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Mythic Launches Warhammer Online

Soulskill posted more than 5 years ago | from the going-to-WAR dept.

Role Playing (Games) 317

After four days of "head-start" players getting the run of the servers, Warhammer Online launched today to the rest of the public. Mythic took the opportunity to explain why they think World of Warcraft players should give them a chance, highlighting their focus on PvP (or Realm-vs-Realm in this case), and their desire to keep time-intensive activities to a minimum. Creative director Paul Barnett says it's "a bit like Batman." 1.5 million copies of the game have already been sent to retailers, so they're clearly expecting a solid launch. The folks over at Massively have developed an excellent series of guides for players looking to get into the game. They explain and contrast general career choices and look at individual classes as well. They also have a variety of interviews and descriptions of gameplay.

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So? (0, Insightful)

Anonymous Coward | more than 5 years ago | (#25060893)

Another /. advertorial attempt. Who cares?

Re:So? (3, Insightful)

Ihmhi (1206036) | more than 5 years ago | (#25061885)

I'm as much against slashvertisements as the next guy, but considering how much of a behemoth the WoW machine is anything that has the potential to challenge it is newsworthy. Warhammer might equal WoW. They may even beat them eventually.

Lots o Fun (2, Informative)

Anonymous Coward | more than 5 years ago | (#25060915)

Been playing for a few days now thanks to CE. Love the game! If your looking for someting new or deciding to try the whole MMORPG thing you will be impressed!

Re:Lots o Fun (3, Interesting)

Detaer (562863) | more than 5 years ago | (#25061285)

I have been playing in different phases of beta for a little over a month now. I like warhammer so much I suspended my warcraft subscription. I am really excited about all of the new content in warhammer, and the pvp focus mythic promises is what I was hoping to get out of blizzard for a long time. Should be a healthy thing for the MMO industry to have more than a single AAA mmo title in the marketplace.

I look into my crystal ball and see... (-1, Flamebait)

halsver (885120) | more than 5 years ago | (#25060923)

... over a million unsold copies of WAR on shelves across the nation.

having "war" in the name probably isn't the... (-1, Flamebait)

Anonymous Coward | more than 5 years ago | (#25060925)

...best idea if they're trying to dethrone WoW.

Re:having "war" in the name probably isn't the... (5, Informative)

megamerican (1073936) | more than 5 years ago | (#25061001)

...best idea if they're trying to dethrone WoW.

Someone should have told them that 20 years ago when they came up with the name!

Re:having "war" in the name probably isn't the... (2, Informative)

Red Flayer (890720) | more than 5 years ago | (#25061597)

Someone should have told them that 20 years ago when they came up with the name!

25 years. Warhammer Fantasy Battle was originally published in 1983. (Yes, I still have miniatures I bought in '84).

Re:having "war" in the name probably isn't the... (1)

megamerican (1073936) | more than 5 years ago | (#25061843)

I wasn't sure of the actual year, but I knew it was in the 80's and approximated. :)

Re:having "war" in the name probably isn't the... (2, Funny)

clamatius (78862) | more than 5 years ago | (#25061853)

Someone has to do it.

Don't say another Goddamn word. [penny-arcade.com]

PvP/RvR (2, Insightful)

sohp (22984) | more than 5 years ago | (#25060949)

My least-favorite part of WoW. I guess I won't be spending my money on Warhammer.

Re:PvP/RvR (3, Interesting)

Ogive17 (691899) | more than 5 years ago | (#25061033)

Blizzard had to do it, there were so many unbalanced realms that one faction would have instant queues and the other faction would have 4-5+ hour waits. When I was still playing I would log in as soon as I got home from work, queue up every BG then wait 2-3 hours to get in one.. some evenings I would never get in AV after waiting for 5 hours.

If I hadn't lost my motivation to play games I would probably try it out. I guess sometimes getting older does that to a person..

Re:PvP/RvR (3, Informative)

Anonymous Coward | more than 5 years ago | (#25061041)

You do realize it is not WoW right? PvP in WoW sucked since it was a majorly overlooked portion of the game where WAR is built around the combination of PvE and PvP. You wont have to kill another player if you don't want to. However you can also level by only doing PvP. Warhammer will not just fade away like many other games have in the past.

Re:PvP/RvR (1)

DeadManCoding (961283) | more than 5 years ago | (#25061417)

It's not about how badly PvP sucks in Wow, which admittedly it does. But the selling point behind WAR is PvP, and I'm just not a fan of PvP in general.

Re:PvP/RvR (2, Insightful)

idontgno (624372) | more than 5 years ago | (#25061661)

I'm with you. In WoW, PvP is not something I do; it's something that gets done to me while I'm trying to do something enjoyable (like questing, or farming materials for crafting). My bad for rolling on a PvP server, but that's where my friends were rolling. /sigh

So WOL won't be for me.

OTOH, my kid (who's a PvP fanatic) is already planning out his WOL character's career path.

