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Nintendo To Take On Apple With DSi App Store

CmdrTaco posted more than 5 years ago | from the they-could-merge-and-give-me-one-button-nintendogs dept.

Nintendo 165

Dave Allen writes "Despite Nintendo publicly claiming no direct competition with the iPhone or iPod Touch with its new DSi console, reports have been leaked about the Big N actively encouraging developers to begin work on small form gaming and non-gaming applications for the DSi's download service. This is the first step toward Nintendo putting together a direct App Store rival, and could be the marketing hook it's been desperately searching for to convince gamers to upgrade their DS." It seems only fair that since the iPhone is now a gaming platform, the DS is becoming a PDA. And, if the only difference between them is a 3G wireless connection, the rivalry can only get more fierce.

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165 comments

In other words... (-1, Redundant)

Toe, The (545098) | more than 5 years ago | (#27257421)

Yet another additional surplus extra "me too" in the market.

P.S. For reference, see:
http://www.appleinsider.com/articles/09/03/18/apples_iphone_3_0_expands_the_yawning_competitive_gap.html [appleinsider.com]

Re:In other words... (4, Insightful)

AKAImBatman (238306) | more than 5 years ago | (#27257651)

Not in the slightest. Nintendo has been operating their Wii online store since before the iPhone App Store was a gleam in Jobs' eye. Their DSiWare track appears to be something they've been working on for some time. The iPhone App store and the DSiWare store are coincidental competitors, not reactive competitors. i.e. Nintendo no more reacted to the iPhone than Apple reacted to WiiWare.

Re:In other words... (1)

Petaris (771874) | more than 5 years ago | (#27258061)

Also the DSi is not a phone. Thats a pretty big difference too. Maybe some could claim its competition against the Ipod Touch but really, one is made primarily for listening to music and the other for primarily playing games.

Re:In other words... (2, Interesting)

cthulu_mt (1124113) | more than 5 years ago | (#27258279)

I work with (not for) Nintendo Marketing and can say that they take games on cellphones and mp3 players very seriously.

Re:In other words... (1)

Foodie (980694) | more than 5 years ago | (#27259007)

Nintendo isn't competing with Apple on this, but to keep up with Sony's Playstation Store. Apple isn't the first to have an online store to download apps directly to their device, but they are the first to make it easily available for developers to put up their work.

Re:In other words... (3, Insightful)

Toonol (1057698) | more than 5 years ago | (#27257919)

Not at all. The Nintendo DS has sold over a hundred million units; that's 2-3 times more than Apple has sold iPhones. The moment Nintendo begins competing against Apple in the 'portable gadget' field, they will immediately become one of Apples biggest competitors.

Plus, Nintendo has a similar emphasis on quality and user experience as Apple, and much moreso than most of Apple's other competitors. However, I think Nintendo isn't interested in direct competition, but is probably trying to exploit an untapped market (like they did with the Wii).

Re:In other words... (2, Informative)

node 3 (115640) | more than 5 years ago | (#27258251)

Not at all. The Nintendo DS has sold over a hundred million units; that's 2-3 times more than Apple has sold iPhones.

And the DS has been out 2-3 times as long. It's not just the iPhone, but also the iPod touch, as well as any future iPhone OS devices that the DS will compete with.

Re:In other words... (4, Funny)

Hordeking (1237940) | more than 5 years ago | (#27258021)

Yet another additional surplus extra "me too" in the market.

I think you mean "mii too!"

Only difference? (3, Insightful)

Crock23A (1124275) | more than 5 years ago | (#27257433)

How about Dual Screens, Dual Cameras, expandable memory, clamshell design. Not to mention the thing plays DS GAMES!

Re:Only difference? (0, Offtopic)

OrochimaruVoldemort (1248060) | more than 5 years ago | (#27257463)

Not to mention the thing plays DS GAMES!

at the cost of all gba games. they removed that slot for memory. but hey, i think its an improvement

Re:Only difference? (1)

eln (21727) | more than 5 years ago | (#27257527)

Not to mention the thing plays DS GAMES!

at the cost of all gba games. they removed that slot for memory. but hey, i think its an improvement

I've not seen a ton of information about the DSi, but how is it a big improvement over the DS? From what I've seen, it's basically a DS with a couple of really low resolution cameras and no more backward compatibility. Assuming I don't want to use my handheld game platform as a PDA, why would I want to "upgrade" to the DSi?

