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Left 4 Dead 2 Announced For November

Soulskill posted more than 5 years ago | from the we-need-a-zombie-topic-icon dept.

PC Games (Games) 231

hansamurai writes "Left 4 Dead 2 has been announced at E3, and a trailer for the game has surfaced. It will be released November 17, 2009, just a year after the first game. Gameplay changes include a new focus on melee weapons, especially the iconic anti-zombie weapon, the chainsaw. The cast of characters is brand new, but the plot appears to take place during the same zombie outbreak." The game is being developed for the PC and Xbox 360, and Valve says it will make use of a new version of their AI engine, which has the ability to "procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players' performance." Rock, Paper, Shotgun got the chance to do a hands-on preview, providing details about the gameplay and confirming that "it's a coherent new imagining of the game, this time bigger, smarter, and far more elaborate. Oh, and gloriously more gory."

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Sigh... (2, Insightful)

Chabo (880571) | more than 5 years ago | (#28175841)

My current PC runs Left 4 Dead only somewhat acceptably, and I was hoping that I could wait till 2010 to buy a new PC.

Sigh... Valve just killed that plan. :/

Re:Sigh... (5, Funny)

jandrese (485) | more than 5 years ago | (#28175875)

Don't worry, this is Valve, it will be delayed until 2012.

MODERATORS!!! READ THIS. It is of great importance (-1, Flamebait)

Anonymous Coward | more than 5 years ago | (#28175973)

Dear moderators,
 
I would like to point out the inefficacy of jandrese (485)'s post. He is utilizing two strategies in order to attempt to promote his Slashdot karma:

Replying to a pointless FP

Having a very low user number to accenuate the reply

By replying to the FP, he is hoping to be modded up himself since he cannot be buried by anyone surfing at -1, 0, or 1. On top of that, his hopes are that since his low user account number will get him modded up since that makes him, as he would put it, "old or something." Please beware of these--and other--karma traps that waste your precious modpoints and become promoted though they have no relevance.
 
Any questions? Address me by replying to this thread or by emailing pater@slashdot.org [mailto] .

Thanks!

Re:MODERATORS!!! READ THIS. It is of great importa (-1, Flamebait)

Anonymous Coward | more than 5 years ago | (#28176009)

Dear moderators,

I would like to point out the inefficacy of Anonymous Coward's post. He is utilizing two strategies in order to attempt to promote his Slashdot karma:

Replying to a pointless FP

 

Having a very low user number to accenuate the reply

By replying to the SP, he is hoping to be modded up himself since he cannot be buried by anyone surfing at -1, 0, or 1. On top of that, his hopes are that since his low user account number will get him modded up since that makes him, as he would put it, "old or something." Please beware of these--and other--karma traps that waste your precious modpoints and become promoted though they have no relevance.

Any questions? Address me by replying to this thread or by emailing peter@slashdot.org [mailto].

Thanks!

Re:MODERATORS!!! READ THIS. It is of great importa (3, Funny)

jgtg32a (1173373) | more than 5 years ago | (#28176031)

Give me mod points

Re:Sigh... (1)

Chabil Ha' (875116) | more than 5 years ago | (#28176237)

Tell me about it. I wish they'd drop L4D and the TF2 updates and concentrate on wrapping up Half Life 2: Episode 3. Anything else is just a distraction.

Re:Sigh... (0, Flamebait)

joocemann (1273720) | more than 5 years ago | (#28176499)

Don't worry, this is Valve, it will be delayed until 2012.

No.. it will release on time, it will simply be buggy and problematic for the first year.

L4D was hardly usable for quite some time and is STILL buggy to this day, but obviously they don't care.. they got the $$$.

Nowadays, if you buy a game in its first year of release, you're paying to beta/bug test it. From what I've seen, only a few game companies (namely japanese ones) have the gumption to release a truly viable product.

Re:Sigh... (4, Insightful)

tibman (623933) | more than 5 years ago | (#28176643)

Hardly usable? Did you even play it? I had a blast with a group of buddies.. did all the campaigns in one day. I still play every other day with various steam groups. Valve has done a good job addressing map hacks and other wierdness you run into online. The only thing Valve didn't do right with L4D is releasing only 4 campaigns and 2 of which weren't usable in versus mode.

Re:Sigh... (1)

sopssa (1498795) | more than 5 years ago | (#28176673)

You sir, fail. Both L4D and TF2 were great games to begin with. There was no bugs or crashes like with other games. What even make them better is that Valve continued to improve the game and provide free updates and even free dlc with new campaigns in versus mode and totally new gameplay mode. What other companies do that?

