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Mozilla Updates Firefox To Appease FarmVille Users

Soulskill posted more than 4 years ago | from the if-only-they-could-be-motivated-to-be-a-force-of-good dept.

Firefox 220

CWmike writes "Just three days after adding plug-in crash protection to Firefox, Mozilla rushed out another release because people playing FarmVille on Facebook complained that their browser was shutting down the game. Although complaints about Firefox's quick killing of hung plug-ins were not limited to FarmVille, that game was the squeaky wheel that got the update grease. 'A lot of people play FarmVille. To ignore those people for any length of time could have a significant effect on Firefox's share of browser users,' said Firefox user Jeff Rivett on Bugzilla Sunday. 'The problem already existed, but the perceived impact suddenly changed, giving it a much higher priority.'"

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220 comments

Need for more varied beta testers (4, Insightful)

Kelson (129150) | more than 4 years ago | (#32723204)

I'd been wondering why Mozilla rushed out an update so quickly after releasing 3.6.4, because they'd been testing that crash protection for months. I think I installed the first release candidate at the beginning of May, and they released several more candidates between that time and the final release.

Now we know: The type of user who is willing to beta-test a web browser is a lot less likely to play Farmville, or else has a super-fast computer that Farmville doesn't hang. Otherwise, this would have been caught a month ago.

Re:Need for more varied beta testers (3, Funny)

al0ha (1262684) | more than 4 years ago | (#32723890)

Yeah, they should pay my wife to do it, she's a perfect candidate. One time she asked me if I had, "Turned off the Internet." Sweet as can be but not exactly tech savvy. ;-)

Of she would not have helped in this case, she is far to savvy to waste her time with FarmVille.

Re:Need for more varied beta testers (1)

VirginMary (123020) | more than 4 years ago | (#32723994)

So your wife suspected you of having generated several massive nuclear explosions above ground to generate EMPs? Wow, she must think you're really bad ass!

Re:Need for more varied beta testers (3, Funny)

Barrinmw (1791848) | more than 4 years ago | (#32724096)

What sucks is, for some reason 3.6.6 is preventing me from watching videos on youtube and such *ahem*. Damn you Mozilla!

Re:Need for more varied beta testers (1)

Arctic Dragon (647151) | more than 4 years ago | (#32724146)

Firefox 3.6.4 had 7 release candidates [mozilla.org] , significantly more than most releases have.

Re:Need for more varied beta testers (3, Insightful)

Jurily (900488) | more than 4 years ago | (#32724176)

While my initial reaction was along the lines of "Fuck Farmville", on second thought I want it to work.

If it doesn't, then the hordes of zombies playing it go back to IE, and that particular nightmare will never end. Imagine your favorite corporate internal system not getting upgraded just because some middle manager couldn't grow virtual corn anymore.

So much for the idea.... (5, Funny)

HerculesMO (693085) | more than 4 years ago | (#32723214)

That Firefox users were smarter internet users.

Re:So much for the idea.... (1)

Tei (520358) | more than 4 years ago | (#32723266)

The farmville players can be intelligent people, but for gaming have a simplictic blurry oriented option, that the gamers need to understand and respect.

And the devs make the right decision fixing a bug that affect a lot of users.

Re:So much for the idea.... (5, Insightful)

PopeRatzo (965947) | more than 4 years ago | (#32723560)

The farmville players can be intelligent people

Citation needed.

Re:So much for the idea.... (1)

PIBM (588930) | more than 4 years ago | (#32723698)

a bug ? Wasn't it simply an overzealous protection ? Which is viewed as fine by also a lot of users anyway, who don't want flash / adobe reader to waste their cpu cycles ?

Re:So much for the idea.... (0)

Anonymous Coward | more than 4 years ago | (#32723776)

Nobody needs to respect their opinions, just as nobody needs to respect yours, or mine.

Re:So much for the idea.... (-1, Redundant)

Anonymous Coward | more than 4 years ago | (#32723274)

This

Re:So much for the idea.... (5, Interesting)

DIplomatic (1759914) | more than 4 years ago | (#32723290)

That Firefox users were smarter internet users.

No, see a couple of years ago the smarter internet users started installing Firefox for their computer-illiterate friends and family to get them away from IE.
THOSE are the type of people that play FarmVille.

