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Brainwave Controlled Game From Square Enix

samzenpus posted more than 5 years ago | from the if-you-can-think-it-you-can-do-it dept.

Role Playing (Games) 119

zombies-alive writes "Square Enix and Neurosky, maker of wearable sensory equipment, are coming out with a new 'Brainwave-Controlled' RPG. The game will be demonstrated at the Tokyo Game Show for the (Windows) PC, which features the NeuroSky MindSet headset. At this moment, the headset only detects the gamer's level of concentration and relaxation by means of a single electrode placed on the forehead."

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Why? (5, Funny)

Tubal-Cain (1289912) | more than 5 years ago | (#25308683)

OK, now tell me how this helps me slaughter n00bs more efficiently.

Re:Why? (2, Insightful)

banffbug (1323109) | more than 5 years ago | (#25308933)

The n00b will be more tense, maybe translating to a shakier sight in a FPS. You will be relaxed, and your sight will stay true. Pretty cool if you ask me.

Re:Why? (2, Insightful)

Tubal-Cain (1289912) | more than 5 years ago | (#25308993)

People that are already terrible at a game probably won't intentionally handicap themselves with a device like this.

Re:Why? (1, Funny)

Anonymous Coward | more than 5 years ago | (#25309103)

and people who are good will be even better after they figure out hooking a battery to the thing fixes it right up.

or sticking the electrode on a cat.

Re:Why? (4, Funny)

RuBLed (995686) | more than 5 years ago | (#25309127)

Unlocked technique: Carebear Stare

This technique requires an enourmous amount of concentration and relaxation at the same time. Only applicable to NeuroSky MindSet users.

You don't believe me? Try aiming while doing that.

Re:Why? (2, Funny)

pimpimpim (811140) | more than 5 years ago | (#25310791)

Doesn't this require an additional output device on your belly?

Re:Why? (1)

electrictroy (912290) | more than 5 years ago | (#25311343)

The title is wrong. There's nothing in the original article about a role-playing game.

(sigh)

Why can't they just stick to the basic turn-based RPG? I like those; they require strategy, rather than button-mashing (or an autorepeat button).

Re:Why? (2, Funny)

kamikazearun (1282408) | more than 5 years ago | (#25309249)

OK, now tell me how this helps me slaughter n00bs more efficiently.

It doesn't. You'll still need to take advantage of their lag.

Re:Why? (4, Funny)

Yvanhoe (564877) | more than 5 years ago | (#25310749)

You don't get it. This is for dating simulations [megatokyo.com]

So the game has support (1)

andreyvul (1176115) | more than 5 years ago | (#25308685)

for bending spoons(using the mind)?

No, remember your training (4, Insightful)

renegadesx (977007) | more than 5 years ago | (#25308723)

There is no spoon!

To both (0)

Anonymous Coward | more than 5 years ago | (#25308743)

This...ain't...no...damn...game. Forget the women. Love each other. To be god, to be what you were, to realize the reflection, to love the self. Love, like you. Homo marriage. Gay...God.

To everyone else: An amazing discovery (0)

Anonymous Coward | more than 5 years ago | (#25308977)

One who is less capable of constructing sentances than Sarah Palin!

Re:So the game has support (1, Funny)

Anonymous Coward | more than 5 years ago | (#25308819)

For bending spoony bards rather.

Re:So the game has support (1, Funny)

Anonymous Coward | more than 5 years ago | (#25309019)

For bending spoony bards rather.

Son of a submariner! I wanted to use that line!

But what happens when... (4, Funny)

Malevolyn (776946) | more than 5 years ago | (#25308703)

...Windows crashes and accidentally erases your mind?

Re:But what happens when... (5, Funny)

Tubal-Cain (1289912) | more than 5 years ago | (#25308737)

accidentally?

Re:But what happens when... (0)

Anonymous Coward | more than 5 years ago | (#25312635)

accidentally?

It's a trap!

Re:But what happens when... (2, Funny)

Scoldog (875927) | more than 5 years ago | (#25308745)

Reboot, Reformat, Reinstall!

