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"Live Expansion" Announced for Warhammer Online

Soulskill posted more than 5 years ago | from the stepping-up-their-game dept.

Role Playing (Games) 170

Zonk brings word that Mythic has announced their plans to expand Warhammer Online in the coming months using a series of live events that will open up new careers, gear, and zones. The first event, planned for sometime in March, will allow access to the Dwarf Slayer and the Orc Choppa, as well as a new RvR scenario. Later, players will race to unlock a massive new zone, the Lands of the Dead. The expansion itself is titled "A Call to Arms," and it will be rolled out free of charge.

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"and it will be rolled out free of charge. " (2, Insightful)

SupremoMan (912191) | more than 5 years ago | (#26656083)

Nice. I wish Blizzard did this. They sure as hell have the money for free expansions.

Re:"and it will be rolled out free of charge. " (4, Informative)

Impeesa (763920) | more than 5 years ago | (#26656243)

Right, because Blizzard is gouging the hell out of us releasing a second paid expansion four years after release. They've added new quest hubs, battlegrounds, tradeskill stuff, whole zones, and of course many new dungeons and raids through free content patches.

Re:"and it will be rolled out free of charge. " (3, Insightful)

DreamsAreOkToo (1414963) | more than 5 years ago | (#26656559)

They're gouging the hell out of casual players. When was the last time they ever added anything for casuals, (read: those who don't have to "clock in" for a raid or arena)

I haven't been paying attention for the last 14 months, but in the 3 years I played, the only and last one was Dire Maul.

Also, if you've been playing since release and bought the expansions, you've paid $700 (50 mo x 15 + 50 x 2). Since when was $700 reasonable for a game?

Re:"and it will be rolled out free of charge. " (1, Interesting)

zehaeva (1136559) | more than 5 years ago | (#26656723)

my friends and i have been complaining that the new instances and heroics are way to easy, way too casual. people are running around with purples like they were running around in blues at release.

also 700 dollars for 4+ years of entertainment, I've logged only around 200-250 hours(i'm low balling it) on my account so 700 dollars for that sort of time (i took most of 2008 off so you could cut 180 off that for me) is a good deal, to spend the same amount of time in a movie theater would have cost me a great deal more.

Re:"and it will be rolled out free of charge. " (5, Informative)

irix (22687) | more than 5 years ago | (#26656787)

In the TBC cycle, off the top of my head, the following was added for "casuals":
- Netherwing quest hub
- Shatari Skyguard quest hub
- Ogri'la quest hub
- Zul'Aman 10-man raid and associated quests
- Sunwell Isle, including multiple quest hubs and a new 5-man instance
- Added a new quest hub in Dustwallow Marsh for people leveling new characters

They also progressively nerfed the crap out of the raid content to make it more accessible for casual players.

On top of that the vast majority of content in the TBC and WLK expansions is for "casuals". Look at the amount of quest content, the number of 5-man dungeons, new battlegrounds, etc. as compared to the amount of raid content.

If anything Blizzard is completely catering to the casual player.

Re:"and it will be rolled out free of charge. " (1)

Amasuriel (1176527) | more than 5 years ago | (#26657159)

- Zul'Aman 10-man raid and associated quests

Hate to break it to you buddy, but having to gather 10 other people of specific classes at the same contiguous timespan is not casual.

If it can't be reliably done in an hour including the time to get a group together its not casual. Not saying its bad or good, but there it is.

Re:"and it will be rolled out free of charge. " (1)

Chris Burke (6130) | more than 5 years ago | (#26657357)

Hate to break it to you buddy, but having to gather 10 other people of specific classes at the same contiguous timespan is not casual.

If it can't be reliably done in an hour including the time to get a group together its not casual. Not saying its bad or good, but there it is.

Then you don't consider even 5-man non-heroic instances to be casual (at least, certainly not instances prior to Wrath, and even then a typical PuG takes more than an hour especially including time to get the group together).

I mean, I have an uncle who played WoW, and could only play for two hours a night due to work schedule, so instance running was largely impossible -- thus why he stopped playing. However that's pretty unusual circumstances. I'd wager most "casuals" will still put in more than two hours of game time on those occasions that they do play.

Personally, my definition of "casual" is: If you can PUG it, it's casual.

By that definition, when ZA was released it wasn't casual. Soon after the Sunwell Isle expansion, it was casual. People were plucking "[9] other people of specific classes at the same contiguous timespan" out of trade chat on a lazy Sunday afternoon.

Re:"and it will be rolled out free of charge. " (1)

irix (22687) | more than 5 years ago | (#26657627)

Hate to break it to you buddy, but having to gather 10 other people of specific classes at the same contiguous timespan is not casual.

Is gathering 5 other people of specific classes for a contiguous timespan casual? You do realize we're discussing a multiplayer game, right?

ZA was getting cleared by trade-channel PuGs before too long. The instance was designed for casual players - the timed run for the warbear mount was thrown in as a bone for raiding guilds.

Re:"and it will be rolled out free of charge. " (3, Insightful)

_KiTA_ (241027) | more than 5 years ago | (#26657337)

If anything Blizzard is completely catering to the casual player.

Really? Catering to 95% of their player base? What crazy rebels!

... seriously. Is it "catering" at that point or "producing the product their player base is expecting?"

Re:"and it will be rolled out free of charge. " (3, Informative)

irix (22687) | more than 5 years ago | (#26657721)

... seriously. Is it "catering" at that point or "producing the product their player base is expecting?"

I never said it was bad. The OPs point is that Blizzard only cares about and only releases "free" content for raiders, which is demonstrably not true.

Re:"and it will be rolled out free of charge. " (1)

Krater76 (810350) | more than 5 years ago | (#26658839)

You're right about everything except the Netherwing. It was stated on the box that you'd be able to fly, and specifically a dragon. This wasn't put in until about 9 months after BC release.

Re:"and it will be rolled out free of charge. " (3, Informative)

Saelorn (1464579) | more than 5 years ago | (#26656983)

Also, if you've been playing since release and bought the expansions, you've paid $700 (50 mo x 15 + 50 x 2). Since when was $700 reasonable for a game?

If you're a casual player, and you log in 10 hours per week, then you're getting 2000 hours( = 50 mo x 4 [wks/mo] x 10 [hr/wk]) of gameplay for those $700 dollars. Let's round that to 3 hours per dollar. The alternative, to a casual fantasy-loving gamer, would be to keep up with the steady stream of console RPGs that keeps coming out. If you don't care about getting the infinity plus one sword or reaching 101% completion (which you don't, because remember that you're a casual gamer), then it takes roughly 50 hours to beat any new game of the Dragon Fantasy variety. Last I checked, these games cost around $50 each, giving you about 1 hour for every $1 you spend on it. Sure, you could go for 101% completion if you wanted to, and that might stretch the game out to 150 hours and make it a match for WoW, but if you were that hardcore then you would probably be logging 30 hours per week in Azeroth and keeping the ratio about the same. WoW is cheap.

