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Team Fortress 2 Update To Bring Maps, Sniper and Spy Upgrades

Soulskill posted more than 5 years ago | from the intensifying-rivalries dept.

First Person Shooters (Games) 88

Over the past several days, Valve has been releasing details on an update to Team Fortress 2. They first revealed that the Sniper was taking its turn in a series of class upgrades, getting a bow and arrow that's capable of pinning an enemy to a wall. Next, they showed off a pair of new maps — a sawmill arena map that's in the midst of heavy rainfall and a circular map built around a doomsday weapon. Valve also mentioned a new game mode called Payload Race — it's similar to a regular Payload match, but both teams have a cart to push. The next day brought about an electrified shield for the Sniper, and hinted that the Spy would be getting an update as well. The following announcement confirmed it, introducing a device that would allow the Spy to feign death, and another that lets the Spy remain invisible permanently, only draining their power while in motion.

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Payload Race (5, Funny)

KronosReaver (932860) | more than 5 years ago | (#27977719)

Payload Race - When you and a co-worker return to work from lunch at the same time and have to race to the single bathroom.

In other news: (0)

Anonymous Coward | more than 5 years ago | (#27977745)

Some community members/devs over at nexuiz forums are going to put together a team fortress mode for that awsome great game! :D

Re:In other news: (0)

Anonymous Coward | more than 5 years ago | (#27977975)

Can't they come up with something new? It's really pathetic how they have no ideas for themselves. Their last game mode where you race around a track is dull.

Free isn't good enough anymore. (-1, Troll)

Jack Zombie (637548) | more than 5 years ago | (#27978059)

Free isn't good enough anymore.

Not when you can easily pirate Team Fortress 2 with cracked Steam [cs.rin.ru] and the latest Team Fortress 2 client content.gcf [cs.rin.ru] , anyway, which you can play in Setti's cracked servers [setti.info] .

Don't blame me, I'm just being Pirate Bay.

Re:Free isn't good enough anymore. (2, Interesting)

Ash-Fox (726320) | more than 5 years ago | (#27986895)

Free isn't good enough anymore.

Not when you can easily pirate Team Fortress 2 with cracked Steam [cs.rin.ru] and the latest Team Fortress 2 client content.gcf [cs.rin.ru] , anyway, which you can play in Setti's cracked servers [setti.info] .

You know, I don't see why this was modded troll. The guy brings up a pretty good point. It's one of the reasons why other operating systems have problems competing against Windows. People get Windows for "free" (pirate) or are forced to have it included with their computer, since the system is out there on a mass scale, there is mass interest in it and even if you make your software legally free, people aren't interested because they can get Windows for the same price.

Huzzah. (1, Informative)

senorpoco (1396603) | more than 5 years ago | (#27977769)

Great, now update the XBOX version already.

Re:Huzzah. (1, Insightful)

Anonymous Coward | more than 5 years ago | (#27977873)

Great, now update the XBOX version already.

Haha, oh wow. Playing an FPS on a console. Priceless.

Re:Huzzah. (0)

Anonymous Coward | more than 5 years ago | (#27977999)

indeed, it's impossible to put a price on the immense advantages of a console for playing games, including FPS games. Why anyone would still want to play any games on a PC is beyond me.

+1 for the xbox upgrade.

Re:Huzzah. (0)

Anonymous Coward | more than 5 years ago | (#27978555)

advantages... like?

Re:Huzzah. (2, Informative)

Clay Pigeon -TPF-VS- (624050) | more than 5 years ago | (#27978819)

consoles are for side scrollers. Mouselook + keyboard > joypad when it comes to FPS games. Hell mouse + keyboard > joypad when it comes to RTS games too.

Re:Huzzah. (0)

Anonymous Coward | more than 5 years ago | (#27979743)

Final Fantasy 10 wasn't a side scroller. Twisted Metal Black? Not a side scroller. Neither was Ace Combat 6, or Tales of the Abyss, or pretty much any other game I can name for the xbox, xbox 360, ps1, ps2, or ps3.

There are more game genres than "real time strategy" and "first person shooter". So what if you only care about those two genres? Have fun in PC land tweaking graphics settings so everything runs on your graphics card with a decent frame rate. Meanwhile, the rest of us will be over here actually having fun playing games on our consoles.

Also, the orange box on the xbox 360 works surprisingly well. You should try it some time.

Re:Huzzah. (1)

kbrasee (1379057) | more than 5 years ago | (#27979001)

The immense advantage of getting to play in the safe online konsole kiddie sandbox, instead of having to duke it out with real men using real input devices?