Re:Only difference? (4, Informative)

FishWithAHammer (957772) | more than 5 years ago | (#27257633)

The DS has an ARM7TDMI and ARM9 inside. The former is clocked at something like 33MHz, the ARM9 (which is used primarily for 3D rendering) at 67MHz. Specs are a little skiffy on the DSi, but the primary processor is an ARM9E at 133MHz. It also has 16MB of RAM, which is something like four times the capacity of the regular DS.

It should allow for some much improved games.

Re:Only difference? (3, Insightful)

Volvogga (867092) | more than 5 years ago | (#27258427)

That would be nice, but I doubt it will much happen. Your talking about a device that plays standard DS games and is marketed as the next unit in the DS line... more of a model number increase with a few gadgets than a new system.

As such, I highly doubt developers will decrease their available market and make 'Only for the DSi' games. If you mean improving games that ran like crap from before, or downloadable games from this new store, then maybe. The possibility would also exist to maybe download a HQ-texture patch or something from the store for a cartridge, but I still highly doubt very many games and game makers, if any, would subscribe to such a trend.

Re:Only difference? (0)

Anonymous Coward | more than 5 years ago | (#27258927)

If that was the case, they wouldn't make GBA games because of the installed base of GBs... they wouldn't make PS2 games for fear of leaving PS1 owners behind... PS3 games for leaving PS1/2 out... etc etc...

Granted... there will be companies that market for "lowest common denominator"... but to say there won't be a push for bigger/better/faster/stronger? Not sure we want to rebuild you with that attitude.

Re:Only difference? (1)

Ambiguous Puzuma (1134017) | more than 5 years ago | (#27258765)

If commercial games are set up like homebrew games, the ARM7 CPU is normally used for collecting input--since the touchscreen and some buttons are only connected to this processor--and a few other tasks like sound, while the main processing for the game is done on the ARM9 CPU. I think there is a separate GPU (conceptually if not physically, since it's possible to have a CPU and GPU on a single chip) that handles the actual 3D rendering. The rendering is certainly done in hardware rather than software in any case.

Re:Only difference? (1)

csartanis (863147) | more than 5 years ago | (#27259307)

I dont think you're going to see games targeted at the DSi. Maybe some will take advantage of the extra ram somehow, but they wont just drop the installed base of DS owners.

Re:Only difference? (1)

morghanphoenix (1070832) | more than 5 years ago | (#27259387)

Exactly the reason I won't be getting a DSi. Same reason I hunt down a 60GB PS3, who wants an extra 20GB at the cost of true b/c?

Re:Only difference? (1)

FishWithAHammer (957772) | more than 5 years ago | (#27257597)

Given the specs of the machine, I don't think it'll be long before the ARM7TDMI and friends can be emulated. It's not exactly like DOSBox on a PC, but it's not that far off.

I mean, if you need more than 16MB of RAM and a 133MHz ARM9E to emulate a machine of the same processor family (right down to Thumb instructions) that's got less than 512kB of RAM and is a quarter the speed...

Re:Only difference? (0)

Anonymous Coward | more than 5 years ago | (#27257787)

WTF? Arm emulation has been around for years man! How do you think the Android emulator works?

Games over 15 MB; video emulation (1)

tepples (727027) | more than 5 years ago | (#27257799)

I mean, if you need more than 16MB of RAM and a 133MHz ARM9E to emulate a machine of the same processor family (right down to Thumb instructions) that's got less than 512kB of RAM and is a quarter the speed...

For one thing, the GBA stored its games in a word-addressable ROM up to 32 MB. If a game is bigger than 15 MB, it won't fit entirely in RAM along with the emulator, and it'll need to be rewritten to load sections from the flash. For another, an emulator on the DSi would have to emulate the GBA's video and sound chips in addition to the CPU, or at least somehow virtualize the video over the DS's existing 2D chipset.

Re:Games over 15 MB; video emulation (1)

FishWithAHammer (957772) | more than 5 years ago | (#27257883)

The DSi has 256MB of Flash memory onboard. Plenty of room for the ROM, and while you raise a good point, it isn't particularly hard to re-invent paging. ;)

And the DS had the same 2D video chipset and sound chipset as the GBA, I see no reason for that to have changed.

