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RPG Heroes Are Jerks

samzenpus posted more than 4 years ago | from the leave-no-box-unopened dept.

Idle 119

I have to give him credit for smashing the vases to get the medicine, and finding the legendary wedding dress among the rags. However, he forgot to kill the peasants for xp and you should always check the fireplace for any remaining food.

Sorry! There are no comments related to the filter you selected.

Let me just be the first to ask... (3, Funny)

Anonymous Coward | more than 4 years ago | (#31587276)

...lolwut?

Let Me Be The First To Say (1)

negRo_slim (636783) | more than 4 years ago | (#31587726)

Good but I would never of thought good enough to appear on Slashdot.

A rare miss for idle...

Re:Let Me Be The First To Say (0)

Anonymous Coward | more than 4 years ago | (#31588672)

No, its in Idle, which means it isn't good enough for /.

This is the section for people who get lost on Digg and Facebook and Myspace and the New York Times.

Re:Let Me Be The First To Say (1)

Timex (11710) | more than 4 years ago | (#31593598)

Let's not kid ourselves. Half of the front page stories aren't "good enough" for Slashdot, but there they are.

No article... (5, Funny)

haderytn (1232484) | more than 4 years ago | (#31587306)

FINALLY

Re:No article... (3, Insightful)

Anonymous Coward | more than 4 years ago | (#31587450)

Seriously. This kind of random observation shit goes on your blog, samzenpus. Even putting it on idle is a stretch. But the front page?

Re:No article... (1)

Opportunist (166417) | more than 4 years ago | (#31588916)

You haven't read the headlines lately, have you?

Hell, I'm actually waiting for some random XKCD comic making the front page here.

Re:No article... (1, Informative)

trapnest (1608791) | more than 4 years ago | (#31589504)

xkcd is lower case.

Re:No article... (0)

Anonymous Coward | more than 4 years ago | (#31589610)

You're about a month late.

http://idle.slashdot.org/story/10/02/22/1450240/xkcd-Devotion-To-Duty?art_pos=2

Re:No article... (1, Informative)

Anonymous Coward | more than 4 years ago | (#31590200)

Hell, I'm actually waiting for some random XKCD comic making the front page here.

http://slashdot.org/story/10/02/22/1450240/xkcd-Devotion-To-Duty [slashdot.org]

Re:No article... (0)

Anonymous Coward | more than 4 years ago | (#31594822)

You haven't read the headlines lately, have you?

Hell, I'm actually waiting for some random XKCD comic making the front page here.

O how the mighty have fallen...

http://idle.slashdot.org/story/10/02/22/1450240/xkcd-Devotion-To-Duty?from=rss&utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Slashdot%2Fslashdot+%28Slashdot%29&utm_content=Google+Reader

Re:No article... (1)

BillGod (639198) | more than 4 years ago | (#31589040)

Oh come on.. I needed a good laugh today. That cracked me up!

Re:No article... (1)

YodaToad (164273) | more than 4 years ago | (#31591024)

Wouldn't Slashdot technically be one of his blogs?

Re:No article... (0)

Anonymous Coward | more than 4 years ago | (#31591626)

pointless (and repetitive) comment is pointless.

Re:No article... (1)

SimonTheSoundMan (1012395) | more than 4 years ago | (#31588068)

Who cares? Not like people on /. ever RTFA.

Re:No article... (1)

cyberzephyr (705742) | more than 4 years ago | (#31588386)

That's a load of Bullshit. I've been on /. 11+ years and i'm reading this article.

I liked the video a lot, it was very funny :-).

The fact that i did not get to see an article about it bugged me a bit but, at least i got to see the vid.

No Article (3, Insightful)

Psychotic_Wrath (693928) | more than 4 years ago | (#31587334)

How come this is still tagged with story?

Re:No Article (3, Funny)

Shivetya (243324) | more than 4 years ago | (#31587468)

Probably because it is about as substantive as many of the other submissions?