Re:Huzzah. (4, Interesting)

VGPowerlord (621254) | more than 5 years ago | (#27979447)

On the contrary, the PC version of FPS games have the following advantages:
1. Mouse + Keyboard standard. While you can add them to most consoles these days, the controls must be set up for controllers first and foremost. The mouse is considerably more precise than a controller's analog sticks.
2. Game modifications. Depending on the game, this could be game or server side. Sourcemod is one popular library for Half-Life 2 multiplayer games. Valve's Steam system has even started including popular mods for download.
3. User-created content. Specifically maps. These are other kinds of user-created content, but those usually involve game modifications.
4. Lack of monthly costs. For whatever reason, Microsoft has managed to convince people that paying a monthly fee for their matchmaking service is a good thing.* They actually force you to do it to play online games on the 360... I will never understand how they managed to convince people to buy into this. I don't pay a monthly fee to Valve to use their Steam system...
5. Ease of updates. Big surprise here. When all games are installed to hard drives, they're much easier to update. Particularly games like Team Fortress 2 that are updated a lot.

The examples I used Valve specific; Valve is the current market leader in FPS games for the PC.

* I refuse to pay it; my Xbox Live account is only Silver.

Re:Huzzah. Now for console advantages. (0)

Just Justin (1539921) | more than 5 years ago | (#27980233)

I don't even play console FPS game. I prefer PC ones and like you just mentioned, they are definitely superior. However, someone's gotta defend consoles so let me try:

Advantages of consoles:
1. No install process. Just stick your disc in the hole and have fun. That's what she said!
2. Universal hardware. This means no dealing with graphics settings. No spending 15 to 30 minutes tweaking the settings to get the perfect balance of good looks and good frame rate. Also for developers, this means they don't have to develop for the "average system". Instead they already know exactly what hardware they're building for. Lastly this also means for online play, the playing field is more even. Everyone has the same hardware, so they have the same frame rates. Only difference is the ping between them.
3. Universal control system. Everyone's stuck using the gamepad so everyone has the same controls. PC games, some people try to use a gamepad or joystick and fail horribly. All of us using mouse and keyboard, well some have more desk space for moving their mouse than others.
4. Ease of updates. I gotta say console games are insanely easier to update than pc games. Maybe not for the developer, but definitely for the end user. You try to get online with your console game, it says update needed, press X to download. Then you just sit there bored for 5 to 10 minutes and you're all done. Some PC games are that way. Some have the courtesy to at least tell you there's an update, but you still gotta go to the website, download the patch, and install it. Others don't even tell you. You just wonder why you can't connect to any servers.

That's it. I can't think of any more advantages a console has. As funny as this sounds, if anything I'd say a PC has more of an arcade feel than a console. Why? One you've got the screen 2 or 3 feet right in front of you, the other you're sitting on the couch with a screen on the other side of the room.

I agree paying for something like xbox live is retarded. That was my little brothers main reason for getting a PS3 over the 360. The PS3 comes out cheaper in the long run when you don't have to pay $50 or $60 per year for online play that you don't use very often. Once a week or two is about how often he does online play with his console.

Re:Huzzah. Now for console advantages. (0)

Anonymous Coward | more than 5 years ago | (#27981905)

I can think of some more advantages.

5. Availability of voice communication. For the 360 at least, almost every online player has access to a headset. This is crucial for team-based games like Team Fortress 2 and Left 4 Dead.
6. Lack of intrusive DRM. For me this was the reason to get the 360 versions of the two Valve games I mentioned. I don't want to deal with Steam.

Re:Huzzah. Now for console advantages. (1)

VGPowerlord (621254) | more than 5 years ago | (#27984709)

While 5 is slightly easier on the 360 because the headset plugs into the controller, PC headsets are not hard to find. Heck, I have one plugged in right now!

Convincing people its better to use a headset than a desktop microphone or built-in mic on a laptop is a trick, though. non-headset mics tend to pick up background noise.

Re:Huzzah. Now for console advantages. (1)

Ash-Fox (726320) | more than 5 years ago | (#27986873)

Ease of updates. I gotta say console games are insanely easier to update than pc games. Maybe not for the developer, but definitely for the end user.

If the developer can't update the game because say... Microsoft won't let them without a costly affair, requiring updates to be 10MB in size, not allowing additional content for free etc. While on PC the developer can. How does it make it easier for the user? The user can't update because there are no updates available.

Some PC games are that way. Some have the courtesy to at least tell you there's an update, but you still gotta go to the website, download the patch, and install it. Others don't even tell you. You just wonder why you can't connect to any servers.

