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PSP Go Debuts, Disappoints

Soulskill posted about 5 years ago | from the they-don't-just-fail,-they-make-fail-better dept.

Sony 258

Sony has now officially launched the new version of their portable game console, the PSP Go, and the Opposable Thumbs blog took it for a spin to see how they liked it. Their impressions of the new hardware are almost entirely negative, despite being fans of the original PSP. One major point of contention was Sony's removal of the UMD drive in this revision, making it so you need to access the PlayStation Store to buy games. This kills price competition and used game sales in one fell swoop, while also making owners of any original PSP games unable to play them on the new hardware. The review says the new device looks sleek, but the dimensions make it somewhat cramped and awkward to use unless you have small hands. They also decry the switch to proprietary cables, and sum up their opinion by saying, "When your older, cheaper hardware is better and more able than your new offering, you need to fire some designers."

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LOOK (2, Funny)

Anonymous Coward | about 5 years ago | (#29624545)

It's Ridge Racer! Riiiiidge Racer!

Sony phailed (1)

Taco Cowboy (5327) | about 5 years ago | (#29624937)

When a company only cares for itself and neglect the needs of its customer, it will never be successful

Road to failure awaits Sony

It's Friday night... (-1, Troll)

Anonymous Coward | about 5 years ago | (#29625007)

and here you faggots are posting on Slashdot.

Get a fucking life, dweebs!

Acai Force Max Review (0, Offtopic)

moisecaty (1630943) | about 5 years ago | (#29624569)

Only One word to characterize such a great post âoeWOWâ that was a very interesting read Acai Force Max [ezinearticles.com]

Kills it (5, Insightful)

Jurily (900488) | about 5 years ago | (#29624579)

This kills price competition and used game sales in one fell swoop, while also making owners of any original PSP games unable to play them on the new hardware.

Translation: they killed the PSP.

But is it dead, or is this mutated mitosis? (1)

fyngyrz (762201) | about 5 years ago | (#29624663)

They didn't kill the previous model, though, did they? This is just another model.

When they were talking about it a few months back we (family, we all have PSPs) looked at it, thought, no UMD drive, meh, not for us, and noted that (at the time) the old version was still to be made, so this was a non-issue.

You know, for kids who tend to be harder on things (and tend not to quite treat them as if they had spent hundreds of dollars on them, since generally, they didn't do that, the parents did), the no-drive, no UMD design makes a certain sort of sense. Tougher. Or at least, it could be.

Re:But is it dead, or is this mutated mitosis? (-1, Troll)

Anonymous Coward | about 5 years ago | (#29624719)

(When they were talking about it a few months back we (family, we all have PSPs)

Seriously, if you have kids its time to put the thumb toys down.

There is no point in raising yet another generation who's greatest goals in life revolve around wiggling thumbs while staring vacuously at a tiny glowing screen.

One such generation in per hundred years is enough.

Re:But is it dead, or is this mutated mitosis? (2, Interesting)

Anonymous Coward | about 5 years ago | (#29624767)

They didn't kill the previous model, though, did they? This is just another model.

For now. Sony won't keep both models running forever.

*snicker* To bring in all the "OMG THE PIRATES ARE COSTING JOBS OF HONEST CITIZENS!" excuse the industries batted around a while back, I can't help but laugh at them all running to download only where possible. One of the "main jobs" affected by "piracy" they cried, were drivers in the transport industry who would not have as much product to deliver and thus would lose their jobs!

Let's see, removal of ALL game deliveries certainly affects the transportation industry a hell of a lot more than a few less of each particular game. ;)

Also, regarding the tougher design point - you had better hope it's more durable. Kid drops it, breaks it, and the entire library of games is ruined with it. Rather than just the system + 1 game in the drive.

Re:Kills it (1)

Animaether (411575) | about 5 years ago | (#29624691)

Except that PSP Go is not a replacement (okay, maybe long-term it is).. they're still making and selling the PSP.

Re:Kills it (1)

MemoryDragon (544441) | about 5 years ago | (#29624709)

Well it was smelling already strangely before the PSP Go came out.
I assume the PSP Go is DOA!

Re:Kills it (1)

ThePhilips (752041) | about 5 years ago | (#29625513)

I assume the PSP Go is DOA!

But. If you include the bad influence of "Sony" brand, then it is clear that it is the PSP is EOL.

It's Sony we are talking about. *SONY*.

Re:Kills it (2, Insightful)

NimbleSquirrel (587564) | about 5 years ago | (#29624895)

Translation: they killed the PSP.

No, they're just trying to kill it.

In my opinion they're looking to:
1) take a larger share of the profit from game sales (what woud have been the physical manufacturing and distribution costs is now profit for Sony). I'm guessing that games will not be any cheaper and game developers/studios will not see any more money than they get currently.
2) stamp out the market for second hand games. Online distribution will lock the game to the device, so no used games, and no lending a game to a friend. This is something that games publishers have been complainging about for a while now (ie. not seeing a cut of second hand sales), but now they will have to pay the Sony tax for this to happen (see above).
3) attempt to take on the iPhone and iPod Touch. The problem is that for the iPhone and iPod Touch, games are a secondary use. They are first and foremost media platforms (and a phone in the case of the iPhone as well) The iPhone and iPod Touch have thousands of apps aside from games. The PSP Go doesn't have that going for it either.

I think that the PSP Go will be a spectacular flop for Sony (at least outide of Japan/Korea). They have already infuriated gamers by going back on their promise to allow PSP Go copies of games already purchased on UMD. The fact that Sony has gone proprietary with everything (and different connectors from PSP) is just another reason that gamers are going to walk away from this device.

Sure some people will buy this, but given reviews already out, there is not going to be a buying frenzy for the PSP Go. Sony could kill the PSP 3000, but in doing so they will kill the whole PSP line in the process. The fact that they haven't shows thay are not confident in the PSP Go.

Re:Kills it (1)

Minigun_Fiend (909620) | about 5 years ago | (#29625323)

Translation: they killed the PSP.

Although Sony have said that the PSP Go is intended to co-exist alongside the other, older PSP with UMD support. They're targeted at different markets.

Sure, the market Sony have targeted with the PSP Go is practically non-existent and I can't deny that it's a wholly stupid manoeuvre, but it certainly isn't a case of 'killing' the PSP. It's just the the PSP Go was stillborn.

Re:Kills it (1)

ThePhilips (752041) | about 5 years ago | (#29625569)

... PSP Go is intended to co-exist alongside the other, older PSP with UMD support.

The question is wouldn't publishers simply decide to drop publishing on UMD?

After all it's a proprietary console and game publishers have to pay for everything. At least theoretically, for publishers it's cheaper to make UMD-less game and (again theoretically) profits are higher since you do not have S/H market and (for now) lower piracy.

Right now Sony has no reasons to cancel PSP.