Re:But what happens when... (0)

Anonymous Coward | more than 5 years ago | (#25310517)

Abort, Retry, Fail?

Re:But what happens when... (-1, Troll)

Anonymous Coward | more than 5 years ago | (#25308797)

don't worry, you don't have a mind of your own, you faggot bitch.

Re:But what happens when... (1)

corsec67 (627446) | more than 5 years ago | (#25308871)

Blue Screen of Death.

Re:But what happens when... (3, Funny)

neo8750 (566137) | more than 5 years ago | (#25308963)

you mean the Blue Seizure of Death

Re:But what happens when... (0)

Anonymous Coward | more than 5 years ago | (#25308907)

If the user is running windows they don't have too much to worry about.

Re:But what happens when... (1)

xristoph (1169159) | more than 5 years ago | (#25308925)

It's not a bug, it's a feature! (yeah, couldn't resist

Re:But what happens when... (1)

moriya (195881) | more than 5 years ago | (#25308949)

The answer to that is simple. And I quote Morpheus:

"The body cannot live without the mind."

Re:But what happens when... (1)

the_bard17 (626642) | more than 5 years ago | (#25309105)

Extend, embrace, and extinguish?

Re:But what happens when... (2, Insightful)

AmberBlackCat (829689) | more than 5 years ago | (#25309163)

That's why I always make backups.

Re:But what happens when... (2, Informative)

Enderandrew (866215) | more than 5 years ago | (#25309219)

There would never be a game bug so bad it erases everything, right?

http://en.wikipedia.org/wiki/Pool_of_Radiance:_Ruins_of_Myth_Drannor [wikipedia.org]

Re:But what happens when... (1)

electrictroy (912290) | more than 5 years ago | (#25311355)

>>>"would delete the Windows's System Folder if the game was uninstalled."

Ouch.

Of course my laptop with Windows98 did that all by itself. One minute I was surfing the web, the next I lost power, and when I rebooted it told me it could find the system folder. Wunderbar. (rolls eyes). I just love self-erasing OSes.

Re:But what happens when... (1)

peragrin (659227) | more than 5 years ago | (#25311469)

Well that's to prevent virus infections. XP would crash and auto reboot hence why it had more viruses that win98.

Re:But what happens when... (2, Insightful)

Megane (129182) | more than 5 years ago | (#25309323)

That's why you mount a scratch monkey* [google.com] first.

*any average Windows user will do

Re:But what happens when... (1)

TheVelvetFlamebait (986083) | more than 5 years ago | (#25309707)

I don't remember.

Re:But what happens when... (3, Funny)

Sam00 (1251706) | more than 5 years ago | (#25310751)

Accidental "Memory dumps" is a bug that still needs to be solved. It might take some time since the QA testers are trying to remember who they are right now.

Re:But what happens when... (1)

Raiden30 (1339617) | more than 5 years ago | (#25312713)

The device READS brain data, not WRITE. So this device can not "accidentally erase your mind"

Re:But what happens when... (0)

Anonymous Coward | more than 5 years ago | (#25312861)

uh... woosh?

Re:But what happens when... (1)

philspear (1142299) | more than 5 years ago | (#25314323)

You become a creationist and buy another copy of windows.

helps in concentration? (1, Interesting)

iplayfast (166447) | more than 5 years ago | (#25308787)

I've heard that the internet is changing the way that people think. They think in short quick bursts now instead of long thoughtful periods.

Perhaps this type of controller will reverse that trend.
(oops, IM)

K I'm back.
(check email)
What I mean is maybe we can ignore the interrupts if we get trained to do it by the controller. Don't tell me that you haven't been trained by games. You could probably do Ms Pacman blindfolded :)

Re:helps in concentration? (5, Funny)

Anonymous Coward | more than 5 years ago | (#25308803)

You could probably do Ms Pacman blindfolded :)

oooh kinky ;)

Re:helps in concentration? (1)

Yvan256 (722131) | more than 5 years ago | (#25309883)

I think his name is Pinky.

