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Wii Gets Price Cut To $199

Soulskill posted more than 3 years ago | from the keeping-up-with-the-softses dept.

Wii 320

After watching Microsoft and Sony drop the prices on the Xbox 360 and the PS3, Nintendo has decided to jump in with a price cut as well. Starting September 27th, the Wii will cost $199 in North America, a $50 drop from the previous price. Japan will be getting a slightly smaller price cut, but Europe seems to be left out of this change. Nintendo is hoping this reduction and the release of New Super Mario Bros. Wii and Wii Fit Plus in the coming months will boost slipping sales rates.

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Soon (4, Insightful)

sopssa (1498795) | more than 3 years ago | (#29530135)

And the fact that xmas sales are coming soon.

But what actually gave Wii some boost and made me pick it up again was the Motion Plus extension - it feels a lot better than the regular controller without it. Sadly, theres still not many games for it.

Also like was discussed a few days ago, Wii might be on end of its lifecycle soon and Nintendo might go a little different route with next console, which I actually find a little sad. The control scheme is a nice change and it could be utilized really well with some types of games. Nintendo should have pushed indie game developing a lot more, since thats where some great ideas could had been coming from and because of Wii's limited graphic powers, indie game developers could had concentrate on the control and gameplay a lot more.

Re:Soon (4, Insightful)

Anonymous Coward | more than 3 years ago | (#29530255)

Nintendo should have pushed indie game developing a lot more

Yeah. I hate Microsoft as much as the next guy, but XNA and XBLA were fantastic ideas that have led to some great games. Same with Apple and iPhone apps. You pay $100 and off you go. But Nintendo...$2000 for the SDK? Ick.

Nintendo's qualifications (5, Informative)

tepples (727027) | more than 3 years ago | (#29530305)

Same with Apple and iPhone apps. You pay $100 and off you go.

Plus $600 for Xcode if you don't already have an Intel Mac, but your point is still valid.

But Nintendo...$2000 for the SDK? Ick.

That's peanuts compared to the cost of doing an internship in another state and then leasing an office. Nintendo requires developers to have a dedicated office and experience in the mainstream video game industry [warioworld.com] .

Re:Soon (5, Insightful)

Reason58 (775044) | more than 3 years ago | (#29530359)

Nintendo should have pushed indie game developing a lot more

Yeah. I hate Microsoft as much as the next guy, but XNA and XBLA were fantastic ideas that have led to some great games. Same with Apple and iPhone apps. You pay $100 and off you go. But Nintendo...$2000 for the SDK? Ick.

This has always been Nintendo's biggest weakness. While their in-house development is good, they have an abysmal track record when it comes to third-party support. With the reinvention of the one-man "indie" developer this problem is exacerbated.

Re:Soon (4, Insightful)

Beardo the Bearded (321478) | more than 3 years ago | (#29531403)

I've found that the game library for the Wii is terrible and THAT is its greatest weakness.

The better games - like Smash brothers - aren't even Wii games (How much motion control is in it?) which shows that Nintendo knows how much their control scheme is lacking. There's no Zelda for Wii (it's a Gamecube port) and Mario Galaxy was meh at best. Mario Kart is a decent party game, but it requires you to race so much in single player that you honestly can't play a pickup game against your friends. The guy who unlocked everything is going to dominate.

The motion controls, while innovative, are move confusing than enjoyable. Otherwise decent games end up frustrating because you don't have the right kind of control. Now there's a motion plus sensor, which for $100, lets you and your wife have the control that they should have put into the controls in the first place.

There isn't a decent native RPG or racing game in their library, and if I'm wrong, I'd love to hear the titles. Look at the all-time ratings on Gamespot; half the top games are games you got tired of playing 10 years ago.

It's been great to lose 20 pounds with the fitness games, but the two I've used (Wii Fit and EA Active) are fucking terrible. I imagine the interview process at EA was like this:

"Have you ever played a game -- any EA games in particular?"


"Hmm, what do you think makes a game fun?"

"Absolute precision, interrupting gameplay for no reason, and a repetitive soundtrack."

"Hmm, have you ever exercised before?"

"Does shaving count?"

"You're hired."

I've never had a problem with the graphics on the Wii; perhaps that's because one of the first games I played was a black square racing down a blue path surrounded by orange. It was called "speedboat". If I want immersion, I'll go outside.

Wii upgrade. (4, Insightful)

jellomizer (103300) | more than 3 years ago | (#29530231)

The Wii when it was sold a couple years ago was already behind the time in terms of graphics and performance. Today it is that much further behind. It is in really need for an upgrade. Granted I am not a hardcore gammer and I don't think graphics are the most important part to good gaming. However its graphics are a bit early 2000 compared to what the other guys have.

Hollywood vs. GMA (1)

tepples (727027) | more than 3 years ago | (#29530323)

The Wii when it was sold a couple years ago was already behind the time in terms of graphics and performance. Today it is that much further behind.

I seem to remember reading that the Wii's Hollywood GPU is ahead of the Intel GMA that comes in many budget PCs. The popular GMA 950 relies on the host CPU for transformation and lighting, much like a Voodoo3.

