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what does microsoft want (-1)

Anonymous Coward | more than 4 years ago | (#30061354)

my belly button for?!

Awesome (1, Interesting)

Anonymous Coward | more than 4 years ago | (#30061356)

First post, and I think the news is just fantastic, a low price on a hot item for the holidays. Can you say doorbuster? Pick up a xbox 360 with some older games now, and next year get the kids Natal.

Re:Awesome (3, Interesting)

FredFredrickson (1177871) | more than 4 years ago | (#30062288)

It's actually quite brilliant. The technology won't catch on if it costs too much- but if it becomes pretty much a standard, MS just opened a brand new venue for games, it's like the 360 is brand new again.. giving them a steady new influx of cash before the next system is unveiled.

For the first time, I feel like MS is making a move on future planning, not just on a quick dollar today. Great move MS. I've always been surprised how well they market the 360 in comparison with the rest of their failures. Zune, anyone?

Re:Awesome (0)

Anonymous Coward | more than 4 years ago | (#30062438)

Holidays ... in November 2010.

Gives the Wii a year to release more than three games that support MotionPlus. Or even to release the WiiHD (it had better support the Wii controllers).

Re:Awesome (1)

Shotgun (30919) | more than 4 years ago | (#30062982)

Microsoft has this great new technology, that is dirt cheap and blows away anything the competition has ever come up with. Don't buy the competition's stuff, because ours will be available *next year!!*

C'mon, people! This tactic ain't close enough to original to even be interesting. Can we put the Duke Nukem symbol next to this story.

Re:Awesome (1)

MeatBag PussRocket (1475317) | more than 4 years ago | (#30063512)

the summary is misleading in USD thats about $100 and while not eye-gouging, its certainly not a bargain.

Not bad (0)

Anonymous Coward | more than 4 years ago | (#30061368)

Wow... hope that's all true because then I'd consider getting one.

As to what PN is... (5, Informative)

Anonymous Coward | more than 4 years ago | (#30061420)

For the confused: Project Natal [wikipedia.org] (per Wikipedia).

Re:As to what PN is... (5, Informative)

sopssa (1498795) | more than 4 years ago | (#30061570)

Wonder why summary left out the release date as it's a lot more interesting. Trying to get us to read TFA now?

As for the hardware launch, November 2010 is being touted as the month of release, with around 14 games expected to be released in conjunction with the new device.

So actually not that far in the future and with some games supporting it too. For example Wii's MotionPlus still only has 3 games in PAL region.

Re:As to what PN is... (1)

natehoy (1608657) | more than 4 years ago | (#30061958)

Certainly does add some new air guitar possibilities...

Re:As to what PN is... (1, Funny)

Anonymous Coward | more than 4 years ago | (#30062064)

What a stupid name. It makes me think of "prenatal", which makes me think of fetuses.

Good job, Microsoft. You've managed to associate a video game console add-on with fetuses.

Re:As to what PN is... (1)

ELitwin (1631305) | more than 4 years ago | (#30062836)

This is the "code name" they are using right now. It's unlikely this will be the launch name. Also, according to Wikipedia: "Microsoft director Alex Kipman, who incubated the project,[28] chose to name it after the Brazilian city Natal as a tribute to his country of origin,[1] and because the word natal means "of or relating to birth", reflecting Microsoft's view of the project as "the birth of the next-generation of home entertainment" "

Re:As to what PN is... (1)

hal2814 (725639) | more than 4 years ago | (#30063464)

The should release it as the Microsoft Revolution. The irony would be fantastic.

Re:As to what PN is... (2, Funny)

Cornflake917 (515940) | more than 4 years ago | (#30063160)

So will Sony's new control system that competes with Natal will be called Project Bortion?

long way (4, Funny)

jDeepbeep (913892) | more than 4 years ago | (#30061440)

*sigh* And I still recall when I thought having a plastic gun for Duck Hunt was cutting edge.

Re:long way (1)

oodaloop (1229816) | more than 4 years ago | (#30061626)

And an actual robot to help you play! How many games today have that?

Re:long way (3, Interesting)

Nerdfest (867930) | more than 4 years ago | (#30062152)

Conversely, I was playing skeet shooting on Wii Olympics at a party last night and was thinking that things really hadn't changed that much.

Re:long way (1)

PalmKiller (174161) | more than 4 years ago | (#30062178)

It was, the gameplay has went downhill since then.

Re:long way (2, Funny)

MeatBag PussRocket (1475317) | more than 4 years ago | (#30063562)

As has American grammar, apparently.