Re:helps in concentration? (1)

electrictroy (912290) | more than 5 years ago | (#25311379)

Pinky, Blinky, Speedy, and Clyde. (Clyde was replaced with Sue in Ms.Pac-man). Where's my Atari?

I'm suddenly in the mood for some Jr.Pac-man action. I love that game!

Re:helps in concentration? (1)

eredin (1255034) | more than 5 years ago | (#25313281)

Pinky, Blinky, Speedy, and Clyde.

Speedy? Who's Speedy? And what happened to Inky?

Re:helps in concentration? (0)

Anonymous Coward | more than 5 years ago | (#25313349)

He was voted off the island for having a name which was considered racially insensitive.

Re:helps in concentration? (3, Informative)

lysergic.acid (845423) | more than 5 years ago | (#25309379)

while i think this technology may have some useful purposes in the future, i'm a little disturbed at the type of applications it's already being marketed towards:

NeuroSky's products offer opportunities for its exclusive partners and developers to create next generation applications in markets as diverse as consumer electronics, health & wellness, education & training, transportation, market research and others.

i'm honestly afraid that this technology will be used by marketing/advertising firms to develop even more insidious ways of manipulating consumers. with marketing/advertising permeating all aspects of popular culture, even being used by politicians to frame political issues in ways that will win them public approval, we're increasingly living in a society of mass manipulation. we don't need to give the persuaders an even greater degree of control over us by letting them have unprecedented access to the thoughts and mental processes of consumers.

though i'm sure they'll probably start handing these out at focus groups so that they can tap directly into the subconscious desires of the individual as the ultimate form marketing research. marketing gurus are already helping major corporations appeal to the primitive reptilian minds [pbs.org] of consumers to exploit people's subconscious associations. unfortunately, this results in consumers making irrational purchase decisions, which is at least partly responsible for the family SUV phenomena [gladwell.com] in the U.S.

Re:helps in concentration? (1)

Hognoxious (631665) | more than 5 years ago | (#25312179)

i'm honestly afraid that this technology will be used by marketing/advertising firms to develop even more insidious ways of manipulating consumers.

Don't worry, I'm sure the next spin off will be something totally benign like an automatic terrorist detector [slashdot.org] .

Re:helps in concentration? (1)

YttriumOxide (837412) | more than 5 years ago | (#25311915)

I've heard that the internet is changing the way that people think. They think in short quick bursts now instead of long thoughtful periods.

I find it depends on what people are doing - as a coder, I have no problem sitting down and coding non-stop (literally) for several hours. I enjoy reading also, and can do this for several hours without losing any concentration. Put me in front of something I don't want to do and I'll likely wander off and get distracted by randomly browsing Slashdot or something else (like right now at work, I'm brushing up on SharePoint to show to a managementy type just because I once wrote an integration in to SharePoint from our products and now they think I'm a SharePoint expert).

Also, it's probably worth noting that TV tends to have a worse effect because of the enforced breaks from advertisements...

Re:helps in concentration? (1)

iplayfast (166447) | more than 5 years ago | (#25313485)

I'm a coder as well, but I find that email is a constant distraction, but I miss it if it's not there.

I used to sit for hours coding, now not so much. Course it could be the coffee....

Re:helps in concentration? (1)

YttriumOxide (837412) | more than 5 years ago | (#25313581)

The box I get my email on is different to the box I code with (and it makes no sound when email comes in)... this is self-enforced. I NEVER check my email on my coding system. I've pretty much become used to doing it this way now, and sort of "broke the chains" of being tied to my email, so I no longer miss it if I take even a few days without checking it. I do readily admit that 5 years ago, it was a different story though - I couldn't go more than 5 minutes without checking email, or if I heard an email come in (audio notification), I just HAD to check it there and then.

Ah but... (3, Funny)

simaolation (1381125) | more than 5 years ago | (#25308799)

...do I wear my aluminum foil over or under this electrode?

