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Dave Perry Shows Off Cloud Gaming Service "Gaikai"

Soulskill posted more than 5 years ago | from the all-things-through-the-browser dept.

PC Games (Games) 79

jasoncart writes "Veteran gaming man Dave Perry has shown off his OnLive-rivalling, cloud gaming service called Gaikai in a new video that is drawing a lot of attention. As you can see from the video, Perry plays World of Warcraft, EVE Online, Mario Kart 64, Spore and more — all running on a bog-standard computer through the Gaikai website, itself running in a normal version of Firefox." More details about the service are available at Perry's website. He spoke about Gaikai in an interview a few months ago, and he seems confident that this will work better than OnLive (which we've discussed in the past).

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Just needs a better name (1)

GigaHurtsMyRobot (1143329) | more than 5 years ago | (#28542907)

GaiKai is a name destined for failure. He's obviously not in Marketing.

Re:Just needs a better name (-1, Flamebait)

Anonymous Coward | more than 5 years ago | (#28542937)

It has come to my attention that the entire Linux community is a hotbed of so called 'alternative sexuality,' which includes anything from hedonistic orgies to homosexuality to pedophilia.

What better way of demonstrating this than by looking at the hidden messages contained within the names of some of Linux's most outspoken advocates:

  • Linus Torvalds [microsoft.com] is an anagram of slit anus or VD 'L,' clearly referring to himself by the first initial.
  • Richard M. Stallman [geocities.com] , spokespervert for the Gaysex's Not Unusual 'movement' is an anagram of mans cram thrill ad.
  • Alan Cox [microsoft.com] is barely an anagram of anal cox which is just so filthy and unchristian it unnerves me.

I'm sure that Eric S. Raymond, composer of the satanic homosexual [goatse.fr] propaganda diatribe The Cathedral and the Bizarre, is probably an anagram of something queer, but we don't need to look that far as we know he's always shoving a gun up some poor little boy's rectum. Update: Eric S. Raymond is actually an anagram for secondary rim and cord in my arse. It just goes to show you that he is indeed queer.

Update the Second: It is also documented that Evil Sicko Gaymond is responsible for a nauseating piece of code called Fetchmail [microsoft.com] , which is obviously sinister sodomite slang for 'Felch Male' -- a disgusting practise. For those not in the know, 'felching' is the act performed by two perverts wherein one sucks their own post-coital ejaculate out of the other's rectum. In fact, it appears that the dirty Linux faggots set out to undermine the good Republican institution of e-mail, turning it into 'e-male.'

As far as Richard 'Master' Stallman goes, that filthy fudge-packer was actually quoted [salon.com] on leftist commie propaganda site Salon.com as saying the following: 'I've been resistant to the pressure to conform in any circumstance,' he says. 'It's about being able to question conventional wisdom,' he asserts. 'I believe in love, but not monogamy,' he says plainly.

And this isn't a made up troll bullshit either! He actually stated this tripe, which makes it obvious that he is trying to politely say that he's a flaming homo [comp-u-geek.net] slut [rotten.com] !

Speaking about 'flaming,' who better to point out as a filthy chutney ferret than Slashdot's very own self-confessed pederast Jon Katz. Although an obvious deviant anagram cannot be found from his name, he has already confessed, nay boasted of the homosexual [goatse.fr] perversion of corrupting the innocence of young children [slashdot.org] . To quote from the article linked:

'I've got a rare kidney disease,' I told her. 'I have to go to the bathroom a lot. You can come with me if you want, but it takes a while. Is that okay with you? Do you want a note from my doctor?'

Is this why you were touching your penis [rotten.com] in the cinema, Jon? And letting the other boys touch it too?

We should also point out that Jon Katz refers to himself as 'Slashdot's resident Gasbag.' Is there any more doubt? For those fortunate few who aren't aware of the list of homosexual [goatse.fr] terminology found inside the Linux 'Sauce Code,' a 'Gasbag' is a pervert who gains sexual gratification from having a thin straw inserted into his urethra (or to use the common parlance, 'piss-pipe'), then his homosexual [goatse.fr] lover blows firmly down the straw to inflate his scrotum. This is, of course, when he's not busy violating the dignity and copyright of posters to Slashdot by gathering together their postings and publishing them en masse to further his twisted and manipulative journalistic agenda.

Sick, disgusting antichristian perverts, the lot of them.

In addition, many of the Linux distributions (a 'distribution' is the most common way to spread the faggots' wares) are run by faggot groups. The Slackware [redhat.com] distro is named after the 'Slack-wear' fags wear to allow easy access to the anus for sexual purposes. Furthermore, Slackware is a close anagram of claw arse, a reference to the homosexual [goatse.fr] practise of anal fisting. The Mandrake [slackware.com] product is run by a group of French faggot satanists, and is named after the faggot nickname for the vibrator. It was also chosen because it is an anagram for dark amen and ram naked, which is what they do.

Another 'distro,' (abbrieviated as such because it sounds a bit like 'Disco,' which is where homosexuals [goatse.fr] preyed on young boys in the 1970s), is Debian, [mandrake.com] an anagram of in a bed, which could be considered innocent enough (after all, a bed is both where we sleep and pray), until we realise what other names Debian uses to describe their foul wares. 'Woody' is obvious enough, being a term for the erect male penis [rotten.com] , glistening with pre-cum. But far sicker is the phrase 'Frozen Potato' that they use. This filthy term, again found in the secret homosexual [goatse.fr] 'Sauce Code,' refers to the solo homosexual [goatse.fr] practice of defecating into a clear polythene bag, shaping the turd into a crude approximation of the male phallus, then leaving it in the freezer overnight until it becomes solid. The practitioner then proceeds to push the frozen 'potato' up his own rectum, squeezing it in and out until his tight young balls erupt in a screaming orgasm.

And Red Hat [debian.org] is secret homo [comp-u-geek.net] slang for the tip of a penis [rotten.com] that is soaked in blood from a freshly violated underage ringpiece.

The fags have even invented special tools to aid their faggotry! For example, the 'supermount' tool was devised to allow deeper penetration, which is good for fags because it gives more pressure on the prostate gland. 'Automount' is used, on the other hand, because Linux users are all fat and gay, and need to mount each other [comp-u-geek.net] automatically.

The depths of their depravity can be seen in their use of 'mount points.' These are, plainly speaking, the different points of penetration. The main one is obviously/anus, but there are others. Militant fags even say 'there is no/opt mount point' because for these dirty perverts faggotry is not optional but a way of life.

More evidence is in the fact that Linux users say how much they love `man`, even going so far as to say that all new Linux users (who are in fact just innocent heterosexuals indoctrinated by the gay propaganda) should try out `man`. In no other system do users boast of their frequent recourse to a man.

Other areas of the system also show Linux's inherit gayness. For example, people are often told of the 'FAQ,' but how many innocent heterosexual Windows [amiga.com] users know what this actually means. The answer is shocking: Faggot Anal Quest: the voyage of discovery for newly converted fags!

Even the title 'Slashdot [geekizoid.com] ' originally referred to a homosexual [goatse.fr] practice. Slashdot [kuro5hin.org] of course refers to the popular gay practice of blood-letting. The Slashbots, of course are those super-zealous homosexuals [goatse.fr] who take this perversion to its extreme by ripping open their anuses, as seen on the site most popular with Slashdot users, the depraved work of Satan, http://www.eff.org/ [eff.org] .

