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Is There a Future For Mature Games On Wii?

Soulskill posted more than 4 years ago | from the grand-theft-mario-kart dept.

Wii 186

digitalfever writes "There are more than 50 million Wii systems worldwide. Logically, the audience for a wide range of games and interactive experiences should be rather big, but based on the evidence so far, either that's not true — or publishers have been hedging the wrong bets. No one has conclusively proved the case for (or against) the viability of mature games on Wii, but 2009 was a litmus test on a number of fronts, including the DS. The results aren't encouraging. "

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wii go postal (1)

Dayofswords (1548243) | more than 4 years ago | (#29975156)

wii remote for a mature games, use it as a axe for a postal type game would rock

Re:wii go postal (1)

sopssa (1498795) | more than 4 years ago | (#29975238)

If it supports Wiimote Plus, then hell yeah!

There is already some games, notably Madworld [youtube.com] . But to be honest, the graphic limitations on Wii start to show up in these kind of games. Madworld avoided this with its film noir style graphics, but the low resolution still makes it quite a mess to see whats happening.

But Red Steel 2 is coming too and it supports Wiimote Plus, so should be a lot more fun than the previous one.

Re:wii go postal (2, Insightful)

daid303 (843777) | more than 4 years ago | (#29975512)

Madworld wasn't that great IMHO. But I found "House of the Dead, Overkill" great fun. And I think it qualifies for the Wii game which uses the word "Fuck" the most. Not everyone is fan of these rail shooters, but the wii is perfect for it (with a gun attachment). It allows for a quick 10 minutes of zombie blasting.

If you are a bit more serious, then there is Resident Evil Umbrella Chronicles. Or if you are very serious, there is Ghost Squad.

Re:wii go postal (1)

snuf23 (182335) | more than 4 years ago | (#29975994)

Mad World got really hyped. I was looking forward to it. I rented it and found that while the "Sin City" graphic style was cool the game itself was pretty dull. I got bored with it within an hour or so.

Re:wii go postal (2, Funny)

wisty (1335733) | more than 4 years ago | (#29977058)

I'm sure it could easily run Quake. And there's nothing more mature than Quake. (Except perhaps nethack).

Re:wii go postal (5, Insightful)

TheLink (130905) | more than 4 years ago | (#29975520)

I've always found it a bit funny that "mature" seems to be associated with violence, gore and sex.

I guess "mature games" are a way for "mature" people to safely release their immature urges ;).

BTW it's not only adults who think about sex. Some (many?) children go about humping stuff. It's the adults who are supposed to know what's inappropriate behaviour (and brainwash the children accordingly ;) ).

ITT: Defying Rule 1 (0)

Anonymous Coward | more than 4 years ago | (#29975796)

I guess "mature games" are a way for "mature" people to safely release their immature urges ;).

Nah, that'd be /b/.

Re:wii go postal (5, Insightful)

snuf23 (182335) | more than 4 years ago | (#29976014)

The closer I get to 40, the more the "mature" games bore the shit out of me.

Re:wii go postal (1)

TheLink (130905) | more than 4 years ago | (#29976080)

Well I'm closer to 40 too, but haven't grown up yet ;). Maybe for that reason I find the "mature" label rather funny since the real "grown ups" I see, wouldn't be interested in such "mature" (immature?) stuff.

In general they spend time doing their jobs, taking care of their kids, hanging out with friends ("shopping", playing golf, having a few beers) and helping out with the community/church etc. A few might have time for bejewelled, tetris, word games etc. But to spend hours on Crysis or GTA? Nah.

Re:wii go postal (1)

socrplayr813 (1372733) | more than 4 years ago | (#29977656)

I think the mature label is more about the potential for gore, sex, and adult themes. I prefer to think of mature games as the games equivalent of R-rated movies (ie. story-heavy games are very much like interactive movies). Many (good) R-rated movies would be less effective at telling their stories if all of the violence, gore, and sex were removed. They're not necessary for a good story, but they can be useful story-telling tools. Without them, it can be more difficult to illustrate the impact of events and emotions. I also think it's silly to arbitrarily mask these things just because they can be distasteful. They're a part of our being whether we like to admit it or not.

I feel I should also point out that there's no reason to label a game as mature if there is no significant gore or sex, as those are about the only things that kids are typically not supposed to see and experience (US-centric view; get over it, mods).

That said, I agree that there is a tendency for most 'mature' games right now to be about nothing BUT gore and sex. I do hope that will change as the medium continues to develop.

Re:wii go postal (1)

moeinvt (851793) | more than 4 years ago | (#29976592)

"...wii remote for a mature games, use it as a axe for a postal type game..."

I can't find a link, but I believe Nintendo already rejected a game that proposed using the remote to emulate a stabbing weapon.

Re:wii go postal (1)

ciderVisor (1318765) | more than 4 years ago | (#29976778)

On Manhunt 2, you could beat, stab and garotte people using a combination of Wiimote and Nunchuck. Far more immersive than pushing buttons on a controller.

Re:wii go postal (1)

runyonave (1482739) | more than 4 years ago | (#29977620)

Yes, because mature can only mean violence. Some people.

No (4, Insightful)

xtracto (837672) | more than 4 years ago | (#29975162)

No, the two Wii owners who expected mature games on the wii (I am one of them) have already given up.

Next questions.

Re:No (3, Funny)

JimboFBX (1097277) | more than 4 years ago | (#29975200)

Oh hey, I must be the other guy! Nice to finally meet you!

Re:No (1)

Alarindris (1253418) | more than 4 years ago | (#29975380)

I was thinking about getting a Wii. Are all the games really like the ones I see every once and a while on TV? Blocky, bright, childish looking? Or are there any decent games out there?

Re:No (2, Informative)

MichaelSmith (789609) | more than 4 years ago | (#29975448)

My son plays Star Wars: The force unleashed on our (his) Wii. The graphics on that game are much more like PC games than the Wii Sport games. I am just not much into games myself.

Re:No (1)

TheLink (130905) | more than 4 years ago | (#29975530)

OK I see the mature title now - "Slut Wars, the force unleashed on your Wii".

Re:No (1)

backbyter (896397) | more than 4 years ago | (#29976696)

"Slut Wars, the force unleashed on your Wii Wii"

Re:No (0)

Anonymous Coward | more than 4 years ago | (#29977580)

The graphics on that game are much more like PC games than the Wii Sport games.

While this is true (in comparision to a Wii sport game), the Wii version looks awful, the graphics are hideous and the levels are much smaller than versions on other platforms (in some cases totally different). But to be fair to the Wii, whilst making Star Wars look ugly, it is also far more fun than the other console versions.

Re:No (1)

xtracto (837672) | more than 4 years ago | (#29975480)

I was thinking about getting a Wii. Are all the games really like the ones I see every once and a while on TV? Blocky, bright, childish looking? Or are there any decent games out there?

All first party Nintendo games have very simple graphics (childish looking). Gameplay is kind-of-fun but they get old.

