Beta
×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

Dragon Age: Origins Expansion Coming In March

Soulskill posted more than 4 years ago | from the well-met-warden dept.

Role Playing (Games) 80

ishanjain tipped news that BioWare has announced an expansion for Dragon Age: Origins, called Awakening, that is due out on March 16th. Awakening "is supposed to run about 15 hours and will allow for players to import and edit characters they've broken in from the core game," and it will take place "in the in the role of a Grey Warden Commander who's been tasked with rebuilding the order of Grey Wardens and finding out how the darkspawn survived following the death of the Archdemon dragon." A trailer is available at the official site, as well as some information on a new bit of DLC that will be out shortly, entitled Return to Ostagar. (It was originally due for release on January 5th, but was delayed.)

cancel ×

80 comments

Sorry! There are no comments related to the filter you selected.

expanding penis, coming in your mouth (-1, Troll)

Anonymous Coward | more than 4 years ago | (#30666010)

fp cocksuckers!

Re:expanding penis, coming in your mouth (-1, Troll)

Anonymous Coward | more than 4 years ago | (#30666080)

And yet CmdrTaco's penis is still only barely 2 inches when fully erect. This is why his wife goes to a nigger bar to get fucked on a nightly basis while Taco wanks off his micropeen to the latest Linux kernel.

Slashvertisements. (2, Informative)

Anonymous Coward | more than 4 years ago | (#30666034)

Because your life wasn't short enough.

OMG I love Dragon Age!! (-1)

Anonymous Coward | more than 4 years ago | (#30666072)

A friend got me thinking about memories. I thought of how it's usually imposible to know, what is really a memory and what is just remembering the story. It's part of the computer code, it saves the data but just like how text takes less space than video. Anyway she talked about specific things, like colors, stand out for her. My memory is pretty vague. I just remember some basic rough draft type info and a feeling, maybe an image or two. It's the feelings though that really stand out. Feelings, they're so primal and simple. I can't always tell you why I like something, wine and movies come to mind. I can't always explain why one stupid comedy is hillarious and another is just stupid. But there is a difference. My dad has a great method for judging a live singing of the star spangled banner. Side note for all the shit I give our country for not living up to our own ideals I must say we have a pretty bad ass national anthem, done right it's impressive. You can tell a good rendition of it because the hair on your arms and neck stand up. Which is my fathers test. Feelings, they're strange things, sometimes they're a real pain in the ass. But sometimes they're great. Didn't mean to sound emo there, most of my life is reasonably happy, some things are great. And because as I already said most of my memories are just vague images attached to feelings it's really easy to sort the ones to keep, the good days, from the less important ones, the bad days. Then again that means I could have a pretty terrible life and barely even know it. Nah my life doesn't seem terrible, Oh no! Trapped in my own pointless lodgic. I was about to say that I lost track of the point of this a while ago, but I'm not sure this post ever really had a point. I think I'm just confused as to why I'm not asleep. Well thank you to the person who made me think about the past. You know who you are. And thank you to ABC for being mostly awesome. Or was it amazing?

Re:OMG I love Dragon Age!! (0, Offtopic)

Anonymous Coward | more than 4 years ago | (#30666134)

I must say we have a pretty bad ass national anthem, done right it's impressive.

Not at ball games. The chick who sings it always goes way overboard with the embellishments to the point where you wonder when she's going put her hand in her pants and start writhing all over the grass.

'Course, laughing at the national anthem at an all-American ball game is an easy way to get one's ass kicked.

Slashdot is not your personal blog. (1)

Rennt (582550) | more than 4 years ago | (#30666476)

...just sayin'

How is the game industry doing in these hard times (3, Insightful)

BadAnalogyGuy (945258) | more than 4 years ago | (#30666094)

I am amazed at the resilience of the game industry in this time of massive unemployment and layoffs.

In hard times when most of the economy is tanking, there are some products which see a heyday. Bologna, for example, seems a dramatic rise in sales during economic slowdowns. Now too, I think it might be possible to say that the game industry is a contra indicator of economic success. Not only does it hold that game sales goes up during downturns, but that the people who play them are more likely to be affected negatively by the economic environment.

It'd be an interesting phenomenon to research, I think.

Re:How is the game industry doing in these hard ti (0)

Anonymous Coward | more than 4 years ago | (#30666206)

I don't get it. Can someone reconstruct this as a pizza analogy?

Re:How is the game industry doing in these hard ti (-1, Troll)

Ethanol-fueled (1125189) | more than 4 years ago | (#30666232)

First, you take a hot, cooked pizza. Then, you fold it in half like a taco and fuck it, coming inside of it. After that clean yourself up, flatten the pizza, and keep it warm in the oven.

