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Zork Returning As a Browser MMO

Soulskill posted more than 5 years ago | from the still-waiting-on-a-new-starcon-game dept.

Classic Games (Games) 108

Gamasutra reports that Jolt Online Gaming is teaming up with Activision to revive the Zork franchise in the form of a casual, browser-based MMO. The Legends of Zork website provides some basic background information: "The Great Underground Empire has recently fallen and the land is in disarray. The Royal Treasury has been sacked. The stock market has collapsed, leading even mighty FrobozzCo International to fire employees from throughout its subsidiaries. A craze of treasure-hunting has swept through the remnants of the Great Underground Empire. The New Zork Times reports that trolls, kobolds and other dangerous creatures are venturing far from their lairs. Adventurers and monsters are increasingly coming into conflict over areas rich with loot. It's a dangerous time to be a newly-unemployed traveling salesman, but it's also a great time to try a bit of adventuring." Gamasutra also has a brief interview with Jolt's CEO, Dylan Collins. There's no word yet whether or not players are likely to be eaten by a grue.

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another mmo... (-1, Redundant)

Anonymous Coward | more than 5 years ago | (#26480073)

sweet

Wow (0)

Anonymous Coward | more than 5 years ago | (#26480075)

Wow

Grue! (2, Funny)

TaoPhoenix (980487) | more than 5 years ago | (#26480107)

You know both the men and the women will be eaten by the grue.

Re:Grue! (4, Funny)

elrous0 (869638) | more than 5 years ago | (#26481341)

throw bottle at grue

There, that should take care of him.

Re:Grue! (1)

Darinbob (1142669) | more than 5 years ago | (#26486125)

> hello sailor

Nothing happens here.

Re:Grue! (1)

russotto (537200) | more than 5 years ago | (#26481493)

FROTZ GRUE

(Different trilogy, same mythology.)

Re:Grue! (1)

SQLGuru (980662) | more than 5 years ago | (#26483511)

May I be the first to say: For the GRUE!!!!!

Of course, they'll have to tweak things so that they wimp-ify the Grue race and everyone will complain.

Re:Grue! (1)

Lurking Grue (3963) | more than 5 years ago | (#26489007)

No, just women.

Re:Grue! (1)

Eudial (590661) | more than 5 years ago | (#26491821)

But today's people don't read text. It has words and stuff in it. The warning message must permeate culture. MC Frontalot has already made a song [youtube.com] about it. But it isn't enough. A full feature film with Matt Damon forgetting to bring a torch and being eaten by a Grue is also necessary to get the message through, and a spinoff TV-series with a gang of teenagers examining a string of eaten people in dark areas.

It is dark here. (0)

Anonymous Coward | more than 5 years ago | (#26480181)

You are likely to be eaten by a grue.

Re:It is dark here. (2, Funny)

meringuoid (568297) | more than 5 years ago | (#26480251)

You are likely to be eaten by a grue.

Ah, but I have a brass lantern. And a nasty knife. And an elvish sword of great antiquity. I fear nothing...

... hey, is it me or is my light getting dim?

Re:It is dark here. (0)

Anonymous Coward | more than 5 years ago | (#26480405)

quick! jump!

whee...

Re:It is dark here. (1)

fishandring (1034338) | more than 5 years ago | (#26480805)

I do believe it was a rusty knife but again it may just be my memory thats rusty.

Re:It is dark here. (1)

Specter (11099) | more than 5 years ago | (#26483767)

I'm pretty sure it was nasty, not rusty, when I picked it up although it may be both by now since I think I dropped it somewhere near the dam.

Re:It is dark here. (0)

Anonymous Coward | more than 5 years ago | (#26483869)

There is one of each.

A Nasty Little Dwarf throws a stone knife at you (1)

billstewart (78916) | more than 5 years ago | (#26483935)

... and misses. At least in the Adventure version; I haven't actually played Zork much.

However, as a newly unemployed travelling sales engineer, I may be in great danger of getting sucked in :-)

Re:It is dark here. (1)

Culture20 (968837) | more than 5 years ago | (#26491265)

All I need is my rusty knife and bearskin rug.
rub rug;g;g;g;g;g;g;g;n;kill monster [with rusty knife]
ZAP!

Re:It is dark here. (1)

Sigismundo (192183) | more than 5 years ago | (#26480863)

It is Pitch Black, video [youtube.com] by MC Frontalot.

It is pitch dark... (1)

Ibn al-Hazardous (83553) | more than 5 years ago | (#26480191)

...and you are likely to be spammed by a Grue!