Golden Axe my ass. (5, Funny)

Anonymous Coward | more than 4 years ago | (#31587340)

You think RPG heroes are bad, well let me tell you something: it's been engrained in society since I was only 1-foot tall. Every time I run through a forest, someone decides to encamp right in the middle of the path between tree lines. This is so stupid! It's practically the same as sleeping on railroad tracks, or on a heavily-used road for that matter! And when I try to sneak through, the fuckers awaken and kick me so hard my meats and stuff fall out of my bag! Knockers like me need respect when we travel on our own roads!

Re:Golden Axe my ass. (0)

Anonymous Coward | more than 4 years ago | (#31590448)

You think RPG heroes are bad, well let me tell you something: it's been engrained in society since I was only 1-foot tall. Every time I run through a forest, someone decides to encamp right in the middle of the path between tree lines. This is so stupid! It's practically the same as sleeping on railroad tracks, or on a heavily-used road for that matter! And when I try to sneak through, the fuckers awaken and kick me so hard my meats and stuff fall out of my bag! Knockers like me need respect when we travel on our own roads!

Does this work on kids? I want my 5 y/o to be a little pimp!

Robotrek! (1)

kammat (114899) | more than 4 years ago | (#31587374)

Anyone remember Robotrek for the SNES, which made you knock before entering other people's houses?

Re:Robotrek! (3, Interesting)

DrLang21 (900992) | more than 4 years ago | (#31588238)

This is why I like Neverwinter Nights 2. Kill peasants and your alignment shifts towards evil chaotic, break into someone's house, you shift towards evil. For a hero, this is bad. For an anti-hero, this is good. And then your alignment affects how different NPCs react to you. It had a lot more potential, but I think they're doing a good job of making the alignment mean something in a video game.

Heros aren't jerks... (1)

Drethon (1445051) | more than 4 years ago | (#31587420)

RPG coders are just lazy (relatively speaking) and don't want to code those features. Whatever...

Re:Heros aren't jerks... (0)

Anonymous Coward | more than 4 years ago | (#31588222)

You know the feature list isn't generally decided by the people doing the actual programming right? It's not a matter of being lazy, it's a matter of whether it's in the budget or not. If you were to add new features every time you think of them, the project could never end, and you would end up with the same fate as Duke Nukem Forever.

Re:Heros aren't jerks... (2, Funny)

Impy the Impiuos Imp (442658) | more than 4 years ago | (#31588510)

As a Lawful Good thief, er, rogue in D&D Online, I'm quite happy with my backstabbing holy pigstickers of pure good.

It does require opportunity, of course. Why, just the other day, we were running through a wild zone to a mission when we came across a broken down caravan trailer. The DM's voice boomed out, "It looks like the orcs attacked this caravan recently and picked it clean."

All I could think was how ripped off I felt, with someone else getting there first to kill them and take their stuff.

Karma (3, Insightful)

Mekkah (1651935) | more than 4 years ago | (#31587426)

At least with some games (Fallout) it affects your Karma when you do these things, steal and whatnot.
Fable too.. oh and you get attacked for theft.

BUT it is SO easy to steal.

Re:Karma (5, Insightful)

Enderandrew (866215) | more than 4 years ago | (#31587960)

It all started with Ultima IV, where the goal of the game wasn't to kill the big baddie, but to ascribe to a series of morals.

Richard Garriot realized precisely this problem, the "protagonist" in most RPGs was causing as much harm as they were supposedly doing good.

Re:Karma (1)

brentrad (1013501) | more than 4 years ago | (#31588416)

I too immediately thought of Ultima IV: Quest of the Avatar when I saw this story. I can remember being pretty high up on all of my virtues, then stealing some of Lord British's gold or attacking him or something. doH! I lost ALL of my virtue progress and had to start over building them up. Why I didn't just load from a saved game at that point, I don't know - this was over 20 years ago. :)

Damn, now I feel like loading up Ultima IV in an Apple II emulator and playing through. :) Best. RPG Game. Ever.

