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Second World of Warcraft Expansion Launched, Conquered

Soulskill posted more than 5 years ago | from the worldwide-caffeine-shortage dept.

Role Playing (Games) 386

The much-anticipated second expansion to World of Warcraft, entitled Wrath of the Lich King, launched on Thursday, introducing a new continent, raising the level cap to 80, and bringing a wealth of new items, spells, dungeons, and monsters to the popular MMO. Crowds gathered and lines formed outside stores around the world leading up to the release. Massively has put together a series of articles for players wishing to familiarize themselves with the expansion, and CVG has a piece discussing the basics as well. It didn't take long for the first person to reach level 80; a French player called "Nymh" reached the level cap on his Warlock only 27 hours after the expansion went live. Not to be outdone, a guild named "TwentyFifthNovember" managed to get at least 25 raiders to 80 and then cleared all of the current expansion raid content less than three days after the launch. Fortunately for them, the next three content patches are each expected to contain new, more difficult raids.

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386 comments

Everyone who cares.... (5, Funny)

Anonymous Coward | more than 5 years ago | (#25778509)

...is in Northrend.

Re:Everyone who cares.... (-1, Flamebait)

Anonymous Coward | more than 5 years ago | (#25778663)

really, how is this stuff that matters? I don't care about wow although is used to be a player(yes, i dont play anymore) WoW's expansions always tend to be for extorting more money from it's players, not really new content...

Re:Everyone who cares.... (2, Insightful)

Lulfas (1140109) | more than 5 years ago | (#25778885)

Umm.. There's been 2 expansions. The first increased the size of the world by about 40%, this one increased the size by 25% or so (of that bigger area). There was HUGE amounts of new content. Go whine about Everquest if you want to whine about "pay for crap" extortion.

Re:Everyone who cares.... (0)

Hubbell (850646) | more than 5 years ago | (#25779133)

What NEW stuff was in that 'content' that wasnt just a rehash of 'get 40 guys together and raidraidraid'? New Content was the kind of shit Turbine used to put into Asheron's Call, adding new quests, new mechanics, new things every month, and (very very sadly as most of the time they fucked this part up even when 3/4 of the pk base said THIS WILL RUIN PVP DONT DO IT to multiple additions that they immediately would rollback) pvp spells/items/quests.

Re:Everyone who cares.... (5, Informative)

Arivia (783328) | more than 5 years ago | (#25779435)

The raids aren't anywhere near as big a part of WoW as you make it seem. The reason they get so much attention, I think, is because Blizzard's done them so completely and well, unlike other mmorpgs.

New Quests: there's about 1000 across Northrend. (and fyi, the last big patch before WotLK content - 2.4 - added about 50, 30 of which were repeatable every day.)
New Mechanics: that's an incredibly vague term, but there are the new phasing and knockback systems, and the new inscription profession. Also, Blizzard doesn't have a design philosophy that lends itself to including large amounts of whatever to the game. They add in consistent stuff that works with the rest of the game.

The new expansion also adds a new class, revamps two others, adds ten more levels (and corresponding new abilities) for all characters, an entire new continent to explore and see new things in, more crafting options.

And the design on all of this blows away what's come before. The new zones feel really alive - they look fantastic, sound wonderful, and offer interesting and new ways to get around them. Everyone who got off the boat or zeppelin just stopped and went "Wow." for a few minutes. And then we hit the dungeons - the third of the starter dungeons, Azjol-Nerub, has to be played to be believed. It's half an hour of terrifying beauty, of wriggling mummified *things* laying between two golden mushrooms in caverns man was never meant to see, had never seen. You look down vistas swarming with spiders crawling over the most beautiful architecture yet - and then you jump down to join them. It's lovecraftian and slasher-esque and Indiana Jones all at the same time. It's fantastic, and probably the best experience I've had ever in WoW, and one of the best in a game, period.

Re:Everyone who cares.... (3, Insightful)

erroneus (253617) | more than 5 years ago | (#25779053)

I don't care about you... therefore you aren't anything that matters either. See how I got that twisted around?

But you did touch on why it does matter -- it's a [sub-]cultural phenomenon. Increasingly, things that exist only in a virtual sense matters more an more. Increasingly, the virtual world and its economy has affects in this real world... at least I think it's the real world.

Re:Everyone who cares.... (-1, Troll)

Anonymous Coward | more than 5 years ago | (#25779415)

The difference is, only an imbecile would play WoW, so we don't care.

Glass

Please keep me informed (4, Insightful)

Idimmu Xul (204345) | more than 5 years ago | (#25778517)

whenever anyone else makes it to level 80, I really don't want to miss any of their important in game breakthroughs.