There are some "2nd party" games which have OK graphics (absolutely nothing like Xbox or PS3).

The majority of games want to have the "party" theme, and they end being a bunch of stupid mini-games where you have to shake the Wiimote in one way or another.

The Wii balance board is OK but other than Wii sports/plus (which consists also on a set of minigames) there is nothing really interesting.

The Motion Plus is just OK. I got 2 + sports resort and think it is Nintendo Ripof. It doesn't add anything new to the gameplay.

All in all, I still think that Nintendo technology is good and promising (motion plus, balance board) but with very poor games.

As for the "mature games". As the article states, HoD Overkill is OK but very short and easy. The Conoduit is just your average FPS (and it is supposed to be "the best" FPS for the Wii... which is sad).

At home, the 80% of time we have the wii turned on is to use MPlayerCE (watch movies or tv-series episodes) and playing Snes9X GX.

Oh, and the game I waited for (Worms) was a disaster; it is completely horrible.

Summing up, as the guy form Zero Punctation put it "Wii games are made for retards". (just take a look at the Wii games stand next time you go to the game shop.

Re:No (0, Flamebait)

Grey Ninja (739021) | more than 4 years ago | (#29975602)

The Motion Plus is just OK. I got 2 + sports resort and think it is Nintendo Ripof. It doesn't add anything new to the gameplay.

If you are on slashdot, and can't figure out how a gyroscope can add to gameplay (over accelerometers), then you need to have your geek license revoked.

Re:No (1)

Jiro (131519) | more than 4 years ago | (#29976854)

"All first party Nintendo games have very simple graphics (childish looking). Gameplay is kind-of-fun but they get old."

That isn't *quite* true. The Fire Emblem and Metroid series should be okay, though it depends on your definition of first party. They are published by Nintendo.

Re:No (5, Informative)

Toonol (1057698) | more than 4 years ago | (#29975558)

Yeah, there's a lot. And, keep in mind that some 'childish looking' games are absolutely very appropriate for adults. "A Little Kings Story" looks like a cross between Pokemon and a Fairy Tale, but has very sophisticated gameplay and humor.

Some of the games for the Wii you could consider 'mature' in the gritty/violent sense are: No More Heroes. The Conduit. Madworld. Resident Evil 4. House of the Dead: Maximum Overkill. Dead Space: Extraction. Left for Dead. Onechanbara: Bikini Zombie Slayers (I LIKE that one!).

Games that are good, but not packed with sex/violence, are: Fire Emblem. Phantom Brave. A Little Kings Story. Murumasa. A Boy and his Blob. Super Mario Galaxies. Metroid Prime 3. Tales of Symphonia: A New World. Okami.

Upcoming games that look to be good: Silent Hill: Shattered Memories. Final Fantasy:Crystal Chronicles:The Crystal Bearers (two colons in that one). Metroid: Other M. No More Heroes 2. Red Steel 2. Monster Hunter 3. Dragon Quest X.

I kind of went overboard responding to you, because experience tells me that there will be all sorts of posts saying that the Wii has no games, and probably complaining about the inch of dust that's accumulated. If you look, there are plenty of decent games.

Re:No (1)

Alarindris (1253418) | more than 4 years ago | (#29975738)

Thanks, I've got some google fodder now :D

Re:No (1)

Quiet_Desperation (858215) | more than 4 years ago | (#29976214)

"A Little Kings Story" looks like a cross between Pokemon and a Fairy Tale, but has very sophisticated gameplay and humor.

Ha. I was about to mention the same thing. I'm playing it now. It starts out so sweet and happy, with the world's most adorable cows, and next thing you know you're carrying out genocide against the neighboring kingdom. Good times. :-)

I like how some folks hold up MadWorld's tepid response as an example of lack of demand for "adult" games. No, MadWorld was just a clunky, repetitive borefest whose admittedly neat looking graphics turned out to be headache inducing after a short while.

Re:No (1)

Clovis42 (1229086) | more than 4 years ago | (#29976668)

Some of the games for the Wii you could consider 'mature' in the gritty/violent sense are: No More Heroes. The Conduit. Madworld. Resident Evil 4. House of the Dead: Maximum Overkill. Dead Space: Extraction. Left for Dead. Onechanbara: Bikini Zombie Slayers

Did you mean Left 4 Dead? Because that has definitely not been released on the Wii.

Re:No (1)

mathx314 (1365325) | more than 4 years ago | (#29977140)

I'm guessing he meant to say Dead Rising, since there's a Wii version of that.

Re:No (0)

Anonymous Coward | more than 4 years ago | (#29976790)

Methinks you're underestimating the intelligence of the kids.

Re:No (1)

Jiro (131519) | more than 4 years ago | (#29976834)

Several of those games are ports (and therefore don't count if someone says "I am going to get a Wii and..."): Resident Evil 4, House of the Dead, Silent Hill (a reimagining of the first game), Phantom Brave, Okami. And Wikipedia only shows Left for Dead for Xbox 360. Onechanbara is technically not a port, but it was released at the same time as an Xbox 360 game in the same series. Also, the original poster didn't want cutesy-looking games, which rules out Little King's Story, Boy and his Blob, Super Mario Galaxies, and probably Final Fantasy: Crystal Chronicles and Monster Hunter 3. So there really aren't all that many, especially if you need to add in upcoming games just to fill the list.

Re:No (1)

Grey Ninja (739021) | more than 4 years ago | (#29975638)

Most Wii games are shit. But there's a few gems amidst the rough. Mario Galaxy might be the best game this generation. Metroid Prime 3 is worth a play, and if you haven't played Resident Evil 4 yet, the Wii version is the definitive version of the game. There's also Zack and Wiki, Mario Kart, and Super Smash Bros. Brawl. I hear that they are all good, but I haven't spent a lot of time with them yet.

Re:No (1)

xtracto (837672) | more than 4 years ago | (#29976072)

Mario Galaxy might be the best game this generation.

I do not understand what all people see in Mario Galaxy. I bought it, I played it with my wife for a while (finished it one time) and that is it. I got frustrated trying to pass some stage where you need to "hunt all the starts" under some time, and that was it.

It was an OK game but deffinitely not "the best game this generation". I would leave that title to something like Tetris.

In short: It's fun. (0)

Anonymous Coward | more than 4 years ago | (#29977076)

I got frustrated trying to pass some stage where you need to "hunt all the starts" under some time, and that was it.

The game is challenging at points, yeah. That's one of the reasons people like it. It's clever and original as far as platformers go, it oozes polish like one would expect a first-party Nintendo title to, it's completely gorgeous(even in 480p, excellent design is excellent design even if the edges are a little blurry) and it presents a nice mixture of classic-style "complete the obstacle course" design and modern-style "go into the sandbox and collect all the macguffins" design, giving it the feel of a nostalgic return to form while still moving the genre forward.

