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Star Wars: the Force Unleashed Demo Sets Xbox Download Record

Soulskill posted more than 5 years ago | from the they've-been-waiting-for-you dept.

Star Wars Prequels 175

The demo version of Star Wars: The Force Unleashed was released a few weeks ago for download through Xbox Live and the Playstation Network. Now, LucasArts has announced that the game shattered records for the number of downloads on Xbox Live, taking only eight days to reach 1 million. The full version is due out next Tuesday, and LucasArts will be holding a launch party in San Fransisco on Monday night to celebrate. The game is part of a multimedia project which includes a best-selling book, a comic, action figures, and other tie-ins. According to Eurogamer's interview with producer Cameron Suey, previous Star Wars games suffered from a "lack of ambition." Suey also shows off some of the gameplay in a video. A video walkthrough of the PS2 and PSP versions is available at Kotaku. The game will not be available for PC. Early reviews for the game are good, but not great, and developers recently mentioned that George Lucas himself provided input on the project.

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Back to back Star Wars stories? (0)

Anonymous Coward | more than 5 years ago | (#24972765)

The force is strong in this one.

Re:Back to back Star Wars stories? (2, Interesting)

MsGeek (162936) | more than 5 years ago | (#24973475)

So glad they are going to put out a Wii version. Sure the graphics and the physics won't be as impressive on Wii but the gameplay is going to r0x0r your b0x0rz.

This also means I can get my lighsabre combat fix without dealing with the crapulous CGI style of the Clone Wars movie/TV series. Besides, being Sithy for a change might be spiffy.

Re:Back to back Star Wars stories? (2, Interesting)

antek9 (305362) | more than 5 years ago | (#24973913)

Maybe LucasArts are mistaking the raw download numbers for secured sales while it's obvious that anything labeled 'SW' will generate some hype. As for me, I downloaded the PS3 demo last week, found it incredibly dull, deleted it. Disclaimer: I've always been more of a Star Trek fan, anyway.

fp (-1, Offtopic)

Anonymous Coward | more than 5 years ago | (#24972769)

it's 4PM and im naked, lol

Re:fp (4, Funny)

carlmenezes (204187) | more than 5 years ago | (#24973081)

Please don't unleash the force.

Re:fp (1)

Chiaro Meratilo (1036598) | more than 5 years ago | (#24973255)

Force push!

Re:fp (1)

philspear (1142299) | more than 5 years ago | (#24974029)

I would like to see him combine lightning with his "lightsaber" though.

Moderate gameplay (3, Insightful)

Enderandrew (866215) | more than 5 years ago | (#24972791)

Some are being left disappointed with gameplay. I'm picking up the game for the story, and if that is good, I won't mind the gameplay so much. People forget that KOTOR's gameplay was pretty bad.

Re:Moderate gameplay (3, Interesting)

MooseMuffin (799896) | more than 5 years ago | (#24972949)

Maybe it was bad if you expected an action game, but as a turn-based d20 system presented in realtime, I found it excellent. My only complaint with kotor is they managed to squeeze framerate problems (xbox version) into a game that certainly didn't seem to be pushing any graphical limits.

That said, the story overshadowed all.

Re:Moderate gameplay (3, Interesting)

grahamd0 (1129971) | more than 5 years ago | (#24973053)

Hell yeah.

Forcing Bastila to accept that you are, in fact, the rightful Dark Lord of the Sith is probably the most satisfying moment in gaming history.

Re:Moderate gameplay (3, Interesting)

Enderandrew (866215) | more than 5 years ago | (#24973245)

I prefer turn-based RPGs to action games actually. Each character was largely going to focus on a set path of feats (Critical Strike, Flurry, etc), so you just spammed your feat attack, or an over-powering Force power like Force Wave. Combat was never difficult, nor was strategy ever a factor.

Final Fantasy games get blasted for encouraging button-mashing, when in reality each character plays different enough to warrant some attention when selecting items.

In KOTOR, I can have every character just focus on Flurry and basically spam the same button for everyone.

Even on replays when I intentionally don't level my character until I become a Jedi, I find all the early areas frightfully easy, even with a level 2 character.

Re:Moderate gameplay (0)

Anonymous Coward | more than 5 years ago | (#24974415)

But, at least KOTOR is a real RPG :P

You are part of the problem (4, Insightful)

nobodyman (90587) | more than 5 years ago | (#24972975)

I'm picking up the game for the story, and if that is good, I won't mind the gameplay so much.

While I can see your point to some extent (I like the Star Wars universe too), I can't help thinking that you're part of "the problem" when it comes to LucasArts, and the whole movie-tie-in market in general. What publisher is going to put any effort in making a good game if they know people like you will line up to buy it even if it sucks?

LucasArts used to make top-notch games: Full-Throttle, Grim Fandango, Monkey Island, X-Wing, and dozens more in every genre. But then Lucasarts executives (and Lucas himself, I imagine) realized that the most profitable thing to do was to churn out countless Star Wars games irrespective of quality. Yeah, there's been a couple good ones, but for every "Knights of the Old Republic" there's at least ten "Star Wars: Galaxies - Episode III Rage of the Wookiees"

I'm sorry but... (3, Funny)

pizzach (1011925) | more than 5 years ago | (#24973243)

LucasArts used to make top-notch games: Full-Throttle, Grim Fandango, Monkey Island, X-Wing, and dozens more in every genre. But then Lucasarts executives (and Lucas himself, I imagine) realized that the most profitable thing to do was to churn out countless Star Wars games irrespective of quality. Yeah, there's been a couple good ones, but for every "Knights of the Old Republic" there's at least ten "Star Wars: Galaxies - Episode III Rage of the Wookiees"

Star Wars: Rage of the Wookiees sounds awesome! But I can't seem to find it on ebay?