Stuff that matters, indeed.

Re:Please keep me informed (4, Funny)

Aeonite (263338) | more than 5 years ago | (#25778537)

The only thing better than grinding to 80 is vicariously experiencing the grind through the achievements of strangers.

Re:Please keep me informed (1)

Idimmu Xul (204345) | more than 5 years ago | (#25778551)

I get to save money this way, but still experience the joy of the final screenshot of the successful raiding party!

Re:Please keep me informed (5, Insightful)

myrdos2 (989497) | more than 5 years ago | (#25778829)

I find the Penny Arcade comic sums up my feelings on the expansion: clicky [penny-arcade.com]

Seriously - how many areas are just the same area over and over again with different graphics? The towns and mountains and such are in different places, but by level 10 you've pretty much seen all the gameplay there is to see.

I predict Northrend will have individual monsters slowly roaming back and forth over small areas of ground. Occasionally there will be a few monsters standing together. Virtually every quest will involve killing X of them. To step things up, you can kill difficult elite monsters while in a group. The combat will be so simple that an 8-line perl script can do it.

When you try to imagine the game without the graphics, you realize how little gameplay there actually is. It might be feasible to make a nethack-style game that captures every element of WoW gameplay, but that would be a very dull game indeed.

Re:Please keep me informed (1)

Aeonite (263338) | more than 5 years ago | (#25779235)

Notably, you have also just summed up D&D 4th Edition.

Re:Please keep me informed (3, Insightful)

Korin43 (881732) | more than 5 years ago | (#25779299)

Except with all the role playing removed, and everything dumbed down. The only thing entertaining about DnD is when you think of creative solutions to problems. In WoW, the spells all do something specific (create item in inventory, damage monster, heal party member..). In DnD you can choose how the spells work. Also, in DnD, things stay dead.

Re:Please keep me informed (4, Funny)

Faylone (880739) | more than 5 years ago | (#25779561)

If you assume enemies will stay dead in DnD, I bet your first encounter with a necromancer will be very messy.

Re:Please keep me informed (1)

SeekerDarksteel (896422) | more than 5 years ago | (#25779335)

You've never raided, have you?

You've summed up gameplay up to the cap correctly, but the game changes drastically in hard dungeons and raids. You can argue it's still repetitive, and to some extent it is, but it's no longer as simple as soloing is.

Re:Please keep me informed (5, Funny)

Kjella (173770) | more than 5 years ago | (#25779433)

The combat will be so simple that an 8-line perl script can do it.

Considering you could write an operating system in five, I guess that's pretty complex.

Re:Please keep me informed (0)

Anonymous Coward | more than 5 years ago | (#25779497)

Dude, an 8-line perl script can do anything.

Re:Please keep me informed (3, Insightful)

BlueCodeWarrior (638065) | more than 5 years ago | (#25778933)

Disclaimer: I used to play WoW.

This is still interesting news to anyone that follows games. World of Warcraft is one of the most popular video games ever. I know several people who don't play video games, but they do play WoW. To hear about how some people absolutely demolished the new content is pretty cool. Blizzard spent how much time making this expansion, and then it all got run through in less than 30 hours? That's nuts.

Re:Please keep me informed (4, Insightful)

xouumalperxe (815707) | more than 5 years ago | (#25779347)

Blizzard spent how much time making this expansion, and then it all got run through in less than 30 hours? That's nuts.

Nobody "ran it through" in under 30 hours. What some people did was say "we beat what we consider the important bits, so we call the game beat". A good analogy would perhaps be completing the Terran campaign in Starcraft and saying "I beat the game, because what matters to me is the Terran campaign". SK/Nihilum probably skipped much of the "leveling" content, decidedly skipped most instances, and rushed straight into the raid game.

Re:Please keep me informed (5, Informative)

EvolutionsPeak (913411) | more than 5 years ago | (#25779407)

They didn't demolish new content. They demolished content they've been playing for months on the beta server.

Addicts indeed (5, Insightful)

Uglypug (1309973) | more than 5 years ago | (#25778581)

It's always comforting to be reminded that there are people out there with even less of a life than you.

Re:Addicts indeed (2, Insightful)

Anonymous Coward | more than 5 years ago | (#25778597)

Amen. To all you wow players: Shut that computer down and go out get some fresh air. Life is much too short to waste it on playing a bloody game.

And this comes from someone who made quite a bit of money writing games.

Re:Addicts indeed (-1, Troll)

Anonymous Coward | more than 5 years ago | (#25778875)

And get some pussy while you're at it.

Somewhere there is good-enough-looking woman who, for whatever reason, settles on dating colored thugs because you're not out there to be the real man and treat her right.

