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Nintendo Announces Raft of New Games, 3DS Details

Soulskill posted more than 4 years ago | from the stealing-the-show dept.

Nintendo 240

Nintendo gave a keynote presentation at E3 today, showing off a wealth of upcoming titles for the Wii, the DS, and the 3DS. Shigeru Miyamoto started things off by demonstrating Legend of Zelda: The Skyward Sword for the Wii, due out next year. While playing it, you hold the Wii Remote and Nunchuck like a sword and shield, and swing naturally at enemies. There's also a bow and arrow, a whip, and a flying bug you can control to go drop bombs on enemies. Nintendo also briefly showed an NBA Jam game, Golden Sun: Dark Dawn, and a new set of party games that uses the Wii Remote in unusual ways — for example, multiple players balancing it to disarm a bomb, or seeing which player can be the first to pick up the right controller from the table. Continuing on, they revealed GoldenEye 007, a long-awaited successor to the popular N64 game, due out this holiday season. It will feature split screen play, online multiplayer, and several different game modes. Next, Disney came out with a presentation on their upcoming Epic Mickey game. In it, Mickey can interact with the world using paint and paint-thinner, effectively adding onto or removing objects and characters. In addition to the 3D environment, there is also a part of the game that exists as a sidescrolling platformer, with levels based on classic cartoons. Read on for more about Metroid, Kid Icarus, Metal Gear Solid, and the 3DS.

A major theme for Nintendo's presentation was the arrival of classic franchises on new systems. This includes a new Kirby game for the Wii, entitled Kirby's Epic Yarn. It's a sidescrolling platformer with a new art style based on a yarn theme, and it's due out this fall. In sharp contrast to Kirby's cartoony graphics was Nintendo's next presentation on Metroid: Other M, which had visuals in the same vein as other popular shooters, showing Samus fighting her way through intricate 3D stages to fight some nasty-looking alien monsters. Other M was given a release date of August 31. Just in case that wasn't enough nostalgia for you, they next showed a new project from Retro Studios: Donkey Kong Country Returns. It's (another) platformer, but with its own unique style and feel, and it's planned for the holiday season.

From there, Nintendo shifted its focus to the upcoming revision to their portable console, the 3DS. Since it's impossible to show the 3D effect on stage, they contented themselves with showing off software and features, but they also brought a massive amount of test consoles, so you can expect to see hands-on reports coming out in a day or two. The 3DS has a slightly larger screen on top — 3.5" instead of 3" — and the bottom screen is a touchscreen. There's an analog nub, an internal gyro-sensor, and a 3D slider, which will control the level of depth you see on screen. You can turn it to maximum, turn it off, or anywhere moderate level of depth in between. There are two camera lenses on the back, which will allow you to take photos in 3D. In addition to the 3D effect, they've also made more standard improvements to the graphics hardware, which has apparently impressed some of the developers working on games for the 3DS. They also briefly touched on the 3DS's communications capabilities. Apparently it will silently look for updates, new maps, ghost data, rankings, and more regardless of what game you're playing, communicating over Wi-Fi or through connections with other nearby consoles.

Headlining the software side of the 3DS was the announcement of Kid Icarus: Uprising, another return to a very popular franchise of old. Granted, it's tough to judge a game by its trailer, but the graphics looked extremely good for a portable system. Nintendo said that in addition to games, the 3DS would play 3D movies as well, though details are sparse as to what will be available and how. But their real concern was the perception that the system would have too few games to interest customers, so they went out of their way to list a bunch of developers and game projects that are targeting the new system. The list is really, really impressive: Kingdom Hearts, Resident Evil, Assassin's Creed, Metal Gear Solid, DJ Hero, Saint's Row, Madden, FIFA Soccer, Nintendogs + Cats, Ridge Racer, Splinter Cell, Ghost Recon, Mario Kart, Star Fox, and more.

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Wow (0)

Anonymous Coward | more than 4 years ago | (#32581800)

A WHOLE raft?????

Re:Wow (1)

Pojut (1027544) | more than 4 years ago | (#32581898)

Seriously though...as much Nintendo's Keynote sucked last year, that was how amazing it was this year. Nearly everything they showed was a BFD(tm).

Re:Wow (2, Informative)

V50 (248015) | more than 4 years ago | (#32581966)

I don't think their keynote last year sucked. There they announced New Super Mario Bros Wii, Mario Galaxy 2 and the big surprise, Metroid: the Other M.

You might be thinking of the 2008 keynote which had Wii Music and not much else. That one certainly failed, but I don't think the 2009 one did.

Re:Wow (1)

Pojut (1027544) | more than 4 years ago | (#32582000)

Ah yes, thank you for the correction.

Geez, was that really two years ago? Slow down, time! No need to run so fast, ya bastard...

But I'm lazy..... (2, Insightful)

commodore64_love (1445365) | more than 4 years ago | (#32581820)

>>>"you hold the Wii Remote and Nunchuck like a sword and shield, and swing naturally at enemies. "

Can't I just hold my controller and tap a button, like I did with Zelda Twilight Princess?

Re:But I'm lazy..... (1, Interesting)

Peach Rings (1782482) | more than 4 years ago | (#32581932)

I don't care for the idea either, but not because I'm too lazy. It's because it's a terrible idea. It seems like lately Nintendo's formula for a great game is the degree to which motion control is forced on you. The wiimote is such a gimmick.. I own a Wii and let me tell you, motion gestures do not make a game any more fun.

But I thought (think) that a touch screen is a ridiculous choice for a handheld game console, so what do I know.