The editors of Slashdot [slashduh.org] also have homosexual [goatse.fr] names: 'Hemos' is obvious in itself, being one vowel away from 'Homos.' But even more sickening is 'Commander Taco' which sounds a bit like 'Commode in Taco,' filthy gay slang for a pair of spreadeagled buttocks that are caked with excrement [pboy.com] . (The best form of lubrication, they insist.) Sometimes, these 'Taco Commodes' have special 'Salsa Sauce' (blood from a ruptured rectum) and 'Cheese' (rancid flakes of penis [rotten.com] discharge) toppings. And to make it even worse, Slashdot [notslashdot.org] runs on Apache!

The Apache [microsoft.com] server, whose use among fags is as prevalent as AIDS, is named after homosexual [goatse.fr] activity -- as everyone knows, popular faggot band, the Village People, featured an Apache Indian, and it is for him that this gay program is named.

And that's not forgetting the use of patches in the Linux fag world -- patches are used to make the anus accessible for repeated anal sex even after its rupture by a session of fisting.

To summarise: Linux is gay. 'Slash -- Dot' is the graphical description of the space between a young boy's scrotum and anus. And BeOS [apple.com] is for hermaphrodites and disabled 'stumpers.'

FEEDBACK

What worries me is how much you know about what gay people do. I'm scared I actually read this whole thing. I think this post is a good example of the negative effects of Internet usage on people. This person obviously has no social life anymore and had to result to writing something as stupid as this. And actually take the time to do it too. Although... I think it was satire.. blah.. it's early. -- Anonymous Coward, Slashdot

Well, the only reason I know all about this is because I had the misfortune to read the Linux 'Sauce code' once. Although publicised as the computer code needed to get Linux up and running on a computer (and haven't you always been worried about the phrase 'Monolithic Kernel'?), this foul document is actually a detailed and graphic description of every conceivable degrading perversion known to the human race, as well as a few of the major animal species. It has shocked and disturbed me, to the point of needing to shock and disturb the common man to warn them of the impending homo [comp-u-geek.net] -calypse which threatens to engulf our planet.

You must work for the government. Trying to post the most obscene stuff in hopes that slashdot won't be able to continue or something, due to legal woes. If i ever see your ugly face, i'm going to stick my fireplace poker up your ass, after it's nice and hot, to weld shut that nasty gaping hole of yours. -- Anonymous Coward, Slashdot

Doesn't it give you a hard-on to imagine your thick strong poker ramming it's way up my most sacred of sphincters? You're beyond help, my friend, as the only thing you can imagine is the foul penetrative violation of another man. Are you sure you're not Eric Raymond? The government, being populated by limp-wristed liberals, could never stem the sickening tide of homosexual [goatse.fr] child molesting Linux advocacy. Hell, they've given NAMBLA free reign for years!

you really should post this logged in. i wish i could remember jebus's password, cuz i'd give it to you. -- mighty jebus [slashdot.org] , Slashdot

Thank you for your kind words of support. However, this document shall only ever be posted anonymously. This is because the 'Open Sauce' movement is a sham, proposing homoerotic cults of hero worshipping in the name of freedom. I speak for the common man. For any man who prefers the warm, enveloping velvet folds of a woman's vagina [bodysnatchers.co.uk] to the tight puckered ringpiece of a child. These men, being common, decent folk, don't have a say in the political hypocrisy that is Slashdot culture. I am the unknown liberator [hitler.org] .

ROLF LAMO i hate linux FAGGOTS -- Anonymous Coward, Slashdot

We shouldn't hate them, we should pity them for the misguided fools they are... Fanatical Linux zeal-outs need to be herded into camps for re-education and subsequent rehabilitation into normal heterosexual society. This re-education shall be achieved by forcing them to watch repeats of Baywatch until the very mention of Pamela Anderson [rotten.com] causes them to fill their pants with healthy heterosexual jism [zillabunny.com] .

Actually, that's not at all how scrotal inflation works. I understand it involves injecting sterile saline solution into the scrotum. I've never tried this, but you can read how to do it safely in case you're interested. (Before you moderate this down, ask yourself honestly -- who are the real crazies -- people who do scrotal inflation, or people who pay $1000+ for a game console?) -- double_h [slashdot.org] , Slashdot

Well, it just goes to show that even the holy Linux 'sauce code' is riddled with bugs that need fixing. (The irony of Jon Katz not even being able to inflate his scrotum correctly has not been lost on me.) The Linux pervert elite already acknowledge this, with their queer slogan: 'Given enough arms, all rectums are shallow.' And anyway, the PS2 [xbox.com] sucks major cock and isn't worth the money. Intellivision forever!

dude did u used to post on msnbc's nt bulletin board now that u are doing anti-gay posts u also need to start in with anti-black stuff too c u in church -- Anonymous Coward, Slashdot

For one thing, whilst Linux is a cavalcade of queer propaganda masquerading as the future of computing, NT [linux.com] is used by people who think nothing better of encasing their genitals in quick setting plaster then going to see a really dirty porno film, enjoying the restriction enforced onto them. Remember, a wasted arousal is a sin in the eyes of the Catholic church [atheism.org] . Clearly, the only god-fearing Christian operating system in existence is CP/M -- The Christian Program Monitor. All computer users should immediately ask their local pastor to install this fine OS onto their systems. It is the only route to salvation.

Secondly, this message is for every man. Computers know no colour. Not only that, but one of the finest websites in the world is maintained by a Black Man [stileproject.com] . Now fuck off you racist donkey felcher.

And don't forget that slashdot was written in Perl, which is just too close to 'Pearl Necklace' for comfort.... oh wait; that's something all you heterosexuals do.... I can't help but wonder how much faster the trolls could do First-Posts on this site if it were redone in PHP... I could hand-type dynamic HTML pages faster than Perl can do them. -- phee [slashdot.org] , Slashdot

Although there is nothing unholy about the fine heterosexual act of ejaculating between a woman's breasts, squirting one's load up towards her neck and chin area, it should be noted that Perl [python.org] (standing for Pansies Entering Rectums Locally) is also close to 'Pearl Monocle,' 'Pearl Nosering,' and the ubiquitous 'Pearl Enema.'

One scary thing about Perl [sun.com] is that it contains hidden homosexual [goatse.fr] messages. Take the following code: LWP::Simple -- It looks innocuous enough, doesn't it? But look at the line closely: There are two colons next to each other! As Larry 'Balls to the' Wall would openly admit in the Perl Documentation, Perl was designed from the ground up to indoctrinate it's programmers into performing unnatural sexual acts -- having two colons so closely together is clearly a reference to the perverse sickening act of 'colon kissing,' whereby two homosexual [goatse.fr] queers spread their buttocks wide, pressing their filthy torn sphincters together. They then share small round objects like marbles or golfballs by passing them from one rectum to another using muscle contraction alone. This is also referred to in programming 'circles' as 'Parameter Passing.'

And PHP [perl.org] stands for Perverted Homosexual Penetration. Didn't you know?

Thank you for your valuable input on this. I am sure you will be never forgotten. BTW: Did I mention that this could be useful in terraforming Mars? Mars rulaa. -- Eimernase [slashdot.org] , Slashdot

Well, I don't know about terraforming Mars, but I do know that homosexual [goatse.fr] Linux Advocates have been probing Uranus for years.

That's inspiring. Keep up the good work, AC. May God in his wisdom grant you the strength to bring the plain honest truth to this community, and make it pure again. Yours, Cerberus. -- Anonymous Coward, Slashdot

*sniff* That brings a tear to my eye. Thank you once more for your kind support. I have taken faith in the knowledge that I am doing the Good Lord [atheism.org] 's work, but it is encouraging to know that I am helping out the common man here.