Re:I'm sorry but... (1)

ayembee (568038) | more than 5 years ago | (#24974457)

You may need to look for it in the "furries" section. If you're over 18.

Re:You are part of the problem (3, Insightful)

Enderandrew (866215) | more than 5 years ago | (#24973271)

Many people don't realize that LucasArts went bankrupt and folded, and that the new company is exactly that. ILM is making technology that will help ILM as much as LucasArts, and then finding a means to build a game around that. Look at the physics and dynamic rendering of the the new Indy game they are developing for instance.

LA did realize they flooded the market with crap games (Super BomBad Racing, Clone Wars, Bounty Hunter, Episode 1, etc) so now we're only going to get maybe 1 or 2 Star Wars titles a year.

I prefer the smaller, more polished titles, but I also would prefer to move back to titles like X-Wing.

Aren't we due for a new X-Wing title that features ships from all 6 movies, and the EU? Wouldn't that just sell like mad?

Re:You are part of the problem (1)

SirSlud (67381) | more than 5 years ago | (#24973467)

In an age where joysticks didn't cost 90 bucks, X-Wing sold like crazy.

It's a little weird. Genres often live or die based on what the dominant interface is.

Re:You are part of the problem (2, Insightful)

HadouKen24 (989446) | more than 5 years ago | (#24974391)

High end joysticks cost about 90 bucks, but that's always been the case. You can still pick up a decent quality joystick that will do just fine for X-wing/TIE Fighter style games for about 20 bucks. I spent a good chunk of my free time this summer playing just these kinds of games.

If it seems that joysticks cost 90 bucks, that's because the main focus in the joystick industry for the last five years has been on realistic flight sims; there just haven't been any high-profile, high-budget Mech or space combat sims since Freespace 2. Were LucasArts (Or anyone else for that matter) were to rectify the situation, there would be a lot more budget joysticks being sold.

Re:You are part of the problem (3, Interesting)

nobodyman (90587) | more than 5 years ago | (#24973499)

Emphasis mine:

Many people don't realize that LucasArts went bankrupt and folded, and that the new company is exactly that

Citation needed. I certaintly don't remember hearing this, and I can't find it on LA website, wikipedia, google, etc. There were rumors of this following a series of layoffs, but it turned out that LucasArts had abandoned much of its internal development and would farm everything out to 3rd parties from then on. At least that's what I heard, I admit that my memory is fuzzy on that point.

That said, I agree that it's a crime we get crap like Adventures of Obi-wan but no continuation of the X-Wing/Tie-Fighter franchise.

Re:You are part of the problem (3, Informative)

Enderandrew (866215) | more than 5 years ago | (#24973677)

Wow. Google is failing me at the moment, but rest assured it happened. It was what moved the KOTOR 2 release up. LucasArts completely closed shop, and laid off their employees. There was an internal development team doing pre-production on KOTOR 3, among other products that were laid off. The facility closed, and LucasArts reopened internally within ILM.

http://www.lockergnome.com/game/2004/11/02/lucasarts-layoffs/ [lockergnome.com]

Amazingly enough, Google isn't finding much on it now.

Re:You are part of the problem (1)

Duffy13 (1135411) | more than 5 years ago | (#24973695)

Personally, I've been waiting for the space sim that includes the usual X-Wing/TIE Fighter gameplay but also adds in the capital ships.

Re:You are part of the problem (1)

Enderandrew (866215) | more than 5 years ago | (#24974009)

X-Wing Alliance featured most every Star Wars ship from the original trilogy, capital ships, and some EU ships. There is even a fan community that adds new ships, and releases upgraded textures and models for existing ships.

It is an old game, but apparently it can still be bought for $10-$15.

Re:You are part of the problem (1)

inKubus (199753) | more than 5 years ago | (#24973943)

That's the nice thing about the star wars universe though. I mean, it fits RPG, first person, pilot, even maybe educational/fitness orientated (like on the Wii, and you have to hold the dohicky out at arm's length for 5 minutes without moving to raise the ship). I mean, it's like life itself. What's gone is the youth interest. I mean, there are rare kids who like it. But really, the generation of young people we see today is really obsessed with Japan and less so with Lucas' repackaging of Kaballah adventure stories. I dunno, it's time was here, and then it past. What ever happened to the Matrix? Was that just a fad? I just watched them and it was really quite good. But the thing about the Star Wars (original 3 movies) is that they had slow parts back in the 70's and 80's. You have to be bored during points in the movie to experience excitement during the other parts. Somehow that has been forgotten.

Re:You are part of the problem (4, Funny)

grahamd0 (1129971) | more than 5 years ago | (#24973603)

Aren't we due for a new X-Wing title that features ships from all 6 movies, and the EU?

I don't know man. Somehow I doubt the eurofighter [wikipedia.org] stands up against an A-Wing.