Re:But I'm lazy..... (1, Insightful)

Millennium (2451) | more than 4 years ago | (#32581986)

Kinesophobes need exactly two control options: take the plunge or don't play. Motion is the way forward for gaming: a better experience in every single respect.

Re:But I'm lazy..... (1, Interesting)

Darkness404 (1287218) | more than 4 years ago | (#32582052)

I prefer a controller every single time. Don't get me wrong, I love some of the games on the Wii (Super Smash Bros. Brawl to name one) but the Wii remote is a joke. Yes, the "motion plus" thing helps, but other than nintendo's own games no other developer has gotten it halfway right. Mix this in with a ton of crap games (just about every other Wii game is either a Wii sports knockoff or minigame compilation) and the fact that Nintendo seems to think their only demographic anymore is 30 year old moms... You have games that are crap to play.

Imagine playing a game like Team Fortress 2 with the Wii Remote, it would be terrible there is a reason why I'm not a sniper in real life, I don't like holding my arm at an angle for extended periods of time in a single spot.

The Wii remote has its uses, its just those uses are a whole lot more limited than the possibilities offered by a traditional controller like the Classic Controller which I use every chance I get.

Re:But I'm lazy..... (0)

Anonymous Coward | more than 4 years ago | (#32582368)

Nintendo seems to think their only demographic anymore is 30 year old moms...

Yeah, the "half-plus-seven" rule [urbandictionary.com] is a biatch.

Re:But I'm lazy..... (1)

TheABomb (180342) | more than 4 years ago | (#32582558)

Games like Medal of Honor with the Wii Zapper extension are actually quite playable. The only game I've ever played that was better on a Playstation controller than the Wii version was EA's FIFA series, which is not a naturally hands-intensive thing to emulate.

Re:But I'm lazy..... (0)

Anonymous Coward | more than 4 years ago | (#32582708)

Don't get me wrong, I love some of the games on the Wii (Super Smash Bros. Brawl to name one) but the Wii remote is a joke. Yes, the "motion plus" thing helps, but other than nintendo's own games no other developer has gotten it halfway right.

World of Goo? Lost Winds 1/2? Trauma Center? Tiger Woods? Boom Blox?

Granted there's a lot of 3rd parties that get it wrong, but let's not overlook the ones that don't.

Re:But I'm lazy..... (1, Insightful)

EdZ (755139) | more than 4 years ago | (#32582072)

Without haptic feedback, motion control is a gimmick, plain and simple. With actual physical controls, you have instant feedback as to if you're performing the correct action to control an in-game effect. With non-haptic motion control, you have absolutely no way to know if you performed the correct control action until either the effect occurs in game, or you fail at the in-game task.

Re:But I'm lazy..... (1)

VGPowerlord (621254) | more than 4 years ago | (#32582116)

Kinesophobes need exactly two control options: take the plunge or don't play. Motion is the way forward for gaming: a better experience in every single respect.

Having played both the Wii and GameCube versions of The Legend of Zelda: Twilight Princess, I can tell you that the GameCube version is much, much better, just because it doesn't use those asinine motion controls.

Re:But I'm lazy..... (1)

commodore64_love (1445365) | more than 4 years ago | (#32582160)

>>>Motion is the way forward for gaming: a better experience in every single respect.

All it does is slow down and simplify the game. Plus it's not reliable. So many times I'd swing my friend's Wiimote and it would not register, so I'd die. Games depend upon reliable control, not randomized "sometimes it works; sometimes it doesn't" control. That's why people hated the old Atari 5200 and 7800 controllers - half the time they wouldn't register your input.

Give me the certainty of a button I can push and hear it go "click" so I know when I die it's not because of a lousy control.

Re:But I'm lazy..... (1)

Mister Whirly (964219) | more than 4 years ago | (#32582778)

I prefer the current force feedback system that lets you "feel" clicking of the buttons (or hovering over something) over an audio cue. Sounds like your friend was giving you the Wiimote with dead batteries. I use a rechargeable base station and have never once experienced my input not registering on the Wii. Also there are sensitivity settings you can adjust on the controllers.

Re:But I'm lazy..... (0, Troll)

Moryath (553296) | more than 4 years ago | (#32582220)

Gag. So instead of clean, reactive control by pressing a button, I waggle the fucking thing praying it reacts in time to activate and sense what I'm trying to do?

Because THAT is what "motion control" on the Wii is. Big-ass fucking waggle motions or nothing at all. Works for their tennis game, but hasn't worked properly for anything else I've tried.

No thanks. It's been done. It isn't fun.

Re:But I'm lazy..... (1, Flamebait)

Hotawa Hawk-eye (976755) | more than 4 years ago | (#32582442)

You forgot three words at the end of your comment: in my opinion.

Let's say you break your arm and want to play a game while you recuperate. Which would be the better option in that particular circumstance? Is it the game where you are required to make sweeping gestures with the controller, straining the arm inside the cast? Or is the game that give you the option of pressing buttons as an alternate control system perhaps a better option?

Re:But I'm lazy..... (1)

CastrTroy (595695) | more than 4 years ago | (#32582286)

Personally I don't mind the Wiimote, except in the case where it was done really badly. The biggest example of this I can come up with is Fallout. It required you to shake the nunchuk thumbstick half to jump. This made it quite hard to jump and move forward in order to jump on top of something. I found the game almost infuriating. However, most other games i've played have made quite good use of the motion control. The Star Wars one was particularly good, especially considering so there was so much motion control used.

Don't think so (1)

manekineko2 (1052430) | more than 4 years ago | (#32582146)

I don't think you'll be able to from the demo. They had enemies in it you had to cut at a specific angle and such.