Feed it to your friends when they come over.

Re:How is the game industry doing in these hard ti (2, Insightful)

todrules (882424) | more than 4 years ago | (#30666212)

It's an escape from reality. Movies were hugely popular during the Great Depression even though nobody had money. And, nowadays $50 isn't that much for days of entertainment. Especially when I could easily blow that much in a night...hell, in just a couple of hours out on the town.

Re:How is the game industry doing in these hard ti (1, Insightful)

Anonymous Coward | more than 4 years ago | (#30666516)

The cost of a game is worth it sometimes, especially one that has player written stuff and DLC. One good example was NWN1. Probably by the time I did the original campaign, both expansions, all three paid for modules, and an insane amount of player written stuff that was as good (or in some cases better) than the included campaigns, the cost per hour would be insanely cheap.

One of the reasons why MMOs are selling so well is because their cost per hour played is very low, so it doesn't break the budget. A heavy raider who puts in more than 100 hours a month will be paying about 15 cents an hour for their entertainment value, not factoring the cost of hardware.

Re:How is the game industry doing in these hard ti (1)

Rogerborg (306625) | more than 4 years ago | (#30667428)

You forgot about hookers and booze. I don't know if they do well in a recession, I'm just saying that you forgot about them.

Starcraft (1)

jgtg32a (1173373) | more than 4 years ago | (#30669660)

How do you think Starcraft got its start in Korea?

Re:How is the game industry doing in these hard ti (1)

PmanAce (1679902) | more than 4 years ago | (#30670312)

It is pretty simple. There are a couple of factors to look at, one is "It's an escape from reality" as mentioned below. Another is folks have less money to spend on travel, etc, so they stay home and require more forms of entertainment. Video games is one answer.

Unlock the camera in Dragon Age please (1, Insightful)

rcb1974 (654474) | more than 4 years ago | (#30666210)

I'll start playing Dragon Age when they unlock the camera on the PC version so I can tilt anywhere from 90 to 0 degrees. I hate not being able to zoom all the way out and tilt the camera down so I can see the horizon. They should have just made the camera control like the same as what was used in Neverwinter Nights. Mod me a troll if you like, but I doubt I'm the only one who got frustrated with the artificially restricted camera control.

Re:Unlock the camera in Dragon Age please (0)

Anonymous Coward | more than 4 years ago | (#30666362)

Have you looked around for a community mod for this? I know there are a few camera mods, but I haven't looked in detail to see if one addresses your point.

I think the reason the core game doesn't allow that is that you'd see "off the edge of the world" so to speak. Zoomed in, you see the world from your character's perspective, and all is fine with looking up, around, etc. Zoomed out, they force the down-view to prevent you seeing off the zone. At least, that's my theory about it.

But yay for PC gaming, we can mod the games in ways the developers didn't intend to suit our individual preferences.

Captcha: graphics.

Re:Unlock the camera in Dragon Age please (4, Insightful)

Korbeau (913903) | more than 4 years ago | (#30666396)

They should have just made the camera control like the same as what was used in Neverwinter Nights.

Give me top-down isometric view, 6 characters and real clerics, and get off my lawn!

Re:Unlock the camera in Dragon Age please (2, Informative)

Carewolf (581105) | more than 4 years ago | (#30667014)

It does have isometric view. Indirectly this is what the grand-parent is complaining about. When you zoom-out the camera zooms up and changes perspective to finally end up in top-down isometric view.

So get back on the lawn young man!

Re:Unlock the camera in Dragon Age please (2, Insightful)

spitzig (73300) | more than 4 years ago | (#30667166)

The camera in this game often made it difficult to see what was going on. From the top down 3rd person view, You can't see far. You also can't control all your characters if they are spread out very easily.

From the first person view, you can't see all directions.

I rarely see all the cool graphics, because it's usually tactically better to watch the situation top-down.

I had occasionally problems with the Neverwinter Nights 2 graphics engine, but not as often as with Dragon Age.

I occasionally had problems with not seeing far enough in the games based on the Baldur's Gate engine(and that style of graphics, with no true 3d), but none of the other problems. As an RPG, I only see two benefits of a movable camera. One benefit is it looks nicer. The other is the rare large boss, like the Dragon. That dragon would not have fit on the screen with all the characters. But, I had problems with that, too.

Overall, I've seen more problems come out of the 3d engines than benefits.

Re:Unlock the camera in Dragon Age please (1)

mandark1967 (630856) | more than 4 years ago | (#30669032)

From Top Down 3rd person view you "can" see very far if you have a 3x1 24"LCD Eyefinity setup in Portrait Mode. I love being able to scroll 3 rooms over to get an idea of the positioning of the enemies that I'll be fighting soon.