Re:No (0)

Anonymous Coward | more than 4 years ago | (#29976106)

if you haven't played [Game] yet, the Wii version is the definitive version of the game

I'm not sure how that's possible when the Wii is 480p and any other modern game console is capabale of offering 720P or higher.

Re:No (0)

Anonymous Coward | more than 4 years ago | (#29976458)

So, which one of those have RE4?

Re:No (1, Insightful)

Anonymous Coward | more than 4 years ago | (#29976686)

So any game with a PC port, however badly hacked together must automatically be better than the console since the PC provides higher resolution and that's all that matters?

Re:No (1, Insightful)

Anonymous Coward | more than 4 years ago | (#29976698)

The definitive version for people who put fun ahead of eye candy, rather.

Re:No (0)

Anonymous Coward | more than 4 years ago | (#29976692)

There are many decent games which are blocky, bright and childish looking. The two aren't mutually exclusive, you know.

wrong definition of mature (5, Funny)

Trepidity (597) | more than 4 years ago | (#29975262)

The Wii has plenty of games for "mature audiences", like your grandmother.

Re:wrong definition of mature (1)

IBBoard (1128019) | more than 4 years ago | (#29975288)

And given the twisted minds of some people even changing "mature market" for "hardcore market" wouldn't end up with the right audience!

Re:wrong definition of mature (1)

hedgemage (934558) | more than 4 years ago | (#29975508)

The folks at the retirement home where I work love Wii bowling.
Really. This is 100% true.

Re:wrong definition of mature (2, Insightful)

snuf23 (182335) | more than 4 years ago | (#29976186)

Why shouldn't they? They can't lift the real balls anymore without putting their backs out.

Re:wrong definition of mature (3, Insightful)

tsotha (720379) | more than 4 years ago | (#29977112)

I know this has been modded "funny", but it's absolutely true. My 70 year old parents went out and bought a Wii because they had so much fun playing it at a family gathering.

Calling a game "mature" because it's loaded with violence is just stupid. The main audience for that kind of game is adolescent boys not, in general, considered the most mature segment of society.

Mapouka (1)

Anne Thwacks (531696) | more than 4 years ago | (#29975284)

When is "International Mapouka Challenge" going to be released?

Why and why (3, Insightful)

Jeeeb (1141117) | more than 4 years ago | (#29975328)

Firstly, why does the content have to be M rated to be for a mature audience?

Secondly, why would they want to target that market? PS3 and xbox 360 are in tight competition for that market. It seems the cost and risk of competing in that market is high, while the potential pay off is low (How much money is MS making from the 360 again?). For Nintendo targeting children, families, casual gamers .etc. makes great sense and is proving very successful.

Re:Why and why (1)

blahrvat (1502449) | more than 4 years ago | (#29975660)

Actually no, the Wii has failed at its intended goals as Nintendo itself is the only one producing games for the system that are worth playing, but they neglect to show off what he hardware can actually do aside from the gimmicky wiimote motions.

Even the CEO has stated that the console has lost it's momentum due to the lack of game that people want to play: From [NSFW] http://www.sankakucomplex.com/2009/10/30/iwata-wii-has-lost-momentum-has-no-decent-games/

<quote> Nintendo CEO Satoru Iwata has publicly admitted the Wii&rsquo;s momentum has slowed and that a failure to deliver any decent games has soured the public to the console.

His statements were made after the company had to announce a 58% drop in net profits and a 43% drop in Wii sales&#8230;

Along with the nosediving sales, he frankly admitted the Wii was having difficulties:
<quote> &ldquo;The Wii has lost momentum. We&rsquo;ve been unable to keep introducing good software, and the favorable mood towards the console has cooled.&rdquo; </quote>

In April he admitted that &ldquo;the Wii&rsquo;s position is perilous,&rdquo; but it seems he has done nothing much in the mean time to rectify matters.

The recent Wii price cut, made in response to the PS3 Slim&rsquo;s release, did have a positive effect on hardware sales, but this does not disguise the fact that the most notable Wii title of late is nothing but a remake of a 25-year-old Mario game &ndash; possibly Nintendo will have to do better than rehashed fitness games and remade &ldquo;classics&rdquo; if it wishes to compete with compelling line-ups from Microsoft and Sony&#8230;</quote>

Whats even more comical is the Wii's worst selling game has sold only 100 copies: [NSFW] http://www.sankakucomplex.com/2009/11/02/wiis-worst-game-ever-sells-100-copies/

<quote> The Wii&rsquo;s curious lack of quality software is being highlighted by the release of the worst selling Wii title ever, Sukeban Shachou Rena Wii (&rdquo;Woman CEO Rena&rdquo;), a game centered on the managerial leadership of a talking female cat, Rena.

In the week since its release it has sold a total of 100 copies.

The cat is undeniably well animated however.

The bustling scene of a post-launch event:

Sadly, with all this publicity (including a TV feature and a thread being featured on Itai News) there is now a danger of people actually buying the game out of morbid curiosity, creating a perverse incentive for developers of other spectacularly poor titles.

Even Nintendo&rsquo;s CEO himself admits the console is having trouble securing a compelling line-up, and with such dismal titles as this and certain previous debacles, some might wonder if perhaps some kind of quality seal system might be useful&#8230;

At the risk of increasing its sales, the game is available internationally. </quote>

Videos of the game can be seen here http://www.youtube.com/watch?v=KBz_9OWamE0 :|: http://www.youtube.com/watch?v=QgR9JzthRIQ :|: http://www.youtube.com/watch?v=dy2LCmjKowU :|: http://www.youtube.com/watch?v=68zdnWdi4mg

Not hard to see why the console is losing traction when this is the kind of trash that the 3rd party game makers are trying to push.

Lol... r u a furfag? (-1, Troll)

Anonymous Coward | more than 4 years ago | (#29975774)

the website you linked to is gay as AIDS

Re:Why and why (4, Insightful)

RogueyWon (735973) | more than 4 years ago | (#29975894)

This is exactly what I predicted at the start of this console cycle. The Wii has amazing initial sales, due to the novelty factor of the controller and a media which is generally feeling disillusioned with Sony and MS and therefore happy to unquestioningly do most of Nintendo's hype for them. Then the same old Nintendo factor of "no decent games outside of a few first-party titles (which are themselves only popular with a certain niche)" kicks in, the limitations of the controller become more widely known, the system's hardware starts to seem more and more pathetic compared to its competitors and sales (particularly of non-bundled games) fall off a cliff.

The sad thing is that the few mature games for the Wii that are actually any good are being hit by the fallout from this. Dead Space: Extraction is an excellent game - a thinking man's rail shooter (which I would previously have believed to be a contradiction in terms) and it deserved to do well. Instead, if wikipedia is to be believed, it sold less than 9,300 copies at launch, despite a positive critical reception. I'm sure EA looked at that, compared it with the sales of the original Dead Space on PC, PS3 and Xbox360, and thought "remind me why we even bother with this Wii rubbish?". Had they published the game on the other platforms, with standard controller or mouse controls, it's entirely plausible that they might have managed sales figures 20 times higher (using the original Dead Space as a comparison).