I get all my games off Steam. Other people are free to use this method too. With the PC you have a choice on how you get your games, updates etc. So, I don't really see this as an issue. If the user doesn't want a specific thing on the PC or wants a specific thing, the user can choose.

Re:Huzzah. (0)

Anonymous Coward | more than 5 years ago | (#27985895)

1. meh. mouse more precies, controller more relaxed. this point is way way overrated, as long as you don't put them against each other in the same game

2. there is no real reason these aren't available more on consoles nowadays.

3. can't argue on that point.

4. i don't mind paying a few bucks each month, even if it is to microsoft. It's a great service.

5. these are actually easier on consoles nowadays. although steam made pc's catch up on this.

Re:Huzzah. (1)

Ash-Fox (726320) | more than 5 years ago | (#27986859)

there is no real reason these aren't available more on consoles nowadays.

Having to pay something like £90/year just to us a dev kit and then requiring certification that you need to pay for if you want to make it public seems like a pretty good real reason to me.

these are actually easier on consoles nowadays. although steam made pc's catch up on this.

I don't see how, VALVe can't update TF2 because Microsoft won't let them without a costly affair, requiring updates to be 10MB in size, not allowing additional content for free etc.

Re:Huzzah. (1)

Spit (23158) | more than 5 years ago | (#27991981)

I bought a 360 because of the excellent live service; people are far less likely to glitch, grief and hack if there's money on the line. The good and bad people you flag also propagates to all games you play, meet someone cool on TF2 and play gears with them etc. Meet a griefer and avoid them for all games.

360 also has a hard drive, for updates.

Re:Huzzah. (0)

Anonymous Coward | more than 5 years ago | (#27992453)

1. Microshit windaids
2. Enjoy your DRM
3. Enjoy your botnet
4. Enjoy your xbox shovelware
5. Enjoy not having any friends

Re:Huzzah. (1)

tlaloc58 (1092121) | more than 5 years ago | (#27982985)

Great, now update the XBOX version already.

Haha, oh wow. Playing an FPS on a console. Priceless.

Three words. Fiftyeight inches tv.

Re:Huzzah. (1)

tlaloc58 (1092121) | more than 5 years ago | (#27983097)

I don't find it exciting to have a whole keyboard for something that requires a few buttons. Is not like TF2 is the most complex game out there. Some games are better for PC, I play a lot of Civilization and WOW on my pc, but some other games are enjoyed better on tv.

Re:Huzzah. (1)

Ash-Fox (726320) | more than 5 years ago | (#27986815)

but some other games are enjoyed better on tv.

I don't own a TV and with the scare practices [youtube.com] they do on TVs, I'm not really interested in getting one either.

Re:Huzzah. (0)

Anonymous Coward | more than 5 years ago | (#27984413)

Three words. Still only 30fps

Re:Huzzah. (1)

Cornflake917 (515940) | more than 5 years ago | (#27998603)

Hate to break this to you, but you can use your "Fiftyeight inches tv" as a monitor for your PC as well.

Re:Huzzah. (4, Insightful)

Ash-Fox (726320) | more than 5 years ago | (#27978197)

Great, now update the XBOX version already.

No problem, just remove Microsoft's costly certification process and forced payment requirements.

Re:Huzzah. (1)

Kaboom13 (235759) | more than 5 years ago | (#27978261)

In case you haven't figured it out, Gabe hates consoles. TF2 on xbox was just a cheap cash grab to fund further pc development.

Re:Huzzah. (1)

senorpoco (1396603) | more than 5 years ago | (#27978285)

Probably, but it's all I got till I can upgrade my PC.

Re:Huzzah. (1)

RiotingPacifist (1228016) | more than 5 years ago | (#27978973)

Your PC can't play TF2? I have an old (6 years i think) PC i built for ~£300* (P4@2.8+some nvidia card+1.25GB), it handled HL2 fine. I also used the same setup to play the updated dod:s and dystopia(makes heavy use of effects) under wine. Valve are great at supporting old systems, so unless you have a really old setup / old laptop i doubt youll run into too many problems

Re:Huzzah. (1)

Antique Geekmeister (740220) | more than 5 years ago | (#27979331)

I'm afraid mine's old, and the new games are just not playable due to graphics limitations. However, "Plants vs. Zombies" is fabulous, and I'm glad they've provided the complete X-Com pack, which was great fun to replay.

Re:Huzzah. (2, Interesting)

VGPowerlord (621254) | more than 5 years ago | (#27979349)

While it's still considered the Source engine, Team Fortress 2 (released October 2007) does have higher system requirements.

They even call this version of the engine the "Orange Box engine" and it's also used by Portal, Half-Life 2: Episode 2, and Day of Defeat Source. It's also the basis of the Left 4 Dead engine; Valve even backported some of the new things from Left 4 Dead back to TF2.