Re:Ah but... (2, Funny)

Khyber (864651) | more than 5 years ago | (#25309107)

Under, so it can transmit back to the base console but not wipe your mind sporadically. :)

Oh My Overlord ! (1)

kyashan (919683) | more than 5 years ago | (#25308843)

Says brainwaves all over the places, but I wonder how much of the interaction is instead due to muscle movement [wired.com] sampling.

I wonder how the sensor will read... (4, Insightful)

Dutch Gun (899105) | more than 5 years ago | (#25308855)

...when I get slaughtered by a boss, and I realize that no amount of skill will compensate for the requisite three hours of level grinding to go before I have a chance of winning.

It's a cute gimmick, but this will likely equate to a single extra button - a hands-off on-off switch. It's a bit of a stretch to say the game will be "brain controlled". If the game can be controlled with a single button, then that's a little more shallow than RPGs I normally play.

My fear would be that this would mar an otherwise fun RPG with a pointless piece of flaky hardware. I'll wait and see how the reviews go, I guess.

Re:I wonder how the sensor will read... (2, Insightful)

UCSCTek (806902) | more than 5 years ago | (#25310355)

As usual, it will depend on the implementation. I'd say it is believable that, with good design, this feature could provide a lot of entertainment. I would liken it, somewhat, to the Wiimote. It provided people another way of interacting with the game. In some cases it's stupid, but in others it works well. Mindlink-enhanced solitaire is a bad choie, but imagine all the people wetting themselves when they can actually use Jedi powers in-game with their thoughts.

I got to try NeuroSky's device somewhat recently, and it looked like they were going the Jedi route. They even had you levitate an X-wing.

Re:I wonder how the sensor will read... (1)

ciderVisor (1318765) | more than 5 years ago | (#25310793)

I got to try NeuroSky's device somewhat recently, and it looked like they were going the Jedi route. They even had you levitate an X-wing.

Now this is the sort of thing that could catch on. It's a bit like seeing an autostereogram the first time.

I could imagine a Golden Compass game where you played the part of Lyra trying to read the Alethiometer, having to get into the right frame of mind before it started working.

Re:I wonder how the sensor will read... (1)

sanosuke001 (640243) | more than 5 years ago | (#25312215)

I grabbed "World Ends With You" for the DS and thought the stylus input was the same way. It was an interesting idea for input and works fine when you're just walking around but trying to fight enemies by moving the stylus around (the way they implemented it anyway) wasn't very responsive and very gimmick-y.

That's the main issue I have with the DS and Wii. A lot of games I see they use the wand/stylus in very odd ways to make them seem new and innovative when they just end up being shoddy and useless.

Re:I wonder how the sensor will read... (2, Informative)

Bat Country (829565) | more than 5 years ago | (#25313479)

Actually the article never says it will be used for RPGs. Bad summary.

The use I thought of immediately was a game like Bushido Blade [wikipedia.org] . This was a samurai movie style game where a single well-placed attack on an unguarded opponent could kill them - a hybrid of pure action, good old fashioned fight tactics and a balancing act between opportunism and the code of Bushido.

I would really like to see a controller like this added to the mix, where the computer detected your tension and made your opponent act like a duellist would - taking advantage of feints and short jabs more often when you are getting nervous and jumpy, detecting your tension and using it against you.

Re:I wonder how the sensor will read... (1)

eredin (1255034) | more than 5 years ago | (#25313593)

If they do it right, it could apply to any control with a linear range of motion. The tense-to-relaxed scale could control lots of essential game functionality, from the speed of slot racing cars to the position of the paddle in pong. Its coolest use might be as an actual tense/relaxed monitor for FPS accuracy, but there are definitely some interesting possibilities.

Just one step closer to hooking up to the internet (1)

LuxMaker (996734) | more than 5 years ago | (#25308857)

with our brains so we can get first post!

Imagine someone's brain when it gets slashdotted. *winks

Imagine a Beowulf cluster of peoples brains hooked up to the internet.

When will the control work in reverse and extend to mind control?