Re:Karma (1)

amplt1337 (707922) | more than 4 years ago | (#31588630)

And then the developers couldn't playtest it right because they knew exactly how much they could bend the rules, whereas people who played it really RP'ing the Avatar properly thought the game was way harder... but it was a pretty awesome game!

Re:Karma (0)

Anonymous Coward | more than 4 years ago | (#31589976)

It all started with Ultima IV, where the goal of the game wasn't to kill the big baddie, but to ascribe to a series of morals.

Richard Garriot realized precisely this problem, the "protagonist" in most RPGs was causing as much harm as they were supposedly doing good.

Then Ultima 7 appeared...

Re:Karma (1)

lymond01 (314120) | more than 4 years ago | (#31590062)

If you do something in-game that is immoral, and none of the NPCs are coded for a reaction, is it truly immoral?

If you steal from someone in real life, it may not matter either. Sure, some guy came in and stole my mom's jewelry while we were out. Did he care that we felt "violated" or that some of those were heirlooms? Did it matter to anyone but us? If the thief is the protagonist, what's to make him care unless something happens to him in game?

The catch is this: something needs to happen whether he acts morally or immorally. Sure, I can get auto-killed by a guard for PKing a n00b or whatever, but what if I NEVER kill a n00b. What if I NEVER steal? What if I obey the good laws as well as try to help others? Shouldn't that count for something? You might say, "Well, you're not in jail." But that's lame. I made a decision to resist temptation. To take the higher ground. I want people to notice. I want:

"Wow. The last noble hero who came to save us stole our grandmother. But you just walked in, asked us for information on the location of the evil warlord, and went on your way. How can we ever repay you?!"

Re:Karma (1)

eleuthero (812560) | more than 4 years ago | (#31590312)

Except... in real life, you don't get physical or even relational rewards for not doing something that violates social contract - not-violating social contract is expected and you are treated as a member of society as a result. Violating social contract causes you to step outside the bounds of normative society and there are consequences. You should not be rewarded for not-robbing my house. You should be punished for robbing my house. The same fits well in most games and more accurately represents real life than a system where you are rewarded for not-being a jerk.

Now, if you are surrounded by other people who are jerks, you are more likely to get a raise (provided the boss notes you are easier to get along with and more effective in customer relations), and in this sense, perhaps a game should reward you--but only if you are better than the average bear, as it were.

Re:Karma (1)

Chris Burke (6130) | more than 4 years ago | (#31590548)

It all started with Ultima IV, where the goal of the game wasn't to kill the big baddie, but to ascribe to a series of morals.

It stared with IV, but it became awesome with VI and VII. They kept the aspect of morality, but lost all of the negative consequences.

Every time you robbed someone blind in VI it'd beep and say "Stealing!" in the text window, and in VII the Guardian would sometimes pop up to admonish you for your evil deeds. Yeah, the bad guy was making fun of you for not being very Avartar-ish. Sometimes a party member would leave your party in a huff, and you'd have to promise to never steal again to get them back.

And then proceed to ransack the next house. =D

I dunno, for some reason I always found it great that I was constantly being reminded of what a jerk-ass kleptomaniac "hero" I was, but never being punished for it -- quite the opposite.

Re:Karma (1)

Rasperin (1034758) | more than 4 years ago | (#31588292)

Remember The Legend of Zelda? Steal a set of arrows or a bomb from the store keep and he'd roll your ass. You'd have to make a quick get-a-way for the door while he wasn't looking.

Re:Karma (1, Informative)

Anonymous Coward | more than 4 years ago | (#31589606)

Really, It's pretty damn easy to steal in real life, too.

Re:Karma (1)

eleuthero (812560) | more than 4 years ago | (#31590324)

yes, thankfully it's fairly simple to catch thieves nowadays too... I like having GPS or phone home chips in everything (though I do occasionally have concerns over the privacy issues)

LOL (5, Funny)

Em Emalb (452530) | more than 4 years ago | (#31587432)

Yup. I've often wondered why the very people you're typically trying to save (in most stories) don't "offer" you stuff...instead, you gotta go through their home like a crack-head looking for the motherlode.

