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Life Imagined As One Big RPG

timothy posted more than 4 years ago | from the congratulations-you're-employed dept.

Games 176

Scoop Snookems writes "Will there be a day where we earn achievement points simply by brushing our teeth or high-fiving a friend? There could be, according to Carnegie Mellon professor Jesse Schell. In this video from the annual DICE summit, Schell comments on recent evolutions in gaming before fixating on a concept where our futures evolve into one big RPG. Fascinating stuff, and I hope writing this post nets me 10 points."

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176 comments

Life like a video game (5, Insightful)

Ethanol-fueled (1125189) | more than 4 years ago | (#31202376)

Ho hum. A non-article. Video games are close enough to reality*. Police Quest vs. being a real policeman, for example, where 80% of both is banal tedium like "show your badge" and "knock on door" and "fill paperwork". Or like working life vs. WoW - spend 90% of life performing mindless, repetitive acts to hoard enough money to buy stuff and have a little fun every now and then. Or Nightshade [wikipedia.org] , possibly the first game to feature a "popularity meter" (karma?):

Higher popularity meant greater recognition by everyday denizens of Metro City and allowed Nightshade access to more areas.

And, of course it should work both ways. Eventually people cease to receive points for wiping their ass or washing their balls and begin to lose points for not doing either.

* With the exception of extra lives and respawning, of course.

Re:Life like a video game (2, Funny)

jhoegl (638955) | more than 4 years ago | (#31202416)

Less crying, more ball wiping.

Re:Life like a video game (1)

Austerity Empowers (669817) | more than 4 years ago | (#31202524)

I have begun to deduct points for everyone who leaves the restroom without washing their hands.

Re:Life like a video game (1)

Hoi Polloi (522990) | more than 4 years ago | (#31203268)

I actually caught myself thinking like I was in a game once. I was going hiking recently and thought, "Hey, if I climb that peak I'll be one away from satisfying the 'Climb the Highest Peaks' achievement." I was creeped out and amused at the same time.

Re:Life like a video game (1)

Rei (128717) | more than 4 years ago | (#31202570)

I don't know... it'd kind of suck if life got too close [youtube.com] to being like a video game. ;)

Working out (1)

electrosoccertux (874415) | more than 4 years ago | (#31202698)

This is why I love going to the gym so much, no joke. Well part of it is having better physique, but getting to go from 110lbs to 180lbs on the incline dumbbell press is a lot of fun. You can even use rare-candies in the form of protein shakes after working out.

Facebook is a video game too, you try to get more posts on your wall by coming up with clever/funny/interesting status updates.

Re:Working out (1)

Ethanol-fueled (1125189) | more than 4 years ago | (#31202816)

Interesting point. For many of us, though, losing points at the gym would result in a net gain. For example, going from 240 points down to 185 points would actually be a net gain, in the form of access to more "enchanted caves*".

*Go back to grade school if you don't get it.

First game where popularity was important (1)

jeffmeden (135043) | more than 4 years ago | (#31202742)

I do believe you meant to say "Shogun", a game published in 1988 whose sole objective was to become popular enough to hold the title "zen master". You could achieve it through the usual benevolent acts of kindness, or killing anyone who didn't agree to like you. Very enlightening game for a 7 year old, let me tell you what.

Re:First game where popularity was important (-1, Offtopic)

Anonymous Coward | more than 4 years ago | (#31203338)

A merchant bearing fifty rolls of cotton goods on his shoulders stopped to rest from the heat of the day beneath a shelter where a large stone Buddha was standing. There he fell asleep, and when he awoke his goods had disappeared. He immediately reported the matter to the police.

A judge named O-oka opened court to investigate. "That stone Buddha must have stolen the goods," concluded the judge. "He is supposed to care for the welfare of the people, but he has failed to perform his holy duty. Arrest him."

The police arrested the stone Buddha and carried it into the court. A noisy croud followed the statue, curious to learn what kind of a sentence the judge was about to impose.