Things will only get worse now that development for the 360 and PS3 is in a fairly mature state, with newer games taking full advantage of the system's capabilities. By contrast, I think the Wii is being harmed by the unexpected longevity of the PS2. With big cross-platform titles (eg. Force Unleashed, but there are plenty of other examples), developers already have to develop entirely separate versions of the game (with the differences often going far beyond just graphics). Often, there will be one broad version for the "proper" gaming platforms; the PC, PS3 and Xbox360. Meanwhile, a cutdown version is developed, for the "lesser" consoles. It makes sense to release for the PS2 and the Wii, due to their huge installed bases, but it doesn't make sense to develop a separate version of the game for each. So the Wii ends up getting a lot of titles which are just direct PS2 ports with a bit of lazy motion sensing tacked on, even though its (admittedly poor) hardware is capable of significantly better. So while PS3 and 360 titles released today generally look better than those from the system's launch, a lot of Wii titles actually look worse. This really won't be helping.

Re:Why and why (2, Insightful)

Anonymous Coward | more than 4 years ago | (#29976708)

Okay, gotta stop you right there:

sales (particularly of non-bundled games) fall off a cliff.

There is no evidence that this is happening, overall. There are more Wii software sales than for the other two consoles. What there isn't, however, is 1) any correlation between marketing and sales, 2) any correlation between ratings and sales, and 3) any correlation between "being (by any metric) a good game" and sales. This actually only applies to third parties, which tends to suggest that maybe the problem is theirs, and it's not something that Nintendo can fix for them.

Had they published the game on the other platforms, with standard controller or mouse controls, it's entirely plausible that they might have managed sales figures 20 times higher (using the original Dead Space as a comparison).

I'd love to see if their budget (including marketing, etc.) for the development of Dead Space: Extraction was even one twentieth of Dead Space itself. No-one ever promised that the Wii would make something out of nothing.

By contrast, I think the Wii is being harmed by the unexpected longevity of the PS2.

Well, we'll see, now that the PS2 has passed the tipping point and begun a massive decline (in terms of new purchases, software sales, and actual use). I wouldn't call the longevity of the PS2 unexpected, however, given that this is exactly what we saw with the PSX. Anyone could have predicted what we've seen.

It makes sense to release for the PS2 and the Wii, due to their huge installed bases, but it doesn't make sense to develop a separate version of the game for each. So the Wii ends up getting a lot of titles which are just direct PS2 ports with a bit of lazy motion sensing tacked on, even though its (admittedly poor) hardware is capable of significantly better.

And don't you think that this attitude is what makes the difference between Nintendo's success on the Wii by comparison to third parties?

Re:Why and why (0)

Anonymous Coward | more than 4 years ago | (#29976886)

Most of the mature games for the Wii do not do well because they are not good games. The Conduit was (over) hyped, and it is a mediocre game; Mad World--same story. The hype was there, but they did not deliver. Wii is fun, and mature games would do fine, but someone has to deliver. As far as Dead Space goes, lack of marketing seems to have been a problem.

Re:Why and why (1)

blahplusplus (757119) | more than 4 years ago | (#29977356)

"The sad thing is that the few mature games for the Wii that are actually any good are being hit by the fallout from this. Dead Space: Extraction is an excellent game - a thinking man's rail shooter (which I would previously have believed to be a contradiction in terms) and it deserved to do well. Instead, if wikipedia is to be believed, it sold less than 9,300 copies at launch, despite a positive critical reception."

Because everyone already played it, deadspace was released for the PC and other platforms a long time ago it would make sense that everyone who wanted to play it would get the better versions on Xbox/PS3 or PC. Sometimes I think companies are DUMB, people own more then one platform and EVERYONE has a PC. So anyone who wanted to play Deadspace most likely did already.

I think gaming companies are getting dumber and dumber personally, they are not making the right mature games for the Wii. They need to make a real sequal to starfox (not adventures crap), since Starfox assault was total crap.

Nintendo needs to convince Namco to release soul calibur on it's platform, I loved Soul calibur 2 on the gamecube and I was so pissed off that the didn't release SC3 for the GC. I loved the whole special characters they added too in SC2 like Link, and others for other platforms. Soul calibur 2 sold over 700,000 copies for each platform and somehow they justified not releasing SC3 for the GC (not sure if they nixed xbox as well) and just released for PS2, it was a dumb ass move.

Quite frankly it's getting obvious that the people in charge getting out of touch with business more and more.

Re:Why and why (0)

Anonymous Coward | more than 4 years ago | (#29976104)

"(How much money is MS making from the 360 again?)"

I'm not sure, but based on the fact they can just release an off the bat game like Halo 3: ODST which took only a year to develop and still make well over 2 million sales in just a few weeks at an average of $40 to $50 a piece then I'd imagine a complete and utter fuckload. Sales figures for Halo 3 breached 10 million, plenty of other games make it into the millions also. The story is the same for many PS3 games.

Or are you one of those people who believes that these companies never make a profit because like Sony they initially sell consoles at a loss for the first year or two and they in fact just make consoles for the fun of losing money?

Apart from the fact the 360 hasn't been sold at a loss for years now, the sheer sales figures of it's games more than make up for any loss, and the higher price point of games coupled with a noticably higher attach rate as well as the vast amounts of DLC be it arcade games, movies, game addons or whatever else and the pure profit of XBox live subscriptions means they are in fact probably making more profit than Nintendo now.

It'd be stupid to think the 360 (and the PS3 for that matter) aren't making money yet when quite blatantly they're raking in bucketloads, hence the continued investment into the systems like with Natal and Sony's motion controllers as well as Netflix tie ins, Facebook, Twitter tie ins and so on.

mature != hyper-violent (1)

RiotingPacifist (1228016) | more than 4 years ago | (#29975338)

I'd guess there is a large correlation between the people that like "hyper-violent" games and those that like fancy graphics, the Wii is not a platform they are likely to own. If you release games with mature content, that is needed for the atmosphere and not just for the sake of making a "hyper-violent" game, you run into other problems on the wii, but it sounds like the article is going on about a bunch of games that were mature for the sake of being mature. The only thing that surprised me is that a resident evil game is listen in those that didn't do well, I played one of them on a Wii and it seamed to be done fairly well, it was bloody but not unnecessarily so.

Re:mature != hyper-violent (2, Insightful)

cgenman (325138) | more than 4 years ago | (#29975826)

I believe they mean "mature" in the ESRB rating sense, rather than "non-purile" sense.

You'll notice most of the mature games on the wii aren't just crappy games, they're crappy versions of games that are better on other consoles. Dead Space suddenly became an on-rails shooter, while House of the Dead took a graphical hit. Mad World was "Exxxxxtreme!" but probably would have been written off as a boring brawler on any other system. Dead Rising was a near launch title on the 360 years ago, yet it was *much* better then. No More Heroes was a quirky game that deserved more success than it got, but it probably would have been a quirky game that deserved more success than it got on any system out there. GTA: Chinatown was also a shame, and I'm also shocked it sold as poorly as it did.