(Joke stolen from Silly friend - couldn't resist... ;)

But... (0)

Anonymous Coward | more than 5 years ago | (#26480261)

We already have Kingdom of Loathing. Why do we need any more than that for our grue and koblod fixes?

Planetarion (4, Interesting)

oneofthose (1309131) | more than 5 years ago | (#26480289)

This is the same Jolt that owns the legendary Planetarion (http://www.planetarion.com/) browser game. They don't seem to invest a whole lot of money into Planetarion but apparently are creating an entirely new game. This is sad for me because I prefer science fiction and strategy over role playing and loved Planetarion back in the days. Jolt recently got bought by Omac Industries (http://omacindustries.com/). They also own Nation States, a popular nation simulation browser game.

Multi-player text adventures? (4, Insightful)

yotto (590067) | more than 5 years ago | (#26480319)

Gee, someone should have thought of this YEARS AGO [wikipedia.org] !
 
Oh wait they did.
 
I'm on dialup, so got tired of waiting for TFA to load. Maybe it's graphical and awesome and whatever.

Re:Multi-player text adventures? (2, Informative)

Zironic (1112127) | more than 5 years ago | (#26480465)

The main difference is that it'll be browser based instead of telnet based, and with ads(unless you pay).

Re:Multi-player text adventures? (2, Insightful)

roguetrick (1147853) | more than 5 years ago | (#26480503)

So what do you call MUDs that use a java telnet client in your browser.

Re:Multi-player text adventures? (5, Funny)

drinkypoo (153816) | more than 5 years ago | (#26480581)

So what do you call MUDs that use a java telnet client in your browser.

Stupid.

Re:Multi-player text adventures? (1)

nametaken (610866) | more than 5 years ago | (#26492773)

Just a warning... I'm going to stab the first joker that mentions Lynx.

Re:Multi-player text adventures? (1)

Dishevel (1105119) | more than 5 years ago | (#26483383)

So what do you call MUDs that use a java telnet client in your browser.

A reason to get wintin or tintin?

Re:Multi-player text adventures? (1)

SQLGuru (980662) | more than 5 years ago | (#26483435)

Still telnet based......you just happen to use your browser as the telnet client (or really as the launcher for the java telnet client). You can run java apps from the command line if you have the jar file local. No browser required.

Re:Multi-player text adventures? (1)

British (51765) | more than 5 years ago | (#26481265)

Darn, here I was thinking about pondering "telnet planetfall.infocom.activision.com" & playing a peaceful game of Planetfall.

Re:Multi-player text adventures? (2, Interesting)

icebraining (1313345) | more than 5 years ago | (#26481963)

Welcome to Zork (originally Dungeon). This version created 11-MAR-91 (PHP mod 03-AUG-05)
There are 22 users playing Zork. Of those, 20 have not logged in.
There are 40636 registered adventurers.

404 Error: Now what?? [thcnet.net]

Re:Multi-player text adventures? (0)

Anonymous Coward | more than 5 years ago | (#26482733)

They have all been eaten by Grues.

Re:Multi-player text adventures? (1)

CyberDong (137370) | more than 5 years ago | (#26483779)

Welcome to Zork (originally Dungeon). This version created 11-MAR-91 (PHP mod 03-AUG-05)

Ummm... Am I to believe they used a Fortran to PHP converter?

Re:Multi-player text adventures? (1)

witherstaff (713820) | more than 5 years ago | (#26481067)

This sounds more like the browser based Kingdom of Loathing [wikipedia.org] . 100K+ regular players for a donation supported game is impressive.

Re:Multi-player text adventures? (3, Interesting)

Mad Merlin (837387) | more than 5 years ago | (#26481081)

You could always give Game! [wittyrpg.com] a shot instead. It should be snappy, even on dialup.

Re:Multi-player text adventures? (0)

Anonymous Coward | more than 5 years ago | (#26483507)

It's like Kingdom of Loathing.

Re:Multi-player text adventures? (1)

Russellkhan (570824) | more than 5 years ago | (#26492689)

Neat! I'll try it out soon.

Re:Multi-player text adventures? (0)

Anonymous Coward | more than 5 years ago | (#26484997)

What makes you think it's going to be text based?

You Are Likely To Be Eaten By A Grue (4, Funny)

ChameleonDave (1041178) | more than 5 years ago | (#26480385)

Obligatory YouTube video [youtube.com] .