Re:Huzzah. (1)

Ash-Fox (726320) | more than 5 years ago | (#27986845)

Probably, but it's all I got till I can upgrade my PC.

My £100 netbook can play TF2. Cheaper than a console.

Re:Huzzah. (4, Insightful)

interkin3tic (1469267) | more than 5 years ago | (#27980413)

In case you haven't figured it out, Gabe hates consoles. TF2 on xbox was just a cheap cash grab to fund further pc development.

No, the reason they haven't updated isn't that "they hate consoles" or the paying customers who use them. They are a business. The reason they haven't updated was first because MS didn't want them to give anything away free, and now they're having problems fitting the updates in and keeping the game within the 360's system requirements.

You could make a stronger case that MICROSOFT hates consoles more than valve, they're the ones who had been holding it up and who don't want consolers to think for a minute that they can get anything free.

And cheap cash grab? To adapt it to the console they had to go through a lot more troubles in development. Cheap cash grab would mean releasing all the games of orange box separately, and probably just lumping console users with mouse and keyboarders in TF2, which would put them at a severe disadvantage but would probably be easier for valve.

Which is not to say Gabe Newell is a fan of consoles, just that Valve is actually pretty great to all their customers when it's in their control. And it wouldn't exactly matter beans even if they did hate consoles.

Re:Huzzah. (0)

Anonymous Coward | more than 5 years ago | (#27982709)

I consider the console versions demo modes for the real version. Go buy a capable PC, kids, they can be had for less than a 360 with all the necessary bits and then the cost of the game itself.

For tf2's requirements, a pc capable of playing it can be had for under $300, provided you build it yourself

Re:Huzzah. (1)

interkin3tic (1469267) | more than 5 years ago | (#27985545)

For tf2's requirements, a pc capable of playing it can be had for under $300, provided you build it yourself

Right, spend over $300 on a game I already have so that I can get the little extras like updates. And this of course is going to be worth it to all customers.

To be fair, I am going to be building a computer that can run TF2, but running TF2 is not my only motivation there. If I were completely happy with my current computer, but it couldn't run TF2, and had a 360 that could run it, or just didn't want to deal with building a computer myself, that would be a ridiculous waste of money.

I know you consider it a demo version, and I'd hate to let you down, but that would be something I would have to live with somehow.

Re:Huzzah. (1)

Cruciform (42896) | more than 5 years ago | (#27983953)

Has the PS3 version been updated?
While the PSN Store has some pretty ridiculous DLC cash grabs on it (Need for Speed, Disgaea) they also release some games and add-ons for free, and there's not monthly/yearly fee.
The Xbox fanboys rave about Live being worth the money, but I haven't seen any argument for it that applies to me. The friend management on Live is much better than PSN but I either play locally with friends or online with random people.

Sony actually seems to understand that you can give stuff away for free on PSN and still make money off of fans. Though I doubt we'll ever see map packs for popular games like CoD arrive on the market free.
 

Re:Huzzah. (1)

Ash-Fox (726320) | more than 5 years ago | (#27986801)

Has the PS3 version been updated?

PS3 version is handled by EA. Ask EA about that.

Re:Huzzah. (1)

fyrewulff (702920) | more than 5 years ago | (#27985691)

The reason it hasn't updated is from what I remember, Xbox 360 games patches can be no larger than 10MB in size. Also, Microsoft's cert process is very long.

So they're waiting until they have a good number of updates out on PC, and then the 360 TF2 is going to get all of them as one big update. Due to MS's lengthy cert process, they couldn't get away with the hotfixes they do after each update.

Now, patches are free on 360, you can't ever charge for them (1, because MS doesn't allow it. 2, because there's no mechanism to charge for them anyway) All the engine updates needed, etc, will be in the patch code. All the new maps and such will be separate DLC data. They may also be wearing MS down, seeing if they can get the maps released for free. If they can't, waiting until all classes have had at least one major update also lets them pack as many maps as they can into a DLC pack to at least justify the cost for 360 owners.

Re:Huzzah. (1)

interkin3tic (1469267) | more than 5 years ago | (#27988515)

Er... what's the difference between patches and DLC? Because I know DLC has no such 10 mb limits.

Re:Huzzah. (1)

fyrewulff (702920) | more than 5 years ago | (#27988569)

Patches are updates to actual code, and Live automatically updates them. They -can- contain new data such as textures.

DLC is content that sits in the game folder and can be deleted at any time. For example, Bungie patched a couple bugs in Halo 3 using the patch function, but maps are released as DLC since they're 150MB each minimum.