I think I need more computers in the house capable of running these games, because there's already too much competition with just WoW.

Re:PvP/RvR (1, Interesting)

lgw (121541) | more than 5 years ago | (#25061889)

I'm just very tired of PvP in MMORPGs - it's basically an admission that "we coudln't come up with an endgame, so please amuse yourselves". I still enjoy the occasional game of CounerStrike, but I'm not paying anyone a monthly fee for the priviledge of being entertained my the antics of other players.

Here's a hint guys: make it easy to advance the storyline. Let your adventure areas and even cities get created automatically as you make strategic decisions about the plot of the game. Then run it as a *real* RPG, letting the actions of the players directly effect the world, but continuously providing new and interesting (or at least humorous) challenges.

You're no longer blocked by the technology from having a shared world that constantly evolves and changes. Get out of that mindset!

Re:PvP/RvR (2, Insightful)

DeadChobi (740395) | more than 5 years ago | (#25062053)

The whole point of PvP isn't to serve as an endgame. Warhammer is all about fighting other players. If you don't like it, go somewhere else. And while we're on the subject of endgames, at least you don't have the massive imbalance caused by level 60s who have a 40-man raiding guild obsessed and backing them up every night to get better equipment going up against a team of 60s who have blues from 15-man raids because they aren't as fanatically obsessed. Basically the whole point of WoW was to get you onto the upgrade treadmill so that they could squeeze as much money out of you as possible before you got fed up with that one guild that plays the game like it's a full-time job.

Re:PvP/RvR (1, Interesting)

AuMatar (183847) | more than 5 years ago | (#25061075)

Because Blizzard screwed it up with instanced PvP, lack of balance, and items defining who wins. In the old days before raids were big, it was the best part of WoW. The fuckups on PvP is why I no longer play WoW.

Re:PvP/RvR (4, Insightful)

megamerican (1073936) | more than 5 years ago | (#25061085)

My least-favorite part of WoW. I guess I won't be spending my money on Warhammer.

Is that because the PvP aspect in WoW isn't fun or just because you prefer the PvE aspect of MMO's?

I never enjoyed WoW's PvP once they implemented the BG system. Tarren Mill v. Southshore fights were quite fun for awhile.

The only time I had much fun PvPing in the Burning Crusade was following around a well geared friend as a healer.

Don't assume that because PVP is bad in one game that it will be in another.

Re:PvP/RvR (2, Interesting)

oogoliegoogolie (635356) | more than 5 years ago | (#25061805)

Tarren Mill v. Southshore fights were quite fun for awhile. Oh those were a hoot in the good ol' days of WOW.

Re:PvP/RvR (5, Informative)

RingDev (879105) | more than 5 years ago | (#25061169)

To WoW's fault, WoW PvP was as after thought crammed into a PvE game.

To War's defense, War RvR was the fundamental of the game, PvE seems more like it is there to give you a story and 'down time' progression and another option of game play.

War is NOT a WoW PvP server. On the core servers, you can voluntarily flag for PvP at any time. You are only involuntarily flagged if you enter a RvR area. When you enter an RvR area, if you are below rank ?8 you will be bolstered to rank ?8 (for instance, a rank 12 person in the T2 content will get stats like a rank 18 person) to even the playing field. If you enter an RvR area that is a tier of content lower then you (say a rank 15 person, should be in T2, heads to T1 thinking they'll gank some newbies), you are immediately turned into a chicken. You have 0 armor and 1 hit point. All you can do it run around squawking at people until they kill you, or you leave the RvR area.

So you can still level in peace, and it goes pretty fast. I think at 4 hours played I was rank 8. And the faction grinds are a breeze. Gone are the 4 week grind fests of WoW where you had to grind instances and the same 2 camps of mobs for butt feathers or toad nards to get to exalted. For the most part, if you complete 2 public quests in a chapter, you'll be exalted. And since there is great gear to be had doing PQ's, it's totally worth it to run 'em once or twice, and there are usually 1-4 PQs per chapter.

The game still needs some polish. Crafting is a bit of a pita, talismans are so-so, the mail box functionality needs improvement, no loot linking over chat... but its all just polish stuff. RvR and PvE are both solid in performance and entertainment.

-Rick

Re:PvP/RvR (1)

Chris Burke (6130) | more than 5 years ago | (#25061931)

If you enter an RvR area that is a tier of content lower then you (say a rank 15 person, should be in T2, heads to T1 thinking they'll gank some newbies), you are immediately turned into a chicken. You have 0 armor and 1 hit point. All you can do it run around squawking at people until they kill you, or you leave the RvR area.

Holy crap! Do you get experience for getting killed while a chicken?

I only ask because I can't see myself leveling very fast otherwise... Bawk!

Its better than wow (1)

ashlon (1091173) | more than 5 years ago | (#25060957)

I like how you don't have to grind for several hours to get stuff.