Thrashing (2, Informative)

tepples (727027) | more than 5 years ago | (#27258179)

while you raise a good point, it isn't particularly hard to re-invent paging. ;)

When you reinvent paging, you reinvent thrashing. The PocketNES emulator for Game Boy Advance had a version that ran on the GBA Movie Player, and before heavy optimizations were done to free up some more space for the paging system, Kirby's Adventure thrashed the crap out of the emulator's 192 KiB page buffer.

Re:Thrashing (1)

FishWithAHammer (957772) | more than 5 years ago | (#27258371)

True, I forgot about that. However, this doesn't seem like a huge problem. One that has to be tackled, but not something mindblowingly difficult.

Plus, the NES was a special case that was all sorts of weird. Bank switching, external RAM, all sorts of craziness. The GBA hardware really is much more straightforward. :)

Re:Games over 15 MB; video emulation (1)

Yvan256 (722131) | more than 5 years ago | (#27258197)

The DSi doesn't have a GBA slot, I'm not sure it has the hardware required to run GBA games (assuming that DS games never had access to the GBA hardware of the DS, Nintendo may have removed GBA hardware from the DSi, not just the cart slot).

Re:Games over 15 MB; video emulation (1)

FishWithAHammer (957772) | more than 5 years ago | (#27258329)

DS games did use the same hardware. The ARM7TDMI chip (the GBA core) was used for 2D rendering and most basic tasks, and marshaled its own use of the sound and video hardware of the system. The ARM9E chip was used for 3D rendering. Even if they've removed the ARM7 and are running everything on a beefed up ARM9E, I doubt they'd have removed the rest of the hardware. The DS already needed it.

Centering the image, for one (3, Informative)

tepples (727027) | more than 5 years ago | (#27258517)

There are some specific differences between the GBA's 2D video and that of the DS that would get in the way of bug-for-bug compatibility. The extended rotation modes (3, 4, 5) act significantly different on the GBA and DS. The different row pitch alone screws things up.. The sprite priority . You'd need to use some sort of window system to hide an 8px wide border at the sides and a 16px wide border at the top and bottom, and you'd need to change all the scrolling register writes and all the mode 7 HDMA writes to offset the position by (8, 16). Trust me; this has already been hashed out on the board at Pocket Heaven.

Re:Centering the image, for one (1)

FishWithAHammer (957772) | more than 5 years ago | (#27258657)

I didn't know about the rotation modes being different; I don't yet own a DS and only do GBA homebrew. That could be tricky. The rest of what you outlined is in the "annoying but straightforward" category, aside from perhaps mucking with sprite priority.

Re:Games over 15 MB; video emulation (1)

XxtraLarGe (551297) | more than 5 years ago | (#27258489)

The DSi doesn't have a GBA slot, I'm not sure it has the hardware required to run GBA games (assuming that DS games never had access to the GBA hardware of the DS, Nintendo may have removed GBA hardware from the DSi, not just the cart slot).

The bad news about that is you might be able to download GBA games, but you're going to have to BUY THEM AGAIN. Also, some DS games access the GBA hardware, first one that comes to mind is Guitar Hero World Tour.

Re:Games over 15 MB; video emulation (0)

Anonymous Coward | more than 5 years ago | (#27259019)

On tour, not World Tour.

Re:Only difference? (1)

icannotthinkofaname (1480543) | more than 5 years ago | (#27258151)

at the cost of all gba games.

And also at the cost of all DS games that require an accessory. No more Guitar Hero: On Tour. That discontinued DS browser is gone, too.

Nothing that used that slot is playable on the DSi. And I happen to like Guitar Hero: On Tour.

Re:Only difference? (1)

AKAImBatman (238306) | more than 5 years ago | (#27259681)

That discontinued DS browser is gone, too.

Nope. It comes with the DSi. What you can't do is run the old version that required the memory cartridge.

Then again, why would you want to?

Re:Only difference? (1)

Ontheotherhand (796949) | more than 5 years ago | (#27258733)

I was temporarily gutted when I heard about the backward compatibility with gba being removed. Then I remembered that I have 2 GBA's already.

Re:Only difference? (0)

node 3 (115640) | more than 5 years ago | (#27258425)

How about Dual Screens, Dual Cameras, expandable memory, clamshell design. Not to mention the thing plays DS GAMES!

How about multi-touch, iPhone OS, GPS, accelerometer. Not to mention full iPod functionality!

But... (3, Insightful)

Joehonkie (665142) | more than 5 years ago | (#27257467)

The DS has a totally different resolution, control structure, a minimal API set, and the big thing: no WWAN connectivity. It's just not even the same thing. It is much better at playing games, though.