I'm pretty hopeful for this. The sword fighting in Wii Sports Resort is fairly convincing. Port that into an actual game like Zelda, and it should be fun.

Wait... (1, Funny)

Shadow Wrought (586631) | more than 4 years ago | (#32581850)

But I thought this was the year that the PS3 caught up and pushed the Wii into irrelevance? I guess not yet...

Re:Wait... (2, Informative)

commodore64_love (1445365) | more than 4 years ago | (#32581918)

Worldwide sales figures
      1. Wii - 70.8 million
      2. X360 - 40 million
      3. PlayStation 3 - 35.7 million

PS3 has about much chance of beating the Wii, as the Gamecube/N64 beating the PS2/PS1 consoles... it's fallen way behind. It's possible 2nd place will end as a tie, like the previous generation did (Xbox/Gamecube were statistically even), but I don't think either the 360 or PS3 will ever catch up to the Wii. The best they can hope for is a solid 2nd place.

Re:Wait... (4, Insightful)

CastrTroy (595695) | more than 4 years ago | (#32582342)

Even if you don't win, you can still do pretty well as a company. Nintendo did very well (in terms of profits) during the GameCube era, even though they didn't have a very high volume of sales. Outside the console market, you see this all the time. Apple sells nowhere near the majority of the market in many of their products, yet the company as a whole is doing very well. The only reason why it's important for Sony and MS to sell the most consoles is because they're relying on licensing sales for games to make up loses on the hardware. For Nintendo it's not so much of an issue, because they've built a simpler machine they can sell at a profit, and also because they make quite a few very popular games, which they also make quite a bit of money from. I think that Nintendo is pretty profitable, even without relying on the licensing fees paid for by other game vendors.

Re:Wait... (1)

commodore64_love (1445365) | more than 4 years ago | (#32582742)

Apple is actually a top 10 company in terms of revenue. That's mainly due to their iPod, iPhone, and iStore franchises.

Nintendo's Wii must be dirt cheap to build. It's an "old" PowerPC at a mere 32 bits and 730 megahertz. That's almost as slow as my Win98 laptop. The GPU only outputs 720x480 like a DVD player and like the old Gamecube. The Wii's cost must be very close to what a Gamecube cost at the end (about $50), but they are selling it for much more than that.

Re:Wait... (1)

MobileTatsu-NJG (946591) | more than 4 years ago | (#32582836)

The Wii's cost must be very close to what a Gamecube cost at the end (about $50), but they are selling it for much more than that.

I'm sure Nintendo is making a nice little profit on the Wii, I'm not disputing your point. But I did want to point out that the Wii has internal flash memory, wireless components for the wifi and communication with the controllers, and the controller it comes with also has a number of doohickeys that cost money to acquire and assemble.

This doesn't defeat your point, it's not intended to, I just wanted to throw in that the Wii's definitely a more complex being than the GameCube.

The 3D effect is disappointing. (2, Informative)

supersloshy (1273442) | more than 4 years ago | (#32581866)

According to Kotaku [kotaku.com] , the effect completely fails if you move out of its small window of effectiveness. So much for playing the game in a truly portable way :\.He goes on to mention that the 3D camera on the back works excellently and was a joy to use, however, and I can definitely understand that.

Re:The 3D effect is disappointing. (1, Insightful)

Pojut (1027544) | more than 4 years ago | (#32581970)

Read the whole article. His own words, at the very bottom, sum it up: "It's Astounding".

Keep in mind you are looking at a product that is literally months away from hitting retail, possibly even a year. Same thing with the games. If you expect it to be perfect upon its initial unveiling...

Re:The 3D effect is disappointing. (2, Informative)

supersloshy (1273442) | more than 4 years ago | (#32582134)

Read the whole article. His own words, at the very bottom, sum it up: "It's Astounding".

Keep in mind you are looking at a product that is literally months away from hitting retail, possibly even a year. Same thing with the games. If you expect it to be perfect upon its initial unveiling...

However, if you take the article in context,

The effect is astounding. I took a picture of the woman who had the 3DS padlocked to her waist. She's smiling and has her hands up. The hands feel like they're popping out of the screen, behind the room just goes on and on.

He was talking about the 3D camera, which I mentioned in my original post:

He goes on to mention that the 3D camera on the back works excellently and was a joy to use, however, and I can definitely understand that.

Re:The 3D effect is disappointing. (1)

Pojut (1027544) | more than 4 years ago | (#32582178)

Ah, fair enough. Still, don't make it seem like he hated it. From the top of the article:

"There are some kinks that still need to be worked out for the upcoming, glasses-free 3D gaming device. The window in which 3D looks 3D on that screen and doesn't appear fuzzy or make you feel cross-eyed, is extremely narrow.

Hold the device too close, too far, tilt it too much in either direction and the magic is gone.

But hold it just right and your perceptions change, the game is 3D, without glasses. Without glasses. It sounds unbelievable, and when it works it is unbelievable."

Something like a screwy viewing angle this far from release is, honestly, not that surprising. Now, if it still has this same problem when it's released, that's a different story...but for now, I don't think it's unexpected.

Re:The 3D effect is disappointing. (0)

supersloshy (1273442) | more than 4 years ago | (#32582222)

Ah, fair enough. Still, don't make it seem like he hated it.

I don't believe I said he did, I said he found it disappointing, which you agree with (though it works when your head's at just the right place). I still believe the effect's great and I never said it wasn't; I merely said it was disappointing (and potentially nauseating) if not used correctly. Thank God you can turn it off or adjust the sensation on-the-fly, or this would become the Virtual Boy 2.