Suit up, open that door, go to the clubs and bars, and then go get yourself a shy one...you know, the one who isn't into that scene but her friends dragged her into it because they want her to get some dick.

Grade school kids grind and farm for gold but the real men go raid the hairy cave south of the Twin Peaks.

Re:Addicts indeed (5, Funny)

philspear (1142299) | more than 5 years ago | (#25779057)

Amen. To all you wow players: Shut that computer down and go out get some fresh air. Life is much too short to waste it on playing a bloody game.

And this comes from someone who is posting to slashdot on his laptop as he is skiing down K2 being chased by ninjas while nailing the new Bond chick.

Fixed that little bit of hypocrisy there for you.

Re:Addicts indeed (1)

KDR_11k (778916) | more than 5 years ago | (#25779109)

Same goes for all sports players, musicians, actors, artists and TV watchers. Why waste your life on something you enjoy when you can go outside and... um... freeze your ass of?

Re:Addicts indeed (4, Insightful)

Trubadidudei (1404187) | more than 5 years ago | (#25779361)

*Sigh*

The expression "life" has gotten some funny co-notations these days.
Today, it is possible to not have a "life" actually, and being judged to "waste" it by doing something someone infected with clichés and stereotypes doesn't understand.

I'm not really referring to the OP here, as it looks like his post is something that should have been modded "Funny", but was modded "Insightful" by people who misunderstand what he was saying. But to you who are so stuck up in your romantic ideas that you believe that what you define as "fresh air" holds some sort of magical spell that makes everything so much better and morally "correct", let me tell you something:

Life is not short, life is not long. Life is life, and everyone, wether they never go out of their basement, or got a nobel price, are equally successful at it. In the end were all corpses, and all the memes and ideas we thought were so meaningful disappear with the rest of your consciousness.
Now, stop looking down at people, any people, and especially wow players. By many of the ways that you think you can measure success, they are more successful then you. They socialize more then you do, albeit in a different environment, they have more of what you define as "fun" then you do, although some are more or less mentally addicted to some of the notions with the game. Your narrow minded definition of what is good and what is bad is simply wrong, and just because you don't understand that socialization is not something that disappears just because one does not only do it in what you and others paradoxically termed "Real Life", you are not in any measure generally more successful then those who do play an MMORPG. You are as little and as much meaningful as everyone else, and you are by no means justified in judging others as "wasting" what you call "Life".

*Sigh of relief*

Now that that is out of the way, let me say that i do not hate you, the person to which i reply. I hate the mindset of which that statement generally belongs. Although what i am saying is somewhat paradoxical as i am actually judging people when expressing my emotions about one type of judgement, i felt that this approach was best to get my feelings about that statement across.

And for the record, i played WoW since launch, quitting a year ago. When the last of my IRL friends decided to quit i quit as well, and left an avatar to which i had devoted much time, some of the nicest people i had ever met, and an universe in which i had had a much more rewarding experience than i ever would have had if i never would have played at all. During my WoW playing period, i still went out with my friends, i did not fail at school, and i still went to and arranged parties, even though i didn't find them very fun. However I recognized that i wanted to expand my social network, and socializing "IRL" was by no means something that i was bad at.

Please, abandon the idea that playing WoW equates to the lack of "Life", and that "life" can in fact be lacked. Throw it in a dumpster, smash it with a spade and please set it on fire, and while your at it, throw some of the ideas that that meme brings with as well, especially the idea that fresh air is and has been better then it's opposite (whatever that is).
Such ideas just make me so angry, and forces me to post long inflammatory and self righteous posts on a comment section that would otherwise be filled with WoW speak, which is really quite embarrassing.

Re:Addicts indeed (0)

Anonymous Coward | more than 5 years ago | (#25778935)

Boy it sucks when life doesn't live up to your stereotypes and the guy who happens to be insanely good at some silly video game also happens to be successful in real life.

Re:Addicts indeed (2, Insightful)

Anonymous Coward | more than 5 years ago | (#25779005)

Yes, I'm sure someone who spends 27 hours straight playing an online video game has plenty of time for so many other great "accomplishments".

Eventually (5, Insightful)

Organic Brain Damage (863655) | more than 5 years ago | (#25779209)

the sun will go nova and the earth will cease to be and all human endeavor will vanish forever. Nothing lasts. Nothing is worth doing except enjoying the small bit of time we get on this planet. If you get your joy playing WoW for 27 hours, being first to level 80, good for you.

Re:Addicts indeed (3, Insightful)

gparent (1242548) | more than 5 years ago | (#25778983)

It's always comforting to be reminded that some people are stupid enough to still think playing WoW somehow prevents you from going outside and having fun with friends.