I for myself are really looking forward to get Left4Dead 2. L4D was honestly my favorite game for last year, I cant even think about how many hours I spent on it, specially in versus mode. I mean, my last favorite games were civ2, settlers2 and megarage2 and simcity. Left4Dead bringed back the same fun in gameplay even now years after. Actually, now that I wrote about it I'll just feel like going to play it again. See you later.

Re:Sigh... (1)

Goldberg's Pants (139800) | more than 5 years ago | (#28176713)

What a bunch of garbage. L4D was fine out of the box.

As for this "sequel"... SCREW YOU Valve. What the hell? A full blown sequel a year later? That basically tells everyone who bought the game that we paid to beta test. This is just rampant money grubbing piss taking.

Unless there is some sort of upgrade deal for existing L4D owners, Valve can shove it. Bought the game back in February for full retail price, expecting the usual Valve support and they pull this. Not cool.

Re:Sigh... (0)

Anonymous Coward | more than 5 years ago | (#28177021)

Never had a single bug with L4D. Try again.

Re:Sigh... (1)

Chabo (880571) | more than 5 years ago | (#28175881)

Sorry to reply to myself, but I suppose I should tell you what my PC is, to preempt the console fanboys' cries of "LOL If you bought a 360 that wouldn't happen!" I think Valve does an excellent job of making their games run on all kinds of hardware, but my PC is almost 6 years old, with no hardware upgrades in the past 3 years:

Pentium 4 3.2, Nvidia 6600GT-AGP, 1GB DDR400 RAM.

I play Left 4 Dead at 1024x768, most settings at Low, and although my average frame rate is usually above 30, it dips below that mark on a regular basis.

Re:Sigh... (0)

Anonymous Coward | more than 5 years ago | (#28175913)

Sounds like it's about time to upgrade, just putting that out there.

Re:Sigh... (1)

Brian Gordon (987471) | more than 5 years ago | (#28176007)

It would play DODS or CSS fine. There's no reason to upgrade as long as you're happy with classics and don't drool over the latest releases.

Re:Sigh... (1)

Barny (103770) | more than 5 years ago | (#28176109)

I think his first post counted as drooling over the latest release.

Re:Sigh... (1)

Cryacin (657549) | more than 5 years ago | (#28176247)

Pentium 4 3.2, Nvidia 6600GT-AGP, 1GB DDR400 RAM.

Sounds more like your computer is Left 4 Dead.

Re:Sigh... (0)

Anonymous Coward | more than 5 years ago | (#28176393)

I have played L4D at maximum settings with no slowdown on a P4 2.8GHz, 2GB RAM and Geforce 8600GTS. It's probably mostly your video card. A 6600 is quite weak these days.

Re:Sigh... (1)

Pinckney (1098477) | more than 5 years ago | (#28176727)

Why do you feel the need to buy new games? Is L4D not fun? Will it not continue to be fun regardless of what other games are released?

Re:Sigh... (1)

Torvaun (1040898) | more than 5 years ago | (#28176845)

Well, it -is- a game that relies on other users to enjoy. If his friends are all playing Left 4 Dead 2, then he's stuck dealing with bots or randoms.

In VALVe time... (1, Funny)

Anonymous Coward | more than 5 years ago | (#28175861)

In VALVe time, this will be 2013?

What about HL2 Episode 3? (5, Insightful)

letsief (1053922) | more than 5 years ago | (#28175871)

Don't get me wrong, I enjoy playing Left 4 Dead, but I was really hoping we'd finally get an update on Half Life 2: Episode 3. Left 4 Dead gets a sequel after one year, but we have to wait three years (presumably) for Episode 3?

Re:What about HL2 Episode 3? (4, Informative)

Zeussy (868062) | more than 5 years ago | (#28175907)

remember that Left 4 Dead that made by Turtle Rock Studios or now Valve South. Valve North have been quite quiet, apart from the TF2 updates.

Re:What about HL2 Episode 3? (1)

FishWithAHammer (957772) | more than 5 years ago | (#28176305)

A number of Valve North staffers work on L4D.

Re:What about HL2 Episode 3? (0)

Anonymous Coward | more than 5 years ago | (#28176767)

Hey we know Gabe's fat but there's no need to be cruel.

Re:What about HL2 Episode 3? (1)

FishWithAHammer (957772) | more than 5 years ago | (#28176843)

Well, they do say he modeled the Boomer.

Re:What about HL2 Episode 3? (1)

HisOmniscience (1361001) | more than 5 years ago | (#28175977)

It's only the first day of E3. Patience.

can't wait to see the add (1, Funny)

Anonymous Coward | more than 5 years ago | (#28175879)

"Now with two times more zombies!"

Re:can't wait to see the add (3, Funny)

Goldberg's Pants (139800) | more than 5 years ago | (#28176751)

"This time we actually released a full game. HAHA to all you suckers that bought the first one. Wankers."

