×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

Dedicated Halo 2 Fans Keep Multiplayer Alive

Soulskill posted more than 3 years ago | from the never-surrender dept.

First Person Shooters (Games) 239

On April 15th, Microsoft terminated Xbox Live support for the original Xbox console, marking the end of online multiplayer for many older games. However, a group of Halo 2 players have refused to give up online play by leaving their consoles on and connected since then. Overheating consoles and dropped connections have taken their toll, but at present, 13 players are still going strong.

cancel ×
This is a preview of your comment

No Comment Title Entered

Anonymous Coward 1 minute ago

No Comment Entered

239 comments

MS should... (5, Insightful)

blahplusplus (757119) | more than 3 years ago | (#32011970)

really be required to legally release server side software for the PC to enable people to play their Xbox games. Quite frankly I really hate this bullshit service where companies have control over games people paid for in a "forced obsolescence" model of attempting to control the lifespan of a product and when to torch it to force people to upgrade.

It's unfortunate that the copyright and software licensing nazi's got control of the law due to the ignorance of the people.

Re:MS should... (-1, Troll)

Anonymous Coward | more than 3 years ago | (#32012042)

We're talking about a *game*, not your oxygen supply. If you want to play the game, deal with the fact that Microsoft will drop support after six years, or don't buy it, its really that simple. If you think this system is unfair, go and build your own.

Forcing people to upgrade? A game?! Jeez, you're delusional.

Re:MS should... (5, Insightful)

JavaBear (9872) | more than 3 years ago | (#32012080)

"We're talking about a *game*, not your oxygen supply"

We are talking about money paid, and the principle of having companies take away our ability to use what we have legally paid for, just because they have us by the balls.

Re:MS should... (1, Insightful)

Anonymous Coward | more than 3 years ago | (#32012156)

Companies have to stop supporting old products at some point. It's not because they're trying to screw you over, but because it costs to keep those up. If there was a lot of people still playing the games, I'm sure they would keep the servers up. You don't get firmware updates, OS updates or the likes forever either.

I agree that they should probably release something that allows users to run their own servers, but it's my understanding that such tools exist, no?

Re:MS should... (1)

aurispector (530273) | more than 3 years ago | (#32012314)

Anyone remember MS deleting everyone's email a few years ago? They long ago proved they regard customers merely as cash cows to be milked. Their heavy handed marketing tactics are so ingrained in their corporate culture it's no surprise they rolled out yet another "screw the customer" plan. This is all par for the course and yet another reminder why I'll never willingly buy a single MS product.

Re:MS should... (4, Interesting)

kyrio (1091003) | more than 3 years ago | (#32012458)

I don't remember that, actually.

Re:MS should... (0)

Anonymous Coward | more than 3 years ago | (#32012554)

Neither does Google. I can only surmise it is an anti-MS fanboi running amok. You start with a truth... tell it enough times and it will mutate. Typically, it will change based on your beliefs/desires. Maybe an email bit him at some point and he wants revenge.

Re:MS should... (2, Informative)

obarthelemy (160321) | more than 3 years ago | (#32012750)

He's probably alluding to the snafu at Danger (an MS subsidiary), were a botched disk upgrade + botched backups lost pretty much all of Sidekick's clients data.

Danger was seen as a trailblazer in cloud-based stuff, BTW. We've been warned :-p

Re:MS should... (1, Funny)

Anonymous Coward | more than 3 years ago | (#32012800)

Beware... Danger.

Got it! Thanks!

Re:MS should... (0)

EMR (13768) | more than 3 years ago | (#32012810)

I don't remember that one either.. Possibly it was some "screwup" with hotmail (one of the screwups). But I do remember M$ Shutting down their "Play for sure" DRM servers so users could access all the music they had purchased through it.

Re:MS should... (4, Insightful)

Hadlock (143607) | more than 3 years ago | (#32012168)

More than likely the Halo 2 servers are running on a PC, be it virtualized or other. Microsoft is completely rewriting the Halo codebase from the ground up for Halo 4 or whatever it is they're calling it. Considering most people bought the game for the multiplayer releasing the source code for the servers is a small concession to make. Usually I could care less, but unless MS offers Halo 2 on the 360 live arcade for free to existing owners, Microsoft is kind of screwing over their customer base.
 
I bought counter strike back in 1998, but I still pull it out and play it from time to time. Hell, it's Valve's most popular game to date [steampowered.com] *, even today. To top that off, Valve upgraded me to the Valve Platinum Pack for using the HL CD key that came with the copy of HL I bought just for Counter-Strike. The only thing Microsoft supports beyond the scheduled lifespan of the product is old Windows and Office updates as near as I can tell, never games.
 