Re:Addicts indeed (1)

Korin43 (881732) | more than 5 years ago | (#25779121)

I think when you beat* an expansion in 3 days, it's safe to say you're a little obsessed..

*I realize you can't really "beat" WoW, but getting to the max level and clearing all of the dungeons is pretty much the most you can do.

Re:Addicts indeed (3, Insightful)

wbren (682133) | more than 5 years ago | (#25779471)

In my experience--based solely on the people I know that play WoW, not necessarily on the stories you read online--the likelihood of Wow at least *interfering* with your social life is pretty high. You might decide not to go out with some friends one night because you're just so close to leveling up or completing a quest. That might sound like a really minor problem, but it adds up. The probability of it interfering increasing significantly if you are a member of a raiding guild. Since raiders are the people mentioned in the blurb, I think the OP's point was valid. He didn't even seem to be criticizing all WoW players, just those who rush out to "beat" the expansion quicker than anyone else.

Remember, there are exceptions to every rule. Some people that use cocaine do so without any noticeable negative side effects on their lives. A lot of the time, however, there are very bad, very noticeable side effects socially, physically, and financially. I know that's an over the top example, but I think the same is true of WoW. You might be an exception, and if so, that's great. But just because you continue to thrive despite playing WoW doesn't mean others are as lucky. Something to keep in mind, that's all...

Re:Addicts indeed (0)

Anonymous Coward | more than 5 years ago | (#25779025)

Well, for those 24 hours...no life. However, they've beaten it again...which means now they can have one while the rest of us toil away...

Re:Addicts indeed (0)

Anonymous Coward | more than 5 years ago | (#25779303)

It's always comforting to be reminded that there are people out there with even less of a life than you.

Well, think about it this way - these people organized everything ahead of time so well and beat things so fast that they can now play *less* than everyone else. This is /. , aren't we supposed to praise nerds when they're efficient?

65 hours... (4, Interesting)

Kjella (173770) | more than 5 years ago | (#25778583)

Not to be outdone, a guild named "TwentyFifthNovember" managed to get at least 25 raiders to 80 and then cleared all of the current expansion raid content less than three days after the launch

They should make them twice as strong as they're "supposed to" be, and drop them say 5% each day. I'd make that competition last so much longer and frustrate these raidoholics, lol.

Re:65 hours... (5, Interesting)

Austerity Empowers (669817) | more than 5 years ago | (#25778713)

That's actually an idea I've been campaigning for. These raiding guilds like to show off how great they are, yet they're just incredibly dedicated. Your average guild can't even get people to log in for scheduled events on time.

So up the ante, make the raids insanely hard even for pro's. Make them unfair (like Naxx), require a distorted balance of classes, designed to engender social infighting. Give them some really hard problems to overcome inside and outside the game. Plant a few CSR "reps" in these guilds, have them create chaos, fan the flames of egos. Basically get them to play the game like normal people so the dev's can focus on the 99%, not the 1%.

Then gradually ease up as your main player base starts to reach the top. "Patch" content that was "harder than anticipated", etc.

Conquered by the goatse (-1, Troll)

Anonymous Coward | more than 5 years ago | (#25778591)

Conquered by the goatse [goatse.cz].

Re:Conquered by the goatse (4, Informative)

Wiseblood1 (1135095) | more than 5 years ago | (#25778697)

hate to break your heart sweetie, but that one has been down for a while.

Re:Conquered by the goatse (0)

Anonymous Coward | more than 5 years ago | (#25779355)

That's so sad, I miss goatse!
Oh, and the best part of the site must be this ad:

"Goatcheese Curd Goatsmilk
Producer Curd Soft Goatscheese Buche, Chevre Brie, Feta, Spread "

Rush to completion (5, Insightful)

Dutch Gun (899105) | more than 5 years ago | (#25778593)

I've never understood people who feel the need to rush to complete game content. After paying for a game, I like to take my time and enjoy it. I guess maybe people see it as another way of competing with each other? Or is it just obsession?

Maybe I have a slightly different perspective than most. I'm a game developer, so I guess I'm slightly more aware than most of how much work goes into every single game. It's slightly depressing sometimes, because you've put a year or more of work into a product, and you've still only produced enough content to last a long weekend.

Re:Rush to completion (5, Insightful)

wild_quinine (998562) | more than 5 years ago | (#25778687)

I've never understood people who feel the need to rush to complete game content. After paying for a game, I like to take my time and enjoy it. I guess maybe people see it as another way of competing with each other? Or is it just obsession?

If you're this good at warcraft, lording your level above more casual plays is all you've got. You're going to want to reach the top fast!

