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Wii Wireless Networking Entertainment Games Hardware

Nintendo Announces Wii Wireless Router 85

CVG reports that Nintendo has announced a wireless router, the purpose of which is to "streamline the process of getting your console online." It will be released later this month in Japan. No word was given regarding when the rest of the world will see it. Pictures of the router are available at Famitsu, though the text is in Japanese. 1Up also points out statements from Nintendo execs discussing the limited storage for the Wii. They say there will be a "better solution" than a hard drive.
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Nintendo Announces Wii Wireless Router

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  • Homebrew solution (Score:4, Insightful)

    by The MAZZTer ( 911996 ) <(megazzt) (at) (gmail.com)> on Monday September 08, 2008 @09:06PM (#24927877) Homepage

    There will probably be a homebrew solution for backing up and restoring channels before Nintendo introduces their solution, if not already.

    Of course Nintendo will probably not like it, since you know... piracy. Though the channels are probably encrypted or tied to the console or something like that.

    The router should be a better option than the wifi dongle. That thing was a bit invasive. I don't like having 1000 network connections in my Network Connections dialog that I only use rarely. VMWare, Bluetooth, Hamachi... I'd also like it if my protocols would reappear in network connection properties so I could set my DNS servers, and I'd really like it if my old nVidia drivers would stop BSoDing, or the new ones wouldn't completely break OpenGL, and if TF2 would stop randomly disconnecting me from servers with an error code noone seems to know how to fix. We all have our dreams.

    Oh yeah, I really didn't like how the dongle forced ICS on. That seemed unnecessary (and it was... I got it working with ICS off when I bridged the dongle's network with my LAN).

    • Of course Nintendo will probably not like it, since you know... piracy.

      One stance: "Homebrew is piracy. Every download of Lockjaw [pineight.com] is a lost sale of Tetris." But who would agree with that stance?

      • by gfxguy ( 98788 )

        The lawyers, silly.

        Of course you're right, but that hasn't stopped them from doing it anyway.

    • There will probably be a homebrew solution for backing up and restoring channels before Nintendo introduces their solution, if not already.

      You seem to be confused about the real issue here. You can already back up and restore channels using an SD card. What people want is a big enough storage solution to keep all of their downloaded games installed at all times, without having to swap them constantly because they are out of space.

  • by w3rdna ( 253598 )

    WII Lanparty in the works.

  • would be if they would make it possible to read games right off of the SD card directly without having to transfer them back and forth.
    • Re: (Score:2, Insightful)

      This.

      A Thousand Times, this.

      Seriously, even if Nintendo made you put some sort of Nintendo brand SD card in it that had some hidden unreadable-by-PC sector in it or some hash that uniquely identified the user some other way I would be happy to do this. I'm not even interested in doing this the pirate way. Right now, I'm not going to get any downloadable games. If they could just make the legitimate way simple enough, I could be happy with it.

      I'm sure I'll get branded a fanboy for this, no worse than

      • Comment removed based on user account deletion
        • Re: (Score:3, Insightful)

          Out of curiosity.. what is your exact problem with the way the system currently works? You can copy downloaded games to SD cards already. You can't play them from the card, which is mildly inconvenient,

          Except for the fact that for a 200 some block game it takes ~15-20 minutes to move it to the SD card or back to the Wii. Its beyond mildly inconvenient whenever I have normal internet speeds that are faster. And the same SD card will read and write incredibly fast on my computer so it isn't an issue with the SD card speed...

          • Comment removed based on user account deletion
            • Re: (Score:2, Insightful)

              by Hitto ( 913085 )

              Your argument wouldn't be flawed if it wasn't for the homebrew scene.
              Try and backup a small NES game to your SD from the regular menu. Ugh. So slow.
              Now do it with Waninkoko's Wad Manager. BLAM BLAM, specifications represent, yo! It's not utterly slow an' all!

              Hell, let's do it again with the saves. Copy a normal savegame to your SD card. Sloooooooooow. (Then try to copy your mario kart or smash bros save. No you can't, nintendo decided on a whim that SOME games wouldn't have backup-able savefiles.)