Support for Mac? (3, Insightful)

Shishak (12540) | more than 5 years ago | (#25060965)

As soon as the release a Mac version of the game I'll join up! For now, WoW is getting my money

And, no. Bootcamp is NOT an option

Re:Support for Mac? (1)

Anonymous Coward | more than 5 years ago | (#25061061)

why is bootcamp not an option
im a linux user but im a realist as well
just because you stick your apple colored nose up in the air doesnt mean it will be ported
at least we have wine to work on ;P

Re:Support for Mac? (2, Informative)

Yvan256 (722131) | more than 5 years ago | (#25061185)

Bootcamp requires:
- buying Windows
- re-partitioning the main hard drive
- losing hard drive space to yet another OS + extra room for things like swap space, etc
- time to do all that

Re:Support for Mac? (1, Insightful)

Detaer (562863) | more than 5 years ago | (#25061363)

No bootcamp means: -Being stuck with blizzard games as your only gaming option -Lacking Ventrilo codec support -Not being able to play warhamer After playing warhammer and warcraft I have to say that bootcamp should be an option.

Re:Support for Mac? (3, Informative)

harlows_monkeys (106428) | more than 5 years ago | (#25061613)

EA does do Mac games. Spore and several of the sports games, for example. Furthermore, while they have declined to comment on whether or not they are going to do a Mac version of Warhammer, Mark Jacob's has strongly hinted. E.g., he's said no comment, and then added that the other computer next to him is not a PC.

Re:Support for Mac? (1)

Detaer (562863) | more than 5 years ago | (#25061941)

The video support for spore on mac does not include the intel gma 950 chipset, which is in a a great deal of macbooks sadly including the one I own. However it is supported in windows, go figure. To be honest, I use my windows pc at home as my gaming system, and my mac laptop as my day to day work machine. When the new line of macbook pros hits the street some time in oct/nov I will be getting one of those and using boot camp. I hope eamythic does port a version of warhammer to osx, but I am not holding my breath. I know for me boot camp will be the best option for a while and for others it might not be. As of right now, if I wanted to play spore on my macbook my only option would be bootcamp.

Re:Support for Mac? (0)

Anonymous Coward | more than 5 years ago | (#25062117)

No bootcamp means:
-Lacking Ventrilo codec support

Speex codec is superior to GSM. Only nubs use GSM as their codec for vent.

Mac > PC even though I have both. I have a Vista desktop rig and a macbook pro. People always comment how for some reason the game looks better on my mac..

Re:Support for Mac? (3, Insightful)

Moleverine (1293534) | more than 5 years ago | (#25061365)

- time to do all that

If you don't have time to do all that, how do you have time to play an MMO?

Re:Support for Mac? (1)

ZachPruckowski (918562) | more than 5 years ago | (#25061481)

More annoying than any of the setup work is the fact that in order to reboot into Windows, you have to close all your open applications and restart your computer. That's 5-10 minutes added on to launching the program and 5-10 minutes added on to shutting it down. In a 2-hour gaming session, that's like 1/8th your time, and it also makes impossible the "I really want to play now" aspect. If I want to start WOW right now, I hit Cmd+Space and type WOW and hit enter. Adding ten minutes to that cuts down on the number of times I'm gonna pop onto a game when I have an hour to kill.

Re:Support for Mac? (1, Flamebait)

chrome (3506) | more than 5 years ago | (#25061131)

Agreed. WoW has lost me though; its just a tired game and we need something radically different to entice me back to an MMO.

Oh Noes! The 'Mac Gamers' Are Boycotting! (2, Funny)

Anonymous Coward | more than 5 years ago | (#25061247)

WTF were you thinking Mythic???

Re:Oh Noes! The 'Mac Gamers' Are Boycotting! (1)

Moleverine (1293534) | more than 5 years ago | (#25061583)

WTF were you thinking Mythic???

I'm a Mac user and I have to agree with this. At this point, Mac gamers are a lot fewer than PC gamers. As/if Apple gains market share, the games will come. Until then, people with x86 Macs will have to be more realistic.

Re:Support for Mac? (0, Flamebait)

Kamokazi (1080091) | more than 5 years ago | (#25061295)

Mac....Gaming..... ...sorry I can't stop laughing....I mean even Linux has better gaming options.....

Re:Support for Mac? (3, Informative)

usfGPM (235370) | more than 5 years ago | (#25061649)

Mark Jacobs, Lead Designer for Warhammer Online, said the following on his blog [wordpress.com] : "Any plans for Mac support?" Nothing to announce yet but the computer in the bag next to my desk isn't a PC.

Re:Support for Mac? (0)

Anonymous Coward | more than 5 years ago | (#25061811)

Sweet...they're porting it to the Commodore 64!?