Re:Just one step closer to hooking up to the inter (1)

nawcom (941663) | more than 5 years ago | (#25308951)

with our brains so we can get first post! Imagine someone's brain when it gets slashdotted. *winks Imagine a Beowulf cluster of peoples brains hooked up to the internet. When will the control work in reverse and extend to mind control?

this isn't like some brain interface; a peripheral would match it more. We have a while until the brain is a fully understood organ. Mapping it out doesn't create a true interface, but you can use it to create an output that decisions are made based on it, like a joystick or gamepad. Keep wishing though Mr. Lawnmower Man :-P

Re:Just one step closer to hooking up to the inter (1)

Alexandra Erenhart (880036) | more than 5 years ago | (#25309365)

yeah I'm still waiting to be able to hook up my brain to the computer, since I read the neuromancer.

Even though I don't wanna get brain-gimped by some mistake or someone messing with it hehe

Re:Just one step closer to hooking up to the inter (1)

rts008 (812749) | more than 5 years ago | (#25310397)

"Even though I don't wanna get brain-gimped by some mistake or someone messing with it hehe"

Meh, that's just the meat talkin'. Just watch out for the ice...

In other news... (1)

Kozz (7764) | more than 5 years ago | (#25308895)

... GlaxoSmithKline stock (maker of Imitrex [wikipedia.org] ) is up.

finally! (4, Funny)

Digitus1337 (671442) | more than 5 years ago | (#25308921)

A way to look more nerdy while playing an RPG!

Re:finally! (0)

Haoie (1277294) | more than 5 years ago | (#25309087)

Oh, I don't doubt the legions of MMO players need any more help in that area.

Re:finally! (2, Insightful)

ThePhilips (752041) | more than 5 years ago | (#25314515)

Since this is Square Enix we're speaking here (read: old-timers, with legs firmly cemented in past) I wouldn't be all that surprised if in case of taking damage, electric shock would be send directly to your brain. Just to make sure that, you know, analogous to other SE RPGs, you are taking it seriously and in no case enjoying the game.

P.S. And obviously, as friendly guesture, you brains would be lobotomized if you die. To make sure that you can't cheat and all are on the same leveled play field.

Just an insidious form of piracy prevention. (1)

phanboy_iv (1006659) | more than 5 years ago | (#25308929)

This will enable them to fry the brain of any would be pirates, thereby freeing the world of this evil money-sapping criminal scourge!

Meh ... wait until you see virtual sex (5, Funny)

Rick Bentley (988595) | more than 5 years ago | (#25308935)

The entirety of the wealth generated by the Internet, all Software ever written, and every piece of adult content ever generated, will pale in comparison to the wealth generated when you can download into your brain a sexual fantasy that seems completely real. In fact, this may be man kind's last invention.

"No time to work on that, I just finished my custom simulation of Planet Bigboner, which is populated exclusively by 19-year-old-Claudia-Schiffer-Nymphomaniac-Clones who all worship me as their Great Deity. Sometimes I am a just and fair God, sometimes an angry one. I will be playing this until I die or they turn off my power, now go away and don't interrupt my simulation or I will kill you."

Re:Meh ... wait until you see virtual sex (1)

XMode (252740) | more than 5 years ago | (#25309061)

Changes the whole concept of farming......

That sounds a lot like an old TV series. (1)

rts008 (812749) | more than 5 years ago | (#25310727)

That was the basis for William Shatner's movie*: 'TekWar' [imdb.com] and the TV series of the same name.** [imdb.com]

*(from imdb.com) "A television movie based on the futurist story by William Shatner." and from same source:"Plot summary for
TekWar (1994) (TV) More at IMDb Pro
advertisement

After four years, Jake Cardigan is prematurely awoken from his fifteen year cryogenic punishment to a world very different than the one he knew. Much more than before 'Tek', the highly-addictive electronic designer narcotic of the 21st century, seems to be prevalent. His wife has divorced him and disappeared together with their son. He wants them back and he wants justice for those undercover policemen who were murdered by unknown conspirators which led to his imprisonment for a crime he did not commit. He links up with his ex-partner Sid Gomez, now also an ex-cop, and they go to work for the mysterious Bascom who owns and runs the giant Cosmos security corporation. Their first job is a seemingly easy missing persons case trying to locate a missing scientist who may have developed a crystal to destroy Tek chips. The more the two men investigate the more the dark and powerful forces of the hidden Tek lords are sent to thwart them. What is the connection between this case and his wrongful imprisonment four years ago? Will he ever be able to trace his lost family through the infinite twists and turns of this new technological age? In a race against time Jake struggles to come to terms with this new world where nothing is as it seems and his place within it. Written by Mark Smith {msmith@osi.co.uk}"