Re:Rush to completion (4, Insightful)

nschubach (922175) | more than 5 years ago | (#25778723)

It's a sad day when maxing out your character is considered "conquering" the game.

Re:Rush to completion (2, Insightful)

hansamurai (907719) | more than 5 years ago | (#25778761)

Well, if they cleared all the new expansion content, then what is left to conquer?

Re:Rush to completion (3, Funny)

Anonymous Coward | more than 5 years ago | (#25779097)

losing your virginity would be a good start

Re:Rush to completion (0)

Anonymous Coward | more than 5 years ago | (#25779259)

You didn't even RTFA did you? A guild cleared all the raid content [Read: end game content] in the three days since release. I don't know about you, but I don't know what there is to conquer beyond end game content, is there something else you know about that you'd like to share?

Re:Rush to completion (0)

Anonymous Coward | more than 5 years ago | (#25779483)

The unreleased game content - the big dude this expantion is all about, Arthas, IS NOT IN THE GAME YET.

It's called content patches.

Re:Rush to completion (0)

Anonymous Coward | more than 5 years ago | (#25778739)

Maybe I have a slightly different perspective than most.

No. WoW has millions of players, and only a handful of them have rushed through the content at this point. Most of them are balancing their lives just fine, and taking the new content in slowly.

I've never understood people who feel the need to rush to complete game content.

Some people like to chug wine, I suppose.

Re:Rush to completion (1)

Cousarr (1117563) | more than 5 years ago | (#25778897)

Hey, It's still better than movies: Put a year or more of work into a product, and you've still only produced enough content to last a couple of hours.

Re:Rush to completion (1)

mjensen (118105) | more than 5 years ago | (#25779265)

change your point of view for a minute......

You only hear about this because these were the 1% or less of the WoW community.

You never hear about the person who found 320 different ways to kill a bunny on level 1, which took 2 weeks and he's now level 4. Or the person who collected 100 little nonsense items.

Maybe it's your obsession to want to take things slow. Just saying there are all types.

Doom3 was unsatisfying in the conclusion. Using cheats I spent a lot of time in the airless areas because I could then appreciate the graphic engine and views with a distance more than 10 feet.

Well the new Naxxrama's is meant to be like Kara (0)

Anonymous Coward | more than 5 years ago | (#25778609)

Well the new Naxxramas is meant to be the new Karazhan so its not really any major that it's already been cleared by guilds have been practicing for ever on the BETA.

The same happened with Karazhan when TBC was released.

So I dont see the big deal tbo. :-) Yeah they got 80 quick, same a

Re:Well the new Naxxrama's is meant to be like Kar (1)

Lulfas (1140109) | more than 5 years ago | (#25778889)

Everything out right now has been defeated. Last boss at the moment is Malygos (one of the Aspects).

Athene (1)

alexhard (778254) | more than 5 years ago | (#25778625)

Athene got to 80 in 13 hours..

Re:Athene (1, Insightful)

Anonymous Coward | more than 5 years ago | (#25778641)

He got banned though (completely unfairly, considering Nymh was using virtually the same method, just outside of an instance.)

Re:Athene (3, Interesting)

wild_quinine (998562) | more than 5 years ago | (#25778711)

Athene got to 80 in 13 hours..

But not 13 consecutive hours, since Athene was banned at level 79 for - as far as I can tell - playing the game too well.

Getting your account suspended for doing something which does not involve hacking, require any 3rd party software, or cause grief for other players is frankly ridiculous.

It's even worse given that he'd been good enough to ask a GM for permission to play the game that way, and got an affirmitive.

Re:Athene (0)

Anonymous Coward | more than 5 years ago | (#25778727)

It was 13 consecutive hours actually; well just over 13 hours, they got banned at level 79 about 5 minutes before Darus would have got 80, which was at 13:23PM, 13 hours 23 minutes after release.

Re:Athene (2, Interesting)

Sparton (1358159) | more than 5 years ago | (#25778753)

But not 13 consecutive hours, since Athene was banned at level 79 for - as far as I can tell - playing the game too well.

What happened?

Re:Athene (3, Interesting)

Kingrames (858416) | more than 5 years ago | (#25778819)

He went into instances with friends, left group, tagged all the mobs, then let them do all the damage. since those mobs were designed to be taken down by a group, they gave lots of experience.

And he got all of it.
Anyone who doesn't call it cheating has a pretty conservative definition of the term.

Re:Athene (0)

Anonymous Coward | more than 5 years ago | (#25778859)

The Nymh guy abused a 'bugged' area in which mobs instantly respawn and are neutral (don't automatically attack the player), allowing him to grind safely without any fear of dying for hours on end.

