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Street Fighter HD Remix Launches With Fan-Made Soundtrack

Soulskill posted more than 5 years ago | from the yoga-fire-yoga-fire-yoga-fire-yoga-fire dept.

Music 44

djpretzel writes "OC ReMix just released a free download of our official soundtrack to Capcom's Super Street Fighter II Turbo HD Remix game for the Xbox 360 and PlayStation 3 consoles. While video game companies have worked with fans in the past, HD Remix is the first major video game with a completely fan-made soundtrack. More than twenty gamers from around the world contributed remixes of the original Street Fighter games' music for inclusion in the updated game, in styles including jazz, hip-hop, reggaeton, spaghetti western, garage rock, big beat and electronica. MP3s and a torrent (also including FLAC) are available at OCReMix."

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Well I'm not going to buy it.. (3, Funny)

BigZaphod (12942) | more than 5 years ago | (#25926669)

Personally, I'm holding out for Super Street Fighter II Turbo HD Imax YouTube Remix Extreme Deluxe Collectors Limited Edition. (But only after the first patch is released, because we all know that first versions suck.)

Re:Well I'm not going to buy it.. (0)

Anonymous Coward | more than 5 years ago | (#25926865)

Wow. That wasn't even clever

Re:Well I'm not going to buy it.. (1)

BigZaphod (12942) | more than 5 years ago | (#25926997)

Thanks for showing me what true cleverness is.

Re:Well I'm not going to buy it.. (1)

DrugCheese (266151) | more than 5 years ago | (#25928473)

Wait for Super Street Fighter II Turbo HD Imax YouTube Remix Extreme Deluxe Collectors Limited Edition 2010 it's much better then Super Street Fighter II Turbo HD Imax YouTube Remix Extreme Deluxe Collectors Limited Edition 2009

Re:Well I'm not going to buy it.. (1)

Qango (1181513) | more than 5 years ago | (#25931977)

I'll wait for the platinum label SFXmax limited special edition.

Re:Well I'm not going to buy it.. (1)

Tommay3 (1086087) | more than 5 years ago | (#25984811)

You have a point there.

One of the greatest community efforts in gaming (5, Informative)

VinylRecords (1292374) | more than 5 years ago | (#25926769)

Capcom really outdid the competition with this game. Taking an idea from a hardcore fan, David Sirlin (who produced Capcom Classics Collection and some other stuff for Capcom), to take Street Fighter 2 and update the game with 1080p graphics and new rebalanced moves was something the entire fighting game community wanted like crazy and no surprise the game has come out fantastically. This is easily a sleeper for best game of 2008 on any platform.

Capcom hired not just OCRemix to do the soundtrack, but they hired UDON Comics (guys who drew SF comics previously), and David Sirlin (a tournament level SF player) to oversee and rebalance the entire game, and they had fans play test the game constantly in local matches in California, and had a beta test for the 360 version to test the net code. And speaking of net code, Capcom consulted the creator of GGPO (a man who also help found the EVOLUTION Fighting Game tournaments) to smooth out the online component of ST:HD Remix. This was basically an all star effort of Street Fighter fans and Capcom to produce something that would appeal to the most rabid hardcore fighting game enthusiast.

Street Fighter came out in 1987 (SF2 in 1991)...and two decades later the brand is strong as ever because the hardcore fans kept the momentum alive all of these years. And Capcom recognized the overwhelming support from the hardcore faithful and geared the entire game (HD Remix) to the hardcore audience.

Put some major points on the board for Capcom this week, some other studios should be paying attention, in fact ALL studios should open their eyes up and start moving back to the hardcore fan.

Re:One of the greatest community efforts in gaming (0, Redundant)

cgenman (325138) | more than 5 years ago | (#25927055)

No offence, as I'm quite happy with the update. But taking an existing offering, updating it slightly for new technology, and re-releasing it seems to have been Capcom's modern plan since the launch of the Xbox 360. It also describes exactly what they did to drive Street Fighter into the ground.

