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ASCIIpOrtal Has Been Released

Soulskill posted more than 4 years ago | from the watch-out-for-those-boulders dept.

Games 83

maclizard writes "After much waiting, ASCIIpOrtal has now been released. Joe Larson, the man behind the game, has made sure to provide numerous mirrors so as to avoid the Slashdot effect that killed his site several months ago. An interview with Larson (part two here) is available as well."

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83 comments

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Yup (1, Funny)

Anonymous Coward | more than 4 years ago | (#29505503)

Best graphics evar!!!!

Well, ain't that something. (4, Interesting)

mdm-adph (1030332) | more than 4 years ago | (#29505505)

I'm both proud in a weird way and horrified in a weird way that there exists 64-bit Linux binaries for this but no 32-bit. :P

Re:Well, ain't that something. (1)

Goldberg's Pants (139800) | more than 4 years ago | (#29505611)

I'm amused by the fact the site is dead already. The mirrors hardly matter when the main site is hosed. ("Service Unavailable").

Re:Well, ain't that something. (1)

DeadPixels (1391907) | more than 4 years ago | (#29505683)

It loads just fine for me.

Re:Well, ain't that something. (5, Funny)

whyde (123448) | more than 4 years ago | (#29506445)

Please do not destroy vital network apparatus.

Re:Well, ain't that something. (2, Informative)

Zerth (26112) | more than 4 years ago | (#29506589)

Re:Well, ain't that something. (0)

Anonymous Coward | more than 4 years ago | (#29509569)

It's a trap!

Re:Well, ain't that something. (1)

JesusOfNazareth (193047) | more than 4 years ago | (#29518513)

I'm amused by the fact the site is dead already. The mirrors hardly matter when the main site is hosed. ("Service Unavailable").

My servers! The mirrors do nothing!!!!

Re:Well, ain't that something. (5, Funny)

Icegryphon (715550) | more than 4 years ago | (#29505701)

Yes oh yes, delicious 64bit ascii characters.

Wait. (0)

Anonymous Coward | more than 4 years ago | (#29505665)

So what exactly IS this? And why is it on the front page of Slashdot?

Re:Wait. (4, Informative)

einstein4pres (226130) | more than 4 years ago | (#29505781)

ASCIIpOrtal is a 2D platformer that has a portal gun. It shares many of the same elements as the original game, plus a few others.

Here, have a demo:
http://www.offworld.com/2009/07/day-made-mind-blown-its-portal.html [offworld.com]

Re:Wait. (1)

Jahava (946858) | more than 4 years ago | (#29505941)

I believe the original game mentioned is Valve's "Portal" [wikipedia.org] .

Re:Wait. (2, Informative)

Khyber (864651) | more than 4 years ago | (#29506661)

No, the original game is Nabacular Drop.

Re:Wait. (0)

Anonymous Coward | more than 4 years ago | (#29506831)

Actually it's Narbacular Drop, asshole.

Re:Wait. (1, Flamebait)

Khyber (864651) | more than 4 years ago | (#29506941)

Forgive me for missing one R you cowardly piece of shit.

Re:Wait. (0)

Anonymous Coward | more than 4 years ago | (#29507209)

That's what you get for trying to correct someone else, twat.

Re:Wait. (1, Funny)

Anonymous Coward | more than 4 years ago | (#29507143)

Not if you're from Boston. And it's ahshole you friggin' twist.

Re:Wait. (4, Insightful)

MozeeToby (1163751) | more than 4 years ago | (#29506065)

But you missed why it was important enough to warrant being a frontpage Slashdot article. It it pretty sweet, but that really shouldn't be enough to warrant a front page article. I thought the important thing was that the game is a demonstration that good games are about original gameplay ideas and not about graphics. Before ASCIIpOrtal came along, it would have been easy to argue that the game play mechanics of portal would have been impossible or at least diminished without 3D graphics; now it is much more difficult to make that argument.

Re:Wait. (0)

Anonymous Coward | more than 4 years ago | (#29506163)

I thought the important thing was that the game is a demonstration that good games are about original gameplay ideas and not about graphics.

So if it was about original gameplay ideas why is this basically a clone of something else? Doesn't sound very original.

Before ASCIIpOrtal came along, it would have been easy to argue that the game play mechanics of portal would have been impossible or at least diminished without 3D graphics; now it is much more difficult to make that argument.