Re:You are part of the problem (2, Interesting)

Clever7Devil (985356) | more than 5 years ago | (#24973781)

Seriously. When do I get my next item/puzzle-based single player game?

Day of the Tentacle is still one of my favorite games of all time. Did anyone else have that LA variety pack? Had Sam and Max, DOTT, Fate of Atlantis. Several others as well.

Maybe I'm just nostalgic, but I remember having a lot of fun with these titles. Not to mention Dark Forces. That was the FPS yeah?

Mostly I think new technology is becoming a burden to games. So much is focused on being visually and operationally stunning that much is lost in actual story and gameplay.

Re:You are part of the problem (1)

santiagodraco (1254708) | more than 5 years ago | (#24973819)

Do you really think that they sit in some board room and say "let's not worry about quality, just add a bunch of Star Wars filler, it will sell"?

Of course they want great gameplay. They want a great game. No developer doesn't and it's absurd to assume they do. Especially houses like Lucas Arts.

Sometimes they just don't get it right. It happens all the time. It's not some kind of conspiracy.

Re:You are part of the problem (1)

Dutch Gun (899105) | more than 5 years ago | (#24974475)

I'm not so sure. It takes a very proactive stance in order to make a great game. That means not releasing the product until you're sure it measures up to your own standards. That requires two things: A developer who can actually pull this off in the first place. It's not smart to wait and wait and wait for some developers (see: Daikatana, Duke Nukem Forever). And it requires a publisher with the financial backing and the patience to wait for the developer to iterate and polish, even though the game may appear finished to an untrained eye.

It's a pretty rare combination in this industry. I'm guessing we can name at least one company that does this routinely, and most of us can name a few others that do it fairly consistently. But most publishers are content to put out a high volume of "good enough". I'm sure we can all also name at least one publisher who this applies to as well.

And believe me - I've worked at development houses and with publishers who were much more concerned with timetables than with quality. It's typically because of budgetary restrictions. If you have a fixed budget, you have a fixed amount of time before the game is no longer profitable. It's as simple as that. Yes, they cared about quality of course, but only to the extent it didn't impact the schedule.

Re:You are part of the problem (3, Insightful)

Bodrius (191265) | more than 5 years ago | (#24974041)

I think you may be misreading the parent post.

Buying the game for the story doesn't mean you're buying because of the tie-in.

I'd also buy adventure / rpg games for the story - but what I'm looking for is primarily a GOOD story. Which is sorely lacking in franchise games (or games in general).

Most of the LucasArts games you describe were top-notch because they had great stories - not really great or innovative "gameplay" (except for X-Wing / Tie Fighter - that was gameplay).

Storytelling was the strength of LucasArts, for obvious reasons. There's no "problem" with that, since stories ARE a vital part of entertainment for some of us.

E.g.: Deus Ex is still one of my favorite games - it was an 'ok' FPS, but it has a great story and narrative quality. KOTOR had similar virtues / flaws mix in its genre, and more recently and to a lesser degree, so did Mass Effect.

The "problem" you describe is with crappy games with no redeeming quality - no gameplay, no story, no primary entertainment factor.

But even these days I'd have more faith in LucasArts' storytelling prowess than their game design skills. That just means I'm more likely to buy their game, since I care mostly about the story, than an FPS / action game fan, who's more concerned about the gameplay.

 

Say it ain't so (1)

GoodNicksAreTaken (1140859) | more than 5 years ago | (#24974101)

Give me a decent adventure game. I don't care if you make Guybrush carry a light-saber. Dress Sam as a wookie and Max as an ewok. I don't care. Manny could be a storm trooper. I just want more SCUMM and GrimeE adventures.

Re:You are part of the problem (1)

OutLawSuit (1107987) | more than 5 years ago | (#24974351)

Most movie-tie-in games are not purchased for the continued story; I think it more has to do with uninformed consumers who just recognize the name. Like how many parents are going to buy their kid a game like Okami when they could just buy a game from a franchise that even they recognize? Basically as long as there are uninformed consumers, those crappy movie-tie-in games will continue to sell better than they should.

Star Wars is one of the few franchises I'd think where informed consumers are more likely to buy a crappy game than not though.

Re:Moderate gameplay (1)

zifn4b (1040588) | more than 5 years ago | (#24973007)

People forget that KOTOR's gameplay was pretty bad.

If you're talking about the combat system, you might be able to say it was bad out of the box but you could configure it in such a way (at least on the PC version) so that the combat didn't feel so turn-based and was more fluid. I personally think KOTOR and KOTOR 2 are great games. My only complaint is that KOTOR 2 was cut short due to budget and time constraints. Both games looked great and had awesome storylines with very memorable characters. The game mechanics, especially with regard to the dialog trees and how you could gain respect with characters depending on how you talked to them to open up side quests and stuff was thoroughly enjoyable. There were also a lot of different ways to play and customize your character and equipment.

As for Force Unleashed, the gameplay looks decent to me so if it's halfway decent gameplay with the same kinds of memorable characters, deep storyline and isn't too linear, I'll be very pleased with it.

Re:Moderate gameplay (1)

Enderandrew (866215) | more than 5 years ago | (#24973299)

I really would have loved to see a properly finished KOTOR 2 with the dark ending that Chris Avellone intended.

http://www.team-gizka.org/ [team-gizka.org] is working somewhat towards that goal.