              Last one n

      • by CSMatt ( 1175471 )

        Seeing as you are a parent who is well-versed in technology, why not take the opportunity to introduce your child to media that can be redistributed freely? Personally I feel that corporate Hanna Montana BS is much more destructive than the ramifications of BitTorrent technology.

        • FYI, there's no Hannah Montana here, but likely because I only have male children. Yes, corporate rock still sucks. However, it would be difficult for me to say no to Hot Wheels or Lego, which you may feel is more corporate oppression, but I don't. We can make music in our house, we do that. I can't manufacture Legos myself, I would be hard pressed to make building blocks from scratch, and it would be a little much to ask me to make an open-source Zelda game from scratch in my spare time that was even
          • by CSMatt ( 1175471 )

            Just to clarify: when I said "corporate Hanna Montana BS" I was talking about the entertainment sector.

      • p>I have an impressionable child in my house that still thinks music and movies come on disks, and not from Bittorrent, and I'd like to keep it that way for as long as possible.

        Why do you work for RIAA??

        Digital distrubution is the future!

        • Umm... No, I don't work for the RIAA. You may not like the law, but I would beseech you to respect the law.

          I understand digital distribution is the future, but we're not quite there yet on the Wii.

          iTunes works just fine, but you'll tell me that Steve Jobs is a money-grubbing ogre feeding off of the table scraps of the record companies. iTunes passes the Grandma test of technology, though. I haven't used iTunes for anything except a podcast manager, but I can see that it's easy to use. (I don't even o

          • iTunes works just fine, but you'll tell me that Steve Jobs is a money-grubbing ogre feeding off of the table scraps of the record companies. iTunes passes the Grandma test of technology, though. I haven't used iTunes for anything except a podcast manager, but I can see that it's easy to use. (I don't even own an iPod!) XBox Live and PSN are decent models for digital distribution, too - but those machines have hard drives! So, to re-iterate my point:

            I thought that the Wii had a way to make digital distribution better, play things from the SD card. If that's really not possible/practical, then I am going to wait until Nintendo delivers something that's easier to deal with instead of doing the pirate thing so I don't inspire bad ethical practices amongst my children.

            The wii does have a way to do this via homebrew and why do you assume that I am talking about piracy?

            There are any number of vendors I can buy music from online that will let me download the mp3s and are not DRM protected like itunes.

            I am not going to insult Steve either as he is there to make money and that's fair enough. I dislike the RIAA because the sue everyone, in alot of cases (by the look of things) even those that are innocent and they look damages for songs worth £0.50 in excess of sev

            • 1) You're right, the RIAA does not correctly understand that piracy does not equal lost sales, but they try to impact any and all users as if that were the truth.

              2) I don't have anything against Wii homebrew, but I wouldn't be willing to chance running legitimately purchased Virtual Console games off the SD card via homebrew if a Nintendo update nuked them because it thought I was being bad. I really do hope that people are successful making their own homebrew games and that works out long-term. I still do

      • Oh, I remember the other reason why I'm not going to do this the pirate way besides my unbridled fanboyism. I have an impressionable child in my house that still thinks music and movies come on disks, and not from Bittorrent, and I'd like to keep it that way for as long as possible.

        "Because it's desperately important to me that my child believe it's still the 1990s for as long as possible. Please don't tell him Bill Clinton isn't president any more."

        • Fine. You win. Is that what you wanted to hear? You can call me a luddite since I can't find any legitimate use for BitTorrent. You can call me a luddite for still using CD's because I hate the way pop music is mixed these days for iTunes and earbuds. You can beat me up as much as you feel is necessary for respecting the rights of copyright holders. You can trash me publicly for trying to hold on to some fragment of my progeny's childhood. Go ahead.
    • by crossmr ( 957846 )

      That might be a good idea. SD cards you can buy in stores are hitting around 64 GB I think.. or 32 GB..either way much bigger than the 512 MB included in the Wii...