However, I should be cautious about revealing your name 'Cerberus' on such a filthy den of depravity as Slashdot. It is a well known fact that the 'Kerberos' documentation from Microsoft is a detailed manual describing, in intimate, exacting detail, how to sexually penetrate a variety of unwilling canine animals; be they domesticated, wild, or mythical. Slashdot posters have taken great pleasure in illegally spreading this documentation far and wide, treating it as an 'extension' to the Linux 'Sauce Code,' for the sake of 'interoperability.' (The slang term they use for nonconsensual intercourse -- their favourite kind.)

In fact, sick twisted Linux deviants are known to have LAN parties, (Love of Anal Naughtiness, needless to say.), wherein they entice a stray dog, known as the 'Samba Mount,' into their homes. Up to four of these filth-sodden blasphemers against nature take turns to plunge their erect, throbbing, uncircumcised members, conkers-deep, into the rectum, mouth, and other fleshy orifices of the poor animal. Eventually, the 'Samba Mount' collapses due to 'overload,' and needs to be 'rebooted.' (i.e., kicked out into the street, and left to fend for itself.) Many Linux users boast about their 'uptime' in such situations.

Inspiring stuff! If only all trolls were this quality! -- Anonymous Coward, Slashdot

If only indeed. You can help our brave cause by moderating this message up as often as possible. I recommend '+1, Underrated,' as that will protect your precious Karma in Metamoderation [slashdot.org] . Only then can we break through the glass ceiling of Homosexual Slashdot Culture. Is it any wonder that the new version of Slashcode has been christened 'Bender'???

If we can get just one of these postings up to at least '+1,' then it will be archived forever! Others will learn of our struggle, and join with us in our battle for freedom!

It's pathetic you've spent so much time writing this. -- Anonymous Coward, Slashdot

I am compelled to document the foulness and carnal depravity [catholic.net] that is Linux, in order that we may prepare ourselves for the great holy war that is to follow. It is my solemn duty to peel back the foreskin of ignorance and apply the wire brush of enlightenment.

As with any great open-source project, you need someone asking this question, so I'll do it. When the hell is version 2.0 going to be ready?!?! -- Anonymous Coward, Slashdot

I could make an arrogant, childish comment along the lines of 'Every time someone asks for 2.0, I won't release it for another 24 hours,' but the truth of the matter is that I'm quite nervous of releasing a 'number two,' as I can guarantee some filthy shit-slurping Linux pervert would want to suck it straight out of my anus before I've even had chance to wipe.

I desperately want to suck your monolithic kernel, you sexy hunk, you. -- Anonymous Coward, Slashdot

I sincerely hope you're Natalie Portman [geocities.com] .

Dude, nothing on slashdot larger than 3 paragraphs is worth reading. Try to distill the message, whatever it was, and maybe I'll read it. As it is, I have to much open source software to write to waste even 10 seconds of precious time. 10 seconds is all its gonna take M$ to whoop Linux's ass. Vigilence is the price of Free (as in libre -- from the fine, frou frou French language) Software. Hack on fellow geeks, and remember: Friday is Bouillabaisse day except for heathens who do not believe that Jesus died for their sins. Those godless, oil drench, bearded sexist clowns can pull grits from their pantaloons (another fine, fine French word) and eat that. Anyway, try to keep your message focused and concise. For concision is the soul of derision. Way. -- Anonymous Coward, Slashdot

What the fuck?

I've read your gay conspiracy post version 1.3.0 and I must say I'm impressed. In particular, I appreciate how you have managed to squeeze in a healthy dose of the latent homosexuality you gay-bashing homos [comp-u-geek.net] tend to be full of. Thank you again. -- Anonymous Coward, Slashdot

Well bugger me!

ooooh honey. how insecure are you!!! wann a little massage from deare bruci. love you -- Anonymous Coward, Slashdot

Fuck right off!

IMPORTANT: This message needs to be heard (Not HURD [linux.org] , which is an acronym for 'Huge Unclean Rectal Dilator') across the whole community, so it has been released into the Public Domain [icopyright.com] . You know, that licence that we all had before those homoerotic crypto-fascists came out with the GPL [apple.com] (Gay Penetration License) that is no more than an excuse to see who's got the biggest feces-encrusted [rotten.com] cock. I would have put this up on Freshmeat [adultmember.com] , but that name is known to be a euphemism for the tight rump of a young boy.

Come to think of it, the whole concept of 'Source Control' unnerves me, because it sounds a bit like 'Sauce Control,' which is a description of the homosexual [goatse.fr] practice of holding the base of the cock shaft tightly upon the point of ejaculation, thus causing a build up of semenal fluid that is only released upon entry into an incision made into the base of the receiver's scrotum. And 'Open Sauce' is the act of ejaculating into another mans face or perhaps a biscuit to be shared later. Obviously, 'Closed Sauce' is the only Christian thing to do, as evidenced by the fact that it is what Cathedrals are all about.

Contributors: (although not to the eternal game of 'soggy biscuit' that open 'sauce' development has become) Anonymous Coward, Anonymous Coward, phee, Anonymous Coward, mighty jebus, Anonymous Coward, Anonymous Coward, double_h, Anonymous Coward, Eimernase, Anonymous Coward, Anonymous Coward, Anonymous Coward, Anonymous Coward, Anonymous Coward, Anonymous Coward, Anonymous Coward, Anonymous Coward. Further contributions are welcome.

Current changes: This version sent to FreeWIPO [slashdot.org] by 'Bring BackATV' as plain text. Reformatted everything, added all links back in (that we could match from the previous version), many new ones (Slashbot bait links). Even more spelling fixed. Who wrote this thing, CmdrTaco himself?

Previous changes: Yet more changes added. Spelling fixed. Feedback added. Explanation of 'distro' system. 'Mount Point' syntax described. More filth regarding `man` and Slashdot. Yet more fucking spelling fixed. 'Fetchmail' uncovered further. More Slashbot baiting. Apache exposed. Distribution licence at foot of document.

ANUX -- A full Linux distribution... Up your ass!

Re:Just needs a better name (1)

Rhaban (987410) | more than 5 years ago | (#28543005)

Dude, you're freaking me out.

Re:Just needs a better name (4, Insightful)

sopssa (1498795) | more than 5 years ago | (#28542981)

I must agree it looked to work somewhat nicely, but people are taking this cloud computing thing way too far. I want to run the stuff on my own box and not somewhere else. Aside privacy conserns, it doesn't make that much sense to run games via internet line. Theres lag issues, bandwidth issues, connectivity issues and latency issues. Sometimes the old model works better than the new 'cool' model.

Re:Just needs a better name (1, Insightful)

should_be_linear (779431) | more than 5 years ago | (#28543183)

1) You can play latest games on your 4 years old computer or even cheapo Linux ARM netbook.
2) Privacy concerns in games is dubious argument.
3) Avid gamers save $$$ on lower power consumption.

Re:Just needs a better name (1)

sopssa (1498795) | more than 5 years ago | (#28543249)

However, the video doesn't tell anything about the lag when used via internet. The server might be sitting just next to him. I dont really think it can stream stable, fullscreen 1680x1020 video at 30-60fps over the internet and still also be as responsive to mouse and keyboard as you would be playing it on your computer. Hell, that's practically impossible in lan too, even basic remote desktoping or X sessions are somewhat laggy in lan.