Valve actively supports their games and player base, Microsoft turns their back on them. Which one do you want to support?
 
-
 
*Actually right now it's COD4, but that's because they just had a $15 steam sale on it.

Re:MS should... (1)

VGPowerlord (621254) | more than 3 years ago | (#32013528)

To top that off, Valve upgraded me to the Valve Platinum Pack for using the HL CD key that came with the copy of HL I bought

You too? I thought they did it for me because I was an early subscriber to Steam or something.

Re:MS should... (0)

Anonymous Coward | more than 3 years ago | (#32012190)

Then you don't understand what you paid for, and you shouldn't have bought the game. Microsoft have always made it very clear that MP in games like this is only supported for a limited amount of time, if you buy the game expecting MP to last forever, that is *your* mistake. If you don't like the terms, you don't get to play. Again, it's that simple.

And MS don't have you by the balls. ITS. A. FUCKING. COMPUTER. GAME.

Re:MS should... (1)

Lonewolf666 (259450) | more than 3 years ago | (#32012488)

True, and customers should treat the purchase of such a game as rental and adjust the sum they are willing to pay downwards to compensate.
Personally, I think a 50% discount would be appropriate in this case. If all customers would refuse to pay more than, say, $30 for a new game unless it comes with dedicated server/matchmaking software you can run on your own server, the industry would learn fast.

Re:MS should... (1)

couchslug (175151) | more than 3 years ago | (#32012238)

Don't buy their products.

Granted, those products are fun, but you pay the price for their proprietary nature when support goes away.

Re:MS should... (0)

Anonymous Coward | more than 3 years ago | (#32013510)

Don't buy their products.

I don't.
But for every one person like me, there are 1000 dip-shits out there who will gladly line up for the surprise buttsecks.

Re:MS should... (-1)

Anonymous Coward | more than 3 years ago | (#32012404)

You paid for the game, not the multiplayer service they run and have a right to discontinue.

"For ones, is freedom" (1)

Tei (520358) | more than 3 years ago | (#32012972)

"For ones, is Freedom.

Others want One Item of Luxury.

Others want hugs. Others want sex.

One man Oxygen is other man luxury item. "

Re:MS should... (1)

Narcogen (666692) | more than 3 years ago | (#32013264)

"We're talking about a *game*, not your oxygen supply"

We are talking about money paid, and the principle of having companies take away our ability to use what we have legally paid for, just because they have us by the balls.

If all you bought is Halo 2, you have no legal right to online multiplayer-- you didn't buy it.

If you bought XBL Gold, you could play Halo 2 and other Xbox and Xbox 360 games online for $50 a year. Now that system doesn't support the original Xbox games anymore (either on the Xbox console or on the 360 in emulation).

If you don't want the service anymore because of the closure of that service, then you can cancel your subscription. No one has taken away any ability to use something for which they have paid. Your ability in the past to play online was covered by your subscription fee. Microsoft no longer offers that service. If you don't want the service Microsoft does offer, you can cancel it. That doesn't take away anything from what you paid for Halo 2 because Halo 2, without the XBL service, could not pay online anyway, and now you won't be paying for it anymore.

Re:MS should... (1)

nlawalker (804108) | more than 3 years ago | (#32013672)

The "money paid" was paid to enter into an expiring contract for provision of a service - a service that Microsoft is free to terminate. Now that the service is being terminated, people using Xbox Live solely to play OXbox games like Halo 2 no longer need to pay for it.

Halo 2 still works just fine, and no one is taking away the ability to use it.

Re:MS should... (1)

Thanshin (1188877) | more than 3 years ago | (#32012128)

We're talking about a *game*, not your oxygen supply.

So if you pay to see a movie and after half an hour it simply stops you don't complain, as your life doesn't depend on watching the full movie, right?

Re:MS should... (1, Insightful)

Anonymous Coward | more than 3 years ago | (#32012180)

Man, you guys are a bunch of dorks. If you don't want to be cheated don't buy into proprietary systems. DUH!

Re:MS should... (2, Informative)

HaZardman27 (1521119) | more than 3 years ago | (#32012836)

This is a poor analogy. People can continue to play the game, and they can continue to play online through tunneling software. It's been out for six years now, MS doesn't need to continue to pay to keep the servers up for the small handful of people who haven't moved on since 2004.

Re:MS should... (0)

Anonymous Coward | more than 3 years ago | (#32012270)

We're talking about a *game*, not your oxygen supply.