Re:Hollywood vs. GMA (1, Informative)

rAiNsT0rm (877553) | more than 3 years ago | (#29530713)

Actually the GPU in both the Gamecube and Wii are phenomenal and actually outpace most current videocards in some ways... they are just horribly limited by the surrounding architecture. They can do like 8 layers of rendering on all surfaces at once. So you can have texture, bump map, lighting, etc. all at once on every surface. I've seen tech demos of it's capabilities that just blow the mind.

Re:Hollywood vs. GMA (0)

Anonymous Coward | more than 3 years ago | (#29530937)

sharing is caring my friend, show me the links

Re:Wii upgrade. (5, Insightful)

ledow (319597) | more than 3 years ago | (#29530379)

You give your own criticism to your own comment.

When it was *released* it was out of date. And it's still the best-selling games console. So what makes you think that the graphics/performance have any effect on *sales* at all? Did you ever seriously believe that game console wars have *ever* been solved by technical prowess and not by games, marketing, gameplay, etc.? At best you could claim that you prefer games with style/content but the sales figures speak for themselves about how bothered the general populous is about the "out-of-date"-ness that the Wii was released with... None.

It's been a wonderful product because it proves the point that I've always maintained - games don't even *need* graphics at all to be great games. It's always been true, but people lost track of that during the last few generations of console wars.

Re:Wii upgrade. (5, Interesting)

cabjf (710106) | more than 3 years ago | (#29530617)

I read just yesterday that the rumor is the Wii's replacement will bring it up to par with the Xbox 360 and the PS3. Given that both Microsoft and Sony want this generation to last much longer than your usual console generation, I'm thinking Nintendo will have an opportunity to put out two generations of their consoles in one of their competition's generations. If they manage to convince at least some of those casual players that bought the Wii to upgrade (perhaps through affordable blu-ray player or even more casual appealing games and hardware), they could easily stay ahead of Xbox 360 and PS3 in terms of consoles sold. Granted that was just a rumor, but I think it is a plausible one.

Re:Wii upgrade. (3, Insightful)

PitaBred (632671) | more than 3 years ago | (#29530681)

If they keep compatibility with Wii games and controllers, I'd buy the new console.

Re:Wii upgrade. (3, Informative)

grumbel (592662) | more than 3 years ago | (#29530917)

I read just yesterday that the rumor is the Wii's replacement will bring it up to par with the Xbox 360 and the PS3.

That must have been fanboys that still have some hope left that Nintendo actually still cares about gaming. I for one have given up that hope long ago and the last tiny bit that might have been left was smashed a few days ago when I downloaded the horoscope channel. The company that once up on a time gave us Mario, Zelda, Metroid and all the other stuff just isn't there anymore and has been replaced by some trendy lifestyle product producer or whatever you want to call what they are now.

Re:Wii upgrade. (5, Interesting)

MBGMorden (803437) | more than 3 years ago | (#29531131)

You could take a different viewpoint though. Look at XB360 and PS3: they're as much "media hubs" as they are game consoles. There was a whole addon built for the 360 specifically for the purpose of watching HDDVD movies - it has no gaming benefit whatsoever. I can log into Xbox Live and what am I greeted with? The option to purchase television shows and rent movies. And it connects up to my PC to act as a media center "extender" so I can watch video files and the like off of my PC.

Sure, the other systems have maintained more of a trend towards traditional console gaming with their games (and personally, I actually prefer that which is why the only system from this gen that I own is the 360), but it's hard to argue that Nintendo doesn't care about gaming - everything about the Wii is targetted towards gaming. It's just not the same type of gaming we are used to.

Re:Wii upgrade. (3, Interesting)

Toonol (1057698) | more than 3 years ago | (#29531221)

See, I think Nintendo saved gaming from the living-room-media-hub-centric-controlling desires of Sony and Microsoft. Video game fans would be in a world of hurt if either of those companies had managed to dominate the industry.

Re:Wii upgrade. (0)

Anonymous Coward | more than 3 years ago | (#29530783)

The Wii might have been the best selling console of the current gen but that says nothing about software sales. Most people I know who own a Wii bought it for 3 reasons, Wii Sports, Wii Play and Wii Fit (maybe throw a little Wii Resort in there too) whereas most people I know that own a PS3 or 360 have easily 30 big name games or more. I do have a Wii, PS3 and Xbox 360 and my Wii game collection is much much smaller than for the other two systems.

Re:Wii upgrade. (5, Interesting)

Toonol (1057698) | more than 3 years ago | (#29531341)

You know, you could actually look up the software sales, instead of speculating. The Wii generally has more titles dominating the charts than the 360 or PS3... or looking at it another way, Wii+DS software usually outsells 360+PS3+PSP software. 3rd party software sales are similar to the 360's quantities, and exceeding the PS3's by quite a bit. That's with quite a bit more consoles sold, however, so the attach rate is closer to the PS3's. The 360 wins there.

Re:Wii upgrade. (1)

dkleinsc (563838) | more than 3 years ago | (#29530891)

What made the Wii the Wii wasn't its graphics, its sound, or its performance. What made the Wii the Wii is its controller system, which was radically different from what game consoles had previously done.

Think about it: the Wii basically said via the way it is controlled that you should play video games standing up and moving around. Compare that to every other game system out before that, which basically said that you should play your video games veged out on the couch.