I give them lots of credit for creating a modern re-release of a classic franchise, even if it is to draw up interest before a new iteration (ala Bionic Commando). Hopefully they will have learned their lesson about over-milking specific franchises, and will let this one stand for a while before another iteration. It has been what, 2 years since the SF2HCE release?

If they don't get greedy, this could be the start of a good trend. Might I suggest Strider for the next treatment?

Re:One of the greatest community efforts in gaming (1)

Zathain Sicarius (1398033) | more than 5 years ago | (#25927107)

"Might I suggest Strider for the next treatment?"
Might you? You have to ask if you're allowed to have an idea that awesome?
Tell the world! Spam the forums! Run around naked with a giant sign that... ok scratch that last one, but I do second that idea.

At the very least, I would like if they moved passed SFII and did SFIII. That one had a really nice mechanics and art. Telling off Mortal Kombat vs D.C. by making another Marvel Vs. Capcom would be pretty cool too. Though now I'm sinking back into their trend of making rereleases, huh...

Re:One of the greatest community efforts in gaming (1, Interesting)

Anonymous Coward | more than 5 years ago | (#25927815)

I wouldn't bet on them doing something of this level again. Development went way over initial costs and time. The end product is totally worth it, but this game got off to a rocky start because they didn't realize they'd have to completely rebuild the game from the ground up.

Re:One of the greatest community efforts in gaming (1)

SuiteSisterMary (123932) | more than 5 years ago | (#25934885)

I'll point out that Street Fighter 4 is coming out soon.

Re:One of the greatest community efforts in gaming (0)

Anonymous Coward | more than 5 years ago | (#25927767)

Capcom really outdid the competition with this game.

Sorry to sound negative, but the "competition" here is SNK's The King of Fighters XII and Arc's BlazBlue. Go check them, then tell me Capcom outdid them. Seriously.

Capcom's fighting spirit is dead (0)

Anonymous Coward | more than 5 years ago | (#25931439)

B-but...those games don't rely on, scratch that, involve any grass-roots American community effort! How do you expect us slash-hippies to give a damn about such professional-quality projects with sprites that don't look like shiny, refried, Udon-grade plastic fanart?

In all seriousness, it's with a heavy heart as a former Capcom supporter that I have to admit - SSF2THDR and SF4 are clear and undeniable signs that Capcom's fighting spirit is dead and buried, with SNK et al. having paved over its grave to build their own monuments of tribute. I will continue to remember (and *play*) their greatest fighting games for as long as I can foresee, but I guess it's time to stop hoping that they will ever "get it" again. 1991-2001, you must NEVER forget.

Re:One of the greatest community efforts in gaming (1)

Guspaz (556486) | more than 5 years ago | (#25928231)

Best game of 2008? So, you're trying to tell me that taking an almost 20 year game and slapping some higher res artwork and new music into it makes it a better game than Smash Bros. Brawl, GTA4, MGS4, Burnout Paradise, Sins of a Solar Empire, Disgaea 3, Universe at War, Army of Two, Condemned 2, ET: Quake Wars, R6 Vegas 2, Penny Arcade episodes 1 or 2, Rock Band 2, UT3, Battlefield: Bad Company, Dragon Quest V, Soul Calibur IV, Fatal Frame 4, Tales of Vesperia, Spore, Crysis Warhead, Saints Row 2, Dead Space, Fable II, Guitar Hero World Tour, Red Alert 3, Fallout 3, Little Big Planet, EndWar, Mirror's Edge, Left 4 Dead, etc.?

Don't get me wrong, SF2HD is an excellent product, giving the fans what they want and updating an old favourite. But let's not get out of hand. There were a ton of really great original games out this year, and the vast majority of them are better than SF2HD simply because they're original. I mean, if you want to say that an update of an old game is the best game of the year, I could probably just say "Chronotrigger DS" and end it there.

I'd love to see a great many more games like SF2HD, but there are a lot of games that are far more deserving to be called "best game of 2008 for any platform".