Resident Evil was also singled out for doing well, but Resident Evil was also a good game. Strangely, Resident Evil did remarkably well on the Game Cube last system generation as well.

Re:mature != hyper-violent (1)

RogueyWon (735973) | more than 4 years ago | (#29976296)

Plenty of games which are genuinely mature, as opposed to "hyper-violent" don't make it to the Wii at all. There's a great example out there this week; Dragon Age: Origins. Spiritual successor to Baldur's Gate, fantasy-themed RPG, contains "adult" content, but not "hyper violence". It's on the PS3. It's on the Xbox360. It's on the PC. But not on the Wii. Why? Chances are because the Wii's hardware just can't handle a genuinely ambitious game like this. There are plenty of other examples around; Batman: Arkham Asylum, Call of Duty - Modern Warfare 2, Operation Flashpoint - Dragon Rising.

All are big releases, which contain adult themes without being gore-fests, and which are on any other serious platform. None of them are on the Wii. And I'll say it again; the problem is the Wii's hardware.

Re:mature != hyper-violent (0)

Anonymous Coward | more than 4 years ago | (#29976728)

Chances are because the Wii's hardware just can't handle a genuinely ambitious game like this.

"ambitious" in this case means "shiny." Crank down the visuals and the Wii could handle Dragon Age, no problem.

Mature? (4, Insightful)

papabob (1211684) | more than 4 years ago | (#29975358)

So, if we have to believe TFA, "mature games" are those with dark ambient light, based on killing everything that moves and splashing blood in the walls... yeah, very mature. Maybe they haven't realized yet that Wii is a console for real "mature" people, you know, those who bring their mates to home after work and play simple games with beers and snacks, only looking for some laughs.

Re:Mature? (2, Insightful)

OrangeTide (124937) | more than 4 years ago | (#29975382)

Mature games == games for teenagers. Rather than games that an adult might enjoy.

Re:Mature? (4, Funny)

cjfs (1253208) | more than 4 years ago | (#29975668)

Mature games == games for teenagers. Rather than games that an adult might enjoy.

I completely agree. As an adult I'd never play play a fps. I'd definitely not equip incendiary weapons and light my enemies on fire. I'd also not employ electrical weapons to shock them to death. Using the corrosive shotgun to disintegrate people is right out. I find absolutely no joy in any of this. Especially explosives, who needs them when you can play wii bowling.

Re:Mature? (1)

Rogerborg (306625) | more than 4 years ago | (#29975722)

I've never played an fps either, and so I have absolutely no desire to camp in a dark corner outside your house and blow your head off with a sniper rifle. Repeatedly.

Re:Mature? (1)

daveime (1253762) | more than 4 years ago | (#29976644)

The are times when the BFG would come in handy ... supermarket queues where everyone in front of you insists on paying by Credit Card, ATM machines where everyone *has* to check their balance first and then withdraw their cash, drivethroughs where no one can decide what they want until they reach the window etc.

Don't believe TFA, read it (2, Insightful)

DingerX (847589) | more than 4 years ago | (#29975678)

You know, the penultimate paragraph where the author states exactly that: "mature" is being used equivocally: on the one hand, in the ratings sense, where it refers to a requirement on the player, and on the other hand, in the content sense, where it refers to the presentation and experiences given. Paradoxically, when we say "mature content", we mean mature in the first sense: "We deem this (puerile) content suitable only for those above a certain age", and not "We deem this content interesting to those past their teenage years."

Not that I don't enjoy some quality violence myself.

Re:Don't believe TFA, read it (0)

Anonymous Coward | more than 4 years ago | (#29975710)

Exactly. Makes you wonder if everyone in this thread gets offended when someone calls porn an "adult video".

"Just because I'm an adult doesn't mean I can't like regular movies! Having sex on tape, oh yeah, that's really mature."

Re:Mature? (0)

Anonymous Coward | more than 4 years ago | (#29975844)

Err, maybe "mature" means not dumbing down every freakin game to some cutesy standard.

Granted some games overindulge in the sex and violence, but Nintendo is just as bad by removing those aspects especially when they are appropriate in the context of the game.

Something decent should be able to cater to both. That leaves Nintendo far from the mark.

I prefer good games (0, Redundant)

OrangeTide (124937) | more than 4 years ago | (#29975366)

Most mature games are just crap that try and shock and entertain children with some adult themes (violence & sex).
I would rather publishers made a better effort at shipping more good games for Wii.

So far I've been pretty happy with A Boy and His Blob. The artwork is nice, the gameplay is decent, it's a little easy. and I think in many ways it's targeted for younger players. But I'm an adult, not a teenager, so I'm not vehemently opposed to playing "kiddie games".

Re:I prefer good games (1)

Forthac4 (836529) | more than 4 years ago | (#29976044)

Please, that's a complete oversimplification of what is a "mature" game. To make an analogy, would you say R rated movies are "just crap that try and shock and entertain children with some adult themes (violence & sex)"? Sure there are some movies(and games) which use that formula to generate hype and sales, but lets take a look at games which, may have violence as part of the game, and in fact might have some sex in there, but which also have a richly developed story and plot, which requires a deep understanding of adult "themes". Case in point, there are no Mass Effects for the Wii.

Yes (1)

antifoidulus (807088) | more than 4 years ago | (#29975436)

I mean come on, the Wiimote makes a perfect virtual penis, why haven't developers taken advantage of this yet?

Re:Yes (1)

daid303 (843777) | more than 4 years ago | (#29975528)

Look up the highly suggestive "Shake it up" minigame in Mario Party.

I think it'll happen (0)

Toonol (1057698) | more than 4 years ago | (#29975474)

A failed test doesn't mean the next one won't work, because it's a constantly shifting set of conditions. The Wii is still selling 350-400 thousand units a week, almost as much as the PS3 and 360 combined. In other words, if two games come out six months apart, there's another 8-10 million Wiis on the market to sell to. Combine that with the reduced expense of game development on the Wii (I think it averages about a third or a fourth of the cost of the other two consoles for a typical 'big' game), and it just seem inevitable that more games will come.

I think the greatest problem is that once a company decides to make a title for the Wii, they tone it down, slash the production values and the budget, and find it STILL sells well; the popularity and low cost of development leads to a flood of cheap shovelware. There's all sorts of great games on the Wii, mature or not, but they are in danger of being overlooked amidst the crap.

Monster Hunter Three is an interesting example. It's a pretty 'hardcore' game, if you label games as such, and traditionally offered on Sony consoles. It was going to be on the PS3 this gen; but the developers looked at the multimillion dollar expense of creating it on that console, and decided to switch to the Wii. It might sell less, and yet be more profitable at the same time.