Nintendo's game systems haven't historically been faster or flashier than their competitors. They're strength has generally been their durability and their innovation.

False. The Wii was not out of date at release! (1)

bussdriver (620565) | more than 3 years ago | (#29530941)

With no price limit-- then everything is out of date except he newest most expensive GPU, CPU, etc.

Its all about PRICE POINT!

The other game systems were stupidly expensive at release by any measure. For the big demo of men 18-35 with jobs (and likely single) they could pay out that kind of cash and having not grown out of games enough, they'd pay those prices. Children and teens however are priced out. Its amazing that parents would be so stupid to waste that kind of money on video games when incomes have been going down-- when I was a child and incomes were better my parents had a hard time justifying such an expense for an entertainment item-- which was about $200-$250 for whatever Nintendo was out. Its almost like parents either expect that kind of inflation or they simply DO NOT THINK when giving into their brats demands.... or the father partially buys it for himself...

Nintendo has essentially lowered their price point since the beginning. They stay around the same price and probably near the same profit margin and their price point is about the same as it always was; meanwhile, inflation kept on going up-- net result: lower real prices.

I expect the next Nintendo to follow their same old pattern. To get HD support, they'll have to do a squared amount of GPU work so I don't expect GPU or CPU power on par with the current XBOX, they will go HD and add on features and possibly some more clever ideas to maximize the bang for the buck (I don't expect much in the way of expensive programmable shaders) - but the system will cost about the same and use about as much if not less power and heat.

Oh, you have to be crazy to give a child an iPhone or PSP. I think the DS is too weak; mine was broken (by an adult) and its made for abuse. I'd bitch about discs and children except I like that they must learn not to scratch something or lose it forever.

Re:Wii upgrade. (4, Insightful)

commodore64_love (1445365) | more than 3 years ago | (#29531001)

>>>Did you ever seriously believe that game console wars have *ever* been solved by technical prowess and not by games, marketing, gameplay, etc.?

Nope. If you look at the winners over the last 30 years, it was NEVER the most powerful console:

- Atari VCS/2600 - inferior to Intellivision and Colecovision
- Nintendo ES - inferior to Sega MS
- Super Nintendo - inferior to the Genesis' 32-bit capability
- PS1 - inferior to Nintendo' 64-bit console
- PS2 - inferior to faster-operating Cube and Xbox
- Wii - inferior to high-def-capable PS3 and X360

Re:Wii upgrade. (5, Insightful)

Cowclops (630818) | more than 3 years ago | (#29531297)

Eh... while the Atari, PS2, and Wii examples are accurate, I don't think the NES/SNES/PSX examples are correct.

NES and SMS were very very close in capability. The SMS might have been superior in some nitpicky sense, but if you play games on both systems it isn't apparent that SMS outpaces NES. I'll give you credit that NES won despite not having any obvious technical superiority (since it didn't.)

At SNES vs Genesis: Genesis was noticably inferior. Genesis was NOT 32 bit capable, as it used a 68000 on a 16 bit bus. Its cpu was measurably faster, however its graphics and sound hardware were noticeably behind SNES. If you play SNES and then play Genesis, especially games that were on both systems, the SNES version nearly always had better graphics and sound. Due to the censorship issue, I wouldn't compare Mortal Kombat 1 on Genesis to SNES, but if you go to MK2, the SNES version is a lot closer to the arcade version than the Genesis version was. Having a slightly faster processor doesn't outweigh the greatly superior dedicated sound and graphics chips of the SNES. Genesis can only put 64 colors on screen out of a palette of 4096... SNES can put 256 colors on screen out of a palette of 32768. Not to mention FM synthesis in the Genesis vs 8 channel PCM mixing in SNES.

As far as Playstation vs N64... the Playstation won because its storage system was technically superior to N64. Game developers didn't want to be limited to expensive ROM, so developers switched in droves to PSX. The 3d rendering capabilities of N64 were limited by the small amount of data each game could hold, not to mention a tiny texture cache that limited the detail in games. Granted, the main CPU in N64 was superior to the main CPU in PSX, but this isn't the only "technical" detail of the system. Playstation won due to technical superiority: In 1996, CDs were technically superior to rom cartridges.

Re:Wii upgrade. (4, Insightful)

DarKnyht (671407) | more than 3 years ago | (#29531467)

Let's look at the facts behind some of those wins

- Atari I cannot comment on because I was too little for it and only remember playing the Intellivision.

-Nintendo Entertainment System won because of two things, Mario and a anti-competitive contract with developers. If you wanted to develop for the NES you were not allowed to develop on anything else. Hence why most of the Sega Master System games were ports done in house by SEGA.

-Super Nintendo won because you had a huge installed base with NES who were familiar with the popular characters of the system. Plus the Genesis suffered from attachment syndrome, you were constantly purchasing bigger and more expensive add-ons to get to the 32-bit capability.

-Playstation One won because Nintendo stuck with the expensive Cart-based system. 600+ MB of cheap CD to work with or 64-256 MB of expensive RAM chips was an easy choice for developers. Plus, Nintendo screwed up their relationships with important developers such as Squaresoft.