Controlling the characters is also quite easy in DAO.

Re:Unlock the camera in Dragon Age please (1)

guidryp (702488) | more than 4 years ago | (#30666432)

+1

I want the NWN camera as well. This one suffers a bad dose of consolitis. Yeah I know less restrictive than the console, but it is still crap.

Re:Unlock the camera in Dragon Age please (1)

Kenoli (934612) | more than 4 years ago | (#30666504)

Dragon Age camera is full of fail. It more or less caused me to stop playing the game.
IMO the scroll limitation in the isometric view is the most atrocious of all.
A character must remain on the screen at all times, which means the most you can scroll is half a screen-width, which means you can't see shit.

Re:Unlock the camera in Dragon Age please (3, Insightful)

KaiUno (1110525) | more than 4 years ago | (#30666670)

Wow. There was a time people couldn't let go of a game and it was only top down, with 3 squares moving about. Now it's whine whine whine about stupid little things that don't really take anything away from a great story, great action and a chance to get into Claudia Blacks pants.

Re:Unlock the camera in Dragon Age please (2, Interesting)

Your.Master (1088569) | more than 4 years ago | (#30666792)

That's not fair. Dragon Age had a frustrating camera that you occasionally had to fight with (I found), particularly when trying to use magic or otherwise plan around enemies not in your immediate vicinity. This is quite unlike a fixed-perspective game which will generally not have camera issues because they are trivially solved.

Re:Unlock the camera in Dragon Age please (1)

Brazilian Geek (25299) | more than 4 years ago | (#30667336)

Morrigan with Claudia Black's voice is pure fanservice - of which, I'm very thankful.

BTW, Leliana's voice is also really sexy.

Re:Unlock the camera in Dragon Age please (1)

X0563511 (793323) | more than 4 years ago | (#30667898)

All the voice acting rules. They really did well on that front.

It's fun to walk around with Alistair, Morrigan, and Leliana. Good cross section of bickering, mostly Morrigan's fault :D

Morrigan and Leliana certainly get into some good Intelligent Design debates.

Re:Unlock the camera in Dragon Age please (1)

Brazilian Geek (25299) | more than 4 years ago | (#30668014)

It's been a long, long time since banter was so much fun. In fact, the last time banter was so good was on another Bioware game - Baldur's Gate.

I love mixing and matching the characters and trying to spark their comments just to listen in to their chats and comments.

Re:Unlock the camera in Dragon Age please (1)

Simon Brooke (45012) | more than 4 years ago | (#30668132)

All the voice acting rules. They really did well on that front.

It's fun to walk around with Alistair, Morrigan, and Leliana. Good cross section of bickering, mostly Morrigan's fault :D

Morrigan and Leliana certainly get into some good Intelligent Design debates.

Try sha^W romancing both Morrigan and Leliana. You can do it, and the bitching between them is priceless.

Re:Unlock the camera in Dragon Age please (1)

X0563511 (793323) | more than 4 years ago | (#30679488)

Oh god... I've got to do that. I've already initiated Leliana, didn't know you could with Morrigan. But I do have Morrigan in the "Warm" status so almost there.

I've noticed their attitude is both visibly and audibly different depending on your state. For instance, Morrigan actually greets me cheerily now, and smiles when doing so.

I like all these subtle things. They really did make this game for adults.

Re:Unlock the camera in Dragon Age please (1)

mandark1967 (630856) | more than 4 years ago | (#30669366)

I liked it when Sten asked Leliana why she's trying to be a man instead of doing what a woman's supposed to do...cook

Re:Unlock the camera in Dragon Age please (1)

Simon Brooke (45012) | more than 4 years ago | (#30668114)

Dragon Age camera is full of fail. It more or less caused me to stop playing the game.

IMO the scroll limitation in the isometric view is the most atrocious of all.

A character must remain on the screen at all times, which means the most you can scroll is half a screen-width, which means you can't see shit.

Personally, I very much like the Dragon Age camera. It's not quite as good a The Witcher camera, which gives you a choice of modes, but the DA:O camera is most similar to the 'over shoulder' mode I prefer in The Witcher. Overall, though, if you want just one immersive RPG, The Witcher has better story, better development and better scenery. DA:O seems to be very much Neverwinter on steroids (although to be fair they've fixed some of the problems with Neverwinter, like the implausible amounts of loot you used to accumulate).

But I shall definitely be buying this expansion.

Re:Unlock the camera in Dragon Age please (1)

mandark1967 (630856) | more than 4 years ago | (#30669060)

So wrong it hurts...