Re:But... (1)

athakur999 (44340) | more than 5 years ago | (#27257759)

The DSi has 802.11g connectivity, just not 3G like the iPhone. In that respect at least, it is competitive with the iPod Touch which also lacks 3G.

Don't confuse the regular DS with the DSi.

Re:But... (0)

Anonymous Coward | more than 5 years ago | (#27258387)

An advantage that the DS has over the i(Touch|Phone) is that it also has hardware buttons, and \*two\* touch screens\.

A disadvantage of the (DS[^i]) is that it does not support WPA, but the DSi (does|might)\?

Re:But... (1)

RabidMoose (746680) | more than 5 years ago | (#27257763)

I'm thinking that this is more in competition with the iPod Touch, rather than the iPhone.
If you want to go with WWAN though, the iPhone also has something that the DSi doesn't have: a monthly fee.

Re:But... (1)

XxtraLarGe (551297) | more than 5 years ago | (#27258963)

I'm thinking that this is more in competition with the iPod Touch, rather than the iPhone.

It doesn't matter. The iPhone & iPod Touch can use almost all the same software, so developers get a two-for one deal. The DSi won't have the same installed base as the DS, so iPhone + iPod Touch > DSi.

Re:But... (0)

tepples (727027) | more than 5 years ago | (#27257857)

The DS has a totally different [...] control structure

The DS has a touch screen, like the iPod Touch, even though it has a D-pad and buttons instead of an accelerometer.

and the big thing: no WWAN connectivity.

Neither has the iPod Touch.

Re:But... (1)

node 3 (115640) | more than 5 years ago | (#27258453)

The DS has a touch screen, like the iPod Touch

It may have a touch screen, but the touch screen is nothing like the iPod touch.

Re:But... (3, Informative)

Zerth (26112) | more than 5 years ago | (#27258959)

The DS has a touch screen, like the iPod Touch

It may have a touch screen, but the touch screen is nothing like the iPod touch.

.
True, you can use a DS with gloves or a stylus when it is cold out.

Pulling i out of thin air? (2, Insightful)

relikx (1266746) | more than 5 years ago | (#27257515)

If Nintendo doesn't intend to compete directly with Apple then why jump on the bandwagon with the "i" addition? I know it's trendy on everything from the iRobot to the i-Dog but in my opinion they show their hand with the name.

Re:Pulling i out of thin air? (0)

jmauro (32523) | more than 5 years ago | (#27257621)

Because they already used Virtual Boy to much success so they're kind of limited on the names they left to use.

Re:Pulling i out of thin air? (0)

Anonymous Coward | more than 5 years ago | (#27257823)

The "i" is in reference to the two cameras, or "eyes" if you will. I also see it as a way of making the name similar to the Wii. Also, with the trend of systems having three letters (NES, GBA, GCN, NDS, Wii), DSi works better for them than "DS with cameras, yo, yo!"

Re:Pulling i out of thin air? (0)

Anonymous Coward | more than 5 years ago | (#27258333)

SUP DAWG! we herd u like cameras so we put a camera and a camera in your DS so it can watch you playing games!

Re:Pulling i out of thin air? (2, Insightful)

Anonymous Coward | more than 5 years ago | (#27258163)

All right, all right, I'm thinking I'm starting to get this.

Nintendo comes up with the name "Wii" for their new console. They do this to make something unique and not-bandwagon-jumpy so as to make themselves distinct. It is met with no end of bitching and moaning from the get-off-my-lawn gaming elite, who want their D-pads D-paddy, their control sticks sticky, and their console names a reaffirmation of their egos. And when I say "no end of bitching and moaning", I mean it; to this day, every time the name is mentioned in a Slashdot comment, at least two or three oh-so-clevar l33t gamerzzzz start making genitalia references, "lol".

So Nintendo names their upgraded DS the "DSi". And what shows up in a few scant Slashdot posts, right near the top? Someone bitching and moaning that Nintendo has jumped on a bandwagon. Waah, waah, waah.

Re:Pulling i out of thin air? (2, Funny)

Golddess (1361003) | more than 5 years ago | (#27258663)

All right, all right, I'm thinking I'm starting to get this.

