/98, Windows ME, Windows 2000, Windows XP, Windows Vista, Windows 7. What kind of progression is this? It starts with Windows 3, then wanders aimlessly, and ends up as Windows 7? How about Windows 2010? Ugh, no way. I suggest that Microsoft call it Windows Galaxy, and gets it over with. The next code base after that has to be called something other than Windows, please.

Microsoft has seen better days, like an athlete at the end of a career. Some endings are good, some are bad. I hope Microsoft will find one of the good ways. Pretending to be a small, agile company after 20 years isn't working.

Grammar (5, Funny)

ParaShoot (992496) | more than 5 years ago | (#24256347)

Shouldn't the title be "Wii Are the New US Console Leaders"?

Thanks, I'll be here all week.

Re:Grammar (5, Funny)

hcetSJ (672210) | more than 5 years ago | (#24256719)

A shorter, juicier title would be: Wii Are The Champions, My Friends

Re:Grammar (0)

Anonymous Coward | more than 5 years ago | (#24256771)

I'd have preferred "Wii Is The Champion" solely for the grammar Nazis dropping to the floor in agony as a result of it.

Lifecycle? (4, Interesting)

nobodyman (90587) | more than 5 years ago | (#24256401)

Personally I've always thought of the Wii as more of a gimmick and that this was all a fad, but after 10 million units sold it's still going strong. So that shows what I know.

Still, I wonder if the Wii's lifecycle will be as long as the N64 and SNES. My personal experience is that my family and I really enjoyed the wii for the first few months, but now we find that we rarely play it. I tend to prefer my 360, and my daughter has gravitated to PC-based games like Webkinz and Nick Arcade. Also, while I think that Nintendo's first party titles are always pretty good, the 3rd party signal-to-noise ratio is getting worse and worse. Nintendo's E3 performance was roundly considered to be the worst of the big three -- even if you come at it from a non-hardcore perspective, they didn't outline as many exciting titles as in previous years.

So what do you guys think? Is the Wii popularity going to stay strong over the next three years, or is there going to be a drop off?

Re:Lifecycle? (1)

thermian (1267986) | more than 5 years ago | (#24256473)

We were close to selling ours after owning it for a year and rarely using it due to the poor showing of decent games.

What saved it is some 'zombie killing on rails' game with a gun (don't know the name, I'm not the one who plays it) and Guitar hero. Now its actually being used.

If there aren't any more really good games over the next six months we may yet traded in.

Re:Lifecycle? (2, Insightful)

Ihmhi (1206036) | more than 5 years ago | (#24256609)

So... what saved it was games that were available on other consoles first?

The Wii is a platform with so much potential and its all just being squandered away.

Re:Lifecycle? (1)

thermian (1267986) | more than 5 years ago | (#24256703)

True enough. That such a great piece of hardware is so impoverished in terms of games is sheer stupidity

Re:Lifecycle? (0)

Anonymous Coward | more than 5 years ago | (#24256775)

I'm not a console person. Don't own any of the current gen.

For what matters, what's happening now is exactly what, more than a year ago, after looking at the sales and Microsoft's own XBox live numbers, I predicted would happen, back when XBox fans were still lording it over the "soon to fade gadget" Wii and the "expensive and who cares about BluRay" PS3.

The Wii is now on top in every single market by any measure. The PS3 is second everywhere except in the US and the UK. For reasons that I don't understand, the XBox failed to draw in the mass market or, except in the two aforementioned markets, the gamers.

So my prediction stands: in 3 years, we'll have Wii first, PS3 second overall (third in the US), 360 last (second in the US).

Longer term the big question is how well will the Wii fare with the shift to HD. I wouldn't be surprised if Nintendo released a "Wii 2" that packed a bit more horsepower than the 360 or PS3 in 3 years, allowing HD, but with the money savings associated with waiting for 4 year in the technology market.

Mutually exclusive? (4, Insightful)

HalAtWork (926717) | more than 5 years ago | (#24256431)

I'd rather play board games than video games, but the Wii Fit makes one of these tempting anyhow.

Since when are these things mutually exclusive? You can have both, play both, and enjoy both. There are even video games based on board games and board games based on video games. Computer solitaire is popular because there are many options and rulesets that expand the games for veteran players; and for casual players, you don't have to find your deck of cards or shuffle them or pick them up, it's pretty much all automatic. You can even minimize the window and walk away a lot more easily and effectively than asking everyone to mind those cards on the table. Online board games let you find a partner right away, which allows you more opportunities to enjoy your favorite games. When board games start coming out on paper that uses electronic ink, the distinction between video games and board games will pretty much disappear.

Re:Mutually exclusive? (0)

Anonymous Coward | more than 5 years ago | (#24256555)

When board games start coming out on electronic ink, it will be interesting.

I remember when Battle Chess came out, I think that was back in the DOS days...many of us played it for many hours. However, one big difference was sound. If it just came out on electronic paper without speakers, few would have spent so many hours at it.

One of the reasons for the Wii's popularity is the tactile feedback. Sure, Logitech came out with tactile feedback joysticks back in...what was it, 20 years ago? But it wasn't supported in many games. The Wii remote's tactile feedback is important. I'm not sure you can get that in electronic paper.