We're talking about a fact that I can still pop up Doom II, Quake 1 (or any other old game) CD in my computer and play multiplayer with my friends _RIGHT_ _NOW_ if I so desire (which happens quiet often, mind you). I paid for Halo game and I should be able to play multiplayer 10 years from now if I feel like it.

I got an Xbox myself after my friend told me that it was awesome, but I have realized that its just a locked down version of a computer I had back 4-5 years ago (hardware wise). My PC is 10 times as fast and with a wireless Xbox receiver (picked up one at Amazon for ~$30), I can even use my Xbox controller to play the _same_ games that I do on Xbox and I can do even multiplayer without paying the stupid Xbox live service fee. I am NOT ever again buying a gaming station! Its stupid. It makes me feel like I moved from US to Soviet Russia and gave up all my freedoms.

The simple fact is, every single game eventually comes out to PC. Thats just how it works.

Anyways, this kind of crap is what a lot of companies are trying to do these days. They are taking a lot of our freedoms and trying to control them: net neutrality is one big one. The fact that all the cellphone companies are charging arm and a leg for SMS service even though back in 1998 it was completely free and unlimited. Or that Apple is controlling what I can and cannot do with MY phone. The list goes on. The problem is, there is more and more of this going on and it is really bad.

Instead of evil companies trying to control our freedoms and basically rob us of everything, they should be innovating and making money that way.

And no, I am not RS. I'm just an annoyed citizen that is sick of greedy assholes.

Re:MS should... (2, Informative)

Chaos Incarnate (772793) | more than 3 years ago | (#32012614)

You can still play multiplayer in Halo 2 on your Xbox over a local network, same as how you have to play Doom II or Quake 1. You just can't browse for & play online games, same as will happen when they yank the Quake III master server.

(Yes, you can manually connect to servers over the Internet by IP once that happens, but you can do that with your Xbox too [xbconnect.com] .)

Re:MS should... (4, Insightful)

AnotherUsername (966110) | more than 3 years ago | (#32012620)

It makes me feel like I moved from US to Soviet Russia and gave up all my freedoms.

I completely agree. Not being able to play a game online is just like the massacres, disappearances, and political oppression visited upon people by the Soviet Russian government.

Re:MS should... (4, Insightful)

argStyopa (232550) | more than 3 years ago | (#32012122)

No, what CONSUMERS "should" do is to QUIT buying software that's subject to such prone-obsolescence systems. If consumers are too stupid or unable to resist buying the latest and greatest despite such issues, then companies will continue to find it in their financial best interests to do so.

At least with a PC, there are methods to hack around this (even WoW has private servers, illegal but they're there), but now you see part of the actual total-cost-of-ownership for that console.

Re:MS should... (4, Insightful)

blahplusplus (757119) | more than 3 years ago | (#32012226)

"No, what CONSUMERS "should" do is to QUIT buying software that's subject to such prone-obsolescence systems"

Reality is people are too stupid to do this because the do not understand their rights, the informed minority is outnumbered by the ignorant majority. In theory the free market is supposed to work this way, in practice it absolutely does not as we've seen again and again.

Re:MS should... (1)

Anpheus (908711) | more than 3 years ago | (#32012756)

The same tired argument comes up every time the government adds a new safety standard because X number of preventable deaths occurred. Free market advocates say, "Well the market should sort out whether a safety feature is added!" And sometimes they even rehash the tired, "But people will drive safer if they know they could die at any moment!" argument. The former never happens, it just never does. You can wait until the end of time, the only people who choose to pay for safety, even if ends up reducing costs for everyone, are a small informed minority. The rest of everyone will buy what happens to be on the lot, or whatever the salesman can make the best pitch for.

IMO, this should be considered a form of market failure and be acted on. If you buy a game in which the feature could be disabled by a third party at any time, don't you have at least some right to use that feature regardless of what they do? What would it cost them to release the server component source code and let the internet figure out how to use it?

Re:MS should... (1)

b4dc0d3r (1268512) | more than 3 years ago | (#32013584)

I agree, the market doesn't work. The games should have a clear "ends by" date on the label, with the publisher allowed to extend past but not prematurely terminate the server.

It would cost lots of server-side intellectual property to release the source code, especially if it's a licensed server engine. I don't think the appropriate response is to release the code anyway. If not one programmer type is interested in the game it still dies in that case.

If the consumers cannot inform themselves then we must make the publishers who benefit inform the users. "ONLINE PLAY WILL END NO EARLIER THAN APRIL 15TH 2010" might work in big red letters, or maybe "ONLINE PLAY IS SCHEDULED TO END APRIL 15TH 2010" with an asterisk that it might be extended per USC XX ss. X. That is the best answer I think.