Nintendo comes up with the name "Wii" for their new console. They do this to make something unique and not-bandwagon-jumpy so as to make themselves distinct. It is met with no end of bitching and moaning from the get-off-my-lawn gaming elite, who want their D-pads D-paddy, their control sticks sticky, and their console names a reaffirmation of their egos. And when I say "no end of bitching and moaning", I mean it; to this day, every time the name is mentioned in a Slashdot comment, at least two or three oh-so-clevar l33t gamerzzzz start making genitalia references, "lol".

So Nintendo names their upgraded DS the "DSi". And what shows up in a few scant Slashdot posts, right near the top? Someone bitching and moaning that Nintendo has jumped on a bandwagon. Waah, waah, waah.

(Emphasis mine)

Please forgive me.

Re:Pulling i out of thin air? (2, Informative)

Chyeld (713439) | more than 5 years ago | (#27258171)

Wii? DSi? Sounds like a combination of the DS and Wii names to represent this has pulled feature ideas from the Wii generation.

What did you want them to call it? The DS Lite Plus?

Re:Pulling i out of thin air? (1)

xenolion (1371363) | more than 5 years ago | (#27258203)

If Nintendo doesn't intend to compete directly with Apple then why jump on the bandwagon with the "i" addition? I know it's trendy on everything from the iRobot to the i-Dog but in my opinion they show their hand with the name.

interactive, internet, improvement take your pick apple didn't create the letter "i" hell i bet you think DS means dual screen too Flame away.

Re:Pulling i out of thin air? (1)

relikx (1266746) | more than 5 years ago | (#27258501)

They didn't create it but they successfully marketed it and made it synonymous with "tech" when attached to another name/brand. My comment was only in response to the start of TFA where it painted the picture Nintendo wanted to pretend Apple doesn't exist. To that point, using the flavor of the month i seems a little silly - there's really no point to flame because you are flame retardant.

Re:Pulling i out of thin air? (1)

ben0207 (845105) | more than 5 years ago | (#27259119)

Really it's "flavour of the last ten years" seeing as the iMac came out in 1998, and the iBook not long after that (and the iPod, iLife etc not long after that, come to think of it)

Though I agree that Nintendo shouldn't have called it the DSi. Not because of any implied "Apple-ness", but simply because it sounds stupid.

Really bad summary (5, Insightful)

Anonymous Coward | more than 5 years ago | (#27257563)

How does providing a download service for DSi "directly compete" with Apple's Appstore (to paraphrase the summary)? If you own an iPhone, you won't be able to access the DS store, and if you own a DSi you won't be able to access the iPhone Appstore, so how is that competition?

People won't be choosing between iPhone or DSi. They are completely different devices.

Re:Really bad summary (5, Informative)

XxtraLarGe (551297) | more than 5 years ago | (#27258331)

People won't be choosing between iPhone or DSi. They are completely different devices.

I own a DS Lite & an iPod Touch. If I had a DSi, there might be times when I'd buy downloads for it instead of my iPod Touch, hence there would be competition.

Re:Really bad summary (3, Funny)

Anonymous Coward | more than 5 years ago | (#27258635)

Exactly! Just how when I buy cereal it's competing with parking meters which are competing with movie tickets that are also competing with ikea furniture!

Re:Really bad summary (0)

Anonymous Coward | more than 5 years ago | (#27259125)

*Woosh*

That's the sound of you not getting it.

people don't have unlimited income. Nor do they feel the need to buy multiple copies of the same game. If I got a DSi and and iPhone, and they both have Bookworms, Tetris, Solitaire, etc: Why would you buy 2 copies? No... you only need one copy.

If you own a Wii, an XBox 360 and a PS3... do you need a copy of Guitar Hero for each? No. You only need one copy. Even tho the three brands reach different demographics for a large part (Mom and Dad for the Wii, Like Totally Serial Gamerz for the 360, etc) they are still competitors. Who gets the sale?

Especially in this "End of the World" financial collapse where money is harder to earn, thus every sale counts... If someone is buying Solitaire on DSi instead of the iPhone? That's competition. Both are handheld gaming machines (iPhone in the loosest sense of the phrase). Competition between the two is not that hard to understand.

Maybe we should draw it out in crayons?

This is news? (0)

Anonymous Coward | more than 5 years ago | (#27257565)

Dave Allen is either out of touch or trying to add some sensationalism to his writing when he says that Nintendo is "desperately" searching for anything.