But if publishers would start releasing more and more UMD-less games then Sony though unlike to cancel PSP, surely would make PSP2 UMD-less.

This is Sony we're talking about (4, Insightful)

QuoteMstr (55051) | about 5 years ago | (#29624581)

Do we expect anything other than a locked-down proprietary anti-consumer mess out of Sony? After all, these are the people who gave us MiniDisc and the infamous anti-piracy rootkit.

Re:This is Sony we're talking about (1, Offtopic)

Jurily (900488) | about 5 years ago | (#29624591)

Do we expect anything other than a locked-down proprietary anti-consumer mess out of Sony?

Yeah! Apple wouldn't do anything like that! Let's all buy iPhones!

Re:This is Sony we're talking about (1, Informative)

Anonymous Coward | about 5 years ago | (#29624633)

Uhhh... good job bringing up apple out of nowhere as though op said anything about apple being fantastic...

Re:This is Sony we're talking about (0, Offtopic)

frito_x (1138353) | about 5 years ago | (#29625461)

Someone compared sony and apple a few posts up (yes, i read at -1)... maybe this was posted under the wrong GP, but definitely not OT in the whole of the argument...

posting this to remove my moderation.

Re:This is Sony we're talking about (0)

Anonymous Coward | about 5 years ago | (#29624645)

How the fuck did this off topic shit get modded up? I don't particularly like Apple either but this story doesn't have a damn thing to do with them. Get a life fanbois.

Re:This is Sony we're talking about (0)

Anonymous Coward | about 5 years ago | (#29624657)

Samefag is the same person.

Re:This is Sony we're talking about (1)

MemoryDragon (544441) | about 5 years ago | (#29624715)

Do we expect anything other than a locked-down proprietary anti-consumer mess out of Sony?

Yeah! Apple wouldn't do anything like that! Let's all buy iPhones!

Yeah apple is all about choice... ahem what did I say?

Re:This is Sony we're talking about (-1, Troll)

Anonymous Coward | about 5 years ago | (#29624811)

Yeah, because it was, um, Sony's idea to ditch DRM on all of the iTunes store content.

Yeah, that's the ticket.

Were you fucking dropped as a child, or what?

Re:This is Sony we're talking about (3, Insightful)

Boycott BMG (1147385) | about 5 years ago | (#29624795)

I think you are taking things too far. Sony/BMG, the company that put the rootkit in the CDs, was not a part of Sony Corp. but was 50% owned by Sony and 50% owned by Bertelsmann. You also have to realize that Sony is, like other large multinational corporations, made up of a bunch of smaller companies doing things like pressing DVDs, manufacturing consumer electronics, and making movies. These smaller divisions probably aren't aware of each others activities to a very large extent. So anthropomorphizing Sony or any large corporation is pointless, and it is silly to assign a personality to any very large corporation, whether it be Sony, IBM, or even Microsoft.

Re:This is Sony we're talking about (1)

FireFury03 (653718) | about 5 years ago | (#29624827)

You also have to realize that Sony is, like other large multinational corporations, made up of a bunch of smaller companies doing things like pressing DVDs, manufacturing consumer electronics, and making movies. These smaller divisions probably aren't aware of each others activities to a very large extent. So anthropomorphizing Sony or any large corporation is pointless, and it is silly to assign a personality to any very large corporation, whether it be Sony, IBM, or even Microsoft.

But there is some amusement value to be had when Sony/BMG bangs on about how ripping CDs to MP3 so you can listen to them on your MP3 player is bad, wrong and illegal whilst Sony is selling MP3 players that require you to do exactly that... (this dates from before the days when you could legally buy MP3s of much).

Re:This is Sony we're talking about (0)

Anonymous Coward | about 5 years ago | (#29625299)

where and when did they ever say that ripping your own CDs to MP3s is bad? i think you made that up.

Re:This is Sony we're talking about (0)

Anonymous Coward | about 5 years ago | (#29624851)

OK, dumbass, one more time for the slow. Look up the definition of goodwill, as it pertains to the value associated with a company's reputation in the marketplace. If something has Sony's name on the front, it's Sony's responsibility, whether a subsidiary corporation was responsible for the rootkit or not.

Sony would have been happy to take credit for a positive innovation, and they were happy to take a portion of your money in any event. Their company, their subsidiary, their rootkit, their^W our problem.

Re:This is Sony we're talking about (4, Insightful)

RyuuzakiTetsuya (195424) | about 5 years ago | (#29625037)

Christ the slashdot crowd can hold a fucking grudge.

That was 4 years ago. FOUR. Sony quickly stepped away from this. They apologized and offered up replacement discs for people who got shafted in this mess. They did nearly everything to make the situation right.

Compare this to Microsoft. Owning a major segment of the OS market means never having to say you're sorry.

Re:This is Sony we're talking about (5, Insightful)

Anonymous Coward | about 5 years ago | (#29625647)

Christ the slashdot crowd can hold a fucking grudge. That was 4 years ago. FOUR.

If you or I had pulled that crap, and been caught, we'd probably be getting out of prison right about now.

Re:This is Sony we're talking about (1)

AmiMoJo (196126) | about 5 years ago | (#29624875)

Actually it looked like Sony was mellowing out a bit for a while. The PS3 ran Linux and ordinary USB gamepads worked in most games. At the same time the XBOX 360 encrypted the gamepad protocol to lock 3rd parties out.

This is just a return to form for Sony.

Re:This is Sony we're talking about (1)

blind biker (1066130) | about 5 years ago | (#29624967)

Though I kinda like my minidisc player - 12 years old and still going gracefully strong. At least Sony makes reliable hardware.

Re:This is Sony we're talking about (4, Informative)

RyuuzakiTetsuya (195424) | about 5 years ago | (#29625025)

Quite frankly, yes.

Every PSP since the PSP1000 has used standard USB sockets.

Sony's PlayStation3 has been the most pro-consumer console in the mass market. Standard USB controllers, headsets, keyboards, bluetooth headsets, etc. Not to mention i can hook up my PS3 to a monitor using HDMI to DVI with out the AV cable BLOCKING THE HDMI PORT. Or TOSLINK out to a receiver with a standard TV.

See here. [chadledford.com]
This picture makes me cringe and wonder if something is going to break. [chadledford.com]

Re:This is Sony we're talking about (1)

RyuuzakiTetsuya (195424) | about 5 years ago | (#29625073)

Addendum:

If you don't like the nonstandard USB port, the COMPLETELY STANDARD Bluetooth transfer option is available too.

Re:This is Sony we're talking about (1)

Wowsers (1151731) | about 5 years ago | (#29625087)

Whilst I HATE defending Sony, I will in the case of Minidisc. Mainly, the Minidisc came out before MP3 was anywhere in the market place. The recorder was proprietary, but it recorded high quality audio (although using ATRAC compression). If anyone had a portable audio DAT deck that died (I did), the Minidisc was the next best thing for recording high quality audio, and cheaper. As far as I recall, there were no Dolby-S equipped "Walkmans", let alone _portable_ Dolby-S consumer recorders.