Re:Support for Mac? (2, Insightful)

Kalriath (849904) | more than 5 years ago | (#25061815)

So what is it then? A mobile phone? (Hint: PC stands for "Personal Computer", which by definition includes Macs)

Sorry but.... (4, Insightful)

TheNecromancer (179644) | more than 5 years ago | (#25060969)

I may not be your "typical" MMORPG gamer, but I actually "like" PvE-style play. I find it tedious and frustrating to play in a PvP realm, where every snot-nosed 12 year old is hiding behind a tree, waiting to gank my level 2 warrior.

Therefore, no need to move off of WoW for WHOnline. There's enough for me there today.

Re:Sorry but.... (1, Informative)

Anonymous Coward | more than 5 years ago | (#25061057)

actually there is almost no ganking in WARHAMMER. You can't go back into a lower tier's pvp zone after you lvl out of it.

Also the PVE is lots of fun. Quests are well done and interesting. World is really well put togther, tons and tons of lore.

Re:Sorry but.... (3, Informative)

harlows_monkeys (106428) | more than 5 years ago | (#25061125)

WAR has no ganking, and an extensive PvE game.

Re:Sorry but.... (1)

megamerican (1073936) | more than 5 years ago | (#25061133)

WoW PVP != WHOnline PVP.

Higher level characters are forbidden to go into lower level zones.

Although if you like PvE better you would probably be better off waiting for the Wrath of the Lich King.

WHOnline may have some good PvE, eventually. It is hard to tell.

I prefer PvsE which is why I play LoTRO (0)

Anonymous Coward | more than 5 years ago | (#25061245)

It has a controlled PvP area and that is fun, but the rest of the time it is versus the environment, which suits the world

Re:Sorry but.... (2, Informative)

hypergreatthing (254983) | more than 5 years ago | (#25061367)

Actually some of the pve portions are really neat with warhammer. There's the concept of PQ or public quests, where anyone in the area basically participates in the event (scripted events even, sometimes with voiceacting of sorts). So far the event comes in 3 parts. Usually 2 kill goals and a boss or two. For example the first one in the chaos area is
part 1 - kill 50 guards
part 2 - release souls (open graves, kill the guards surrounding the graves)
part 3 - kill the demon (after collecting the souls from the graves, a unstable demon is summoned)

At the end, everyone who participated gets a score based upon participation (who helped complete the PQ). That is combined with a random roll, and the top X get certain bags of loot, which you choose what you want from it (1 item). The higer the total score, the better bags you get. You get exp for completing the pq as well as killing the mobs. You also get influence points by doing quests like these that you can spend on eq.

From experience this system is kinda fun and different than wow, where doing a low level 5 man instance is really annoying to get the people to do it.

There's still the standard quests and instances. However if you do like pvping whether it's casual or hardcore, you get rewarded through experience and renound ranks.

Very interesting game to say the least, I'll be playing it for a while.

You can't be ganked like that (3, Informative)

moller (82888) | more than 5 years ago | (#25061799)

Mythic has extensive experience with PvP and has put controls in to remove the griefing of lower level players as much as possible.

The game is divided up into four "tiers." The level ranges for the tiers are (roughly, I'm not positive) 1 through 11, 12 through 21, 22 through 31, and 32 to 40. If a Level 12 players enters a Tier 1 zone and goes looking for some Level 2 warrior to gank, he won't succeed. The level 12 player will be "chickened." He will literally be transformed into a chicken with 1 hit point and an attack that does 1 damage.

Even on the open PvP servers where you are always "flagged" for RvR (there are no safe PvE zones like on the Core ruleset servers) they have kept a reduced form of the "chickening" mechanic. It's just been extended down a tier, so a level 15 character can go into the tier 1 zone without being chickened, but a level 23 character WILL be turned into a chicken in the tier 1 zone (but not in tier 2).

There is also the "starter" area, which is a subset of the tier 1 area, where anyone from a higher tier will be turned into a chicken regardless, to allow the newest players time to level up to 2 or 3 before going out and fighting.

Re:You can't be ganked like that (1)

mapsjanhere (1130359) | more than 5 years ago | (#25061945)

How does that get around the WoW typical uber-twink phenomenon, where players intentionally stay at the top level of the tier, accumulating outrageous gear at fantasy prices with their mains, and gank every normal player in the area?

Re:You can't be ganked like that (2, Informative)

Anonymous Coward | more than 5 years ago | (#25062027)

Because you xp of off PVP , kill me when I'm 2(bolstered to 8) and you're 11 enough times and you will be leveled to 12....and chickened. You just can't stop leveling unless you do nothing.

Re:You can't be ganked like that (1)

Overly Critical Guy (663429) | more than 5 years ago | (#25062099)

PvP XP.

Re:You can't be ganked like that (1)

Spasemunki (63473) | more than 5 years ago | (#25062107)

Since you get XP for PvP, I'm guessing you would eventually level out of the tier just by beating on similar or lower level players in your tier.

Re:Sorry but.... (0)

Anonymous Coward | more than 5 years ago | (#25061915)

where every snot-nosed 12 year old is hiding behind a tree, waiting to gank my level 2 warrior.