Re:One of the greatest community efforts in gaming (1)

VinylRecords (1292374) | more than 5 years ago | (#25929567)

The reason right out of the gate that ST:HD Remix separates itself from the pack this year is that it was a community wide effort between Capcom and the most loyal and devoted Street Fighter fans to produce a game that the community wanted above all else.

In addition to having new music and art the game is fully playable online using the excellent latency compensating GGPO, and is completely rebalanced, this game took a long time to develop because of that.

With your premise of a game being an update making it unqualified to be Game of the Year that disqualifies some pretty major titles from past years. Are you saying that a game like Starcraft: Broodwar shouldn't have been considered for Game of the Year when it came out because it was simply an expansion pack? On the surface it might look like they only added a couple of new units and threw in three new campaigns. But to the most hardcore player of Starcraft the new strategies and competitive depth introduced with new units and abilities (and maps) created a new opportunity for strategies and build orders and macro that only the most hardcore could ever appreciate.

Guspaz (556486): Don't get me wrong, SF2HD is an excellent product, giving the fans what they want and updating an old favourite.

But it's not just any fans. It's the HARDCORE following. The legion of people who travel to arcades and tournaments around the world. The people who keep arcade cabinets in their own houses. Capcom only consulted those fans for this game.

There are not many companies that are willing to listen to the most rabid fans. Just take one look at Nintendo's emphasis on producing softcore games that have an extremely casual appeal to them. Sure they make a lot of money because children play them, but for adults, the games fail to be intellectually satisfying.

Even NAMCO with Soul Calibur keeps shutting its hardcore fans out by, instead of balancing the game and structuring a sold online net code, they spend the money obtaining a license for a Darth Vader character. The game was dumbed down so that the Star Wars brand could help move copies. Money was spent not on balance but on a Star Wars license.

Would you want Unreal Tournament? Starcraft? Fallout 3? Metal Gear Solid? etc. toned down and dumbed down not just concerning content but concerning difficulty as well just so they could sell more copies to younger and casual fans?

There were a ton of really great original games out this year, and the vast majority of them are better than SF2HD simply because they're original.

I'm sorry but you contradict yourself excessively here. ST:HD Remix should be disqualified because it's not original? Because it's a remake? But nearly all of the games you listed above as contenders for Game of the Year are sequels and remakes of older versions...let's have a look at that list:

Smash Bros. Brawl
GTA4
MGS4
Burnout Paradise
Disgaea 3
Army of Two
Condemned 2
Quake Wars
R6 Vegas 2
Rock Band 2
UT3
Battlefield: Bad Company
Dragon Quest V
Soul Calibur IV
Fatal Frame 4
Saints Row 2
Fable II
Guitar Hero World Tour
Red Alert 3
Fallout 3

Yes, those games are highly original. Even Dead Space is just Resident Evil 4 in space with shinier guns...

I mean, if you want to say that an update of an old game is the best game of the year, I could probably just say "Chronotrigger DS" and end it there.

But that's where Squaresoft doesn't listen to the hardcore community of fans and produces something for the softcore and younger generation.

The fans who played Chrono Trigger now don't want Chrono Trigger DS, they want Chrono Trigger II and they want it on the PS3 or Wii, they want a true sequel for the current or next generation. Square instead took the nearly the same game and merely ported it over to a new system not out of demand at all (no one was pounding down the door saying "WE WANT CHRONO TRIGGER DS!!"), but to bait gamers who have a nostalgia and emotional attachment to the name Chrono Trigger who will purchase the game immediately. Porting Chrono Trigger to any platform is an extremely safe bet, in fact Square had already done it before on the PS1 with great success.

What Capcom did is about the exact opposite. They took a game, Super Street Fighter II Turbo, that tournament level players, hardcore players, were demanding get an HD facelift or rebalanced update, and not only did they do that with ST:HDR, but they went above and beyond hiring hardcore fans to work at nearly every stage of development and production for the title to produce something truly worthy for hardcore fans to purchase.

I'm sure it won't win Game of the Year anywhere because the publications were already told by Sony and Microsoft to only chose MGS4, GTA4, or Gears2.