When O-oka appeared on the bench he rebuked the boisterous audience. "What right have you people to appear before the court laughing and joking in this manner? You are in contempt of court and subject to a fine and imprisonment."

The people hastened to apologize. "I shall have to impose a fine on you," said the judge, "but I will remit it provided each one of you brings one roll of cotton goods to the court within three days. Anyone failing to do this will be arrested."

One of the rolls of cloth which the people brought was quickly recognized by the merchant as his own, and thus the thief was easily discovered. The merchant recovered his goods, and the cotton rolls were returned to the people.

Re:Life like a video game (1)

Chris Burke (6130) | more than 4 years ago | (#31202882)

Life is already like an RPG to me... or rather, an Adventure/RPG hybrid. The main difference being that instead of the emphasis being on leveling up, a lot more is placed on collecting useful items that serve unique functions.

For example I recently acquired the Spyglass item when I found a monocular small and rugged enough to keep in my cargo pants. This goes along with my Lantern (actually two items... LED flashlight for light and propane lighter for lighting things on fire).

Whenever I buy something like that, I can't help but mentally hum the Zelda "dah dah dah-dah!" power up theme.

Re:Life like a video game (4, Insightful)

tnk1 (899206) | more than 4 years ago | (#31202938)

I think the big draw for people who want more and more realistic games and RPGs in particular is actually to get a few things that I think everyone has wanted at one point or another in their real lives:

* Knowing the rules by which you can succeed (quests, boss kills, catalogue of increasingly better equipment)
* Getting data on your level of success in relation to others and against your own personal goals. (stats, levels, reputation meters)
* A sense of having achieved something measurable, even if it is to simply get a new piece of gear that exists only on a hard drive.

The more realistic the game is, the more that they can pretend that there is some relevance to real life in that game. The secret hope being that some day, there will be a simulator that allows you to get a score for how you would do in real life or at least some skills that cross over.

You *could* get points for doing various things in real life, and I think in some ways it is not a laughable concept. People want data, they want to know that what they are doing is benefiting them in some way. They don't always know that, and that is a substantial barrier to happiness. Things would be so much easier if I had a reputation meter for various people, particularly of the opposite sex, and also knew what to grind to improve that reputation without the complexities of trying to balance earning cash while having a social life. You might say life might get a lot more boring if you always knew the rules, but it's quite clear that millions of people prefer a grind to the "excitement" of being surprised.

Re:Life like a video game (1, Funny)

Anonymous Coward | more than 4 years ago | (#31203828)

i dont know what rules you play by, but my last boss kill has me on probation until i'm 60
i did get a huge cheer from my coworkers when i posted the "first kill" pictures tho

Re:Life like a video game (1)

pinkj (521155) | more than 4 years ago | (#31203032)

19d20 - !!Critical Post!! (Funny)

Re:Life like a video game (1)

stfvon007 (632997) | more than 4 years ago | (#31203258)

* With the exception of extra lives and respawning, of course.

What about those who believe in reincarnation?

And if I respawn as a cow do I still get to keep my XP?

and 100 points for (2, Funny)

Gr8Apes (679165) | more than 4 years ago | (#31202378)

So what's a relevant first post get me? 100 points?

Re:and 100 points for (2, Funny)

andrewd18 (989408) | more than 4 years ago | (#31202892)

Achievement Unlocked: Fail.

troll (3, Funny)

JWSmythe (446288) | more than 4 years ago | (#31202394)

-5 Karma Trolling.

    Sorry dude, but those are life points. Go help a little old lady across the street, or save a stuck kitten in a tree. :)

Sensors everywhere keeping track of what you do (0)

Anonymous Coward | more than 4 years ago | (#31202398)

Seems like a nice system to facilitate more corporate and government intrusion and control of individuals to me.