Then again, some snot-nosed 12 year-olds might have better things to do [slashdot.org] ...

While it looks good and all.... (1, Flamebait)

Drakin020 (980931) | more than 5 years ago | (#25060979)

I'm still waiting to see some actual innovation and change go into these games. To me this is just a WoW Version 2. I'll give it a shot once the "Cool" factor wears off, but I'm holding out for Darkfall online.

Re:While it looks good and all.... (4, Informative)

Bieeanda (961632) | more than 5 years ago | (#25061319)

Think more 'Dark Ages of Camelot' v2.0 than WoW, given that it's Mythic. From my experience in the beta, the PVE game exists only to teach you how to fight, and to lead you around to collect loot and XPs. The public quests in particular are very much 'Repeat these until you max your local faction out, collect a few greens, and hop in the local RvR queue.'

Re:While it looks good and all.... (4, Insightful)

Drakin020 (980931) | more than 5 years ago | (#25061505)

See that's the thing, I hate instanced PVP. I don't want to "Hop into a queue"

I want real territory control and player owned areas.

Re:While it looks good and all.... (1)

faloi (738831) | more than 5 years ago | (#25061633)

Good news! It's got that too. There's plenty of open world PvP content, complete with siege weapons and the like.

Re:While it looks good and all.... (0)

Anonymous Coward | more than 5 years ago | (#25061961)

The question is how do you take territory from those who play almost 24/7? You don't. So those who don't play 24/7 don't even get a shot at playing that stuff.

Re:While it looks good and all.... (0)

Anonymous Coward | more than 5 years ago | (#25061973)

warhammer has that too. your guild can capture keeps and you must defend them from the opposing faction. The higher up you level the more of the world is dedicated to "open world RvR" and the keeps get bigger and bigger.

Re:While it looks good and all.... (0)

Anonymous Coward | more than 5 years ago | (#25061993)

You mean like the keep control that WAR has?

Re:While it looks good and all.... (1, Insightful)

Overly Critical Guy (663429) | more than 5 years ago | (#25062135)

That's what the whole game is based on. They call it RvR. The fact you call it "WoW version 2.0" in an earlier post makes me think you haven't even read up on the game...

Re:While it looks good and all.... (0)

Anonymous Coward | more than 5 years ago | (#25062193)

WAR has open world PvP as well, actually as you get toward the end game the open world stuff draws more of the focus. Having your faction win scenarios makes objective takes faster in the open world so everyone contributes.

Re:While it looks good and all.... (0)

Anonymous Coward | more than 5 years ago | (#25061831)

I was expecting a DAOC-type game (played it and loved it for years), but WAR does look and feel a lot like WOW. DAOC was more gritty and realistic, whereas this has a very cartoony artistic style. I'm still on the fence with the art.

That said, the gameplay is awesome, and in my mind that's all that matters...

To the original poster - there is a lot of innovation in this game, and taking the WOW concept to a much higher level isn't necessarily a bad thing. I bet that the folks at Mythic would be very happy with 1/3 of WOW's market.

Re:While it looks good and all.... (2, Informative)

Kentamanos (320208) | more than 5 years ago | (#25061737)

I think the "Public Quests" are a pretty neat innovation. It's kind of like a 20 minute raid (which has a story) that you automatically join once you walk up. At the end everyone rolls for rewards, and you get bonuses to your rolls depending on how much you contributed and you also get a bonus if you didn't win anything the last time you tried. During these quests, you're also making progress on your "area influence", which allows you to get some nice rewards as well pretty quickly. It might seem like a "small" innovation, but I keep wondering why I haven't seen it in any other game (and I've played quite a few).

Warhammer 40k more interesting. (1)

chrome (3506) | more than 5 years ago | (#25061105)

Warhammer looks like it might have some better features than WoW, but the "generic fantasy MMORPG" has been well done now and I think WH will just fail because while its different from WoW, most people won't find it significantly enough to switch or be enticed by it. I would have preferred to see a WH40K setting as its got a much more exciting story backing it than WoW and the richness of the source material would keep you locked into expansions for years.

Re:Warhammer 40k more interesting. (3, Informative)

moderatorrater (1095745) | more than 5 years ago | (#25061569)

I would have preferred to see a WH40K setting

Amen to that. Instead of trying to compete with WoW in yet another fantasy setting, why not compete in a sci-fi setting? 40K has a lot of background material, they're constantly updating it with new races and new storylines, and it's just overall a lot more fun as a setting. It feels like they went with the fantasy setting because that's what every other game has done, and that's just dumb.

Re:Warhammer 40k more interesting. (1)

faloi (738831) | more than 5 years ago | (#25061693)

For what it's worth, THQ has rights to make a MMOG based on Warhammer 40k. The cynical side makes me believe it'll end up being Planetside with 40k skins, but I'm sure it'll be better than that. It almost has to be.