Re:So much for the idea.... (1, Funny)

Anonymous Coward | more than 4 years ago | (#32724340)

just cuz we use ie don't not mean were idiots
go shut up man farm vile is cool

- ssj4gotenks69 . aol.com

Re:So much for the idea.... (5, Insightful)

hairyfeet (841228) | more than 4 years ago | (#32723436)

Actually those of use that recommend FF are more sophisticated, but those we recommend it to may not be. Plus you have to realize Farmville is like catnip to females. Don't ask me why, but I haven't seen a game so many females play since the original Age of Empires. Even my GF who frankly thinks games are a waste of time ended up hooked on Farmville and that treasure hunting game they have on FB.

So like many other times in life we simply have to put up with it because the females love it, kinda like those God Awful "relationship" movies, AKA chick flicks. Why we can't teach the female population the artistic merits of big guns, huge explosions, and tons of CGI? It is a riddle for the ages my friend, a riddle for the ages.

Re:So much for the idea.... (1)

morari (1080535) | more than 4 years ago | (#32723584)

Even my GF who frankly thinks games are a waste of time ended up hooked on Farmville and that treasure hunting game they have on FB.

She thinks that games are a waste of time, but makes an exception for Farmville of all things?!

Re:So much for the idea.... (-1, Flamebait)

Anonymous Coward | more than 4 years ago | (#32724000)

she also hates anal but makes an exception for well hung gentlemen (such as myself). Yeah, she's funny that way.

Re:So much for the idea.... (4, Interesting)

hairyfeet (841228) | more than 4 years ago | (#32724054)

Yep, she says after a hard day of selling vacation packages (if you fill out the card at one of those booths to win a Mini Cooper, and a nice gal with a southern drawl calls to ask if you would like a vacation to Branson BE NICE, it is just her job) planting veggies for a couple of hours relaxes her. I even gave her one of my old spares so when/if something goes wrong with hers she can use the spare until she can come down for the weekend so I can fix her main rig.

I can't really bitch about those social sites though, as I met my sweetie on one. I got tired of all the drama queens I was meeting locally so a friend talked me into trying Tagged, and after about a month of swing and a miss I met my baby, and we have been together nearly two years now. She lives about 250 miles round trip, so she comes down one weekend and I go up the next. No jealousy, no cheating, no drama. She is like a breath of fresh air compared to the nutjobs I usually end up with.

So if the worst I have to deal with is her needing to play her FB games several times a week I can live with that. I replaced her mobo with one from an old gaming rig I had lying around, loaded it and the old spare with RAM and a couple of old Geforce cards, and she is a happy little camper. I have found with those FB games there is no such thing as too much RAM, and a discrete GPU really helps. I put a 6xxx series with 512Mb of RAM in the old spare and even though it is just a 733MHz SFF I had left from an office upgrade she says it works great for FB. Of course I used Nlite to strip XP down and make it strictly an Internet box, so that may be part of the reason why it works well.

Re:So much for the idea.... (0)

Anonymous Coward | more than 4 years ago | (#32723608)

We could but we don't. Stupid women like bad chick flicks because we teach stupid girls to play with Barbies, while we teach stupid boys to play with you guns , which results in the liking bad action movies. Sexist stereotypes are true.... because we make them true. The only reason there are exceptions is because not all children are stupid.

Re:So much for the idea.... (2, Informative)

icebraining (1313345) | more than 4 years ago | (#32723728)

Don't ask me why, but I haven't seen a game so many females play since the original Age of Empires.

You may not have seen it, but Sims was both the best selling game at the time, and the only to reach a 1:1 ratio in on female:male.

Re:So much for the idea.... (1, Interesting)

Anonymous Coward | more than 4 years ago | (#32724474)

I'd suggest also to look into spore, even if I've not evidence for claiming that it's a girlie game.

but girls can be educated. my mom is a computer illiterate, played all kind of mission of caesar III, ramped up all the micromanagement way to patrician III and settled down to strategy games. she's now complaining that all the total wars after rome are too much easy, even with the ugly cheating they do to masquerade the lame ai

she would play europe universalis but the interface sucks too much, and she's too slow to enjoy rts. I've tried to hand her civ 3, but that was beaten in a week and labelled illogical and contrived (which it's a valid point)

I've yet to submit her civ4.... but girls that don't like girlie games exists.
and my girlfriend is a rpg addicted. insists on playing again and again old black isle titles, but doesn't have the attention span to play with something more complex like morriwind (open world confuses her, she wants to have a goal and play a tunnel like story as in fable with a clear direction and enemy at all the time)

Not able to play Farmville? (1)

NotBornYesterday (1093817) | more than 4 years ago | (#32724516)

That's not a bug, it's a feature.