He also had a healer out of his group healing him (similar to Darus's group helping him kill the mobs).

Either they should both have gotten banned or neither of them; Blizzard dealt with it in the worst way possible.

Re:Athene (4, Insightful)

wild_quinine (998562) | more than 5 years ago | (#25778917)

He went into instances with friends, left group, tagged all the mobs, then let them do all the damage. since those mobs were designed to be taken down by a group, they gave lots of experience. And he got all of it. Anyone who doesn't call it cheating has a pretty conservative definition of the term.

I know what he did, and what he did not do. He did not hack the game. He DID ask permission to play in that way, and was granted it.

That's why it's not cheating. Call it something else - gaming the system, powerlevelling, exploiting even. But since it's not against the rules of the game, as set out in software, and it's not against the rules of the game as set out by the GMs - remember, he asked! - it's frankly not cheating by any definition, other than possibly a stupid and jealous definition.

Re:Athene (0)

Anonymous Coward | more than 5 years ago | (#25778999)

It was a known bug that was supposed to be fixed in previous patches. Somewhere along the line getting XP for mobs in an instance that are killed by people not in your party was inadvertently reintroduced. This is a bug. He was exploiting a bug. This is why the GMs reset his character to 70. Exploiting a known bug is still exploiting.

Re:Athene (1, Insightful)

Anonymous Coward | more than 5 years ago | (#25779177)

But who cares? As long as he's not hindering other gamers' experience, what does it matter?

Re:Athene (1)

Draek (916851) | more than 5 years ago | (#25779281)

I wouldn't call it cheating. I *would*, however, call it griefing if he didn't get permission to do so beforehand, but if his friends were OK with him getting all the experience (and it seems that was the case), then I consider it no worse than normal power-leveling.

Re:Athene (0)

Anonymous Coward | more than 5 years ago | (#25778781)

Shampoo got to 80 in 10 minutes...

Re:Athene (5, Interesting)

andersa (687550) | more than 5 years ago | (#25779249)

To be precise, it was Darus, another Paladin, that they were power leveling. Athene and the other people in the group didn't get any XP at all during the experiment.

Athene did a full half hour video report on it on his website [worldofathene.com], including the part where his whole party were disconnected by Blizzard GMs and got their accounts suspended temporarily.

It seems to me that Blizzard were monitoring the attempt throughout, and in the end decided that the game wasn't meant to be played this way after all and decided to break up the party. Maybe they were afraid of the publicity that would come out if Athenes group claimed the record. Perhaps they thought it would look bad, that the game that they had spent years to produce was demonstrated to be beatable in less than a day.

I really enjoyed WoW when it launched... (4, Insightful)

Anonymous Coward | more than 5 years ago | (#25778645)

...and I really enjoyed BC when it launched, but not as much as I first enjoyed the launch. I thought about getting The Frozen Throne, but this kind of behavior on my server, which I'm expected to emulate in order to enjoy 80% of Blizzard's 'Content', has made me realize this generation of MMOs is not for me.

MMO developers cite limited budgets as their reason for not being able to make "better MMOs." Blizzard, however makes approx $15 a month from each of its 10 Million players. Effectively, their revenues are higher than most MMO's entire budget, every month. The truth is, MMO publishers *cough vivendi cough* have come to realize that MMOs make the most money when they emulate casinos. A pleasant, polished atmosphere with lots of slot machines where someone is "winning" every second, and there's constant reminders of that. Who'd ever want to leave?

So please, if you ever meet me, and I say that I don't think WoW is a "good game," please keep in mind that Jackpot machines are also "good games."

Re:I really enjoyed WoW when it launched... (3, Interesting)

Faluzeer (583626) | more than 5 years ago | (#25778737)

"Blizzard, however makes approx $15 a month from each of its 10 Million players.".

Hmmm

There are approx 11 million WoW subscribers (all active according to Blizzard), the $15 is only the average amount paid per month by Western gamers. The majority of those 11 million subscribers are in China / SE Asia, and they do not pay flat monthly fee, instead they are charged on a per hour basis.

Re:I really enjoyed WoW when it launched... (0)

Anonymous Coward | more than 5 years ago | (#25778883)

The majority of those 11 million subscribers are in China / SE Asia, and they do not pay flat monthly fee, instead they are charged on a per hour basis.

Which means those players are a hell of lot more profitable.

When ever a business model moves from an hourly charge to flat rate, they're revenues tank - a la AOL.

Re:I really enjoyed WoW when it launched... (0)

Anonymous Coward | more than 5 years ago | (#25779141)

The majority of those 11 million subscribers are in China / SE Asia, and they do not pay flat monthly fee, instead they are charged on a per hour basis.