Re:Warhammer 40k more interesting. (-1, Redundant)

Anonymous Coward | more than 5 years ago | (#25061927)

It took about 3 posts before someone shows up and says this. Penny Arcade has already covered this to death

http://www.penny-arcade.com/comic/2006/04/10/ [penny-arcade.com]

Just turn around and walk away.

Playing Since Tuesday (4, Interesting)

AioKits (1235070) | more than 5 years ago | (#25061109)

I got in early due to pre-order and I must say that I am enjoying the game thus far. Only up to rank 10 (they say rank instead of level, but whatever) but I have had experience with both the controlled RvR (these you click a button for on the compass and it puts you in a queue for them, the only one I've experienced is very capture and hold, but fun) or the open quest areas which you can roam around in. Detaunt actually serves a purpose in this game when you go against other players, which makes playing a mage class a little easier as I'm no turned into beef jerky the instant a tank rolls up on me.

The other thing I particularly enjoyed were the PQs (Public Quests) that anyone can participate in. You come across these areas and there are objectives (kill 100 things, then smash 15 of these, defend this, etc) and anyone can assist in completing the objectives and the tallied points for them are persistant (save for the timed ones which if not completed autofail then reset the encounter). The loot is done in such a way in that if you took part in some way you are rewarded.

Not saying it's perfect, but so far I am enjoying myself.

Re:Playing Since Tuesday (1)

NiceGeek (126629) | more than 5 years ago | (#25061161)

I agree, Public Quests are a hoot, you don't have to group if you don't want to and still have a fair shot at the loot.

Re:Playing Since Tuesday (1)

oogoliegoogolie (635356) | more than 5 years ago | (#25061875)

Hey, you're a poet!
(in case you didn't know it)

Re:Playing Since Tuesday (1, Interesting)

Anonymous Coward | more than 5 years ago | (#25061647)

I was a huge fan of DAOC but lost interest after the Atlantis expansion made it difficult for casual players to compete.

As a professional and a father of 3, it's hard to find 8 hours to sit down and run through high-end content, so I was really excited to see that War was addressing that issue.

The public quests are challenging, but they don't require a group to reach / participate in. You can level in RVR or PVE (or some combination of the two), and you can jump in / jump out very easily. Outside of the PQ epic quests, everything else is soloable although it's easier in a group.

I'm still learning how to use my player in RVR, but I did get a few kills so it's not too hard to pick up and have fun with. The siege engines are a blast as well - I almost wiped out an Order group that got too close last night, and I don't think they even knew how I got them...

This game is built to please hardcore RVR players and casual gamers alike, and it resolves a lot of the problems that you find in other popular MMOs - I've played them all, and so far they have me hooked. We'll see how it goes after a few months, but right now I love it!

Re:Playing Since Tuesday (4, Interesting)

agrounds (227704) | more than 5 years ago | (#25061939)

I played WoW from initial release until a month ago. The game has fundamentally changed, and not for the better. PVP servers were great back in the day, and there were some really fun evenings spent raiding Orgrimmar and just open warfare in Southshore or Stranglethorn. Then came the instanced PVP and the constant losses on the side of the Alliance. Sure we had instant queues, but we lost pretty much every single match. To be fun, it has to have some semblance of balance. Blizzard failed on this front in every possible way. Arenas included.

The PVE aspect was an endless treadmill of gear rewards that, while imbalanced and a bit of a pain pre-TBC (but still mostly fun), went completely out of control at level 70 when the lucky few people started sporting Sunwell and Hyjal/BT gear. Those of us who didn't raid every night were quickly left in the dust and watching our res timers while trying to farm the 2890478213784290478829 primals needed for that next (less-impressive) tailored item.

Realistically though, it was the decline in the player-base age/maturity that led myself and many of my former guild-mates to throw in the towel finally. Simply, the game became vastly overpopulated with young kids and the world chat channels became their sandbox of inappropriate chat. Once again, Blizzard did nothing to stop the blatant racism, sexism, and rampant spamming.

--

I've been playing Open Beta and Headstart in Warhammer a good bit. It's been a blast. I love my Chosen for both PVE and PVP, and the Disciple of Khain I made just for PVP is a fun break from the normal healer role. Seriously.. a dual-sword-wielding healer that smacks the piss out of people just to heal better. If only Warcraft had made priests this awesome.

Warhammer has, so far, been vastly preferable in terms of player age and conversation. It has a similar feel to WoW when it first came out. People just help you out just for the sake of doing it. Public Quests are fantastic and I love that you just walk up and participate without having to "LFG!". Even if you don't get loot from it, if you stick around and do it again (3 minutes to reset!) you get a roll bonus that stacks each time you play, so just by hanging around you are guaranteed to get something from the chest plus your rep bonus loot from the village.