Basically, data is DLC.

New functionality and code is added via patches.

Damn it! (3, Funny)

Lifyre (960576) | more than 5 years ago | (#27977783)

More feature creep! More BLOAT! NOOOOO!!

Wait... Thats a good thing this time.

Re:Damn it! (2, Interesting)

LoRdTAW (99712) | more than 5 years ago | (#27979649)

Good thing? Maybe.

I play TF2 allot and MY classes are Spy, Pyro, Engineer and scout. I am not the best player out there but damn they keep making it more difficult to play an "honest" game. The more class updats they add the more difficult they make certain maps.

A spy with infinite cloak will be a problem on maps like dust bowl where a ninja cap will be a 1000x easier as a spy (or two) can stay cloaked indefinitely next to the point. Other maps with multiple cap points will not suffer that much such as payload maps and multipoint cap maps (eg steel). As more achievements and rumored classes emerge it will always thow off the balance.

But it will make my time as playing a spy allot more fun.

Re:Damn it! (0)

Anonymous Coward | more than 5 years ago | (#27980559)

At first I thought most of the updates were a nuisance as the were too advantageous, but that isn't really true. For example the infinite spy cloak--it's the same as before but regenerates when you're standing still. When you're standing still, people can run into you.
Don't worry, Valve's pretty good at balancing things.

spy.. oh dear (-1, Troll)

Anonymous Coward | more than 5 years ago | (#27977849)

to quote dragon's den "I'm out"

the spy is ridiculously overpowered anyway and with the last spy update allowing them to charge invisibnility from picking up metal they can be almost permanently invisibly anyway.

if you want to make a better game, make teleport entrances invulnerable to spies. on long maps there is nothing more bloody boring than spending 30 seconds running across the map.

all their bloody powers are available instantly, without doing anything. at least in wolf et the covert needed to find a body to disguise.

placing sappers needs to be slowed down. spys can place 5 in less time than the engie can get two shots off with the shotgun..

the scout update was bad enough with the big weapon they got, pyros got no chance, they can blow the pyro out of range. what else a pyro got? axe. see above.

Re:spy.. oh dear (1)

LingNoi (1066278) | more than 5 years ago | (#27977981)

No, there's nothing more lame then a team full of engineers which sit there constantly repairing making it impossible to win a round.

Re:spy.. oh dear (2, Insightful)

Lehk228 (705449) | more than 5 years ago | (#27978023)

i think you meant to write "there is mnothing more awesome than running in as an uber pyro and destroying 5 sentries killing the engies and roasting the dispensers"

Re:spy.. oh dear (2, Interesting)

TheRaven64 (641858) | more than 5 years ago | (#27978661)

I've not played TF2, but in the original it was a lot of fun to play as an engineer, wait until the other team had built a load of level 3 sentry guns, and then scatter EMP grenades all over their base. You'd get mown down by the sentry guns, but you could typically lob 2-3 before they got you, and the resulting explosions tended to kill everyone leaving the base empty for your scouts to run in and steal the flag.

Re:spy.. oh dear (1)

interkin3tic (1469267) | more than 5 years ago | (#27988541)

You probably know, but they took out all grenades, class-specific and generic, in TF2. Thank God. The demoguy can still launch pipe bombs which can work, but there's not the suicide bombing like there was in TF1.

Re:spy.. oh dear (1)

Jamu (852752) | more than 5 years ago | (#27979285)

Completely agree. At least one team member should switch to Pyro, sneak around behind anyone trying to kill a sentry gun from a corner, and air-blast them out in front of it. Then, after they've finished laughing, find another victim.

Looking forward to this (1)

Hadlock (143607) | more than 5 years ago | (#27977955)

Valve is really paying us some fan service. Spy backstabs the sniper in the middle of his spotlight? Classic! Feign death has been sorely missed and should add a whole new dimension to what is already the most rewarding class in the game. Glad to see Arena mode is getting some love, the server I play on - 74.86.155.168:27015 - has only the stock maps so it will be good to see some more "arena only" maps by Valve (Watchtower doesn't count). Hopefully this should breathe some more life into the game; the "old guard" in the community is finally starting to move on.
 
Fingers crossed for some Valve branded CP maps. Last one we had was cp_badlands, which came out in, I think the Pyro Patch? Last February I think. In the mean time the community has responded with some really good CP maps, and in the last four months there's been a huge surge in quality arena maps (arena_harvest, arena_freight, I'm looking at you).

Re:Looking forward to this (1)

senorpoco (1396603) | more than 5 years ago | (#27978005)

I love valve, they really take care of their fans. Any other company (Read as Bungie) would make you pay through the ass for a couple of new maps. Thank you Valve, keep setting the standard.