Only a few years later (ie. today) do we have the ability to record straight to memory cards, uncompressed and higher sampling rate, and better than 16bits. Thankfully Sony do not lead in this field.

Like Mp3/CD were designed by RMS himself (1)

Ilgaz (86384) | about 5 years ago | (#29625317)

Can you compare Minidisc's format (ATRAC) to MP3 and tell a single difference between them? Don't be fooled by "free" offerings, MP3 is a damn proprietary codec owned by 2 companies and besides it was cleverly shipped as licensable, it is inferior to ATRAC, especially ATRAC3. If Sony had a little oversight for future, we would see .atr files instead of .mp3.

You sound like there was a single other way to put 74 min high quality music to 160MB of space and Sony didn't choose it. Minidisc in physical form also just differs from "standard" CD with a single difference, it is not Philips/Sony joint venture, it is a Sony invention. Nothing else.

Not exactly... (5, Insightful)

grasshoppa (657393) | about 5 years ago | (#29624587)

"When your older, cheaper hardware is better and more able than your new offering, you need to fire some designers."

No, you need to fire the managers who gave the specifications to the designers.

Re:Not exactly... (4, Insightful)

Jurily (900488) | about 5 years ago | (#29624621)

No, you need to fire the managers who gave the specifications to the designers.

Actually, you need to rethink the whole decision structure.

Re:Not exactly... (1)

MemoryDragon (544441) | about 5 years ago | (#29624727)

Actually you have to rethink the entire mentality. Japan still has a lot of feudalistic mentality left, and that resembles in the companies behavioral structures. Japanese companies love to lock down their customers that way.
Sony is one example, Nintendo the other.

I assume the PSP Go was born out of that mentality actually the entire Sony mentality is like that, they only open up whenever they gut smacked hard on the head.

Not sure why Apple also behaves like that I assume this is jobs doing who loves to be a king and his customers are his minions!

Re:Not exactly... (0, Flamebait)

Taco Cowboy (5327) | about 5 years ago | (#29625001)

Who cares what the Japs do to themselves?

If Sony's customers are all from Japan, they can even put a chain to their PSP Go and nobody would even bother

Fact is Sony's customers come from all over the world, and if they are enforcing the "Japanese attitude" on us and expect that we comply, well... Sony can go to hell

Re:Not exactly... (1)

janimal (172428) | about 5 years ago | (#29625421)

Notice how Sony, Nintendo, and Apple make billions in profits. If the scheme lets them be rich, they have no reason to do it any other way.
Closing options down is walking a fine line; lock out too much, and you scare customers away. But notice that Nintendo is number 1, which means they are pretty far from crossing the line. Apple is quite far from crossing it as well. Sony might have crossed it with the PSPgo, but who knows? I'm not the average PSPgo target gamer, and probably neither are you.

Re:Not exactly... (1)

PenisLands (930247) | about 5 years ago | (#29625585)

Like you said, look at Apple. And also Microsoft. I don't think being Japanese has anything to do with it - greed can be found in any country.

Re:Not exactly... (0)

Anonymous Coward | about 5 years ago | (#29624631)

Actually, you need to fire both. managers who set specifications, and the dumbass designers who fit it.

Re:Not exactly... (0)

Anonymous Coward | about 5 years ago | (#29624677)

No, you need to fire the managers who gave the specifications to the designers.

That is such a cop-out.

Why is it that non-{managers,business-people} implicitly take it up the ass? The devs are the ones with the brains and the know-how and the appreciation for the technology. Why don't they ever speak up and say "No, I don't like that idea!" Instead they just bend over and say "A little lower. A little to the right."

Re:Not exactly... (5, Insightful)

grasshoppa (657393) | about 5 years ago | (#29624697)

Nothing would please me more than to walk out every time a manager made a dumb decision which I spoke out against.

Except I like to eat. My daughter likes to eat too, and is particular to having a roof over her head ( children today. When I was her age, I had to sleep in the snow, BOTH WAYS. And I liked it, by god ).

Having been a part of a team that designed a truly horrid product, I know how it can be. We told the manager over and over again that the specs were conflicting. Sometimes they required us to break the laws of physics. Yet it was your standard PHB type; make the customer happy. So we did what we could given the constraints, and we birthed upon the world an abomination. Individually, we were all competent techs. Together, we worked great as a team. Yet it took a single manager to take all of our combine talent and flush it straight down the toilet.

Re:Not exactly... (2, Interesting)

MemoryDragon (544441) | about 5 years ago | (#29624729)

Well if you are mid 40 have a wife and a few kids, then I wonder if you still speak out and loose your job.
Its easier to do that if you donÂt have anything to loose anymore than if people you dearly love depend on you for their survival. That is one of the reasons btw. why usually revolutions erupt over bad economy and hunger, than over a political system, as long as the majority has something to loose they stay calm even if things are not perfect.

Re:Not exactly... (0, Troll)

JockTroll (996521) | about 5 years ago | (#29624823)

Exactly. But this is Slashdot, home of the loserboy nerd who lives off his parents' income while whining and spouting bullcrap about "revolutions" and other nonsense while furiously masturbating in his feces.
You are perfectly right: people do not revolt as long as there is food on the table. They revolt when they have nothing to lose and our lords and masters have learned their lessons well: they'll leave us just enough to eat, while always threatening to take it away, and we'll behave. Afterwards, when we're all disarmed for our own safety and less-than-lethal anticrowd devices are in the hands of privately-funded security firms, it will be too late to do anything. Even to snivel on the intershit.

Re:Not exactly... (0)

drinkypoo (153816) | about 5 years ago | (#29625515)

Well if you are mid 40 have a wife and a few kids, then I wonder if you still speak out and loose your job.

If you're 40 and have a few kids and can't afford to change jobs, then you're doing it wrong. You had too many kids. Sounds to me like you're saying that the reason employers are able to treat people like shit is that they have a work force that is putting themselves in shitty situations beyond their means from which they can not recover. If you want me to scare up some sympathy for these people who are helping contribute to the crapification of the American workplace to support their selfishness (desire to pass on their genes) and greed (desire to live a certain lifestyle, which requires a certain income) then you're going to have to try a lot harder.

Note that I talk my talk; I've had several women want to make babies with me, and I've dodged a few bullets along those lines (where they bred with the guy immediately after me) but I know that I am neither patient enough to do enough of a better job than my father, nor do I have the support structure necessary to raise children. Neither does anyone who can't afford to change jobs occasionally. If you're raising kids and you don't have some sort of nest egg, again, you're doing it wrong. And please don't bring up unwanted pregnancies; people not mature enough to control their reproductive systems are pathetic.