Re:Just needs a better name (2, Insightful)

abigor (540274) | more than 5 years ago | (#28543559)

No one says you can't still run things locally if you want to. Why do people see something that isn't a good fit for them, and immediately think it's an either/or thing? This whole system is for people who want to play on the go, who don't like to install stuff, who like the convenience, or who are new to a game and want to try it out. It is an expansion to the modern gaming experience, not a replacement, and it's a very positive thing.

Unless the publisher makes it a replacement (2, Insightful)

tepples (727027) | more than 5 years ago | (#28544521)

No one says you can't still run things locally if you want to. Why do people see something that isn't a good fit for them, and immediately think it's an either/or thing?

Because the publisher of a specific game might choose to make it an either/or thing by releasing it exclusively on one of these services.

This whole system is for people who want to play on the go

On the go? In that case, let me know when EVDO or HSPA bandwidth can keep up with this service, both per second and per month.

or who are new to a game and want to try it out.

I imagine that playing a twitch game in such a laggy environment as a "rental" will leave the player with a poor impression of its control feel.

Re:Unless the publisher makes it a replacement (1)

abigor (540274) | more than 5 years ago | (#28544677)

If they release it exclusively, then choose another game that plays locally. The market will provide, if there is demand. The real mitigating factor is piracy, which is the main reason publishers pulled back from the PC in the first place.

As for the rest of your arguments, I share your concerns for the present, but ultimately it boils down to "640k should be enough for anybody" - stuff will only get faster, pipes bigger, etc. These are early days.

Substitution effect; speed of light (2, Insightful)

tepples (727027) | more than 5 years ago | (#28545443)

If they release it exclusively, then choose another game that plays locally.

Do you have some tips on how I can convince a family member who has specified a specific title on a wish list to want a different game instead? If one really wants to play Halo 3, for instance, Metroid Prime 3 isn't a close enough substitute.

ultimately it boils down to "640k should be enough for anybody" - stuff will only get faster

Not necessarily. If I'm in Chicago, and their servers are in Virginia and California, the speed of light establishes a lower bound on the latency between a keypress and its reflection on the client.

pipes bigger, etc. These are early days.

The reality of the non-market for Internet access in the United States is that "early days" will last significantly longer than if there were a market.

Re:Substitution effect; speed of light (1)

abigor (540274) | more than 5 years ago | (#28546121)

Do you have some tips on how I can convince a family member who has specified a specific title on a wish list to want a different game instead?

Fair enough. Presumably, if demand is strong enough, a standalone version would be available, but if not, and if their world will end if they don't get a particular game, then life can be hard.

Not necessarily. If I'm in Chicago, and their servers are in Virginia and California, the speed of light establishes a lower bound on the latency between a keypress and its reflection on the client.

Well, the speed of light is pretty fast...like, for all practical purposes instantaneous for the distances we're talking about.

The reality of the non-market for Internet access in the United States is that "early days" will last significantly longer than if there were a market.

Yes, this is a real issue, for sure - infrastructure not keeping up with demand for new services.

Ultimately, I prefer to see the glass as half-full when it comes to new services, and if they end up sucking, then the market will kill them off.

Twitch games (1)

tepples (727027) | more than 5 years ago | (#28546383)

Well, the speed of light is pretty fast...like, for all practical purposes instantaneous for the distances we're talking about.

Twitch games, such as Tetris Shirase [youtube.com] , can be totally ruined with even 33 ms (two frames at 60 Hz) of additional lag. A round trip from Chicago to LA and back is 5600 km. At the speed of light, that takes 18.7 ms, not even counting router delays.

Re:Just needs a better name (1, Insightful)

Anonymous Coward | more than 5 years ago | (#28545335)

Bullshit.

Its the gateway to DRM and consumers having less power over the items the buy.

That is in no way a positive thing, unless you're a gamemaker.

The day I am unable to buy a box and own a local copy of the game software is the day I stop gaming, period.

The greed of these people knows no bounds. I'm sure book publishers would love to stop second-hand sales with some bullshit cloud-computing solution too (a solution, mind you, to a problem that doesn't exist).

Wake up. Any monkey can install and run a PC game, let alone a console game. There is no 'convenience' here other than the convenience of these developers charging even more and delivering even less.

Fucking morons.

Re:Just needs a better name (1)

abigor (540274) | more than 5 years ago | (#28545743)

You'll still be able to buy copies of games. Did you even read my comment, idiot?

Re:Just needs a better name (2, Informative)

Mad Merlin (837387) | more than 5 years ago | (#28543633)

Hell, that's practically impossible in lan too, even basic remote desktoping or X sessions are somewhat laggy in lan.

Uh, no. X11 apps forwarded over LAN is 99.9% indistinguishable from local (ie, very fast, the other 0.1% is the <@otherhost> in the titlebar).

LAN, not mixed mode WAN (0)

Anonymous Coward | more than 5 years ago | (#28589135)

Add 17 switches, 8 routers, 400 miles of fiber, a few hundred yards of TP copper, and some database and/or application server interaction, and you're looking at the difference between being able to run at native capability and in a 400px window at 30fps.

Re:Just needs a better name (1)

Kral_Blbec (1201285) | more than 5 years ago | (#28545109)

In the video he says he is running it from home and it was the longest range test they have done so far.

Re:Just needs a better name (2, Insightful)

levicivita (1487751) | more than 5 years ago | (#28545349)

I don't think lag is the problem per-se. You're already exposed to it when playing games in multiplayer and it is not the end of the world.

Just think of the required bandwidth though. I play my games in 1900x1200, so using 30fps and 3 bytes per pixel (granted an arbitrary assumption) comes out to 205,200,000 bytes/second. I don't know about you guys, but that is slightly faster than my current internet connection. You could use video compression, but the requirements for that both for the cloud and for your local computer will crush the benefits.

Re:Just needs a better name (1)

sopssa (1498795) | more than 5 years ago | (#28545821)

You're forgetting here that multiplayer games transfer significantly less data. Pretty much only player movements/positions and some small information. Besides that, the pings usually range from 50 (own country) to 200-400 (some other country near you). If you live in USA, replace country with state, tho interstate connections are probably better than off country. Now imagine moving your mouse in the game to look around. How is that 50-400ms lag working for you now? Sure, bandwidth and speeds can get better, but latency is harder. There's geocraphical and technical obstacles for that. It will take long, LONG time before responsives to mouse and keyboard will get *anywhere* close to what it is locally.

Re:Just needs a better name (0)

Anonymous Coward | more than 5 years ago | (#28558533)

read the tfa moron

Re:Just needs a better name (1)

levicivita (1487751) | more than 5 years ago | (#28598391)

... pings usually range from 50 (own country) to 200-400 (some other country near you). If you live in USA, replace country with state, tho interstate connections are probably better than off country. Now imagine moving your mouse in the game to look around. How is that 50-400ms lag working for you now? Sure, bandwidth and speeds can get better, but latency is harder.

I thought about that as well after the fact, and I agree with you. You can add that to the list of issues. It only strengthens my argument that cloud performance 3D gaming is not an option for the foreseeable future (i.e. next 10-20+ years). Now other types of gaming, e.g. Civ-like 2D games might be a different story.

Re:Just needs a better name (1)

Bobartig (61456) | more than 5 years ago | (#28551739)

Perry alludes to the distance, indicating that he's further than he's ever been from the servers. We don't know if that's 300 miles, or 10 feet. He goes on and on about the importance of latency in gaming, meaning I think they are at least properly sensitive to the importance of getting that aspect right.

Even more significantly, he's looking for closed beta testers, meaning he's actually ready to show the tech to the public in some form. Finger's crossed!