Also, I'd prefer if the title of this article didn't try to imply that this was more than business as usual. "Nintendo Continues to Try to Sell Stuff" would have been more honest, but I guess less newsworthy.

SDK? (4, Insightful)

Viking Coder (102287) | more than 5 years ago | (#27257673)

So, will there be SDKs for download?

Are there already SDKs for download, and I just didn't know about them?

Re:SDK? (4, Informative)

AndrewNeo (979708) | more than 5 years ago | (#27257727)

Mod parent up. You'll probably still have to be a Registered Nintendo Developer (aka thousands of dollars) to develop for the DSi store.

Re:SDK? (4, Informative)

AKAImBatman (238306) | more than 5 years ago | (#27258031)

~$2,000 last I checked. The price isn't the problem, it's getting into the program that's the problem.

Re:SDK? (1)

Yvan256 (722131) | more than 5 years ago | (#27258139)

Compared to Apple's ~$100 yearly fee, $2000 is already a problem in itself. Even if you have to buy a $600 Mac mini in the first year, that's still $1300 cheaper for the first year and $1900 cheaper for every year after that.

Re:SDK? (4, Insightful)

Chyeld (713439) | more than 5 years ago | (#27258257)

On the other hand Big N has understood something that Apple doesn't seem to get yet.

Quanity does not beat quailty.

How many complaints have we heard lately over the level of dreck in the iPhone App store? About how hard it is to find the diamond in the rough, or how long it takes to get an app approved unless you are a big name and able to talk Apple into fast tracking the approvals?

How many complaints have you heard about the same for the WiiWare store? I'm going to bet you that it's far fewer.

Re:SDK? (1)

MobyDisk (75490) | more than 5 years ago | (#27258569)

I have not heard that. I've heard the opposite: That good apps can't get in because apple polices things too much.

Re:SDK? (0)

Anonymous Coward | more than 5 years ago | (#27259551)

You haven't been listening very hard then, a lot of complaints have been leveled at N and it's "lack of quality" especially this generation in regards to Wii. Maybe not WiiWare exclusively but a descent amount of flack, and just cause they are treading slower here doesn't mean they "get it" particularly if you look at the Wii and DS games currently being released at retail. My guess, they aren't releasing as much stuff on WiiWare and the DSi store because they don't want to piss off their retail vendors, not because they are looking out for the consumer and giving them only "quality games".

Re:SDK? (0)

Anonymous Coward | more than 5 years ago | (#27258291)

If you believe that anything other than real companies with real offices can target the DSi with their app then you can't fathom how wrong you are

Re:SDK? (1)

AKAImBatman (238306) | more than 5 years ago | (#27258293)

Sort of. The price is for the development equipment + software + ongoing support. (The latter of which I believe includes regular publications from Nintendo on the latest ways to make the best use of the hardware.) It's still more expensive than iPhone development, but not really enough to make a difference in the grand scheme of things.

The bigger issue is that Nintendo picks and chooses who can be in the program. Which limits WiiWare and DSiWare to established developers rather than Joe Blow.

Re:SDK? (1)

tepples (727027) | more than 5 years ago | (#27258265)

So how should an ex-hobbyist developer afford, say, the $1,000 per month for an office? Should he try to turn a profit on apps for Windows first and then put that money toward getting into the program?

Re:SDK? (1, Funny)

Anonymous Coward | more than 5 years ago | (#27258365)

Nobody's going to pay for your crappy tetris knockoffs anyway, derrick.

Re:SDK? (1)

tepples (727027) | more than 5 years ago | (#27258571)

Nobody's going to pay for your crappy tetris knockoffs anyway

Who said anything about Lockjaw? Let me rephrase:

So how should an ex-hobbyist developer who plans to develop applications other than falling block video games afford, say, the $1,000 per month for an office? Should he try to turn a profit on apps for Windows first and then put that money toward getting into the program?

Rival? (0, Redundant)

Aladrin (926209) | more than 5 years ago | (#27257697)

How can you be a rival when you don't even play on the same field?

It's ludicrous to think that Nintendo and Apple are rivals for downloadable apps.

The real question is... (0, Offtopic)

Ponder Stibions (962426) | more than 5 years ago | (#27257811)

Does it run linux?

Nintendo DS != a PDA, Game Store = Win (4, Insightful)

GameGod0 (680382) | more than 5 years ago | (#27257831)

Nintendo's online game store is probably going to be a precursor to a full-blown AAA-title download store for them. They're not interested in making the DS into a PDA, they're interested in cutting out Walmart as a middle-man.