Re:LOL (2, Insightful)

russ_allegro (444120) | more than 4 years ago | (#31587852)

I used to think this, however when you are playing you only see from your perspective, how do you know there aren't a bunch of others who claim they are trying to help, to just fail or abuse people's charity. If the world was about to end I would imagine there would be lots of people claiming they would go and save the day. If I gave all my stuff to every one who claimed that, I would just be starving for the remaining time I had left. This is why I wouldn't want you going into my house taking stuff, and I would still sell you weapons at my weapon shop instead of giving it to you for free. If I gave weapons away for free, there would be no weapons for the "real" heroes to buy, whoever they might end up being. I would have ran out of my stock and been unable to refill my inventory.

Re:LOL (0)

Anonymous Coward | more than 4 years ago | (#31590856)

Good point, but some games you are widely recognized as the uberhero, and yet even if you are the good noble chosen one, they still charge you outragous prices. Im waiting for a storekeeper to flat out tell me that he knows im the chosen one and the world will burn if i die, then refuse to sell me a health potion because i'm flat broke from buying that honking sword on my back.

Re:LOL (5, Insightful)

Rich0 (548339) | more than 4 years ago | (#31588424)

Better still is the hero that has some kind of official backing from a kingdom, or government, or whatever who starts out with a knife and a T-shirt, and has to start out exterminating rats or whatever.

Then he has to steal or earn money doing menial tasks to buy equipment.

If this guy is the hope of the world or whatever, you'd think that the king who sent him out could at least equip him as well as the castle guards...

Re:LOL (1, Funny)

H0p313ss (811249) | more than 4 years ago | (#31588708)

Better still is the hero that has some kind of official backing from a kingdom, or government, or whatever who starts out with a knife and a T-shirt, and has to start out exterminating rats or whatever.

Then he has to steal or earn money doing menial tasks to buy equipment.

If this guy is the hope of the world or whatever, you'd think that the king who sent him out could at least equip him as well as the castle guards...

Sounds like a typical civil service job to me.

Probably because they are war profiteers (1)

Jonathan (5011) | more than 4 years ago | (#31592888)

I mean, really -- they *sell* you swords. They aren't really interested in helping you or the side of good in general. And the few people who *don't* charge you want you to rescue their lost kitten or something before they give you the Gem of Shining Awesomeness or what not. So loot away, adventurer -- villagers are jerks.

What the fuck? (4, Insightful)

bcmm (768152) | more than 4 years ago | (#31587442)

What the fuck has happened to Slashdot?

Re:What the fuck? (2, Informative)

brkello (642429) | more than 4 years ago | (#31587534)

Nothing. It is still the same self-perpetuating groupthink it has always been. Now you just need to filter out Idle.

Re:What the fuck? (1)

momerath2003 (606823) | more than 4 years ago | (#31587664)

I unfortunately can't filter it out on my news reader.

Re:What the fuck? (0)

Anonymous Coward | more than 4 years ago | (#31587930)

Run it through Yahoo Pipes, then. Or pass the feed through a simple script. Seriously, it has its own category. I'm getting tired people whining over every Idle story.

Nerd up and stop yer bitchin'.

Re:What the fuck? (1, Insightful)

Anonymous Coward | more than 4 years ago | (#31588062)

Idle? This one's in games, which is why it shows up on the front page for everyone with idle disabled.

Re:What the fuck? (1)

eleuthero (812560) | more than 4 years ago | (#31590366)

...and yet, it's not primarily in games (or it would be blocked as I type this from work). Sadly, there are a number of education-related stories in the games category that I never get to look at (I work at a school) that are blocked completely. Yes, I do see educational merit in the above topic (student attitudes / discussions / etc)... not that I've seen the video... hurrah for content filters.