"Product Vision" (1)

saisuman (1041662) | more than 4 years ago | (#30061482)

The video disclaimer says that this is the "product vision". Are there videos of the actual product itself in use?

Re:"Product Vision" (0)

Anonymous Coward | more than 4 years ago | (#30061596)

check youtube

Re:"Product Vision" (1)

The Moof (859402) | more than 4 years ago | (#30061770)

There's a ton if it from E3 this year. I'm not sure how much of it was staged during Microsoft's presentation. However, people have said the floor demo of Burnout Paradise using Natal was pretty smooth.

Maybe Natal has a chance after all? (4, Informative)

grapeape (137008) | more than 4 years ago | (#30061486)

If its that low, Natal actually has a real chance of making a dent in their user base. Addon peripherals are always risky and usually end in less than stellar support but this sounds cheap enough to be bundled not only with the console but with hot titles much like Sony has done with Singstar and the Mics or Eyepets with the camera.

There are already 14 development studios confirmed to be working on natal titles, including Lionhead, Rare, Activision Blizzard, Bethesda Softworks, Capcom, Disney Interactive, Electronic Arts, Konami, MTV Games, Namco Bandai, Sega, Square Enix, THQ and Ubisoft. Not a bad lineup for a peripheral, sounds more like a console lauch than a peripheral introduction.

Re:Maybe Natal has a chance after all? (0)

gbjbaanb (229885) | more than 4 years ago | (#30061542)

so Microsoft burns yet more money on XBox development by subsidising this in order to win market share from its competitors. I guess this is what happens when you have a spare $10bn to throw at a problem (xbox development included) :)

Re:Maybe Natal has a chance after all? (4, Informative)

grapeape (137008) | more than 4 years ago | (#30061752)

You mean something similar to Sony's initial funding deals for 40 PSN titles and their newer pub fund program which exchanges funding for exclusivity?

http://www.gaming-age.com/news/2006/11/1-2 [gaming-age.com]

http://www.ps3informer.com/playstation-3/news/sony-will-pay-devs-for-psn-exclusivity-010110.php [ps3informer.com]

Re:Maybe Natal has a chance after all? (0)

Anonymous Coward | more than 4 years ago | (#30063152)

Sony won't even feel the bite. That's spare change! PSN titles are mostly "bite" sized games.

Probably more money was involved with Heavenly Sword than those two initiatives together.

Re:Maybe Natal has a chance after all? (1)

aliquis (678370) | more than 4 years ago | (#30062598)

So what?

Microsoft can afford it and afaik their console business make money nowadays.

If anyone got any numbers to post either showing that or losses feel free to, both just for the console and console+games / total entertainment line if possible.

Re:Maybe Natal has a chance after all? (4, Interesting)

$1uck (710826) | more than 4 years ago | (#30061556)

I think you will see more of this, the console makers want to extend this "generation" out longer than previous ones. Instead of creating next gen consoles Sony and MS seem to be working on enhancing the current crop with things like this. I just hope that when the next generation does come around that they will be backwards compatible with all the games and addon hardware.

Re:Maybe Natal has a chance after all? (1)

jollyreaper (513215) | more than 4 years ago | (#30062472)

I think you will see more of this, the console makers want to extend this "generation" out longer than previous ones. Instead of creating next gen consoles Sony and MS seem to be working on enhancing the current crop with things like this. I just hope that when the next generation does come around that they will be backwards compatible with all the games and addon hardware.

Sounds good to me. The jump from cart-based consoles to the Playstation was completely astounding. Playstation to Playstation 2, also astounding. I haven't seen the PS3 up close but the jump between Xbox and 360 didn't feel as huge. I think they really should have held off another year or two so that the difference would be more astounding. The difference between generations shouldn't feel gradual, it should feel like night and day.

Re:Maybe Natal has a chance after all? (1)

Dorkmaster Flek (1013045) | more than 4 years ago | (#30063258)

I actually think this is more because the jump in graphics technology has started to reach the point where it's "good enough" to do basically any kind of game you want. The jump from the PS2 to the PS3 is just as big, it's just that it doesn't seem as important anymore.

Maybe (2, Interesting)

Alaren (682568) | more than 4 years ago | (#30061744)

I'm intrigued by how much your post reads like a press release (or astroturfing), but you've got good karma and a low UID so...