Re:I think it'll happen (1)

ookaze (227977) | more than 4 years ago | (#29975734)

Monster Hunter Three is an interesting example. It's a pretty 'hardcore' game, if you label games as such, and traditionally offered on Sony consoles. It was going to be on the PS3 this gen; but the developers looked at the multimillion dollar expense of creating it on that console, and decided to switch to the Wii. It might sell less, and yet be more profitable at the same time.

Monster Hunter Tri is actually the best selling 3rd party title in Japan among any of the home consoles of this generation. It will reach a million sold some day. So it didn't sell less than it would have on other consoles. It will stay the best selling 3rd party title until Final Fantasy XIII is out on PS3 in December.

Apart from that, I disagree with you that it will happen, and that's a good thing.
I mean, some 3rd parties advertise they are making a "mature" game for the Wii like it's an amazing thing, and media are quick to come saying they are failures.
Something is wrong in this picture, especially when some of them (Resident Evil) are actually big successes.
There's several problems, like the gaming media wanting to convey the belief that mature games can't sell on the Wii, as if it was a problem. At least they see it as a problem.
But the mature Wii audience sees through the BS, and won't buy a bad game (Madworld) just because it has a M on it.
One other problem, is that all these 3rd parties believed they could fool the Wii audience with their stupid scheme. How come you start making "mature" games 2.5 years after the console was out? These 3rd parties actually expected people wanting "mature" games to wait this long for a "mature" game on Wii, while they made several elsewhere? And they expect people to buy these games, whatever their quality, even though there is no promise of more to come to those that absolutely want "mature" games?
This makes no sense. Unless there is a load of "mature" games that are very good in quality coming to the console, it just won't work.

It's pretty apparent to me that some part of the gaming industry realized too late the huge market available on Wii and is struggling to take advantage of it because it's too late, while another part is afraid that these games would work on Wii, which would remove lots of resources from the competitors' home consoles for these same games.

Re:I think it'll happen (1)

s1lverl0rd (1382241) | more than 4 years ago | (#29976350)

[citation required]

sily silly silly (1)

BlindRobin (768267) | more than 4 years ago | (#29975494)

Say it out loud and you can't help but notice that "mature games on Wii" is an absurd, even oxymoronic, phrase.

Re:sily silly silly (1)

ookaze (227977) | more than 4 years ago | (#29975742)

Say it out loud and you can't help but notice that "mature games on Wii" is an absurd, even oxymoronic, phrase.

For the teenager audience which is the target for these "mature" games, sure enough it's hard to fathom.

Sure... if they are good enough. (2, Insightful)

Max Romantschuk (132276) | more than 4 years ago | (#29975502)

Our Wii sees the most action with games that entertain the largest possible number of people. I think a lot of people have bought the Wii due to a lot of great games to play in groups. The same people are unlikely to buy games that focus on a single- or two player experience.

I'm probably going to get House of the Dead: Maximum Overkill at some time. But I have a lot less time to game for myself compare to the time I can put into trying to beat my brother-in-law in (pick your favorite) in Wii Sports Resort, playing Mario Kart with the kids, or rediscovering social adventure gaming (everyone on the couch tries to solve the puzzles) with Monkey Island.

The Wii has a huge adult audience, but for a game to be successful it has to be more than just rated for adults. Most adult rated games forget that the key thing that made the Wii a success was not motion controlled stuff, it was social gaming. Factor in that a lot of Wiis get much of their use by women as well as men, and you have to design for a whole new target group.

I'm sure there is a future for mature games on the Wii, but traditional mature games aimed at the solo-gaming male? Much more limited...

Doesn't it depend on Nintendo's strategy? (1)

stirz (839003) | more than 4 years ago | (#29975544)

As far as I remember, Nintendo has been trying to build up the corporate image of a "family friendly" entertainment company. The elderly people on slashdot might remember the ridiculous censorship that Nintendo forced on "Maniac Mansion" before they backed its release for the NES (link: http://www.crockford.com/wrrrld/maniac.html [crockford.com] ). Nintendo financially relies on embracing new target audiences for their products to evade direct competition with Sony and Microsoft. Just recall the introduction of the Gameboy, which was technically inferior to its main competitor, the Atari Lynx or think of the WII, which shares most of its components with the not-quite-new Gamecube. Directly targeting the same audiences like Sony or Microsoft got Nintendo in trouble really soon. So, as long as Nintendo does not make an U-turn in its sales strategy it is therefore very likely that "mature" content will be nothing more than a niche that they accept but don't actively promote.

Re:Doesn't it depend on Nintendo's strategy? (1)

ookaze (227977) | more than 4 years ago | (#29975930)

As far as I remember, Nintendo has been trying to build up the corporate image of a "family friendly" entertainment company.

You remember wrong then. Or it's just semantic, I don't know.
Nintendo actually built up a corporate image of a "for every member of the family" entertainment company.
And strong evidence of this are their handheld consoles, which can't be played by all the family at once, but every member of the family can play games on them.
Perhaps that's what you meant.
Apart from that, Nintendo is just selling entertainment devices, and as for their home consoles, they're still selling a true home console. Home consoles always were local multiplayer devices, with at least 2 controllers that could be attached (there are some exceptions that were failures).

The elderly people on slashdot might remember the ridiculous censorship that Nintendo forced on "Maniac Mansion" before they backed its release for the NES (link: http://www.crockford.com/wrrrld/maniac.html [crockford.com] ).

Given that Nintendo was heavily burned with lawsuits as soon as they tried to enter the western markets, I think history is far more complicated that simply citing one outcome like they did it to displease their customers.

Nintendo financially relies on embracing new target audiences for their products to evade direct competition with Sony and Microsoft.

What does this mean exactly? It makes no sense.
Nintendo financially relies on their customers, and their business strategy is aiming at a population that includes everyone, contrary to their competitors that only target some specific demographics.
And it has nothing to do with evading competition from Sony and MS. They're not preventing Sony or MS to target this audience at all. Sony and MS are the ones who actually are unable to target this audience, and are catching up to compete. Nintendo never prevented them to compete, and nothing of this has anything to do with financials.
Nintendo is the one making money on its console from the start, while the two big competitors were losing money: if anything that should lower Nintendo's ability to compete.
Financially, Nintendo just relied on their belief that the time was ripe for disruption, because the gaming industry was going more and more away from gaming.
Just look at the competitors' consoles: they are adding lots of features that have nothing to do with gaming, their games are more and more alien to local multiplayer.
Nintendo always financially relied on providing big values for gaming, not big values for specs.

Just recall the introduction of the Gameboy, which was technically inferior to its main competitor, the Atari Lynx or think of the WII, which shares most of its components with the not-quite-new Gamecube. Directly targeting the same audiences like Sony or Microsoft got Nintendo in trouble really soon. So, as long as Nintendo does not make an U-turn in its sales strategy it is therefore very likely that "mature" content will be nothing more than a niche that they accept but don't actively promote.