Re:MS should... (2, Insightful)

hansamurai (907719) | more than 3 years ago | (#32013048)

Not sure how this is a failure of the free market, there are plenty of other choices out there besides Xbox Live and lots of people select them. Heck, Halo 2 is available on Windows if you want to play multiplayer, or you can even use third-party online services to still play on the Xbox. There are solutions out there to those who still want to play.

Re:MS should... (1)

commodore64_love (1445365) | more than 3 years ago | (#32013102)

ALSO we live in a disposable society.

Most people don't care if their games stop working five years from now, because they'll be onto the next big thing. Those of us who buy things and expect them to still usable ten years after purchase ((cough)(like my Mac G3*)) are in the minority of the population. We're considered "weird" to want to continue using obsolete, old stuff. So I doubt few will care that Halo 2 no longer is supported by Microsoft Live.

*
* It doesn't run anything newer than OS 10.3, or Internet Explorer 5, or Safari 1 due to Apple's lock-out mechanisms.

Re:MS should... (1)

ShecoDu (447850) | more than 3 years ago | (#32013218)

I hate having to be the one going against slashdot's popular opinion, but not everybody is interested in playing the same game for several years.

The common gamer just wants new games with better graphics every once in a while.

Re:MS should... (1)

Narcogen (666692) | more than 3 years ago | (#32013220)

No, what CONSUMERS "should" do is to QUIT buying software that's subject to such prone-obsolescence systems. If consumers are too stupid or unable to resist buying the latest and greatest despite such issues, then companies will continue to find it in their financial best interests to do so.

At least with a PC, there are methods to hack around this (even WoW has private servers, illegal but they're there), but now you see part of the actual total-cost-of-ownership for that console.

The total cost was never hidden. Halo 2 cost $50, and if you wanted to play online, you needed XBL Gold, which cost $50/yr. They aren't just seeing the TCO now, it was always immediately obvious. If you were paying that just to get Halo 2 online, then now it is not worth it to you-- so stop paying it. You're no longer getting the service, but you're no longer paying for it. There is no loss there. If you own a 360 and you have other games you can play online (like Halo 3) you can decide if that is worth $50 to you or not. The second it is not, you can also cancel.

This is a non-story and has been from the beginning.

Re:MS should... (1)

Mike Mentalist (544984) | more than 3 years ago | (#32013338)

No, what CONSUMERS "should" do is to QUIT buying software that's subject to such prone-obsolescence systems. If consumers are too stupid or unable to resist buying the latest and greatest despite such issues, then companies will continue to find it in their financial best interests to do so

What some people should do is stop talking nonsense like this.

It's nothing to do with being stupid or being unable to resist the urge to buy the newest game. The 'issue' for most people is a complete non-issue - if they had known that they wouldn't be able to play it online seven years in the future they would have still bought it anyway. I know I would because I had no specific interest in playing it online for that long.

Re:MS should... (5, Insightful)

tophermeyer (1573841) | more than 3 years ago | (#32012288)

Not trying to be a douche here, but the game is almost 6 years old and runs on an outdated service that was generally limited to an outdated console. The last original Xbox's were sold in 2006, and have not been supported by Microsoft for almost a year (seriously any original Xboxes that need service and are somehow still under warranty are simply replaced by an Xbox 360). People that buy multiplayer intensive video games have to enter into that knowing that the game will not be supported indefinitely. I can understand your criticism if it were directed at the mass of sports games that are re-released every year, but not this.

Plus, the game still runs fine in single player and over system link. The only thing that is being discontinued is XBLive support, which Microsoft never promised would be maintained in perpetuity. Its not like MS is sending people out to repossess the disks.

Re:MS should... (2, Insightful)

YourExperiment (1081089) | more than 3 years ago | (#32012466)

The point is that if the server was freely available (like the vast majority of PC games until fairly recently) no-one would give a damn whether Microsoft was still supporting it, they'd just keep on playing anyway.

Re:MS should... (0)

Anonymous Coward | more than 3 years ago | (#32012662)

The point is that if the server was freely available (like the vast majority of PC games until fairly recently) no-one would give a damn whether Microsoft was still supporting it, they'd just keep on playing anyway.

The GP mentions that SystemLink is still available. Doesn't that mean that people can play multiplayer games via a tunneling solution? Have somebody throw together a frontend/matchmaking service for that and you've got exactly what you're asking for.