Re:Mutually exclusive? (2, Interesting)

timothy (36799) | more than 5 years ago | (#24256677)

You're right; it was an off-the-cuff comment. At greater length: I don't usually care for video games of the kind that actually require high-end hardware to play. I did like Aztek quite a bit on the C64, though :)

I enjoy the Scrabble-alike game on Facebook (Scrabulous) quite a bit, and before that, eScrabble (RIP). But the Wii Fit actually looks fun enough that it overcomes my natural anti-video-game skepticism.

Cheers,

timothy

It isn't that shocking... (0)

Anonymous Coward | more than 5 years ago | (#24256453)

It's affordable (only one car payment instead of two for the competition) and it's fun -- that is, the games are fun not just pretty.

I'm getting tired of pretty first person shooters that are all about the graphics where gameplay is clearly an afterthought.

The question is, how long can they keep it up? (0, Troll)

Red Samurai (893134) | more than 5 years ago | (#24256463)

After the poor show at E3, I'm starting to doubt whether Nintendo can hold on to its lead for much longer. They like to think that it's the casual games selling Wiis, but the AAA titles are what the hardcore gamers want - and it's the hardcore gamers who'll decide the outcome of the console wars. The initial batch of AAA titles was pretty strong (Zelda, Mario, and SSBB, for instance), but the thing is, it takes Nintendo quite some time to churn these out - usually a few years. There's always the chance that by then, they could simply have run out of steam. The novelty hasn't worn off yet, it appears, but the Wii isn't infallible, like Reggie seems to think - if Nintendo aren't careful, their beloved Wii may indeed turn out to be just another fad. I doubt many hardcore gamers would be satisfied with a Wii alone - for games with true substance as opposed to novelty, most will go for either the PS3 or 360 in addtion to a Wii.

Re:The question is, how long can they keep it up? (3, Insightful)

lattyware (934246) | more than 5 years ago | (#24256633)

The hardcore gamers will decide? Let me break it to you, there are a lot more people out there who are looking at gaming because of the Wii than there are hardcore gamers. The console wars will soon be swung by these people. True "hardcore" gamers don't play on a console anyway, that's what PCs are for.

Re:The question is, how long can they keep it up? (4, Interesting)

Endo13 (1000782) | more than 5 years ago | (#24256671)

After the poor show at E3, I'm starting to doubt whether Nintendo can hold on to its lead for much longer. They like to think that it's the casual games selling Wiis, but the AAA titles are what the hardcore gamers want - and it's the hardcore gamers who'll decide the outcome of the console wars.

That's the traditional mentality, and it's precisely why Playstation and Xbox are losing the sales competition this round. Hardcore gamers only determine the outcome of a war between "hardcore" consoles. Nintendo opted to tap into a whole new market, and did a very good job of it. Nintendo didn't have to put up a great show at E3 because a huge part of their target audience for the Wii are not people who would ever visit E3, or be interested in much of anything there.

Wii is the inexpensive system with the fun controller that people buy and play 15 minutes or an hour or two at a stretch when they have a little spare time. It's the system you buy in addition to your other entertainment equipment, including your other video game systems. Whether that's a PS3, 360, or a PC is almost irrelevant. They're doing the Zelda, Mario, and Metroid games just to satisfy the fans of those franchises and keep them coming back for more. As for the rest of the "hardcore" gaming crowd, Nintendo really doesn't need them or care about them.

In summary, the Wii is winning because it's really not in competition with the other consoles. It made a market of its own, where it really has no direct competition. In fact, I daresay the DS is more direct competition for the Wii than any other video game system.

The number of the beast. (0, Redundant)

lattyware (934246) | more than 5 years ago | (#24256611)

Market-tracking firm NPD Group reports that 666,000 Wii consoles were sold in the United States in June

(Emphasis Added)

This is solid proof that Nintendo are sponsored by the devil.

Re:The number of the beast. (3, Funny)

Daimanta (1140543) | more than 5 years ago | (#24256659)

Well, I heard that in the same timetable, Sony sold 666 PS3s.

That's real proof that Sony is run by the devil.

the simplicity of the Wii is attractive (1)

Adult film producer (866485) | more than 5 years ago | (#24256749)

the package itself is small and convenient, the controllers are easy as hell to figure out and the games are just fun to play. Spent yesterday night drinking with friends and turned on the Wii and everybody is jumping on the balance board skiing, having a hell of a time laughing it up.. I love the thing even if the there aren't all sorts of fancy FPS type games for it.

wii fiit (-1, Troll)

Anonymous Coward | more than 5 years ago | (#24256751)

of coruse youd love a wii fit u r a fat slashdot fuck

current gen? wii? (1)

maGiC_RS (946022) | more than 5 years ago | (#24256781)

Seriously, i don't understand why the wii is even considered current-gen. It's just a fucking gamecube with a fucking wiimote.

Wii Is the New US Leader (0)

hostyle (773991) | more than 5 years ago | (#24256819)

Well. It cant be hard for a computer to be better at it than Bush. And the Japanese practically run the place anyways. Good on you Wii!

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