No, seriously ...

Oblig... (5, Funny)

snowraver1 (1052510) | more than 4 years ago | (#32723258)

people playing FarmVille on Facebook complained that their browser was shutting down the game.

"It's a *Feature*.

Re:Oblig... (4, Funny)

Linker3000 (626634) | more than 4 years ago | (#32723384)

They are obviously resting one of their palms on the left front edge of the keyboard and hosing their signal. Did they not see the memo?

Re:Oblig... (3, Funny)

Anonymous Coward | more than 4 years ago | (#32723390)

"Sorry Dave, allowing you to play Farmville would be unproductive."

Re:Oblig... (2)

jedidiah (1196) | more than 4 years ago | (#32723396)

Firefox has fits with Zynga games in general. I'm not sure how much of
it is due to the stock configuration and how much of it is due to my
extra paranoid addons. However, Firefox quite often complains about
various security problems with Zynga games.

This doesn't surprise me in the least.

Re:Oblig... (5, Insightful)

Mr. Freeman (933986) | more than 4 years ago | (#32724292)

"Firefox quite often complains about various security problems with Zynga games"

That's because zynga games are quite often malware in disguise. It's probably something to do with zynga's sloppy coding combined with the fact that their applications all try to push their advertising crap onto your machine in a covert way. Firefox is working as intended.

I realize that you aren't complaining here, but your post almost reads like "My antivirus keeps trying to delete all these viruses I downloaded".

farmvill players are like sarah palin endorsements (1, Insightful)

bsDaemon (87307) | more than 4 years ago | (#32723264)

if they're needed to win, I don't mind losing. But that's why I'm not in business. Or politics.

Re:farmvill players are like sarah palin endorseme (1)

Lunix Nutcase (1092239) | more than 4 years ago | (#32723458)

Except that this wasn't just isolated to Farmville players.

Re:farmvill players are like sarah palin endorseme (1)

ezzzD55J (697465) | more than 4 years ago | (#32723764)

And this isn't business. Nor politics.

Technology outcome (5, Insightful)

bonch (38532) | more than 4 years ago | (#32723280)

Behold, decades of networking research and painstaking software development has brought us to this moment--watering tomatoes on a website.

Re:Technology outcome (2, Insightful)

Securityemo (1407943) | more than 4 years ago | (#32723316)

And that's not going to change until you start wiring stuff into/altering people's brains.

Back to the stone age? (1)

Midnight Thunder (17205) | more than 4 years ago | (#32723508)

Or more accurately: centuries of technological advances has brought us full cycle, except this time we are growing food we can't eat!?

Re:Technology outcome (1)

blair1q (305137) | more than 4 years ago | (#32723774)

It's that, or "watering" your own keyboard because of the things you see on a website...

Re:Technology outcome (5, Insightful)

Trepidity (597) | more than 4 years ago | (#32723872)

As someone who spent quite a bit of time tending a virtual lemonade stand on an Apple ][, I'd have to say this isn't a new trend!

Re:Technology outcome (5, Informative)

eastlight_jim (1070084) | more than 4 years ago | (#32723988)

I assume that you've seen the Farmville parody video [youtube.com] that's been circulating for a while. Definitely worth checking out if you've got a couple of spare minutes. Had me in stitches.

Re:Technology outcome (1)

Abcd1234 (188840) | more than 4 years ago | (#32724294)

Because I'm sure the games you like to play are *far* deeper.

On the bright side, technology today gives snobs the opportunity to bitch to the world about the use of said technology...

Re:Technology outcome (0)

Anonymous Coward | more than 4 years ago | (#32724312)

I think if we brought on a utopian End of History scenario where wars stopped, nobody fought, everyone had plenty, and work was easy; the majority of people would still choose to water virtual plants, watch sports, drink, and masturbate rather than write great novels or paint or compose.

Could it be any other way?

It was more than just Farmville. (1)

techvet (918701) | more than 4 years ago | (#32723282)

Flash pages on ESPN web sites were also timing out with "Please submit a crash report" message. I'll give credit to Mozilla for humping out a fix in a hurry.

Why is the time fixed? (1)

Anonymous Coward | more than 4 years ago | (#32723294)

Why does it terminate the plugin after a fixed number of seconds of unresponsiveness? It would be far more robust to have it default to some value, and the user themselves would be able to adjust the duration as desired in the application settings than arbitrarily choose a time that the end user will just have to live with.