Re:You Are Likely To Be Eaten By A Grue (2, Funny)

Anonymous Coward | more than 5 years ago | (#26488763)

More proof white guys shouldn't rap.

Zork? (5, Insightful)

kpainter (901021) | more than 5 years ago | (#26480545)

The Great Underground Empire has recently fallen and the land is in disarray. The Royal Treasury has been sacked. The stock market has collapsed, leading even mighty FrobozzCo International to fire employees from throughout its subsidiaries. A craze of treasure-hunting has swept through the remnants of the Great Underground Empire...

Sounds a bit too much like reality to me.

Re:Zork? (0)

Anonymous Coward | more than 5 years ago | (#26488351)

The Great Underground Empire has recently fallen and the land is in disarray. The Royal Treasury has been sacked. The stock market has collapsed, leading even mighty FrobozzCo International to fire employees from throughout its subsidiaries. A craze of treasure-hunting has swept through the remnants of the Great Underground Empire...

Sounds a bit too much like reality to me.

So they're probably just going to re-skin news feeds?

It's a rare game... (4, Insightful)

PoochieReds (4973) | more than 5 years ago | (#26480615)

...that can survive being turned into a MMORPG. Most developers tend to think that making a game into a MMOG adds value, but I tend to think it's the reverse.

Re:It's a rare game... (2, Insightful)

oodaloop (1229816) | more than 5 years ago | (#26480649)

Adding value to a MMOG makes it a game?

Re:It's a rare game... (1)

mewshi_nya (1394329) | more than 5 years ago | (#26481347)

Indeed...

Re:It's a rare game... (1)

db10 (740174) | more than 5 years ago | (#26481947)

verily...

Re:It's a rare game... (5, Funny)

jonaskoelker (922170) | more than 5 years ago | (#26480747)

Coming soon to a gaming rig near your: Guitar Hero, the MMOG version.

You can look forward to many hours of fun whacking goblins with your axe in search of the Golden Mic Stand from Kalimdor. When you have assembled a whole stage, you can hold concerts, and when you meet other players you can do battle.

(Monthly subscription rates may apply, see inside of box for details)

Re:It's a rare game... (0)

Anonymous Coward | more than 5 years ago | (#26480837)

You can look forward to many hours of fun whacking rats with your axe in search of the Golden Mic Stand from Kalimdor.

Fixed that for you.

It's not an MMOG if there aren't endless hours of grinding rats. Heck, even EVE has them, although it's short for pirates...

For example, Guild Wars doesn't have rats, and people are constantly challenging its status as a real MMOG.

Re:It's a rare game... (1)

genner (694963) | more than 5 years ago | (#26481157)

Coming soon to a gaming rig near your: Guitar Hero, the MMOG version.

You can look forward to many hours of fun whacking goblins with your axe in search of the Golden Mic Stand from Kalimdor. When you have assembled a whole stage, you can hold concerts, and when you meet other players you can do battle.

(Monthly subscription rates may apply, see inside of box for details)

Shhhh...don't give them ideas. "Guitar Hero Battle of the Bands" is bound to happen sooner or later. We should pateint the idea now so that it never see's the light of day.

Re:It's a rare game... (1)

drsquare (530038) | more than 5 years ago | (#26482871)

From what I've seen of MMO, more likely is that the game consists of playing one note over and over again for six hours, until you level up, then get a new note to play for another six hours. And you get to pay a monthly subscription for the privilege.

Re:It's a rare game... (1)

DrSkwid (118965) | more than 5 years ago | (#26494557)

In Lord of the Rings Online [lotro.com] the player instruments can be played using ABC Notation [wikipedia.org]

Re:It's a rare game... (5, Insightful)

MindlessAutomata (1282944) | more than 5 years ago | (#26480755)

We need a Leisure Suit Larry MMO.

Re:It's a rare game... (0)

Anonymous Coward | more than 5 years ago | (#26482099)

Isn't that what Playstation Home is?

Re:It's a rare game... (4, Funny)

Culture20 (968837) | more than 5 years ago | (#26482721)

You just defined the internet.

Re:It's a rare game... (1)

nametaken (610866) | more than 5 years ago | (#26492787)

That exchange should qualify for listing on bash.org, irc or not.

Re:It's a rare game... (1, Funny)

Anonymous Coward | more than 5 years ago | (#26482827)

> We need a Leisure Suit Larry MMO.

match.com [match.com]

It does add value. (1)

achurch (201270) | more than 5 years ago | (#26480799)

Just not for you.