It sucks when the sports titles do it at but at least there is some justification there.

Xbox 360? Sigh...Once Again Gimped (3, Insightful)

Anonymous Coward | more than 5 years ago | (#28175891)

So once again PC owners get screwed by the shitty Xbox 360 and its 7gig disc format and outdated graphics hardware.

PC gamers are who made Valve what they are today.

Make a real PC game Valve, then figure out what you have to do or hire to downgrade it for the stupid little Xbox.

Re:Xbox 360? Sigh...Once Again Gimped (0)

grapeape (137008) | more than 5 years ago | (#28175965)

That might be a valid argument if they were developed by the same team, but the first one was developed on the PC by the Valve aquired Turtle Rock studios and by Certain Affinity on the 360.

Re:Xbox 360? Sigh...Once Again Gimped (0)

Anonymous Coward | more than 5 years ago | (#28175981)

That is patently false.

Re:Xbox 360? Sigh...Once Again Gimped (1)

FishWithAHammer (957772) | more than 5 years ago | (#28176151)

Not true. A lot of Valve North people ended up working on Left 4 Dead (I remember a couple of devs I was in contact with being pulled off of fixing ATI-related bugs to be put onto L4D for release).

Re:Xbox 360? Sigh...Once Again Gimped (1)

FrostDust (1009075) | more than 5 years ago | (#28176345)

So, what do you find lacking from L4D then? Just because the game exists on the 360 it doesn't necessitate the PC version be worse, or that a lack of such guarantees it would be better.

Re:Xbox 360? Sigh...Once Again Gimped (0)

Anonymous Coward | more than 5 years ago | (#28176509)

Having gamed on both for a long time - I do find that games developed for the console do tend to make linear on rail levels,

This is clearly shown in the Call of Duty series whilst it was linear in the story plot the levels on the first one on the PC werent so tightly scripted for efficent loading as running through trenches you get in the second one etc and consoles.

Re:Xbox 360? Sigh...Once Again Gimped (4, Insightful)

morari (1080535) | more than 5 years ago | (#28176781)

I think the fact that we're getting a "sequel" instead of an expansion pack goes to show that console versions screw everyone over.

Re:Xbox 360? Sigh...Once Again Gimped (2, Insightful)

Martin Blank (154261) | more than 5 years ago | (#28176861)

That was exactly my thought. Some changes in the engine, addition of new special infected, and some new characters would in the past have been simply some new DLC. Microsoft's policies limiting unpaid DLC to a tiny amount over the life of the game had to have factored into this.

Re:Xbox 360? Sigh...Once Again Gimped (1)

TinBromide (921574) | more than 5 years ago | (#28176491)

I like it, my computer upgrades last longer. I don't want to have to sink $1000 every year into computer upgrades, instead, I can upgrade at about the midpoint of the console cycles and play everything but system-rapers designed to keep people like you happy...

BD-ROM already? (1)

tepples (727027) | more than 5 years ago | (#28176567)

So once again PC owners get screwed by the shitty Xbox 360 and its 7gig disc format

How so? Do you expect PC owners to already own BD-ROM drives?

Re:BD-ROM already? (1)

wampus (1932) | more than 5 years ago | (#28176669)

It's a Valve game, you don't even get prompted for the install media.

Re:BD-ROM already? (1)

tepples (727027) | more than 5 years ago | (#28176819)

you don't even get prompted for the install media

Then how do you expect to download even 7 GB on a 5 GB/mo Internet access plan, which is the best home Internet access plan in your area?

Re:BD-ROM already? (1)

wampus (1932) | more than 5 years ago | (#28176985)

I'd suggest asking Valve, not some random guy on slashdot.

stopped playing because valve keeps nerfing (2, Interesting)

Doobian Coedifier (316239) | more than 5 years ago | (#28175915)

I recently gave up on L4D because Valve has broken the ability to play Versus mode on advanced difficulty (With our own dedicated server, not one of their public ones). Normal difficulty just isn't very much fun. They have to fix this in L4D before I would even *consider* buying L4D2. Melee cooldown also pissed me off quite a bit, it's gotta be off for Advanced. And while I'm ranting, the lobby system sucks.

Re:stopped playing because valve keeps nerfing (2, Informative)

Chabo (880571) | more than 5 years ago | (#28176135)

I recently gave up on L4D because Valve has broken the ability to play Versus mode on advanced difficulty

IIRC, wasn't that changed while the game was still in beta? Personally, I think that it's better this way anyway, because in Versus mode the main challenge is supposed to be the Special Infected (controlled by players) anyway, not the Horde. If you want a tougher Versus game, a tight-knit team of opponents should suffice.

Melee cooldown also pissed me off quite a bit, it's gotta be off for Advanced.