You can select one of your party (stealthed rogue for example) and run them half a map away to the middle of the enemy, then select a 2nd party member (mage) and then scroll all the way to the rogue you ran half a map away and plant your spell right there on top of him/her.

Do you people not know how to play this game or what?

Re:Unlock the camera in Dragon Age please (1)

Kargan (250092) | more than 4 years ago | (#30666788)

Definitely not alone in this. I've played a hell of a lot of NWN/NWN2 and have therefore grown quite accustomed to flexible camera control options in my top-down RPGs published by Bioware. The fact that Dragon Age doesn't support this is extremely frustrating.

Re:Unlock the camera in Dragon Age please (1)

kronosopher (1531873) | more than 4 years ago | (#30666978)

right-click?

Re:Unlock the camera in Dragon Age please (1)

TekJannsen (1001150) | more than 4 years ago | (#30667004)

I'm jealous that you were even able to tilt the camera. I unfortunately decided to play the console version which had 1 horrible over the shoulder camera angle. Needless to say, it wasn't remotely the same game and I sent it back pretty quickly.

Re:Unlock the camera in Dragon Age please (1)

xmousex (661995) | more than 4 years ago | (#30669920)

You sent back the game or the console?

Re:Unlock the camera in Dragon Age please (1)

stewbee (1019450) | more than 4 years ago | (#30668516)

I found that you can use the page up/down keys to tilt the camera to your liking. As a whole, I think they could have done a better job with the camera as well though.

Dragon physics: how accurate? (0)

Anonymous Coward | more than 4 years ago | (#30666230)

If it doesn't feel like I'm flying on my trusty Chlorine Dragon, I ain't buying this expansion.

At least they are doing DLC the right way... (1, Interesting)

Anonymous Coward | more than 4 years ago | (#30666268)

I'm normally not a fan of DLC but at least the are doing it the right way...the game is complete and at 18% completion (hey I just got it for christmas and have a job) i have already put nearly 10 hours into it. From what I have read its around 45-60 hours for most people, decent value for the money IMHO. It appears they plan to support it for quite a while, DLC is affordable and offers a good amount of content for the money. I have the Wardens Keep and will likely buy them all. It was a bit obnoxious though to find a character basically asking you to buy Wardens Keep to "help" him, it was kind of cheap but at least gives the DLC some continuity within the game and is in no way necessary to continue. Between this and Torchlight I'm going to be busy for quite a while.

Re:At least they are doing DLC the right way... (2, Insightful)

ShakaUVM (157947) | more than 4 years ago | (#30666420)

>>From what I have read its around 45-60 hours for most people, decent value for the money IMHO

It took me about 80 to 90 in-game hours to beat it, with about 120 total spent in the game (I restarted and played through every pathway twice so I could see all the dialogue options and combats). Hours isn't an especially good way of measuring how fun a game is, and it did manage to keep my interest through the first three quarters of the game. But by the end, it was so easy that the combats went from being tactically interesting to trivially easy. (Two mages loaded up on crowd control spells will do that.) But the end of the game went by fast enough that it wasn't too bad.

I even decided to challenge myself by not using any of the army units you recruit throughout the game, and the final set of battles still were pretty easy.

I'm not sure if I'll get the expansion. They made similar claims "hours of extra gameplay" for the existing DLC, but both the Stone Prisoner and the Warden's Keep are less than an hour of gameplay each. A bit more if you play through all the different paths, and maybe a lot more if you want to solve the puzzle in the Stone Prisoner, but even still, not a lot of additional gameplay for the cost involved.

I'm holding off on uninstalling it because I want to see what sort of player generated campaigns people come up with. I sort of feel bad for the people that bought it for the console.

Indeed, but 15 hours more? meh (1, Insightful)

Anonymous Coward | more than 4 years ago | (#30668432)

I first began playing with rogue but hardly passed Lothering. I then chose a mage, and got through the game first time around 60 hour mark, add or take 10 hours, not sure. After that I decided to play it through again (this time with elven rogue) and complete every minor sidequest I can. Nearly finished this, too. Though I will need another playthrough: I realized that I should try playing it through with a female character, just to see how the ending works (Those who have gotten through with a male character know what I'm talking about. The dark deal.).