Re:Looking forward to this (1)

Hadlock (143607) | more than 5 years ago | (#27978061)

Did you see the crab-walking kit [teamfortress.com] on clearance? I love it.
 
For those unfamiliar, there are no actual crabs in the game. Crab walking is this really bizzare motion due to his spindly arms/legs that the spy has if you crouch, look straight up while selecting the disguise menu. Sort of the ultimate spy-taunt. Oh, I am looking forward to all the new taunts(!) all games should take note and add taunts.

Re:Looking forward to this (1)

fyrewulff (702920) | more than 5 years ago | (#27985713)

Except Bungie wanted to release much more maps than Microsoft allowed. But since Microsoft owns the Halo IP, Microsoft decided to chop off half the Mythic Map Pack and only include 3 maps instead of the original 6. It was so botched by Microsoft because Bungie had all 6 maps named in their patch in September '08, but Bungie could not legally discuss the maps. Even though the NAMES WERE RIGHT THERE. And they still can't talk about Longshore, Heretic, or Citadel, even though we can see the map names in the achievements, and the maps have been done since fall '08.

Re:Looking forward to this (2, Insightful)

Clay Pigeon -TPF-VS- (624050) | more than 5 years ago | (#27978537)

Arena mode: because we wanted to add some counter strike to your team fortress.

Re:Looking forward to this (1)

Hadlock (143607) | more than 5 years ago | (#27980861)

It's not a bad idea. Counter Strike is getting pretty long in tooth but it's a very, very (arguably THE most popular game on the planet) popular game. If Valve could siphon off even 10% of that community to TF2, they'd all be driving gold plated Ferraris. Well maybe not, but they've owned that IP for quite some time now and while they're clearly profiting off it, they haven't done much with it until Arena came along. Since there's no AWP I gladly welcome any CS:S players who jump ship to TF2.

Re:Looking forward to this (1)

TheRaven64 (641858) | more than 5 years ago | (#27978673)

Feign death has been sorely missed and should add a whole new dimension to what is already the most rewarding class in the game

Feign death was never useful in the original. It gave you an advantage for a few games, then people learned to always shoot corpses as they passed.

Re:Looking forward to this (1)

twidarkling (1537077) | more than 5 years ago | (#27978865)

maybe, but it's being handled differently now. It leaves an image of your corpse, and makes you invisible for a few seconds. So shooting a corpse more wouldn't help.

Re:Looking forward to this (1)

Clay Pigeon -TPF-VS- (624050) | more than 5 years ago | (#28024235)

You mean crouch on top of and crowbar corpses, right?

Re:Looking forward to this (1)

VGPowerlord (621254) | more than 5 years ago | (#27979621)

There's a reason Valve hasn't been releases Valve-branded CP maps... they outnumber the Valve-branded maps of others types.

For reference, here are the (pre-Sniper/Spy patch) numbers:
CP (symmetric): 3 (cp_granary, cp_well, cp_badlands) plus 1 user (cp_fastlane)
CP (assault): 2 (cp_dustbowl, cp_gravelpit) plus 3 user (cp_junction, cp_egypt, cp_steel)
TC: 1 (tc_hydro)
CTF: 2 (ctf_2fort, ctf_well) plus 1 user (ctf_turbine)
PL: 2 (pl_goldrush, pl_badwater)
Arena: 5 (arena_well, arena_badlands, arena_granary, arena_lumberyard, arena_ravine) plus 1 user (arena_watchtower)

For the record, that's 6 CP maps (symmetric + assault + TC), 2 CTF, 2 PL, and 5 arena.

Re:Looking forward to this (1)

Hadlock (143607) | more than 5 years ago | (#27980815)

I think everyone here can agree Junction is possibly the worst serious TF2 map ever, to the point that most people have blocked it from their memory that valve ever included it. No I'm talking about a grainary/well/badlands style map that valve carefully put together and playtested. Those are fantastic maps and it shows in their replyability. Junction, Fastlane, Egypt etc are terrible community maps with low replay value. Payload maps are popular, but its 5 pt CP maps that make this game, keep the core group of gamers playing and people coming back. Which is why I'm jonesing for another Valve branded CP map.

Re:Looking forward to this (1)

VGPowerlord (621254) | more than 5 years ago | (#27984753)

Payload maps are popular, but its 5 pt CP maps that make this game, keep the core group of gamers playing and people coming back.

It's funny that you say that. The official stats [steampowered.com] disagree with you. Right now, the top 5 most played maps are (in order):
ctf_2fort
cp_dustbowl
pl_goldrush
pl_badwater
cp_badlands

That's a CTF map, a CP assault map, both payload maps, and then a CP symmetric (AKA 5 pt) map.