Re:Not exactly... (0)

Anonymous Coward | about 5 years ago | (#29625537)

loose loose loose

oh god please stop.

Re:Not exactly... (1)

TheCowSaysMooNotBoo (997535) | about 5 years ago | (#29625069)

You do that once (as a new idealistic developer), get your ass fired and never do it again. The managers are probably friends with someone high up. You probably ain't. And developing things on that level is not about competence, it's all about politics.

Re:Not exactly... (1)

dissy (172727) | about 5 years ago | (#29625589)

You'll figure it out in a few years when you are of legal age to go to work, never fear.

Re:Not exactly... (0)

Anonymous Coward | about 5 years ago | (#29624859)

Naw.

Fire marketing for surveying people with money to burn, small hands, are too weak to carry UMDs, and who love proprietary hardware.

Also, go out and shoot those people.

Hm.. (0)

Anonymous Coward | about 5 years ago | (#29624589)

Kinda reminds me of iPods.

Re:Hm.. (3, Insightful)

Asclepius99 (1527727) | about 5 years ago | (#29624681)

I can see what you mean, as the PSP Go is sorta like iPods (company uses their own cables and tries their best to lock out anyone else from using the device), but the problem is that the last version was more open. It's tough to give people an ability (pick up a cable anywhere, buy used games, etc.) then take it away in a later version. The iPod has always been like that so Apple is just adding features, while Sony is taking them away.

Rape and pillage time... (2, Insightful)

misnohmer (1636461) | about 5 years ago | (#29624695)

In the times we live in, everyone is attempting to nickle and dime you on everything. Airlines now charge for luggage (all but 1 in the USA), hotels charge for a phone line, whether you want it or use it or not, weird "fees" appear on various utility bills. The gaming industry has been attempting to stop used game sales by lobbying for legislation, but since that wasn't moving fast enough to yield short term profits, enter iPho.. I mean PSP Go. Why are we so surprised? Guess where the next generation of consoles are heading...

Re:Rape and pillage time... (1)

32771 (906153) | about 5 years ago | (#29624881)

Yeah! Sounds like we are really getting desperate.

Personally I rather say its all a ripoff nowadays instead of being nickle and dimed since that somehow implies to me the ripperoffers need my help.

When I'm in the store and notice things like that I usually mumble something about inflation. I guess I'm way too kind.

This is getting borring (1, Insightful)

Anonymous Coward | about 5 years ago | (#29624701)

When Nintendo releases DSi without previous gen games compatibility (unlike DS) it's the best hardware ever made.
Proprietary cable for on iPod? It's Apple, stupid!
Downloadable games - all kosher for Apple, Microsoft and Nintendo.
Sony, on the other hand cannot do anything right - UMD is lame, no UMD is atrocious. What do you want,a 8" floppy? A DVD? Does your Zune come with one? Your DS? Your iPhone?

If you want to play games from UMDs why do you buy PSP go? You don't buy an iPhone to play your Appple ][ floppies. You don't buy Zune to play MSX carts.
I'd rather buy downloadable games for PSP since I can install them on multiple PSPs and PS3s than buy multiple UMDs to play multiplayer but I must be a crazy one.

Re:This is getting borring (5, Insightful)

Anonymous Coward | about 5 years ago | (#29625035)

When Nintendo releases DSi without previous gen games compatibility (unlike DS) it's the best hardware ever made.

The PSP Go lacks *current* gen games compatibility. There is a difference. But I suspect you knew that.

Downloadable games - all kosher for Apple, Microsoft and Nintendo.

Downloadable games are fine. Being the only option and requiring customers to buy new copies of current generation games they've already purchased is the issue. But I suspect you knew that as well.

Re:This is getting borring (1, Funny)

Anonymous Coward | about 5 years ago | (#29625261)

Yeah, and it does not play PSX disks, I am "required" to buy new copies of the PSX games I already own. Bad, bad Sony. And don't get me started on all those "CD" players, they do not play my LPs, no sir - another evil invention of Sony.

Re:This is getting borring (3, Informative)

walshy007 (906710) | about 5 years ago | (#29625051)

When Nintendo releases DSi without previous gen games compatibility (unlike DS) it's the best hardware ever made.

Arguably the DSi does have support for previous gen games... ds games, as the ds had support for it's previous gen.. gba games.

Re:This is getting borring (0)

Anonymous Coward | about 5 years ago | (#29625201)

Arguably PSP go has support for the previous gen games... PSP games, not all of them came out exclusively on UMD, some of them actually never came out on UMD. It does not matter, even if Sony's made a UMD drive on a rope you could hook up to the Go and copy disks the same people would complain that it's not built in or that UMD is a dead format, that it costs too much and you cannot hook it up to a Mac.

Re:This is getting borring (0)

Anonymous Coward | about 5 years ago | (#29625259)

No that's just you, you mac fag fan. You wouldn't be happy unless Apple did anything so your opinion doesn't matter. Why do you go back to photoshopping your mouth to Steve Job's cock or bending over while an Apple trademark rapes you. Nothing ever satisfies you except for a cock in the ass.

Re:This is getting borring (2, Interesting)

Draconix (653959) | about 5 years ago | (#29625191)

When Nintendo releases DSi without previous gen games compatibility (unlike DS) it's the best hardware ever made.

It's not the best hardware ever, but it is an improvement over the DS Lite in enough ways to justify its existence. More storage, SD card slot, cameras, etc. It can't play GBA games, which were obsolete years ago. Oh noes!

Proprietary cable for on iPod? It's Apple, stupid!

First, the cables aren't proprietary. They're standard USB cables with one proprietary connector. The other connector will work with any standard USB port. Second, no one praises Apple for doing this, it's just that the benefits of the iPod outweigh the drawback of needing a special connector for it.

Downloadable games - all kosher for Apple, Microsoft and Nintendo.

I can still play disc-based games on my 360 and Wii, and I can still play DS games in my DSi. As for my iPod, there were never physical media games for it otherwise, so who the fuck cares? The issue isn't downloadable games, it's having to pay to download games you already bought for the previous iteration if you want to play them on the new one. So far, I haven't had to re-buy any games for my iPod Touch or 360.

Sony, on the other hand cannot do anything right - UMD is lame, no UMD is atrocious. What do you want,a 8" floppy? A DVD? Does your Zune come with one? Your DS? Your iPhone?

If you want to play games from UMDs why do you buy PSP go? You don't buy an iPhone to play your Appple ][ floppies. You don't buy Zune to play MSX carts.

That's a red herring.

I'd rather buy downloadable games for PSP since I can install them on multiple PSPs and PS3s than buy multiple UMDs to play multiplayer but I must be a crazy one.

If you sincerely want to to that, knock yourself out. You are one of the rare few with an interest in the PSP Go who isn't getting shafted by it by making you have to re-buy your games if you want to play them on it. By all means, enjoy your handheld that costs more than a brand new console.