Re:MS should... (2, Informative)

tophermeyer (1573841) | more than 3 years ago | (#32013466)

The GP mentions that SystemLink is still available. Doesn't that mean that people can play multiplayer games via a tunneling solution? Have somebody throw together a frontend/matchmaking service for that and you've got exactly what you're asking for.

I don't know what the state of it is right now, but I remember using XBConnect to play the original Halo online. The downside of if was that it didn't have Matchmaking or in game voice communication like XBlive does. I remember having to use a computer to join a chat room to find someone to play with, and only being able to communicate through chat. I don't know anything about where this stands now, but it seems to me that it would be workable.

Of course, the OP's point (which after reflection I agree with) is that the End User shouldn't have to jump through hoops to get it to work. MS ought to make this known and available to players before they end their support.

Re:MS should... (0)

Anonymous Coward | more than 3 years ago | (#32013342)

Its not free to access though you need a gold account on xbox live.

Re:MS should... (4, Insightful)

peragrin (659227) | more than 3 years ago | (#32012582)

Every once in a while I pull out my diablo ii cd's and play

certian movies put me in mood to play a turn based strategy game that came out in 1997 to the point I will install windows to play it.

Good games hold their replay value. Companies that limit that value undermine future game sales.

Re:MS should... (1)

Syberz (1170343) | more than 3 years ago | (#32013022)

You're right, but I'd like to point out that my 20 year old Nintendo console still works and I have not lost any of the functionality that I paid for in my games.

These people can no longer play online multiplayer, a feature which they paid for. If the game or console isn't broken then it's reasonable for them to expect that they could continue playing.

In the future an even worse situation will occur now that games need to be authenticated online in order to play even the single player campaign. What will happen then once those servers are taken offline in 5+ years? The business model shifted from buying to renting without us even noticing.

Now most, and eventually all games will have expiration dates. As soon a support dies out then you're outta luck.

Re:MS should... (1)

dskzero (960168) | more than 3 years ago | (#32013442)

Crack the fucking games and that's it. I'm not spending my hard earned money on games which go to draconic lenghts to prevent piracy, only to screw real customers because they know their games aren't really worth it in the long run.

Re:MS should... (0)

Anonymous Coward | more than 3 years ago | (#32013192)

I'd like to point out that that is complete bullshit. Why should the consumer expect that the service will be terminated?
There are are OLD PC multiplayers still up and running over non-MS owned servers including Unreal Tournament from 1999, and even Diablo II and StarCraft have their dedicated users STILL playing the games online. -I- still play those games, and I'm certain players will keep this up for a long while. And if not, I can still host the game on my own computer.
It would be nice if Microsoft could provide an update for Xbox that would allow third party live services so that the games could be hosted on non-MS servers, privately-owned servers, or whatever else. That would seem like the sensible, polite thing to do. And not this obsolescence model where services are discontinued and the users has to keep buying the progressing line of games to experience the same or similar gameplay.

Re:MS should... (0)

Anonymous Coward | more than 3 years ago | (#32013316)

No, it should be supported indefinitely. Release the server code or spend the maybe 200 bucks / year to run the server (which will become increasingly cheaper over time). With the sort of profit microsoft made, that would be an obvious customer service thing, were there not the CURRENT business interest to force people to upgrade to their new service.

Re:MS should... (2, Insightful)

Vahokif (1292866) | more than 3 years ago | (#32012360)

The solution is simply to not buy consoles.

Re:MS should... (0)

Anonymous Coward | more than 3 years ago | (#32012414)

Yeah, right, because you can play Modern Warfare 2 online til the end of the world :)

Re:MS should... (1)

GundamFan (848341) | more than 3 years ago | (#32012608)

To be fair that's only like two years away according to most books, movies and video games.

Re:MS should... (1)

commodore64_love (1445365) | more than 3 years ago | (#32013150)

Those same books also claim Disc-based media is obsolete, but I don't see how I can download a 50 Mbit/s encoded Bluray movie over my 0.7 connection??? That's not even fast enough to stream an old-fashioned DVD.

I think it will be a long, long, long time before networks replace physical media or hardware.

Re:MS should... (1)

icebraining (1313345) | more than 3 years ago | (#32013144)

Yeah, sure. Destroy an argument by providing ONE example of a game where that doesn't work. The fact is, you still have plenty of online multiplayer games that don't requiring a connection to the publisher servers. How many console games provide that? I'm guessing none.

Re:MS should... (0)

Anonymous Coward | more than 3 years ago | (#32012666)

No they shouldn't be required to turn over the software. It's their software, their service. Don't like it? Don't use their products.

HOWEVER, they also should not be able to forbid others from creating compatible software as a replacement.