Re:Just needs a better name (1)

hairyfeet (841228) | more than 5 years ago | (#28544353)

And just imagine the bill when your kids go over the bandwidth cap! Seriously unless all these 'cloud computing" bunches are going to start buying out the telecos and running fiber everywhere these kinds of thing will be a non starter.

The places where you have a teleco/cable duopoly (which is most places in the USA) simply haven't been running the backbone they need or investing in infrastructure and instead took all those tax breaks we gave them for nationwide broadband and all the money we paid for service and stuffed it in the CEOs pocket. If something like this were to gain even a tiny market share they would most likely throttle the hell out of it so bad it would be like playing Halo on a 486sx.

So while I'm sure this would be nice for somewhere like Japan, where they have huge fat pipes to the door, in the USA? Not so much. Like the rest of our infrastructure broadband is gonna get nothing but shittier as they bribe....uhhh I mean lobby for more breaks from the state and feds while the infrastructure slowly decays. Nice idea, but without big fat pipes I'll stick with my shiny plastic discs, thanks anyway.

Re:Just needs a better name (1)

montyzooooma (853414) | more than 5 years ago | (#28554991)

They'll partner with ISPs, so you're paying a subscription model to access the games on a server located at your ISPs premises. The data you use will be part and parcel of your subscription to the service. It won't be viable any other way. Think more in terms of Gametap, with increased fees for access to newer games. It's not going to be a big dent in PC gaming whatever they do. This is for the millions of set-top TV boxes that are going to be produced to take advantage of the features, with the compression/decompression built into hardware.

Re:Just needs a better name (1)

vertinox (846076) | more than 5 years ago | (#28544591)

Aside privacy conserns, it doesn't make that much sense to run games via internet line.

I don't mean to sound silly but what sensitive information does one put into your video games?

I mean, I try to not name my WoW characters using my SSN or my secrete password hints.

Re:Just needs a better name (1)

vertinox (846076) | more than 5 years ago | (#28544655)

I want to run the stuff on my own box and not somewhere else.

Oh and one more thing...

What about all the times you want to play games on someone else's computer?

Say like when you are at work... When you should be working... Not like I'd do something like that.

Re:Just needs a better name (1)

Hatta (162192) | more than 5 years ago | (#28543313)

He needs to get back to making games. Dude ported some great games back in the day, Smash TV, Cool Spot, Aladdin. Then started Shiny which put out some real classics, Earthworm Jim, Wild 9, MDK. Then Shiny made 2 crappy Matrix games and did nothing else of note until getting bought out.

Perry, quit dicking around on the business side of the industry and make some fucking games again!

It needs a lot more than better name (1)

Savior_on_a_Stick (971781) | more than 5 years ago | (#28547135)

It needs a better backer.

Seriously, David Perry is a shitheel in the gaming community.

Acclaim's 2moons is so bot and hack infested as to be nearly unplayable.

Likely because no one at Acclaim, and certainly not David Perry, has written a line of code in a decade.

Welcome to Outsourced Gaming.

Re:Just needs a better name (0)

Anonymous Coward | more than 5 years ago | (#28549489)

Actually it going to change in 3 month into PenNice.

perfect execution (1)

should_be_linear (779431) | more than 5 years ago | (#28542925)

This thing installed on tier 1 internet server might bring large portion of MS Windows and nVidia value to zero. If it really works as advertised, sell shares of above companies.

Re:perfect execution (1)

Eskarel (565631) | more than 5 years ago | (#28554337)

Well considering that the tier 1 internet server would still have to be able to run the games, meaning Windows, and be able to render the graphics meaning probably nvidia workstation hardware, and the fact that neither company is moronic in their licensing, I'd say it'd be a profit bonanza for those two companies. Microsoft would probably gladly give up a portion of the desktop market to get the enterprise licensing this sort of monstrosity would take.

bog-standard.. (1, Offtopic)

3.5 stripes (578410) | more than 5 years ago | (#28542993)

http://www.bog-standard.org/ [bog-standard.org]

Re:bog-standard.. (1, Insightful)

megamerican (1073936) | more than 5 years ago | (#28543451)

Who needs standards to bog down people's gaming experience when we already have Windows Vista?

Head in the cloud(s) (1)

Adrian Lopez (2615) | more than 5 years ago | (#28542995)

What exactly is the point of having games run in The Cloud, other than the wish to remain buzzword compliant? It seems like such a waste of network resources, and a pointless centralization of computing resources as well.

Frankly, I can't wait for the "cloud computing" bubble to finally burst.

Re:Head in the cloud(s) (2, Insightful)

NightWhistler (542034) | more than 5 years ago | (#28543201)

One thing I can think of is completely cross-platform gaming...

Re:Head in the cloud(s) (1)

Vectronic (1221470) | more than 5 years ago | (#28543369)

You forgot the "get off my lawn". I don't see "cloud" computing leaving anytime soon, or ever, because it makes the most sense from both a business and a consumer perspective.

1. Company X develops "product" Y which remains on their servers.
2. Charge people for an account to gain access.
3. ???
4.Profit!

From the consumer perspective, cheaper PC's and what "appears" to be cheaper software (pay-as-you-go, "low monthly fee", etc), access to all your shit from anywhere (via some universal wireless not yet developed), even if it's not your PC/hand-held/toaster you are using, etc, etc.

Personally, I love the idea ideologically, in some sort of Over-Unity kind of way, but I see years of abuse by business' (and/=/or Government) before it's actually as free or ubiquitous as it could be. It's just a part of the natural evolution of the Internet, first it was just a few computers, then a few networks, then one big network. First it was a few computers, then a few super-computers, then one big computer and millions of monitors.

Re:Head in the cloud(s) (1)

Haeleth (414428) | more than 5 years ago | (#28548415)

I don't see "cloud" computing leaving anytime soon

I heartily agree. But only on the grounds that it's not actually possible for something to leave before it arrives.

We've been bombarded with hype about the "cloud" for a while now, but where's the beef? So far the only application that used to be run on desktops and has really taken off online is webmail. And that's ancient technology. I'd been using webmail for years before the first dotcom bubble.

Re:Head in the cloud(s) (2, Insightful)

_bug_ (112702) | more than 5 years ago | (#28543413)

The point is that you don't have to spend lots of money on expensive hardware, a simple web browser with internet connectivity (over a fat pipe!) is all it takes. This saves you large amounts of cash.

It also opens up the possibility of allowing your games and applications to stay with you wherever you go. You could bring up a GaiKai iPhone app and play WoW during lunch or on the train or wherever. Once you get home you can fire it up on your big screen TV via the media center's web browser.

For the software companies this gives them a great opportunity to make even more money by moving to a subscription service. No longer do you pay once for Photoshop, now you pay maybe $5 or $10 a month to use it. To you it seems cheaper, to Adobe they see an unending stream of money that doesn't stop a month after release of a new product.

For the advertisers they have a new stream to inject themselves into. That's not any ordinary version of Photoshop, it's one that's been sponsored by Brand X and will have Brand X logos and styling and maybe even Brand X brushes and filters. Think of all the new possibilities to get eye time!

Bandwidth concerns? Bah. Worst-case you bulk up the hardware on the server and do some realtime encoding to H.264. The video quality might not be great, but you can still use all your apps regardless of available resources.

Privacy is, of course, the big concern. No longer do I worry about my login and password being hijacked between my machine and Blizzard, I now have to worry about the connection between my computer and "the cloud" as well as whatever hijinx there may be going in "the cloud".