Re:It's a rare game... (1)

elrous0 (869638) | more than 5 years ago | (#26481321)

So you're saying that taking Knights of the Old Republic, a single-player RPG that sold the vast majority of its copies on the Xbox, and turning it into a complex, high-maintenance MMO that only works on the PC *ISN'T* a great idea???

Re:It's a rare game... (1)

LandDolphin (1202876) | more than 5 years ago | (#26481975)

It is a great idea, if they go for their target audience. However, Wow has ruined MMO's, as companies are not satisfied if they don't have a million plus players.

Two questions: (1)

Loosifur (954968) | more than 5 years ago | (#26480683)

1. Are any of the people involved with the original in on this? I know TFA says that they were in contact with Activision regarding backstory, but that's not necessarily the same thing.

2. Will there be a Blackberry-friendly site? They mention the iPhone (booo! hiss!), so I assume there's a mobile version of the site, but they specified iPhone, not mobile, and I'm a paranoiac at heart.

When I read this headline in my feed this morning I almost wept. Zork was the first computer game I ever played (in 1985, at the age of 7), and I remember taking copious notes during play and somehow loving it.

Re:Two questions: (2, Insightful)

VolkerLanz (1005127) | more than 5 years ago | (#26480895)

1. Are any of the people involved with the original in on this? I know TFA says that they were in contact with Activision regarding backstory, but that's not necessarily the same thing.

I think that's rather unlikely. Mr. Collins explicitly says in the interview that he's "continually searching for people who were involved in the games over the years" and quotes only Activision as a source for the "entire mythology". None of the original Zork Implementors works (or has worked in the past) for Activision.

Also, the artwork on http://www.legendsofzork.com/ [legendsofzork.com] makes you wonder if Mr. Collins has really caught up with the "entire mythology". This adventurer is from anywhere but from Zork -- not with that torch in his hand.

Re:Two questions: (1)

tuffy (10202) | more than 5 years ago | (#26492349)

This adventurer is from anywhere but from Zork -- not with that torch in his hand.

Perhaps he's properly removed it from Zork 3's Viewing Room...

Reliving the glory days...but not. (1)

mamaphoenix (932129) | more than 5 years ago | (#26480763)

I am both excited and full of dread. This has a chance to be a great MMOG but my nostalgia and high expectations tell me it is likely to both be (1)Not true to the spirit of the original games and (2)less fun. Maybe I should just go hunt those down instead.

Free Zork! (3, Informative)

agnosticanarch (105861) | more than 5 years ago | (#26480845)

In related news, Infocom (?) is giving away Zork I, II and III on their website. infocom-if.org [infocom-if.org]

Now I'm definitely more likely to be eaten by a grue.

~AA

Re:Free Zork! (1)

Bambi Dee (611786) | more than 5 years ago | (#26481051)

Nah, it's a fan site. But since I can't get Arthur, Beyond Zork, Enchanter, and Planetfall off the various non-PC format floppies I bought them on, I may start feeling somewhat entitled...

Re:Free Zork! (1)

El_Oscuro (1022477) | more than 5 years ago | (#26492017)

Actual Z-Code:

location = Beginning;
move watch to player;
"You step onto the landing ramp leading down toward the surface of the legendary lost planet of Magrathea. ~Announcement, announcement. This is Eddie (the shipboard computer). Someone is leaving the ship on a strange planet without wrapping up all nice and warm. It'll all end in tears, I just know it...~ The voice fades behind you.^^Ramp^The wind moans. Dust drifts across the surface of the alien world. Zaphod, Ford, and Trillian appear and urge you forward.
^^
Slowly, nervously, you step downwards, the cold thin air rasping in your lungs. You set one single foot on the ancient dust -- and almost instantly the most incredible adventure starts which you'll have to buy the next game to find out about. ^^You also remember something about a causal relationship between your taking the toothbrush and the tree collapsing.
^^
As you awake, these thoughts fade like as if they never existed, and you are not sure what they mean."; ];

The scenario:

You wake up in August, 1995 in the parking lot of a Virginia shopping center, where there is a major event going on at the local Egghead computer store. Checking a local newspaper, you discover that Microsoft has bought out Sirius Cybernetics Corporation to acquire their Genuine People Personality (GPP) technology. Your guide now features Marvin, the paranoid office assistant, as well as a lot of self-satisfied windows. If you can unlock the filing cabinet in the unused lavatory, you can get the "next game" which will allow you to escape the Earth before the Universe explodes for your pleasure (TM). Slartibartfast informs you that the Restaurant at the End of the Universe did not apply the DST patch to their servers, so the space-time continuum is not merely bent, but in fact actually broken. When you start up Sub-Ethernet explorer to download the patch, you the the following message:

"This page cannot be displayed."