**(also from imdb.com) "Plot summary for
"TekWar" (1995) More at IMDb Pro
advertisement

The year is 2045 and "tek," a highly addictive computer-based reality drug takes the users of the drug into a fantasy world. Jake Cardigan, a copy who was jailed on trumped charges, is hired by the mysterious Walter Bascom to fight the drug. Jake's first partner was Sid Gomez who was replaced by sexy Sam Houston; Nika is a computer wiz who works for Bascom; Cowgirl and Spaz are two "cyberpunks"; and Shelley Grout is a government agent trying to stop Jake. Written by J.E. McKillop {jack-mckillop@worldnet.att.net}"

"...which is populated exclusively by 19-year-old-Claudia-Schiffer-Nymphomaniac-Clones..."

That sounds nice, but there's a lot to be said for the old cliche: 'variety is the spice of life', in this scenario.

Perhaps better yet, having the ability to reprogram/make changes on the fly...hopefully not by command line interface though.

Ah hell! Some fellow *nix fanboy will jump on this codemonkey style, create a f*ugly UI that will first tell you to RTFM, then RTFFAQ's, then 'Google it' before you can start the app.
*disclaimer*
The above should be taken as 'tongue in cheek hyperbole', not as a serious flame-if you can't poke fun at yourself, then you have no business poking fun at others!

BTW: I too, am looking forward to my 'tek' overlords! Or, 'Necromancer' style plugging in.
Either one/both would be fine with me as long as it's NOT Microsoft OS support only. It needs to be truly cross-platform: Windows, Mac, *nix, *bsd, etc. (Hp-Vax, Sun, IBM?-over my head in this class of OS!), or better yet, OS agnostic.
   

Re:Meh ... wait until you see virtual sex (1)

Yvanhoe (564877) | more than 5 years ago | (#25310787)

Why all this fancy stuff ? Just put an electrode into the reward and pleasure centers of the brain and see people willfully getting stimulation until the die of thirst or hunger (it was happened to all rats that got this operation)

Just sex fantasy ? you'll get bored and get fewer fewer pleasure. Activate directly your dopamine receptors and there to ecstasy !

Re:Meh ... wait until you see virtual sex (2, Insightful)

HungryHobo (1314109) | more than 5 years ago | (#25311167)

you jest but the day someone works out a method to do the operation easily and cheaply it will become real. Of course it wouldn't catch on too much because even if it's less destructive than heroin there's no money to be made once the operation has been done.

It could catch on for other purposed though. imagine an implant for people who want to get off really addictive drugs which only activates while their bloodstream is clean and they're in good physical shape (indicators of dehydration or starvation could cause it to switch off to make sure the person takes care of themselves)

Re:Meh ... wait until you see virtual sex (0)

Anonymous Coward | more than 5 years ago | (#25313099)

there's no money to be made once the operation has been done.

You're not thinking capitalistically. There you go, thinking you make money by engineering things to be simple, cheap and useful.
Think DRM and micropayments.

Re:Meh ... wait until you see virtual sex (1)

Yvanhoe (564877) | more than 5 years ago | (#25313139)

I don't jest, I really think this is one of the most plausible way that could lead to humanity's end.

Re:Meh ... wait until you see virtual sex (1)

VeNoM0619 (1058216) | more than 5 years ago | (#25314165)

This was already tested on humans too. Except they did it in a really bad way. They took a straight guy, and any time he was near another guy, they triggered the pleasure center. Anytime he was near a girl, they didn't bother.