And where, exactly, are these images I create in Photoshop being stored? Locally on my computer? That means "the cloud" and read/write to my computer. Do you really want that? But wait, "the cloud" has its own storage space and for a few extra dollars a month you can store all your goods there. Now you don't have to carry a flash drive around with you all the time. You just travel to your destination, connect to "the cloud", and there are your files! Of course "the cloud" company will need some sort of executive license agreement with provisions for responsibility and liability if data is lost or stolen. For that "the cloud" company can charge lots more dollars and stick the VPs on their own "executive cloud".

For the REALLY wealthy there will be a "personal cloud" in the form of a single server that is entirely at your disposal. With routine backups and lots of A/V and firewalls to keep you protected.

But for the elite wealthy, that 1% of 1%, there will be the home cloud. A machine that will sit on your desktop and do all of this without ever going out over the internet!

The future is amazin.

Re:Head in the cloud(s) (1)

julesh (229690) | more than 5 years ago | (#28544775)

What exactly is the point of having games run in The Cloud, other than the wish to remain buzzword compliant?

Gamers spend serious cash on hardware. AIUI, a typical gamer will put down an average of $500-1000 per annum on hardware, just so that they can continue running the latest and greatest games. That hardware sits unused most of the time.

The idea of cloud gaming is to put some fraction of that money into shared hardware instead. You'll spend maybe $180 per annum renting access to the hardware, but you'll _always_ have latest generation, best possible kit available when you need it. And if you're playing a game that doesn't need it, you'll be quietly downgraded so that somebody else can get a chance at the high end stuff.

Re:Head in the cloud(s) (1)

Viking Coder (102287) | more than 5 years ago | (#28546395)

Casual gamers can try the game instantly, at work, in the library, anywhere.

Try Before You Buy is a really nice model.

Re:Head in the cloud(s) (2, Interesting)

Haeleth (414428) | more than 5 years ago | (#28548509)

Casual gamers can try the game instantly, at work, in the library, anywhere.

Except they won't actually be able to do that at all. Workplaces will block these services. Libraries will block these services. And if you can afford to regularly stream HD video to a mobile device, you can probably afford a Playstation.

Try Before You Buy is a really nice model.

Except this isn't "try before you buy". It's "pay per play". Remember arcades? Well, this won't be "insert coin", it'll be "insert credit card". And you bet your life they'll take away the "buy" option as soon as they can.

Re:Head in the cloud(s) (1)

Viking Coder (102287) | more than 5 years ago | (#28550707)

It *enables* Try Before You Buy. Developers will take advantage of that. Eve Online would probably *love* to expose that.

Yes, some developers will act as you describe, but you're just as welcome to NOT play their games as you've always been.

Re:Head in the cloud(s) (1)

julesh (229690) | more than 5 years ago | (#28554867)

It *enables* Try Before You Buy. Developers will take advantage of that. Eve Online would probably *love* to expose that.

Erm... EVE Online has a free trial already. OK, so you have to download a 2GB game client...

No plugins?! (2, Funny)

El_Muerte_TDS (592157) | more than 5 years ago | (#28543001)

So... they're using the <video> tag, and use javascript to redirect the input to the remote server?

Re:No plugins?! (2, Insightful)

Inspirius (1589201) | more than 5 years ago | (#28543255)

No, he also mentions that Flash is installed.

Re:No plugins?! (0)

Anonymous Coward | more than 5 years ago | (#28543263)

He mentions elsewhere having the latest version of flash as well. I think he meant no extensions/add-ons. It does seem like it could be done with something like as well, though. It's just that Firefox 3.5 came out yesterday, and I don't think there was any support for it at all on non-development browsers so already having something like this working already seems less likely then using flash.

Re:No plugins?! (1)

nicolas.kassis (875270) | more than 5 years ago | (#28543311)

that post smells like lawsuit material.

Notably missing from the video: (2, Interesting)

anomnomnomymous (1321267) | more than 5 years ago | (#28543171)

There are some (quite important) things missing from the video:

- Why no mention of what connection he is on? Or for that matter, why no mention of where the server is located? (besides some vague "Oh, I've never been as far from a server as I am at the moment!")
- Where's the fullscreen? I can see how it would be quite hard to properly stream current screensizes (such as 1680x1050, or even 1280x1024)

Other than that, I noticed a few odd things, such as:
- When playing MarioKart 64, at the end he all of a sudden crashes into a wall, which he tells is because "he hasn't been playing the game for quite some time"; Seems quite odd, and looked more like it had to do with the actual command not properly coming through.
- Howcome he's allowed to have MK64 running on an emulator anyways? I thought it was illegal to do so (even if you have the game yourself); though I might be wrong on that.

Whereas I like the idea (but can't see myself using it in the next decades), I think the price has to be really low for people to actually use it. Though I can definitely see a use for it for some new sort of console (Phantom, anyone? :D ), where one would be using a subscription service to be able to play a big library.
Still, I always wondered how this would scale if it got really popular: I can't imagine a computer being able to stream multiple high-graphics game for multiple clients.

Re:Notably missing from the video: (1)

SupremoMan (912191) | more than 5 years ago | (#28543363)

I remain skeptical also. The resolution is small for one thing. Is there a way to get larger resolution for these games? I'm used to games taking up my entire screen.

Also what will be cost of this service? I mean is it aimed at people who can't get proper hardware for these games? If you can't afford the hardware why would you afford this service? What happens when this service goes down?

Re:Notably missing from the video: (1)

Hatta (162192) | more than 5 years ago | (#28543489)

Howcome he's allowed to have MK64 running on an emulator anyways? I thought it was illegal to do so (even if you have the game yourself); though I might be wrong on that.

Nope it's legal [copyright.gov] :

(a) Making of Additional Copy or Adaptation by Owner of Copy. -- Notwithstanding the provisions of section 106, it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided:

(1) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

Note that this exception is only for computer programs. No such exception exists for other works.

Re:Notably missing from the video: (1)

KDR_11k (778916) | more than 5 years ago | (#28545379)

Of course we can question whether he actually used a ROM dumper to generate the image.

Re:Notably missing from the video: (1)

Hatta (162192) | more than 5 years ago | (#28545801)

I'm not sure the law requires that you use your own ROM dumper. As I read it it requires you to own "a copy" which authorizes you to make "another copy" of "that computer program". So by my reading if you own "a copy (of Mario Kart 64)" the law authorizes you to make "another copy (of Mario Kart 64)". A ROM of Mario Kart 64 downloaded from the internet is "another copy (of Mario Kart 64)".

Of course, any copy made of the ROM may only be used for running the program on a computer. Since making further copies is not running the program, the person providing the ROM is probably breaking the law.

Re:Notably missing from the video: (1)

Tacvek (948259) | more than 5 years ago | (#28548167)

Indeed. The person distributed the ROM online is likely violating the law, but the downloader is probably not. Some theories indicate that the downloading is technically legal even if you do not own the game. If you do have the game, then it is very likely not an issue.

Making the ROM yourself, or having somebody make it for you (pay them to dump you game cart) is virtually indisputably legal. (Although for some systems like the DS, this requires circumventing a copy control mechanism.) Nintendo has some sort of legal theory that games embedded in a rom chip cannot be legally dumped, but that theory is very much unsupported by the law, or relevant caselaw.

The law is 100% clear though that in all cases, if your rom is legal somehow, playing it with an emulator is legal. Even Nintendo does not dispute that, having lost the very court case that made this clear.