The biggest thing Natal has going for it is the continued success of Wii peripherals (as distinguished from plastic non-peripherals like steering wheels and tennis rackets). But Wii Fit and the Motion+ add-on have seen pretty significant success despite a relative dearth of games for those peripherals (so far). This is par for the course with the Wii--first-party titles continue to drive its success--but it suggests to me that users are more willing to pay the price of peripherals if they are attached to a particularly high-quality game experience.

Natal sounds very interesting--certainly it sounds like it has more potential than the Wiimote, the Motion+, and the Balance Board combined. But anyone with any familiarity with the game industry can tell you that listed "confirmed working titles" is a step up from vaporware. The hype around Natal is unreal, and I'm skeptical, and listing committed studios does little to ease my skepticism. Even the demo videos leave me scratching my head, wondering if Microsoft can deliver on half the hype.

I'm happy to be proven wrong. But for now I will continue to echo Tycho's ambivalence [penny-arcade.com] .

Re:Maybe (1)

grapeape (137008) | more than 4 years ago | (#30062194)

Your right, nothing is confirmed but the number of 3rd party prominent players hyping things up on their own kind of assures me that there is at least some substance there. Wii Fit and Motion Plus are great examples and I think your on to something...MS probably does need to bundle in some sort of game likely a mini-game collection similar to wii sports, even the kickball demo and that Milo thing would do...just something that gives you a "natal" experience out of the box. Im expecting game bundles from MS first party studios, perhaps Lionhead or Rare offering up a Perfect Dark or Fable bundle? Of course if Halo Reach ends up with Natal support and ships as a bundle they are guaranteed millions of installs off the bat.

Re:Maybe Natal has a chance after all? (1)

nomorecwrd (1193329) | more than 4 years ago | (#30062674)

Well... the Wii is not much more than a "refurbished" Nintendo Cube ...
so one can argue that it was in reality just a peripheral introduction.

My 2 cents.

Re:Maybe Natal has a chance after all? (1)

grumbel (592662) | more than 4 years ago | (#30063372)

If its that low, Natal actually has a real chance of making a dent in their user base.

I doubt that price really matters that much. The important part is the software. In terms of price the Wii for example was horrible, but it had software (Wii Sports) that people actually wanted to have, so they didn't care to pay $250 for what was not much more then a Gamecube which you could get for half as much. Same with Wii Fit or GuitarHero/RockBand, neither of which is cheap, but as long as it does something that people really want it doesn't really matter.

What worries me with Natal is that they so far have shown nothing interesting. All they have shown so far was primitive tech demos where its hard to imagine if such stuff would even translate to an actual game.

Story was... (0)

Anonymous Coward | more than 4 years ago | (#30061534)

...originally broken by MCV: http://www.mcvuk.com/news/36466/Natal-launch-details-leak-from-secret-Microsoft-tour

Speculation... (4, Informative)

xtracto (837672) | more than 4 years ago | (#30061578)

Yeah, 7 comments and nobody has mentioned that this is just speculation from some "tip" heard by mcvuk web page (which is down right now) and that pretty much all game news sites have been running?.

I'll believe it when I see it.

realpeopleusedollars? (3, Insightful)

FTWinston (1332785) | more than 4 years ago | (#30061612)

Pfft. Real people use beans.

$83 (2, Insightful)

bobbomo (877614) | more than 4 years ago | (#30061666)

Who spends $83 dollars on impulse buys?

Re:$83 (2, Insightful)

CannonballHead (842625) | more than 4 years ago | (#30061748)

Have you looked at how much clothes, especially "fashion" and "designer" women's clothes, cost? A lot of people spend $83 ... or more ... on impulse buys. At the mall. Or at Fry's...

Re:$83 (1)

JazzyJ (1995) | more than 4 years ago | (#30061990)

Erm... I don't think most people who go shopping for clothes aren't buying them 'on impulse'. Pretty sure they're needing those clothes or they wouldn't be shopping for them.

Re:$83 (5, Insightful)

pankkake (877909) | more than 4 years ago | (#30062108)

You don't seem to know many women.

Re:$83 (1)

aliquis (678370) | more than 4 years ago | (#30062756)

You don't seem to know many women.

Informative? Rather redundant ;D

Anyway, seeing how GP got an UID of less than 2000 ...

Re:$83 (2, Funny)

Anonymous Coward | more than 4 years ago | (#30062140)

Obviously you have not met a woma...

Oh right, this is slashdot.