Re:Moderate gameplay (1)

grahamd0 (1129971) | more than 5 years ago | (#24974337)

I really would have loved to see a properly finished KOTOR 2 with the dark ending that Chris Avellone intended.

http://www.team-gizka.org/ [team-gizka.org] is working somewhat towards that goal.

I support that goal as much as anyone (I think KOTOR2 was a great game), but at this point I think it's safe to say that Team Gizka has abandoned the project. Their last update was almost a year ago.

Re:Moderate gameplay (1)

Enderandrew (866215) | more than 5 years ago | (#24974385)

On the main website that is. On the forums, they have updated their status even more.

One of the latest beta releases of theirs was apparently leaked. If you really looked, I'm sure you can find it.

Re:Moderate gameplay (1)

grahamd0 (1129971) | more than 5 years ago | (#24974507)

One of the latest beta releases of theirs was apparently leaked. If you really looked, I'm sure you can find it.

I own the xbox version, so it wouldn't do me any good anyway.

Though I would assume they'd be interested in showing their progress on their site, rather than leaking beta versions of it.

If they showed any obvious progress towards a 1.0 release I'd try to buy a windows version of the game to try it out, but if I can't use their mod and they don't make any effort to show they're making progress for a year then I don't see why I should go out of my way to steal their leaked beta.

Re:Moderate gameplay (1)

Dutch Gun (899105) | more than 5 years ago | (#24973025)

KOTOR's gameplay was pretty bad? Speak for yourself.

If you went in expecting an action game, I suppose you might be disappointed, but I loved it. And apparently, quite a few others did. Not all of us are enthralled with twitch games.

Bonus for me: After a full day at work of programming (ironically, I'm working on a fairly fast-action game these last few years), I prefer not to strain my already sore wrists with too much fast action. As such, turn-based games are ideal for me anyhow.

Re:Moderate gameplay (5, Interesting)

lewp (95638) | more than 5 years ago | (#24973201)

KotOR's gameplay was bad because:

a) It was massively imbalanced. Pick up the right combination of feats (Master Flurry, Master Speed, Master Two Weapon Fighting) and you could drop even Malak in one round. Pick up the wrong set of feats (a caster build without Force Breach, for example) and you could breeze through the entire game and then get completely fucked on the boss fights at the end.

b) Half of the mechanics in the game were useless. There was no reason to be a techie or a stealth class because while both had gimmicky moments where they could do something cool, the game was chock full of full-on frontal assaults you couldn't avoid. The gimmicks never paid off as well as going head on anyway. Besides, you could never be as good at those things as the droid, because in the end you had to make your character combat able as well.

c) Ranged combat was horrible. You could abuse the hell out of force powers and plink away at mobs that were permanently stunned with your pistols, but in and of themselves blasters weren't a decent weapon choice.

d) Levelling was fucked up. By allowing you to bank levels until you switched to your jedi class, you could completely break the difficulty of the game. Staying level 2 until the first planet was completely made the first planet way too hard, but having an extra 4-5 jedi levels made the rest of the game way too easy.

e) You could cheese half the fights in the game with grenades and shields. That's how you get to being a jedi at level 2, but it works just as well for the rest of the game. There are very few fights that shield spam and grenades can't win.

KotOR is one of my favorite games of all time. The story is great, there's tons of stuff you can do off the beaten path, and it has a ton of replay value. The actual gameplay is subpar, though. KotOR 2 is one of my biggest disappointments of all time because it fixed the gameplay of KotOR but was so buggy and had so much cut content you couldn't actually enjoy it. A bastard child hybrid of the two might be the best game never made.

Re:Moderate gameplay (1)

Enderandrew (866215) | more than 5 years ago | (#24973281)

I prefer turn-based RPGs, but I prefer turn-based RPGs like Fallout actually. I want to heartily agree with everything that lewp said.

Xbox 360's Shamefully Weak Library Of Games (-1, Flamebait)

Anonymous Coward | more than 5 years ago | (#24973105)

This game is mediocre at best.

But it does illustrate what a gigantic clusterfuck Microsoft has with the 360. The line up this year has been one gigantic letdown. All last year after they had nothing new to show at gaming event after gaming event they kept saying, just wait, we want to focus on 2007. Now it is 3/4 the way through 2008 and Microsoft no big new games. And the three big 2008 games all look 'meh' at best. Fable looks like a 3 year old PC game. Banjo seems to gone off into vehicle crap. And Gears of War 2 looks woefully outdated. People were even getting confused and saying how massively improved the Gears of War 2 graphics looked when they were actually looking at old Gears of War 1 screenshots.

A healthy console shouldn't have some crossplatform third party game be its most popular download. But this is the shit that happens when you keep closing down or letting first party or exclusive studios go like Bungie, BioWare, Bizzare, and now the Halo Wars guys.

Microsoft should just stop wasting everyone's fucking time and just go back to supporting Windows gaming. 95 percent of the games on the 360 are on the PC with better graphics and mod support and free online gaming. Rare and Lionhead are all Microsoft has left now for first party developers. What a joke.

-1 flamebait? (-1, Troll)

grahamd0 (1129971) | more than 5 years ago | (#24973133)

I wish I hadn't already posted in this thread so I could mod this off-topic, flamebait crap down.