KoL (1)

Evil Kitten (1454305) | more than 5 years ago | (#26480883)

http://www.kingdomofloathing.com/ [kingdomofloathing.com] beat them to it :D

Re:KoL (1)

radicaledward101 (1454317) | more than 5 years ago | (#26480915)

Agreed. Play KoL!

Re:KoL (1)

nschubach (922175) | more than 5 years ago | (#26482283)

I played KoL some time ago and I didn't see anything that made it "communal." It felt like a Browser based Myst with stick figures.

Did they actually add interaction with other people and dungeons or did I stop playing in the "tutorial" section because I couldn't stand it anymore. (The humor is somewhat interesting though.)

Bad craziness.... (1)

belligerent0001 (966585) | more than 5 years ago | (#26480903)

...nuff said.

Zork, eh? (1)

RSKennan (835119) | more than 5 years ago | (#26480937)

Sometimes when I look at web-based "MMOs", I feel like I'm in a maze of twisty passages, all alike.

So it's reality based then? (5, Funny)

syousef (465911) | more than 5 years ago | (#26480983)

"The Great Underground Empire has recently fallen and the land is in disarray. The Royal Treasury has been sacked. The stock market has collapsed, leading even mighty FrobozzCo International to fire employees from throughout its subsidiaries

So it's reality based then?

Re:So it's reality based then? (1)

russotto (537200) | more than 5 years ago | (#26482601)

"The Great Underground Empire has recently fallen and the land is in disarray. The Royal Treasury has been sacked. The stock market has collapsed, leading even mighty FrobozzCo International to fire employees from throughout its subsidiaries

So it's reality based then?

No. Reality is Zork based. Though it's not clear who is playing the role of Megabozz (who destroyed the original GUE). Henry Paulson, possibly. Or of course George Bush, though he seems more likely to be the last Flathead (styled "Dimwit"). At the end of Zork Zero, the palatial estates of the Flathead dynasty have collapsed... into a White House with a boarded front door.

It's SUPPOSED to hurt (1)

Bambi Dee (611786) | more than 5 years ago | (#26481007)

When was Zork ever "casual"? Cruel is more like it.

SHIT (-1, Troll)

Anonymous Coward | more than 5 years ago | (#26481057)

*BSD is dying It is GNAA (GAY NIIGER

already hacked as a twitter account (1)

njk (75938) | more than 5 years ago | (#26481153)

There is a twitter version (grugru) kinda working.

We Just Need a Bailout (1)

JBFrobozz (20469) | more than 5 years ago | (#26481211)

Even though the FrobozzCo has fallen on some hard times, I assure you that everything will be fine once we get our government bailout money.

-JBFrobozz

Eat Me (2, Funny)

Anonymous Coward | more than 5 years ago | (#26481463)

Auto-Cannibalism will do nothing to improve your situation.

-Float!

People who played Zork... (1)

aapold (753705) | more than 5 years ago | (#26481631)

Are probably pushing 50, probably 40 at least, right?

Is there really a good demographic to target with an MMO? I know there are people in that demo that play MMOs (I'm one) but overall I think you're getting a pretty small slice of the pie by going after that crowd with a nostalgia angle.

It can (regrettably) work for movies recycling old TV shows, but the time and money commitment for someone to partake of that is much, much less.

I just don't see it. I always figured those TV show remakes are easy to pitch to studio producers who might themselves be part of that nostalgia market.

Re:People who played Zork... (0)

Anonymous Coward | more than 5 years ago | (#26482569)

I played Zork, and I'm 19.

Re:People who played Zork... (1)

StuartHankins (1020819) | more than 5 years ago | (#26485307)

35. And when I played WOW (left just before the expansion pack, influx of rude kids on the server, too easy to level, everyone in same gear, etc etc) there were a lot of people my age playing too.

Re:People who played Zork... (1)

grikdog (697841) | more than 5 years ago | (#26489623)

Pushing sixty five. I still play Mike Goetz' B03 version of Adventure, mainly just to enjoy how much faster a modern laptop running YAZE can generate the game than my original Kaypro 10. (Yes, pushing the red button does crash the emulation, but not Ubuntu Hardy.) I'd play Zork but revisiting the topiary garden can't be better than the original, now that we've seen (and can't scrub out of our memories) Edward Scissorhands.