I have never gotten so much enjoyment out of the 50 euros I spent. The game is awesome and I am hungry for expansions: I want to visit Orlese, I want to go looking after her, etc.... But this expansion? 15 hours more? Even if I play it through twice, it isn't that much. (Assuming the standard 50€ price. If it is cheaper, nevermind)

That all said... The game has certain definite downsides. It is awesome but has stupid problems. For example, the camera angles are HORRIBLE and zooming out, rotating, etc. is practically impossible in some areas (back alleys of Denerim, for example). In addition, some party members are clearly inferior to others: I liked the Mabari warhound concept but there is just no reason to keep him in the party after you arrive Lothering and get Sten. And some of the party related issues are absurd: If you visit mage tower before you recover the Urn, have Wynne with you (wether she is at the camp or in your group) and side with the cultists, she will leave your party the next time you visit your camp (or immediatelly if she is in your group). You get no warning where she would shout "No, don't do it or I'll leave!", instead you complete the major quest, overwrite your last save and then notice that you can never visit your camp again or you lose a valuable party memember. Did the devs really think "That will increase the enjoyment!"

Re:At least they are doing DLC the right way... (1)

The Moof (859402) | more than 4 years ago | (#30670932)

At least they are doing DLC the right way...

Having Day 1 DLC and having in game characters doing sales pitches to you about it are NOT the right way to do DLC.

Here's PA's take on it [penny-arcade.com] .

You might have warned us. (3, Funny)

Foresto (127767) | more than 4 years ago | (#30666436)

"the darkspawn survived following the death of the Archdemon dragon."

Thanks a lot for the spoiler, you insensitive clod.

Re:You might have warned us. (0)

Anonymous Coward | more than 4 years ago | (#30666474)

It's in the damned epilogue. Killing the archdemon doesn't magically end the blight and all the darkspawn disappear.

Re:You might have warned us. (0)

Anonymous Coward | more than 4 years ago | (#30666780)

I'm guessing the spoiler he is complaining about is that the archdemon dies at the end.

Re:You might have warned us. (1)

broken_chaos (1188549) | more than 4 years ago | (#30667162)

I'm only a couple hours in and that was already a given for me... Of COURSE you're going to kill the archdemon eventually...

The real spoiler is what happens at Ostagar... I didn't know about Return to Ostagar when I first played that, and the twist actually surprised me a little.

Re:You might have warned us. (0)

Anonymous Coward | more than 4 years ago | (#30667256)

Yes, because Loghain's character was so subtly written that it was not at all obvious what he was going to do from the first moment you saw him.

No, wait, it was. The only thing that surprised me at Ostagar was that some of the cutscenes were unskippable. I wish they'd stop doing that.

Re:You might have warned us. (1)

ravenshrike (808508) | more than 4 years ago | (#30666932)

Actually it normally does, or at least causes them to go insane and attack each other incessantly. This does not seem to be the case here, when means they went with the Morrigan God-Baby ending.

Re:You might have warned us. (0)

Anonymous Coward | more than 4 years ago | (#30667950)

You can always do what i do, forget it.
I honestly can't even remember the post before you anymore... or even yours.

Yeeeah, i worry for my health too, sometimes.

What Dragon Age needs... (2, Insightful)

tangent3 (449222) | more than 4 years ago | (#30666446)

...is a Hot Coffee mod.
Scenes like this [youtube.com] , this [youtube.com] and this [youtube.com] aren't doing the game justice without a Hot Coffee mod.

Re:What Dragon Age needs... (0)

Anonymous Coward | more than 4 years ago | (#30666460)

/agree NoElfPenisNoCare

Re:What Dragon Age needs... (1)

crossmr (957846) | more than 4 years ago | (#30668022)

I must be getting too old for this, because my god this is lame.
it is like they are trying desperately to be adult.

If you desire such a thing (2, Informative)

Sycraft-fu (314770) | more than 4 years ago | (#30669574)

You can have it. Dragon Age is highly moddable and has a very active modding community. No surprise nudity mods are among them. Have a look at http://www.dragonagenexus.com/ [dragonagenexus.com] that is one of the biggest mod pages.

PC version only, of course.

Another game with no options (2, Interesting)

bonch (38532) | more than 4 years ago | (#30666564)

Dragon Age is another live-action roleplaying game where you have no choices, and the options you're given are all in dialogue trees that all lead to the same results to give an illusion of freedom. Why people keep buying these heavily scripted rollercoaster games, from Dragon Age to the hugely overrated BioShock, is beyond me.

Re:Another game with no options (4, Informative)

Don_dumb (927108) | more than 4 years ago | (#30666762)

Yes, why would we buy a game that is well made, engaging, lasts a long time, gives plenty of incentive to play again and fun, rather than spend our money on something else that doesn't exist is beyond me too.

PS - you obviously haven't looked too closely at this game as while the story is quite restricted in a GTA way, the options in the dialogue trees do give different results, even small choices early on will alter the possible endings.