Re:-1 flamebait? (-1, Flamebait)

Anonymous Coward | more than 5 years ago | (#24973191)

Did you actually just use your account to let everyone know that you use your mod points to try to bury every comment you can that you simply disagree with or don't like?

You are in desperate need of a grown up to meta-moderate your activities and remove your moderation points if this is your standard operating procedure.

Re:-1 flamebait? (1, Insightful)

grahamd0 (1129971) | more than 5 years ago | (#24973315)

Really, Mr. Coward?

You mean burying interesting and insightful stuff like:

But it does illustrate what a gigantic clusterfuck Microsoft has with the 360.

Referring to a game that's being released on PS3, 360 and Wii?

Or were you referring to the objective and replete with citations:

A healthy console shouldn't have some crossplatform third party game be its most popular download.

Can your explain, in your in your great anonymity, why exactly a highly anticipated game based on an established franchise that's been part of popular culture for a generation shouldn't be the most popular downloaded DEMO on a particular console?

No, Mr. Coward. I don't seek to bury posts I disagree with, I seek to bury flamebait trolls that offer nothing to discussion at hand. And I never post anonymously.

Fuck you,

Graham

Re:-1 flamebait? (-1, Flamebait)

Anonymous Coward | more than 5 years ago | (#24973365)

You blew it, you had to run your fanboy mouth off bragging about your mod points.

You are being watched now.

Thank you for pointing yourself out.

Re:-1 flamebait? (1)

grahamd0 (1129971) | more than 5 years ago | (#24973449)

You are being watched now.

Yeah, you'd better keep an eye on me. You never know where I'll turn up.

Re:Xbox 360's Shamefully Weak Library Of Games (-1, Flamebait)

Anonymous Coward | more than 5 years ago | (#24973291)

Microsoft appears to be throwing in the towel on the 360. After the two or three big games for the end of 2008, 2009 looks absolutely barren. They surely have seen how the 360 isn't selling any better than the first Xbox and decided putting any more effort or money into the console is a waste of time. Just let the console slowly fade away in the market over the next year or two and continue to shut down or sell off the remaining first party studios.

The Home and Entertainment division has been a sore point for the company for years and moving on to other viable products beyond the Xbox disaster has got to be their focus now. Let the Xbox 360 die off in the market, rebranding Zune with a better name and marketing campaign would be a good start to get the H&E into a good position for Microsoft.

It's like you're from opposite town or something (1)

nobodyman (90587) | more than 5 years ago | (#24973329)

People forget that KOTOR's gameplay was pretty bad.

Somehow I missed this upon first reading. Now I think you're just plain nuts! I thought the gameplay was solid and the graphics (driven by a souped-up NWN engine) were great. Yeah, the "action" mini-games were a tad weak, but that literally amounted to less than %1 of the total gameplay.

Re:Moderate gameplay (4, Funny)

AmberBlackCat (829689) | more than 5 years ago | (#24973651)

Some are being left disappointed with gameplay. I'm picking up the game for the story, and if that is good, I won't mind the gameplay so much. People forget that KOTOR's gameplay was pretty bad.

Have you considered just getting a DVD? Then you don't have to deal with the gameplay at all.

PC version planned... (2, Informative)

Anonymous Coward | more than 5 years ago | (#24972873)

Check the link again [rockpapershotgun.com] ...a PC version IS planned.

Re:PC version planned... (1)

Skillet5151 (972916) | more than 5 years ago | (#24972923)

Orly

Edit - direct from LucasArts - "I can tell you definitively that there is no PC version of Star Wars: The Force Unleashed planned."

Re:PC version planned... (1)

s_p_oneil (795792) | more than 5 years ago | (#24973103)

You're right, and it's a shame. I would buy a PC version in a heart-beat, but there's no way I'll buy a console system just for one game.

Re:PC version planned... (1)

Colonel Korn (1258968) | more than 5 years ago | (#24973095)

Check the link again [rockpapershotgun.com] ...a PC version IS planned.

Mod AC up. I saw this from another source this week, too. It's coming to PC.

Re:PC version planned... (1)

Colonel Korn (1258968) | more than 5 years ago | (#24973127)

Check the link again [rockpapershotgun.com] ...a PC version IS planned.

Mod AC up. I saw this from another source this week, too. It's coming to PC.

Nevermind, LucasArts saw that and said it was a misunderstanding.

The Force is too powerful. (3, Interesting)

taxman_10m (41083) | more than 5 years ago | (#24972877)

Bringing down a whole star destroyer?

Re:The Force is too powerful. (3, Insightful)

darth_MALL (657218) | more than 5 years ago | (#24972961)

Size matters not....

Re:The Force is too powerful. (0)

Anonymous Coward | more than 5 years ago | (#24973115)

That's what she said...

Re:The Force is too powerful. (4, Funny)

grahamd0 (1129971) | more than 5 years ago | (#24973145)

That's what she said...

She was just being polite, man.

Re:The Force is too powerful. (2, Interesting)

s_p_oneil (795792) | more than 5 years ago | (#24973039)

1) The force powers in the "Jedi Knight" games gave them an edge over many other FPS's, especially in multi-player. Being able to force-choke an opponent, lift him in the air, and drop him off a ledge while he struggles has to be my all-time favorite way to kill someone in an FPS.
2) While it may not be true to the story, it looks awesome (not the Star Destroyer part, but the force powers in general). I'd love to be able to pick up a Tie Fighter with the force and smash it into an opponent.
3) They did say they wanted to go "over the top" with the force powers, thus the "Unleashed" name.
4) "Size matters not."