-Playstation Two won because their marketing department promised Toy Story quality graphics that only appeared in non-playable cut scenes. Plus at the time, the PS2 was the cheapest way to get your hands on a DVD Player. Gamecube was hurt itself in the US by making itself look like a kid's toy and using proprietary DVD discs that had less storage capability (making multi-platform releases harder on it). SEGA was hurt by focusing on 2D over 3D graphics, although they did have a superior online system for the time.

-Wii won mostly because of novelty and price. It was accessible to people that otherwise would not touch a game system.

Re:Wii upgrade. (1)

Toonol (1057698) | more than 3 years ago | (#29531187)

Add to that that the most popular console, by far, was the weakest graphically. Nintendo's Gamecube was graphically superior to the PS2, but it didn't matter. Then go another generation back... how did the 3DO fair?

If there's one lesson to be learned, it's that the graphics hardware is never the determining factor for success for a console.

Besides, the best looking game this generation (Muramasa) is on the Wii, proving how a game really looks is 10% hardware and 90% artistic style and design.

Re:Wii upgrade. (1)

Ultronator (900114) | more than 3 years ago | (#29531205)

"...the sales figures speak for themselves about how bothered the general populous is about the "out-of-date"-ness that the Wii was released with... None.

Say what you will about the general populous, but as both a hardcore gamer and someone who hates it when content is not optimized for his HDTV, (when HDTV has been around for over 10 years [wikipedia.org] ), I'd say that Nintendo has definitely pissed off a good chunk of it's hardcore fan base of the past 20 years (or more) by taking what is essentially the gamecube hardware and re-releasing it with motion controllers.

I agree that graphics shouldn't matter a lot, but when they say they can't put online play, (something most modern multiplayer games take for granted), into a certain 2d mario game [wikipedia.org] coming out this holiday season, then it's time for them to consider upgrading their hardware, (especially when they've already claimed success with this on a Mario Kart game released over a year ago).

I cannot honestly say that I will be satisfied with Nintendo until they give us a console that feels like it isn't 10 years old by today's technology standards. It's one thing to not place an emphasis on graphics, but when the best you can do is release a console where the majority of games have a whole bunch of idiots waving their arms around in what can only be considered casual exercise/party experiences that's when I turn to PS3 or Xbox 360.

Re:Wii upgrade. (1)

commodore64_love (1445365) | more than 3 years ago | (#29531309)

>>>(when HDTV has been around for over 10 years [wikipedia.org]),

Yeah but people weren't forced to get HDTV until just recently. And even now with mandatory HD broadcasts, many persons like me still watch standard definition sets because they are still working. Nintendo recognized that most of their customers from 2006 to 2011 would still be using SD-CRTs and not care about the absence of HD.

>>>pissed off a good chunk of it's hardcore fan base of the past 20 years

True hardcore gamers don't care about the T&A. They are happy whether they are playing the latest 1920x1080 tech demo, or an old 320x240 Super Nintendo game. The gameplay is the thing that matters, not the size of her... I mean its pixels.

>>>online play

Boring level grinding. Ick. Also I don't really see the need for Super Mario to have online. That's the kind of game that's best when you're just challenging yourself versus the programmer's creation.

Maybe people are just not playing as many games? (1)

phocutus (670853) | more than 3 years ago | (#29530239)

Instead maybe people are getting out into the real world and socializing! I'm dreaming right? No couldn't be...

You can thank me... (5, Funny)

SoTerrified (660807) | more than 3 years ago | (#29530241)

I just bought a Wii two weeks ago. So of course the price would drop...

Re:You can thank me... (4, Funny)

Chris Mattern (191822) | more than 3 years ago | (#29530469)

I got you beat. I bought a Wii *and* a PS3 a month and a half ago...

Re:You can thank me... (1)

commodore64_love (1445365) | more than 3 years ago | (#29531103)

I have a standing policy of never buying ANY console that costs more than $200. This has served me well by helping me avoid doomed, overpriced consoles like the Atari Jaguar or 3DO. Also even though consoles sometimes drop below $200 it's usually not until the end-of-life anyway. And finally, waiting ensures there will be a massive library spanning 3-4 years time. I won't get bored.

(goes off to buy a Wii)

Now I need to decide which console I want for my second console. Perhaps an Xbox360 when it drops to $150. That's how much I spent on my Gamecube last generation.

Re:You can thank me... (1)

whoop (194) | more than 3 years ago | (#29531423)

But imagine if you wait another three years, the price might be $150! Then you'll have twice as much smug satisfaction as the suckers who bought the system on day one and have been enjoying their games all this time. Plus, if the Wii collapses in that time, then you can come back ten years later and say how you didn't buy a Wii and are better then all the suckers who did!

And wasn't the Xbox Arcade system going around $150? Maybe that was just a sale price, but it should be able to be had for around there.

Re:You can thank me... (1)

UnknowingFool (672806) | more than 3 years ago | (#29530513)

So can we get you to buy a Ferrari FXX [wikipedia.org] like 40,000 times? You do that while I look for change in the couch in my Mom's basement. i.e my bedroom/living room.