There's sth missing here. I don't see how you made the correlation between "technically inferior hardware" and "mature games". This just makes no sense. All previous generation consoles had very successful "mature" games and all were technically inferior to the Wii.

The problem is pretty simple really. And it's just not true that Nintendo would not actively promote a "mature" game. But it makes no sense to believe that people that want "mature" games will come to the Wii for "Madworld". Some people seriously believe that?
Nintendo made efforts to have a GTA game on the Wii, which was turned down by Rockstar.
To bring an audience for some genres, you need a big game, not lots of small ones. People will go where the big games of that genre are available. How can anyone expect people that like "mature" games to come to the Wii for Madworld when GTA 4 is on HD consoles?
See the problem? It's pretty obvious.

Welcome to Nintendo. (1)

Vintermann (400722) | more than 4 years ago | (#29975554)

Their business model, now enthusiastically adopted by all the other console makers, Apple on the iPhone, etc. has always been to have an iron grip over who and what gets the privilege of running on "their" devices. So whatever market there could be for non-kid games on the Wii, it doesn't matter, because Nintendo have developers' arms twisted behind their backs in order to preserve the Wii's "image".

Sold my Wii (2, Interesting)

muffen (321442) | more than 4 years ago | (#29975560)

Too little too late.
I bought a Wii a few months after release, hooked it up, played Wii sports and thought "this is cool".
A month later I sold the Wii because of the following.
1) Horrible Graphics compared to the XBOX 360 I had at the time (got a PS3 now).
2) Games were fun to play with others but for some reason I couldn't find that many people to play with at 1 AM.
3) No good singleplayer titles that I could play online.

To be honest, the XBOX 360 was better then the Wii in every aspect except social gaming, and although my girlfriend would play sometimes, in the month I had the Wii, after the first week, I hardly ever turned it on.

Finally, the majority of people I know who like console gaming who have a Wii, also have either the XBOX 360 or a PS3.
Nintendo did find a nice segment and are not competing with the other consoles as much as MSoft and Sony are competing with eachother, but I have to agree with TFA, that segment does not include many single-player online gamers.

Now back to COD 4 on the PS3, feel the wrath of my P90!

Re:Sold my Wii (4, Funny)

yanyan (302849) | more than 4 years ago | (#29975648)

To be honest, the XBOX 360 was better then the Wii in every aspect except social gaming, and although my girlfriend would play sometimes, in the month I had the Wii, after the first week, I hardly ever turned it on.

Which one, your girlfriend, the Xbox, or the Wii?

Re:Sold my Wii (1)

dissy (172727) | more than 4 years ago | (#29976978)

3) No good singleplayer titles that I could play online.

Ok, I haven't been a console gamer since the Dreamcast/PS1 generation of consoles, so I admit to being way out of touch here. But I've played multiplayer games online at friends houses on their 360's and such, as well as plenty of single player games and one or two multiplayer PC games.

But I have to ask

Both 'single player' and 'online' at the same time? That just sounds.. not quite right :)
What games are single player and require being online to play, but not involving other players?

The only two things that come to mind are simple games that upload your score, and DRM games that need to phone home to run. I assume you don't mean either of those.

I guess more than game titles, I'm wondering the -type- of game that would fall under single-player-and-online category.

Re:Sold my Wii (0)

Anonymous Coward | more than 4 years ago | (#29977312)

I'm not muffen, but there are two ways I interpret that. The first, and the one I'd assumed until you pointed out the ambiguity, is a game which is primarily single-player but which features the ability to play online. Deus Ex, Quakes 1 and 2, that sort of thing—they've got online, but have a real, primary, cohesive single-player experience, not just something vestigial.

The other interpretation is that he was trying to say "online co-op" and failed.

Re:Sold my Wii (1)

muffen (321442) | more than 4 years ago | (#29977364)

Probably not the best description as you correctly pointed out, when I wrote that I was thinking of Demons souls [gamespot.com] on the PS3, basically you play by yourself but while playing people can join your game and help or hurt you.

Hardcore (5, Interesting)

Grey Ninja (739021) | more than 4 years ago | (#29975576)

Resident Evil 4 was one of the best selling Wii games. Just because The Conduit and Mad World didn't sell well, does not mean that there's not a market for M rated games. Fact of the matter is that they just weren't very good games, regardless of what the media said.

http://kotaku.com/5395956/the-10-most-avidly+played-wii-games-in-america-as-of-nov-1 [kotaku.com]

Honestly, look at that chart. I'm seeing a shitload of hardcore games there (no, I don't judge whether a game is for the hardcore or not by the rating, any more than I judge movies that way). What I'm not seeing a lot of is deca sports and catz, regardless of what the media tells you. The Wii market is starving for hardcore games, and the 3rd parties just simply have not delivered. Nintendo sat this one out and made casual games, because the 3rd parties have been bitching bitterly for years that they can't compete with Nintendo. And what do they do? They follow in Nintendo's footsteps again. Pathetic.

Nintendo just needs to come back and rule the roost again. Metroid: Other M is a good start. New Super Mario Bros Wii, Mario Galaxy 2, and the rumoured new Zelda [1up.com] should do the trick. Hardcore gamers still own their Wiis. They just aren't buying anything because there's fuck all to play.

Re:Hardcore (1)

Trepidity (597) | more than 4 years ago | (#29975628)

Although I don't disagree entirely, measuring it by hours played per gamer is of course going to show hardcore games near the top. I think a list of top-10 Wii games by copies sold would be considerably different.

Endless ocean (2, Insightful)

alexandre_ganso (1227152) | more than 4 years ago | (#29975632)

I can't think of any game more mature than Endless Ocean. You go there, sit down and relax a little bit after a hard day of work with some fine wine. Not always I want to get into some teenage carnage.

Re:Endless ocean (1)

RKThoadan (89437) | more than 4 years ago | (#29977402)

I always wanted to grab that one. It's gotten expensive new ($99.94 at amazon), I guess because they didn't make that many. Still, it sold well enough that they're making a sequel.

As In (-1, Offtopic)

Anonymous Coward | more than 4 years ago | (#29975798)

Wii Hump? *scnr*

Which "mature" games (0, Flamebait)

Aceticon (140883) | more than 4 years ago | (#29976054)

No one has conclusively proved the case for (or against) the viability of mature games on Wii

There are almost no mature games at all for the Wii. Most games for the Wii are either targeted at kids (pretty much everything with cutesy cartoon-ish characters), families (kids games with multi-player really) or teenagers (fast reaction, trigger-happy, repetitive FPSs).

Even the RPGs (like the Zelda games) seem to have been designed to be within the mental reach of a 5 year-old (or somebody mentally retarded).

Just recently I got Deadspace for the Wii (an FPS) and it turns out you can't even control the movement of your character - the game boils down to, as your character moves on his own, moving your aiming reticule as fast as possible to aim at the head of whatever comes your way and pressing button and pressing other-button to open doors and other such "puzzles". You could train a monkey to beat that game.