Re:"and it will be rolled out free of charge. " (-1, Flamebait)

Anonymous Coward | more than 5 years ago | (#26657073)

Except WoW Sucks. I don't know why any one would waste 30 hours a week in that s**t hole of a game or even 10 for that matter. While I agree, the price is not that bad no matter what MMO you are playing, you could at least play a descent one.

Re:"and it will be rolled out free of charge. " (4, Insightful)

PaladinAlpha (645879) | more than 5 years ago | (#26657403)

Yeah, and you can pick up a copy of Dos 6.11 for fifty cents and spend TEN years writing batch files, and it comes out to like a billionth of a cent per hour!!!1! The problem with your reasoning is you are assuming that "Playing WoW" is equivalent to "Playing a wide variety of story-driven self-contained RPGs." It's like saying that since an unabridged dictionary/thesaurus is cheaper per-page than 20 sci-fi books it makes for better reading.

Score +1, Funny. (1)

Saelorn (1464579) | more than 5 years ago | (#26657701)

My argument never claimed that WoW was fun, or that console RPGs were more or less fun. I was just comparing the value per hours played. Obviously, if you don't like the game then you're not going to play it and you get something like $50/per hour before you don't renew for that next month.

Writing batch files isn't fun by any stretch of the imagination, though, so that's a bad example; a better one would be a basketball which might give someone 100 hours of enjoyment per $1 spent, if you're the type of person who would rather do that sort of thing.

Re:"and it will be rolled out free of charge. " (1)

atlastiamborn (1252206) | more than 5 years ago | (#26658779)

OR you could download one of the many free (as in beer or otherwise) games available and get infinite hours per dollar.

Re:"and it will be rolled out free of charge. " (2, Informative)

LandDolphin (1202876) | more than 5 years ago | (#26658949)

That is just comparing it to other games.

As a generic form of entertainment, $15 a month for ~10 to ~40 hours of entertainment a month is a damn good deal.

A movie will run you $8 and only get you about ~2 hours of evertainment.

Re:"and it will be rolled out free of charge. " (1)

PotatoSan (1350933) | more than 5 years ago | (#26657061)

Since when was $700 reasonable for a game?

Well, first of all, your own formula (50 mo x 15 + 50 x 2) comes out to $850. In the interest of full disclosure, the original game was $50 and the two expansions were $40, so add in another $30, and you get a cost of $880 for playing WoW since release and paying by the month. If the average game is $60 and provides 10-20 hours of gameplay, that's $3-6 per hour. If you've been playing WoW for 50 months at a cost of $880, that's $17.60/month. If you play 5 hours and 52 minutes per month, your price per hour is $3, the low end of the price per hour of the average $60 game. So to answer your question, yeah, it's probably an unreasonable cost if you're playing much less than 6 hours a month, but how many people paying for the game since release actually play that little?

Re:"and it will be rolled out free of charge. " (0)

Anonymous Coward | more than 5 years ago | (#26657121)

The whole game is for casuals now.

Re:"and it will be rolled out free of charge. " (1)

brkello (642429) | more than 5 years ago | (#26657191)

Yes, you have no idea what you are talking about. WotK is mainly for casuals. Even the raid content has a lot of causals (one raid takes about 20 minutes). Heroics are casual friendly. You can wear tabards that give you reputation when you run heroics which makes reputation a lot more casual. All of the question content you can do alone is for casuals. I could go on and on.

MMORPGs are a different model than a typical video game. Does Crysis have admins on 24/7? Do they update content constantly? Do they have to run a huge server farm to host the game? Do they have people hired for balancing still working on the game? Do they have developers still working on the game? No. MMOs are not a video game. Your argument is so stupid it hurts. 10 million people think paying ~15 a month is reasonable for the amount of fun they get out of it. Taking my girl friend to a movie costs me $20 now and I only get 90 minutes out of it. It's fine if it isn't for you. Don't play it. But do us a favor and shut up about it. Your opinions aren't based on facts or reality.

Re:"and it will be rolled out free of charge. " (2, Funny)

.Bruce Perens (150539) | more than 5 years ago | (#26657725)

Taking my girl friend to a movie costs me $20 now and I only get 90 minutes out of it.

For $20 I get 15 minutes out of your girlfriend in the backseat of a car.

Re:"and it will be rolled out free of charge. " (1)

bFusion (1433853) | more than 5 years ago | (#26658251)

More like 2 minutes amirite?

Re:"and it will be rolled out free of charge. " (1)

Joeyspecial (740731) | more than 5 years ago | (#26657253)

They're gouging the hell out of casual players. When was the last time they ever added anything for casuals, (read: those who don't have to "clock in" for a raid or arena)

I haven't been paying attention for the last 14 months, but in the 3 years I played, the only and last one was Dire Maul.

Also, if you've been playing since release and bought the expansions, you've paid $700 (50 mo x 15 + 50 x 2). Since when was $700 reasonable for a game?

You can do every quest, instance and raid in the new xpac with 10 or less people. I feel I've gotten more than $700 worth from the game and I have rarely played more than 10 hours per week since the release of BC. I have saved hundreds by not buying console games that I knew I would not play because of WoW. If you are still buying other games, it probably isn't worth that much money.

Re:"and it will be rolled out free of charge. " (1)

tnk1 (899206) | more than 5 years ago | (#26657767)

Uh, speaking as someone who clocked in every day to run a non-casual guild, I can tell you that we were more than a little annoyed about just how much they did give the casuals.

Badges of Justice, nerfing content, removing attunements to content, daily quests, etc.

I'm not saying that WoW is awesome for casuals, but they certainly haven't been ignored.

Re:"and it will be rolled out free of charge. " (1)

Daswolfen (1277224) | more than 5 years ago | (#26658593)

QQ Moar

Seriously. You make up maybe 5% of the total population of World of Warcraft, but 95% of the whining(the other 5% are the shaman players).

There were lots of people in small guilds who couldn't put together the numbers for the 40 man or even the 25 man raids. Is it fair that they who make up the majority of the people paying for the game, never got to see some of the best content they were paying for?

Also, most players have things called 'jobs' and 'lives' and can only log in a few hours at a time. Blizzard simply catered to majority who pay for the game. To quote Star Trek "The needs of the many outweigh the needs of the few(or the one)"

Oh.. and before you start replying and looking even more like an idiot. I fall into the 'hardcore casual' catagory. I do some raiding, have a regular raid group, but the game doesn't consume all of my life or free time. And I have been around since launch. How about you? I have put my time in MC, BLW, ZG, AQ40 & 20 and Naxx Have you? I have downed Ragnaros, Onxyina, C'Thun, and Kel'Thuzad. Have you?