Re:What the fuck? (1)

ZzzzSleep (606571) | more than 4 years ago | (#31592424)

Sure you can! Just create a filter with yahoo pipes, or subscribe to somebody that's done the heavy lifting for you already. Have a look at, and you should be able to find something helpful there. http://pipes.yahoo.com/pipes/search?q=idle+slashdot&x=0&y=0 [yahoo.com]

Re:What the fuck? (3, Funny)

characterZer0 (138196) | more than 4 years ago | (#31587610)

Fire Lord's goblins are taking over the kingdom.

"News for nerds, stuff that matters."

Re:What the fuck? (1)

cruff (171569) | more than 4 years ago | (#31587650)

Looks like business as usual to me.

Re:What the fuck? (1)

euxneks (516538) | more than 4 years ago | (#31587690)

It got infected by the internet.

Re:What the fuck? (1)

camperdave (969942) | more than 4 years ago | (#31587762)

Good question! Every other
section (it, yro, polls, etc)
has a comment field that
spans the screen. However,
idle has this narrow, little po-
dunk comment window that
is exactly 20 characters
wide. What's up with that?

Re:What the fuck? (3, Informative)

clone53421 (1310749) | more than 4 years ago | (#31587902)

The first thing I always do when I find myself on idle.slashdot.com is click the address bar and remove “idle.”. After that, it works just fine.

Re:What the fuck? (1, Insightful)

Anonymous Coward | more than 4 years ago | (#31588830)

Obviously that was supposed to be .org, not .com.

Re:What the fuck? (1)

haggisbrain (945030) | more than 4 years ago | (#31587778)

From the FAQ

Why has Slashdot become so successful?

Slashdot is successful for the same reasons anything else is. We provided something that was needed before anyone else did, and we worked (and continue to work) our butts off to make it as good as it could be.

Answered by: CmdrTaco Last Modified: 10/28/00

Those were the days....

Re:What the fuck? (0)

Anonymous Coward | more than 4 years ago | (#31587838)

first health care reform passes

then the vice president cusses

now this

it's like a war on decency and morality and euro-caucasian heritage

Re:What the fuck? (2, Insightful)

wizardforce (1005805) | more than 4 years ago | (#31587856)

They figured that adding idle would lure a few digg users and at the least generate a ton of discussion/page views complaining about idle. You know what? they were right. It did generate a ton of comments on the issue and to top it off I bet that more people like us are complaining about idle than those who block the entire section. It's like car accidents, a traffic jam forms because of all the people who slowed down to take a look. Now it's to the point where idle has effectively infected Slashdot and the stories that would belong in idle end up mis-categorized as something else. Eventually there will be enough of this idle garbage finding its way into other sections that there will be no way to avoid running into it any more. The thing is that I seriously doubt that anyone actually pulling the strings behind Slashdot realizes that Slashdot was/is popular because it catered to the nerd demographic. Once it becomes significantly tainted with the idiocy of digg, anyone who was here for the nerdy aspect will jump ship leaving Slashdot a rotted out husk of what it once was.

Re:What the fuck? (2, Funny)

osu-neko (2604) | more than 4 years ago | (#31588172)

Bye... can I have your stuff? :p

Re:What the fuck? (1)

Red Flayer (890720) | more than 4 years ago | (#31588330)

Bye... can I have your stuff? :p

Wait... what?

The only "stuff" we have on slashdot is our userID... why in the hell would you want to trade a 4-digit ID for a 7-digit ID?

So you can troll other Ancients* pretending to be a noob?

I'm confused.

*By the way, I'm now referring to all 5-digit IDs as "Old Ones", all 4-digit IDs as "Ancients", all 3-digit IDs as "Methuselahs", and I dare not refer to anyone of lower userID lest my eyes be rent from their sockets and my bones ground to dust.

Re:What the fuck? (1)

Shadrone (95875) | more than 4 years ago | (#31588496)

Wow, Im an "old one"?
Now I feel old. :(

Re:What the fuck? (1)

DG (989) | more than 4 years ago | (#31591256)

Quiet Sonny.