Re:MS should... (1)

Narcogen (666692) | more than 3 years ago | (#32012714)

really be required to legally release server side software for the PC to enable people to play their Xbox games. Quite frankly I really hate this bullshit service where companies have control over games people paid for in a "forced obsolescence" model of attempting to control the lifespan of a product and when to torch it to force people to upgrade.

It's unfortunate that the copyright and software licensing nazi's got control of the law due to the ignorance of the people.

This is bogus. Online multiplayer is NOT included in Halo 2. It is a separate subscription fee (Xbox Live Gold). There is absolutely no legal basis whatsoever to justify forcing MS to release this functionality, because it was never included in the price you paid for Halo 2; it was always separate.

If you weren't an Xbox Live Gold subscriber, then you're not missing out on anything now that you had before, because online play was never available to you anyway. If you're paying the XBL Gold fee to play Halo 2 online and they don't support it anymore, cancel your subscription or buy a new game.

I hear Halo 3 is pretty good.

Uninformed comments like these are exactly why MS charges for online play instead of giving it away for free. It means that as a vendor they get to decide what to sell, instead of being forced to sell or support a product they no longer want to offer, or being railroaded into giving it away for free.

Re:MS should... (0)

Anonymous Coward | more than 3 years ago | (#32012736)

Opening you argument and potentially Godwining yourself in a single post? :P

Re:MS should... (1)

dskzero (960168) | more than 3 years ago | (#32013378)

Welcome to the world of consoles.

You play as long as they want you to, the shove the next thing they want you to play down your throat. As much as people hate to admit it, consoles are for the ADD generation. Would they be able to set up private servers?

Ridicule and shame. (0, Troll)

AnonymousClown (1788472) | more than 3 years ago | (#32011980)

So guys, in order to avoid the ridicule and shame for playing Halo so much, do you just tell people that you're locked behind closed doors masturbating to internet porn?

Unofficial route.. (2, Informative)

Bert64 (520050) | more than 3 years ago | (#32012046)

Or you could go the unofficial route and play these games online using xlink kai (http://www.teamxlink.co.uk/)...

Pity they clamped down on this with the 360, so once support for the 360 is turned off users will be screwed.

Re:Unofficial route.. (1, Informative)

Anonymous Coward | more than 3 years ago | (#32012236)

Question. Would Hamachi [logmein.com] work too?

Re:Unofficial route.. (0)

Anonymous Coward | more than 3 years ago | (#32012726)

Techincally, the limit will be removed soon enough, the 30 ping limit is just in the kernel pretty deep. I have seen it done though, but lost to RRoD'd jtag'd 360's.

Hopefully, though, Xlink will pick back up.

Long live the gaming legend that is Halo 2.

Re:Unofficial route.. (1)

byersjus (987526) | more than 3 years ago | (#32012874)

Mod parent up...just tunnel it for "LAN" play. That was pretty common in the modding community since Xboxes would get banned from Live.

I rather expected something different (1)

erroneus (253617) | more than 3 years ago | (#32012068)

One commenter got close when they mentioned there should be a requirement by Microsoft to provide something that enables full play access to these older consoles and their games. I agree that they should. I doubt they ever will.

Instead what I would hope to see is a more industrious effort to implement some sort of gateway device with tunnel or some such thing where xboxes are tunnelled into VPN in the cloud where people can host their own games and the like. I know there are some "LAN game play over internet" things people can do with their home routers -- I recall some mention of that in DD-WRT forums.

I would like to see an alternative xbox live hosted by community volunteers and such. I'm pretty sure that any such community effort would devolve into political headaches annoyances and rampant cheating that would suck all the fun and fair play out of it.

Re:I rather expected something different (0)

Anonymous Coward | more than 3 years ago | (#32012124)

It already exists. I used to play on Gamespy Tunnel when I was in high school because I couldn't afford Xbox Live. Worked great at the time, but I can't attest to it's current status.

http://www.gamespyarcade.com/tunnel/

One of the ley reasons I don't like online games (1)

commodore64_love (1445365) | more than 3 years ago | (#32012108)

Pac-Man, Elite, Populous, Zelda Ocarina of Time, Final Fantasy 12 - still playable; my money's not wasted

Phantasy Star Online? Not so much.