No, it's still quite easy to make the argument that this game is not as playable without the graphics of the original game.

Its dead, (1)

mrops (927562) | more than 4 years ago | (#29506209)

Jim So much for mirrors

Re:Wait. (3, Insightful)

eln (21727) | more than 4 years ago | (#29506301)

Actually, if that demo is indicative of the game as a whole, then it makes a very good argument as to why the 3D graphics were so vital to the original portal game. The original portal is far more playable, and its 3D nature allows for far more interesting puzzles. The text game is, while an interesting exercise in what's possible with antiquated graphics, appears to be a far inferior game. Just the way it handles moving the scenery around while keeping the player upright would give me a headache in about 10 seconds.

Re:Wait. (2, Interesting)

Bragador (1036480) | more than 4 years ago | (#29506461)

I guess you never played Portal: The Flash Version?

It is a 2d puzzle game and is still quite interesting. So, maybe your argument is actually more of an opinion? The last levels are obviously more interesting...

http://www.kongregate.com/games/Dragy/portal-the-flash-version [kongregate.com]

Re:Wait. (-1, Flamebait)

Anonymous Coward | more than 4 years ago | (#29506597)

So, maybe your argument is actually more of an opinion?

Sure it's an opinion, but it's an opinion shared by the vast majority of gamers. That a few basement dwellers claim that some ascii ripoff of Portal is as playable as the original 3D version means jack and shit.

Re:Wait. (0)

Anonymous Coward | more than 4 years ago | (#29508195)

News for nerds dipshit. Now go away and play your stupid bullshit $80 games with the latest DRM to tell you why you're a bad little soul. Oh and it's been 3 weeks, time for a new computer. Scumbag

Re:Wait. (1)

Gulthek (12570) | more than 4 years ago | (#29506897)

Of course its an opinion but, c'mon, the flash portal game was cute but absolutely nothing compared to the actual game. No GlaDOS, no twisted 3D puzzles, no ratman.

Re:Wait. (2, Insightful)

djdavetrouble (442175) | more than 4 years ago | (#29506439)

Wrong, ASCII versions of anything usually make the front page, it is a longstanding nerd favorite.

Re:Wait. (1)

sukotto (122876) | more than 4 years ago | (#29506519)

No, it warrants being on the front page because it's frikken cool with frikken lasers in its head.

Re:Wait. (0)

Anonymous Coward | more than 4 years ago | (#29509097)

I'm sure you're aware that /. has a games section. So there's your answer. Also if you don't like this stuff and you're logging in then you can hide all the game-related articles.

If your issue was with this being closer to nethack than it is to Crysis or whatever the kids are playing on their PS3s these days...well then there's a slight chance you're in the wrong place.

Re:Wait. (2, Insightful)

VGPowerlord (621254) | more than 4 years ago | (#29511261)

Before ASCIIpOrtal came along, it would have been easy to argue that the game play mechanics of portal would have been impossible or at least diminished without 3D graphics; now it is much more difficult to make that argument.

No, actually, Portal: The Flash Version [wecreatestuff.com] made that point nearly two years ago (the copy on Newgrounds has a submission date on it of October 9, 2007).

Re:Wait. (1)

ChaosDiscord (4913) | more than 4 years ago | (#29512169)

"Before ASCIIpOrtal came along, it would have been easy to argue that the game play mechanics of portal would have been impossible or at least diminished without 3D graphics..."

Assuming one was unfamiliar with Portal: the Flash Version [wecreatestuff.com] which came out some time ago.

Re:Wait. (0)

Anonymous Coward | more than 4 years ago | (#29509139)

mike
September 22nd, 2009 - 2:37 pm

game looks pretty lame lode runner did it better

ZZT all over again (0)

Anonymous Coward | more than 4 years ago | (#29505699)

Looks to me like ZZT (or maybe Megazeux) all over again, a mere 17 years later...

Slashdotted.. (2, Informative)

eiMichael (1526385) | more than 4 years ago | (#29505865)

Addition Pylons (I mean mirrors) Required.

Re:Slashdotted.. (1)

lokiomega (596833) | more than 4 years ago | (#29509629)

You've not enough minerals.

Did anyone else read this as (0)

Anonymous Coward | more than 4 years ago | (#29505893)

AssClipPortal?

GaiKai... (1)

Jahava (946858) | more than 4 years ago | (#29505917)

I can't wait for this to become playable over GaiKai [wikipedia.org] or OnLive [wikipedia.org] ! Although there may be some serious competition [wikipedia.org] ...