Re:Why is the time fixed? (3, Interesting)

josath (460165) | more than 4 years ago | (#32723340)

You can adjust the time, but it's in an obscure about:config setting, like many of Firefox's advanced settings.

I think terminating the plugin automatically is the wrong choice. If JavaScript takes too long, they don't terminate it, but instead ask the user if they want to keep running or terminate. One has to wonder why they give more leeway to applications written in JavaScript than applications written in ActionScript, seeing as how either one is just as capable of hanging your browser.

Notably, Chrome gives you the same popup dialog for both JS applications and plugins. My guess is Firefox devs are more anti-Flash, and don't mind killing it, and only relented when they realized how many of their userbase they might lose when they start interfering with people's Farmville addictions.

Re:Why is the time fixed? (1)

sjames (1099) | more than 4 years ago | (#32723702)

Or just ask on a per-instance basis. "plugin not responding, kill it or wait longer?"

Re:Why is the time fixed? (2, Interesting)

DrXym (126579) | more than 4 years ago | (#32723978)

Why does it terminate the plugin after a fixed number of seconds of unresponsiveness? It would be far more robust to have it default to some value, and the user themselves would be able to adjust the duration as desired in the application settings than arbitrarily choose a time that the end user will just have to live with.

It picks some arbitrary value because the browser is not psychic. It can't tell the difference between a plugin which is dead and one which is unresponsive. So it picks some reasonable value and assumes that once the plugin passes over that line that its dead. Unfortunately things like low memory, swap, CPU consumption elsewhere could mean the plugin takes longer to respond than normal and gets clobbered.

Funnily enough Firefox finds itself in the same pickle that OLE2 used to have on Windows. In OLE2 you can embed an object running from one process into a window of another process. Works well enough except for times when the object server goes dead and the host is trying to do a window resize or whatnot. The host can't resize because commands to the object are timing out. MFC used to install a message filter for this situation which kicked in too fast when the embedded object became unresponsive leading to a meaningless Cancel / Retry message appearing. Firefox has discovered its own version of the same issue.

Also affects Flash developers (5, Informative)

josath (460165) | more than 4 years ago | (#32723296)

The other annoying thing about this "hung plugin detector"? It counts a Flash plugin paused for debugging (so you can look at the call stack, step through code, etc) as hung. For weeks I've been cursing Flash for always crashing in Firefox, because when Firefox kills the plugin, it displays the same generic message as if the plugin has actually crashed. Only recently did I find out that Firefox is the real cause of my pain, not Adobe!

I wish they had done it like Chrome, or like Firefox already does with JS, where instead it pops up a little dialog telling you that the plugin is unresponsive, and would you like to kill it? Seems very suspicious, I wonder if there's someone at Mozilla with an anti-Flash agenda that wants to make Flash look more unstable than it really is?

Re:Also affects Flash developers (-1, Flamebait)

Anonymous Coward | more than 4 years ago | (#32723368)

Serves you right for developing more Flash crap.

I'm glad Mozilla's working around the unstable mess, but when's Adobe going to get on the stick?

Re:Also affects Flash developers (5, Insightful)

josath (460165) | more than 4 years ago | (#32723612)

It's not crap :(

Some types of complex applications are just not possible in HTML5, and even if they were, wouldn't be available to 50%+ of our users (eg people using IE). So the only solution if we want to get our product to market today, is to use Flash. Believe me, I hate Flash ad banners and crappy Flash navigation websites as much as the next guy. But when you're doing an advance online collaboration application, your only choices are pretty much Java, Silverlight, or Flash. And for various reasons, Flash sucks the least out of all three of them.

When HTML5 is sufficient and has the marketshare to do what we want, I'll be right up there with RMS trying to port my apps to it, but it's just not the reality today.


tl;dr; sorry for feeding the trolls.

Re:Also affects Flash developers (0)

Anonymous Coward | more than 4 years ago | (#32723788)

Not to troll you, but aren't services like Google Wave written without Flash, just loads of Javascript? Do you have an aesthetic aversion to that kind of sprawl?

Re:Also affects Flash developers (5, Informative)

tepples (727027) | more than 4 years ago | (#32723858)

aren't services like Google Wave written without Flash, just loads of Javascript?

What is the counterpart to HTML5 <canvas>, HTML5 local storage, HTML5 page manifests, HTML5 new <input type=> values, etc. in Internet Explorer 7 and 8? And in JavaScript, how do you ask the user's permission to turn on the computer's webcam (if present) and then send the video stream to the server?