Re:$83 (4, Insightful)

natehoy (1608657) | more than 4 years ago | (#30062480)

Clothes are not really the "impulse" item, accessories are. That $80 handbag is a "must have" accessory when seen with the two $120 dresses, but the intended purchase was a $240 in dresses. The handbag is an impulse buy that, in the buyer's mind, adds perceived value to the purchase already made that is more than the money spent. So the dresses are not an "impulse" item, but the handbag sure is.

In the same vein, if you are going in to spend $240 on 4 new games, and you see a controller that could potentially make all four games more fun, $80 could be a "must have" accessory. If it makes all four games twice as much fun, or you think it might, then it's a no-brainer to add that to the cart, right?

That's impulse. The "hey, in the context of what I'm doing right now, this item seems really important to me in relation to its price".

Re:$83 (1)

IndieKid (1061106) | more than 4 years ago | (#30062148)

If it's £50 in the UK it will probably be closer to $50 in the US. We always get screwed on the exchange rate (and quoted prices in the UK include tax).

An xbox game at launch is typically £35-40 over here (the RRP of Modern Warfare 2 was even higher, but I don't think that's a phenomenon unique to the UK).

Re:$83 (1)

bobbomo (877614) | more than 4 years ago | (#30062336)

Good to know, thanks!

Gaming addicts and rich kids with daddies card (1)

Viol8 (599362) | more than 4 years ago | (#30062416)

Most normal people would consider that sort of money a fairly large purchase.

Cheaper than $83 (1)

Conchobair (1648793) | more than 4 years ago | (#30062536)

More than likley it will be cheaper here in the US. Based on pricing differences between regions [wikipedia.org] for Microsoft Points, it's looking like about $55-$60. Those poor Europeans get hosed on conversion all the time. Blizzard and Valve are doing it [blogspot.com] with thier game stores treating dollars and euros as the same or closer in value than they really are.

Colbert said it best (2, Funny)

Anonymous Coward | more than 4 years ago | (#30061686)

Colbert said it best. [kotaku.com]

"Now a child who owns a skateboard and has the skills to ride a skateboard, will no longer have to ever ride a skateboard again."

Re:Colbert said it best (2, Funny)

hattig (47930) | more than 4 years ago | (#30062474)

"Now a child who doesn't own a skateboard, and doesn't have the skills to ride a skateboard, will no longer have the ability to play a game involving skateboards."

You know, I press buttons on a controller because I can't actually fight/fly planes/race cars at 200mph/pilot spacecraft/do magic ... don't take these away from me!

Last laugh (0)

Jeppe Utzon (721797) | more than 4 years ago | (#30061688)

Overtaking Apple (and their yesterday's news [badly suppressed yawn] no-button Magic Mouse) in the inner lane is ... Microsoft with their no-mouse-mouse!

Tag (0)

Anonymous Coward | more than 4 years ago | (#30061786)

Slashdotted.

Purchase On Impulse? (5, Insightful)

BJ_Covert_Action (1499847) | more than 4 years ago | (#30061802)

... coming in at around £50 when sold separately from the console. The idea being that it’s low enough that people will purchase on impulse.

Maybe I am just a cheapskate...but isn't 50 pounds a little above the 'impulse buy' margin? Usually impulse buys for me run in the arena of $20.00 or less. 50 pounds converts to, according to google, $83.27. That's approaching that dreaded $100.00 limit. When I am walking through wal-mart stocking up on whatever I need, I rarely, if ever, see an $80.00 item and say, "Ooooh I need that!" and throw it in the cart. That's a week and a half's worth of groceries... I don't know, maybe I am the exception to the rule, but I think 50 pounds is a little on the high side to term it an 'impulse buy.'

And yes, people can fill in all the snarky responses about, "Oh, well, since YOU wouldn't spend the money I guess NOONE would...its not like anyone else has DIFFERENT buying habits..." and so on. I am not trying to say that nobody will fork over eighty bucks for the Natal, but it just seems a little high to be deemed an impulse buy type item...I mean hell, I won't even impulse buy new release games that I am excited about and they retail for $60.00.

But like I said, maybe I am just a cheapskate.

Re:Purchase On Impulse? (2, Insightful)

Tony Hoyle (11698) | more than 4 years ago | (#30061896)

No it is.. £50 is a lot for what sounds for all the world like a wiimote ripoff.

£50 with a bundled game (where the game is £30-£40 anyway) makes more sense.

Re:Purchase On Impulse? (1, Flamebait)

MindlessAutomata (1282944) | more than 4 years ago | (#30062014)

Wiimote rip-off? Maybe a wii-mote killer, actually. Especially since Nintendo has hardly been using the wiimote to its full potential and most gaming on the wii is basically shovelware.