Then the expansion came. I beta-tested (did you?) I downed Archimonde, Lady Vash, Kael'thas Sunstrider (hope he stays dead this time) and was even prepared for Illidan. Were you?

So now Wrath is out. Yeah.. I beta tested that too. I am working through the raids here too, but with a more limited schedule and smaller guild, it takes a bit longer. But I guarantee you I will.

And you know what? I will enjoy it more because I know that I am having fun with my friends. You talk about 'clocking in' every day. That sounds like work.

So QQ Moar.. your tears taste like candy. I enjoy my easier to get epics. That just means I have more time to spend on other things. (You should, too.. maybe you should think about a shower once and a while.. oh.. and get out of your mom's basement for god's sake).

Re:"and it will be rolled out free of charge. " (0)

Anonymous Coward | more than 5 years ago | (#26657929)

Well, personally I am sick and tired of wow.. I quit almost a year ago.. came back for WOLTK and quit again (Didn't even make 80).. but you can't look at the monthly fees the same way as buying the game (Its not the same thing and the fees aren't for the same thing)... its more that you are paying blizzard to be able to maintain the servers. You think that blizzard could afford to keep all those servers up and running, pay the internet bill, and keep fixing the game (On top of making new content too) off the initial purchase costs for the game??

Could they get away with charging less, probably.. but why would they when they know 9 to 11 million people are willing to pay $15 a month to maintain their habit?? Does a coke/heroin (Or any other drug) dealer is going to charge less than they have been for a product just to be nice??

Re:"and it will be rolled out free of charge. " (1)

D'Sphitz (699604) | more than 5 years ago | (#26657987)

The last two expansions are almost entirely geared at casuals. Remember how much commitment it took back in the old vanilla days of 40 man raids to get any epic gear at all? Very very few people ever saw BWL much less AQ or Nax, nowadays even the most casual player can see at least some of the endgame content...

Re:"and it will be rolled out free of charge. " (1)

boarder (41071) | more than 5 years ago | (#26659171)

And there you go showing that a higher UID means a lower IQ.

Look, moron, while I completely agree that paying $700 for a game is a lot of money, you yourself spelled out the math pretty concisely (except you missed the $50 for the original purchase). In your own misguided rage, though, you missed the part about playing for FIVE FUCKING YEARS. There are very few games I can think of where people played them for that long and only paid $50. In fact, Counterstrike is the only one I can think of right now. Aside from that, you didn't factor in how much that cost you per hour of enjoyment. A movie costs $10-$15, depending on where you live, for less than 2 hours of enjoyment. If you define a casual player as someone who plays for about 2 hours per week (that's really low for a lot of people, but I'm making a point), that comes to 400 hours played in those 50 months you quoted. $700 for 400 hours of entertainment is pretty damn good... it works out to less than $2 per hour, or 5 times better than a movie. Even for a game like Oblivion where I paid $60 and played for 100 hours, it's not too much worse.

And those numbers I just used were for 2 hours per week. That's pretty low, and I'd say most casual WoW players put in more like 4 or 5 hours per week. That puts it right in line with an amazingly large game like Oblivion. Most people buy a game like Ninja Gaiden Black for $60 and put in 20-40 hours.

Hell, you even said yourself that you haven't paid attention in the last 14 months, but you feel the need to pipe in and insult something you no longer know much about. In BC they added four new instances; 2 were 25 man raids, 1 was a 10 man raid doable by a small casual guild, and 1 was a 5 man dungeon (doable by casuals and also open on heroic for casuals). But aside from the free content they added, all the original BC 5 man dungeons had heroic modes for casuals to get epics and reputation grinds to get epics as well. Now in WotLK, all the dungeons are 30 minute short runs with heroic modes. There are reputation rewards and daily quests to get rare crafting recipes, etc. The 25 man raids are now heroic versions of 10 man raids that are doable by small guilds.

If anything, they have catered too much to the casual. All the top end raid content was cleared by big guilds in the first week. Do you remember how long it took for people to clear AQ40 and Naxx? My friend just hit 80 this week and already had epics and full blues... and he only logs on an hour or so per day, if that.

All that said, I liked WAR so much better than WoW and was hoping it would succeed. There are a lot of things I don't like about WoW, but I don't like single player games... which WAR became when WotLK dropped. So I came back to WoW to play with my friends.

There is nothing wrong with not liking WoW, but you are attacking them for things that make no sense (especially the arena system, which was another easy way to get epics for casuals).

Re:"and it will be rolled out free of charge. " (2, Insightful)

Duradin (1261418) | more than 5 years ago | (#26656331)

Ya, it'd be nice if they added new instances without having to pay for a new expansion...

MC (shudder), BWL, Dire Maul, AQ and Original Nax were added to the retail release.
Burning Crusade had BT.
WotLK is coming up on the next CONTENT patch which will add a new raid instance.

Yup, no free expansions there.

Re:"and it will be rolled out free of charge. " (3, Informative)

Phoenixhawk (1188721) | more than 5 years ago | (#26656389)

Played Eve Online for 5 years, Never once paid for any of the expansions, Nor did I have to pay to move my toon to a new server.

Re:"and it will be rolled out free of charge. " (1)

Amasuriel (1176527) | more than 5 years ago | (#26657201)

Considering there is only one server in EVE (if you don't count the beta server) its probably for the best that you didn't pay to move your character :)

I do agree about the expansions though; and not just content but vastly increased graphics etc.

Re:"and it will be rolled out free of charge. " (1)

Skuld-Chan (302449) | more than 5 years ago | (#26658201)

To be fair - most of eve's expansions are new ships (or ship in the last one) and a bunch of low-sec systems for hard-core players to fight over.

Re:"and it will be rolled out free of charge. " (0, Flamebait)

SupremoMan (912191) | more than 5 years ago | (#26656459)

What are you babbling on about? You didn't pay for Naxx? What's the first raid dungeon in WOTLK? Oh yeah... that one. And not everyone that played WoW raided. And those that did probably never made it to BWL. BT was supposed to be part of the Burning Crusade.

People who stopped playing might be a lot more likely to try the game again if they didn't have to pay $40 for the expansion. Hell it doesn't even come with a free month as far as I know.

Re:"and it will be rolled out free of charge. " (1)

idontgno (624372) | more than 5 years ago | (#26656721)

BT was part of BC, true, but Blizz did roll out Quel'Danas (with its 25-man, Sunwell Plateau... though I don't know many raid guilds that ran that particular raid too much.) And that was "free" (or, from a more cynical perspective, it was part of Burning Crusade but delivered very very late).