    • by Dwedit ( 232252 ) on Monday September 08, 2008 @09:42PM (#24928153) Homepage

      The SD slot on the Wii is very, very slow.

    • I can't believe how many times I hear this nonsense.

      How do you expect it to work, when the SD card slot on the Wii is so unbelievably slow??

      Have you ever copied a channel or save file to/from an SD card? Here's a hint: It takes like 5 fucking minutes for a 128 block file. Now ask yourself, with those godawful transfer times, would it be possible to run a channel directly from it? IMPOSSIBLE.

  • by Anonymous Coward on Monday September 08, 2008 @09:11PM (#24927909)

    See what I did there?

  • from the send-data-through-the-wiither dept.

    Damnit, editors, stop spying on me! "Wiither" is the name I gave my Wii.

  • Since wireless on the Wii seems to work, is this supposed to be some kind of Snap server/router combo or is this one of those "ease" by way of giving the customer "choice" to increase "value" scenarios? If this is the latter, no thanks.

    • by macshit ( 157376 )

      I must admit I have no idea what you're saying/implying (what is a "Snap"?), but it seems fairly clear that this is just a convenient way for people with an internet connection, but no wifi access, to get their wii online.

      There are two jacks on back: "internet", and "LAN". You plug your existing internet router into the "internet" jack, then plug in your PC (which presumably was previously plugged directly into the internet router) to the "LAN" jack.

      So your PC presumably continues to work more or less as

      • Sorry, by Snap I meant a setup free, network mounted drive. If I recall they are the company with a patent on such a device (could be wrong).

        This still leaves me scratching my head. Outside of streaming all content, how exactly does this address the storage issue.

    • Looking at the images it looks likes they are trying to make this as close to zero setup as possible. With DSL networks this will still require a computer, since you will have to provide your user/password combo, but with cable it will be more or less plug and play, since most cable solutions I have seen use DHCP.

      What is interesting is the setting for the bridge/router mode selection is actually in the form of a switch on the back. All I wonder now is whether the SSID and WEP Key will come as a random facto

      • Looking at the product page [yahoo.com] over at Nintendo, it would appear this device uses Buffalo Technology's AOSS [wikipedia.org] solution. The Wikipedia entry describes AOSS as "AOSS (AirStation One-Touch Secure System) is a system by Buffalo Technology which allows a secure wireless connection to be set up with the push of a button. Recent AirStation residential gateways incorporate a button on the unit to let the user initiate this procedure.".

  • by Superken7 ( 893292 ) on Tuesday September 09, 2008 @07:14AM (#24930905) Journal
    Actually, if you read the original interview (in spanish) here [gonintendo.com]

    it literally says:

    "Estamos trabajando en una soluciÃn de almacenamiento y es especialmente importante en América, porque nuestros consumidores estan usando wii points para la consola virtual y Wiiware, y quiero que la gente tenga la expectativa correcta; nunca hemos dicho que sera un disco duro, ni hemos mencionado como solucionaremos esta cuestion, pero vamos a entregar una mejor manera de almacenamiento para los juegos, de la que hoy tenemos"

    The important part says:
    "We have never mentioned how we will solve this matter (storage), but we will deliver a better solution to storage than the current one."

    It _nowhere_ confirms it WON'T be a HD (although you could _guess_ it won't be). Some news sites have even taken it as far as saying: "they will deliver a better solution than a hard drive" - which is nowhere near reality if you read the original.
  • If it's meant to help kids connect their Wii's to the internet it likely has an auto-pairing feature that will be introduced with an upcoming firmware patch. So in Wii system menu they just say 'Use Nintendo Wii Router' and it finds the closest one, generates a random encryption key, and automatically pairs with it rather than the current configuration required on both ends. The router itself may even only accept client connections from MAC addresses that are assigned to the Wii.

    The switch on the back t
    • by geekoid ( 135745 )

      Since the Wii will find your router(anyones near by) it's pretty trivial to connect out of the box. Creating another router you connect to in no way makes it easier.

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