Re:Another game with no options (1)

bonch (38532) | more than 4 years ago | (#30674378)

I did look closely at the game. I own it.

There isn't incentive to play again, because there aren't any real choices. The dialogue trees almost always lead to the same results, leading to the criticism that it's a LARPing game--a live-action roleplaying game, where you have to play pretend in real life that it has an effect on anything. It's another heavily scripted game on rails.

RPGs are supposed to have "choices and consequences." Look at Fallout 1 and its multiple ways of solving a situation, from combat to dialogue. The dialogue isn't just there to be an interactive cinematic like in Dragon Age.

Re:Another game with no options (0)

Anonymous Coward | more than 4 years ago | (#30680850)

It seems that they need a better writer for their story then. Perhaps you can show them how it's done.

Re:Another game with no options (1)

Jaeph (710098) | more than 4 years ago | (#30684470)

I agree. My brother bought the game, and became bored very quickly and gave it to me. I got bored, forced myself to try again just to prove him wrong, and still got bored and was forced to agree with my sibling (no easy feat).

I don't recall ever feeling so railroaded in gaming in all my life. This game represents some of the worst traits of a real-life dungeon-master.

-Jeff

Re:Another game with no options (1)

The_Duck271 (1494641) | more than 4 years ago | (#30667124)

No; all the major quests can be resolved in at least two different ways depending on how you decide to play, with effects right up to the ending. And of course there are several endings depending on player choices.

Re:Another game with no options (1)

X0563511 (793323) | more than 4 years ago | (#30667916)

... and tons of other little things. Even things that don't show as quests.

For instance, my bedding two dwarven woman at once in my origin story (yep...) when I came back around in the main story... I had a son, and my being kicked out and all was looking to cause all sorts of issues. That actually turned into a "side" quest.

Yep. Didn't think that would matter, when I made the choice in the beginning.

Re:Another game with no options (3, Insightful)

RogueyWon (735973) | more than 4 years ago | (#30667272)

Because they're fun and engaging.

There's nothing wrong with actually playing through a linear story that somebody else has written. If I get a bit of freedom to shape things to my own tastes along the way, then great, but I'm not going to demand even that.

The simple fact is that some people are better storytellers than others. And the people that the likes of Bioware and Square-Enix get to write their stories are generally far better than the average Joe. Everybody likes to think that they could write or narrate a wonderfully engaging story if they ever had the time and/or inspiration, but in reality, it's a gift possessed by only a few.

Dragon Age's story isn't great; if they were going to ditch the whole AD&D/Forgotten Realms setting that was at the heart of the Baldur's Gate and Neverwinter Nights games, then I would have hoped that they would actually do something a bit more... well... different with it. Compared to... say... Mass Effect, it felt very much like they were playing it safe and sticking to a well-trodden path with Dragon Age. If that's what they're doing, then a part of me would actually have preferred to have a more familiar Forgotten Realms setting (not least because of the potential for Miniature Giant Space Hamsters). If, on the other hand, they were trying to produce a genuinely different "dark" fantasy story, then I'm sorry, but The Witcher got there first and did it better.

That said, it's still a very good game with a very engaging story and fun play mechanics. The setting they've created is one I'd be happy to return to in the future.

Re:Another game with no options (3, Interesting)

Tynam (1284066) | more than 4 years ago | (#30667514)

Dragon Age's story isn't great; if they were going to ditch the whole AD&D/Forgotten Realms setting that was at the heart of the Baldur's Gate and Neverwinter Nights games, then I would have hoped that they would actually do something a bit more... well... different with it. Compared to... say... Mass Effect, it felt very much like they were playing it safe and sticking to a well-trodden path with Dragon Age. If that's what they're doing, then a part of me would actually have preferred to have a more familiar Forgotten Realms setting (not least because of the potential for Miniature Giant Space Hamsters). If, on the other hand, they were trying to produce a genuinely different "dark" fantasy story, then I'm sorry, but The Witcher got there first and did it better.

Everything parent said. Mass Effect does the style of star wars, but uses every bit of the freedom they gained from leaving KotOR behind, both in mechanics and in the universe, to do bigger and cooler stuff that Lucas would never touch.

With DA Bioware put a lot of effort into getting away from D&D, in order to produce... a stat/skill/feat based fantasy RPG system. I love DA, but there's nothing in it that wouldn't have worked fine in D&D rules. And DA has some genuinely interesting good/evil/nice/harsh character choices, but there's none of the Witcher's moral ambiguity. (The closest approach I can think of is Jowan in the Mage intro... a genuine moral choice there, but it doesn't actually change the outcome.) DA may be dark, but it always know who its good guys are.