Which means those players are a hell of lot more profitable.

When ever a business model moves from an hourly charge to flat rate, they're revenues tank - a *l'* AOL.

Remember Vowels == l'

Re:I really enjoyed WoW when it launched... (0)

Anonymous Coward | more than 5 years ago | (#25779003)

I thought that the Asian markets paid less for the game initially, and actually more per month. Hourly fees would come into play in a LAN center, but they're not being assessed by Blizzard. I can't find any links that readily confirm this.

I have to agree. (1, Interesting)

Anonymous Coward | more than 5 years ago | (#25778801)

I enjoyed WoW very much. But their 3.0x patches really screwed up the lower-levels. Blizzard claims "balanced at L80". Well, I'm a casual player. I'm there for the lower level content. And I'm fucking screwed!

I don't appreciate nerfing CoR/Fear on Warlocks. Or taking improved wanding away from priests. (That won't affect the L80's in groups with free water, but us lower-level solo players are left out in the cold.)

Or the constant UI changes. Quote "Improvements" UnQuote. Well, their improvements broke my AddOns, and took away a lot of my functionality. Blizzard can claim I need to go to third-party coders all they want. Or code it myself.

Fact is, they broke it. And why the hell do I need to rely on third parties for functionality Blizzard should have coded up in the first place. What, 1.8 billion a year in fees ($15/month * 10 million subscribers) isn't enough for them? Christ, you can't even change the view angle from the keyboard without an addon. Even EverQuest had that!

Treat me like crap! Well I'm moving on. LOTRO has similar gameplay, much better graphics & storyline, and a lifetime subscription.

Re:I have to agree. (1)

VGPowerlord (621254) | more than 5 years ago | (#25778893)

I don't appreciate nerfing CoR/Fear on Warlocks.

I don't know about everything else, but Fear needed to be nerfed. Prior to this, you could Fear-DoT lock other players on PvP servers... granted, I haven't played regularly for over a year (or at all for six months), but that's what it was like in 2007.

Re:I really enjoyed WoW when it launched... (1)

ahodgson (74077) | more than 5 years ago | (#25778951)

The new quests and instances seem pretty well done, from what I've seen so far. *shrug*. I'm in it to raid and spend time with friends. If you don't like it, don't play.

Level 80 is not the endgame (0, Redundant)

Jack9 (11421) | more than 5 years ago | (#25778971)

If the highest released raid boss has not been downed, the expansion has not been conquered.

Re:Level 80 is not the endgame (0)

Anonymous Coward | more than 5 years ago | (#25779189)

If the highest released raid boss has not been downed, the expansion has not been conquered.

Didn't RTFS, did you?

Not to be outdone, a guild named "TwentyFifthNovember" managed to get at least 25 raiders to 80 and then cleared all of the current expansion raid content less than three days after the launch.

Re:Level 80 is not the endgame (1)

gshakhn (776481) | more than 5 years ago | (#25779207)

Not to be outdone, a guild named "TwentyFifthNovember" managed to get at least 25 raiders to 80 and then cleared all of the current expansion raid content less than three days after the launch.

This is Slsshdot, but I expect people to at least read the summary...

Re:Level 80 is not the endgame (0)

Anonymous Coward | more than 5 years ago | (#25779405)

If the highest released raid boss has not been downed, the expansion has not been conquered.

Read the full article, the guild TwentyFifthNovember (also happens to be my birthday) has cleared all raid content currently in WotLK

Re:Level 80 is not the endgame (0)

Anonymous Coward | more than 5 years ago | (#25779547)

Actually, it has been. RTFA

Rushing (0)

Anonymous Coward | more than 5 years ago | (#25778975)

Players rush to 80 because that's what their friends are doing - they don't want to be left behind. Sounds silly but that's people for you.

Not really.... (1)

sirmokona (1365263) | more than 5 years ago | (#25779119)

um...no, actually, Nymh was the first 80 to be recognized by Blizzard... The world's first 80 was banned temporarily for doing it too fast... http://tr.im/151t [tr.im] [this is a youtube link]

Speedruns And Completion (4, Insightful)

nick_davison (217681) | more than 5 years ago | (#25779169)

If you look at the speedrun subculture, people can "complete" most classic, deeply loved, games in ridiculously short amounts of time.

Does it devalue Doom to tens of millions of players, many of whom logged hundreds or thousands of hours in it, knowing that someone's managed a speedrun in an hour or two?