But, yeah, Blizzard seems to be living well off the maxim "Charge what the market will bear".

Re:"and it will be rolled out free of charge. " (1)

zehaeva (1136559) | more than 5 years ago | (#26656755)

errr Naxx was first released before BC was released, see patch 1.11 http://www.worldofwarcraft.com/info/underdev/implemented/1p11.html [worldofwarcraft.com]

Re:"and it will be rolled out free of charge. " (1)

SupremoMan (912191) | more than 5 years ago | (#26658469)

Exactly, you paid for it in WOTLK, even though you supposedly got it for free before.

Re:"and it will be rolled out free of charge. " (1)

zehaeva (1136559) | more than 5 years ago | (#26659073)

not sure how this follows, i got it for free as a 40 man raid in wow, i played it, i got many hours of enjoyment out of it, no supposedly there at all. Now i've paid for it though its since been overhauled and retooled. Naxx in wow and Naxx in wrath while they share the same layout, some graphics and a lot of the same names is not the same exact instance. granted they are not hugely different but they are not exactly the same. so getting a 10 man version, a 25man version paid for and a 40 man version for free isnt so bad.

Re:"and it will be rolled out free of charge. " (1)

_Sprocket_ (42527) | more than 5 years ago | (#26657097)

What are you babbling on about? You didn't pay for Naxx? What's the first raid dungeon in WOTLK? Oh yeah... that one. And not everyone that played WoW raided.

The Naxx [wowwiki.com] you're talking about? That's not the same Naxx [wowwiki.com] he's talking about. Unless you want to talk about lore - but we're talking content.

As for raiding - I suppose you're wanting to talk about the Battlegrounds then?

Re:"and it will be rolled out free of charge. " (1)

Daswolfen (1277224) | more than 5 years ago | (#26658783)

A.. a WoW n00b :)

Did you even play the game before Wrath came out? Naxx was one of the MANY dungeons that was rolled out to the game in a FREE content patch. BWL is Black Wing Lair, home of the famous Blackwing Whelps and some guy named Leeroy Jenkins... oh and Nefarian. Yes... BT was in Burning Crusade, but it was never meant to be relased with the launch of the expansion. You see, if you knew dick about WoW (which you don't seem too) you would know that Blizzard releases all the storyline content in stages to give people time to gear up before the next raid level. It is brilliant. If they gave you everything at once, there would be nothing to look forward to until the next expansion so you would have a severe drop of in revenue as people quit because they were bored. So they roll out bits in content patches.

You want the game all at once, go play on your PS3 and STFU.

Re:"and it will be rolled out free of charge. " (2, Interesting)

Andy Dodd (701) | more than 5 years ago | (#26656343)

Keep in mind that in addition to paid expansions, Blizzard does add content for free too. (Think Ahn'Qiraj, for example.). Plus WAR has proven to have a lot of deficiencies that need to be corrected for it to be competitive... Although rather than add new classes (which always makes class balance harder) I wish they'd fix the existing major realm population and effectiveness balances - At least as of November, Destruction far outpopulated Order on nearly every server to a great deal because their classes simply had an edge... I made it to rank 15 or so before I got tired of Order getting constantly slaughtered in scenarios.

I'm sure WAR is going to see a paid expansion after a year or two, just like DAoC (Mythic's previous MMOG) saw quite a few, one of which managed to effectively destroy the game. (ooops)

Re:"and it will be rolled out free of charge. " (4, Informative)

Andy Dodd (701) | more than 5 years ago | (#26656509)

I completely forgot, but Mythic has a bit of a history with "Live Expansions".

Typically their cycle in DAoC would be a free "Expansion" during the late spring/early summer timeframe, with a paid expansion in the late fall/early winter timeframe.

Examples of free "Summer" expansions would be Foundations (housing) and New Frontiers, and sometimes major game mechanics patches (such as spellcrafting the year before Foundations). There were fewer of these than paid expansions.

The paid expansions were typically yearly up until the past year (or was it two years ago they stopped?), when instead of another DAoC expansion, WAR was released. The paid expansions were Shrouded Isles, Trials of Atlantis (which led to DAoC's demise), Catacombs, , and Labyrinth of the Minotaur.

Re:"and it will be rolled out free of charge. " (1)

Andy Dodd (701) | more than 5 years ago | (#26656531)

grr somehow one of my entries got deleted, there was an expansion whose name I can't remember between Cats and LoTM.

Re:"and it will be rolled out free of charge. " (1)

CrimsonAvenger (580665) | more than 5 years ago | (#26656871)

Darkness Rising.

Which wasn't a paid expansion, as I recall. Though it's been so long my memory is fuzzy on which I paid for, and which just happened.

Re:"and it will be rolled out free of charge. " (1)

Andy Dodd (701) | more than 5 years ago | (#26657815)

Ah, that's it.

Yeah, DR was that year's paid expansion. Not sure if there was an unpaid that year (the last one I remember was NF?) with the exception of a major midsummer content patch. (When were mounts added - was that Cats, DR or a midyear patch?)

Re:"and it will be rolled out free of charge. " (1)

CrimsonAvenger (580665) | more than 5 years ago | (#26658059)

Mounts came with Catacombs, as I recall.

Re:"and it will be rolled out free of charge. " (0, Redundant)

bannerman (60282) | more than 5 years ago | (#26656469)

Blizzard does release free new content quite frequently. Ahn Qiraj, Naxxramus, Sunwell, Zul Gurub, Zul Aman and the upcoming Uldaur are on the short list. I am a relatively casual player and I have spent thousands of hours in those zones over the years. For each expansion there have been at least two major free content patches.

Not that I am a fan boy, the crew Blizzard has maintaining Warcraft right now is just awful and I have canceled my account but this is one area in which Blizzard has treated their subscribers very well. They could have charged $10, $20, maybe $40 for each of those content patches and people would have paid it.

Re:"and it will be rolled out free of charge. " (3, Interesting)

vux984 (928602) | more than 5 years ago | (#26656773)

I am a relatively casual player and I have spent thousands of hours in those zones over the years.

"Thousands of hours"?? That's more time than most people spend at a full time job in a YEAR. (40hrs/wk * 52 wks/yr = 1680hrs/yr) and you spent thousands of hours in just 5 Warcraft zones? How much time did you spend playing WoW not in those zones?

I think your definition of "relatively casual player" is seriously askew.

Re:"and it will be rolled out free of charge. " (1)

DanielG42 (906032) | more than 5 years ago | (#26657307)

40 hours / week * 52 weeks / year = 2080 hours / year

Re:"and it will be rolled out free of charge. " (1)

vux984 (928602) | more than 5 years ago | (#26657573)

40 hours / week * 52 weeks / year = 2080 hours / year

Yep, mistyped as 40x42 when I did the calc. Still the point stands even if though I was out 400hrs. Of course, once you factor in vacation, and days off etc, the total drops below 2k again.

