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Carmack Talks Quake Live

Soulskill posted more than 6 years ago | from the air-rox-want-to-be-free dept.

Quake 36

CVG spoke with John Carmack about the in-development browser-based version of Quake III Arena called Quake Live. He discusses the development team's reasons for the new project and mentions that current mods will not work. However, he adds, "We're in no way shutting down the original Q3A scene, so anybody who wants to build things with the open-source code is still more than free to do so. That may even become a proving ground for moving things into Quake Live." Carmack also says Quake Live will be fully ad-supported to start, but "it's not out of the question that eventually we'll have some kind of a premium service. But we don't know what it's going to be yet, and we're certainly going out with the completely free-to-play model." We've looked at video clips from Quake Live in the past.

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Cant wait (0)

Anonymous Coward | more than 6 years ago | (#24900225)

Cant wait for this to come out, but its not like i'm a hardcore fan (http://www.flickr.com/photos/scottjohnson/2827710981/) or anything...

Bad summary (3, Interesting)

Anonymous Coward | more than 6 years ago | (#24900261)

in-development browser-based version...

There's a difference between launching a game from a web browser and running inside one. Anyway, what are they using; flash, Java or .TRAP?

Re:Bad summary (1)

Samantha Wright (1324923) | more than 6 years ago | (#24900431)

Trusting that this is Carmack we're talking about here, it's probably going to be a custom plug-in, thereby making the whole "in-browser" part largely redundant, except for integration with stats pages and so on. But if it had to be one of those three, I would guess Java, since id Software has experience with it after their expeditions into the cellphone gaming market.

Re:Bad summary (2, Informative)

sir_montag (937262) | more than 6 years ago | (#24901669)

Being a Quakecon attendee, I got in as a beta tester for Quake Live, and it's a plugin for firefox. It's basically Q3A running inside a browser.

I haven't played it much though, as it crashes my computer halfway through most matches.

Re:Bad summary (0)

Anonymous Coward | more than 6 years ago | (#24900459)

I still can't figure out why they call this a "browser based" game. As far as I can tell it does not run in the browser. That would be impossible anyway without a plugin of some sort (which I don't consider to be "browser based" at that point because a plugin is no different than any other native install).

I believe this is just a web site where players can congregate and then launch a regular native install of Quake3. Calling this "browser based" is a bit of a stretch if you ask me. Really it's just a web community for Quake3.

Then YouTube isn't browser based either (2, Interesting)

tepples (727027) | more than 6 years ago | (#24901693)

[Q3A in a browser] would be impossible anyway without a plugin of some sort (which I don't consider to be "browser based" at that point because a plugin is no different than any other native install).

Then YouTube isn't browser based either because it uses a separately installed SWF player to play FLVs. Do I understand you right?

Re:Then YouTube isn't browser based either (1)

chubs730 (1095151) | more than 6 years ago | (#24901975)

It's a bit different than that, because it would be inconvenient to only use a standalone flash player to try and find youtube videos. Youtube as a website has a purpose. This is a custom plugin designed solely to play Q3A, which is already very possible without a browser. It's essentially a standalone game presented inside of a browser. It'd be like creating a website with an embedded video linking to your dvd drive, and then watching DVD's in a browser.

Re:Then YouTube isn't browser based either (4, Insightful)

nog_lorp (896553) | more than 6 years ago | (#24902067)

Read the interview, the point is for it be like "youtube for fps" kind of, so there is absolutely no barrier to entry. You just make a login and click a button, instead of paying for the game, installing, installing mods, finding servers.

I like the idea. It will help preven the "game age death" that happens with so many games I love.

Re:Then YouTube isn't browser based either (1)

Floritard (1058660) | more than 6 years ago | (#24921157)

It's a good point, and also kind of a shame it's only for Quake 3. Here's hoping it opens up in the future, as it could be pretty awesome to develop 3D games for browsers with full 3D acceleration and support for joysticks/peripherals.

While games in Flash have come a long way, Adobe hasn't seemed very interested in including such game specific features to its plugin, which is a shame considering the penetration of Flash. If id can get this out there and installed on a significant amount of browsers it could really turn into something special for online web gaming.