(You don't have to look very far to see how digital distribution is changing the gaming market. Eg. XBox Live Arcade, Steam, D2D, etc. Nintendo wants a piece of the sweet sweet pie that Valve cooked with Steam.)

Re:Nintendo DS != a PDA, Game Store = Win (0)

Anonymous Coward | more than 5 years ago | (#27257951)

...but I've already been downloading all my DS games for years!

Re:Nintendo DS != a PDA, Game Store = Win (0)

Anonymous Coward | more than 5 years ago | (#27259403)

But the funny thing is... some people don't know how to download, much less run pirated stuff. And more importantly: some people actually like supporting the artists they love.

I pirate like the next person... but if you enjoy DS games that much, you should buy the games you enjoy.

The iPhone isn't a gaming platform (2, Insightful)

GameGod0 (680382) | more than 5 years ago | (#27257873)

... unless you believe all the hyperbole that comes out of Apple's marketing department.

The iPhone is a gaming platform as much as my Tamagotchi is a gaming platform (when compared to a DS). We're talking casual, short games vs. full blown DS games, there's no comparison here.

Re:The iPhone isn't a gaming platform (0)

Anonymous Coward | more than 5 years ago | (#27257957)

The fun part is that Nintendo actually saw the tamagotchi as a very direct competitor while designing Mario 64.
So yeah they probably only see Apple's stuff as a competitor in the same way that they see going to the local cinema is a competitor.
I mean they compete for your time and money and that's all

Re:The iPhone isn't a gaming platform (3, Funny)

GameGod0 (680382) | more than 5 years ago | (#27258019)

The fun part is that Nintendo actually saw the tamagotchi as a very direct competitor while designing Mario 64.

I'll read the rest of your post in a sec, I forgot to feed my Mario 64... brb

Re:The iPhone isn't a gaming platform (1)

antifoidulus (807088) | more than 5 years ago | (#27258135)

The difference is that the market for two types of games(casual, short vs. full blown) have a lot of overlap. There are genres that I enjoy, such as tower games, but not to the point where I am willing to buy a full game, however I plunked down $7.99 for Final Fantasy Crystal Chronicles for my iPhone. However, genres and games I really do enjoy I want a much more engrossing experience and am willing to pay for such, for example Zelda games. Nintendo, by currently only catering to the full blown part of the market is missing lots of revenue, they really want to be the "one stop shop" for all types of portable games.

Re:The iPhone isn't a gaming platform (1)

node 3 (115640) | more than 5 years ago | (#27258669)

... unless you believe all the hyperbole that comes out of Apple's marketing department.

The iPhone isn't primarily a gaming platform, like the DS, Wii, PS3, etc, are. It's primarily half-phone, half-portable computer, and half-iPod (yes, I know).

Focussing on the computer 'half', it plays games very, very well. Just because it's not primarily a gaming platform, doesn't mean it's not a gaming platform. Even a cursory glance at the games section of the App store will demonstrate that it has a very viable gaming ecosystem.

Now that there's a dock connection API and a bluetooth API, expect to see d-pad controllers which takes away, really, the only gaming element the DS and PSP have over the iPhone and iPod touch.

Re:The iPhone isn't a gaming platform (0)

Anonymous Coward | more than 5 years ago | (#27259337)

We're talking casual, short games vs. full blown DS games, there's no comparison here.

I'm not claiming it's any good, but the iP*(hone/od Touch) has a brand new Metal Gear game for $8, and the DS has none. That's a pretty strong show of support from Konami, who hasn't made a portable MG title since the Gameboy Advance. The quality of an iP* game is only a bit better than the average Asia-made cell-phone game, which has the tech and market share to fund fleets of game developers.

And your definition of full blown DS games may be misplaced. Sure a Castlevania title is a big investment, but are you trying to tell us Brain Age or Nintendogs wouldn't work on the iP*? I've seen at least 6 clones, and the only thing that matters in the end is SALES, not what constitutes a hardcore game!

Finally, it seems many commenters here are not aware that in Japan there are dining, walking tour, and traffic route carts for the DS. Possibly in Europe as well. The utility set of something so ubiquitous and portable has already been capitalized on... the DSi Store is just making it available on demand and yes, more affordable.