Taking care to avoid Slashdotting... or not? (1)

Thundarr Trollgrim (847077) | more than 4 years ago | (#29505951)

Service Temporarily Unavailable

The server is temporarily unable to service your request due to maintenance downtime or capacity problems. Please try again later.

Re:Taking care to avoid Slashdotting... or not? (1)

otravi (1289804) | more than 4 years ago | (#29506029)

Windows (which apparently has 32-bit only?):
  - http://willhostforfood.com/access.php?fileid=85819 [willhostforfood.com]
  - http://solidfiles.com/d/8fC8 [solidfiles.com]
  - http://www.mediafire.com/file/zkiqmzcode4/asciiportal-1.0-win32.zip [mediafire.com]

Mac binaries (compiled by FutureStack on RGRD):
  - http://willhostforfood.com/access.php?fileid=85820 [willhostforfood.com]
  - http://solidfiles.com/d/XGEg [solidfiles.com]
  - http://www.mediafire.com/file/yhaywt2zjzi/asciiportal-1.0-osx-univ.zip [mediafire.com]

Linux-64bit binaries (compiled by Kaw on RGRD):
  - http://willhostforfood.com/access.php?fileid=85821 [willhostforfood.com]
  - http://solidfiles.com/d/9jxO [solidfiles.com]
  - http://www.mediafire.com/file/yzdneznfujo/asciiportal-1.0-linux-x64.tar.gz [mediafire.com]

Source is included with the binaries.

How do you play this? (0)

Anonymous Coward | more than 4 years ago | (#29505955)

Ok, as someone who has never played the original, how the HELL do you play this? I understand the concept (shoot a portal into two walls and use it to get around a puzzle) but when I start the game, I fall down this long tunnel and land in a room where no matter where I shoot, the portal does not "stick" so I cannot progress past the first damned spot.

Fuck this is annoying, goodbye stupid text game.

Re:How do you play this? (3, Informative)

argent (18001) | more than 4 years ago | (#29506485)

You don't need the portal for the first level at all... it's a "here's how you move and stuff" level.

Re:How do you play this? (0)

Anonymous Coward | more than 4 years ago | (#29507323)

Then how do you get past the rise in the floor, since the character cannot jump?

Re:How do you play this? (1)

argent (18001) | more than 4 years ago | (#29507859)

I just kept walking and the "Å" climbed up it.

Pwned! (1)

werfu (1487909) | more than 4 years ago | (#29505973)

"After much waiting, ASCIIpOrtal has now been released. Joe Larson, the man behind the game, has made sure to provide numerous mirrors so as to avoid the Slashdot effect that killed his site several months ago." Looks like its that again : Service Temporarily Unavailable - The server is temporarily unable to service your request due to maintenance downtime or capacity problems. Please try again later.

I think I just jizzed in my pants... (0)

Anonymous Coward | more than 4 years ago | (#29505983)

OMG! The best game ever!!!

Seriously, I've pinched loafs that look better than this...

Re:I think I just jizzed in my pants... (5, Funny)

Razalhague (1497249) | more than 4 years ago | (#29506243)

I think you should look into this rather new invention, called "movies". It's got all the awesome graphics of games without that pesky gameplay to distract you!

"...avoid the Slashdot effect..." (1)

Redlite (1588373) | more than 4 years ago | (#29506133)

Fail. Service Temporarily Unavailable The server is temporarily unable to service your request due to maintenance downtime or capacity problems. Please try again later. Apache/1.3.33 Server at cymonsgames.com Port 80

Re:"...avoid the Slashdot effect..." (1)

hansraj (458504) | more than 4 years ago | (#29506261)

I am guessing that the smart guy meant exactly zero when he said "numerous". After all, it is not slashdot effect if the webmaster intentionally made the service unavailable.

dead, already? (1)

thecolor (1332871) | more than 4 years ago | (#29506151)

after much waiting the Slashdot effect appears to have STILL killed it (mirrors or not). ;)

Mirror (3, Interesting)

BluePeppers (1596987) | more than 4 years ago | (#29506231)

If people want a link to a mirror, one for the 64 linux binaries is: http://download566.mediafire.com/b2wsmldgy9gg/yzdneznfujo/asciiportal-1.0-linux-x64.tar.gz [mediafire.com]

However, I'm getting an error, stating "Error - No map files found.