Eventually the guy turned gay, and after the experiment, he was rumored to be working the streets as a gay prostitute... Experiment FAILED?

concentration vs relaxation (5, Informative)

JDHannan (786636) | more than 5 years ago | (#25308961)

They had an exhibit at the science center in calgary that let two people sit down and each wear this helmet strap thing. The more you relaxed, the closer a ball got to your opponent's side. Conversely, the more 'stressed' you were, the closer it got to your side, forcing you to "try to relax" even more. We played it 4 or 5 times, the first few genuinely, then with me trying as hard as i could to be stressed and concentrate as much as possible. I found absolutely no correlation between me and the ball

Re:concentration vs relaxation (1)

Noonian Soong (1016626) | more than 5 years ago | (#25310423)

I saw the same exhibit at the World Fair in Hanover in 2000. I tried it with a friend, but found it to be working quite fine. I could relax and concentrate to steer the ball both equally well. We also tried the game when one of us did nothing, so we could actually see the effects of our own relaxation/concentration. Another friend had the same experience as you, though. I wonder what the reason for that could be.

Re:concentration vs relaxation (1)

Aladrin (926209) | more than 5 years ago | (#25311545)

Sounds to me like not everyone is identical... Wow, imagine that!

I see them having a lot of problems with this technology because of that. Our brainwaves may all be similar, but that doesn't mean they're all the same. Or even alike enough to have a single plastic helmet fit everyone.

I'm hoping this device (and game) does well, and I'll probably be sucked into buying one, but only the fact that Squeenix is involved gives me any confidence in it.

Re:concentration vs relaxation (1)

Noonian Soong (1016626) | more than 5 years ago | (#25312431)

Sounds to me like not everyone is identical... Wow, imagine that!

Sure. But since this thing only measures an increase or decrease in brainwave activity, it cannot be explained by a simple "We are all different.". That's why the fact caught my interest in the first place.

Re:concentration vs relaxation (0)

Anonymous Coward | more than 5 years ago | (#25311693)

London (Science Museum) got something like that too. I closed my eyes, I won. It worked pretty good.

Brainwave controls + Square Enix RPG? (0)

Anonymous Coward | more than 5 years ago | (#25308989)

Let me guess - you gain levels faster the less brain activity is registered. How fast can you mash Confirm to select Attack? How fast can you mash Skip Cutscene to prevent a complete loss of brain activity?

Drexel University demonstrated a BCI game (0)

Anonymous Coward | more than 5 years ago | (#25309129)

See http://www.replay.drexel.edu for Lazy Brains, a game using an fNIR brain interface as covered by the LA Times, Philly Inquirer, Wired, etc.

Great idea! CIrca 1984 (1)

sadangel (702907) | more than 5 years ago | (#25309205)

The idea is much older than you might think. Atari planned to do something very similar in addition to cordless controllers, light guns, and a primitive motion sensor controller. Atari had a lot of great ideas.

http://en.wikipedia.org/wiki/Atari_Mindlink [wikipedia.org]

Re:Great idea! CIrca 1984 (1)

CoolGuySteve (264277) | more than 5 years ago | (#25309617)

Errr ya, except for the part where that controller used the motion of your eyebrows instead of EEG, it's a very similar idea, if by similar you mean festering with the scent of an unmatched chromosome...

Re:Great idea! CIrca 1984 (1)

TheVelvetFlamebait (986083) | more than 5 years ago | (#25309741)

Y'know, referring to "1984" and "mind-controlling" in the same post could give some people the wrong idea. Personally, I'm just glad you said "Atari", and not "Microsoft".

They use EEG sensors for epileptics (1)

acris (1366907) | more than 5 years ago | (#25309375)

so obviously my question would be, if i had a seizure, would whatever it is i am controlling have a seizure too? cause um, that would almost be comical, i would totally watch a pokemon cartoon for that.

Re:They use EEG sensors for epileptics (1)

MichaelSmith (789609) | more than 5 years ago | (#25310051)

Interestingly when I had EEGs for my seizure disorder I had to relax for about half an hour before the EEG would start to collect usable data.