Having said all that, poor game-play would be truly disappointing. The story is worth something, but the feel of the game-play is extremely important.

George Lucas himself provided input on the project (1)

indy_Muad'Dib (869913) | more than 5 years ago | (#24972895)

so that means this game is just KOTOR with a few more background actors right?

of course its good but not great. (0, Flamebait)

unity100 (970058) | more than 5 years ago | (#24972899)

because they went the stupid route of capitalizing on wannabeeness, and calculated that if they capitalize on the 'whooo dark jedi' thing it will all be a big success. and they literally FORCED the player to do stuff that s/he may not want to do all throughout the game, but the end.

kotor 1, 2 had been stellar successes by doing exactly otherwise - providing the player with choices starting from their first minute in the game.

but then again, what do you expect from a game that was mainly made for xbox, a microsoft outlet ? i remember spotting anti-net neutrality rants and suggestions subtly placed in mass effect, in 'info' screens of the game telling about how networking is handled in mass effect universe. THAT kind of an evil mind.

Re:of course its good but not great. (0, Flamebait)

Anonymous Coward | more than 5 years ago | (#24973071)

but then again, what do you expect from a game that was mainly made for xbox, a microsoft outlet ? i remember spotting anti-net neutrality rants and suggestions subtly placed in mass effect, in 'info' screens of the game telling about how networking is handled in mass effect universe. THAT kind of an evil mind.

Seriously, do you listen to yourself when you talk? Because that's some ridiculous shit you're spewing.

Do you really think that Microsoft paid off the Mass Effect developers to put anti-net neutrality messages in a video game so they could one day use that to push anti-net neutrality legislation through? Really, we want to know, because this sort of bizarre conspiracy theory stuff is just so hilarious to read. Please tell me you're smoking something here. I know its in to rant against Microsoft here, but this is on par with twitter in terms of delusional thinking.

Re:of course its good but not great. (1)

unity100 (970058) | more than 5 years ago | (#24973193)

conspiracy or not, its exactly, really there, and it shows like something not out of a game world but out of a at&t bought senator's talk, right in the middle of a game.

who paid for it ? surely not at&t, paying for it in a microsoft game. it was made for microsoft after all. i cant find any other culprit here, excuse me.

Re:of course its good but not great. (1)

bigstrat2003 (1058574) | more than 5 years ago | (#24973453)

What the hell are you even referencing in the game? I played the game through twice, and never saw anything like what you're describing.

This leads me to suspect you're really exaggerating, but I'll give you the benefit of the doubt... if you can give us instructions on how to find the message you speak of in the game.

Re:of course its good but not great. (1)

unity100 (970058) | more than 5 years ago | (#24973525)

it is evident that you have played the game half assed. read the info items in your datapad. or whatever the heck that was.

Re:of course its good but not great. (1)

bigstrat2003 (1058574) | more than 5 years ago | (#24973803)

Real specific, man. I read a whole bunch of those, which one was it?

Re:of course its good but not great. (0)

Anonymous Coward | more than 5 years ago | (#24973609)

I like how it has to be Microsoft. Its almost like you went in there looking for something, you found it, and then you came to the Slashdot and acted surprised you found something. (Of course, that's the scientific method around these parts.) Because a Google search turns up zero results talking about this topic, you're going to have to provide more proof, that being, actual text.

wow (1)

unity100 (970058) | more than 5 years ago | (#24973683)

so you googled for an entry in mass effect game world datapad. thats really telling.

game was made for microsoft. what can you link it to ? al kaeda ?

play the game yourself and see. i didnt know that it was made for xbox with microsoft's request until i got 75% into the game.

Re:wow (0)

Anonymous Coward | more than 5 years ago | (#24973813)

Yes, it is telling. It means I wanted more discussion of the topic from a less biased source than yourself. I gave you the benefit of the doubt that this was a legitimate issue and hoped there'd be more discussion on the matter. The fact that there isn't does nothing to help your side. (Unless, of course, the web is controlled by Microsoft as well.)

Just because it started as a console exclusive doesn't mean MS got to insert content into the game. Have you tried explaining this brilliant revelation to anyone in real life? Let me know how it goes.

This is only my opinion, but.. (1)

sleeponthemic (1253494) | more than 5 years ago | (#24972907)

Isn't there a slight exaggeration as to how "fun" having the force in a video game is? Seems to me all the best star wars games have had very little to do with the force and constantly disappoint due to peoples expectations of taking on these highly lauded powers.

No, that part is fun (1)

SuperKendall (25149) | more than 5 years ago | (#24974383)

Isn't there a slight exaggeration as to how "fun" having the force in a video game is?

No - it's fun in the same way many physics based games are fun - like Portal, or even the gravity gun in HL2. It's pretty fun to fling around stormtroopers, or fling things into stormtroopers, or just to wave a stormtrooper around and gently set him down. Or to open a door slightly, then pick up a box and ram it around the room inside into things you can't see. Or to bend a girder into the path of a tie fighter. It's using powers to move things around to accomplish a goal in a unique way, that is fairly fun.