Re:This is getting borring (0)

Anonymous Coward | about 5 years ago | (#29625349)

You can still play UMD games on UMD PSP - PSP-3000 as well as older PSP-2000, 1000. That's what I do. You don't have to buy neither the PSP Go nor downloadable games you already have on UMD. It's a new device that does not support old media, happens all the time. What the difference between this and DSi inability to play GBA games? That there is absolutely no (legal) way to play GBA games on DSi while you still can play the same game that came out on UMD by buying them in PSN? So if Sony just called it PSP 2 and disabled PSP downloadable titles on it you'd be happy?

Re:This is getting borring (1)

cheesybagel (670288) | about 5 years ago | (#29625305)

UMD was lame. Why did not they use mini-DVD which you can actually buy off the shelf?

Re:This is getting borring (0)

Anonymous Coward | about 5 years ago | (#29625601)

Sony, on the other hand cannot do anything right - UMD is lame, no UMD is atrocious.

Indeed. The UMD is lame shouldn't have been used in favor of a less fragile format. But removing it now that people have bought so many games on that format is indeed atrocious.

And keep in mind that not everyone likes the DSi either but I believe it still takes DS cartridges even if it removed the GBA slot.

Re:This is getting borring (1)

PenisLands (930247) | about 5 years ago | (#29625639)

Only one of those is a fair comparison, and even then it's stretching things.

1. Several people complain about Apple's tendency for proprietary parts. Myself I'm boycotting apple for their lack of openness.

2. Downloadable games are fine for Microsoft and Nintendo, because the downloadable games are secondary to the hard copies of games which you can buy at retail outlets. But in this case, there is NO retail option - you must go to the Sony store. As for Apple, I doubt that many people are buying the ipod touch mainly for its games.

3. People complained about UMD when it was new, but that isn't the case any more. A lot of the complaints were probably legitimate, for example 'why use a mechanical disk in a portable unit', 'why not use miniDVD', etc. And until recently, the Zune and iPhone weren't known as gaming devices, and the DS used a storage medium that most people didn't feel the need to complain about.

Perhaps they'll phase out the original PSP very quickly, and then when one's original PSP breaks, a replacement could be hard to find. Then their library of UMD games becomes worthless to them. Until recently, one wouldn't buy an iPhone or a Zune with the explicit intention of playing games.

Re:This is getting borring (1)

Tweenk (1274968) | about 5 years ago | (#29625667)

I'd rather buy downloadable games for PSP since I can install them on multiple PSPs and PS3s than buy multiple UMDs to play multiplayer but I must be a crazy one.

There is a PSP feature called Game Sharing that allows multiplayer between up to (IIRC) 4 people using a single UMD.

Re:This is getting borring (1)

Hadlock (143607) | about 5 years ago | (#29625685)

Proprietary cable for on iPod? It's Apple, stupid!

This is the only one I have issue with. The ipod connector is probably the most successful connector designed since the USB connector. My friend plugged her iPhone right into my 2004 vintage iPod FM transmitter* and we listened to her tunes on the way to the Cowboys game the whole way. Yeah, it's a proprietary connector, and apple charges people to use it in their products, but it hasn't changed in close to 10 years and most everyone has a cable for it now. Most power connector multi-pack kits include an adapter these days for the iPod. Pretty much everyone I know has an iPod connector wired into the aux/line level input for their stereo for parties and whatnot. You can't really say that about the PSP cables (especially if they change them). I guess you could use the headphone jack, but then you have to futz about with the PSP headphone volume and the stereo volume before hand so you don't blow out your speakers or wake your upstairs neighbors.
 
*DLO Transpod, btw, they release a new model every year and the old version, same hardware, different case is available CHEAP on amazon usually - most powerful signal out of an FM transmitter I've seen so far and I've tried them all. Signal strength is important in my area (Dallas) since Dallas has the most crowded radio market in the nation (yes, even more so than NYC). All the stations are taken, so you need something with a STRONG signal to overpower one of the lesser stations. Highly reccomended. No, I don't work for DLO.

I already know what happened... (4, Insightful)

KyoMamoru (985449) | about 5 years ago | (#29624707)

Sony is competing with multiple markets that people aren't going view as legitimate. To them, the PSP isn't directly competing to the DS. They see it as something that is better than an Ipod Touch [same price point for a 16 gb unit]. So they view that a wise consumer is going to see 'I could get a DS, and an Ipod, or I could get a Psp!' The real world isn't working out to be that way though. Sony has classic tunnel vision.

Suprise? wait.. (1)

Flowstone (1638793) | about 5 years ago | (#29624725)

Who honestly didn't see this one coming. Everyone commits some form of R&D and marketing fiasco resulting in terrible product. Nintendo made the virtual boy, Microsoft made the Xbox, (come on, the original Xbox was a damned joke until halo was conceived). Sega... well they did one too many and look how they turned up.

Sony is definetly under the illusion that they can "revolutionize" the portable handheld market. Let this play out and eventuallly they may learn from their mistakes... oh, nevermind that. i forgot im talking about sony.

My sincerest apologies, or should i say, condolences.

Re:Suprise? wait.. (0)

Anonymous Coward | about 5 years ago | (#29625583)

(come on, the original Xbox was a damned joke until halo was conceived)

http://en.wikipedia.org/wiki/Xbox (Retail availability November 15, 2001)

http://en.wikipedia.org/wiki/Halo_combat_evolved (Release date(s) Xbox November 15, 2001)

Sony long ago sacked the First Rule of Marketing (1)

sehlat (180760) | about 5 years ago | (#29624751)

First Rule of Marketing: Give the customer a reason to buy what you're offering.

Which implies:

1. Don't try to sell a product with fewer conveniences at a higher price.

2. Don't bitch-slap the customer with proprietary and expensive and expect him to love your product.

3. Don't remind him that you think YOU own HIS stuff, such as your game or eBook collection. (AMZN forgot this one, too!)

All of the above is why I haven't bought a Sony anything since the rootkit(tm) scandal.

Consumers, Including Many of You will Buy (4, Insightful)

mpapet (761907) | about 5 years ago | (#29624765)

you need to access the PlayStation Store to buy games. This kills price competition and used game sales in one fell swoop,
Ahhh sweet, sweet capitalism. Manufacturers go to great lengths to eliminate competition. This is a big win for Sony, consumers won't care.

  while also making owners of any original PSP games unable to play them on the new hardware.
That's the point. Buy expensive Sony hardware today! Yesterday's purchase means nothing to them.

They also decry the switch to proprietary cables
ditto. Sony's not going to get rich on this, but they are taking advantage of consumers pleasure of owning expensive jails. Many ./ers will get one and tons more kids will have them.

This will go over good-enough. Sony will certainly come out richer for it. We, as consumers, are poorer for it.