Re:"and it will be rolled out free of charge. " (1)

MBGMorden (803437) | more than 5 years ago | (#26657689)

Still though, you're comparing a SINGLE year of a full time job to "years" as he said of play time.

Lets assume for example, that this guy has played since launch. Lets assume 2000 hours as a minimum time spent here. The game has been out now for 4 years and 3 months. Roughly 220 weeks.

So if he'd been playing since launch, he could have broken 2000 hours putting in just 9 hours per week, which is pretty tame and casual for most MMORPG's, and isn't really anything I'd consider excessive. Hell I know people that watch that much TV in 3x that many hours of television per week.

Re:"and it will be rolled out free of charge. " (1)

tnk1 (899206) | more than 5 years ago | (#26657783)

There *are* people who play that much WoW. Usually, however, they aren't all that good at playing or they are just there for the social aspect. The better you are at WoW, the less time you end up playing, I found.

Re:"and it will be rolled out free of charge. " (1)

Ephemeriis (315124) | more than 5 years ago | (#26657193)

Nice. I wish Blizzard did this. They sure as hell have the money for free expansions.

They do. Routinely.

Molten Core was added after launch as a free patch.

The entire Silithus zone was redone in a free patch, and two new raid zones (Ahn'Qiraj) were added.

Zul'Gurub was added as a free patch.

Naxxramas was added as a free patch.

And that's just the stuff that was added after retail... Tons more stuff was added, free of charge, after Burning Crusade was rolled out.

Black Temple was added as a free patch.

The whole Sunwell Plateau thing was a free patch.

Zul'Aman was added as a free patch.

And that's just the large changes... Tons of quests and dungeons have been revamped and tweaked. Dustwallow Marsh is nothing like it used to be. New factions and quests were added for the Skyguard and Ogres...

Blizzard has rolled out a lot of stuff for free.

Re:"and it will be rolled out free of charge. " (1)

furby076 (1461805) | more than 5 years ago | (#26657801)

They do actually do this. Let's see:
AQ20/AQ40 was a MASSIVE world event where opposing factions worked together and against each other to race to get AQ40 gates open.

NAXX40 was at no additional charge.

Blizzard continuously updates their game and modifies it to help improve it (or at least try). Where I think Warhammer is vastly superior to WoW is PvP. In Warhammer you can never attack a PVE mob and get levels and items. PVP generates experience, items, reputation etc. Or you can go to PVE and play that. If Blizzard tweaked their PVP to provie better and more frequent item drops as well as experience in PVP - to the point a person never had to grind out in the environment they would see a swell of people leave Warhammer for them.

Warhammer seems to be less resource intensive and I think the graphics are a bit better (at least are coded with better potential). I was getting 90 FPS on my video card (only display 60 due to the monitor). WoW I get about 51 FPS - and WoW is 5 years old...it should be doing better then Warhammer.

WoW has better tab-targetting then Warhammer. Warhammer has superior PvP which Blizzard should ninja into WoW

So WoW could be improved, but it is a matter if they want to improve those aspects.

Re:"and it will be rolled out free of charge. " (1)

Daswolfen (1277224) | more than 5 years ago | (#26658873)

Warhammer has superior PvP which Blizzard should ninja into WoW

Shh.. I am trying to get all the PVPers to leave WoW and so Blizzard will dump PVP all together.

Re:"and it will be rolled out free of charge. " (1)

Hythlodaeus (411441) | more than 5 years ago | (#26658763)

Nice. I wish Blizzard did this.

They did. Dire Maul, Zul'Gurub, Ahn'Qiraj, Naxxramas, Sunwell.
Ulduar coming in the next patch.

Of course its free (5, Insightful)

Daswolfen (1277224) | more than 5 years ago | (#26656091)

Its just content that was originally planned for release that got cut just so they could beat Blizzards Wrath Expansion out of the gate.

Re:Of course it's free (1, Insightful)

Anonymous Coward | more than 5 years ago | (#26656427)

Which doesn't mean it has to be free. Maybe it should be free, and it's a good thing that they're offering it for free, but it doesn't mean that it has to be free.

I think it was Sony's Final Fantasy Online that recently decided to do something similar, where they're rolling out an expansion in small chunks. Small chunks that you have to pay $10 each for.

So it may be content that was cut to meet a deadline, but if we've learned anything from Sony and their attempts to monetize literally everything (you should listen to them talk about $2 shoes in PlayStation Home), it's worth praising publishers when they give away content for free - because if we don't, they may decide to charge us $5 next time.

Re:Of course it's free (1)

brkello (642429) | more than 5 years ago | (#26657257)

No, it has to be "free". The game just barely came out. They said they had to delay some content because it wasn't ready. The game still lacked a lot of polish when it came out. If they charged from this it would be too soon. If they waited until it wouldn't be too soon a lot of people would be irate that the stuff should have been in the game wasn't there.

Re:Of course it's free (0, Offtopic)

Psmylie (169236) | more than 5 years ago | (#26658795)

FFXI is SquareEnix, not Sony.

The mini-expansions are three separate quest lines. From what I've heard, there will be no new areas or gameplay added. Pretty much just quests and missions. Therefore, nobody who only wants to play just for the loot has to worry about paying for the expansions.

I like the stories in FFXI enough to buy the mini-expansions, though. They sound like fun.

Zonk??? LOL! (-1, Offtopic)

Anonymous Coward | more than 5 years ago | (#26656113)

Didn't that retard commit suicide after BluRay kicked HD-DVD to the gutter?

Don't you miss the good old days of the daily flood of Zonk Sony/PS3/BluRay FUD stories...

Free dakka? (-1, Offtopic)

Anonymous Coward | more than 5 years ago | (#26656131)

You don't say!

So all the Orcs will yell... (3, Funny)

Myrkridian42 (840659) | more than 5 years ago | (#26656161)

GET TO DA CHOPPA!!!

Fix the graphics! (2)

Tryle (1159503) | more than 5 years ago | (#26656193)

Instead of expanding they need to address the major graphics requirement issue. You need a serious PC to run this game at even minimal settings. If they expect to gain more subscriptions, then they need to widen their gamer pool by allowing lower end PCs to run this game. Putting out expansions is nice to maintain subscriptions, but they should focus more at making the game more PC friendly for aging computers to continue to grow their customer base.

Re:Fix the graphics! (1)

Andy Dodd (701) | more than 5 years ago | (#26656399)

Good point. In addition to the realm balance issues, the graphics requirements are one of the main reasons I stopped playing.