Wiimote killer? Give me a break (1)

brunes69 (86786) | more than 4 years ago | (#30062442)

I don't think 360 fanboys have any idea how much dominance the Wii has in the marketplace.

Put it this way

- Nintendo sells the same amount Wii consoles every month than ALL OTHER HOME CONSOLES COMBINED - that includes the 360, the PS3, the PS2.

- This trend has been the same for pretty much the lifetime of the console, which means the Wii has sold over 20 MILLION more units than the 360.

- Unlike Microsoft, which still loses money on each 360 sale, Nintendo makes $6-$7 on each Wii sold, before anyone buys a single game.

Given all this and the massive profits the Wii continues to give to Nintendo, do you think they really care about Natal or other "Wii killers" ? They could stop selling consoles altogether and it would still take their competition two years to reach their market penetration, let alone profits. It's no different than Palm and Motorola and every other "iPhone killer" - it is totally irrelevant since the competition has such an overly dominant position in the marketplace, even if a superior competitor comes along, by the time it has reached any kind of penetration the dominant player can just squash them with something newer and better, because they have so much breathing room in the market to do so.

Re:Wiimote killer? Give me a break (1)

RightSaidFred99 (874576) | more than 4 years ago | (#30063558)

Yeah.. and what's the attach rate? I have a Wii and an Xbox. I have bought maybe 3 games for the Wii since I got it and rarely play it. I buy like 5 games a year for the 360. And I'm not the only one, look at the numbers.

Face it - people are getting bored with the Wii and the sales trends for it demonstrate this.

Re:Purchase On Impulse? (2, Interesting)

natehoy (1608657) | more than 4 years ago | (#30062382)

I'd say it's more the "next generation" wiimote.

Keep in mind that I have never, ever owned a gaming console. But the wiimote was, by all accounts, a game changer. Instead of pushing buttons, you moved something you held in your hand. But it's still a handheld controller, and is in some ways a ripoff of a standard game controller - the "only" changes were that you had fewer buttons and you used actual motion of one arm to control the device. And it had a nasty habit of making holes in expensive large-screen televisions.

With this unit, the "controller as a device on your person" is gone. You use actual body movements and voice to control the game, not just the movements of one arm on a unit that still has buttons. Not that this type of interface is totally new, but it is the first time it's being mass-marketed to such a low audience and is made affordable enough that just about anyone in a first-world country could scrape together the funds to get one, and to many this will be chump change.

In other words, this appears to be to the wiimote what the wiimote was to a standard controller - the "next step forward" in making games more engaging.

Of course, if this doesn't work well or is not implemented well, it's going to suck pretty badly. With a basic controller, you push da buttons and if something doesn't happen you either pushed the wrong button or you need a new controller because yours is busted. With a wiimote, you swirl the thing around and if it doesn't do what you want you either moved it wrong or you busted it last time it hit the wall. With this thing, it is potentially reading a lot more data from you, and a poorly designed game could go bad fast.

This could lead to some really clever intuitive games, or it could lead to some really stupid games whose controls make us long for a couple of 4-way buttons on a plastic puck.

Re:Purchase On Impulse? (2, Interesting)

Zerth (26112) | more than 4 years ago | (#30063168)

It will be implemented badly. They've already stated it will only do gross motions and have limited resolution. It's the 2d camera version of the Sega Activator [techeblog.com] .

While a lot of people like flailing about, I rather prefer to be a tool [penny-arcade.com] and play from the couch.

Finger/hand tracking would be awesome. Limb tracking, not so much.

Re:Purchase On Impulse? (1)

RightSaidFred99 (874576) | more than 4 years ago | (#30063572)

This is only Insightful if you think the cell phone "sounds for all the world like a walkie talkie ripoff". They both send messages over radio, but that's about the extent of it. OR, they both allow motion to be projected to the game, but that's about the extent of it.

Re:Purchase On Impulse? (3, Interesting)

bryansj (89051) | more than 4 years ago | (#30061918)

You can't convert £50 into dollars using the exchange rate for something like this. If it follows the standard trend then it will be $50 in the US and £50 in the UK.

Re:Purchase On Impulse? (5, Insightful)

chrysrobyn (106763) | more than 4 years ago | (#30062034)

I think OP was onto something when he defined an impulse buy as "in the area of $20.00 or less", and I don't disagree. The whole point being that £50, regardless of how you convert currencies, isn't an impulse thing. Admittedly, after looking at what MS charges for other XBox 360 accessories, anything short of $100 is a bargain.