Again, opening it up to be a more general purpose plugin would be most desirable, but even just doing Quake3 mods is pretty powerful. Just off the top of my head there have been racing, platform, and strategy games made within the Quake engine. All very different genres than Quake. Though from TFA it seems like they nailed everything down tight, at least for the time being. We'll see.

Re:Then YouTube isn't browser based either (1)

Captain Splendid (673276) | more than 6 years ago | (#24922711)

it would be inconvenient to only use a standalone flash player to try and find youtube videos

My Ipod touch begs to differ.

Re:Bad summary (1)

The MAZZTer (911996) | more than 6 years ago | (#24900687)

I'm guessing Shockwave. It supports rendering in D3D and OpenGL. There was an FPS made in it once that was pretty fun, you could only play with bots though. It was also time locked so it wouldn't work after a certain date but rewinding your clock to the date it specified worked.

Re:Bad summary (0)

Anonymous Coward | more than 6 years ago | (#24900761)

There's no way, Shockwave doesn't work on anything except OS X and Windows. It would be pointless for a web-based game.

Re:Bad summary (2, Insightful)

bonehead (6382) | more than 6 years ago | (#24901319)

Yep, totally pointless. After all, everyone knows that OSX and Windows, together, have practically no installed base whatsoever....

Re:Bad summary (1)

chubs730 (1095151) | more than 6 years ago | (#24901989)

I think it was called Alien X, I remember it being pretty fun.

Re:Bad summary (1)

longhairedgnome (610579) | more than 6 years ago | (#24903739)

which can be found here

AlienX [shockwave.com]

Re:Bad summary (1, Funny)

Anonymous Coward | more than 6 years ago | (#24901329)

Carmack is going to develop the engine entirely in VB Script. It already can run at over 78 FPS in any computer made ten years ago

Re:Bad summary (0)

Anonymous Coward | more than 6 years ago | (#24901513)

They are using a browser plugin that is Windows only for now, but with id's track record of Linux support, it's an inevitability.

It works like instantaction.com, except a whole lot better.

Re:Bad summary (1)

Cheesy Fool (530943) | more than 6 years ago | (#24902009)

They are using a browser plugin that is Windows only for now, but with id's track record of Linux support, it's an inevitability.

It works like instantaction.com, except a whole lot better.

Not this time. No Linux support.

Re:Bad summary (0)

Anonymous Coward | more than 6 years ago | (#24939069)

No Linux support, no care.

Carmack is starting to suck ass.

Re:Bad summary (0, Flamebait)

Khyber (864651) | more than 6 years ago | (#24902395)

Last I checked they were going to use JAVA, which would take a game that used to require a P90 and 16 megs of RAM will now need 1GHz and 512MB of Ram to even work properly.

Hooray for inefficient and bloated code.

Re:Bad summary (1)

SuperMonkeyCube (982998) | more than 6 years ago | (#24905365)

Eh? This is Quake 3 Arena, right? Pentium 90 and 16 megs of RAM were Quake 1, not Q3A. Also, I don't think it's quite as bad as you think, having the thing as a plugin. Have you tried playing Off-Road Velociraptor Safari? Perhaps not, since there's no Linux version of the Unity Web player... Anyway I still expect that Carmack's built some similar (hopefully better) framework as a game environment.

Re:Bad summary (1)

Khyber (864651) | more than 6 years ago | (#24907777)

Didn't the original Quake Live start out with a Java written Q2? Original requirements for that game were the same as Quake 1.

Re:Bad summary (0)

Anonymous Coward | more than 6 years ago | (#24903901)

Anyway, what are they using; flash, Java or .TRAP?

It's a .TRAP! [wikipedia.org]

Work just got better (0)

Anonymous Coward | more than 6 years ago | (#24900263)

Web-based quake? This will make it even easier to play Quake during working hours! Will it work with Ghostfox though?

Frosty carmack piss (-1, Offtopic)

Anonymous Coward | more than 6 years ago | (#24900327)

Fristy pisty lol I work early on Saturdays.