It makes it so you can't just melee-spam your way through a mob of horde. As a player I agree it's annoying, but it's annoying in the same way that being out of breath while you're running is annoying. I can see why they did it; it makes it so you have to shoot your way through a mob, or even better for the Teamplay aspect of the game, get teammates to kill the Horde that's mobbing you at the moment.

And while I'm ranting, the lobby system sucks.

It doesn't work perfectly, but I can see why they wanted it that way; you can either join a random game with random strangers, or you can find a group of friends to play with. Left 4 Dead isn't the type of game where you want a traditional game-server model, which is best for Deathmatch and CTF, or similar styles derived from those. Instead, you want everyone to start at the same time, like in an RTS. A lobby is the best model for that.

Re:stopped playing because valve keeps nerfing (1)

FishWithAHammer (957772) | more than 5 years ago | (#28176161)

They're rolling out the new matchmaker system in the next few days, I heard.

Re:stopped playing because valve keeps nerfing (1)

Doobian Coedifier (316239) | more than 5 years ago | (#28176415)

I recently gave up on L4D because Valve has broken the ability to play Versus mode on advanced difficulty

IIRC, wasn't that changed while the game was still in beta? Personally, I think that it's better this way anyway, because in Versus mode the main challenge is supposed to be the Special Infected (controlled by players) anyway, not the Horde. If you want a tougher Versus game, a tight-knit team of opponents should suffice.

They brought Advanced Versus back after they broke it the first time, it broke most recently with the update that gave us Survival mode. It's not just the quantity of commons, but increased damage from everything, including FF and fire, that made it more challenging.

Melee cooldown also pissed me off quite a bit, it's gotta be off for Advanced.

It makes it so you can't just melee-spam your way through a mob of horde. As a player I agree it's annoying, but it's annoying in the same way that being out of breath while you're running is annoying. I can see why they did it; it makes it so you have to shoot your way through a mob, or even better for the Teamplay aspect of the game, get teammates to kill the Horde that's mobbing you at the moment.

Agreed, for normal difficulty, which is all valve seems to care about.

And while I'm ranting, the lobby system sucks.

It doesn't work perfectly, but I can see why they wanted it that way; you can either join a random game with random strangers, or you can find a group of friends to play with. Left 4 Dead isn't the type of game where you want a traditional game-server model, which is best for Deathmatch and CTF, or similar styles derived from those. Instead, you want everyone to start at the same time, like in an RTS. A lobby is the best model for that.

I like the idea, but it's really really buggy.

Title (5, Funny)

yoyhed (651244) | more than 5 years ago | (#28175937)

Left 4 Dead 2? What about Left 8 Dead?

Re:Title (0)

Anonymous Coward | more than 5 years ago | (#28176121)

What about 2Left4Dead?

Re:Title (1)

kkrajewski (1459331) | more than 5 years ago | (#28176199)

Win. But at least L4D2 sounds like a Star Wars character.

Re:Title (0)

Anonymous Coward | more than 5 years ago | (#28176177)

The other 4 didn't make it. We lost them in the great propane hoarding accident of '08

Re:Title (0)

Anonymous Coward | more than 5 years ago | (#28176267)

How about "Left 4 Dead 2 Night"?

Humbug (0, Offtopic)

Shrubbman (3807) | more than 5 years ago | (#28175953)

Bah, bring on the REAL gaming news of the day, MONKEY ISLAND!!! [telltalegames.com]

Re:Humbug (-1, Offtopic)

Anonymous Coward | more than 5 years ago | (#28176073)

Looks like shit and it seems to lack any of the humor or character that made the classic games great. If anything, it reminds me of that god-awful unfunny 3D Monkey Island they made with the Grim Fandango engine a few years back. Humbug indeed.

This sucks (4, Insightful)

Caboosian (1096069) | more than 5 years ago | (#28176061)

What the hell happened to the continued post-release support of L4D? TF2's community has been growing steadily thanks to the fantastic updates being constantly released for it - yet L4D's map editor isn't even out yet? Simply put, this is a grab for money - they're cutting the legs out from under L4D, and releasing what quite simply should be free updates. I mean, honestly, this isn't even that much new content - the gameplay is exactly the same, the graphics are just barely better, and the setting, well, kind of sucks.

As far as I'm concerned, Valve just got downgraded from premium status in my book. This game is a mistake.

Re:This sucks (1)

soupforare (542403) | more than 5 years ago | (#28176123)

Indeed. Didn't they announce a map editor/sdk for L4D before launch? Where the hell is that?

Re:This sucks (3, Informative)

Chabo (880571) | more than 5 years ago | (#28176165)

It was released in beta a couple weeks ago. If you own the game, go to the "Tools" tab in Steam, and it should be there. In another few weeks, they said they'll be releasing the ability for the game to handle 3rd-party maps/campaigns.