Re:Notably missing from the video: (3, Insightful)

PieSquared (867490) | more than 5 years ago | (#28543873)

During the video he says he's using less then 1 Mb/s connection speed, though he doesn't say how much he actually has available. On the FAQ page he says the server is 800 miles away, but that he has a 21 ms ping.

It does also seem to me that fullscreen means more bandwidth. All that's going his way is the video, but streaming full-screen video is obviously more bandwidth intensive then streaming a lower resolution.

He crashes into the wall because he's stopped playing, as far as I can tell. I suspect he's using a gamepad or something, because playing mario cart with a mouse just isn't feasible. I assume he set the gamepad down, and then a second or so later we see the mouse going to the "close" button. And I believe that it's only downloading ROM's that's illegal. The emulator itself and using your own ROMs should both be fair use.

Honestly, I like the idea of remote-running programs - I'd assumed that's the way things would end up going as soon as I heard people actually buying netbooks. I think it's something I'll use extensively eventually. Of course, I completely reject the idea of letting someone else host them for me - I suspect eventually people will have home servers plus netbooks or something like that. So I won't be using *this* service, but I don't doubt that I'll eventually be running something like it. Also I'm certain I won't be running photoshop inside flash inside firefox. If this sort of thing gets popular there will be a custom application for it.

Re:Notably missing from the video: (1)

vnsnes (301511) | more than 5 years ago | (#28544509)

From TFA:

(3) Data travel distance is around 800 miles (round trip) on this demo as that's where the server is. I get a 21 millisecond ping on that route. My final delay will be 10 milliseconds as I just added a server in Irvine California yesterday, but it's not added to our grid yet. (So this demo is twice the delay I personally would get, the good news is I don't notice it anyway.)

Re:Notably missing from the video: (1)

hetz (516550) | more than 5 years ago | (#28545049)

Regarding the bandwidth: take a look at the left side of the video, it shows the needed info.

One thing many people missed: Almost at the end of the demo, he shows Photoshop CS4, and then he moves the windows. Take a good look at the cursor, specially when the cursor is out of the window it shows something which might be familiar to any Linux user :)

Re:Notably missing from the video: (1)

Turiko (1259966) | more than 5 years ago | (#28555115)

Still, I always wondered how this would scale if it got really popular: I can't imagine a computer being able to stream multiple high-graphics game for multiple clients.

Well, just run multiple games on one pc. One pc with 2 decent graphics cards should be able to run a new game(albeight not at ultr and a few old ones (or 10 million mario kart 64's...)

Won't anyone think of the ISPs? (2, Insightful)

gnarlyhotep (872433) | more than 5 years ago | (#28543397)

I'm certainly not signing up for anything that absolutely requires an active high bandwidth connection to play single player offline games until companies like Comcast have been brought to heel.

They're already complaining about those pesky high-bandwidth users, they aren't upgrading their infrastructure, and they're charging fees for just about anything they can think of. Now wait until their metered plan really takes off, and tell me about gaming in the cloud. Any savings from hardware cost with this setup will be eaten by increasing ISP charges.

Besides, really, aren't we reaching the point where mandatory PC upgrades for games are much farther apart, really mitigating that factor?

Re:Won't anyone think of the ISPs? (1)

vertinox (846076) | more than 5 years ago | (#28544811)

I'm certainly not signing up for anything that absolutely requires an active high bandwidth connection to play single player offline games until companies like Comcast have been brought to heel.

The two things that peaked my attention to this were not the offline games but rather the online ones such as WoW and Eve.

This means I could play Eve on a crappy laptop rather than my gaming rig when I want to do tedious tasks downstairs while watching TV with the girlfriend rather than sitting upstairs.

Still needs an internet connection with my gaming rig so I see why not.

Re:Won't anyone think of the ISPs? (0)

Anonymous Coward | more than 5 years ago | (#28545017)

This means I could play Eve on a crappy laptop rather than my gaming rig when I want to do tedious tasks downstairs while watching TV with the girlfriend rather than sitting upstairs....

why not just remote desktop / vnc / whatever to your box upstairs?

You can have your own little mini-cloud....

Re:Won't anyone think of the ISPs? (1)

Eskarel (565631) | more than 5 years ago | (#28554365)

Comcast won't be brought to heel, US internet consumers will be forced to accept bandwidth caps which means Comcast won't need to be assholes to make a profit. All you can eat doesn't work anymore, but the US consumers won't let ISPs end it, so they have to be even more evil than usual.

Re:Won't anyone think of the ISPs? (1)

42forty-two42 (532340) | more than 5 years ago | (#28590379)

This could be helped by making deals with the ISPs, where the gaming datacenter is peered directly with the ISP's core network, and in exchange the ISP doesn't meter (or gives a higher limit for) the data going across this peering.

Backend machines (1)

diagonti (456119) | more than 5 years ago | (#28543987)

So I look at this and think "some machine, some where has to be running the code". When you play flash games, all the work is being done on your local machine. When I play wow, its pegging a 2ghz processor to the extent it slows other things running in the background noticeably. When you start doing complex work in photoshop, your limitation is often the amount of memory in the machine running it. While this is awesome for streaming content from remote servers, I really question the ability to provide the server resources to run these applications in any sort of high volume situation. What would the system requirements be to be able to run 10,000+ users through a single machine?

Re:Backend machines (1)

mmkkbb (816035) | more than 5 years ago | (#28544873)

Why would it be a single machine? You probably reserve a box in the gaming farm. Whether they can make enough money renting out 10,000 high-end gaming boxes to stay afloat is the question.

Re:Backend machines (0)

Anonymous Coward | more than 5 years ago | (#28546569)

This has greater implications. You really don't know what is happening at the "backend," they could implement a totally custom (and proprietary) solution to handle physics and other game details, rendering and encoding frames in parallel, ray-tracing, ai, etc. In other words, they could implement unconventional solutions that are not practical for the consumer market, plus it's attractive to certain company's who would enjoy tight exclusive control over these backend technologies and perhaps gain an even wider advantage over their smaller (less capable) competitors. I'm not saying dogmatically that this is it's destiny, but I see the potential. We could see a new rise in virtual Arcades (but this would probably be a monopoly). It could also shake-up the current lopsided coke/pepsi graphics card duopoly, and even give the internet a swift kick-in-the-ass. Lets hope!

BTW, This is not a new concept at all, I don't particularly like the "cloud" label, and I hope this guy gets shoved out of the way, but this is not important.

Wait Until It Gets Popular... (1)

Nemyst (1383049) | more than 5 years ago | (#28544867)

If standard multiplayer gaming, which involves far less data being sent back and forth between players, still doesn't properly work and often ends up in disconnections, lag and desync issues, I seriously doubt they'll fare any better, bar having servers in every major city in the world with fiber connections linking them together. At that point, the price tag would probably be so high it would become useless to subscribe. Sure, right now it's looking good with a handful of players all set in perfect conditions (see OnLive with a few dozens of players at most), but if they get a couple thousands, their stuff will crawl to a halt or they'll need to severely diminish the quality of what you're getting (be it smaller resolution, worse graphics fidelity, faster/worse looking encoding or a mix of all that and more). Remember they have to send the commands from the client, then stream the video and the audio back. Since it's unlikely they'll send that unencoded (otherwise it'd never run on 1Mb/s), they have to encode both live while not losing too much quality; that surely means a large impact on maximum performance.

I seriously don't see that working anytime soon, except if it is 100$/month in South Korea only.