Re:The 3D effect is disappointing. (1)

Pojut (1027544) | more than 4 years ago | (#32582252)

Thank God you can turn it off or adjust the sensation on-the-fly, or this would become the Virtual Boy 2.

We have a "bet" going on at the office about how early on in the development process they decided to implement a feature to turn off the 3D for this very reason :-)

Re:The 3D effect is disappointing. (1)

Darkness404 (1287218) | more than 4 years ago | (#32582006)

Sure, but Nintendo will no doubt use it to its fullest. I remember back when the first DS games came out being confused as to why I wanted a resistive touch screen. Then games like WarioWare Touched came out and it just made sense.

While third parties will no doubt screw it up on their games, Nintendo has a history of making concepts that sound weird but producing games that are fun.

Plus, the 3-D effect can be turned off, which is a really nice touch.

Re:The 3D effect is disappointing. (4, Insightful)

LordVader717 (888547) | more than 4 years ago | (#32582074)

It's not like you look from the side while playing a handheld for fucks sake. It's a one-person experience, and simply relaxing your hands naturally will give you the right position.

Re:The 3D effect is disappointing. (-1, Flamebait)

commodore64_love (1445365) | more than 4 years ago | (#32582212)

Why do I get the feeling Nintendo fans and Apple fans have a lot in common? "No no that's not a design flaw. It's a feature. The engineers know better than the customer what he needs."

Disclaimer: I own 3 Nintendos myself.

Re:The 3D effect is disappointing. (2, Informative)

Darkness404 (1287218) | more than 4 years ago | (#32582358)

There is a difference between a lot of Apple design complaints and that of Nintendo. Of course 3D effects aren't going to be perfect because they haven't been tried yet. Secondly Nintendo is known for some pretty low price hardware and making a profit off of it. Nintendo isn't going to release a $300 handheld or a $500 console. On the other hand a lot of the complaints on Apple have been things that you could have added in software, simple hardware fixes, etc. If I was paying $500 for a console I'd expect to have things like HDMI and such built in. For a $250 console in 2006? Not so much...

Re:The 3D effect is disappointing. (1)

sznupi (719324) | more than 4 years ago | (#32582816)

I can't help but remember that Nintendo is very much known for "$300 handheld or a $500 console", to very large part of the world (most typically parts which are able, on average, to afford things less)
But that's quite usual thing...

Re:The 3D effect is disappointing. (3, Insightful)

MobileTatsu-NJG (946591) | more than 4 years ago | (#32582876)

Why do I get the feeling Nintendo fans and Apple fans have a lot in common?

Because you disagree with him but can't quite get a bearing on how to phrase that?

Re:The 3D effect is disappointing. (1)

sznupi (719324) | more than 4 years ago | (#32582784)

Hm, though that doesn't fit well with how DSi XL is sold also as a supposedly better "experience for onlookers"...
Now it's suddenly a one-person experience?

What 3d tech? (2, Interesting)

modemboy (233342) | more than 4 years ago | (#32581874)

So every article I've read so far has stated that Nintendo is mum about the technicals of the 3d system, there is no indication of what 3d system it is using.
But this is Slashdot, surely someone must know?
I would guess it uses a lenticular lens, but would love to see some more details...

Re:What 3d tech? (1)

DeadDecoy (877617) | more than 4 years ago | (#32581962)

I saw a brief demo of a ds using the accelerometer to simulate a 3d effect. If the ds was tipped left or right, the game scene would change to provide a different depth of field perspective. It was kinda weird and neat observing a 3d effect through a 2d trailer. (might be something on gametrailers.com or youtube.)

Re:What 3d tech? (1)

glavenoid (636808) | more than 4 years ago | (#32582302)

I think you're thinking of 3d Hidden Picture [youtube.com] and I agree that it looks pretty damn neat.

Like the annotation on the youtube video says (if you have annotations turned off), it uses one the DSi's cameras to detect motion.

Re:What 3d tech? (1)

DeadDecoy (877617) | more than 4 years ago | (#32582608)

Ya, that's the one I was thinking of. I was guessing that's what nintendo meant for its 3ds platform.

Re:What 3d tech? (1)

sznupi (719324) | more than 4 years ago | (#32582658)

It's not, 3DS has stereoscopic screen with parallax barrier. Apparently.

Re:What 3d tech? (1)

Spitfire75 (800119) | more than 4 years ago | (#32582298)

Autostereoscopic with parallax barrier technology.

Re:What 3d tech? (1)

teh31337one (1590023) | more than 4 years ago | (#32582324)

http://reformiklubi.fi/~mattu/FACT_E3_3DS_HW.pdf

Top Screen:3.53-inch widescreen LCD display, enabling 3D view without the need for special glasses; with 800x240 pixel resolution (400 pixels are allocated for each eye to enable 3D viewing).

Touch Screen:3.02-inch LCD with 320x240 pixel resolution with a touch screen.

I'll give it to Nintendo (2, Informative)

elrous0 (869638) | more than 4 years ago | (#32581890)

They may not make the most muscular systems, but they know how to do family fun (and milk franchises until they scream). I would definitely have a Wii if I had kids. But I would feel a little silly as a grown man playing a Mario or Kirby game.

Re:I'll give it to Nintendo (0)

Anonymous Coward | more than 4 years ago | (#32581920)

Then you are really missing out. I have enjoyed the Wii quite a bit, and I'm 34. My wife and I play all the time, from Super Mario Galaxy to NSMB to the Resident Evil games; there's a lot of great stuff on there. And there's nothing wrong with Kirby!