Re:Purchase On Impulse? (0)

Anonymous Coward | more than 4 years ago | (#30062546)

I think OP was onto something when he defined an impulse buy as "in the area of $20.00 or less", and I don't disagree.

I remember watching Pitchmen (RIP Billy Mays) and some people were having trouble selling their ideas to Billy and Sully because they wouldn't bring their price down to $20. Billy or Sully made constant remarks how the $20 sell is the "sweet spot". Yes that is direct-response advertisements but if anything could be defined as "impulse buy" it'd definitely be direct-response advertisements.

Re:Purchase On Impulse? (0)

Anonymous Coward | more than 4 years ago | (#30062994)

Maybe you should read the 10 other comments before posting: it is an impulse buy to the majority of readers. It seems you and the parent of this thread and the only 2 comments complaining about the price point.

Re:Purchase On Impulse? (1)

Vyse of Arcadia (1220278) | more than 4 years ago | (#30062324)

$50 or £50 is still quite high for an impulse buy.

The only reason it could possibly be considered anything related to an impulse buy is that with a price so unexpectedly low, people who previously dismissed it are now considering it. But I suggest the article author and perhaps Microsoft look up the definition of "impulse."

Re:Purchase On Impulse? (1)

hattig (47930) | more than 4 years ago | (#30062530)

It'll probably come with "Natal Play", a package of training mini-games that will let you down greatly, but will make the price seem a little more reasonable.

Let's face it, two 1MP cameras connected via USB isn't a lot of hardware. Most of the cost is in the software development, and if you can spread the cost over ten million purchasers and three Natal games each...

Re:Purchase On Impulse? (1)

Etherized (1038092) | more than 4 years ago | (#30062042)

I tend to agree that this shoots the product out of true impulse buy range, but I do think it's a reasonable price point compared to other game peripherals. Unlike (for example) plastic guitars or traditional controllers, you only need one of these things for up to 4 people, and it works out to be cheaper than buying up 4 controllers/wiimotes/whathaveyou.

Of course, unlike adding additional controllers, you don't have an incremental purchasing option with this thing, and there's a good chance that you don't have a game yet that will actually *work* with it.

I think the smart thing is to do what Nintendo did with the Wii motion plus: bundle it with a tech demo 'game.' If it's 80 USD for *just the hardware*, you're suddenly talking about 140 USD in order to actually *use* it, and that starts to look pretty sketchy. But 80 USD for the device *and* a game looks like a pretty decent value proposition.

Re:Purchase On Impulse? (1)

natehoy (1608657) | more than 4 years ago | (#30062160)

I think it depends on what you are shopping for. If I'm in the market for a handful of new games at $60 each, adding in an ~$80 controller doesn't sound all that bad, and could be an impulse buy pretty easily.

When and where it will be marketed, it's cheap and attractive enough for an impulse buy for the type of person they are marketing to in the context of what they are likely intending to buy. It's the equivalent of putting bags of $1 candy at the checkout line or a $10 DVD bin near the DVD players. Or a $250 branded polo shirt on the wall in a Mercedes salesperson's office. Or a display of an $8000 glass cockpit at your local Cessna dealer.

In context, each of those items can be easily sold as an impulse buy - "it's not that much money in context to what I am currently looking at spending, so I can buy it without a second thought."

Put the $8000 glass cockpit in the candy aisle and you'll get a lot fewer takers. Heck, put the $1 candy in the Cessna dealer and you probably won't sell any there, either.

Your "impulses" are a lot more controlled and managed by savvy retailers than you might be comfortable with. :)

Too bad many more people (2, Informative)

Shivetya (243324) | more than 4 years ago | (#30062370)

would not look at phone, cable/sat, etc, contracts the same way.

I know people paying more per month for cell or tv service than this device costs! It is all about context. To some of us $100 is impulse, to others its "do I eat" or can I put it on lay away, and to some its a "tip".

This is a great price in the realm of video controllers, let alone the possibilities it opens up. Think of it as the razor, they will get you on the blades (games)

Re:Purchase On Impulse? (1)

steviepunk (866839) | more than 4 years ago | (#30063188)

At £50, it costs more than most games cost, and given that games themselves aren't impulse buys (at least, not for me anyway), then I wouldn't call this an impulse buy either.