This is cool and worrisome at the same time (2, Interesting)

LS (57954) | more than 5 years ago | (#28545343)

While some claim that bandwidth isn't up to snuff, and maintaining enough servers to support a massive number of gamers is not feasible, etc, etc, this will all change in a short amount of time. This type of service is on the cusp of being a reality, and it will change computing forever. If a video game can be supported through a remote terminal, then ANY application could be supported. Eventually more and more apps will be available only on the cloud, and hardware costs will go down, then you'll find that 20 years later only dumb terminals exist in the hands of the average consumer. As wireless connectivity matures even phones will all just be dumb terminals. You never need to upgrade your phone, unless you want a bigger screen or different input method. The applications you RENT will be unpiratable, because there is no publicly available platform to run them on, and you can use the same app across your desktop and phone, but with modified interfaces as the device would report it's capabilities to the cloud, and the cloud would change the interface appropriately.

How does linux fit into all of this? Will there be a new ideological movement in the future to keep processing power in the hands of consumers? How do you install linux on a dumb terminal?

LS

Re:This is cool and worrisome at the same time (1)

Stratoukos (1446161) | more than 5 years ago | (#28546061)

I think linux will be the most favoured OS of the dumb terminals. Since all OSs are going to do exactly the same thing (run clients for other stuff), users won't care about interface, familiarity or whatever is keeping the "linux revolution". They are going to care about the price. And linux is clearly a winner there.

Re:This is cool and worrisome at the same time (1)

LS (57954) | more than 5 years ago | (#28546265)

That may be true in the sense that the dumb terminals will be using an embeddable form of Linux with little capability. When virtually all computing power is on the cloud, in the hands of private corporations, who's going to be coding open source apps for the cloud platform? There will probably be several platforms out there, but they will all probably work on something similar to the Apple store model, where your rights are severely limited. Is that where we want the open source community to flourish? I would think that some processing power is required to stay in the hands of developers or else we are going to be screwed.

LS

Re:This is cool and worrisome at the same time (0)

Anonymous Coward | more than 5 years ago | (#28553615)

"While some claim that bandwidth isn't up to snuff...his will all change in a short amount of time"

True. But until they can do something about the speed of light, such a service will only be useful with lots of server farms scattered around. That is a lot of data centers. I don't see that happening.

Even if you had so many server locations that you were always 20ms from a fixed connection such as cable or ADSl, it's still going to suck from variable ping / speed wireless connections.

So until you can change the laws of physics, this isn't going to work as an all encompassing technology.

Re:This is cool and worrisome at the same time (1)

Bakkster (1529253) | more than 5 years ago | (#28641897)

Optical routers will bring router delays down, eventually, so pings will be closer to their theoretical limits.

I don't think it's meant to be all-encompassing, but that's a typical internet misunderstanding. Given a ping of 50 or less would make enough games playable for those who did not want the dedicated hardware in their house (like, for that one game on another platform you want to try). This will be a nice niche service, just not a replacement.

Why doesn't this work with VNC? (1)

michaelmanus (1529735) | more than 5 years ago | (#28545973)

The same technology underlying remote desktop or similar systems is whats at work here - send a frame buffer - raw pixel rectangles - down the wire after some compression.

Most of the compression works on the idea that the delta doesn't change to much from frame to frame so they only send data about what did change. When that isn't true, say in the case of gaming, VNC clients stop working well. Certainly, they stop working well under a 1mbit connection.

Now there are a lot of VNC technologies out there - why haven't any of them gotten this right before? How come this guy can magically do what those vendors couldn't?

I'm sincerely asking. I would think it'd be damn hard to send high quality video streams of your desktop at some constraint network capacity.

Theres three explanations: this is snake oil, this company has developed a really awesome new compression scheme, or at least something was missing from that video.

Re:Why doesn't this work with VNC? (0)

Anonymous Coward | more than 5 years ago | (#28547209)

I think some of the VNC like systems have but not been used this way, also DirectX could be a pain.

Think I've worked out the server end (well the way I'd do it); Linux, X, Wine and a software X/Kernal video driver that supports DRI et al. The driver will know all about the dirty rects and what has been updated so video encoding would be simple. What worries me is the 3D as it would be done in software but then again.

My only supporting ev is X is in there (look at the video, he moves Photoshop and you get to see the default X cursor).

Soz if I've just got it right and told slashdot ;-)

Re:Why doesn't this work with VNC? (1)

julesh (229690) | more than 5 years ago | (#28554905)

What worries me is the 3D as it would be done in software but then again.

It's fairly easy to get a 3D card to render to an off-screen buffer and then grab that buffer for encoding. My suspicion is he has the graphics card piping data to a custom hardware video encoder (probably based on an off-the-shelf FPGA PCIe card, which are available for about $3-400 each) in order to reduce latency. Realtime video compression is hard, and he'll have to be doing everything he can to minimize latency.

Re:Why doesn't this work with VNC? (1)

julesh (229690) | more than 5 years ago | (#28554919)

Now there are a lot of VNC technologies out there - why haven't any of them gotten this right before? How come this guy can magically do what those vendors couldn't?

I'm sincerely asking. I would think it'd be damn hard to send high quality video streams of your desktop at some constraint network capacity.

Theres three explanations: this is snake oil, this company has developed a really awesome new compression scheme, or at least something was missing from that video.

None of the above. I imagine he's using custom hardware to get the video encoding done with minimum latency. Streaming an MPEG4 or similar of your desktop wouldn't take an awful lot of network throughput, but there's no way you can do it without a significant slowdown using standard hardware... but hack your graphics system (either card or driver) to work with a hardware video encoder and suddenly an awful lot of stuff becomes possible.

Ping (1)

JimboFBX (1097277) | more than 5 years ago | (#28546191)

The ping requirements make this unfeasible. As more "casual" people get connections that trade-off bandwidth for latency (such as wireless broadband or just plain crappy ISPs that 80% of the US has to deal with) I don't see how this could ever be usable except for a select few.

Re:Ping (1)

itomato (91092) | more than 5 years ago | (#28589089)

Unless I'm wrong, you'd be running on (and pinging to) the server node, rather than the display client.

The big deal will be display lag.

I want to run my own server (1)

Sark666 (756464) | more than 5 years ago | (#28548757)

How about being able to stream your own games like this when you're on the go. Say I'm at a friends who has a good net connection, nice screen, but some crippled onboard video (not to mention I'm not going to bring my games and do the install/update/patch setup the config thing). It would be nice to log into your own 'kaigai' server and play your collection. Sell me this as a product instead of a service and I'm onboard.

There are some big unanswered questions here...... (1)

vicious0000 (720122) | more than 5 years ago | (#28549183)

First off, from what I saw both these models (OnLive and Gaikai) seem to be based on you buying the games through them.

If so, what about games I already own? I own games on physical media (like Spore) that are already on the catalog for Gaikai. I also own digital copies of games bought through Steam. Am I completely out of luck trying to use anything I already own with such a service?

What if I want to mod my game? It's incredibly common for people like WoW players to use addons for enhancing functions and features in the game. And I know there are lots of Spore mods out there.

Also, I see a lot of EA titles as listed games. Last time I bought a game as a digital download from EA (the Battlefield 2142 expansion), they would only allow me to download it for 6 months. If I needed to re-install after that time and needed the installer file, I'd have to buy it again. (Note: They may have changed this kind of policy...... I'm just speaking for what I experienced.)

I think most of us are going to be very cautious about purchasing games from small startups without some assurance that we'll still be able to play them if the company goes under. I'd think an agreement from EA and the other publishers that we would have full download rights to games purchased through one of these services ONLY if they go bankrupt/close down would be a big motivation for trying them out.

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