In two years, the one single game I got for the Wii that can be classified as "mature" is Resident Evil 4 (which was originally released for a different console).

Maybe the problem is me: as a "mature" game, having started on the ZX Spectrum and gone through many generations of gaming on the PC, I long ago graduated beyond the "brain-dead repetitive" style of gaming: games that will satisfy a teenager or a 5 year old will just look like flat, un-challenging and done-it-already to me.

In the world of PC games, you can still find engaging and interesting games (for example: Galactic Civilizations), some of which are also console games (such as Bioshock).

For the Wii, however, it's always the same, usual, bland fare suitable only for those that haven't seen it and done it already a thousand times - only one or two ports of games from other consoles save it from total mediocrity.

Re:Which "mature" games (1)

SuperMonkeyCube (982998) | more than 4 years ago | (#29976506)

I'm surprised that, since this is Slashdot, there weren't 300 "Zelda isn't an RPG because..." comments after this.

I am also surprised by two other things. I am surprised that despite the dozens of previews and reviews, you act like that you didn't know that Deadspace:Extraction was a rail shooter until after you bought it. Many of the previews talked about it trying to reach the same demographic as Resident Evil:The Umbrella Chronicles (which is also a rail shooter that is on Wii because Capcom's newest offering at the time, RE5 wasn't being developed for Wii). I am also surprised that you could pretend to believably compare the state of PC gaming to Wii gaming given the differences in demographics and control style. There is no reasonable way anyone can expect a mature title from a Nintendo game that wasn't shoehorned in from somewhere else, because on other systems, PC especially, the actual state of development is genuinely mature. Developers making a game for Wii are trying not to take a bath in red ink at this point. On PC, we've had over twenty years to develop what works and what sells. Nintendo, on the other hand, is constantly changing the playing field for itself. It makes it easier for them to profit, but it leaves third-party developers scrambling to make things work every singe development cycle. Maybe if a mouse and keyboard (not that you couldn't connect a USB keyboard) were standard you could have resource management sims then. I thought those didn't get done on anything you hook to a TV becase you can't read enough information on 480 lines of resolution.

I'd bet you're more likely to find mature titles on Wiiware than on a physical disk due the lower cost of entry for developers. Could you argue that "World of Goo" is a mature game, since we've had physics since before 1687?

You didn't play Dead Space very long did you? (1)

pizzach (1011925) | more than 4 years ago | (#29977682)

Just recently I got Deadspace for the Wii (an FPS) and it turns out you can't even control the movement of your character - the game boils down to, as your character moves on his own, moving your aiming reticule as fast as possible to aim at the head of whatever comes your way and pressing button and pressing other-button to open doors and other such "puzzles". You could train a monkey to beat that game.

You lose the game by aiming only for the head. The series is famous for its "strategic dismemberment". I recommend you google it. :)

When kids go to bed.... where's this world going,, (0, Troll)

dragisha (788) | more than 4 years ago | (#29976470)

I was a bit suprised seeing this phrase... And reading this article... Every day brings new knowledge, this one about mature being euphemism for violent...

Being father of three, I know as every other parent here it's fully trash talk - 66% of these "mature" titles sold will be played by kids. But, ok - whatever floats ones triremes.... I suppose only thing that counts is money made. School shootings are just unimportant side effects...

Multiple Consoles (1)

Thyamine (531612) | more than 4 years ago | (#29976604)

I've always had a Nintendo system, but one the XBox first came out I started maintaining the Nintendo and Microsoft console line in my house. New system? I bought it and upgraded. In this current generation of consoles especially, the graphics look much better on the 360, so if a more 'mature' game came out for multiple systems I don't think it's hard to see that I'm going to stick with the better looking system rather than buy it for the Wii. Any game I buy for the Wii falls more into the traditional Nintendo games/series that aren't out for the 360 or PS3.

I also think most 'serious' gamers who would go for games classified as mature are likely to have multiple consoles as well. This assume the game comes out for multiple consoles. If the Wii was my only system, then I'd definitely purchase any range of games for it.

Bring on the bellyachers (1)

twosmokes (704364) | more than 4 years ago | (#29977108)

Here come the 50 slashdot fuddy duddies bemoaning the label the ESRB has chosen to distinguish games with content not meant for children.

Please tell us more stories about how checkers and Mario Party are the most mature games you've ever played. It's a very interesting and fresh perspective.

If it's a good game, it will sell well (1)

WillAdams (45638) | more than 4 years ago | (#29977272)

if not, it won't.

There should also be a bit more to ``mature'' than splashing blood, gore and violence onto the game and ``decorating'' it w/ T&A.

  - Make games which aren't on-rails, and have large, interesting environments to explore --- while exploration should be challenging, it needs to _not_ be frustrating and moving up / down ladders shouldn't require a perfect alignment of the character, the remote and the stars

  - Provide a compelling story-line and universe which makes me want to explore and discover things

  - Be sure to use the Wii motion controls and provide a customizable control scheme (Conduit allows for this while playing the game which is a nice touch) --- pointing w/ the Wii remote using a gun shell is an obvious and easy way to do this (though I want to see more games which allow for the archery style of Wii Sports Resort)

  - Allow the user to control the character including the character's in-game appearance --- use the customized character for all cut-scenes (Valhalla Knights: Eldar Saga does this really well)

Things which I haven't seen yet and would really like to see:

  - take advantage of multiple Wii remotes --- I'd love to see a game which would allow me to find multiple weapons in the game and map them to different Wii remotes, so that Remote 2 could be a pistol shell, Remote 3 the machine-gun like Wii Zapper, while Remote 1 is the bare Remote attached to the Nunchuk and used to control a knife or sword, but has to be put down to switch to the Pistol --- I'd also like to be able to find multiple pistols, map them to 2 different Wii remotes and then dual-wield

  - have a persistent on-line game environment which changes and evolves and has a scripted story arc, or at least a story which makes re-loading the game make sense --- C.J. Cherryh's Morgaine saga would make a good template for this

  - try a vertical split-screen and allow for co-op play

William

Balls out boys! (0)

Anonymous Coward | more than 4 years ago | (#29977342)

It's Wii strokin' time!!!

Typical executives (1)

LobsterMobster (1158623) | more than 4 years ago | (#29977348)

So the process seems to go like this: 1) Make a mature game or franchise for the known mature markets on the PC, X360 and PS3. 2) Make a version for the Wii with dramatically gutted gameplay and worse graphics. 2a) Make it a rail shooter so you can make it look as good as possible, gameplay be damned, because you know your consumers expect a Wii game to look like a PC game. 3) Fail to sell a ton of copies of your terrible, boring game. 4) Blame the failure on the Wii's more casual audience. Not the fact that you made a terrible, boring game. Take note, fancy executive guys: Good games sell well. Bad games don't. If your game is good enough, your AUDIENCE WILL FIND YOU.
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