Sony... (0, Offtopic)

Stormwatch (703920) | about 5 years ago | (#29624783)

I am disappoint

PSN ToS unacceptable (2, Interesting)

seebs (15766) | about 5 years ago | (#29624801)

To me, anyway -- the complete and (in some versions of the document -- there's more than one!) exclusive worldwide rights to any "user created content" -- any data you ever upload through the service -- are too much. I do not trust Sony on the other hand of an agreement like that. Conclusion: No PSN for me. Thus, no games for the PSP Go. Idiots.

Re:PSN ToS unacceptable (0)

Anonymous Coward | about 5 years ago | (#29625701)

To me, anyway -- the complete and (in some versions of the document -- there's more than one!) exclusive worldwide rights to any "user created content" -- any data you ever upload through the service -- are too much. I do not trust Sony on the other hand of an agreement like that. Conclusion: No PSN for me. Thus, no games for the PSP Go. Idiots.

Flawed sylogism. Lets see, if your premises are:

1. The agreement requires that concede on your rights over your user created content.
2. You do not trust Sony on the other hand of an agreement like that.

The conclusion would be:

You will restrain from creating any content.

Obviously there are two ways to do so: the first one is to use PSN, but without creating content, and the second one is "No PSN for me". Since you have neglected a part of the conclusion, your argument does not hold.

Disappoints? No, it doesnt. (3, Insightful)

vesuri (162076) | about 5 years ago | (#29624813)

First the press claimed that the UMD format sucks and that the PSP is too bulky to be carried around. At that time they were probably right. Now the same people are claiming that getting rid of the UMD format sucks and that the PSPgo is too small.

When Apple came up with the App Store for the iPhone and iPod Touch the press was excited and rejoicing over the new age of digital distribution. Now it's Sony's turn and suddenly it's a bad thing.

Well, boo-hoo. It's always nice to be able to complain about something even if that would mean contradicting yourself. This is madness.

I have the original PSP-1000 but that didn't stop me getting a PSPgo. I can play those UMD games on the old system if I want but since it's so big I rarely carry it around. The Go!Explore GPS package, however, is very useful in the car.

The PSPgo is finally small enough to be carried around and I'm happy to buy new content over the air. I don't need the old UMDs or chargers on it. I can use them with the old system since that's what they're for. The system is very sleek and I really enjoy it.

I also have the iPod Touch. No matter how much Apple wants you to think it's a gaming device it really isn't - at least for all types of games. I've really missed the control buttons. Thanks Sony for bringing us a real gaming system that can actually be taken with you.

The small format hurts because you can't hold it (5, Insightful)

SmallFurryCreature (593017) | about 5 years ago | (#29624893)

The PSP Go isn't grasped so much as it lies on the top of your hands. The reason is the sliding top and the shoulder buttons that are on the bottom part. So your fingers can't naturaly "grasp" the top because there the sliding top gets in the way. If you got big fingers, then the PSP Go is lying on top of your hand and that is really akward.

People are not saying UMD is suddenly a wonderfull format, but it is the format that PSP owners got their existing games in, with no way to transfer them. How difficult would it have been to allow transfer from old PSP's to PSP Go's?

The PSP Go is NOT a new platform, there is no generation difference. As said in the Ars review, this would be like making the PS3 Slim 250gb not have a bluray drive.

The problem AIN'T with the digital store itself, it is about the sudden removal of the all the existing games FOR THE EXACT SAME PLATFORM.

Apples iPhone/iThouch NEVER had physical media. And did Apple with the iTouch make it impossible to use songs previously bought with iTunes? No. For Apple to have pulled the same, they would have to create an iPhone store and make it impossible to use iTunes bought songs on it. Hell, for that matter to make it impossible to use mp3's. Has Apple done any of this? No.

But you are right, Apple gets away with far more then Sony does. iTunes and the App store have indeed also meant the end of the bargain bin and 2nd hand songs/software. Non-apple fan boys do indeed mention this from time to time, but get modden down by people who think Jobs is the second coming.

To get back to your main point. Sony had mentioned that there would be some kind of system to get the games you already paid for, to play on the PSP Go. To not allow this (and to have lied about it) means that you got to question who they are aiming at?

1. People who previously didn't buy a PSP? The Go is more expensive, the PS3 gots its sales boost from a price reduction. Does Sony think they can do the same with a price increase?

2. Old PSP owners. They want to play the games they already own and not pay for them again.

3. People with to much money. AKA You. An intresting segment of the market, but in todays economy?

Sorry mate, but I think Sony made a mistake here. The more money then brains market is rather shallow. Most people, especially now, want MORE value for LESS money.

Re:The small format hurts because you can't hold i (1)

drinkypoo (153816) | about 5 years ago | (#29625533)

The problem AIN'T with the digital store itself, it is about the sudden removal of the all the existing games FOR THE EXACT SAME PLATFORM.

As you say, this and the inability to transfer games from UMD to your PSP Go make it a non-starter. At least the DSi still has a DS slot, right?

But you are right, Apple gets away with far more then Sony does. iTunes and the App store have indeed also meant the end of the bargain bin and 2nd hand songs/software.

I don't really disagree with you, but at least Apple hasn't switched media. I bet you can redownload all your apps to your new iPhone, right? We'll see if they're really "worse" than Sony when the iPhone goes through some major iteration.

If Sony could have created kiosks that eat your UMDs permanently and convert them to digital downloads, this would have virtually eliminated the actual PSP overnight, forcing future customers to buy PSP Go units and PSP Go titles; there would be no (A-list) UMDs left. You could charge the licensing fee all over again. I suppose this would alienate developers, though.

UMD was stupid, and now Sony is paying for it. And of course, so are Sony customers.

Re:Disappoints? No, it doesnt. (1)

LoRdTAW (99712) | about 5 years ago | (#29624991)

When Apple came up with the App Store for the iPhone and iPod Touch the press was excited and rejoicing over the new age of digital distribution. Now it's Sony's turn and suddenly it's a bad thing.

Apple did not have a physical distribution system before the app store. Sony had an acceptable, physical method for distributing games. Sure some people didn't like it because it was more propriety Sony BS, but it was there and it worked. There is a difference between introducing a platform with digital only distribution and releasing a platform with physical distribution and then taking it away.

I used to own a PSP but sold it after only a month. I used it as a music & Video player but the game titles released at the time didn't interest me. Bottom line is if you don't like the new PSP and don't want to be locked into another Sony system then don't buy it. I know I would not touch it with a 10 foot pole. Same goes for the iphone and ipod touch. If I cant directly control what I put on my hardware then I don't buy it. You arent going to die without without one.

Re:Disappoints? No, it doesnt. (1)

Anubis IV (1279820) | about 5 years ago | (#29625015)

You're not really comparing apples to apples here. More like apples to (sour) grapes.