So that part is pretty fun, for me it's more a question of how good the story is, or how deep using the force as a tool gets after you level stuff up for a while. I'm still really on the fence about buying this despite having really liked the demo and played through it repeatedly. The only issue I found is that I found it a little bit touchy when locking on to some objects I wished to lock into to throw around, and sometimes that was a little frustrating.

"The game will not be available for PC." (0)

Anonymous Coward | more than 5 years ago | (#24972933)

previous Star Wars games suffered from a "lack of ambition."

i see they're keeping the ambition-level pretty constant then...

Good, but not great... (1)

Dutch Gun (899105) | more than 5 years ago | (#24972953)

Early reviews for the game are good, but not great, and developers recently mentioned that George Lucas himself provided input on the project...

Well, there you go...

"Good, but not great" was my reaction to the demo. I might try it again tonight. I'm not sure what it was exactly that threw me off. Maybe the camera was set reverse to what I normally do. For some reason, I kept trying to push the camera the wrong way. And after getting mauled by a "boss", I lost interest. Maybe I'm getting too old for hack-and-slash action games.

Still, it seems like an ambitious game, and I think a lot of people are likely to have fun with it for what it is.

Re:Good, but not great... (1, Interesting)

Anonymous Coward | more than 5 years ago | (#24973225)

My only problems with the game so far are the horribly implemented Force Throw. How the hell many of those objects manage to go off into complete tangents is beyond me. The other - QTEs. They do absolutely nothing for the gameplay - they stick out like a sore thumb and remove the player from the game. Could the devs really find no other way to have you bisect the AT-ST? Here's hoping they're used sparingly.

Aside from those two complaints, it felt like a decent hack-and-slasher.

Gravity Gun is better! (3, Insightful)

jensen404 (717086) | more than 5 years ago | (#24972971)

I'm not much of a console gamer (I tried it on my brother's XBox). The Gravity gun in Half-Life 2 is so much easier and more gratifying to use than the Force move powers. The third person perspective in SW:FU makes it hard to select an object quickly. Both control sticks are used to move objects, making it feel mechanical. When throwing an object, it moves from the character's point of view, so it is hard to aim. Maybe I just suck at using gamepads.

Re:Gravity Gun is better! (1)

jannone (1145713) | more than 5 years ago | (#24973047)

So maybe the Wii version will be better this time, gameplay-wise.

JKII... (4, Interesting)

i.of.the.storm (907783) | more than 5 years ago | (#24972987)

I miss Jedi Knight II... whatever happened to that storyline, anyway? Kyle Katarn was awesome. Jedi Academy was really fun too. The dual-sided lightsaber was so powerful, I loved it. This is bringing back a lot of memories, of the days when Lucasarts didn't suck.

Re:JKII... (-1, Troll)

Anonymous Coward | more than 5 years ago | (#24973323)

Kyle Katarn was a bearded cocksucker who was obviously meant to be Lucas himself, only aged 25.

Re:JKII... (1)

bigstrat2003 (1058574) | more than 5 years ago | (#24973463)

Dude... Jedi Academy was only 5 years ago. I somehow sincerely doubt that LucasArts' staff has gone through that much turnover in the last 5 years.

Re:JKII... (1)

i.of.the.storm (907783) | more than 5 years ago | (#24973755)

Haha, I guess you're right. But even if the staff was the same, the management might not be, and they might be more focused on making money easily rather than making a good product, and everyone knows that any decent game with the Star Wars license is guaranteed to sell well. Anyway, I just had another idea that will unfortunately likely never happen. It would be amazing if there was a homebrew port of Jedi Knight II/Jedi Academy to the Wii with good lightsaber controls with Wii Motion Plus. Incidentally, 1:1 motion control is impossible no matter what technology is used unless they develop something to actively push against you when you hit something. I suppose it's theoretically possible since IIRC they used the Quake 3 engine, but very, very unlikely.

Re:JKII... (1)

shoegoo (674914) | more than 5 years ago | (#24974379)

I have to agree with JK2. That is my favorite Star Wars game. I enjoyed Rogue Squadron (woo 4MB memory expansion!) and Episode 1 Racer too.

Lucas Provided Input? Oh... (4, Funny)

McNally (105243) | more than 5 years ago | (#24973003)

and developers recently mentioned that George Lucas himself provided input on the project.

Meesah sorry to hear that.

Re:Lucas Provided Input? Oh... (1)

caladine (1290184) | more than 5 years ago | (#24973063)

It's the kiss of death...

Army of clone buyers (1)

davidwr (791652) | more than 5 years ago | (#24973009)

When millions of clone-army customers are out to quash the rebellion on the internets, things like this are bound to happen.

Lack of ambition? (2, Insightful)

grahamd0 (1129971) | more than 5 years ago | (#24973015)

Knights of the Old Republic and Tie Fighter suffered from a "lack of ambition"?

Fuck you, guy I've never heard of before. Guess what, physics games have been done. Played Half-Life 2? No... really? Try it, it's great.

Re:Lack of ambition? (4, Funny)

russlar (1122455) | more than 5 years ago | (#24973055)

Guess what, physics games have been done. Played Half-Life 2? No... really? Try it, it's great.

Yeah, Half Life 2's pretty good, but for the ultimate physics game, you gotta try this new game from France called Large Hadron Collider.