Actually used as a therapy tool (4, Interesting)

Gothmolly (148874) | more than 4 years ago | (#31202418)

I've read articles where kids with behavioral disorders, social anxiety, general nerdiness, etc were encouraged to use this as a means of driving more appropriate/better behaviors. Like if a shy kid talked to a classmate, he gave himself 10 points, etc. Then they worked with the therapist to track the whole thing - basically making life your RPG.

Re:Actually used as a therapy tool (2, Interesting)

LS (57954) | more than 4 years ago | (#31202504)

A friend of mine was accused by his father of general nerdiness, and threw him on the street every day to hang out with the local thugs. He's still a nerd at heart, but he can handle himself in a fight and bench 300 lbs now, though he still obsesses over the latest linux distros. Probably worked out better than any RPG therapy could, but he's quite a riven guy.

Re:Actually used as a therapy tool (2, Insightful)

girlintraining (1395911) | more than 4 years ago | (#31202590)

I've read articles where kids with behavioral disorders, social anxiety, general nerdiness, etc were encouraged to use this as a means of driving more appropriate/better behaviors. Like if a shy kid talked to a classmate, he gave himself 10 points, etc. Then they worked with the therapist to track the whole thing - basically making life your RPG.

Agree. They do that for people with autism-spectrum disorders too. There's entire classes of neurological and psychological disorders that regular computer interaction can treat. If playing video games improves a person's quality of life, there's no reason to degrade it. Everybody has their own coping strategies that are unique to them and if it works then that is what is important, not some moralistic concept of "better" behaviors like going outside or excercising. In medicine, you choose the treatment with the highest efficacy and lowest risk of side-effects (do no harm). People are going to bitch about video games being used as crutches or substitutes for more socially acceptable behavior. Those people should be ignored.

Re:Actually used as a therapy tool (2, Interesting)

DigiShaman (671371) | more than 4 years ago | (#31202720)

I can't wait till someone start shooting up people and numbers (HP) start floating above their head.

Re:Actually used as a therapy tool (3, Interesting)

mhajicek (1582795) | more than 4 years ago | (#31202800)

My wife and I did this with my ADHD son for a while when he was about five. Positive points for doing good things, negative points for doing bad things, all according to a list. When he saved up enough points he had a list of things he could cash them in for, like eating out at a restaurant of his choice, seeing a movie, or getting some Lego. It did seem to help.

Re:Actually used as a therapy tool (3, Insightful)

rwv (1636355) | more than 4 years ago | (#31203162)

When he saved up enough points he had a list of things he could cash them in for, like eating out at a restaurant of his choice, seeing a movie, or getting some Lego. It did seem to help.

No armor upgrades or attack bonuses? And you didn't offer to teach him new spells or more powerful versions of the spells he already knew?

Sure as heck doesn't sound like an RPG to me!

Re:Actually used as a therapy tool (1)

jollyreaper (513215) | more than 4 years ago | (#31202864)

I've read articles where kids with behavioral disorders, social anxiety, general nerdiness, etc were encouraged to use this as a means of driving more appropriate/better behaviors. Like if a shy kid talked to a classmate, he gave himself 10 points, etc. Then they worked with the therapist to track the whole thing - basically making life your RPG.

Too much grinding, too many griefers and the loot drops have been nerfed. Nobody ever said live was fair? I'm sending a nastygram to the developers. *jolly's account gets permabanned*

Re:Actually used as a therapy tool (1)

Hatta (162192) | more than 4 years ago | (#31203078)

But that's not really how RPGs work. You don't get experience points for doing stuff you don't like. You get experience points for playing the game, which should be fun, so you'd do it anyway. I've never been motivated in an RPG to do something simply for the sake of getting experience points. If I ever find myself doing something only to get experience points, that's a poorly designed game.

Re:Actually used as a therapy tool (1)

sorak (246725) | more than 4 years ago | (#31203082)

wii fit. One of the things I like about wii fit is that you can use calories burned to track your score. Actual weight loss makes a good long term goal, but, in a single day, being able to say "I earned a piece of chicken" actually adds something to the routine.