God hates you (0)

Anonymous Coward | more than 3 years ago | (#29531171)

God hates you, specifically, and orchestrates significant country-wide and world-wide economic events for the sole purpose of annoying you.

About time (1)

iampiti (1059688) | more than 3 years ago | (#29530245)

Being the PS3 at 300$ the Wii looked a bit expensive at 250$. I know it's been said to death but I hope the Motion Plus really improves the precision of the control because with the regullar controllers it feels it's not precise enough for many games.
Maybe it will change with the new PS3 motion controllers and Project Natal but it seems this generation is really divided in terms of hardcore/casual games. It seems most of the hardcore games go to the PS3 and the X360 and that the Wii gets mostly casual games.

It's not the console, it's the games (1)

matt_wilts (249194) | more than 3 years ago | (#29530303)

For casual gamers, I would say here in the UK that it's the game prices that are too high, and not the console. It'd be nice to pick up games for under a tenner, but even 2nd hand games are still quite pricey. Maybe the US demographic is different.

Re:It's not the console, it's the games (1)

Locke2005 (849178) | more than 3 years ago | (#29530377)

Maybe the US demographic is different. Nope, we're paying about $45 for good new Wii games, about $15 for used. PS3 and XBox games can go up to $60. You do understand that the console business model is to sell the hardware at a loss and make all the profit on game licensing, don't you? You can rent games for much less, but I still feel the best approach is to form a co-op with like-minded gamers with the same console. You each buy a different game, then rotate the games every week.

Re:It's not the console, it's the games (4, Insightful)

tilandal (1004811) | more than 3 years ago | (#29530415)

Its funny how the most profitable console maker doesn't follow that business model.

Re:It's not the console, it's the games (0)

Anonymous Coward | more than 3 years ago | (#29530613)

...most profitable console maker...

Aren't they the only console maker that turns a profit on hardware? Now that I think of it, they get an awful lot in licensing fees too, don't they? It makes me think how shovelware firms can afford to sell their Wii games so cheaply. I wouldn't think that cheaping out on development could pay for their licensing fees.

Re:It's not the console, it's the games (1)

LordKronos (470910) | more than 3 years ago | (#29530949)

As far as I've heard, Nintendo was the only one making a profit from day 1, but Microsoft eventually got costs down to where they were making a profit. I've not yet heard anything about Sony making a profit on PS3s.

Re:It's not the console, it's the games (1)

commodore64_love (1445365) | more than 3 years ago | (#29531169)

You can't be serious. Nintendo's games are always overpriced. Last generation while I was able to acquire PS2 Greatest Hits for $15-20 (new), the Gamecube Players Choice games were $30, even after being on the market for three years.

Meanwhile my Gamecube cost only $100 with a free copy of the Zelda Collection (Z1, Z2, Z64, and MoM). It seems clear to me that Nintendo "gaves away" their hardware for cheap, while keeping their game prices high ($20 v. $30 for older GH games).

Re:It's not the console, it's the games (1)

Starayo (989319) | more than 3 years ago | (#29530715)

Y'know, here in Australia, new games go up to, according to the exchange rate, NINETY FIVE US DOLLARS. WHAT THE FLYING FUCK, SERIOUSLY. If I could pick up new games for 45-60USD I would be a happy gamer.

Re:It's not the console, it's the games (0, Troll)

Kokuyo (549451) | more than 3 years ago | (#29530799)

Oh yeah, keep whining. In Europe we pay over a hundred bucks for a PS3 game sometimes.

Say, who decided that we Europeans were so rich that we could easily pay so much more for the same product? I am in the process of importing a PS3 Slim with two games and a controller from Canada. I'm saving one THIRD and that doesn't even include a tax refund!

Re:It's not the console, it's the games (1)

commodore64_love (1445365) | more than 3 years ago | (#29531223)

Two possibilities for the high cost:

- The Japanese games are written for NTSC and have to be converted to PAL's dimensions
- The games have to include voice-acting for multiple languages, not just one language
- Or both.

Not only would this explain the high cost, but also why the EU market is often the last to get the release.

Re:It's not the console, it's the games (1)

CastrTroy (595695) | more than 3 years ago | (#29530489)

You might want to check out the titles on WiiWare. While big name commercial games you buy in the store are quite expensive, a lot of casual games on WiiWare are $10 or under. And a lot of them are really high quality games.

Re:It's not the console, it's the games (1)

Ihmhi (1206036) | more than 3 years ago | (#29530541)

Britain and Australia always get screwed over on game prices. I've certainly heard enough complaints in Yahtzee's videos.

Re:It's not the console, it's the games (1)

maharb (1534501) | more than 3 years ago | (#29530907)

Currencies have relative values and minus a slight markup to cover the currency conversion the games are priced about the same. The game companies are not going to eat currency conversion costs, so you can get hit twice on this, once for the buffer, then again for a conversion disadvantage. You can also get a currency advantage, though you will probably never come out better than the US prices.

I just looked up Call of Duty Modern Warfare 2, which has a US price of $60 and I found it in the low 70's Aussie dollars for a good price but some places were higher than $100. The direct conversion says it should be about $69. So the key may be shopping around. Either way, retail already has tiny margins, currency conversions can make a retailer sell at a loss just by the smallest swing, thus you have to pay a higher price because the swings do happen, and some days you are buying it at the same price as US, other days you are getting screwed. They are not just hiking the game cost, they are hedging for currency swings. I guess I am just trying to say that it's not a direct price increase just for the sake of more profits. It costs them more to do business there and they pass that cost on.