Now get off my lawn.

DG

Re:What the fuck? (1)

BobMcD (601576) | more than 4 years ago | (#31588546)

http://tvtropes.org/pmwiki/pmwiki.php/Main/IfYouDieICallYourStuff [tvtropes.org]

Everyone who publicly threatens to quit playing a MMORPG, especially City Of Heroes, will always be met with at least one reply of "Can I have your stuff?" among other mocking. They almost never actually quit.
This Troper recalls the popularity of this phrase for the World Of Warcraft forums came after a Community Manager, who's account name was Eyonix, posted that phrase to one of these threads, presumedly annoyed by the many of them being made. (World Of Warcraft is one helluva Cash Cow Franchise, with its many fans making the Fan Dumb even more noticeable.)

Re:What the fuck? (1)

Dan667 (564390) | more than 4 years ago | (#31588542)

Usually, when people complain it is because they like something and aren't leaving. People who really leave don't complain, they just leave.

Re:What the fuck? (1)

stonewallred (1465497) | more than 4 years ago | (#31590256)

So, they generate these huge numbers of page views for what purpose? Even before I was given the boon of cutting off ads, I run no script and ADP. So the huge numbers of page views are probably not giving them much of anything. But for us, the loyal and grateful readers of /. always ready to suck up to CmdrTaco and crew, we gained something from this article. Valuable and hopefully long lasting.Something that will make /. a much better and improved site, and that, sir, is your absence. Now STFU and GTFO!

Re:What the fuck? (0)

Anonymous Coward | more than 4 years ago | (#31591814)

Once it becomes significantly tainted with the idiocy of digg, anyone who was here for the nerdy aspect will jump ship leaving Slashdot a rotted out husk of what it once was.

Predictions like this one have been posted here on /. for many many years...It's like predictions "The end of the world is coming" etc, yet here we are. Deal with it.

idleispants (0)

Anonymous Coward | more than 4 years ago | (#31587898)

Idle is pants

Idle: Never go there! (see, it is all your fault!)

sage, etc.!

Well, I think the story is that the corporate overlords thought "let's be more like digg (and reddit?)" and pushed this crap upon us :/

Re:What the fuck? (1)

Impy the Impiuos Imp (442658) | more than 4 years ago | (#31588536)

> What the fuck has happened to Slashdot?

"News for Nerds. Stuff that Matters."

Now don't you feel foolish?

Re:What the fuck? (0)

Anonymous Coward | more than 4 years ago | (#31589532)

What the fuck has happened to Slashdot?

It's become 4chan.

Re:What the fuck? (0)

Anonymous Coward | more than 4 years ago | (#31590958)

What Do You Mean, Google *Is* Evil?
bUrN tHE wITcH !

Re:What the fuck? (0)

Anonymous Coward | more than 4 years ago | (#31591296)

Welcome to idle. It's the cheese.

this is terrible (-1, Flamebait)

Anonymous Coward | more than 4 years ago | (#31587638)

fuck idle and fuck whoever came up with it

Re:this is terrible (5, Insightful)

osu-neko (2604) | more than 4 years ago | (#31588202)

If you don't like idle, why are you even reading this article? Seriously, it takes a special kind of stupid to be here commenting on an article then. It's like going out of your way at a buffet to grab a heaping load of beans, and then complaining about how much you hate beans and how idiotic it was for them to put the beans up on the buffet.

Re:this is terrible (1)

paperdiesel (809538) | more than 4 years ago | (#31588680)

If you don't like idle, why are you even reading this article? Seriously, it takes a special kind of stupid to be here commenting on an article then. It's like going out of your way at a buffet to grab a heaping load of beans, and then complaining about how much you hate beans and how idiotic it was for them to put the beans up on the buffet.

If I had mod points, I'd mod you up. Why people do that is beyond me. If it's so offensive, stop reading and skip to the next article!

Re:this is terrible (1)

Jesus_666 (702802) | more than 4 years ago | (#31589922)

Through the RSS feed, Idle stories are indistinguishable from regular ones. The RSS buffet contains beans carefully disguised as other foodstuffs.