Re:One of the ley reasons I don't like online game (4, Insightful)

TheRaven64 (641858) | more than 3 years ago | (#32012210)

It's not online games, it's online games where a company with a vested interest in obsolescence has control over the server. I can still play Quake 1 / QuakeWorld in multiplayer, for example. Both were released 14 years ago and the company that created them has released several sequels since then and has no incentive to keep operating servers. Because the online gaming happened over the Internet (rather than a walled garden like XBox Live) and the server software was made available, other people can continue to run servers for as long as there is a demand. When I was doing my PhD, I ran a QuakeWorld server in the lab for people to play on, both in the lab and from home. It sounds like Halo 2 players don't have that kind of option.

Re:One of the ley reasons I don't like online game (4, Insightful)

Stenchwarrior (1335051) | more than 3 years ago | (#32012402)

Exactly. ANY old ID game (not sure if you can say this about Duke Nukem or some older Blizzard games) still has many servers up and running AND people actually playing in them. I guess their Celeron 300 (Oc'd to 400, ofc) and their dual VOODOO2 running in SLI has to be used for something. But game-play can, in theory, go on indefinitely or until they stop supporting IPv4. Even then someone will build a patch. Because they can.

Re:One of the ley reasons I don't like online game (0)

Anonymous Coward | more than 3 years ago | (#32012490)

Or just 4-to-6 bridge it

Re:One of the ley reasons I don't like online game (1)

TJamieson (218336) | more than 3 years ago | (#32013478)

I guess their Celeron 300 (Oc'd to 400, ofc)

Nitpick... back in the day, we oc'd those bad boys to 450. The 300's were 66MHz bus * 4.5 multiplier; they mostly all moved nicely to the 100MHz bus to get a 450MHz chip with tiny cache. Still, cheaper than a P2-450 or P3-450 at the time.

Re:One of the ley reasons I don't like online game (1)

Cutting_Crew (708624) | more than 3 years ago | (#32013702)

you can still play starcraft on the old blizzard servers. in the evening it is still pretty active too.

i wonder whats going to happen when Blizzard finally stops updating WOW? lol

Re:One of the ley reasons I don't like online game (1)

benjymous (69893) | more than 3 years ago | (#32012550)

Phantasy Star Online? Not so much.

http://www.schtserv.com/ [schtserv.com] - I've used that to play Both the GC Ep1&2 and the PC BlueBurst online successfully

It seems to contain players who actually want to play PSO, too, unlike the real servers, that just ended up with idiots using exploits to make other people crash

The price of a couple dedicated servers (1)

lena_10326 (1100441) | more than 3 years ago | (#32012126)

...and the bandwidth required to keep Xbox (1) Live going would have been what? $5-10k a year? That's not even the pocket change that falls out of Microsoft's free soda machines.

Re:The price of a couple dedicated servers (1)

MistrBlank (1183469) | more than 3 years ago | (#32012880)

Probably, maybe less. The reality of a virtualized world means that there's no need for excessive amounts of extra storage due to deduolication, servers only need to start on demand to fulfill user expectancy,

Maintenance is a joke, once a system is up and running in a virtual environment it can run anywhere in your enterprise.

The likely reason is that there were actually too many people still using the service and not generating new revenue for MS. Good luck getting them to admit it though.

Isn't this what the fanboys said was impossible? (5, Interesting)

mikael_j (106439) | more than 3 years ago | (#32012130)

I seem to recall that in pretty much every discussion about "rented" software, software that doesn't work without the developer's servers or online authentication there have been cadres of fanboys who have claimed that obviously the developers (including MS) would nevar!!1 just shut down their servers without first "opening" the game so that full functionality can be retained.

So how's that trust in corporations working out for you?

Re:Isn't this what the fanboys said was impossible (1, Informative)

Anonymous Coward | more than 3 years ago | (#32012692)

Microsoft never said they would do anything like that. Anyone who trusted MS to open up their games before shutting down never had any basis to stand on to begin with.

However, Valve (who runs Steam) is on record saying they've got a method set up (and tested to work) to deactivate their (already rather lenient) DRM should they ever go under. And Valve has consistently proven themselves to be a hell of a lot more trustworthy than Microsoft - CEO Gabe Newell gave a speech at GDC about how intrusive/customer-harming DRM is a terrible failure of a business model, and Valve's development teams (especially the team behind Team Fortress 2) have always been very benevolent with free additional content and reaching out to their community.

Get out of your mom's basement (0, Troll)

Macrat (638047) | more than 3 years ago | (#32012242)

Go play in the sun for a while... Maybe take a bath and find a girlfriend.

Re:Get out of your mom's basement (1)

INoScopedJFK (1799100) | more than 3 years ago | (#32012500)

These two replies are hilarious. I wish I had thought of them. I actually took a screenshot and saved it as my desktop. Dead serious.