P.S. The numbers at the bottom of my previous post were not counting the user contributed maps, so I'm not sure where your junction rant came from. Incidentally, Valve has also reworked both Fastlane and Egypt since their releases, although I rarely if ever see them actually played on a server.

Re:Looking forward to this (1)

Hadlock (143607) | more than 5 years ago | (#27985043)

Which of those maps is used in competitive play.

Re:Looking forward to this (1)

VGPowerlord (621254) | more than 5 years ago | (#27986789)

Which of those maps is used in competitive play.

Beats me. I'm part of the core group of gamers... the people who play just to have fun.

You never mentioned anything about competitive play earlier, you say the "core gamers..." which I took to mean the main player-base, which are non-competitive gamers.

What, you want proof? The proof is in which classes are used in competitive play. As I recall, the normal 6-man competitive team consists of two Scouts, two Soldiers, a Medic, and a Demoman. Which class is the most played in the game? Engineer, according to Valve's stats [steampowered.com] .

Re:Looking forward to this (1)

Hadlock (143607) | more than 5 years ago | (#27989895)

It's cp_badlands.

This update is fan service. (5, Interesting)

YojimboJango (978350) | more than 5 years ago | (#27978015)

If you watched the blog yesterday you'd have seen valve doing a lot of fun things for the fans.

Over the course of the day the unlock for a sniper shield got darker and darker, then at around 3pm people on the forums started freaking out because there was a spy behind the sniper in the picture. The pictures were swapped in and out randomly till the actual announcement.

They put a note on the blog saying, "When the Pyro hears about this she'll be inconsolable." There's been a debate over the Pyros gender for a long time on the forums. The post was left up for about an hour before it was stealth edited back to the masculine form. Still there was a lot of people going nuts on the forum over this.

They trolled us pretty hard with a lot of this stuff, but overall it shows that they are paying close enough attention to the community to do so. They knew all the right buttons to press to get people talking and started mashing. I know of no other company that is this dedicated to having fun.

Re:This update is fan service. (0)

Anonymous Coward | more than 5 years ago | (#27978283)

I know of no other company that is this dedicated to having fun.

Blizzard does some funny stuff for April fools.

Re:This update is fan service. (1)

twidarkling (1537077) | more than 5 years ago | (#27978879)

yeah, but do they ever do it any other time?

Re:This update is fan service. (1)

ScytheBlade1 (772156) | more than 5 years ago | (#27980045)

Yeah, they have.

Every "game" announcement is a full screen countdown to some mystery. I remember with the announcement of SC:Ghost, when it was discovered that they own starcraft2.com. Rumors everywhere, and no one guessed it right.

In their own way, their sheer secrecy could fit here.

When one of the WoW Community Managers quit years back, they were allowed to post fake patch notes all over the forums. At the time, this was a pretty popular thing to do -- to the point where it wound up being a bannable offense. And here they were, letting an employee post "patch notes" with their official "I'm a Blizzard Rep" account.

They do pay pretty close attention to their community, but aside from April Fools, I don't know if they've ever done something quite like the TF2 team did here.

Re:This update is fan service. (1)

interkin3tic (1469267) | more than 5 years ago | (#27988563)

They put a note on the blog saying, "When the Pyro hears about this she'll be inconsolable." There's been a debate over the Pyros gender for a long time on the forums. The post was left up for about an hour before it was stealth edited back to the masculine form. Still there was a lot of people going nuts on the forum over this.

More hilariously, they just leaked a "meet the spy" video, dropping a few more subtle hints, or at least things to encourage speculation.

Its funny how these characters who have no real names and nothing besides one liners in game have far more character and personality than many characters in more cinematic games.

More power to the spy? (0)

Anonymous Coward | more than 5 years ago | (#27978273)

That's the last thing this game needs, they are annoying enough right now.

I miss TF (-1, Troll)

Anonymous Coward | more than 5 years ago | (#27978415)

Too bad TF2 is on steam... otherwise id buy it & play it.

Re:I miss TF (1)

therealmorris (1366945) | more than 5 years ago | (#27978621)

I feel like I'm gonna open a whole can of worms... but why can't you play it if it's on steam?

Re:I miss TF (-1, Troll)

Anonymous Coward | more than 5 years ago | (#27978717)

DRM. Some of us don't want to long-term-rent games.