Re:One of the greatest community efforts in gaming (1)

ZXDunny (1376265) | more than 5 years ago | (#25932181)

Just take one look at Nintendo's emphasis on producing softcore games that have an extremely casual appeal to them. Sure they make a lot of money because children play them, but for adults, the games fail to be intellectually satisfying.

Sorry, are we talking about SF here, or what?

Re:One of the greatest community efforts in gaming (1)

powerspike (729889) | more than 5 years ago | (#25937319)

yup,

Been able to pick up a game, play it for 10 minutes, and put it down, is well a game to me. having to load up a game, spent 10 minutes working out where i was, then another 10 minutes working out where i was going, is more like work, and if i've only got 10-20 minutes of free time, well ...

a game is for fun, and well this rates a hell of alot higher then most, because frankly, it's 90%+ action gameplay, most other games would be lucky to be 10% these days, at least they look good right?

Re:One of the greatest community efforts in gaming (0)

Anonymous Coward | more than 5 years ago | (#25930713)

  Here is my take.

  They have people, spent hundred's of hour of their time for free, because they like the game, thousands of hours play testing, and providing CAPCOM with ideas, and CAPCOM takes all of those things, and packages into something THEY ARE MAKING MONEY OFF. Now, you can say, they are giving something people want. Are they giving the same things back for free, just like the fans did it for them- for the love of the game?

  So they get free work, and get even more money from an old game, and sell it once more -- it is a great marketing RAZZLE DAZZLE. All those who worked, should get paid, because this is not a charity, and CAPCOM is laughing all the way to the bank.

  You give great ideas, time they get all the money!

  Yeah~ I will support it, when the money will go back to the ARTISTS...oh wait, did not know it only applies to music here on slashdot.

   

If you ever enjoyed Street Fighter (4, Interesting)

UserChrisCanter4 (464072) | more than 5 years ago | (#25926869)

Then you owe it to yourself to pick this up. The graphics are absolutely phenomenal; it's literally like playing an HD cartoon. All of the tweaks to update the game have resulted in a massively improved Street Fighter that still retains all of the fun of the old versions. Online play is phenomenally good; I see a tiny bit of stutter at the beginning of a match, and outside of that I might as well be placing my quarter next to the TV to signal that I've got next.

If you ever think you and your friends might want to sit down and play a few games of SF for old times' sake, then you should have this version. It's just that well done, and the price is very reasonable.

Just beware the online community: if you think you're good at Street Fighter, there are some people on there who will quickly set you right.

Here's hoping (1)

PhrostyMcByte (589271) | more than 5 years ago | (#25927009)

Here's hoping they include a PC version of this alongside the PC version of Street Fighter IV.

Re:Here's hoping (1)

portscan (140282) | more than 5 years ago | (#25927095)

is there going to be a PC version of SFIV? I only saw ps3 and xbox360 versions. seeing as i have neither of those, but i do have a pc...

oh please tell me you are not toying with my emotions.

Re:Here's hoping (2, Informative)

Briareos (21163) | more than 5 years ago | (#25927303)

*cough* [ign.com] *cough* [wikipedia.org]

Re:If you ever enjoyed Street Fighter (1)

neostorm (462848) | more than 5 years ago | (#25930231)

How is the frame count for animations on this? Did they up the amount as well, or did they stick to the same frame count for animations and only raise the resolution?

Re:If you ever enjoyed Street Fighter (1)

TrancePhreak (576593) | more than 5 years ago | (#25930421)

Same frame counts. Changing those could have made rebalancing much harder.

Re:If you ever enjoyed Street Fighter (0)

Anonymous Coward | more than 5 years ago | (#25930535)

From what I understand, they kept the frame count the same. All they did was replace the older sprites with higher resolution ones.

I care! (1)

icedcool (446975) | more than 5 years ago | (#25927101)

Like posts above, I think this whole thing is great. OCremix is a great community with a lot of talent.