I won't even talk about the variety of homebrew apps available for those inclined... but I think Apple has good reason to be concerned, since the DSi install base could globally outnumber its own product in short order.

Re:The iPhone isn't a gaming platform (0)

Anonymous Coward | more than 5 years ago | (#27259513)

^^ Oops, please read as: a portable MG title on a non-Sony platform...

Re:The iPhone isn't a gaming platform (0)

Anonymous Coward | more than 5 years ago | (#27259531)

who hasn't made a portable MG title since the Gameboy Advance.

Metal Gear Acid
Metal Gear Acid 2
Metal Gear Solid Portable Ops
Metal Gear Solid Portable Ops Plus
Metal Gear Solid: Digital Graphic Novel

Sounds like five on the PSP alone. And there's MGS Mobile for cell phones.

I think you just don't know what you're talking about.

Another App store is not really a RIVAL, per se... (2, Insightful)

erpbridge (64037) | more than 5 years ago | (#27258259)

The way I see it, another App store that is on another platform is not really a direct rival to Apple's iTunes App store for iPhone/iPod touch. They're not REALLY stealing any sales from Apple's store, as the Apple users will still continue to have to use the iTunes app store to buy stuff for their iPhones/iPod touch.

Now, if someone was to open an app store that was able to sync and install onto the iPhone, THAT would be a rival. Yes, at the moment that would require Apple certifying the application to be able to sync to the iPhone, and configuring the iPhone to allow such a store to sync onto it, which we all know would probably be as likely to happen as seeing Halley's comet next month near Earth.

Maybe, in the future, all these stores will coalesce into one big store, or use an open framework so that each store can sync onto any device... but for now, they are not really competition of each other so long as each store retains sole rights over its respective device.

It's not Apple that Big N is aiming at.... (1, Funny)

Chyeld (713439) | more than 5 years ago | (#27258359)

They've seen how easy it is to make money on CSI knock offs. Now we know why Grissom left the CSI series, it's only a matter of time before we're watching Law and Order:The Mushroom Kingdom.

Despite claims? (3, Interesting)

CannonballHead (842625) | more than 5 years ago | (#27258367)

DESPITE claims? That implies that it goes against their complains of not being "direct competition." The DSi is still not going to be a phone or an mp3 player, which are what the iPhone and iPod are, respectively. So it's still true, this isn't direct competition. Oh no, a small hand-held PDA-like device that plays games and can connect to the internet. Apple is doomed. Nintendo is lying by claiming they aren't directly competing with Apple...

Re:Despite claims? (1)

xenolion (1371363) | more than 5 years ago | (#27258823)

I think your onto something. If you look at Nintendo's Wii you see they where not aiming at the heavy gaming crowd like Xbox and PS3 they where looking for the light or mid users. Nintendo doesn't want to say they are aiming for something when they are just doing it differently, so far its worked for them, lets see where it goes from there.

Non games. (-1, Flamebait)

Anonymous Coward | more than 5 years ago | (#27258381)

Plus, we really don't need nintendo ds titles about weight loss, or even learning to cook. I thought the DS was a gaming system... but I guess the people at Nintendo had a little too much grog...

"Leaked"? It was in the press release. (5, Informative)

Sockatume (732728) | more than 5 years ago | (#27258467)

Nintendo have been trumpeting the DSi Store as a WiiWare equivalent for the DS for ages, I don't see why someone would "leak" the fact that they're - gasp - getting people to develop games for it.

Re:"Leaked"? It was in the press release. (1)

xenolion (1371363) | more than 5 years ago | (#27258953)

Taking a note from one of the best "leak" marking company out there Apple. I have to admit Apple does marketing, they let out info in such ways that no one knows what they are up too and still gives even more when they do release what they have coming. A lot of companies can learn a thing or too from Apples marketing I know they have helped me write a few papers for my marketing classes.

differences? (1, Insightful)

Anonymous Coward | more than 5 years ago | (#27258771)

And, if the only difference between them is a 3G wireless connection, the rivalry can only get more fierce.

Isn't one of them not a phone? That sounds like a big difference to me.

Oh boy (1, Interesting)

Anonymous Coward | more than 5 years ago | (#27259225)

Now my daughters will have a new way to put their Dad in the poor house. Thank you Nintendo for bringing the joy of gaming to children everywhere and a new line item on millions of families budgets!

Seriously - this is great news, as the DS has always been one of the coolest little gadgets and it's potential is incredible beyond gaming.

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