Re:I'll give it to Nintendo (5, Insightful)

MobileTatsu-NJG (946591) | more than 4 years ago | (#32581956)

But I would feel a little silly as a grown man playing a Mario or Kirby game.

Why?

Re:I'll give it to Nintendo (1)

Millennium (2451) | more than 4 years ago | (#32582014)

Most people outgrow outgrowing Nintendo eventually. Perhaps the grandparent post is simply a late bloomer.

Re:I'll give it to Nintendo (0, Troll)

Monkeedude1212 (1560403) | more than 4 years ago | (#32582018)

But I would feel a little silly as a grown man playing a Mario or Kirby game.

Why?

If you were a grown man, you'd know.

Re:I'll give it to Nintendo (0, Troll)

MobileTatsu-NJG (946591) | more than 4 years ago | (#32582162)

If you were a grown man, you'd know.

So... what, I should play the endless stream of games with a brown color palette where I shoot guns and drive a high tech character that acquires guns that shoot brighter and more colorful energy beams? I should avoid any games that contain bright colors... then when I'm done go and watch Family Guy, right?

Re:I'll give it to Nintendo (0)

Anonymous Coward | more than 4 years ago | (#32582328)

Oh dear...

Re:I'll give it to Nintendo (3, Insightful)

Monkeedude1212 (1560403) | more than 4 years ago | (#32582584)

No, we'd feel just as silly, but a different kind of silly. At that point you'd be a grown man impersonating his teens instead of a grown man impersonating his childhood.

All I was doing is joining in the poking fun of a big grown hairy man playing the cutest pink blob in the video game world. It does tend to imasculate a grown man. In the same way playing Gears of Halo Duty makes you feel like a bigot who screams fag at the TV anytime you die.

Despite what some people may have told you, there ARE games out there that are more geared towards adults, that don't fall into either of the two categories you described. Both Colourful and serious, some even with adult oriented content

*COUGHHACKWHEEZESNEEZEMASSEFFECT*

Re:I'll give it to Nintendo (1)

Toonol (1057698) | more than 4 years ago | (#32582562)

If you were a grown man, you'd know.

Only immature people feel the way you do. Try a little independence.

Re:I'll give it to Nintendo (1, Interesting)

sznupi (719324) | more than 4 years ago | (#32582972)

Maybe one day you'll learn a thing or two about outgrowing peer pressures. Specifically one about avoidance, by teens, of things perceived by them as a sign of "childishness"...

Re:I'll give it to Nintendo (1)

elrous0 (869638) | more than 4 years ago | (#32582046)

The same reason I feel silly making fart jokes, watching Saturday morning kid's cartoons, and playing with matchbox cars (do they even have those anymore), etc. Because I'm a grown up. There are games that are targeted at kids and games that are targeted at adults. And Nintendo have strongly favored (not exclusively, but strongly) the former. They're great for social party games too, I suppose, but I don't have many parties either.

Re:I'll give it to Nintendo (1, Troll)

Millennium (2451) | more than 4 years ago | (#32582076)

Yep; late bloomer, just like I thought. Let me guess: you're 15, just out of high school for the year, and want to see some blood?

Re:I'll give it to Nintendo (1)

commodore64_love (1445365) | more than 4 years ago | (#32582258)

I remember going through that phase. I thought it was funny to run-over people with tanks and hear them go "squish" and leave a puddle of red behind. Or else deliberately kill soldiers and hear them yell, "Ahhh I'm hit" or "I need a medic!" Now I realize those games were largely just gimmicks (guts and blood) like a Baywatch babe (tits and ass), and not all that much fun over the long term. No real substance.

Re:I'll give it to Nintendo (3, Insightful)

MobileTatsu-NJG (946591) | more than 4 years ago | (#32582238)

Because I'm a grown up. There are games that are targeted at kids and games that are targeted at adults.

And there are games that are targeted at all ages. You're missing a category.

And Nintendo have strongly favored (not exclusively, but strongly) the former.

No, they haven't. They favor the E-for-everybody. There's a big difference and that's why Nintendo has been enormously successful. The sad thing is, the things that make a game more 'adult' are the things that mostly appeal to the crowd that cannot really be called an adult yet. "I spent all night running over hookers!"

Re:I'll give it to Nintendo (1)

boneclinkz (1284458) | more than 4 years ago | (#32582732)

"I spent all night running over hookers!"

What a bunch of children. I was running over hookers when I was twelve!

Re:I'll give it to Nintendo (2, Insightful)

nine-times (778537) | more than 4 years ago | (#32582354)

I think some of these games are more like Pixar films: designed to be kid friendly, but entertaining for all ages.

Re:I'll give it to Nintendo (1)

brentrad (1013501) | more than 4 years ago | (#32582712)

Pixar movies are some of my all-time favorite movies. If it's made by Pixar, I see it in the theater, no question. No, not every Pixar movie is a winner, but 9 out of 10 are. Animation isn't just for kids, and Pixar knows how to make a good STORY, as well as make movies that are a visual treat. And Pixar movies are loaded up with jokes and references that kids will never understand - as well as silly kid jokes. Pixar movies don't talk down to kids like a lot of other animated movies do.

Same can be said for Mario games, IMO (at least the platformers, 3-D titles like Galaxy, and the Mario Kart games - I skip the Mario Party-type games.) Mario games are cartoonish, but they're FUN to play. I have no desire to shoot realistic human enemies and see blood in my video games. Video games to me are about fun and fast reflexes, not carnage.

I'm 37 years old BTW. I've been married 15 years to an awesome woman, I own my own home, and I have a great job in IT.