Re:This sucks (4, Informative)

kusanagi374 (776658) | more than 5 years ago | (#28176139)

Basically Valve broke their promise from last year and is now officially a greedy developer. If they intended to have Left4Dead be a technology preview all along, they should've gone and called this paid beta-testing as the Prologue version, like Gran Turismo 5.

"Valve intends to support hotly anticipated zombie survival shooter Left 4 Dead post-release with new characters, new maps, new achievements and new weapons in order to grow the community, Gabe Newell has revealed.

Speaking to VideoGamer.com at Leipzig Games Convention, the Valve co-founder and managing director said the developer intended to follow a similar downloadable content policy as it has with Team Fortress 2.

Newell said that Valve's support of the game post-launch will be essential for growing the community.

He said: "One of the things that we're doing is we seem to be in a transition between games as a package product and games more of a service. So if you look at Team Fortress 2, one of things that's really helped grow the community is the continuous updates, where we release new maps, new character classes, new unlockables, new weapons. And we tell the stories about the characters, like the meet the sniper, or meet the sandwich. And that ongoing delivery of content really seems to grow the community."
 
 

source: http://www.videogamer.com/xbox360/left_4_dead/news/valve_details_post_left_4_dead_launch_plans.html [videogamer.com]

Re:This sucks (1)

icedcool (446975) | more than 5 years ago | (#28176679)

Thats what I was thinking... this seems weird for valve. I'm hoping that there is a ruse to this, or its that they have an expansion or something...

Re:This sucks (3, Interesting)

Goldberg's Pants (139800) | more than 5 years ago | (#28176807)

Yep, this is a very uncool move from Valve. I mean look at the ton of content TF2 has gotten for free. Now L4D has had the one big update, and now the sequel is coming, which as it stands appears to be standalone.

When the original game cost $50, Valve are taking the piss. Very VERY uncool. If Valve genuinely do throw this out as a full price sequel, I will never buy another Valve title again.

They screwed my friends and I over once before with the bots for Counterstrike, removing them from CS 1.6 so they could sell them in Condition Zero after my friends and many others beta tested them, submitted bugs, and were led to believe they'd be released properly for CS. (Valve even went so far as to remove the "Bots Removed" info from the changelog for 72 hours before admitting they were going to be CZ only) and I eventually relented and picked up The Orange Box etc... Bought L4D back in February.

Fool me once, shame on you. Fool me twice...

Re:This sucks (1)

FishWithAHammer (957772) | more than 5 years ago | (#28176141)

Agreed (although the L4D SDK is out--it's a "beta", but it works fine). I'm hoping that this ends up being an expansion pack (at expansion pack prices) rather than a full new game.

Re:This sucks (5, Insightful)

$1uck (710826) | more than 5 years ago | (#28176175)

I cannot disagree with you more. Seriously, for how much time I've played the game and how much enjoyment I've received from the game I have gotten my money's worth multiple times. The article I read specifically states that this does not mean that support for l4d is going away. It also stated that it is a possibility that l4d would be included with l4d2. Something else I'm completely fine with, I would simply give my copy of l4d away to someone who was unsure if they wanted to buy the game.

Looks to be plenty of new content, 5 campaigns, new infected, new behaviors from old special infected, melee weapons, expanded alteration game play driven by the ai (maps will vary from play to play).

If you think it sucks don't buy the game. I will gladly shell out the money when the game is released (fully expecting it to sell for half the price 6 months later).

Re:This sucks (0)

Anonymous Coward | more than 5 years ago | (#28176251)

Then allow me to sell you a somewhat decent bridge where I make it sound like the worlds best bridge.

L4D has addictive gameplay, and little substance. The only reason it's stayed alive so long is because of the gameplay. L4D2 should be a free update to L4D. At this point, the OP is correct, it's clear they're treating L4D as a tech demo. That's bullshit no matter which way you smell it.

Re:This sucks (1)

The End Of Days (1243248) | more than 5 years ago | (#28176701)

Heaven forbid that gameplay makes a game popular.

Re:This sucks (1)

Spit (23158) | more than 5 years ago | (#28176935)

I shudder to think how much money I've spent on Galaga over the years...

Re:This sucks (1)

TinBromide (921574) | more than 5 years ago | (#28176471)

that it is a possibility that l4d would be included with l4d2

If they had been watching TF2's post-game support, L4D2 would be included with l4d.

Re:This sucks (1)

artor3 (1344997) | more than 5 years ago | (#28176517)

Agreed. I said many times that I'd be happy to spend $10 on a DLC for L4D that included a new "movie" plus some extra weapons/infected/etc... If they want to bundle five such packages into a single game, then I'll be happy to buy it.