I care too (2, Interesting)

Anonymous Coward | more than 5 years ago | (#25927243)

The whocares tag really surprises me. Granted... I don't care about Street Fighter. But this - an industry behemoth like Capcom not just stealing fan work, but actually approaching them, and crediting them for it in a commercial game, is pretty awesome. This is the audio equivalent of Valve cooperating with the dudes who made Counter-Strike.

Re:I care too (1, Interesting)

Anonymous Coward | more than 5 years ago | (#25930193)

Funny example. I really wish Valve would do something like this with Counterstrike.

Theres so much potential still left in that old game, and such a huge community willing to meet it.. yet instead we're stuck with a dwindling away game or an update that left so much to be desired.

Please valve, at least give us the 1.6 sourcecode and maybe accept a few patches that come your way. The "people will use it to cheat" excuse falls flat when people can already cheat just as well without it.

Street Fighter Story (1)

Enderandrew (866215) | more than 5 years ago | (#25928213)

As someone who played SF2 religiously as a kid, I grew up and never played many of the later iterations of the series, nor have I watched all the Japanese anime series. Many of the characters I keep hearing about, I know nothing about.

Is there a good source to read up on the apparent Street Fighter canon?

Re:Street Fighter Story (1)

frission (676318) | more than 5 years ago | (#25944229)

If you like anime at all, I'd recommend at least watching the (uncut) movie. It's great, the series...not too good.

Am I alone? (2, Informative)

soniCron88 (870042) | more than 5 years ago | (#25928279)

Am I the only one underwhelmed by this game?

The new "HD" graphics aren't THAT great. (They look more like cleaned-up 2xsupersai-scaled versions of the original, and...no new frames?) The game feels like it's locked on a high super-turbo mode. And is the sound MONO? (It only comes out of my center speaker.)

I still think NeoGeo had the best 2D fighting games, HD or no...

Re:Am I alone? (0)

Anonymous Coward | more than 5 years ago | (#25929053)

Samurai Showdown 4TW!

Re:Am I alone? (2, Informative)

pizzach (1011925) | more than 5 years ago | (#25929801)

I wonder if moderators seriously read the moderator guidelines nowadays. There is a line that says "attempts to moderate up more than down." The parent said nothing that deserves to be marked as flamebait.

I don't own the game, but I too noticed that there was no increase in the frame rate. Something to remember, soniCron88, there is only so much you can upgrade before the game isn't Street Fighter 2 anymore. Keeping the frame rate low is probably the largest reason it doesn't feel like Street Fighter 3 HD remix.

The sprites are definitely more detailed. Double check some still images [wikipedia.org] . It's a fact that you may only notice when the game is paused or when you go back and play the original Street Fighter 2. While 2xsupersai will get rid of jaggies on an HDTV screen, it won't add that amount of detail. If the game did zooms when the characters are close together, the upgrade in artwork would be more apparent. But a zooming feature too would make the game feel less like Street Fighter 2. I wouldn't surprise me if the developers tried it and then got rid of it.

As for the game feeling like it's locked on a high super-turbo mode....I think that falls in with the territory of calling it a remix. Actually, the title of the game describes it very well. Super Street Fighter II Turbo HD Remix...Its turbo street fighter that is remixed in HD. Nothing more, nothing less.

Re:Am I alone? (2, Informative)

TrancePhreak (576593) | more than 5 years ago | (#25930443)

You can turn on the orignal sprites for the characters. They are incredibly blurry due to stretching.

Re:Am I alone? (1)

pizzach (1011925) | more than 5 years ago | (#25930655)

Thanks for that little piece of info. Why in the crap did they use a blurring algorithm instead of something like 2xsupersai or nothing at all!? Blurring is the half-assed middle road. ::hurl::

Re:Am I alone? (1)

TrancePhreak (576593) | more than 5 years ago | (#25930895)

My guess is they just used the defalt bilinear filters on the hardware. 2xsupersai has a peticular look that I definitely didn't see on these sprites. There might be something about how the game works that made it hard to do this, or maybe they're just lazy about it. Hard to say without being the developer.