While my system was more than fast enough, a friends' system and his wife's couldn't play it acceptably even though their machines are great for WoW. My girlfriend's system is even more of an issue - She can just barely play WoW on it, there's no way she could play WAR without buying a new system in (at the very least) the $500-600+ price range.

Re:Fix the graphics! (1)

RogL (608926) | more than 5 years ago | (#26657261)

She can just barely play WoW on it, there's no way she could play WAR without buying a new system in (at the very least) the $500-600+ price range.

Why do you think a $600 box is needed to play WAR?

I've been playing WAR for several months on a 4-yr-old box (old office Dell P4 3GHz, with a $90 512MB ATI 2600 video card). Runs fine, night after night.

I did bump system memory from 1GB to 3 GB - that made a noticeable difference.

  If her system meets the minimum processor spec, just add some RAM & try popping in a recent video-card with 256-512MB. You may be surprised; my $120 of upgrades made a world of difference.

Here's the supposed system requirements:
        * 2.5 GHz P4 processor or equivalent
        * 1 Gigabyte RAM
        * A 128 MB Video Card, with support for Pixel Shader 2.0
        * At least 15 GB of hard drive space

Re:Fix the graphics! (1)

CaptCovert (868609) | more than 5 years ago | (#26657813)

A 'recent video-card with 256-512MB' means PCI-E. For a LOT of people, this means a new motherboard (and, consequently, RAM+CPU) to go from AGP to PCI-E... in essence, a full upgrade, which'll easily cost you $600.

My old AGP machine ran WoW quite well, and choked on WAR like a... well, I'll not bother with an analogy here. A full system upgrade was necessary to move at all in Inevitable City... and this was on a dead server (Tor Elyr).

Re:Fix the graphics! (1)

bigstrat2003 (1058574) | more than 5 years ago | (#26657979)

You need a serious PC to run this game at even minimal settings.

Which is ridiculous, because even at max settings, the game looks rather bad. It has the graphics quality of WoW without the pretty art style to distract from it. I played the trial, and couldn't stop noticing how badly textured stuff was.

Re:Fix the graphics! (1)

Tryle (1159503) | more than 5 years ago | (#26658073)

Exactly. The graphics requirements should be read as "FPS requirements" since visually the game doesn't get better as your machine specs improve. It just makes it more playable, which is a really bad way to be viewed. Trust me, I was one of the hopefuls that this was going to be the WoW killer. Fortunately they still have the capital to keep developing and hopefully they will wake up and take note of the graphics complaints and rewrite some code. Here's to hoping.

Seems to be a trend (1)

LogarithmicSpiral (1463679) | more than 5 years ago | (#26656369)

It seems like more and more games are doing this now. Recently Team Fortress 2 added achievements to get new weapons. They are also creating new maps. Are these game devs trying to give gamers more incentive to play? ...or just upping the user experience?

Please! (5, Insightful)

whisper_jeff (680366) | more than 5 years ago | (#26656453)

"...and it will be rolled out free of charge. "

Translation: PLEASE COME BACK! We know millions of you tried our game when we launched but then Wrath of the Lich King came out and you all went back to WoW and dropped us but we'd REALLY like it if you came back. Please. Pretty please.

Ok, smartass comment out of the way, I feel bad for the Mythic crew. They had the best chance to take a substantial bite out of WoW's rather massive pie. But, in the end, they're playing in the same fantasy-genre sandbox and they just cannot compete with WoW. Yes, Warhammer may do some (or even many) things better than WoW but WoW also does many things better than Warhammer. More importantly, 11.5 million people play WoW. That's a MASSIVE player base and, given that the type of game is a massively multiplayer online game, that "massive" part is kind of important.

In my opinion, it will take a long time before another fantasy MMO comes out that has a similar real chance to take a substantial chunk of the market from WoW. If Warhammer couldn't do it, with all it's legacy behind it, it will require something truly spectacular to do it. Blizzard will need to screw things up at the same time that another company does a lot of things REALLY well with a hot IP (kinda like what WoW did to Everquest...). Warhammer had it's chance but missed the target. It'll be a while before another game has a shot. In my opinion.

Re:Please! (1)

Jack Sombra (948340) | more than 5 years ago | (#26656705)

"Translation: PLEASE COME BACK! We know millions of you tried our game when we launched but then Wrath of the Lich King came out and you all went back to WoW and dropped us but we'd REALLY like it if you came back. Please. Pretty please." Probably true, but also very clever, they know many many pvpers are VERY UNHAPPY with WoW since WoLK and Bliz don't seem that interested in fixing those issues any time soon, so now is a good time for Warhammer to be doing this "More importantly, 11.5 million people play WoW. That's a MASSIVE player base and, given that the type of game is a massively multiplayer online game, that "massive" part is kind of important." Honestly after you reach much more than the half million mark it is pretty unimportant in terms of MMO gaming experience how many more players you have because in majority of games (wow included) those players are divided by servers/shards/realms That all said, still will not be playing WAR for one simple reason, EA

Re:Please! (1)

tnk1 (899206) | more than 5 years ago | (#26657925)

Honestly after you reach much more than the half million mark it is pretty unimportant in terms of MMO gaming experience how many more players you have because in majority of games (wow included) those players are divided by servers/shards/realms That all said, still will not be playing WAR for one simple reason, EA

That depends. You're right about the separate servers, but even WoW has to face situations in PvP where they do cross-server battegrounds because there are issues with faction populations being different and causing queuing problems.

Also, the bigger the game is, the more chance that someone you know has played it. They get the in-jokes, etc. I've played Eve Online, for instance, and a fair number of people here know about it on ./ but I've never seen a Jeopardy question referencing Eve.

That means more people will likely buy it to play with their friends, and the more people who buy it, the more money there is for building new content.

So, the bigger the better. And considering the time it takes to set up an MMO and provide content, its generally not enough for it to simply be profitable.

Re:Please! (3, Insightful)

zergl (841491) | more than 5 years ago | (#26656945)

More importantly, 11.5 million people play WoW. That's a MASSIVE player base and, given that the type of game is a massively multiplayer online game, that "massive" part is kind of important.

And how many of those players play on one same shard? The massive part matters only if I can actually interact with those other players and the biggest US realms have about 35k characters of levels 10+ [warcraftrealms.com] rolled on it. That's characters only, mind you.
I don't have any numbers on it, but if you could count only actual accounts/players (and/or players logged in at the same time), those numbers would be way less than that, too.

Anyway, if you're gonna go with this argument, EvE Online beats the whole bunch in that department without breaking a sweat. It's where the massively multiplayer aspect is truly massive with a peak of around 45k accounts (probably a bit less if you discard alt accounts) logged in at the same time in one persistent game universe.