Someone please correct me if I'm wrong (1)

wernox1987 (1362105) | more than 3 years ago | (#32012266)

But does this shutdown affect Halo2 on the 360 as well? I was under the assumption that the shutdown only affected orignal xboxes.

Re:Someone please correct me if I'm wrong (0)

Anonymous Coward | more than 3 years ago | (#32012520)

only affects orginal Xbox on Xbox Live. You can still play Halo 2, can still multi player by system link, just Xbox Live support for old console has died, really this is no big deal (and I say that as someone that plays halo 2 and still has an orginal Xbox). I got my notice in email a few months ago and even received a refund for the remainder of my Xbox Live original subscription. I guess this must be a slow news day for slashdot.

Re:Someone please correct me if I'm wrong (1)

benjymous (69893) | more than 3 years ago | (#32012570)

It's support for connecting to XBL using XB1 games that's been disabled, so it's the same on a 360 as an original machine

Re:Someone please correct me if I'm wrong (1)

Chaos Incarnate (772793) | more than 3 years ago | (#32012684)

"Halo2 on the 360" is just Halo 2 for the original Xbox, running in emulation mode; it's still affected.

Not affected is Halo 2 for PC, which is running the "modern" Live used by 360 games.

This is why I love PC (1)

Stenchwarrior (1335051) | more than 3 years ago | (#32012346)

Go ahead and drop support. I'll build a server, host the game and anyone can play...FOREVER!

Re:This is why I love PC (0)

Anonymous Coward | more than 3 years ago | (#32012628)

*cof* Modern Warfare 2 *cof*

I read somewhere that there are now dedicated servers for it, but it makes me think...

Forget the politics - these guys are awesome (3, Funny)

Liambp (1565081) | more than 3 years ago | (#32012476)

Forget about the politics for a moment. What these guys are doing is an awesome tale of human perseverance in the face of adversity. As a fellow gamer I salute them

Re:Forget the politics - these guys are awesome (0)

Anonymous Coward | more than 3 years ago | (#32013648)

Nah..
What people should really do is reverse-engineer Halo's communication with MS server and create a server replacement (similar to bnetd), that way anyone would be able to play. Of course that would require leet skillz.

I suspect... (0, Troll)

vikingpower (768921) | more than 3 years ago | (#32012478)

...that each of those 13 people are game addicts. I also suspect this to be true for a significant percentage of the posters here.

Shutting them down (1)

YourExperiment (1081089) | more than 3 years ago | (#32012588)

I think what these guys are doing is cool. But is there something in the ToS which says they can continue to play as long as they don't disconnect? I would imagine that Microsoft could shut this down at any time. Quite how long they'll leave it before they do, with the bad press that would come with it, I don't know.

Re:Shutting them down (0)

Anonymous Coward | more than 3 years ago | (#32012654)

Yeah they can just lag them out one by one at random times over the next day or so. I doubt there's anything in the TOS that says they can continue to play as long as they don't disconnect.
I'd wager it says in the TOS Microsoft can get away with bloody murder too.

Was on there as well (2, Interesting)

fyrewulff (702920) | more than 3 years ago | (#32012622)

I was on Halo 2 aswell until a couple of days ago. Actually got recorded in the last ranked game of Halo 2.

It's kind of neat how fast the community got friendly with each other. I actually saw teabagging completely stop once it dropped down to about 30-40 people left.

LAN Play? (1)

TheNinjaroach (878876) | more than 3 years ago | (#32012762)

I could be confusing it with the original Halo, but doesn't Halo 2 support LAN play? I recall a piece of software titled GameSpy Arcade that allows XBox LAN play to be tunneled over the internet. They even provide matchmaking servers where you can meet people online, chat with them and then fire up a game. Is there any reason why this doesn't work with Halo 2?

Uh? (1)

wzzzzrd (886091) | more than 3 years ago | (#32013104)

I somewhat understand when poor or bankrupt shut down servers or stop supporting them, but MS? I mean, Halo 2 is a somewhat recent game.
Load More Comments
Slashdot Account

Need an Account?

Forgot your password?

Don't worry, we never post anything without your permission.

Submission Text Formatting Tips

We support a small subset of HTML, namely these tags:

  • b
  • i
  • p
  • br
  • a
  • ol
  • ul
  • li
  • dl
  • dt
  • dd
  • em
  • strong
  • tt
  • blockquote
  • div
  • quote
  • ecode

"ecode" can be used for code snippets, for example:

<ecode>    while(1) { do_something(); } </ecode>
Sign up for Slashdot Newsletters
Create a Slashdot Account

Loading...