Re:This sucks (1)

cowscows (103644) | more than 5 years ago | (#28176697)

While I'm hoping (and maybe even expecting) that Valve will offer some sort of discount to people who already own L4D, I think it's interesting to note that in general, a good video game is pretty damn cheap compared to the amount of entertainment that it can provide. If you spend 50 bucks on a game and get 25 hours of decent playtime out of it, then that works out to $2/hour. That compares very favorably to movies, concerts, sporting events, and even books (depending on how fast you read). And that's not to mention how quickly the prices of games tend to drop.

In one sense, Valve has almost shot themselves in the foot with TF2, by creating a situation where some of their bigger fans almost demand hundreds of hours worth of playtime out of a game, and now years of free new content releases. It's interesting to see how quickly people get accustomed to freebies and then complain when the flow of goodies gets turned down.

Re:This sucks (1)

Goldberg's Pants (139800) | more than 5 years ago | (#28176871)

Except you most likely CAN'T give away your existing copy as it's tied to your Steam account.

And your final comment is ridiculous. "If you think it sucks, don't buy the game." Yeah, that's great if you somehow have a crystal ball and can see what a developer is going to do in the future with the title you bought. Looking at L4D a potential customer would have looked at TF2, which gets HUGE support, and look at Valve's history, which is lined with products that had years of support.

If you think you've gotten your value, that's lovely and wonderful. However some of us aren't made of money, especially in todays financial climate, and have different criteria for what constitutes "good value". TF2, for example, is great value. Now THAT is a title that could have justifable sold for $50 with it's massive amount of post release updates.

Had I known the game I was buying would essentially be mothballed a mere 8 months later, I'd have waited.

If you think Valve are going to evenly support BOTH L4D titles, you are deluding yourself.

Re:This sucks (1)

ch1lly (1154779) | more than 5 years ago | (#28176993)

If you have duplicate games you can grant them to other accounts as gifts.

Re:This sucks (1)

$1uck (710826) | more than 5 years ago | (#28177005)

I bought the game for xbox (or actually I bought the xbox for this game and it has rekindled my interest in playing video games). I can give the game away if I want =)

Re:This sucks (1)

PhrostyMcByte (589271) | more than 5 years ago | (#28176191)

I agree -- L4D has still not reached what I consider to be $50 worth of content. Especially if you compare it to other games like Half-Life 2 and the Orange Box, both of which went for $50.

And after all this time it is still buggy, full of map exploits, and incredibly difficult to get a good game going unless you plan one out with 8 friends. It seemed to have been left in the dust, and I guess now we all know why.

Given these issues, I'm really not feeling like paying for a L4D 2. Valve was the only game studio that I wasn't afraid to preorder games from. Every one of their games had been gold, until now. I'd be curious to see what changed to make them like this.

Re:This sucks (1)

Goldberg's Pants (139800) | more than 5 years ago | (#28176907)

I'm sorry, but no. Yes there may be exploits. However, online play is good, and I have good experiences more often than bad. No friends (never seem to be around at the same time), just random strangers. Yeah, there's douchebags. Every game has them. (Try racing GTR Evolution on a public server sometime.)

I agree with the rest of what you said though. Orange Box was amazing value. Previous Valve titles have been too.

As it stands right now, L4D appears to be a demo we all paid $50 for.

I really hope in a few months we're all looking red faced and that Valve do the decent thing and make it an expansion at a decent price, discounted upgrade for existing customers, whatever. Really not getting that vibe though.

Re:This sucks (1)

Spit (23158) | more than 5 years ago | (#28176917)

I still play L4D for at least 3-4 hours a week, it's a better way to meet people online than Uno.

Re:This sucks (1)

Zathain Sicarius (1398033) | more than 5 years ago | (#28176227)

Its a win-lose situation. Valve is cutting the legs out from under their franchise, but you can take out that frustration by cutting the legs off of zombies with a chainsaw.

Re:This sucks (2, Insightful)

TinBromide (921574) | more than 5 years ago | (#28176451)

This is what happened to Battlefield 2. EA killed their BF community by splitting it between the old bf2 players and the new bf2142 people. When BF2142 came out, some BF2 people bought it, some people tried to stay with BF2, but BF2142 wasn't worth the "upgrade" cost over BF2 so the veterans continued to play, but without the influx of new people, the community is still dieing a slow death. Right before bf2142 was announced, BF2 still sold for $50USD. After the announcement? The price dropped dramatically. BF2 had a reign from June 2005-October 2006, in winter of 2006-2007, the community fizzled, hard.