Re:Please! (2, Insightful)

brkello (642429) | more than 5 years ago | (#26657399)

I just had to see what you quoted to know this was going to be an Eve online post. Yeah, it is nice to know that if your friend plays Eve, he is on the same server. Even just isn't fun for the majority of people because the PvE is lacking and the PvP requires you to be a bit more hard core. That and the single shard means that the whole game is spoiled from dev cheating in the past.

What he is saying though...is that you probably know someone who plays WoW...thus making it more likely you would want to join so you can play with them.

Re:Please! (2, Insightful)

Thaelon (250687) | more than 5 years ago | (#26657151)

A few points at random...

But, in the end, they're playing in the same fantasy-genre sandbox and they just cannot compete with WoW.

I played wow early on got the collector's edition, and everything. Eventually got very bored and quit. I mostly like PvP, but if you do pure pvp in wow, you don't level. I got tired of the grind and quit. In Warhammer you can level all the way to 40 without killing a single NPC monster. You even get great gear from it.

That's a MASSIVE player base and, given that the type of game is a massively multiplayer online game, that "massive" part is kind of important.

This is very misleading. Sure 11.5 million players is an incredible amount, but they play on how many different servers? 400? This means there are probably at most 30k players a server. It equates roughly to at most 4,800 or so players on at any given time. Compare this to the only truly massive MOG I'm familiar with, EVE online. It has usually has 25-35k players active on one server at the same time. Sure WoW is bigger in terms of player base, but the actual number of players participating in any given thing is minuscule by comparison. EVE routinely has 300 to a thousand players in a single battle. There's only one server too. This means you and all your friends can't help but play on the same server. This perk is unique in the MMO world as far as I can tell. It's also a completely different genre (Space/Scifi) with heinous death penalties. But those penalties result in the creation of a phenomenon I've never heard of outside of EVE called the "pvp shakes". It often get so intense people's body shake. You'll hear them talk about it in vent, or in local chat, or on forums and evemails. The battles are often fewer and sometimes shorter, but they are orders of magnitude more intense and stimulating as a result.

Don't get me wrong, I'm not hating on Blizzard, I'm just not into WoW. I prefer other MMOs, notably EVE and Warhammer.

Re:Please! (1)

yoshi_mon (172895) | more than 5 years ago | (#26657419)

In my opinion, it will take a long time before another fantasy MMO comes out that has a similar real chance to take a substantial chunk of the market from WoW. If Warhammer couldn't do it, with all it's legacy behind it, it will require something truly spectacular to do it. Blizzard will need to screw things up at the same time that another company does a lot of things REALLY well with a hot IP (kinda like what WoW did to Everquest...). Warhammer had it's chance but missed the target. It'll be a while before another game has a shot.

I played WoW, TBC, and then just did a 10 day trial of LK. I'm of the same opinion. WoW will have to die of it's own natural cycle and then in it's place will need to be a new option for people who enjoy MMOs.

Re:Please! (1)

tnk1 (899206) | more than 5 years ago | (#26658175)

I think there is room for another big MMO, but I think it needs to be substantially different than WoW, rather than trying to be a WoW killer or even just a competitor. WAR was not unique enough to fill that niche.

Re:Please! (2, Insightful)

furby076 (1461805) | more than 5 years ago | (#26657849)

It's also apathy. Players of WoW don't want to leave their established characters to start from scratch.

One thing Mythic did screw up on, they created WAY too many servers to start. They helped fix it by giving free transfers - but I can't help but think how many people they lost to that.

I went and played it (had quit wow in 2007) since friends asked me to. Then they quit so I did and went back to WoW. If blizz were smart they would adopt the PvP aspect of War. They did it right.

Re:Please! (0)

Anonymous Coward | more than 5 years ago | (#26657861)

This is like the Everquest era. No one game was responsible for EQ's decline -- it was a natural expiration of its life cycle after a *number* of decent MMO releases diluted its value in comparison.

It's not even a Mythic problem -- WAR is but one game, with one primary target audience. It wasn't until Anarchy Online, Camelot, AC2 and others all came out that EQ finally saw a natural decline.

We're several years' worth of notable MMO releases away from WoW's subscriber base being that totally diluted into the MMO mainstream.

But it will not be *a* game. It will be many, and they'll probably need to be the sort of PvE-heavy raider system that WAR intentionally avoided.

Well their big problem (1)

Sycraft-fu (314770) | more than 5 years ago | (#26658465)

Is that their game really lacks polish, and the leveling SUCKS. It is just boring getting started. Maybe the game gets really good in the high end... But most people aren't going to stick it out for that. We play games to have fun, they need to be fun right away.

There is plenty of room to compete with WoW, even in the fantasy genre. There are a number of things WoW doesn't really focus on, and thus could be improved. Mythic picked a good one in that they decided to concentrate on World PvP which WoW is quite weak in. A PvP focused game could get the players who like WoW, but want better PvP, less PvE. However I don't know if it is actually done well, since there is a large boring level grind to get to it. Their leveling is just really poorly done.

Re:Please! (1)

Hythlodaeus (411441) | more than 5 years ago | (#26658843)

I'll tell you the only thing that will kill WoW for me:
a similarly high-quality MMO with pvp where you [b]pick sides as a result of story development, not at character creation[/b]
Eve and Shadowbane have this, but the moment-to-moment gameplay is less fun than stabbing your eye. The game that adds politics and territory control like Shadowbane and Eve onto a basic solo/small group experience like WoW will be a winner.

Loving this game... (3, Interesting)

SpuriousLogic (1183411) | more than 5 years ago | (#26656517)

I have to say, I am really enjoying this game. I'm not getting the grind feel form other games, and playing it way more casually, but still having a blast because of the RVR. Having a free expansion is nothing but gravy. Sweet wonderful gravy....

Re:Loving this game... (1)

Craptastic Weasel (770572) | more than 5 years ago | (#26657367)

Be wary of those Gravy Bombs though.

Signed. The Pie Assassin

They Had Me, Then They Lost Me (3, Informative)

Petersko (564140) | more than 5 years ago | (#26656543)

I bought Warhammer Online, signed up, played for most of the first month, cancelled, and haven't been back since.

That game brought my machine to it's knees, and I have an Intel Q6600-based quad-core machine with 4GB memory with an nVidia 8800GTS video card. It wasn't bad in most of the world, but when I was in the chaos city it became completely unusable.

When I first logged in, there were some people in the beginning areas. Then I didn't log in for a couple days, and those areas were completely deserted. I couldn't find anybody to do the group quests in. I was also getting tired of being one-shotted from a ridiculous distance if I happened to stray to close to an order town.

In the end I was completely underwhelmed with the gameplay, disgusted by the performance, perplexed at the unbelievable linearity of the game, and simply unwilling to waste any more time on it.