Re:I'll give it to Nintendo (2, Informative)

Toonol (1057698) | more than 4 years ago | (#32582630)

God forbid somebody sees you watching a Pixar movie, right? They might think you're not all grown up.

You're deliberately isolating yourself from rewarding experiences out of insecurity.

Re:I'll give it to Nintendo (1)

Ephemeriis (315124) | more than 4 years ago | (#32582744)

The same reason I feel silly making fart jokes, watching Saturday morning kid's cartoons, and playing with matchbox cars (do they even have those anymore), etc. Because I'm a grown up. There are games that are targeted at kids and games that are targeted at adults. And Nintendo have strongly favored (not exclusively, but strongly) the former. They're great for social party games too, I suppose, but I don't have many parties either.

Fun is fun.

Regardless of what kind of themes are present or how the graphics look, a fun game is a fun game.

Maybe you never had a lot of fun with Mario Kart - fair enough.

But if you're telling me that you're not going to play Mario Kart just because it features Mario and looks too childish, then you're just being silly.

Nobody cares what you play.

Re:I'll give it to Nintendo (2, Funny)

Anonymous Coward | more than 4 years ago | (#32582088)

You no man. Man like shoot. Gun good. Explosion good. No use brain. Brain for weak.

Re:I'll give it to Nintendo (3, Insightful)

Darkness404 (1287218) | more than 4 years ago | (#32582194)

Exactly. Hell even the Pokemon games are fun RPGs from time to time. Who cares if there isn't anybody having their head decapitated, Nintendo games are still incredibly fun. There are only so many FPS games you can play without getting bored of the entire genre for a time. On the other hand, playing through Nintendo's classic library is incredibly fun. I'd take Yoshi's Island with "cute" drawn graphics and solid gameplay over a repetitive murderfest any day.

Re:I'll give it to Nintendo (1)

Hurricane78 (562437) | more than 4 years ago | (#32582976)

Because grown-ups have other interests than children.

Yes, you could easily theme Mario or even Kirby in a grown-up style. I’m thinking Sin City styling. Or something with dirty industrial metal and machines in it.
You could add an adult story, including advanced relationships, more high-level goal, and other things that grown-ups can relate to.

I think that’s the thing: Can you relate to Spongebob? I can’t. See...
If you can, then you’re A LOT more childish than me.

BUT: I’m not judging. I’m not saying that one is better than the other. What counts is how successful we are at achieving our life goals and how happy we are.
I just wonder how you do it. ;)

Re:I'll give it to Nintendo (1)

Pojut (1027544) | more than 4 years ago | (#32582026)

Then don't. Pick up Muramasa: The Demon Blade, or Brawl, or Madworld, or Dead Space: Extraction, or any other number of awesome games for it. Admittedly, we LAN on our PC's or play 360/PS3 far more than we play our Wii...but Muramasa and Madworld alone are worth the price of the console.

Re:I'll give it to Nintendo (1)

Wiarumas (919682) | more than 4 years ago | (#32582066)

I'm an adult without kids and while I don't run home from work to play Wii, I casually play the Mario games without being emasculated. Typically on nights when my wife works (she's a night shift nurse), or if I have some friends over - sometimes with beer. Sometimes the goofy, fun nature of the game is a nice break from the typical games I play (SimCity, Civ, shooters, RPGs, etc).

If you are an old school gamer, I highly recommend the new Mario Bros. Playing that with friends is one of the best nostalgic things I've ever experienced. Or Metroid Prime trilogy if you are a metroid and/or FPS shooter fan. Completely new experience from the FPS perspective (I felt like such a noob at first).

Re:I'll give it to Nintendo (2, Insightful)

commodore64_love (1445365) | more than 4 years ago | (#32582086)

Some of the best games are "kiddie" games.

I don't own a Wii, but I still dust-off my old Mario64 or Banjo-Kazooie or Skies of Arcadia games, and play them from time-to-time. I'd rather play those than play something "realistic" but boring.

Re:I'll give it to Nintendo (3, Insightful)

Chris Burke (6130) | more than 4 years ago | (#32582154)

But I would feel a little silly as a grown man playing a Mario or Kirby game.

Heh.

There was a brief period where I felt insecure about playing video games with bright colors and only cartoon violence.

Then I grew up.

Re:I'll give it to Nintendo (1)

kjart (941720) | more than 4 years ago | (#32582168)

But I would feel a little silly as a grown man playing a Mario or Kirby game with a wiimote.

FTFY

Seriously, in my dream alternate universe, Nintendo didn't make the Wii (I do like the DS though) and instead we had Mario and Zelda for Xbox/PS3. Of course, they make a ton of money on the Wii, so that's not happening anytime soon.

Re:I'll give it to Nintendo (1)

h4rr4r (612664) | more than 4 years ago | (#32582642)

For the rest of us, the adults this is not a problem.

We are secure enough to play with the wii and rich enough to own more than one console.

Re:I'll give it to Nintendo (1)

BJ_Covert_Action (1499847) | more than 4 years ago | (#32582288)

But I would feel a little silly as a grown man playing a Mario or Kirby game.

Sucks for you. Those are usually the only types of games that girls want to play multiplayer with men on.

Re:I'll give it to Nintendo (4, Interesting)

seebs (15766) | more than 4 years ago | (#32582604)

When I was ten, I read fairy stories in secret and would have been ashamed if I had been found doing so. Now that I am fifty I read them openly. When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.

-C. S. Lewis

Finally more "hardcore" games? (0, Troll)

Darkness404 (1287218) | more than 4 years ago | (#32581934)

So has Nintendo finally decided they are going to give gamers actual substance rather than just "wiggle the Wii remote around" fluff? I'd really, really like to play my Wii some more but until now it seems like all Nintendo seemed to care about is 30 year old moms. I really didn't consider myself a "hardcore" gamer till the Wii came out.