Re:It's not the console, it's the games (1)

Bluecobra (906623) | more than 3 years ago | (#29530577)

This is why I love digital distribution platforms like Steam or Direct2Drive on the PC. I have gotten so many fantastic deals in the past from them. They heavily discount top rated games too, I've seen games like Bioshock go for $5, Fallout 3 for $25, Team Fortress 2 for $10, etc. It's too bad that console games stay so expensive, maybe the next generation of consoles will really push digital distribution to keep costs down so they can compete with Steam/Direct2Drive on their prices.

Re:It's not the console, it's the games (1)

hattig (47930) | more than 3 years ago | (#29530903)

Be patient and check out online deal sites like HotUKDeals.com that will have someone post up the good game deals every so often. But yeah, first party Wii games never drop in price :-(

Almost down enough... (4, Insightful)

sajuuk (1371145) | more than 3 years ago | (#29530331)

Almost down to that $100 price they said it was going to be originally.

Re:Almost down enough... (2, Insightful)

NoYob (1630681) | more than 3 years ago | (#29530441)

It'll get there. I'm expecting a really shitty Christmas season - there are more job loses coming. When these guys start seeing their sales keep falling, they'll lower prices more to get rid of inventory.

I hope you weren't a math major in college. (-1)

Anonymous Coward | more than 3 years ago | (#29530473)

Almost down enough... (Score:3, Insightful)
by sajuuk (1371145) on Thursday September 24, @12:47PM (#29530331)

Almost down to that $100 price they said it was going to be originally.

Holy shit!! Only on slashdot can someone get modded insightful for pointing out that $199 is almost $100.

Boosting sales (2, Insightful)

eNygma-x (1137037) | more than 3 years ago | (#29530345)

Actually to get the last great push for sales... enable the DVD drive to play movies!!! I mean come on! And upgrade the flash player!

Internet Channel (2009-09 version) (2, Informative)

tepples (727027) | more than 3 years ago | (#29530465)

Actually to get the last great push for sales... enable the DVD drive to play movies!!!

That would presumably cost more to build. There is a DVD-Video player for the jailbroken Wii, but it makes the drive wear out faster.

And upgrade the flash player!

Nintendo upgraded Internet Channel to Flash 9 a few weeks ago. See Slashdot coverage [slashdot.org] .

Re:Internet Channel (2009-09 version) (1)

eNygma-x (1137037) | more than 3 years ago | (#29530825)

Oh cool good to know... I bought the Playstaion when they dropped it $299. I haven't been on the Wii since, even though I have 37 games for it.

Re:Internet Channel (2009-09 version) (4, Insightful)

Afforess (1310263) | more than 3 years ago | (#29530981)

That would presumably cost more to build. There is a DVD-Video player for the jailbroken Wii, but it makes the drive wear out faster.

In some unrelated news, it was discovered that using lightbulbs caused them to burn out.

Take is from someone who has soft-modded their wii. The DVD playback works fine.

Wiiiiiii (1, Redundant)

sitarlo (792966) | more than 3 years ago | (#29530399)

The Wii represents a successful deviation from the mainstream in console gaming. I hope this price drop helps them sell a zillion more units. They also proved that slick graphics only get you so far and that factors like fun, exercise, and creativity are still important to gamers.

Re:Wiiiiiii (1)

zippthorne (748122) | more than 3 years ago | (#29531265)

I agree, resolution isn't everything. However all of my displays are HD now (either 720p or 1080p or computer monitors), and digital (i.e. they don't scale as well as a good ol' analog CRT would). So I won't be buying one until they come out with an HD Wii. I won't care if they use the same models and textures, I just don't like blurry and/or poorly aliased text and edges.

This sort of thing will increasingly become an issue as people buy new displays. In fact, it's not surprising that demand has dipped a little in the months following the digital switchover (which prompted many people to get digital displays) which, atm, happens to overlap a little with the lead-in to the holiday buying season.

Re:Wiiiiiii (0)

Anonymous Coward | more than 3 years ago | (#29531271)

Thank you Captain Obvious.

Most people who want them already got them (1)

intermodal (534361) | more than 3 years ago | (#29530413)

I think the fact that Wii was selling so well early on and has dropped off at this point just indicates that a large portion of the people who actually wanted the Wii have already acquired it by now.

Why not start targetting a different market? (1)

cfriedt (1189527) | more than 3 years ago | (#29530461)

They don't need price cuts, they should really just start targeting the best of the consumer population with the Shii [youtube.com]

What about game prices? (4, Insightful)

tedgyz (515156) | more than 3 years ago | (#29530471)

They need to drop the game prices. It's hard to justify the $50 for a game like Punch-Out. For casual gamers, that's a high price tag.

As others have said, the motion-plus is badly needed. Sadly it may be too late since so many games have already been produced without it. Star Wars Unleashed would be so much better if the light saber truly followed your motion. I don't think I want to pay the extra $50 for Star Wars Unleashed Motion Plus. How about a downloadable upgrade?