Re:this is terrible (0)

Anonymous Coward | more than 4 years ago | (#31593158)

This story appeared on the front page for me, expanded, even though most things from idle do not.

Re:this is terrible (1)

Call Me Black Cloud (616282) | more than 4 years ago | (#31593788)

If you don't like idle, why are you even reading this article? Seriously, it takes a special kind of stupid to be here commenting on an article then. It's like going out of your way at a buffet to grab a heaping load of beans, and then complaining about how much you hate beans and how idiotic it was for them to put the beans up on the buffet.

Thank you for saying the same thing I wanted to say, except you said it much better than I would have.

I'll take the liberty of modifying yours to say the buffet is free for nearly everyone, only a few voluntarily pay for it.

Re:this is terrible (0)

Anonymous Coward | more than 4 years ago | (#31593880)

this was on the front page for me. i dont like idle, i dont even use firehose, but i've been reading slashdot since it's inception. I'm not even a fan of slashdot 2.0. I liked the video, but osu-neku is frustrating....

Seriously? (2, Funny)

Nialin (570647) | more than 4 years ago | (#31587720)

Sure it was funny, but...

Many a family tree needs trimming.

Even Slashdot should follow its own wisdom.

Idle? (0)

Anonymous Coward | more than 4 years ago | (#31587782)

Idle? On the front page of Slashdot? What has happened?

...and Leon's getting LARRRRRRger. (0)

b4dc0d3r (1268512) | more than 4 years ago | (#31587808)

What surprises me is that people are bothering to moderate this.

Wait, since the box is so small, am I supposed to use a haiku instead?

A day late and a dollar short (1, Interesting)

Anonymous Coward | more than 4 years ago | (#31588118)

There has been a whole game (an RPG) made about this http://en.wikipedia.org/wiki/Moon:_Remix_RPG_Adventure
Had funnier jokes too.

NICE TWEET (0)

Anonymous Coward | more than 4 years ago | (#31588136)

WTF is this doing on slashdot? It's amusing to some extent but it is NOT worthy.

Totally Inaccurate (4, Funny)

Chagatai (524580) | more than 4 years ago | (#31588170)

This video was totally inaccurate. The NPC actors didn't repeat the same thing over and over when the knight approached them.

"Where are you taking grandma?"
"Where are you taking grandma?"
"Where are you taking grandma?"

Re:Totally Inaccurate (1)

skine (1524819) | more than 4 years ago | (#31588816)

Then you talk to them:

"I've heard that Janus was searching the Large Pond. Perhaps there is treasure down there..."

"Where are you taking grandma?"
"Where are you taking grandma?"
"Where are you taking grandma?"

"If you're looking for a shield, you should go to Max's Armor Emporium in Greenswellburg..."

"Where are you taking grandma?"
"Where are you taking grandma?"
"Where are you taking grandma?"

Good, but does it have a protected kernel? (1)

Skratchez (1304839) | more than 4 years ago | (#31588196)

Basically, you're all just trying to think of how we can relate this to an operating system argument, rather than nostalgia for 16bit consoles. And throw in a slippery slope argument, whammo, it's f*ing Ebaum's world in here. No, it's just funny/weird and a little misplaced. Enjoy or ignore. Slashdot should welcome the diversity (err, pagehits) and attracting new members, as long as they don't stink the place up with lousy posts (like this one). It is hard to be relevant with such an irrelevant OP though.

I'M CAPTAIN BASCH FON RONSENBERG OF DALMASCA (2, Funny)

malp (108885) | more than 4 years ago | (#31588454)

Re:I'M CAPTAIN BASCH FON RONSENBERG OF DALMASCA (1)

voodoowizard (1557839) | more than 4 years ago | (#31588870)

Michael Emerson was in that video...? I guess he is from Pennsylvania.