Re:Lack of ambition? (4, Funny)

Fx.Dr (915071) | more than 5 years ago | (#24973305)

It's gotten great reviews, they say it's absolutely smashing.

Re:Lack of ambition? (4, Funny)

jannone (1145713) | more than 5 years ago | (#24973069)

I also find their "lack of ambition"... disturbing.

Hmmm. (1, Funny)

Anonymous Coward | more than 5 years ago | (#24973153)

>Early reviews for the game are good, but not great, and developers recently mentioned that George Lucas himself provided input on the project.

A clue, Sherlock!

Force Unleased sets record boredom (3, Insightful)

Jackie_Chan_Fan (730745) | more than 5 years ago | (#24973187)

The demo was kind of cool at first, but it quickly became boring. It was too repetitive and dull. It started off good, but then i realized its just about running around a large map running into the same badguys over and over.... pick a box up throw it.

Graphically, its pretty nice but the gameplay didnt have that special something.

Re:Force Unleased sets record boredom (1)

grahamd0 (1129971) | more than 5 years ago | (#24973223)

Graphically, its pretty nice but the gameplay didnt have that special something.

You mean like a lack of ambition?

wrongsummary, posternotreadingtfa (0, Redundant)

JackassJedi (1263412) | more than 5 years ago | (#24973231)

Actually, there will be a PC version:

"[...] It's crazy that this isn't already in the wild, but turns out plans for a PC version of heavily-physicsed Star Wars Sith 'em up The Force Unleashed were quietly revealed at NVIDIA's recent NVISION 08 conference. [...]"

(From this [rockpapershotgun.com] linked article.)

Early reviews are fair to bad, not great. (1)

nweaver (113078) | more than 5 years ago | (#24973407)

EG, the mediacritic places it down with the Incredible Hulk, and Penny Arcade harshed it.

Re:Early reviews are fair to bad, not great. (1)

bigstrat2003 (1058574) | more than 5 years ago | (#24973473)

I loved the demo, but Penny Arcade's review does make me leery. Then again, I've also harshly disagreed with Gabe and Tycho on games before, so I'll really need to see some other reviews before I make a call as to whether their complaints were merited.

YUO FAIL IT (-1, Redundant)

Anonymous Coward | more than 5 years ago | (#24973619)

code.' Don't and enjoy al7 the

First stage (1)

Shados (741919) | more than 5 years ago | (#24973719)

The first stage alone is worth the 60$ for the game. For those who don't know (its kind of a spoiler...but its the FIRST stage, so whatever!), the first stage is a prequel to the actual game, and you play as Darth Vader himself with basically all of the skills maxed out, except with Force Lightning swapped out for Force Choke (since I beleive story-wise Darth Vader cannot use Force Lightning).

There was a video of the early game made by GameSpot... the demo really doesn't do the game justice. And screw the reviews. Is there still people who don't realise that buying out critics is the norm more than the exception in the industry? So the poor reviews probably just mean critics weren't bought and that the game isn't Final Fantasy: The Force Unleashed, or Halo 4: Force Unleashed Evolved.

there is no fail.. only do or continue from cp (1)

floatingrunner (621481) | more than 5 years ago | (#24973869)

- you learn the powers by pressing keys in awkward positions on the controller. - you wield a sword that can cut medal like hot knife on butter and miraculously not injur yourself. and finally - you pick a side and will always guarantee win (i swear this is some sort of census to see who will join the Sith and the Jedi) - if you should fail... relax, press OK to continue. presevere! - when desperate, look online for help

I have started my boycott of lucas properties (1, Interesting)

DragonTHC (208439) | more than 5 years ago | (#24974071)

I, for over 20 years, have supported LucasArts and Lucasfilm.

no more.

Their decision not to build a PC version has crossed a line.

the producer in charge of TFU Cameron Suey stated [videogamer.com] that the game would be a "watered down experience" on anything less than a $4,000 PC. couldn't be more watered down than ps2 or psp or DS! a $699 pc [tigerdirect.com] can play crysis warhead on high @30fps, so it ought to be able to smoke the pants off an xbox360 or ps3 running in low resolution.

so I have chosen not to consume lucas made goods or services. I decided not to see the new clone wars movies, and I can say definitively, I won't be buying my son any lucas toys over the next 15 years. I was a loyal fan and customer. It's no surprise they have chosen payday over their fans. They are a business at the end of the day.

Lay-offs (0)

Anonymous Coward | more than 5 years ago | (#24974195)

It must have been a pretty lame launch party, given that they laid off all the developers a few weeks ago.

Layoffs? (0)

Anonymous Coward | more than 5 years ago | (#24974277)

Apparently nobody seems to care that the majority of the development team was laid off before release [joystiq.com] , in what was likely a cost-cutting move.

I mean, hey - you don't have to pay bonuses to people you fired. Maybe Lucas should provide some input on that.

SF "Launch party" is at Best Buy (2, Informative)

Animats (122034) | more than 5 years ago | (#24974291)

Where's the launch party? One of the big nightclubs, like Ruby Skye or the DNA Lounge? No. Lucasfilm's facility in the Presidio? No. The Metreon, where Sony still has the Playstation store? No.

It's at the Best Buy on Harrison at 101. That's not a launch party. It's not even a good retail outlet.

Fransisco - Francisco (0)

Anonymous Coward | more than 5 years ago | (#24974425)

spelling mistake, doh!

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