Re:What about game prices? (1)

MobyDisk (75490) | more than 3 years ago | (#29531115)

I second that. The wii never delivered up to expectations - I've been waiting for an accurate light saber game ever since I saw a tech demo that used a web cam. I'm still unclear why the original Wii controller couldn't do this, but it was a disappointment.

Re:What about game prices? (1)

Zerth (26112) | more than 3 years ago | (#29531357)

The base controller had mediocre ability to distinguish rotation from linear movement, the accelerometers could only detect rotation through the change in gravity(only worked when relatively still) or when pointed at the LED bar(so only within a small cone).

The plus addon is a set of angular rate sensors that improves sensing when pointed away from the LED bar or when in motion.

Re:What about game prices? (1, Informative)

Anonymous Coward | more than 3 years ago | (#29531307)

In 1979 the cost of an Atari game was about $45+. In the 1980's the cost of Nintendo and Sega games ran between $49-59. Now games cost between $49-59.

$50 is a good price for good games (1)

thule (9041) | more than 3 years ago | (#29531463)

I dunno about that. I would be interested to see the Gamestop sell back stats on the Wii (especially Nintendo titles) compared to the hardcore consoles. Many "hardcore" games are like movies and have limited replay value, so people sell them back. They sell them back at such a rate that the publishers are complaining about it. The publishers want to shut down used sales. It doesn't take very long for the new/unopened version to drop in price from $60 to $50, $40, or $30. A game like Punch Out has huge value to the casual gamer since the game has unlimited replay value.

Still too much. (1)

RightSaidFred99 (874576) | more than 3 years ago | (#29530497)

I have a Wii, and if I were to buy one now I wouldn't pay more than $149. When you compare it to the Xbox 360 Arcade at the same price, it's a no brainer for most people - get the Xbox. It offers a lot more.

The draw of the Wii was that it was cheaper than the Big 2. Now, not so much. And the novelty of the controller for the Wii wears off soon and you're left with a low powered machine that will only play dated games. No media, no Netflix streaming, none of the other fancy features of the Xbox.

[Shrug]. I guess Nintendo will find out the hard way as sales continue to slow.

Re:Still too much. (0)

Anonymous Coward | more than 3 years ago | (#29530579)

I bet they are crying all the way to the bank with their 'only for gaming' system...

Re:Still too much. (2, Interesting)

bluefoxlucid (723572) | more than 3 years ago | (#29530655)

As opposed to the rumbling surge in sales for the XBox360 and PS3 coming up right around the corner, well after their initial break-in to the market?

Re:Still too much. (1)

Zerth (26112) | more than 3 years ago | (#29531061)

When you compare it to the Xbox 360 Arcade at the same price

Isn't that the crippled no-storage version?

Re:Still too much. (1)

TeXMaster (593524) | more than 3 years ago | (#29531397)

I have a Wii, and if I were to buy one now I wouldn't pay more than $149.

That's exactly the reason why I haven't bought the Wii yet; I think it's a very interesting idea, and I even bought the controller which I plan to use for whiteboard stuff, but I'm not going to buy the console itself unless it drops below 150â.

Re:Still too much. (1)

Toonol (1057698) | more than 3 years ago | (#29531443)

The draw of the Wii was that it was cheaper than the Big 2

That wasn't the draw of the Wii, though. For the last year, you could buy a 360 for less than the Wii, and it still didn't sell half as well. (Granted, the insane price of the PS3 hurt it.)

I think the Wii was simply more appealing to more people than the PS3 and 360 were. It would still have outsold the other consoles even if it had been the same price from the beginning. Adding interesting controls was a masterstroke; keeping focus on SDTV instead of HDTV was a masterstroke; focusing on all segments of the population instead of boys aged 13-25 was a masterstroke.

where is the "next generation"? (1)

peter303 (12292) | more than 3 years ago | (#29530559)

They usually have major new generations of hardware every three years. Getting somewhat stale now.

Re:where is the "next generation"? (1)

tepples (727027) | more than 3 years ago | (#29530607)

Of the four non-portable gaming platforms (PC, Xbox, PlayStation, and Nintendo's console), we know about the next generation of two of them:
  • Xbox: The next generation is the existing Xbox 360 console combined with a new input device with the working title Natal.
  • PC: The next generation is a media center PC with a DirectX 11-class GPU running Windows 7 Home Premium.

Are there any good games for it yet? (1, Informative)

malevolentjelly (1057140) | more than 3 years ago | (#29530609)

I am not being snarky. I am literally curious to see if they ever got around to releasing good games for this console.

Re:Are there any good games for it yet? (2, Insightful)

ccandreva (409807) | more than 3 years ago | (#29530677)

Depends what you mean by "good games".

My son and I played Mario Super Sluggers all last winter. For the last 3 months or so we have at least an hour every night of the whole family playing Mario Kart Wii.

My 6 year old daughter loves Disney Enchanted Princesses, and both kids are enjoying Disney Think Fast.

So I would say yes.

Re:Are there any good games for it yet? (2)

cowscows (103644) | more than 3 years ago | (#29530877)

What kind of games do you like? Your question is fairly worthless without that info.