No, the real WTF... (1)

ultraexactzz (546422) | more than 4 years ago | (#31588620)

...is the image next to the article (!). Makes me think of the knight from Monty Python who would smack people in the head with a chicken when they said something stupid.

Now that you mention it...

Earthbound (1)

Windwraith (932426) | more than 4 years ago | (#31588760)

I played this quirky little game named Earthbound just this week, and the heroes actually don't steal stuff (it's even pointed out by a NPC at some point).
The only situation where you actually "steal" is optional and the owner actually goes "How could you...?".

Good video (1)

tsa (15680) | more than 4 years ago | (#31589138)

That was a funny video. But what an annoyingly long ad for Nintendo I had to sit through!

Mass Effect 2 and looting (4, Funny)

sammy baby (14909) | more than 4 years ago | (#31589338)

Okay, this struck me as pretty funny. Mass Effect 2 is pretty conventional for an RPG in that there's a lot of random "break into this wall safe you just happen to be passing by" action. And despite the fact that the game has a classic Bioware "light side / dark side"... no wait, sorry, "Paragon / Renegade" meter, it never seems to budge, no matter how many times you appropriate other people's property.

Normally I'd have overlooked this as just another silly convention of the genre, but there's a scene quite early on in the game where you stumble across a pair of looters ransacking apartments in a part of town gutted by a plague. The looters point out that the residents are mostly dead, and therefore not likely to care. But of course, you get the dialog option that says "No more looting."

It just struck me as funny, considering that on that mission alone, I had already collected a bunch of cash by hacking bank terminals and raiding the coffers of a quasi-legal mercenary group.

Re:Mass Effect 2 and looting (3, Funny)

Jedi Alec (258881) | more than 4 years ago | (#31589600)

Not to mention that around the next corner, there's a husband and wife cowering in fear behind their locked door, and you get to open up *their* wallsafe without so much as a comment, but I believe you can earn some Paragon points by convincing them to make a run for the clinic.

Re:Mass Effect 2 and looting (1)

Rich0 (548339) | more than 4 years ago | (#31593030)

Don't forget that you're on a quest to literally save the universe. You have a custom-built starship that probably cost half a city to build, with technology better than anything that can be found anywhere. You've already saved the universe once.

However, the organization backing you puts you on a strict budget that barely pays for your ammo, and to get deals on better guns you end up hawking product endorsements to every shop on the Citadel. And of course you can just about double that income by robbing every bank terminal you see.

How is it exactly that there is a store anywhere that sells something that you don't already have? That's like sending the special forces paratrooping into Iraq and having them stop by the local gun shop on the way to their objective since the only thing they have are Tommy Guns from WWI. "Hey, Fred, take a look at this! Apparently somebody came up with a way to build a gun that doesn't jam every 25 rounds! Hmm, maybe we should get a job at the marketplace across the street for a few weeks so that we can afford one of these RPGs also..."

Oh, and since you obviously have nothing more urgent to be doing, you occasionally need to put your state-of-the-art, stealthy, and highly armed warship into orbit around some barren wasteland and start pretending that you are a mining operation. After all, there is no way that the powers that be could have hired an actual crew of engineers and given them a ship actually designed for mining operations to supply your missions, right?

Re:Mass Effect 2 and looting (0)

Anonymous Coward | more than 4 years ago | (#31594578)

Sounds like typical police behavior to me.

Remember... (1)

drunkennewfiemidget (712572) | more than 4 years ago | (#31589540)

There's an elixir in almost every single clock.

CONTACT: ICARUS (0)

Anonymous Coward | more than 4 years ago | (#31589558)

Observe your motivations for breaking the arbitrary laws of the current government. Do not miss your chance to be one of us and create the new world order.

==
Nothing like a baddie-controlled AI telling you off for robbing apartments...

FlashBlock not blocking this embedded video? (1)

antdude (79039) | more than 4 years ago | (#31593798)

Is it me or is FlashBlock extension blocking this embedded video? It isn't on my three PCs with Mozilla's SeaMonkey v2.0.3.

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