Though tangental to the post, I'm reminded of... (2, Informative)

Delusion_ (56114) | more than 4 years ago | (#31202432)

"Achievement Unlocked"

http://armorgames.com/play/2893/achievement-unlocked

I think it's an excellent statement about the prevalent use of achievement systems for their own sake.

Points are known as dollars (1)

barakn (641218) | more than 4 years ago | (#31202434)

And a lot of what you do isn't worth any points at all.

Re:Points are known as dollars (1)

ddxexex (1664191) | more than 4 years ago | (#31202680)

Then points don't really matter all that much in life...

Still in Beta (0)

Anonymous Coward | more than 4 years ago | (#31202454)

Sorry, but the problems you are facing are due to your life still being technically in Beta. Please submit bugs to bugtrack....

Re:Still in Beta (1)

hackerman (1649305) | more than 4 years ago | (#31202848)

If there are security issues, will we be able to sue the programmer?

Where's the reload button? (1)

zero_out (1705074) | more than 4 years ago | (#31202470)

We all play roles in life, we all gain "levels" and earn currency to barter for more stuff. We grind out content with to earn a reward. RPGs are designed to imitate life in a mathematical way that isn't so far-fetched that it destroys our suspension of disbelief. The current parallels between life and RPGs don't impress me. However, the one and only feature that I truly wish I could have from an RPG would be the ability to reload. Or in the case of an MMORPG, the ability to reroll/rez. When that happens, THEN I will be impressed.

So when will we start.. (1)

Higaran (835598) | more than 4 years ago | (#31202482)

So when will we start to walk around with signs over our heads that say our name, and have a backpack that can hold an ungodly ammount of armor and wepons.

Re:So when will we start.. (1)

Jorl17 (1716772) | more than 4 years ago | (#31202606)

Cowboy Neal can already do this.

Re:So when will we start.. (1)

Higaran (835598) | more than 4 years ago | (#31202786)

Yes, but then again Coyboy Neal is a god. I know because I pray to him every night before bed, and he usually responds, that is when he isn't too busy playing the "RPG of LIFE" that is. I was talking about average joes like the rest of us.

Re:So when will we start.. (1)

retchdog (1319261) | more than 4 years ago | (#31203134)

Coyboy Neal

Best GNAA post ever?

Re:So when will we start.. (1)

furby076 (1461805) | more than 4 years ago | (#31202760)

More importantly, when will I have an exclamation point over my head and be able to give people a reward "You earned a ration" for bringing me a gold statue worth a hell of a lot more then that ration :)

Re:So when will we start.. (2, Funny)

Rei (128717) | more than 4 years ago | (#31203166)

I just look forward to the day when I no longer keep having these strange dreams of prospecting, stealing, crusading, and combat. My friends kept asking me why I've engraved "Elbereth" all over my house. All I could usually manage is to shakingly point at the water fountain outside and say, "The ampersand... it came from there!"

I figure that this pine wand that I'm whittling should give me about a 60% chance of getting out of this padded cell, depending on what type it turns out to be.

Re:So when will we start.. (0)

Anonymous Coward | more than 4 years ago | (#31203548)

We have that; it's called an MBA.

Largo (1)

Sum0 (1245284) | more than 4 years ago | (#31202484)

Reminds me of Largo from Megatokyo, who seems to live within a variety of video games and sees zombies instead of people and robots instead of cardboard boxes. We already have a way to measure achievement (at least on one level). It's called money. There are certainly others; career advancement, academic achievements, karma points...

Life Imagined As One Big RPG (4, Funny)

Cornwallis (1188489) | more than 4 years ago | (#31202490)

Why on earth would I *want* to imagine my life as a rocket-propelled grenade?

Re:Life Imagined As One Big RPG (1)

Minwee (522556) | more than 4 years ago | (#31202932)

Because you spend your days crawling around on the outer shell of an unguided missile traveling at over a hundred thousand kilometers per hour?

Re:Life Imagined As One Big RPG (1)

sorak (246725) | more than 4 years ago | (#31203104)

Why on earth would I *want* to imagine my life as a rocket-propelled grenade?