You must place all level files in a directory with the same base name.
The default should then be in \maps\maps001.txt"

I've tried renaming them, but it doesn't seem to work. And what's going on with the backslashes?

Re:Mirror (1)

berashith (222128) | more than 4 years ago | (#29506833)

They aren't backslashes. That is ascii representation of grass in a breeze.

Avoid the /. effect? (1)

MMC Monster (602931) | more than 4 years ago | (#29506289)

Joe Larson, the man behind the game, has made sure to provide numerous mirrors so as to avoid the Slashdot effect that killed his site several months ago.

Yes.
Well.... So much for that. Not one +3 comment and the site is sluggish as hell. May as well be slashdotted.

Lie (2, Funny)

Anonymous Coward | more than 4 years ago | (#29506359)

The mirrors is a lie.

Re:Lie (1)

initdeep (1073290) | more than 4 years ago | (#29506481)

ISWYDT

Download Links (5, Informative)

fering (620726) | more than 4 years ago | (#29506371)

Download Links: Hosting offsite for the first week. Just link to this page for the most up to date links.
Download Windows binaries: [sharebee.com] WHFF [willhostforfood.com] Solidfiles [solidfiles.com] Mediafire [mediafire.com] LGShort Sharebee [sharebee.com]
Download Mac binaries (compiled by FutureStack on RGRD): WHFF [willhostforfood.com] Solidfiles [solidfiles.com] Mediafire [mediafire.com] LGShort Sharebee [sharebee.com]
Download Linux-32bit binaries: Contact me to volunteer if you get it to work. Download Linux-64bit binaries (compiled by Kaw on RGRD): [sharebee.com] WHFF [willhostforfood.com] Solidfiles [solidfiles.com] Mediafire [mediafire.com]

here's a great use for BitTorrent (5, Informative)

TrippTDF (513419) | more than 4 years ago | (#29506407)

Why not just put a link to a torrent file right in the article, and save everyone some headaches? I always thought that was the real potential for BitTorrent- share large amounts of data without killing anyone's servers.

Re:here's a great use for BitTorrent (0)

Anonymous Coward | more than 4 years ago | (#29509465)

or any p2p network...

legality? (0)

Anonymous Coward | more than 4 years ago | (#29506463)

What's the real legality of this? It's a different game... but the same... Can Valve call any kind of infringement?

Re:legality? (2, Informative)

VGPowerlord (621254) | more than 4 years ago | (#29511757)

I don't know about Valve, but considering that an mp3 of an instrumental version of Europe's The Final Countdown is sitting in the maps directory (final.mp3), the RIAA could definitely sue them...

Maybe (3, Insightful)

cstdenis (1118589) | more than 4 years ago | (#29506549)

the server wouldn't be /.ed if the summery had bothered to include links to the mentioned mirrors.

Re:Maybe (1)

russlar (1122455) | more than 4 years ago | (#29506771)

the server wouldn't be /.ed if the summery had bothered to include links to the mentioned mirrors.

You're right. The server wouldn't matter, all the servers would be hosed instead.

Re:Maybe (2, Informative)

spydabyte (1032538) | more than 4 years ago | (#29506777)

Same thing with your post:

Hosting offsite for the first week. Just link to this page for the most up to date links.

Note: The LGShort and Sharebee hosts were commented out in the page's html.

Download Windows binaries: [sharebee.com] WHFF [willhostforfood.com] Solidfiles [solidfiles.com] Mediafire [mediafire.com] LGShort [lgshort.com] Sharebee [sharebee.com]

Download Mac binaries (by FutureStack on RGRD): WHFF [willhostforfood.com] Solidfiles [solidfiles.com] Mediafire [mediafire.com] LGShort Sharebee [sharebee.com]

Download Linux-32bit binaries (by Brandon): WHFF [willhostforfood.com] Solidfiles [solidfiles.com] mediafire [mediafire.com]

Download Linux-64bit binaries (by Kaw on RGRD): [sharebee.com] WHFF [willhostforfood.com] Solidfiles [solidfiles.com] Mediafire [mediafire.com] LGShort [lgshort.com] Sharebee [sharebee.com]

Ah... (0)

Anonymous Coward | more than 4 years ago | (#29506975)

Now you are thinking with Portals. :)

Bittorrent (2, Insightful)

kenp2002 (545495) | more than 4 years ago | (#29507121)

I am still amazed that we find it necessary to have 50 mirros of something when a single bit torrent link would suffice...