Re:Another game with no options (1)

aftk2 (556992) | more than 4 years ago | (#30674868)

SPOILER: During my evil playthrough, I badgered the Queen to make me her King, grabbed the traitorous Loghain for my party, and when Alistair disagreed, I laughed at him, and ordered his execution. This is after we'd spent the majority of the game working together. He practically breaks down in tears when this is done to him. That's pretty morally ambiguous.

Re:Another game with no options (1)

Tynam (1284066) | more than 4 years ago | (#30680390)

No, that's evil. Brilliantly, entertainingly evil, but evil. There's not much ambiguity there.

A morally ambiguous version: if it was clear in advance that neither Alistair nor Loghain has the leadership skills to stop the darkspawn, so the easiest way to save life was to seize power for yourself.

An even better morally ambiguous version: if Loghain did have the skill and sense to rally the army and stop the blight, and was the only one who did. Then the player would have to consider betraying their allies and letting the Redcliff forces be executed as traitors, in order to have a unified kingdom to resist the darkspawn. (The least coherent part of the game plot is Loghain's claim that there's no blight. This is done in order to give the player motive and means to stop him, of course, but it's blatantly ridiculous. Newly crowned usurpers or dictators love having a clear threat that demands the kingdom rally under their military leadership immediately, and here he's got a real one to work with!)

Re:Another game with no options (1)

stewbacca (1033764) | more than 4 years ago | (#30668296)

Not only is there nothing wrong with linear story lines, some of us actual prefer them. I hate those vast expansive worlds where you can just run around doing anything. I got flustered and overwhelmed when I get near the 25 quest limit in WoW, for example.

Part of the "entertainment" aspect (for me at least) is playing a game like watching a movie or reading a book...you get to unveil the author's vision...not make your own. Some people want to make their own art -- some of us like discovering the artistry of others.

Re:Another game with no options (3, Informative)

glwtta (532858) | more than 4 years ago | (#30667584)

Dragon Age is another live-action roleplaying game

I don't think that word means what you think it means.

Also, I mostly play DAO for the awkward sex scenes.

Re:Another game with no options (0)

Anonymous Coward | more than 4 years ago | (#30669940)

Dragon Age is another live-action roleplaying game where you have no choices, and the options you're given are all in dialogue trees that all lead to the same results to give an illusion of freedom. Why people keep buying these heavily scripted rollercoaster games, from Dragon Age to the hugely overrated BioShock, is beyond me.

Live-action? What? I don't remember a bunch of people sitting around in my living room whacking me with foam swords while I was playing this game.

And not all, but many the options DO lead to different results. Have you even played the game?

I'm sure if a game wasn't heavily scripted, you'd be complaining about that instead.

I must be missing some sarcasm in your post, because I can't for the life of me figure out why it was modded Insightful.

Re:Another game with no options (2, Insightful)

IndustrialComplex (975015) | more than 4 years ago | (#30670526)

Why people keep buying these heavily scripted rollercoaster games, from Dragon Age to the hugely overrated BioShock, is beyond me.

Because the cost to profit ratio of a game that provided much in the way of non-linear story is damned low. Believe me, I've tried. Unless you go for a relatively low 10-15 ending sequences, the story can branch into an unmanageable mess VERY quickly.

Can you identify some examples of games that really did give you a true roleplaying experience complete with branching stories. One where your decisions really do significantly alter the story and don't congregate back together at the end of the game? We know about the basic branching endings of ChronoTrigger or Planescape:Torment. Those really didn't have the experience you seem to be complaining about.

When you ask "Why do these people keep buying these games?" I want to know what other games you know about that people aren't buying? Do they exist?

Re:Another game with no options (0)

Anonymous Coward | more than 4 years ago | (#30674306)

You must really hate watching movies.

Re:Another game with no options (1)

LeperPuppet (1591409) | more than 4 years ago | (#30675770)

There are plenty of options for how you complete quests. Plenty of situations offer the choice of killing an opponent or persuading/intimidating them to cooperate. Party members will dislike you if they don't like your actions, although you really have to annoy them if you want them to turn against you. There are plenty of choices which you can make which will affect your game in some manner. If you regularly pickpocket people, you will occasionally be called out on it. How you choose to resolve some quests will affect some future interactions with some characters. While the story itself is somewhat restricting, you do have plenty of freedom to affect the specifics of the story.

The problem with the dialogue trees is that there are plenty of occasions where there is no real difference between two or three possible dialogue choices and from all choices the conversation just moves on to the same next step. Occasionally certain choices will affect your companions, although this isn't consistent. I'd expect that most of these choices are there for the roleplayers, who can choose good choices for their good characters or nastier comments for their evil characters.