Re:People who played Zork... (1)

LrdDimwit (1133419) | more than 5 years ago | (#26490043)

I'm probably on the tail end of their popularity; I'm not even 30. As for proof I played it, check my nick.

Re:People who played Zork... (1)

HappyEngineer (888000) | more than 5 years ago | (#26492285)

I think you're shooting a little high on the age bracket. Infocom released Zork in 1980 (according to wikipedia). It continued selling it for years afterward. So, people in their mid-30's played it too.

Kobolds!! (0)

Anonymous Coward | more than 5 years ago | (#26481721)

"You no take Candle!"

30 years later...quite a history (1)

saddino (183491) | more than 5 years ago | (#26482533)

Cool. I first played Zork on a VAX at Bell Labs, right before Infocom was formally formed in 1979.

There's a great student paper (research project?) from MIT that quite nicely recounts the history of Infocom, the making of Zork, and their fall etc.:
http://web.mit.edu/6.933/www/Fall2000/infocom/infocom-paper.pdf [mit.edu]
(yeah, PDF sorry)

Abstract from the paper:
The success and failure of Infocom, a company founded by members of MIT's Laboratory
for Computer Science, resulted from a combination of factors. Infocom succeeded not only
because it made Zork, a text-adventure game, available on personal computers, but also
because it developed an effective system for supporting new platforms, maintained an
engineering culture that excelled at writing computer games, and marketed its products to
the right audience. Similarly, Infocom did not fail simply because it decided to shift its
focus to business software by making Cornerstone, a relational database. Infocom failed
for many reasons that were closely tied to how the company managed the transition to
business products. Behind the scenes, the transition created a litany of problems that hurt
both the games and the business divisions of the company. Combined with some bad luck,
these problems--not simply the development of Cornerstone--ultimately led to Infocom's
downfall.

And to think we were talking about this at work (1)

geek2k5 (882748) | more than 5 years ago | (#26483169)

Talk about coincidence. A number of the staff in my department at work got into a conversation about old games and brought up such classics as Zork and Planetfall. And then, on the bus home, another group started talking about the 'bad' old days.

Could it be that the gaming industry is suffering from remake-itis like Hollywood? Or does improved technology justify remakes?

The first question (2, Funny)

T.E.D. (34228) | more than 5 years ago | (#26483941)

The first question clearly is going to be: Will Grues be a playable race?

Want some rye? (1)

entmike (469980) | more than 5 years ago | (#26484057)

Course ya do!

Hyphen abuse (1)

HTH NE1 (675604) | more than 5 years ago | (#26484371)

Apparently people haven't been satisfied with mere apostrophe abuse [apostropheabuse.com] and have taken to hyphen abuse [wordpress.com] . Take for example:

newly-unemployed

One never, ever hyphenates with an adverb ending in -ly. It's already clear by the -ly ending that it is an adverb and that it will be modifying the word that follows. To join it with that word with a hyphen is redundant.

Meanwhile:

Eight Legged Freaks
Game Changing Performance

These terms should have hyphens. Without them, the former is about eight freaks with legs and the latter about a performance being changed by the game.

Get ye flask_ (1)

PriceIke (751512) | more than 5 years ago | (#26485933)

> You can't get ye flask! [homestarrunner.com]

Plugh is from Adventure. (1)

Doctor Morbius (1183601) | more than 5 years ago | (#26489211)

Pugh is from Colossal Cave Adventure not Zork.
http://en.wikipedia.org/wiki/Adventure_(computer_game)/ [wikipedia.org]

Re:Plugh is from Adventure. (1)

Doctor Morbius (1183601) | more than 5 years ago | (#26489323)

Err Plugh. Same goes for Xyzzy.

Ummm.... (1)

Deadstick (535032) | more than 5 years ago | (#26490691)

...what is a grue?

rj

Re:Ummm.... (1)

Spellvexit (1039042) | more than 5 years ago | (#26491657)

From Wikipedia [wikipedia.org] :

> what is a grue?

The grue is a sinister, lurking presence in the dark places of the earth. Its favorite diet is adventurers, but its insatiable appetite is tempered by its fear of light. No grue has ever been seen by the light of day, and few have survived its fearsome jaws to tell the tale.

Re:Ummm.... (1)

Deadstick (535032) | more than 5 years ago | (#26492381)

If you'd ever asked that question from the Zork command line, you wouldn't have had to go to Wikipedia...;-)

rj

A Hollow Voice says, (1)

Culture20 (968837) | more than 5 years ago | (#26491521)

'Fool.'
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