Re:They Had Me, Then They Lost Me (3, Informative)

MaineCoon (12585) | more than 5 years ago | (#26656897)

Interesting; I have a very similiar system (Q9300, 4 GB, nVidia 8800 512 GT), and it ran pretty well on max settings, 1680x1050 in a Window (on 1920x1200 desktop).

Did you update your drivers? If I recall there was a known issue with older nVidia drivers.

The server migration did wonders - they overestimated expansion based on early demand and expanded too quickly, but by allowing people to migrate from lower pop servers to some mid pop servers, things really picked up.

That said, I did get bored and quit after a month, but I get bored of every game after a month or so (even WoW).

Re:They Had Me, Then They Lost Me (1)

ivan256 (17499) | more than 5 years ago | (#26659177)

Q6600 = 2x 4MB L2 cache
Q9300 = unified 6MB L2 cache

I can easily see that being a huge performance problem. If the game is threaded, and the scheduling doesn't take the separate caches into account, a lack of affinity could cause terrible performance.

Re:They Had Me, Then They Lost Me (2, Informative)

Faw (33935) | more than 5 years ago | (#26657599)

I have almost your same configuration and I'm running it without a problem:

MB: EVGA nforce 780i
CPU: Q6700 (not much difference)
MEM: 4GB OCZ
VIDEO: 8800 Ultra

I even tried it in a friend's Toshiba laptop and it worked perfectly. I don't know why it didn't ran well on your machine.

Re:They Had Me, Then They Lost Me (3, Informative)

furby076 (1461805) | more than 5 years ago | (#26657899)

Something is wrong with your comp. I have a dual core system and my video card is a bit weaker then yours and I had no problems with the graphics. Prior to that i had P4 - 3.02 ghtz with Gigbyte motherboard 2gigs ram and a radea 9700. It crawled but at min settings I could play it. Given your system is WAY better then my old system I think you should check your computer.

What did annoy me is that ranged had SUCH a far range that if an archer was on top of a hill he could blast you and you could not get away from you or out of his LOS so you were literally toast. But that is just gameplay.

With regards to LFG - the game is based on PVP you should have gone for the scenarios not the world events.

Re:They Had Me, Then They Lost Me (1, Informative)

Anonymous Coward | more than 5 years ago | (#26658359)

I have a much much worse PC than the one you describe and I can play with medium to high settings without any problems. I'm running a dual core 2.2ghz AMD, an old AGP Nvidia GeForce, and 3GB RAM.

Update your drivers and update the game, there were a lot of graphics related bugs in the beginning

Notes? (3, Interesting)

RobXiii (685386) | more than 5 years ago | (#26656691)

I'm disappointed they havent listed any patch notes, or game balance changes. WAR is a good game, but there's definite issues with it. Whoever coded the mail system likely did the buff/debuff updates. I have a great gaming PC (new quad core + 4870x2) and I can get 30-50FPS during a keep raid, UNTIL I target something with lots of buffs/debuffs on it, such as a keep door. Even with buffs disabled, nothing showing on my screen I instantly drop to 1 frame every 3 seconds. Theres some serious issues there. I'm also an Archmage, and really sick of invisible Witch Elves dropping me before I can even cast one instant ability, thanks to stun + silence and obscene DPS. Other than those issues, I have a great time in open combat with my guild, there's routinely 100+ people online each night in our guild, fun times!

Re:Notes? (1)

Craptastic Weasel (770572) | more than 5 years ago | (#26657331)

Try out buffthrottle if you haven't already.

But aye. A keep door buff/debuff list gets long as hell when 40 players are beating on it.

I dunno about all the people saying too bad Warhammer didn't beat WOW or something similar, as if WOW is just gonna fall over dead after Warhammer was released. Our server (Vortex) is active as hell and we have a great community on the forums. I'll take a small group of good players over a massive influx of whiny brats any day of the week.

Re:Notes? (1)

Faw (33935) | more than 5 years ago | (#26657695)

Nice to see another Vortex member. Of course if you're an *evil* Vortex member then I hate you.

Re:Notes? (1)

Kelz (611260) | more than 5 years ago | (#26658711)

Vortex huh? Taurath here on the forums and ingame :) I believe theres another post coming soon about patch notes and balance changes/etc today. The next patch I believe is next week and should be big.

Re:Notes? (1)

Craptastic Weasel (770572) | more than 5 years ago | (#26659097)

heh whats up Taurath and Faw, Caliber here. Order Engineer.

Vortex rocks!

Re:Notes? (1)

Craptastic Weasel (770572) | more than 5 years ago | (#26659113)

p.s. Damn Faw, a 5 digit Slashdot ID. /salute

Support sucks (0)

Anonymous Coward | more than 5 years ago | (#26656839)

Mythic's technical support sucks balls.

City of Heroes... (2, Informative)

Anonymous Coward | more than 5 years ago | (#26657907)

.... has been doing this from pretty much day 1. It's true that there has been one paid 'expansion' (City of Villains), but every other content change, which has touched on every aspect of the game, has been free.

To All Those Posting About System Requirements (3, Informative)

Satanboy (253169) | more than 5 years ago | (#26657959)

I am going to post this because I have seen so many people complain about system requirement issues in warhammer.

There is a CUSTOM button in your preferences for graphics.

If you click this button, you can do the following:
You can set spell abilities to off, yourself, your party, or everyone.
You can adjust the buffer to use more of your cards RAM (this is set to 0 by default but moving the slider 3/4 of the way speeds the game up immensely for me).
You can change the resolution.
You can change the way shadows are displayed.
You can adjust the detail level of the textures in the game.

I run a 2.4 ghz dual core intel with 2 gb of ram and a 3870 vid card and the game runs fine. I've taken keeps with 4 warbands (thats 96 people folks) and have had some slowdown, but it was not a slideshow.

The game handles massive amounts of people very well, and adjusting your in game resolution settings should be a no brainer for anyone playing video games on their PC.

With all that said, i am VERY pleased to hear of the updates that are coming.
A suicidal dwarf and a berzerking orc will be fun to get to play around with.
Getting new lands? I'm still exploring the ones we have!

But yeah, this game is rocking along very well and I have to say, the devs have been really responsive on whats being done.

I have no complaints, and have absolutely no reason to get into another MMO with how fun this game has turned out to be.

Re:To All Those Posting About System Requirements (2, Insightful)

Skuld-Chan (302449) | more than 5 years ago | (#26658333)

Shame it doesn't have good defaults - I've read at least 3-4 players they lost over that alone.

New mmo's don't seem to understand that you need to appease new players within the trial period or they may never come back. Sometimes they have even less time if they are already happy with an exist MMO (like WoW). This whole release now, and patch later thing really doesn't cut it anymore - even though WoW had a lot of launch issues as well.

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