In exchange for 72 virgins?

Re:Life Imagined As One Big RPG (0)

Anonymous Coward | more than 4 years ago | (#31203192)

Or one tired cliche?

Re:Life Imagined As One Big RPG (1)

cstdenis (1118589) | more than 4 years ago | (#31203260)

Because it's explosively fun?

Well, at least... (0)

Anonymous Coward | more than 4 years ago | (#31203454)

At least it would require you to find some way to go out with a *bang*!

Thank you I am hear all week. Every week....

Re:Life Imagined As One Big RPG (1)

Lorkki (863577) | more than 4 years ago | (#31203906)

It's an awesome flight, but you only get one shot and in the end you still mess things up?

But what if this reality is a stage? (1)

Eukariote (881204) | more than 4 years ago | (#31202496)

What if this physical reality is not as absolute as it mostly appears? What if the perception-warping effects of psychedelic drugs show that fundamentally this reality is subjective and flexible? What if it is really an adaptive stage, a credible illusion, in which we play out the role called "life"?

If true, that would certainly explain why we are so easily addicted to and feel at home in RPGs as we would be born role players.

Real Life Achievements (1)

y4ku (1681156) | more than 4 years ago | (#31202506)

I can definitely see this type of thing helping the education system. Giving kids levels and achievements by grades.. I'm not talking A's, B's, and C's. Something to be learned from martial arts and gaining belts. Only being able to move on once you pass a certain degree of mastery. I think we're all a little too used to the boring and old ways of getting grades and moving on. It all seems to be too normal. This could be a way to get kids involved and create a little more pizzazz in learning and gaining "experience". Maybe let them wear little Orc avatars to their spelling bee's.

Re:Real Life Achievements (1)

HoboCop (987492) | more than 4 years ago | (#31202748)

I think this is an interesting idea. The vocabulary ("levels") would need to change.

Also interesting because there's a mechanism for giving short-term rewards for activities that really only pay off long-term. Instant gratification is a problem for lots of younger people, this is one way to combat that problem.

Life is like an RPG (5, Funny)

CorporateSuit (1319461) | more than 4 years ago | (#31202508)

I do not need to knock on my neighbor's door. In fact, going inside, opening his cabinets, and taking whatever I want is expected.
I get experience points for beating up stray dogs.
I find treasure chests, unlocked and unopened, hidden away in all sorts of bushes and alleyways around my city. Some even contain armor!
I don't work out, I level up!
I only carry up to 255 pieces of any item.
If I receive something that appears to be worthless (like a Rusty Sword) I must carry it with me wherever I go, in case I find someone who can restore it to its former glory.
When I buy a shirt at the store, I attempt to sell them the one on my back in order to cut costs.

Re:Life is like an RPG (0)

Anonymous Coward | more than 4 years ago | (#31202646)

'I don't work out, I grind.' you mean.

Re:Life is like an RPG (1)

Hoi Polloi (522990) | more than 4 years ago | (#31203218)

I hate the fact that sometimes I can't stack things in piles of more than 20. Just try carrying a hundred M&Ms.

Re:Life is like an RPG (1)

ArsonSmith (13997) | more than 4 years ago | (#31203588)

I keep all my money and belongings in barrels strewn about my property.

Re:Life is like an RPG (2, Funny)

hansamurai (907719) | more than 4 years ago | (#31203730)

My town burned down while I was out playing and everyone I know is dead.

We Have This Already. It's Called "Religion" (1)

RobotRunAmok (595286) | more than 4 years ago | (#31202522)

Good vs. Evil. Karma. Deviate from the path you have chosen, lose points. Stick to the path, accrue points and power.

Michael Moorcock, whose Eternal Champion books were the inspiration for Gygax's Law/Chaos/Evil/Good/Neutral "alignment" system that has in turn been at the core -- subtly or not -- of every RPG produced should be getting residuals. Instead, he's probably just getting a good laugh.