However, unlike valve, EA did an awesome job of the post-release upkeep with new maps, good patches, and an expansion. I'd rather see this as an expansion for l4d where they add new maps and weapons, or at least add the something back into l4d. In a multiplayer game, the value of the game lies in large part with the community, when you split players like this, you hurt the community, and the value of the game. If you release a new multiplayer "chapter" each year and tell people up front (like ut2k3, then ut2k4 or madden 200X) that there will be more on a yearly bases, no owners of the first installment take issue when a new game comes out the next year, but I'm thinking that some people may have bought l4d hoping for the same great post-release support that TF2 people currently enjoy where by now there might be a new campaign or two in addition to the survival mode. However, this announcement pretty much means that l4d1 will exist for all eternity pretty much as it is now with little UI tweaks and such that come about as a result of the work happening on l4d2 (like the matchmaking lobby update that someone mentioned above).

Also, I think that releasing a sequel a year after a game is in bad taste. I like to pretend that whenever I walk around in public, companies don't see me only as a wad of walking disposable income to be swindled away.

Re:This sucks (1)

Goldberg's Pants (139800) | more than 5 years ago | (#28176967)

Anyone who expected EA to be anything OTHER than money grabbing scum were deluding themselves.

However Valve are held to a higher standard and, until today, that higher standard was justified.

Ah well, the only way to vote is to vote with your wallet. Valve get moved onto the list of companies I refuse to support. EA is on that list. Valve will lose all future sales to me. Will it make any difference or change anything? Nope, because there'll be an endless line of suckers out there who pony up like the performing seals the industry has trained them to be.

I, however, will be saving my money for a developer who sees me as a customer (Stardock for example) rather than some sort of financial bukkake slut.

VALVE- the walmart of gaming. (0)

Anonymous Coward | more than 5 years ago | (#28176629)

Is what they are aiming for.

Dynamic Lighting (5, Insightful)

Anonymous Coward | more than 5 years ago | (#28176093)

The real question is will I be able to to see the light from the other player's flashlights.

Re:Dynamic Lighting (1)

TheRealMindChild (743925) | more than 5 years ago | (#28176785)

What? Honest question... do you not see it? As in, if they turn it off, does it not go off for you? It does for me.

Re:Dynamic Lighting (0)

Anonymous Coward | more than 5 years ago | (#28176869)

Honest answer: While the other players flashlights have a cone of "light" that turns on and off, the direction that they are looking in makes absolutely no difference in actual lighting. Your buddies could have a translucent fan taped on to the end of their flashlight, lightsaber-style, for all the good it does you. There's serious underlying engine limitations, so I can't really fault Valve for making that bang-per-buck decision. But it is one of those things where once you've noticed it, you can't just forget it and go back to your happy innocent care-free days of zombie slaying.

Re:Dynamic Lighting (2, Informative)

Martin Blank (154261) | more than 5 years ago | (#28176911)

I think he's asking more about seeing the areas lit up by the other players' flashlights. It's something I've heard a few players talk about. I can see where my flashlight hits, but not where other flashlights hit. I suspect that it's a computationally difficult thing to perform.

Re:Dynamic Lighting (0)

Anonymous Coward | more than 5 years ago | (#28176921)

What? Honest question... do you not see it? As in, if they turn it off, does it not go off for you? It does for me.

QFT, unless you're playing on a console or on the PC version with the graphics turned all the way down, there is dynamic lighting from other players flashlights. It's not quite as gorgeous as the dynamic lighting from other players flashlights in Doom 3 co-op, but there's (slightly) more to it than just the flashlight beam sprite sticking off of the end of a weapon.

Re:Dynamic Lighting (0)

Anonymous Coward | more than 5 years ago | (#28176963)

The flashlights of other players are basically a cone glued to the end of the gun. They don't actually illuminate things.

Score! (1)

ManuelH (1303433) | more than 5 years ago | (#28176223)

Left:4 - Death: 2 Left people win!

Whats so great about that game. (1)

Bender Unit 22 (216955) | more than 5 years ago | (#28176249)

I have been too busy working the last year so I have not had time for anything else than xbl games. But I just borrowed this game last week and it didn't seem so great to me. Perhaps because I only can play single player mode. (hate multiplayer since it costs money, I know noone who play games and I don't want to waste my spare time with random idiots on xbl :D)

It seems that many games these days focus on multiplayer and that's all great if you are into that sort of thing but not for casual gamer like me with little spare time that I don't want to waste on trying to connect to other people's laggy sessions hosted on their little DSL line and pay a subscription fee on top of that(nice going. charge people for having to run their own game servers).

Re:Whats so great about that game. (1, Flamebait)

FishWithAHammer (957772) | more than 5 years ago | (#28176269)

L4D is designed for the PC. Playing it on the moronbox is not going to be anywhere near as fun.

Multiplayer is free on the PC, too.