Besides, modern MMOs are about a huge number of things interacting:

Have they looted enough of the highest level drops that their players are now fully kitted out in the best gear available? Or did they just scrape by with enough to claim they could do it, only to get slapped down in PvP, next week, by a guild that didn't claim "completion" and is now better equipped?

Have they collected everything they need for their crafters to make the highest end items they also had opened up to them?

Have they gained the new mounts?

How about PvP specific loot? Have they gained the full sets of that stuff that were put there for the huge number of players that don't consider level 80 and a few raids to be the pinacle of the game?

And that's all before you get in to the broader culture of a game like that... mapping things out, raising interesting alts, side quests, etc.

A junior high bully gets to claim he's the most awesomest by having no one who can beat him in a fight. Yet the kids who're on dates, getting in to bands, on the sports teams, even nerdier stuff like winning science olympiads or actually understanding their classes so they'll get great grades in highschool, a great college place and be much better off in life... they're probably not all that impressed that, yes, he got to the top on a single axis. Did he really "complete" junior high as he likes to tell himself?

Fortunately? (0)

Anonymous Coward | more than 5 years ago | (#25779223)

Fortunately for them, the next three content patches are each expected to contain new, more difficult raids.

Nothing about their lives is fortunate.

As someone who's taking his time with WoW... (4, Insightful)

Lordfly (590616) | more than 5 years ago | (#25779263)

...I just gotta say they missed most of the fun of the game.

Granted, I have one character, a level 36 Warlock, that's taken me something like 3 months to get up to. But you know what? I'm probably having a bit more fun and getting more for my money than the people who have to powerlevel to 80 as fast as possible.

It makes PvP harder for me (as I can't compete with people who twink their guys out with the best gear), and I generally don't go into the instances/raids (I solo most of the time, and my guild is more social than goal-driven), but I get to actually enjoy the art, the people, the economy, and the experience.

Getting to 80 as fast as possible is like trying to ride every single ride at Cedar Point as fast and as efficiently as possible, as opposed to a group of friends who go on what they want when they want.

Which group has more "fun"?

How many beta hours as well? (0)

Anonymous Coward | more than 5 years ago | (#25779339)

27 hours? Let's not forget however many hours they spent testing and playing it in the beta. These are top guilds and got invited there and spent who knows how many additional hours playing them there. Naxx I could let go since it's essentially the same as it was before just tuned for 80's as their first raid, so they probably knew how to do it well beforehand.

Not hard (2, Insightful)

burris (122191) | more than 5 years ago | (#25779379)

If the game was too hard, most people would get frustrated and quit. Then Blizzard wouldn't make any money. Instead you get a regular reinforcement schedule that keeps you paying the bills. B. F. Skinner would have loved these things.

Obsession... (1)

Securityemo (1407943) | more than 5 years ago | (#25779509)

My little sisters boyfriend actually took the money he should have used to travel over to her, and wasted it on this instead, then pretended to be sick to be able to play it. This stuff really is addictive. :/

Oh, and if you're reading this: the CS undergrad guys thinks you're one awesome sonofabitch.

Closed Beta Raiders kill Live content? No wai... (5, Informative)

Cookie3 (82257) | more than 5 years ago | (#25779579)

This story is not news.

TwentyFifthNovember is a guild made up of Nihilum and SK-Gaming (aka Curse). Both guilds had members that experienced Naxxramas at level 60 (when it was originally released), and most of the bosses in Naxxramas (retuned and re-released for level 80) are largely unchanged since that time. Both of these guilds had very significant presences in the Closed Beta, where this raid content was available for anyone who could gather enough players. Many of them killed these bosses for weeks and months, before the game went live. The slight differences between these bosses at level 60 versus these bosses at level 80 is minor enough that even those who DIDN'T see the retuned content would still know how to get past it.

Raiding in World of Warcraft is more about skill than gear (although there are a few hard gear checks, such as needing 8.5k HP to survive Naj'entus area-effect nuke). These guys certainly are skillful, but there was never any doubt that they would steamroll all of this content as soon as they hit 80. The slightly bigger concern is that they managed to get 25 members to level 80 in ~65 hours of gameplay. Still, with the first 80 after 27 hours, it wasn't unexpected. People were hitting level 70 in Burning Crusade in about the same amount of time, and once the strategy for doing so was optimized, anyone (with a lot of time, and/or friends) could grind out the levels.

One thing to note is that these guys don't yet have the ultra-rare achievement awards, for example:
http://www.wowhead.com/?achievement=2138 [wowhead.com]

Heroic Glory of the Raider involves a series of moderate to very hard challenges in Naxx, with the reward being an exclusive Proto-Drake mount. Until they get that, it's not news.. and even if they do get that, they've STILL got the qualifiers mentioned earlier.

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