However, what you don't consider is that if the games supporting Natal are as numerous as is being suggested, then the potential market should be quite large - think about how many people have spent £70 on plastic guitars that can only be used for a handful of games (not to mention drum kits). It looks like there will be more Natal games at launch than there are guitar games in total (even though Activision aim to have that number doubled by the end of the year..), so the chances of someone buying this would be significantly greater.. and that would just be for existing Xbox gamers.

I'm sure there are also more people like myself that want to involve other people in games (ie. getting my gf to play, but equally others may be aiming to get parents involved, etc) but do not want to buy a Wii to do it. Again Natal opens that possibility if the right games are there, even if Natal controls in games is not something that I want to use myself.

Of course, same will apply the PS3 wand system assuming that falls into a similar pricing level.

I just can't wait... (0)

Anonymous Coward | more than 4 years ago | (#30061872)

I just can't wait to try to play naked !

I still don't get it... (1)

RobDollar (1137885) | more than 4 years ago | (#30061938)

When I first saw this "Natal" thing, I was confused, and I still am. Unlike the Playstation 3 controller announced around the same time which was a bulb on a stick that controls things on screen when you move it, I remain clueless about what Natal actually does.

The marketing video when it was announced was a human having a scripted embarrasing conversation with a computer animation http://news.bbc.co.uk/1/hi/technology/8077369.stm [bbc.co.uk] (second video on the article)

Are there any videos of Natal doing something obviously interesting?

Re:I still don't get it... (1)

grumbel (592662) | more than 4 years ago | (#30063206)

For the technology, have a look at this demo video [youtube.com] , it doesn't show Natal, but technology extremely similar to it. What Natal does is really rather simple, it has a camera that can recognize depth and software that can calculate a very basic skeleton out of that information. Everything after that is basically up to the game.

Natal also has voice recognition, but thats not really Natal specific feature.

Are there any videos of Natal doing something obviously interesting?

No. So far when it comes to actual gameplay only a 3D Breakout variant and Burnout have been shown (not counting Milo as that wasn't really game).

well what about us poor Americans? (3, Funny)

JeanBaptiste (537955) | more than 4 years ago | (#30061950)

at that price it could be 3000 USD by the time it comes out...

Re:well what about us poor Americans? (0)

Anonymous Coward | more than 4 years ago | (#30062430)

It's dead Dave. Deader than a can of spam.

Link dead. (2, Informative)

jargon82 (996613) | more than 4 years ago | (#30061986)

"Account has been suspended"

Re:Link dead. (1, Informative)

Anonymous Coward | more than 4 years ago | (#30062202)

http://www.mcvuk.com/news/36466/Natal-launch-details-leak-from-secret-Microsoft-tour

Original story and not suspended.

Re:Link dead. (3, Informative)

Mercution (1247442) | more than 4 years ago | (#30062402)

You can find more details from here [mcvuk.com] . Plenty of other places are commenting on them but most sight mcvuk.com as their source. Google News Articles on Natal Details [google.com]

Re:Link dead. (0)

Anonymous Coward | more than 4 years ago | (#30062460)

http://www.mcvuk.com/news/36466/Natal-launch-details-leak-from-secret-Microsoft-tour

/.'d!! (0)

Anonymous Coward | more than 4 years ago | (#30062026)

And another site bites the slashdot "Connection has timed out" error!
Yay for us.....

Well... (3, Interesting)

frito_x (1138353) | more than 4 years ago | (#30062076)

Reminds me of the Wii that supposedly had plenty of developers on board to make new and exciting games for the then-revolutionary wiimote... we all know how that turned out.

one of the funny things in the natal tech demos i've seen on youtube is how one of the presenters takes cheap shots at the wii's "waggling" of the remote and how stupid and silly blah blah blah... and then watching them arm-waving and making awkward poses to "draw" an elephant (pretty silly IMO) i wonder how much different natal is going to be.

Not that much, judging by the demos i've seen so far. Hope i'm wrong, though.

How did it turn out? (1)

brunes69 (86786) | more than 4 years ago | (#30062534)

"...we all know how that turned out."

If you mean being one of the most successful (and more importantly profitable) console in the past 10 years and current leader of it's console generation by a near FACTOR OF TWO, then yeah, I bet Microsoft hopes it does half that well.

In fact if it did half that well they would finally maybe start catching up with Nintendo's market share.

Re:How did it turn out? (1)

abigor (540274) | more than 4 years ago | (#30062648)

They've sold a lot of consoles, but not a lot of games. Wii owners don't seem to buy games, many of which seemed geared towards kids. That's what the OP was getting at. Of course the Wii console itself has been wildly successful - no one disputes that.