Re:Am I alone? (1)

pizzach (1011925) | more than 5 years ago | (#25931067)

I'm just being picky. I wish more developers would try to implement better filters in their retro games. It feels like emulation technology on consoles is about 5 to 10 years behind what is available on PCs. It wouldn't surprise me if the blurriness of the sprites is from a built in hardware anti-aliasing algorithm for textures.

Why would you -want- 2xSaI? (0)

Anonymous Coward | more than 5 years ago | (#26033327)

I never understood why people liked 2xSaI - to me, it does nothing but warp perfectly good sprites into shapeless blobs. It has somewhat acceptable results for sprites that are no more than 10-15 pixels in height, but I'd rather gouge my eyes out than see Street Fighter characters run through that mess.

Re:Am I alone? (1)

soniCron88 (870042) | more than 5 years ago | (#25936131)

Thank you for the support and the quality response. :)

Regarding the older games in the series: they always had a turbo slider, so you could change the speed of the game. Oh well...

Re:Am I alone? (1)

Swordsmanus (921213) | more than 5 years ago | (#25941503)

Regarding the older games in the series: they always had a turbo slider, so you could change the speed of the game. Oh well...

Both the original and the HD remix version of the game does in fact have that slider. The line from the GP,

As for the game feeling like it's locked on a high super-turbo mode....I think that falls in with the territory of calling it a remix.

was a load of nonsense. Behold, factual information rather than vague conjecture!

14) Game speed. The game speeds match the arcade version of the game, but this is confusing so bear with me. In SF HD Remix, speed 3 is the default and is intended for tournament play and online play. It's the same speed as Japanese arcade speed 3, which is also known as US arcade speed 2. You don't really have to understand what's going on with all that, just play at the default speed 3 and be happy that it matches the arcade.

Furthermore, there is a speed 0 in there for the hardcore players. On all speeds except 0, the game uses its own system of dropping frames in order to increase speed (we didn't touch this, the arcade version did it too). This does affect whether some combos are possible/impossible. Speed 0 is slow, but it will let combo masters and makers of combo videos take frame-dropping out of the equation when they are trying to figure out which crazy combos are possible.

This information is straight from http://www.sirlin.net/articles/street-fighter-hd-remix-features.html [sirlin.net] . Sirlin was the lead designer for the game. So it doesn't get much more definitive than that.

Re:Am I alone? (1)

kagenooni (1038676) | more than 5 years ago | (#25949003)

I have to say I still never liked SF2. Not really my game, and neither is HD Remix. As for the best 2D fighting games? Arc Systems Works. BlazBlue and Guilty Gear series rules.

Just downloaded the soundtrack (0)

Anonymous Coward | more than 5 years ago | (#25937321)

UGH, painful to the ears, and that's not just nostalgia talking. Almost as bad as the original BOTA, but the lack of ridiculous lyrics spares it that dishonor. It's strange to think that real, self-identified fans of the game invested this level of effort and were pleased with the quality of this result. What isn't strange is that the crackhead amateurs at Capcom's USA office were ready and willing to slap the Capcom label on it.

Way to cheap out, Capcom USA. You never fail to meet expectations. You even exceed them sometimes. Now would you kindly close down already? TIA!

DEMO is useless, lost my sale (0)

Anonymous Coward | more than 5 years ago | (#25938831)

I was happy to hear they made this on XBLA, I never played SF2, so was excited to see what it was all about....but after downloading the Demo...Epic Fail, you cannot play it except local multiplayer. So what...Im supposed to get my Mom to play with me and use that to judge if the game is one I'd enjoy?

I don't know WTF they were thinking, but I cant throw $20 at every game that comes out, and no matter how much lots of people like it, I may not.

What kind of moron makes a demo you cant play?

Good (1)

kieblerh (1414625) | more than 5 years ago | (#25967231)

I like all of these old 2D fighter ramkes. If they came out with a Marvel Vs. Capcom 3 I think everyone would want it. The new graphics are way better, most people probably havent played the SNES version in quite sometime so they dont remember how bad they can be. The game speed is increased but if it wasnt it wouldnt feel smooth. Grab this game, its cheap, and better then ever.
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