Is life like an RPG? Sure (1)

Em Emalb (452530) | more than 4 years ago | (#31202526)

If you take RPG to mean rocket-propelled grenade.

Which RPG? (3, Funny)

Delusion_ (56114) | more than 4 years ago | (#31202532)

Second Life? I'd better get my penis helmet in order.

Ultima 4? I'd better start trying to be a better person.

Ultima Online? I'd better start trying to be a much, much worse person.

WoW? I'd better start practicing being a hot elf chick.

A Squaresoft RPG? Christ, I'd better start working on my hour long monologue skills.

Re:Which RPG? (2, Informative)

jgtg32a (1173373) | more than 4 years ago | (#31202870)

Not everyone in a Square game has a long monologue, but you are only required to wear 3 belts at a minimum.

Umm, really? (0)

Anonymous Coward | more than 4 years ago | (#31202548)

So, now life isn't exciting enough by itself -- we have to add glitzy game-play elements to it to make it more interesting.

It's kind of a sad commentary on our society (or at least some portions of our society) if that's the case.

Re:Umm, really? (0)

Anonymous Coward | more than 4 years ago | (#31202868)

No kidding. I personally find MMOs kind of dull, and go hang out doing life stuff instead. This would be some kind of torture.

Down and Out in the Magic Kingdom (1)

joeframbach (1134353) | more than 4 years ago | (#31202578)

Isn't this the sort of concept present in Down and Out in the Magic Kingdom? Right now I'm a bit low on my Whoopie.

Re:Down and Out in the Magic Kingdom (1)

Chuk (89731) | more than 4 years ago | (#31203310)

Whuffie, isn't it?

Driving Games (1)

Airborne_J (1220348) | more than 4 years ago | (#31202580)

I've always thought it would one day become possible to have a racing game which would have actual streets. You'd be able to "buy" certain areas or maps and you'd be able to park your fictitious vehicle in front of your fictitious house. Streetview has brought us one step closer.

Jesse (3, Interesting)

Kamineko (851857) | more than 4 years ago | (#31202586)

I've met Jesse Schell. The man is charismatic and completely insane.

We already have achievement points (3, Insightful)

LoRdTAW (99712) | more than 4 years ago | (#31202614)

....its called money. And you don't get any for brushing your teeth or high fiving a friend.

Re:We already have achievement points (1)

furby076 (1461805) | more than 4 years ago | (#31202826)

....its called money. And you don't get any for brushing your teeth or high fiving a friend.

Not necessarily true. At low levels (say when your age 4) your mentor (aka parents) might give you your allowance (aka reward) for brushing your teeth.

We reward people for the darndest things :) Also rewards aren't just monetary, they are experience, renown, titles, honors, etc. I would say the high five would be a renown reward.

Re:We already have achievement points (1)

Tetsujin (103070) | more than 4 years ago | (#31203080)

....its called money. And you don't get any for brushing your teeth or high fiving a friend.

Not directly - but making a good impression, having the right friends, etc. can certainly help.

Re:We already have achievement points (1)

timeOday (582209) | more than 4 years ago | (#31203830)

Not brushing your teeth can very well lead to additional expenses (if you don't think this way, you probably don't have kids), and building alliances surely is a very important part of how people accrue riches (it's not what you know, it's who you know; alternately, why does that hot babe like that ugly rich guy?)

I do think our society is coming ever-closer to monetizing everything, because that leads to economic efficiency.

However, I do not agree that money is ultimately the only driver, nor even that there is one ultimate driver (unless it is so general as to be almost meaningless, e.g. "positive affect"). We have several different instincts, not just greed, and on top of that a "rational" mind that can lead us to all kinds of crazy conclusions under the right conditions.