Re:How did it turn out? (2, Informative)

Cochonou (576531) | more than 4 years ago | (#30062980)

They've sold about 360 million of games. Compare this with 166 million of games for PS3, and 288 million of games for the Xbox 360.

Re:How did it turn out? (1)

frito_x (1138353) | more than 4 years ago | (#30063360)

hey... don't shoot the messenger.

as abigor's already said they've sold plenty of consoles and remotes and games too (but with the lowest attach rate of the 3 consoles)

it's just that few of the games for the wii are great and most just plain not good, speaking from a gamer's perspective, of course. THAT'S how it turned out.

not saying is a flop but it could be so much more.

p.s.: i have a wii and i've logged +500 hours playtime on the thing...

Re:Well... (1)

raddan (519638) | more than 4 years ago | (#30063006)

I guess I'm living in the dark ages because I don't have a console (well, actually, I have an SNES), but how did the wiimote turn out?

Sorry, my server can't handle Slashdot! (0)

Anonymous Coward | more than 4 years ago | (#30062130)

As a regular Slashdot reader I'm sorry to be on the receiving end of a Slashdot effect and have had to suspend the site - I run the hosting company it's with and the 8-core server has just been nicely roasted :)

Re:Sorry, my server can't handle Slashdot! (0)

Anonymous Coward | more than 4 years ago | (#30062698)

Uh, I've had a PIII survive a slashdotting a couple weeks back. Your site must be a horrible waste of CPU.

I could only think of one thing when I saw that (1)

NotSoHeavyD3 (1400425) | more than 4 years ago | (#30062244)

demo with kid on the dock. I hope it lets me shove him off the docks and into the pond.

Natal time! (1)

ILuvRamen (1026668) | more than 4 years ago | (#30062286)

How much extra is it to get that freakishly realistic british kid from the demo to start bitching at me in british-ese? lol. It's just not Natal without AI characters talking to you and throwing CG balls at your head :P Oh and how much extra would it be to make him stop talking like the girl from Resident Evil and actually speak American english so we can understand him and also not feel like there's zombies behind us.

Where the f*** is the slashdotted tag (0)

Anonymous Coward | more than 4 years ago | (#30062292)

Where the f*** is the slashdotted tag

It's 1984 (1)

Overzeetop (214511) | more than 4 years ago | (#30062346)

Your TV with a camera. They should build one into an LCD TV next, and give it a catchy name like Telescreen.

So... (1)

foo fighter (151863) | more than 4 years ago | (#30062454)

I haven't tried it.

But the demo videos at http://www.xbox.com/en-US/live/projectnatal/ [xbox.com] strike me as extremely weird and creepy.

I play games on my Wii almost every day, and didn't have the same problem with it. Maybe it's just having used a physical controller for 30 years seeing people play without one at all strikes me as wrong.

Maybe it's that, while I'm comfortable with manipulating controllers I'm not comfortable with manipulating my body. Insert the standard nerd jokes here, but it's true: I'm not good at sports or exercise and tend to injure myself rather than getting better or more physically fit.

Setting my personal problems, who is going to get this that doesn't have a Wii already? If someone has neither a 360 nor a Wii, would this really make them pick the 360? I honestly can't picture someone who doesn't have a 360 or a Wii but will get a 360 now because of this thing at this stage of the game. I'm also having a hard time imagining a large number of people who have a 360 who will want this thing.

I just don't get it, at all, except as a yet another lame "me too" from Microsoft.

Will be a delay (1)

SnarfQuest (469614) | more than 4 years ago | (#30062644)

There will be a short delay while Microsoft works toward establishing the same quality in this periphial as the base. They should reach the necessary >50% failure rate soon by replacing major components with with bamboo waste products.

And you thought Wii remotes were bad? (3, Funny)

Stephen Samuel (106962) | more than 4 years ago | (#30062702)

I figure 2 weeks of general release before we're getting stories about people throwing themselves out of windows with Natal.

Not so bad if you're in a house, but God help the guy on a penthouse balcony.

Re:And you thought Wii remotes were bad? (1)

bwalling (195998) | more than 4 years ago | (#30063230)

You're right. If the guy is on a Penthouse balcony and is still fooling around with video games, then he does need some help.

Now maybe... (1)

Jinjuku (762364) | more than 4 years ago | (#30062714)

If M$ would stop selling a $30 wireless adapter for $100...

*sigh* (0)

Anonymous Coward | more than 4 years ago | (#30063580)

Why are you reporting a rumour as news?

Don't you actually research the tip before posting it?

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