So is it time to finally start buying Wii games when these come out? Or will Nintendo try to make these appeal to 30 year old moms again?

Re:Finally more "hardcore" games? (0)

Anonymous Coward | more than 4 years ago | (#32582036)

So is it time to finally start buying Wii games when these come out? Or will Nintendo try to make these appeal to 30 year old moms again?

Careful. The original generation of Atari and Nintendo addicts is rapidly approaching that "30 year old moms" age. What, do you think our generation doesn't like Nintendo Hard?

Re:Finally more "hardcore" games? (1)

Darkness404 (1287218) | more than 4 years ago | (#32582104)

Well, based on what I can see based on the ease of all of the new Wii games, Nintendo Hard has become Nintendo "this game will play by itself practically". Or Nintendo Hard has become Nintendo frustrating because third parties can't use a touchscreen/motion controller effectively in a game.

I'm sorry but the games on the Wii are crap, the Virtual Console has more decent games and more playability than the entire current Wii library. And its not that the Wii is underpowered its just the developers aren't giving it decent games. I don't care that its in standard definition, I care if its fun. And I'd much rather play The Orange Box on my 360 than sit through another minigame compilation that seems to be the only games ever made for the Wii.

Re:Finally more "hardcore" games? (1)

commodore64_love (1445365) | more than 4 years ago | (#32582318)

I hear they'll soon be releasing Mortal Kombat 100, but unfortunately the red blood will be replaced with bluish-grey "sweat"

OMG MGS3 3DS WTF (4, Funny)

RyuuzakiTetsuya (195424) | more than 4 years ago | (#32581992)

I find it highly ironic that the MGS game that the 3DS will have features a main character with no depth perception.

(Taking a revolver shot to the eye does that).

Nintendo Still Rules (3, Insightful)

MBCook (132727) | more than 4 years ago | (#32582010)

There's a reason Nintendo is still in the video game industry 25 years after releasing the NES.

Microsoft: We have a camera, like the EyeToy, but newer! And a quieter console! And a copy of WiiSports and some other games.

Nintendo: New system! New DonkyKong! Pilotwings! Metroid! Kid Icarus! Nintendogs! GoldenEye! Massive 3rd party support! Zelda! Mario Sports! Kirby!

As I type this, Sony is just getting their conference started. If they had any hopes of getting some thunder, they're in deep trouble. Short of announcing some really compelling games for the Move and an introductory bundle price of $40 (not going to happen), they won't top Nintendo.

PS: That PSP Sony keeps claiming isn't dead? The one the PSP Go was supposed to show was "still in the game"? If the 3DS isn't the final nail in it's coffin, nothing will be.

I watched the ArsTechnica live coverage. Just about everything they announced, I wanted. The one exception was WiiParty, but I'm sure there are tons of people who will buy it.

Re:Nintendo Still Rules (1)

VGPowerlord (621254) | more than 4 years ago | (#32582186)

PS: That PSP Sony keeps claiming isn't dead? The one the PSP Go was supposed to show was "still in the game"? If the 3DS isn't the final nail in it's coffin, nothing will be.

The PSP Go was a mistake. I don't know what Sony thought they were doing.

I believe Kotaku summed it up the best (paraphrasing because their site is blocked where I work): "The PSP Go is more expensive than the PSP 3000, has a smaller screen, and can't play games you already own on disc."

Re:Nintendo Still Rules (1)

Pojut (1027544) | more than 4 years ago | (#32582204)

The PSP Go was a mistake. I don't know what Sony thought they were doing.

They likely are using it to test the waters for the PSP's eventual successor...kind of like a Beta for the physical design of their next-gen portable system. ::shrug:: I have nothing to base that on, but it definitely makes sense.

Re:Nintendo Still Rules (1)

sznupi (719324) | more than 4 years ago | (#32582330)

Why putting off the not-so-big fan base you have would make sense as an introduction to the new system?

Re:Nintendo Still Rules (1)

Pojut (1027544) | more than 4 years ago | (#32582366)

Think of how much worse it would have been if they released a more-powerful version of the PSP-GO and dubbed it as their next-gen handheld. This way, they can see what people do and don't like about the hardware, and take that into account.

It would be as if Nintendo had released the DS Lite first, instead of the DS Fat.

Again, this is just pure speculation on my part.

Re:Nintendo Still Rules (0)

Anonymous Coward | more than 4 years ago | (#32582434)

You just described Microsoft refining products and new versions of old games as bad, and Nintendo refining products and new versions of old games as good....

Re:Nintendo Still Rules (2, Insightful)

Pojut (1027544) | more than 4 years ago | (#32582512)

The primary difference is that, overall, there are FAR more people that are FAR more nostalgic about NES franchises than Xbox franchises.

Do not ignore the power of nostalgia or childhood experiences, especially when the topic is gaming.

Re:Nintendo Still Rules (3, Insightful)

MBCook (132727) | more than 4 years ago | (#32582848)

That was not my intent. My intent was "Microsoft is releasing a copy of what Nintendo did 4 years ago, Nintendo is releasing new games (based on old friends)."

It was meant to imply a lack of innovation and big exclusive releases. I don't mind that Nintendo uses the same characters over and over, because they tend to make each game it's own, special. They don't do a ton of "add a new map, +1 the number, sell a ton." They add some innovation and do it once a console cycle.