Been there, done that, claimed the XP (3, Informative)

SlowDancing (687920) | more than 4 years ago | (#31202616)

Already been done. [worldofchorecraft.com]

Re:Been there, done that, claimed the XP (2, Informative)

HikingStick (878216) | more than 4 years ago | (#31203448)

Actually, that's the second site. The original was http://www.chorewars.com/ [chorewars.com] . The folks at ChoreWars created WorldOfChoreCraft so that people who had it set up at home could use it at work (and vice versa).

It's almost like The Sims (1)

WillAffleckUW (858324) | more than 4 years ago | (#31202620)

Oh, wait ... that's exactly what it is.

Me, I'm playing in Black & White. I'm the Noodly One.

Obligatory, apparently. (4, Funny)

rugatero (1292060) | more than 4 years ago | (#31202644)

xkcd.com/189 [xkcd.com]

Re:Obligatory, apparently. (1)

Mordac (1009) | more than 4 years ago | (#31203182)

That reminds me, I've got a quest today at the gym that should reward me with +3con. That and my natural 18 charisma will go a long way to finishing my Friday Night quest.

Say what you want... (3, Interesting)

SharpFang (651121) | more than 4 years ago | (#31202670)

After donating 18 liters of blood, achieving the Ist Degree Honorable Blood Donor title, a document and a badge stating that, and a permanent free public communication ticket, I really felt like I just finished a major questline.

Re:Say what you want... (0)

Anonymous Coward | more than 4 years ago | (#31203488)

So what are the stats... I mean what is this "permanent free public communication ticket" used for?

Re:Say what you want... (0)

Anonymous Coward | more than 4 years ago | (#31203664)

You have more than 18 liters of blood? DUDE, WHAT ARE YOU?

Down and Out (1)

spribyl (175893) | more than 4 years ago | (#31202694)

"Down and Out In the Magic Kingdom" has something like this although is was closer to PageRank then points.

Trophy : Shower (1)

furby076 (1461805) | more than 4 years ago | (#31202732)

Lifetime Play Counter: 2,620,800 minutes
"You have taken your first shower"

I'm Just an Avatar (3, Funny)

Abdul the Newt (1748454) | more than 4 years ago | (#31202750)

I'm pretty sure that I'm just an avatar in a simulation and the guy playing me is an adolescent, socially-maladjusted teen with A-D-D and some strange fetish tendencies... or maybe that's just me.

Life Is NOT an RPG: Life IS (0)

Anonymous Coward | more than 4 years ago | (#31202754)

Cellular automata [idsia.ch]

Yours In Astrokan,
Kilgore Trout

Problem (0)

Anonymous Coward | more than 4 years ago | (#31202804)

The only problem associated with this "reward system" is that in order for the system to determine what constitutes "good behavior" and "bad behavior" it would have cross the gender, race, cultural, and religious lines already drawn and somehow amalgamate them.

This is basically impossible. Look at all the crazy scenarios that one reads about in the news everyday. How the hell could we implement such a system? And if such a system were ever created, why not use it in real life instead of just the game?

This entire thought experiment or whatever you want to call it is nothing more than a giant waste of time and an exercise in futility.

I thought RPG meant Rocket Powered Grenade (1)

Rick17JJ (744063) | more than 4 years ago | (#31202916)

When I saw RPG in the headline, at first I thought it meant "rocket powered grenade." It had never occurred to me that life could be "imagined as one big rocket powered grenade." After clicking on the link, I soon discovered that RPG could also stand for "role playing games." So then I realized that he meant that life could be "imagined as one big role playing game," which made more sense.

As someone who is not into playing computer games, that other meaning for RPG did not immediately occur to me.

Stop the simple analogies [madness]! (1, Interesting)

Anonymous Coward | more than 4 years ago | (#31202958)

"Will there be a day where we earn achievement points simply by brushing our teeth or high-fiving a friend?"

It's already here.

a. brushing teeth gives you health "points"--you say alive longer with good dental hygenie.

a. high-fiving gives you mental points -- you feel good.

A RPG is JUST a game, a game is a perspective, it's not reality--which is way more complex. And today's RPG is based on binary principles (it needs to run on a computer)--which the world is not.