Re:Whats so great about that game. (-1, Flamebait)

$1uck (710826) | more than 5 years ago | (#28176433)

I can't imagine playing l4d on a pc. I enjoy sitting in my comfy couch with the surround sound and 54" TV. Clicking mouse buttons instead of pulling the trigger on the controller would just make the game seem to fucking sterile. /if 3 dollars a month for XBL is too much of a problem you shouldn't be playing video games.

Re:Whats so great about that game. (1, Funny)

FishWithAHammer (957772) | more than 5 years ago | (#28176521)

Hint: you can output a PC to a 54" TV, too. And even use a controller, if you're too retarded to function with a keyboard and mouse.

Multiple keyboards and mice? (1)

tepples (727027) | more than 5 years ago | (#28176605)

And even use a controller, if you're too retarded to function with a keyboard and mouse.

If you use a controller, it doesn't necessarily mean you're retarded; it could mean that you have friends and Windows is retarded. Or have newer versions of DirectInput made it easier for a game to support multiple keyboards and multiple mice plugged into a USB hub?

Re:Multiple keyboards and mice? (0)

FishWithAHammer (957772) | more than 5 years ago | (#28176809)

Why would you ever play a shooter split-screen? FPSes are made for one-ass-per-computer play. Even Halo, etc. are designed for it (splitscreen is a poor hack).

The telling thing is that autoaim is enabled by default on a controller...

Re:Whats so great about that game. (1)

Spit (23158) | more than 5 years ago | (#28176895)

The game is pretty shortlived as a single player campaign, multiplayer is where it shines. Splitscreen is pretty good but online with random people is awesome.

Man up and write a letter. (3, Informative)

FishWithAHammer (957772) | more than 5 years ago | (#28176299)

Gabe Newell (gaben@valvesoftware.com) reads all his mail. If you are upset about the failure to treat L4D as more than a tech demo, send him an email discussing your concerns. At the least, he'll respond, and who knows? It might help.

Be polite, be reasoned, and make sure to explain why you're upset. At the risk of making it sound form-letterish, I'd quote what he said as mentioned by this article:

http://www.videogamer.com/xbox360/left_4_dead/news/valve_details_post_left_4_dead_launch_plans.html [videogamer.com]

And the scores are... (5, Funny)

Anonymous Coward | more than 5 years ago | (#28176343)

Left - 4
Dead - 2
Chelsea - 2
Everton - 1

There's a boycott group already (1)

Dracil (732975) | more than 5 years ago | (#28176359)

http://steamcommunity.com/groups/L4D2boycott [steamcommunity.com]

I think a lot of the anger will subside if they give a BIG discount to L4D owners.

Re:There's a boycott group already (1)

$1uck (710826) | more than 5 years ago | (#28176409)

How about when they release several more campaigns for l4d b4 releasing l4d2? /hope they do.

Re:There's a boycott group already (1)

Kelbear (870538) | more than 5 years ago | (#28176507)

I think they should update both games to current L4D2 technology. Then sell L4D1 and L4D2 as both a standalone and expansion. City of Heroes and City of Villains did this successfully.

Buy 1 of them and pay the price of a standalone game. Buy the 2nd game as an expansion to the first. Then L4D1 players can enjoy the updated tech in the same maps they've been playing and be happy to receive the update they were promised. In order to get more content along with the update, they would be happy to pay expansion prices for another 4 campaigns.

L4D2 players would be able to enjoy their new game, and will probably also want to buy L4D1 content as an expansion prices.

Both the old players and the new players would pay for a standalone+expansion, and the old players still get a nice fat update like they were expecting.

Plus combining the games like this makes sense in terms of mapping and modding so that the user-generated content in production right now can be used to increase the value of both L4D1 and L4D2 at the same time. The sum would be greater than the value of the individual parts.

Re:There's a boycott group already (1)

FishWithAHammer (957772) | more than 5 years ago | (#28176525)

I doubt the engine technology will change in L4D2. Seems like they're still using Source 2007.

Unfortunate. (0)

Anonymous Coward | more than 5 years ago | (#28176427)

Sadly, this game will get no play by the Slashdot crowd due to the restrictive DRM known as Steam, right? Oh wait, we only bitch and moan when it's for a game we weren't actually going to play anyway. Never mind, carry on.

Oh joy!! (1)

marco.antonio.costa (937534) | more than 5 years ago | (#28176873)

Man, this game is worst on me than crack. I hope they remove the hunter pounce damage hard limit and work some cooler math for it, use log or whatever. :-P

More maps, this time? (3, Insightful)

incognito84 (903401) | more than 5 years ago | (#28176927)

I don't have a problem with Left 4 Dead 2, but the one problem I did have with the original L4D is that there simply wasn't enough maps. You were running through the same sets over and over and over and over again.
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