As a 360 owner, I'm not excited by Natal/Kinetic. I don't have a ton of space for dancing around on camera, and I'm not interested in paying $150 for the ability to do so. If there was one or two big games that really showed what it could do, then I might be interested. As it is, they seem more like the EyeToy demo "games" that were released. It's fine if MS can prove me wrong, but I would have wanted to see that at the press conference. Basically, they don't seem to have shown much more than they did a few months ago.

If I was making the "Microsoft is just releasing old games again" thing, I would have made a comment like "What, no Halo 14?".

Nintendo is going their own way. Sony and MS seem to be aiming at where Nintendo was 2+ years ago.

Re:Nintendo Still Rules (0, Flamebait)

EggyToast (858951) | more than 4 years ago | (#32582614)

I agree with your assessment of Microsoft, but Nintendo's press conference is just a repeat of old franchises and sequelitis. These are the same games we've been playing for years, with marginal increases or minor changes to the gameplay. Most don't even have a new story (if they have a story at all). Any hype or excitement for these new games can be addressed by just playing your current stable of games in these franchises and thinking "OK, imagine this level is slightly different, and there's a new item. Oh and the graphics are slightly better." Ta da!

Re:Nintendo Still Rules (1)

MBCook (132727) | more than 4 years ago | (#32582884)

Yes, they are the old franchises, but that doesn't bother me with Nintendo. They change each game. The Kirby game looks different from previous Kirby games. It has the same characters, but it looks different gameplay wise. The 3DS Paper Mario may be a new Paper Mario game, but it's a new story. Kid Icarus may be an old franchise, but this is the first game since the GB game a long time ago.

Still, I like seeing 5-10 games that seem like real games, as opposed to seeing a handful of things that look a bit like tech demos made into games.

Mickey paints... (1, Funny)

Anonymous Coward | more than 4 years ago | (#32582242)

Did anybody stop after reading the line about interacting with the world via paint and paint thinner? Why do I have a feeling that halfway through the game Mickey will become enamored with the other uses of paint thinner.

Re:Mickey paints... (0)

Anonymous Coward | more than 4 years ago | (#32582818)

Did anybody stop after reading the line about interacting with the world via paint and paint thinner? Why do I have a feeling that halfway through the game Mickey will become enamored with the other uses of paint thinner.

Remember how I said you couldn't kill a Toon? Well, Doom found a way. Turpentine, acetone, benzine. He calls it "The Dip"!

"Return of Donkey Kong" (0)

Anonymous Coward | more than 4 years ago | (#32582292)

I remember seeing this game title listed in the back of the Official Nintendo Players Guide as an "upcoming game."

This may have been in development hell for longer than Duke Nukem Forever!

New consoles (2, Interesting)

pak9rabid (1011935) | more than 4 years ago | (#32582320)

Isn't it a little strange that none of the big console makers (Sony, MS, Nintendo) havn't announced plans for a next generation console? I mean christ..how long have the current-generation consoles been out for now..4 or 5 years?

Re:New consoles (3, Interesting)

Pojut (1027544) | more than 4 years ago | (#32582440)

Normally yes, but with these 7th gen systems, not really. The hardware has obviously not been maxed out yet, as console games have been getting more complicated and looking better each year since the big three were released. I think we will see announcements for new consoles next year, or at the very least some "leaks" regarding them.

Re:New consoles (1, Interesting)

Anonymous Coward | more than 4 years ago | (#32582554)

Going by Wikipedia and the Playstation consoles (pretty arbitrary choice, but why not?): The Playstation came out in 1994. The Playstation 2 came out in 2000. The Playstation 3 came out in 2006. This indicates that there's about a 6 year gap between consoles and the most recent one has been out for around 4 years. So there's still a couple years before the PS4 comes out. Randomly switching consoles, but I only remember hearing about the Nintendo's motion control console about a year before the Wii came out. So expect leaks and rumors in a year.

Re:New consoles (0)

Anonymous Coward | more than 4 years ago | (#32582916)

They are all working on their next generation consoles. They haven't announced them yet since the developers are not yet pushing the limits of what the current iteration is capable of. In fact, for gaming as a whole (console and PC) we seem to be at a point where the technology that was released 2-3 years ago is still good enough for the latest releases (with the cutting edge tech simply increasing the breathing room for running them)

Franchise? (1)

DNS-and-BIND (461968) | more than 4 years ago | (#32582544)

Franchise? What franchise? Kid Icarus isn't a franchise! They only ever made the one game! A sequel 30 years after the original is kind of pushing it, people. New ideas, new ideas...*sigh*.

Re:Franchise? (2, Informative)

hansamurai (907719) | more than 4 years ago | (#32582832)

Kid Icarus had a sequel on the Game Boy and the Kid Icarus character appeared in Super Smash Bros. Brawl and in the tv show Captain N.

Re:Franchise? (1)

Captain Spam (66120) | more than 4 years ago | (#32582840)

Franchise? What franchise? Kid Icarus isn't a franchise! They only ever made the one game! A sequel 30 years after the original is kind of pushing it, people. New ideas, new ideas...*sigh*.

Two. There was a Game Boy game. [wikipedia.org]

Still, though...

No just rehashes of old shit again? (1, Troll)

Hurricane78 (562437) | more than 4 years ago | (#32582872)

A major theme for Nintendo's presentation was the arrival of classic franchises on new systems.

That’s just marketing speak for “We’re way too pathetic to have the balls to go with something new, and even if, we’re completely out of ideas, which is no surprise, considering how we treat our employees.”

The sad thing is, that it’s not a Nintendo thing. Rather the opposite. The whole “industry” has become like this.

Someone should put up a site that allows you to focus on what’s really new.

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