If you want more choices and consequences, Age of Decadence [irontowerstudio.com] might be more to your liking.

Re:Another game with no options (1)

V50 (248015) | more than 4 years ago | (#30680034)

Wow. This is one of the stupidest comments I've seen in 10 years of Slashdot.

People buy such games because they enjoy them. If we didn't, we wouldn't buy them.

You might not enjoy "heavily scripted rollercoaster games", and that's perfectly cool. But others do enjoy them, and assuming your tastes are the only acceptable ones is both arrogant and stupid,

I personally don't like vegetables. I can easily see why others do though, and don't go around asking "Why people keep buying these awful tasting weirdly coloured plants to eat is beyond me."

Different people. Different tastes. It's a good thing, and adds variety to life.

Re:Another game with no options (0)

Anonymous Coward | more than 4 years ago | (#30692532)

Yeah, I prefer to buy novels read them halfway then grab a notepad and write the rest myself.
Troll.

No surprise (4, Funny)

7-Vodka (195504) | more than 4 years ago | (#30666604)

Having actually *played* DAO, this comes as no surprise to me.

I guess maybe it's because everytime I wandered into a tavern, there would always be a sneaky NPC who came up to me and tried to make me pre-order it!

Man, this one time, I slew a huge dragon after an epic battle; then after he died, while I was plundering the gold, he popped back up to life, did a little song and dance about this expansion and tried to sell me a magic weapon if I would pre-order it. To add salt to the wound my browser launches sending me to their website and I got some popups.

How does EA manage this? (2, Interesting)

Lorcas (1299955) | more than 4 years ago | (#30666906)

First they make DLC that can be covered in 30 minutes for 5$, then they make an expansion that is said to take 15-20% of the time it took to complete the original game and sell it almost full price (for a PC game). I preferred the not so old days where an expansion meant something as good, as long, as awesome as the original game (or better). Now it seems that they are just throwing bits and pieces and charging the big price for it. And don't get me started on DLC which is an even bigger joke, very small feature for 5$ most of the time. I bought the original game as part of a special, so I had both the DLC of the launch for the price of the game alone. But I doubt I will be getting the DLC this time unless the reviews are pretty damn good. Same with the expansion because it's hard justifying 40$ for something that's a fraction of the original game.

Anyway, I am currently going through my games I bought during the holiday sells and hopefully, by the time I'm done with them, the expansion will have gone down in price or someone will inform me that it's worth the price and I need to stop crying.

Re:How does EA manage this? (1)

dragoncortez (603226) | more than 4 years ago | (#30670212)

Gamestop is showing the PC expansion at $30, so it's the classic expansion price. I'm a little confused about where MTV is getting the 15 hours metric from, as I haven't seen that anywhere else.

Re:How does EA manage this? (1)

dragoncortez (603226) | more than 4 years ago | (#30670262)

Actually, I just double checked and either my eyes failed me yesterday or the price for the PC version has gone up to $40. That's a shame.

nice spin (-1)

Anonymous Coward | more than 4 years ago | (#30667960)

This is exactly the sort of spin I've grown accustomed to seeing with regard to so many EA-tainted products.

The expansion was due for release yesterday. The headline should read that it's delayed, not "hey wow it's coming in March."

Who got paid to minimize the real story here?

How about the rave reviews of Spore which ignored the fact that the game turned out to be an EA-dumbed-down casual game less engaging than Peggle? (and which more or less ruined Will Wright's and Maxis' reputation)

How about the shameful dumbing-down of the Sim City franchise that Societies represented? How many major reviewers ignored that fact and put EA's positive spin on their reviews?

What of Sims 3 lacking most of the modability that *made* Sims 2 such a success, largely ignored by mainstream game reviewers.

When does a mega-publisher's deep pockets effectively undermine any chance of objective reviews of their products being published in the mainstream?

When does it become a publisher's best strategy to acquire genuinely powerful franchises and put out sub-par products under their banners, instead relying on spin to generate financial successes from critical failures?

Re:nice spin (1)

Lorcas (1299955) | more than 4 years ago | (#30668410)

Just an FYI, there is a DLC which is delayed, and an expansion which will be released in march. 2 different add-ons to the original game.

What would impress me... (0)

Anonymous Coward | more than 4 years ago | (#30669698)

...is if they took the ending and choices you made in the main game and integrated them into the expansion, since you can import your original character.

They did a pretty good job of making small choices have relatively wide repercussions over the whole game (even if some of them were annoying... damnit for telling Leliana I considered her a friend *cough*), but over expansions would be awesome.

Check for New Comments
Slashdot Login

Need an Account?

Forgot your password?