Reroll? (1, Funny)

Anonymous Coward | more than 4 years ago | (#31202966)

I would like to reroll as a female character. I would never have to leave the house again.

Reputation Based Economy (1)

lymond01 (314120) | more than 4 years ago | (#31202980)

So I realize the article is sort of whatever (having not read it myself, I can only assume that's the case) but a friend of mine has been harping about a reputation based economy where the dollar is less meaningful and you earn favors and acquire goods more on how well known you are in a particular area or field. A Nobel winner would be given kingly treatment wherever he or she goes while a politician would remain hated or loved depending on where they are, as they do now.

It was an interesting concept, hearkening back to traveling bards and the time before recorded music.

Which one? (1)

hackerman (1649305) | more than 4 years ago | (#31203088)

Milton Bradley's or Conway's? both would be weird as RPGs

Err... (1)

Nekomusume (956306) | more than 4 years ago | (#31203168)

High school diploma, BA/MA/PHD technical certifications, wedding ring, etc. are all pretty much achievements.
Life is full of times when you get stupid pieces of paper or random objects that show that you've done something. Might be something useful/positive (PHD), negative (prison record), or only really of interest to you (photo of the person who had a summer fling with), but it's all the same thing. Video game achievements are just an attempt to replicate the "see, i did that!" aspect of real life - albeit in a way that stimulates people's competitiveness.

Procreation (2, Funny)

zodar (141552) | more than 4 years ago | (#31203230)

So instead of having kids, it's considered rolling an alt?

Already So (0)

Anonymous Coward | more than 4 years ago | (#31203406)

Didn't you all know? God mastered his own realm, and got bored. That means we're all (N?)PCs in God's rendition of an MMORPG.

Further, we're mastering our realm, and getting bored... so it's our turn to spawn new universes to play in. It's been said it's coming on "the Cloud".

White Wolf already working on this (1, Funny)

Anonymous Coward | more than 4 years ago | (#31203426)

Dating: The Masquerade
Religion: The Apocalypse
Corporate Ladder: The Ascension
Bank Balance: Oblivion
Sleep: The Dreaming

Life Achievements.com (2, Informative)

Pinktits (1566453) | more than 4 years ago | (#31203508)

There is a website that does just that actually (let you rack up points for your own life achievements). http://www.lifeachievements.org/ [lifeachievements.org]

What a grind... (1)

clone53421 (1310749) | more than 4 years ago | (#31203564)

Life is great and all, but there’s just too much tedium. Parts of it are just incredibly boring.
It would have been so much cooler if I could have had a macro do my homework for me.

Daemon? (SPOILER ALERT) (0)

Anonymous Coward | more than 4 years ago | (#31203714)

Why has no one yet mentioned Daniel Suarez's book Daemon? http://thedaemon.com/
By the end of the book, it's pretty much a real-life MMORPG, with non-Daemon people as NPCs.

Hunger for Reality isn't new... (1)

argent (18001) | more than 4 years ago | (#31203902)

Nobody remembers this guy [wikipedia.org] ?

This is some twenty-something guy suddenly noticing things that smacked me around the head when I was that twenty-something guy when I picked up Colin Fletcher "The Man who Walked through Time" and got rid of most of my camping gear 'cos going camping with a groundsheet and a sleeping bag and NO TENT was more REAL. Back in the Reagan years.

Addicted to fake achievement in RPGs (1)

rwa2 (4391) | more than 4 years ago | (#31203904)

I like this article:
http://www.pixelpoppers.com/2009/11/awesome-by-proxy-addicted-to-fake.html [pixelpoppers.com]

That said, I think an automated pat-on-the-back system would do wonders for motivation in education... but more from the perspective of unlocking the tech tree / curriculum, and showing what new abilities a student might have after mastering second-order differential equations or the Level IV history of Mesopotamia analytical text.

But it may just as well breed more precious coddled snowflakes that can't cope with actual mistakes and failures in life. But I guess it just depends on how well it's implemented.

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