The UMD format, at the time, and still today, was a mistake. But it's a mistake that Sony, and its consumers, invested in and now rely on. Dropping UMD support is a slap in the face of people who were actually willing to support Sony in that mistake. It's like Sony just told all of their most loyal customers, "you guys aren't enough, so we're dumping you and looking for someone else." It's one thing to offer a backwards compatible device so that people can migrate from an old to a new format (e.g. Gameboy Advance, Nintendo DS, PS2, Wii, etc.), but it's an entirely different matter to drop support outright, especially in this day and age of large game catalogs.

As for the iPhone, it never had a format like the UMD in the first place, so using an online market from the get-go is a no-brainer. An online market really is a great way to deal with things (at least conceptually, though I'll definitely concede that many companies run them poorly and hurt consumers), so while it's good that Apple did it from the ground up, and it's good that Sony is doing it now, it's bad how Sony is going about it.

Also, I don't think people are saying it's too small, so much as they're saying the controls are too cramped. Just look at the layouts side-by-side, and it should be obvious why someone with average or large hands will find the new model much less comfortable. I was basically waiting for that one killer title to come out before I picked up a PSP (there are several that interest me, but none that push me over the edge), but I can assure you that I will never be picking up a PSPgo, simply on account of its shape. There's no way I could enjoy it.

As for the iPhone being a gaming device, I find it interesting that you feel you have to defend the PSP's reputation as a gaming device against the iPhone, despite the fact that no one else really broached the issue. That alone says something, doesn't it?

Re:Disappoints? No, it doesnt. (1)

RyuuzakiTetsuya (195424) | about 5 years ago | (#29625059)

PSN has been around longer than the iPhone app store. Sony has been at it longer than Apple.

It's largely a painless process to migrate too, unless you're so hamfisted it's not kosher to shake your hand.

Re:Disappoints? No, it doesnt. (1)

PenisLands (930247) | about 5 years ago | (#29625661)

The reason is because people have had a few years time to build up a collection of UMD games, which will now become worthless thanks to the new PSP. People were right to complain when the PSP was very new, and if Sony was to do something about it, they should have done it right then instead of waiting for people to buy a library of expensive games for them to make obsolete.

Don't forget... (1)

Perseid (660451) | about 5 years ago | (#29624865)

...the fact that the battery is not 'user serviceable', which means they took away the battery door, put a warranty sticker over the battery and will charge you to replace the battery. Fun, eh?

Re:Don't forget... (1)

DrXym (126579) | about 5 years ago | (#29625021)

...the fact that the battery is not 'user serviceable', which means they took away the battery door, put a warranty sticker over the battery and will charge you to replace the battery. Fun, eh?

I wish someone like the EU would put the smackdown on companies that do this. The only reason to seal a battery into a device is to motivate people to buy a new device when it dies. Excuses about form factor or whatever are bullshit as most handphones demonstrate all too readily.

Re:Don't forget... (1)

TheCowSaysMooNotBoo (997535) | about 5 years ago | (#29625091)

Nah, then the slashdot crowd will be up in arms on how about "omg anti-captilasim move to USA and dump Europe. USA! USA!".

We blame Sony on non replaceble battery? (1)

Ilgaz (86384) | about 5 years ago | (#29625289)

You gotta thank a company from Cupertino opening the door for such absurd things and its "community" defending it. If nobody comes up with the idea of multiple game stores, competing in prices and service (like Symbian land), it is that companies success (!) too. Nobody asks for competition anymore, ein device, ein distribution point, ein community.

If it is wasn't the case, the idea of buying an high end expensive phone/device and using no name, untested batteries and ending up with a burned face etc. suing the vendor was another reason. People have no clue what "ampere" is and what kind of gigantic power stored in a technology which is already at its limits.

The problem is this (1)

DrXym (126579) | about 5 years ago | (#29624949)

First off the new hardware is undoubtedly sexier and better than the old hardware. The form factor is smaller, it's lighter. It is a desirable piece of kit. Or it would be if Sony hadn't fucked up in so many other ways.

The major problem is that the old PSP has a UMD drive and the new one doesn't. The millions of existing PSP owners are not going to upgrade if they can't take their games with them. If Sony had sold a peripheral that let people sync their collections (with occasional ownership checks), they could have solved this problem easily. They'd even make money from it. Perhaps syncing is a rights issue, but seriously Sony should have thought this shit out before hand. Instead they implemented an half-assed "honour" program which works with about 6 games.

Then there is the price. The PSP Go has to be marked up because stores can't sell games for it. Its expensive even compared to buying a normal PSP and a 16Gb memory stick. Again Sony might have curried favour if they'd worked out a scheme to share a cut of profits with stores. Or if they packed in a $50 PSN gift card into the box to make it more attractive to consumers. But they didn't do that either.

Then there is the price of PSN games. PSN games sell at MSRP when the physical copy is substantially discounted. Digital copies should be cheaper, not more expensive. If owners can't sell or rent games, they had damned well be cheaper.

The hardware is fine but the whole implementation is fucked up. I really don't understand why Sony didn't go the extra mile and stick phone functionality into the thing. Then the phone networks would have subsidized its price and sales would be brisk. As it is, the thing is a lame duck. Wait for version 2 which addresses some of these obvious shortcomings.

A compromise (1)

ShooterNeo (555040) | about 5 years ago | (#29624957)

What Sony ought to do is offer to give you the electronic license to a PSP game if you sent in the original UMD. They could charge a small ($1-$2 per game) fee to cover the costs of this service.

I predict that there would be almost as much griping by gamers and here on slashdot if they offered something like this. (because there would still be DRM, you'd be paying (a small fee) to continue using your current games, etc.

Smells Like Steam... (1)

Xin Jing (1587107) | about 5 years ago | (#29625043)

From page 2 of the article:

"...The problem is, I have a copy of Rock Band: Unplugged. This is a recent game, released when everyone knew the PSP Go was coming down the line. To continue to play it, I can either keep my old PSP around, or rebuy it. There is no way to verify my copy of the game and receive a download to use it on the PSP Go."

Game developers have the same thing for selected versions of retail games that have been released through Valve's Steam. I bought Doom3 retail and there's no way to verify and 'convert' it to my Steam account so I can ditch the physical media. I'd even pay a 'nominal fee' to migrate my retail games to Steam so I can put all of my games under one digital roof.

Some retail versions of games can be registered and linked to an account (https://support.steampowered.com/kb_article.php?ref=7480-WUSF-3601#which), but the list is very short. Specifically with Doom3 on Steam, id Software is now the publisher, where the retail version had Activision as the publisher. Strangely, Activision is also a publisher on Steam as well that has no interest in allowing it's retail legacy customers into the fold of Steam. If no other option were available through Steam, I'd be willing to pay to mail the retail game to Activision and have them verify the product on their side and grant me Steam credit towards the digital version. Activision could then be released to dispose of or resell my old retail version as they see fit.