Forehead? (2, Funny)

Anonymous Coward | more than 5 years ago | (#25309549)

"At this moment, the headset only detects the gamer's level of concentration and relaxation by means of a single electrode placed on the forehead." If I wanted to know how you are concentrating or relaxing, the forehead is not where I would put that single electrode...

Slashdot, ten years from now... (1)

Hertne (1381263) | more than 5 years ago | (#25309975)

Remember that story about the woman who sat on a toilet seat for so long that it fused to her skin?

No?
http://www.msnbc.msn.com/id/23595533/ [msn.com]

I can see the Slashdot headline ten years from now: "Nerd plays MMO for three years, control fused to forehead. On an up note, he reached level 50!"

oh wow (-1, Troll)

deathtopaulw (1032050) | more than 5 years ago | (#25310039)

Now we can fucking click through miles of text and menus with our minds

No more wasting energy moving that one finger.

Holy fuck Square RPGs are pure fucking bullshit

Wow! (1)

GNUPublicLicense (1242094) | more than 5 years ago | (#25310665)

"At this moment, the headset only detects the gamer's level of concentration and relaxation by means of a single electrode placed on the forehead"... ONE electrode... magic?

OCZ Already has a similar product in the market. (2, Informative)

blackicye (760472) | more than 5 years ago | (#25311135)

I'm surprised no one else has mentioned the OCZ Neural Impulse Actuator yet.

Its essentially the same thing, but with a USB interface for PCs.

http://www.ocztechnology.com/products/ocz_peripherals/nia-neural_impulse_actuator [ocztechnology.com]

Price is a little steep for a first gen product, but it has been quite widely reviewed and said to actually work.

Um, sorry, not "brainwaves" (2, Insightful)

overeduc8ed (799654) | more than 5 years ago | (#25311269)

Sorry their device probably does not measure brainwaves. A single electrode on the forehead would measure only forehead muscle activity (EMG) and eye movements (EOG), but not brainwave activity (EEG). The developers are basically banking that you wrinkle your forehead when you "concentrate". As an aside, EMG is really easy to record, while EEG is much more complicated and not well-suited to a consumer device.

I hope it's the marketing department BS and not the inventors who are misrepresenting their product.

[I am a professional EEG researcher.]

SquareEnix RPG: Apply directly to the forehead (0)

Anonymous Coward | more than 5 years ago | (#25311591)

SquareEnix RPG: Apply directly to the forehead!
SquareEnix RPG: Apply directly to the forehead!
SquareEnix RPG... Apply directly to the forehead!

(Sorry... even I'M ashamed *AC*)

Super Ninja Looting Skill! (1)

netglen (253539) | more than 5 years ago | (#25311621)

Wow I can't wait to see all the whining posts on how quickly people can ninja loot phats with this gadget.

Cut-scenes (0, Troll)

Luveno (575425) | more than 5 years ago | (#25311947)

Since most Squeenix titles are so laden with cut-scenes and what-not already to the point that I don't need to have my hands on the controller anyway, I assumed this "mind control" thing was already pretty much implemented.

Childhood's End's Telekinesis!? (1)

starglider29a (719559) | more than 5 years ago | (#25313623)

I am amused that the VERY NEXT post on Slashdot is this "Geneticist Claims Human Evolution Is Over".

Imagine a brainwave LAN party where a guy and a girl rise above the gray matter mass, and after some tough head to head battle (ROFL) they fall in love, and have kids. Their son/daughter repeats on the latest technology... Repeat. Pretty soon, you're breeding, yea, EVOLVING BrainWavers.

By that time, the technology of the headsets will improve to where the better brainwavers work better, and the creme de la creme breed. Soon, they don't need the GameStation 20,000 [xkcd.com] . They can do it with pickleballs in mid-air.

Of course, then the concentration camps and PsiCorp arise, but I digress...

biofeedback (1)

Snodgrass (446409) | more than 5 years ago | (#25315171)

It's called biofeedback [wikipedia.org] . My Uncle used to have an electric train that you could "control" with your mind. The more relaxed you were, the faster the train would go.

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