You're doing it wrong... (1)

Monkeedude1212 (1560403) | more than 3 years ago | (#29530631)

Nobody is not buying a Wii because its too expensive. They're not buying it because they either aren't interested in it, or they already have one.

If you want to Boost Revenue, make games that use the new Motion Plus - which apparently makes the controller that much more accurate and versatile.

Then, when people see a Zelda Game where your Bow & Arrow are handled physically by your hands, and your sword slashes are your actual movements, everyone will instantly want it, and I can bet they'd shell out the $50 for Wii Sports Resort just to get the attachment.

Re:You're doing it wrong... (1)

zmollusc (763634) | more than 3 years ago | (#29530851)

I am not buying a wii because it is too expensive, just like the atari 2600/adam/nes/sega/jaguar/saturn/whatever before it.
I play on other peoples consoles at their houses and have fun, but not enough fun to justify the price of the consoles. Been this way for 27 years, don't see it changing soon.

Re:You're doing it wrong... (1)

Monkeedude1212 (1560403) | more than 3 years ago | (#29531039)

Well exactly, Does dropping it from 250 to 200 make ANY difference to you?

Re:You're doing it wrong... (1)

zmollusc (763634) | more than 3 years ago | (#29531081)

Not really. I would buy at 100, maybe, if my wallet wasn't being raped for insurance/tax etc too badly that month.

Re:You're doing it wrong... (1)

MobyDisk (75490) | more than 3 years ago | (#29531155)

No, I'd buy one if it was cheaper. Much, much cheaper. The $199 price with extra controllers and nunchucks and a few games might be nice. And motion-plus built-in to each new controller.

Still too expensive (2, Insightful)

MobyDisk (75490) | more than 3 years ago | (#29530763)

Nintendo needs bundle a lot more with the Wii for it to be a value. It is meant for multiplayer non-online gaming. A wii + 2 additional controllers + 2 nunchunks + motion plus + a balance board is a good gaming system. But a very expensive one.

The other problem is that the Wii really just never worked right. Wii + motion plus is closer to what Nintendo originally promised. I love physically interactive games (DDR, Police 911 [wikipedia.org] , etc.) but the Wii is really a pretty weak platform for them. Wii Tennis just detected if you swung the controller randomly. Punch Out can't tell uppercuts from high punches from low punches without relying on buttons. The balance board can't really tell if you dodge - people have figured out things like standing on one foot that makes it think you dodged, but that takes the fun away (and doesn't work on the later levels).

I am more excited about the next generation of interactive gaming than what the Wii does now.

Good Move (2, Interesting)

lyonsjor (1643757) | more than 3 years ago | (#29530817)

It is about time that Nintendo decided to do this. The gaming quality and high definition produced by PS3 and XBox 360 already give incentive to buyers to purchase those consoles over Wii. Hopefully the cheaper price tag will attract more consumers. Also, most consumers will purchase the new Wii Motion Plus for more accurate gameplay. Still Nintendo needs to do more to appeal to a mroe variety of gamers.

Despite the price drop (2, Interesting)

Theoboley (1226542) | more than 3 years ago | (#29531021)

I still won't be getting one for 2 reasons.

1. I happen to like my HDTV a little too much to put a wiimote through it.

2. It's horribly lacking in 3rd party games which stinks. Wii Sports, Mario, Zelda and Metroid will only carry you so far.

Re:Despite the price drop (1)

Yvan256 (722131) | more than 3 years ago | (#29531173)

Depends on the players I guess.

I buy Nintendo consoles ONLY for the Zelda and Metroid games. Anything else is just a bonus.

And before you label me as a stupid Nintendo fanboy, I know people who have the Xbox and Xbox 360 just for the Halo series. PS3 owners? Only one in all the people I know, and that was partially because it's also a Blu-Ray player.

Still overpriced (1)

DaMattster (977781) | more than 3 years ago | (#29531047)

If you ask me, it is still overpriced for what amounts to a very inexpensive unit to manufacture. I am willing to bet it costs about 10-20 USD to manufacture.

Why the 50$ price cut? (3, Interesting)

Yvan256 (722131) | more than 3 years ago | (#29531257)

I guess Nintendo heard Apple talk about the magical 199$ price tag [crunchgear.com] (warning: lots of photos). Look at around 1:51 PM ~ 1:52 PM:

1:51 PM: Greg Kumparak âoeWe learned something very important a few years back.â
1:51 PM: Greg Kumparak "Essentially, $199 is a magic spot."
1:52 PM: Greg Kumparak "When they dropped from $249 to $199, sales of the past iPod models almost doubled."

So if the same thing happens to Nintendo and the Wii, sales should double from now on until at least Christmas.

Euros (0)

Anonymous Coward | more than 3 years ago | (#29531319)

After a quick check the WII is available here starting from 239e while the ps3 slim starts from 299e. Think I'll just pony up the extra 60e for a PS3 slim.

WoW on Wii -- coming soon to a living room near .. (0)

Anonymous Coward | more than 3 years ago | (#29531407)

That's what I heard from my cousin's pimp's best-friend's grandmother's hairdresser's little brother. I can't wait to mount my flying mount on the motion plus-balance board.

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