Re:I miss TF (1)

Sage Gaspar (688563) | more than 5 years ago | (#27978889)

Sorry to break it to ya bud, but you're living a long-term-rent life inside a husk of a body that's currently decaying around you :P

Re:I miss TF (1)

twidarkling (1537077) | more than 5 years ago | (#27978891)

Except they've gone on record that if Valve ever goes under, the last thing they'd do is unlock all the games. You look at it as long-term renting. I look at it as never losing a game by being unable to find the CD again.

Re:I miss TF (1)

emkyooess (1551693) | more than 5 years ago | (#27979071)

As we've had the discussion many threads before: that's non-binding, and extremely unlikely that any creditors would allow it.

Re:I miss TF (0)

Anonymous Coward | more than 5 years ago | (#27979131)

Losing the CD is your fault. Losing ability to play the game isn't. Especially with how zealously accounts get hacked, stolen, and banned -- with no fault of your own. I've never in decades lost a single game. Also, I prefer many games with not-quite-newest patch. Being forced to update isn't a perk: it's a downside. Achievement systems do more harm than good, and I'll use my own online presence indicator ("IM") and launchers in folders, thank-you-very-much. And, you know what? Despite all of Steam's DRM, there are still plenty of Steam games pirated out there.

Re:I miss TF (1)

twidarkling (1537077) | more than 5 years ago | (#27979391)

I've never in decades lost a single game.

Well hoo-fucking-rah for you. Through no choice of my own, I've moved 8 times since 2001. I've put things in storage, out of storage, etc. When you have to move that often, shit happens. CDs get lost and damaged in transit. I like a service that allows me to get a game back even after the media's been trashed. And did I mention piracy? No. I don't give a shit about that in this case. I don't look at it as a DRM service, I look at it as a "don't worry about keeping track of discs" service. As for the "not quite latest patch" bit, if I'm playing multi-player games such as TF2 or L4D, I fucking want you playing the same version I am so that you're not using an exploit from the previous version. For single player, I don't care. And you can turn off auto-updating, you know.

Re:I miss TF (1)

linzeal (197905) | more than 5 years ago | (#27979293)

One cool thing about steam is it works in wine. It is lovely to be able to play a few games on the linux box every once in awhile.

It pins DEAD enemies (0)

Anonymous Coward | more than 5 years ago | (#27978551)

Sheild? (1)

RiotingPacifist (1228016) | more than 5 years ago | (#27979009)

Not played TF2 but, didn't they add shields to counter strike only to make them the most hated weapon. Snipers should be powerful but weak( and rubbish at close range) adding a shield sounds stupid.

Re:Sheild? (2, Informative)

Anonymous Coward | more than 5 years ago | (#27979105)

Not played TF2 but, didn't they add shields to counter strike only to make them the most hated weapon. Snipers should be powerful but weak( and rubbish at close range) adding a shield sounds stupid.

It protects the sniper from one backstab from a spy, after which it shatters. I am not sure if picking up ammo will cause the sniper to receive another or if it will regenerate over time.

It also makes the sniper move slower.

class updates are a pain (4, Insightful)

tresstatus (260408) | more than 5 years ago | (#27979123)

i love teamfortress 2 and it's just about the only game that i play. my biggest complaint is these stupid class updates. they have been releasing them one at a time for a year or so. what happens is that every server you go on, every player is playing as that specific class so they can get all of the upgrades. the updates really ruin gameplay for 3 weeks or so until the new wears off. several of the people i play with all agree that they should just release all of the remaining class updates at the same time.... we all thought this when they first started releasing these updates.

Re:class updates are a pain (0)

Anonymous Coward | more than 5 years ago | (#27979827)

Which is why they're releasing the sniper update with the spy update. So the snipers have their direct counter.

Re:class updates are a pain (1)

justinlee37 (993373) | more than 5 years ago | (#28064663)

Seems to me that the engineer is the proper nemesis of the spy, not the sniper.

Re:class updates are a pain (1)

chammy (1096007) | more than 5 years ago | (#27984429)

I think it's a great chance to mix up the same old boring gameplay. It's fun for people who want to try new things and it's fun for people to destroy all the people trying the new things.

Re:class updates are a pain (1)

VeNoM0619 (1058216) | more than 5 years ago | (#28001523)

Play on a better sever: they have class limits on most servers I play on during that update (2 scout limit when that came out, 2 heavy limit, 2 pyro limit etc.)

Or would you prefer to wait 2 years for all the classes to be released? Perhaps if you played the game without complaining you would realize that they have far more future plans after the class updates with even more additional weapons. Sure the fact you have to unlock the weapons is wrong. But releasing class improvements 1 at a time is more fun, and creates a "special" look at the class (hell, few were playing medic, 1-2 if you were lucky, until the update came out, then everyone went medic and it started to kick ass)
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