PVP is fairly straightforward and fun. None of the scenarios are terribly difficult and the balance of winning/losing seems to sway back and forth just like it should. I absolutely love that you gain XP while PVPing, as well as cash and loot drops. This has got to be the most awesome thing ever. I've seen some nice drops during my PVP matches.

Warhammer has done PVP right, and I hope the 'end-game' PVE turns out just as good.

Only in death does duty end. (2, Insightful)

joeman3429 (1288786) | more than 5 years ago | (#25061193)

Burn the heretic. Kill the mutant. Purge the unclean.

In the year 2000... (1)

isd.bz (1260658) | more than 5 years ago | (#25061239)

I can offer nothing about the game itself, but I was pretty amazed at the difference between the trailer (in "HD") [gametrailers.com] and the gameplay footage [youtube.com] . I am not sure if I'm more amazed at the trailer footage itself or how silly the gigantic valley between advertising and product expands.

I would play the hell out of the "trailer" game regardless of how bugged and grind-y it is.

Re:In the year 2000... (1)

afastrunner (1366851) | more than 5 years ago | (#25061339)

that video is form "Added: December 17, 2006" come on now don't be a troll

Re:In the year 2000... (1)

isd.bz (1260658) | more than 5 years ago | (#25062147)

I was trying to be funny. Here [google.com] is some more up-to-date gameplay footage, and it's still worlds apart from the trailer. I guess to some extent that's to be expected, but the trailer is downright beautiful and the game is still typical.

chriskovo (5, Insightful)

chriskovo (1011723) | more than 5 years ago | (#25061253)

Seems like you guys are bitching about the game and not even looking at it really. PVP is a hell of alot better in this game and the classes are well intergrated and balance each other on each side. The PVE side also has very intersting quests and story lines. Also the tome of Knowledge is awesome. You can just be exploring around and you just get a blurb added to it about the skeleton you just found or the creature you just killed. It gives you xp, titles that can be displayed and even some cool items to use. Check out the game before you just shrug your shoulders and roll your eyes. The game is not WOW.

Re:chriskovo (1)

Huntr (951770) | more than 5 years ago | (#25061451)

I just watched this video [youtube.com] where a Mythic dev explains WAR RvR, since I didn't quite understand it, as I'm a relative newb to online gaming despite playing WoW for about 3.5 years. Nothing in that video made me think I'd like that form of PvP any more than I like WoW's, which is to say I'd hate it. As the game goes on, you can't reasonably just play only PvE, like you can in WoW. I won't be buying it.

Re:chriskovo (0, Troll)

Overly Critical Guy (663429) | more than 5 years ago | (#25062167)

No, it is not a game for PvE carebears who want to slay internet dragons at 3 in the morning.

Awesome game (3, Interesting)

Token_Internet_Girl (1131287) | more than 5 years ago | (#25061299)

I'll have to disagree with the general sentiment that Warhammer won't succeed. I've noticed many, many, many former WoW players in love with this game, including myself and my boyfriend. The RvR is amazing, the classes are well balanced, and there's no cheesy stun-based PvP system. Will it "replace WoW?" God I hope not. WoW has become to AOL of MMORPGs, where any retard can get a 1700 arena score and be shining in purples. It's utterly ridiculous and so far, Warhammer has been the breath of fresh air serious PvP'ers have been waiting for, and it will be a success in its own right. If you're a carebear and you want to raid instead of melt faces, that's fine, but don't come to Warhammer. We don't want you.

Re:Awesome game (2, Insightful)

DeadManCoding (961283) | more than 5 years ago | (#25061615)

Is WoW PvP horrible? Yes, I will always admit that. However, just because I raid doesn't mean I'm a carebear. Just wanted to make that distinction.

Re:Awesome game (1)

AioKits (1235070) | more than 5 years ago | (#25061895)

Is WoW PvP horrible? Yes, I will always admit that. However, just because I raid doesn't mean I'm a carebear. Just wanted to make that distinction.

I have a large symbol on my belly in the shape of a Jolt Cola can that I can use to do some form of...stare... Does this make ME a carebear?

Re:Awesome game (4, Insightful)

LordLucless (582312) | more than 5 years ago | (#25061997)

WoW has become to AOL of MMORPGs, where any retard can get a 1700 arena score and be shining in purples.

Yeah. Heaven forbid that just *anyone* could get the most out of the game they pay to play. That should be saved for the elite, and everyone else should just be grateful little peons.

World of Warhammercraft - Online! (1)

Brian Boitano (514508) | more than 5 years ago | (#25061311)

So who else sees the World of Warcraft flash ad underneath this story?

Re:World of Warhammercraft - Online! (1)

SBacks (1286786) | more than 5 years ago | (#25062069)

Oh, great, now we're going to get 1000 replies of "Not me, I use Adblock"

http://www.flickr.com/photos/abriael/ (1)

afastrunner (1366851) | more than 5 years ago | (#25061543)

http://www.flickr.com/photos/abriael/ [flickr.com] for nice screenshots of the game. avoid going to youtube and seeing videos that are 2+ years old.