Ubisoft and Red Storm's 'Tom Clancy's Ghost Recon' is another example. I've got the retail game, there is no product key.

More publishers should provide ways to convert their retail games over to the new digital distribution schemes that the publishers are embracing, or provide a legal market for buy-backs and enable consumers to convert or get credit for the purchase of the same retail game that's being sold on the digital distribution system the publishers are supporting and profiting from. The benefit to consumers would be seamless product updates and limited lifetime media-less reinstalls.

A Clarification... (1)

Xin Jing (1587107) | about 5 years ago | (#29625097)

I'd be willing to pay to mail the retail game to Activision and have them verify the product on their side and grant me Steam credit towards the digital version.

Let me underscore this. When the original Doom3 retail product was sold, Activision made money and id made money. One of the companies, presumably both since they are both participating in Steam now, should be willing to pen an agreement to grandfather into Steam their old retail shared properties and provide some form of credit exchange program to not penalize consumers that already supported the product.

It's clear that some retail games are allowed to be authenticated and registered by Steam. Don't shut out the retail consumers that supported you in some cases before Steam ever existed.

Understandable problem (1)

gilesjuk (604902) | about 5 years ago | (#29625061)

There's been two or so PSP versions so far. What use would another PSP with similar dimensions and UMD be?

Obviously they don't want to go down the cartridge route and downloading games is becoming the norm now, see iPod/iPhone.

So the format isn't the problem, it is how Sony have implemented it.

Sony (-1, Redundant)

Anonymous Coward | about 5 years ago | (#29625189)

I am disappoint.

Why no second joystick? (2, Insightful)

Mark_in_Brazil (537925) | about 5 years ago | (#29625353)

As long as Sony was going to a new design, why oh why did they not add a second thumbstick? Shooters and other console games tend to use two joysticks. in the case of shooters, one stick is used to control movement, while the other is used to control the camera angle. In PSP games, because there's only one joystick, each shooter series uses its own scheme to get around the lack of a second joystick. For what it's worth, I think the best control scheme in a PSP shooter is the one used in the Syphon Filter series. But what sucks is that when you switch games, the whole control scheme changes. It's frustrating when you push just the right buttons to do what you want... in the wrong game.

They put a little depression on the face of the PSP Go in exactly the right place for the second thumbstick, but they put the START and SELECT buttons there. If they had put in another thumbstick and moved those buttons elsewhere, they might have revitalized the whole PSP playform. Ports of console games would have immediately become much easier, allowing the number of games for the platform to grow more quickly. New games could be written with more standard (read: better) control schemes. Backward compatibility would be trivial. The second joystick could simply be ignored by old games. Playing the old games would then be unchanged, while many new possibilities would be created.

I have a PSP 1000, and even that is too small for me. When I try to play with just the PSP 1000 in my hand, it feels too small and fragile. I have an acrylic case that holds the PSP and protects it, and most important for me, gives me a big sturdy thing I don't feel like I'm going to break every time I play (yes, the DS was immediately rejected in part because of how flimsy it looked). I like the video out introduced in the PSP 2000, and I figure that with a good case, the 2000 might be decent.

So to summarize, as Sony has made new versions of the PSP, they have focused on making it smaller and flimsier, a feature I do not want. They have removed the UMD drive, which does away with used game sales and price competition. But they have failed to correct the most glaring defect of the PSP platform since its inception: the lack of a second thumbstick. Well, I'm not a hardcore gamer, so Sony doesn't give a rat's ass about me or my opinion, but I'm keeping an eye on the Pandora [openpandora.org] . It's a platform that appears to have been, y'know, designed for gaming. It won't have firmware updates to block homebrew games, and no, that doesn't mean I'll only use free or pirated games. I'm perfectly happy buying PSP games, and I'll almost certainly buy some good games for the Pandora too.

Re:Why no second joystick? (2, Insightful)

grumbel (592662) | about 5 years ago | (#29625445)

The problem is that the PSPgo is not new hardware, its just the same old PSP without UMD and internal flash. So adding another analog stick would have been rather weird for developers as they would now have to design two very different control schemes for the same game. That said, given how big an issue the lack of a second stick is they should just have done it anyway, that would have at least given people a reason to buy a PSPgo.

Reselling (1)

JJJK (1029630) | about 5 years ago | (#29625403)

This is what bothers me the most. Of course Sony doesn't want someone to play a game and then resell it - they don't get a cut. This and piracy are the biggest reasons for the change (battery life? sure, they care sooo much how long you can play with their console). But what about the people who simply don't have the money?

As a kid, the amounts of money I had pretty much made me choose: buy the hardware to play games or buy games. Couldn't afford both. So I chose the hardware. With consoles, I bought used games or new ones (to sell them later). Also there's rental. Unless you do these things, games are way too expensive (at least to a kid). On the PC I just pirated whatever I wanted. Didn't feel right, but I kept telling myself that I only download/copy whatever I couldn't afford anyway.

But now as an adult I do buy games. I don't play as much as I used to, so I can afford it (although I do usually wait until the price drops). But thanks to my reselling/renting/pirating childhood, I'm pretty much a gamer for life. If we had ebay back then, I'd also be much more used to buying games.

When I do buy a new, full-priced game, I still like to think it's no that expensive, because I can still sell it on ebay. I usually don't, but it does make it easier to buy something without thinking much about it. With an app store, I know that I don't really own that game. What I bought is the privilege to play it almost immediately (with no fear of scratched DVDs), as long as the company that sold it to me exists. That's it. App stores that sell games at retail price are complete insanity. Some even use bittorrent, so there's not even much bandwidth to pay for.

But you know, the market will decide. According to sony that means "new psp go owners", not "people with old psps who bitch about being ignored" and they're probably right.

This is the world we live in: buy a product, be dead to the company that made it - unless you have some sort of support contract.

Opportunity for alternative game consoles? (1)

edxwelch (600979) | about 5 years ago | (#29625435)

Maybe this will give a chance to alternative game consoles like Pandora or the Wiz?

Poor Australia (0)

Anonymous Coward | about 5 years ago | (#29625545)

I wonder if they will even sell it here, since its pretty hard to download 1GB+ games on our amazingly fast internets.

Ideal homebrew device (0)

Anonymous Coward | about 5 years ago | (#29625581)

The price will probably drop below the original device because it is cheaper to produce and there is more direct profit from downloads.

But it looks they just released the ideal homebrew device: the unused clunky UMD is removed and it is easier to swap memory cards.

not the designers' fault (1)

obarthelemy (160321) | about 5 years ago | (#29625633)

Surprisingly, Sony made a couple of business decisions:
- kill the second-hand game market, and force every one to buy from them, every time
- force punters to buy a whole new set of peripherals, alos from them

That's not a design problem. That's a company deciding to fleece its customers for every thing they can.

Is anyone surprised ?

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