Open Arena (0, Offtopic)

Threni (635302) | more than 6 years ago | (#24900335)

This is a great, free Q3-based derivative with a live and kicking multiplayer community:

http://openarena.ws/ [openarena.ws]
http://openarena.ws/board/ [openarena.ws]

See you there!

Unquestionably destined for greatness (1)

sleeponthemic (1253494) | more than 6 years ago | (#24900777)

From TFA:

We've tossed around the idea of taking the Wolfenstein: Enemy Territory game (which was actually always more popular than Q3A in the online space) and doing a similar treatment on it with the experience we've gained here. But no effort will be spent on that until we know whether Quake Live was a brilliant idea or if it was a dumb move.

Can't say much about the revenue potential of this venture but ET was a megahit and there is no question in my mind that Quake Live is going to be huge, too.

In terms of kudos, bar poor performance, you can only go up with a good free game.

ET phone home (1)

tepples (727027) | more than 6 years ago | (#24901737)

Can't say much about the revenue potential of this venture but ET was a megahit and there is no question in my mind that Quake Live is going to be huge, too.

But an Internet game like Quake Live is probably going to have to phone home, just like ET.

Pussy Nazi Sez (-1, Troll)

Anonymous Coward | more than 6 years ago | (#24900895)

No pussy for YOU!

I hope this catches on for enemy territory's sake (2, Interesting)

Sark666 (756464) | more than 6 years ago | (#24902445)

I used to play quake 1/2/3 but my interest started to wane by the time q3 was out. But I still play enemy territory which I think would really benefit from unified stats so it could play matchmaker and put the more experienced players together. Of course not just looking at kill/death ratio but focusing the stats on how often the person follows the obj.

They'd have to massage (and change what's tracked in) the stat data to get stuff like that, but for a game like ET it would be worth it (in that it's more important with this game to match appropriately than q3), and would then probably have a better chance at forming a good online community then quake 3 has.

So I hope q3 does good enough to green-light doing it with ET, and carmack even mentions ET always had a bigger community than q3.

But no one seems to know, what does this use? A custom plugin? Cross-platform? He mentioned mac in a video last year but nothing since. Hoping there is a linux client down the road.

Re:I hope this catches on for enemy territory's sa (1)

IntlHarvester (11985) | more than 6 years ago | (#24904371)

There's a new Wolfenstein coming out (with multiplayer), so hopefully they'll integrate some of the matchmaking and other ideas. But the new title probably precludes a free version.

Re:I hope this catches on for enemy territory's sa (1)

Cheapy (809643) | more than 6 years ago | (#24906577)

Might wanna take a look at Quake Wars: Enemy Territory then.

i'm annoyed, quakelive isn't the first to do this (0)

Anonymous Coward | more than 6 years ago | (#24903015)

guys.... everyone is so hot to trot about quakelive, and it is all that /. reports about. yet, they aren't even out with it yet and there is already a large set of browser games with 10x better graphics. go to www.instantaction.com, and play Empire Legion War, it is Starsiege: Tribes 2 in a browser. in addition, they have marble blast, think tank, galaxy blast, and many more coming. i'm confused why /. refuses to report on it.

Re:i'm annoyed, quakelive isn't the first to do th (0)

Anonymous Coward | more than 6 years ago | (#24903409)

Relax. Drink another cup of coffee. Try to find out what is that tricky thing "Quake III Arena" which they keep on talking about and you might get an idea why the examples you gave don't even relate to the topic at hand... Oh I am sorry, were you just spamming. Forgive my interruption. Carry on please.

Re:i'm annoyed, quakelive isn't the first to do th (1)

rgo (986711) | more than 6 years ago | (#24912621)

yes, q3a != instantaction, but it's relevant that your parent poster mentioned that there's a service that delivers what quakelive is trying to do.

but?... (1)

Walter Carver (973233) | more than 6 years ago | (#24964507)

Will I be able to use something like ioquake3 to play on Quake Live? It's so much more convenient for me than Java or Flash in the browser (Flash would be worse since I mostly run things on Linux).

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