Re:http://www.flickr.com/photos/abriael/ (1)

l0cust (992700) | more than 5 years ago | (#25062109)

Nice pics. Some of them look a bit bland but I am impressed with the overall quality, specially the screeshots of wooded areas and some other tastefully done ones. I might give it a shot once I get a connection upgrade.

More PVP? (4, Insightful)

Rorgg (673851) | more than 5 years ago | (#25061599)

Good, I won't have to bother. It's not WoW's PVP, I've seen it in a dozen games, each of which has claimed to "do it right." Despite what some people say, not "everyone really, really likes PVP down underneath it all, you know... if it's done RIGHT."

Re:More PVP? (1)

RoboRay (735839) | more than 5 years ago | (#25061955)

The only MMOG that did PvP right was PlanetSide.

No Mac version - no money from me (1)

fadir (522518) | more than 5 years ago | (#25061767)

Sorry to say, but this is the only reason why I don't buy it. I'm just tired of booting into Windows to play a game, that's why I stick to WoW for now - not because it's better than anything else but because it runs fine on my MacBook.

Re:No Mac version - no money from me (0)

Anonymous Coward | more than 5 years ago | (#25062153)

we don't give a fuck, rump roaster.

sincerely

the warhammer people.

More of the same (1)

Drakin020 (980931) | more than 5 years ago | (#25061773)

I'm sorry but games need to be more challenging. I'm tired of MMO's where you have no penalty of death. It's like....Run around get killed, come back to life and do it all over again.

Games that have a price for death generally have more strategy involved. I'm just sick of the overly simple games, that offer no real consequences.

Perhaps you should try EVE Online (1)

moller (82888) | more than 5 years ago | (#25061863)

They offer a free 14-day trial, the game has a very well done "Tutorial" which will get any new player comfortable with the game, and there are very real and brutal consequences for death and loss.

EVE is the most complex MMO that I have played, and the sheer breadth of available options is staggering.

Re:Perhaps you should try EVE Online (1)

Drakin020 (980931) | more than 5 years ago | (#25061965)

Played it for a few years infact. :-D

Re:More of the same (1)

mapsjanhere (1130359) | more than 5 years ago | (#25062025)

You mean like old fashioned EQ, where one death even with a good rez wiped your experience gain of a 4 h session? Not to mentioning the 2 h corpse run without gear.

Re:More of the same (1)

Spasemunki (63473) | more than 5 years ago | (#25062179)

MMOs don't typically do that anymore because they've discovered that having serious consequences for death are very unpopular with the majority of players. It also creates additional support issues for the company: in WoW if you get disconnected and beaten to death as a result, it's a bummer but not a huge issue. If you have major consequences for death, every time a glitch results in death you have hundreds of players wining to a GM.

Excellent so far (1)

Carbon016 (1129067) | more than 5 years ago | (#25061897)

I played WoW for about a month and got tired of the endless do-nothing quests, the generic storyline, and the shallow play.

WAR has its share of the same issues, but it has plenty of ways to ameliorate PvE grind - if you're sent to kill a certain amount of something, you don't have to loot the corpse and you won't randomly run into a "something" that doesn't have the item you're looking for, the "chapter" system makes quests feel like you're actually in a storyline rather than doing a bunch of odd jobs, and the classes feel significantly different. There are some leveling troughs but those are most likely because there were few players during the Head Start phase.

But I think the most important thing it's done is the Public Quests, which allow people to jump into events in groups and play as a team without joining guilds or queueing up. They're easy to enter and leave, they're fun, they're innately cooperative, and the random generator for loot as well as the influence rewards mean that if you spend a half hour playing them you're bound to get a ton of stuff.

For me, the PQs feel more like a typical online team-play game and much less like a MMO, especially with the fast hitting attack classes like Witch Elves. If I can have a bit of Counter-Strike in my MMORPG, that's always a nice change of pace. They have some issues, primarily with scaling (few players typically means really hard boss characters that are impossible to defeat in small groups, wasting a lot of time and effort), but so far I've had a great time.

Windows? (1)

Johnny Mnemonic (176043) | more than 5 years ago | (#25062003)

The only thing I want to know: is this game worth installing Windows for? Because I can play WoW right now, on my Mac, without having to.

That's a much higher hurdle than purchasing the game itself. If I'm going to the effort to do that, I need some reasonable assurance that it'd be worthwhile to do so.

Re:Windows? (1)

afastrunner (1366851) | more than 5 years ago | (#25062165)

my roomate has installed windows twice on his mac to play this game ( he got a larger hard drive for the mac and wanted to reinstall everything )

Add it to the Age of Conan pile (0)

Anonymous Coward | more than 5 years ago | (#25062049)

Hooray its another fantasy MMO where you get to kill Orcs and wolves. I'll give it four months, its looks shitacular.

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