Re:Bittorrent (0)

Anonymous Coward | more than 4 years ago | (#29507549)

I am still amazed that we find it necessary to have 50 [mirrors] of something when a single bit torrent link would suffice...

It's a threshold thing. Maybe when someone codes an in-browser bit-torrent client things will go better, so that noobs can just click on a link again instead of having to install another piece of software.

The host could also have only provided a bit torrent and let other people put up mirrors on a purely volunteer/random discovery method. They could also have used a google sites page for an announcement like this. Bit knows, they at least have the bandwidth for it.

Re:Bittorrent (1)

chrisG23 (812077) | more than 4 years ago | (#29509479)

Maybe when someone codes an in-browser bit-torrent client things will go better

You mean like Opera? http://www.opera.com/browser/features/ [opera.com]

Re:Bittorrent (2, Funny)

Anonymous Coward | more than 4 years ago | (#29509715)

Correction: Maybe when someone codes an in-browser bit-torrent client for a browser that people actually use, things will go better.

Re:Bittorrent (1)

chrisG23 (812077) | more than 4 years ago | (#29510727)

Har. Im part of the 1% or 5% or whatever of browser users out there that use Opera as my primary browser (and chrome and Firefox for other uses, IE never except for manually doing windows updates). But I did disable opera's built-in torrent client, because I prefer a stand-alone. I think Opera doesn't have a problem of getting bad press, it has a problem of getting no press. As a lightweight fully functional speedy web browser that constantly innovates, its excellent. On a side note, Opera has an IRC client built-in that I did not know about until one day I needed to get on IRC right away. That was another in a long list of pleasant and useful surprises Opera has thrown my way.

Re:Bittorrent (1)

sowth (748135) | more than 4 years ago | (#29511651)

I thought the problem was most (if not all) webhosts don't provide torrent servers. Trying to provide a server over dialup isn't so great either.

See also: (2, Informative)

zugzwanged (646626) | more than 4 years ago | (#29507483)

No one seems to have mentioned Jacob's Matrix http://www.zincland.com/7drl/jacob/ [zincland.com] , which is another excellent textual take on the portal idea.

Re:See also: (0)

Anonymous Coward | more than 4 years ago | (#29511397)

Oh and it's a browser game too! If you're using Lynx, it opens a portal to 127.0.0.1... WTF?

Over nine thousand! (1)

kars (100858) | more than 4 years ago | (#29507697)

Oh, come on! A game with ASCII graphics, but over 9 MB large? What the heck?!

Re:Over nine thousand! (1)

karnal (22275) | more than 4 years ago | (#29509307)

Give him a break, he didn't compress the map files *laugh*

Re:Over nine thousand! (1)

Maniacal (12626) | more than 4 years ago | (#29509875)

Looks like it's all sounds that chew up the most K's. The app itself is small ~400k

So what is it? (1)

SEWilco (27983) | more than 4 years ago | (#29508001)

Merely describing it as a game is not enough. Summary should mention the genre or what makes it unique. We don't have time to look at every piece of software which is announced... particularly those whose only description is "Version 3, now better than ever!" Great, so GigaWonder is version 3, but what does it do?

Re:So what is it? (0)

Anonymous Coward | more than 4 years ago | (#29510387)

Well, for a start, "GigaWonder version 3" whines less than you and has more time on its hands to check out links.

(Bazamm. That... just happened.)

You've never heard of portal? or Ascii? (0)

Anonymous Coward | more than 4 years ago | (#29511675)

Merely describing it as a game is not enough. Summary should mention the genre or what makes it unique. We don't have time to look at every piece of software which is announced...

"ASCII...portal" isn't self fucking explanatory enough? sweet shit.

Playable via SSH? (1)

antdude (79039) | more than 4 years ago | (#29508079)

Can we play it remotely or do we need almost 0ms lags? :(

Re:Playable via SSH? (0)

Anonymous Coward | more than 4 years ago | (#29510667)

It's sorta like the ASCII equivalent of 2.5D. It uses text based characters but it doesn't run in a terminal and provides graphics beyond what you can do over SSH.

WHFF (0)

Anonymous Coward | more than 4 years ago | (#29510539)

LOL he uses WHFF. Pretty strange thing, I know some about about Chiken.

He's probably a Game Maker expat

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