Re:Also affects Flash developers (1)

ThePengwin (934031) | more than 4 years ago | (#32724534)

I delved into the development of flash once. Some things i know it can do over HTML5 are:

- Webcam/Microphone Integration
- Sockets (I believe a lot of games by Zynga maintain a constant connection to a server)
- Better handling of sound (On events, sound can be manipulated)

Also, Flash is a pretty Locked in environment. HTML 5 is still not widely supported in the aspects a game developer would need to make a robust and polished web game. Flash is made by one company and they are the overlords who control its development cycle. Its not a committee decision to add features.

Re:Also affects Flash developers (2, Informative)

coplate (1187701) | more than 4 years ago | (#32723374)

How bout the 'dom.ipc.plugins' entries in the about:config page

That's what they are there for.

I didn't even have to google for this, I just went to about:config, searched for plugin, and BAM.

Re:Also affects Flash developers (1)

josath (460165) | more than 4 years ago | (#32723452)

See, the problem was I didn't even suspect Firefox was the cause, since Firefox itself was telling me Flash was crashing. Why would I search for a fix in Firefox, when I believe Firefox is not the problem?

Re:Also affects Flash developers (3, Insightful)

Lunix Nutcase (1092239) | more than 4 years ago | (#32723502)

So instead of having a simple dialog box one has to wade through the about:config for an obscure setting? Really?

Re:Also affects Flash developers (2, Insightful)

pavon (30274) | more than 4 years ago | (#32723666)

It was a suggestion to a developer. Developers shouldn't have a problem editing about:config to put the browser in flash-debug mode.

Re:Also affects Flash developers (1)

Lunix Nutcase (1092239) | more than 4 years ago | (#32724094)

Developers shouldn't have a problem editing about:config to put the browser in flash-debug mode.

Implying that being a developer means you know every single option in about:config. Sure, once the setting is pointed out then yes it shouldn't be a problem to edit it. The issue is that it's almost impossible to know all the options and what they do within about:config.

Re:Also affects Flash developers (0)

Anonymous Coward | more than 4 years ago | (#32723444)

Only recently did I find out that Firefox is the real cause of my pain, not Adobe!

No, I'd say the pain of you having to write Flash is probably a lot more due to Adobe than it is due to Firefox...

So farmville suddenly became a priority huh? :) (1)

Superken7 (893292) | more than 4 years ago | (#32723324)

Now we know what the mozilla guys are doing while their code is compiling... harvesting crops!

Re:So farmville suddenly became a priority huh? :) (1)

MozeeToby (1163751) | more than 4 years ago | (#32723556)

Actually we know the opposite, that none of the FF developers play Farmville. If they did the problem never would have made it into the wild.

Re:So farmville suddenly became a priority huh? :) (1)

Maarx (1794262) | more than 4 years ago | (#32723706)

Actually we know the opposite, that none of the FF developers play Farmville. If they did the problem never would have made it into the wild.

I'd love to know if any / how many Mozilla developers knew about this flaw but didn't report / submit it because that would involve admitting to playing Farmville (perhaps while at work).

Re:So farmville suddenly became a priority huh? :) (1)

JumpDrive (1437895) | more than 4 years ago | (#32723746)

So now we know what the developers at MS were doing when they developed IE7 and 8

No Bug, Artificial Intelligence at work. (5, Funny)

rockhopjohn (1374347) | more than 4 years ago | (#32723350)

I don't think that was a bug, looks like more of a sign of AI on the browser's part.

Re:No Bug, Artificial Intelligence at work. (1)

PerfectionLost (1004287) | more than 4 years ago | (#32724014)

It stalls for 45 seconds because an AI is playing farmville over a distributed network of Firefox users.

What is the root cause of the 10+ second hang? (0)

Anonymous Coward | more than 4 years ago | (#32723354)

Does anyone know why said app is allowed to hang the browser for so long legitimately? (How is this even possible?) Just curious (web programming is not my thing.)

Re:What is the root cause of the 10+ second hang? (1)

josath (460165) | more than 4 years ago | (#32723406)

It's some combination of:
1. Having a slow PC
2. Other apps in background using up CPU
3. single-threaded execution -- which means that as long as a single chunk of code in a Flash / Ajax app is running, it can't report back to the browser to let the browser update itself and do other things, making it appear hung.

Means that for some complex chunk of code, say the initialization routines of a game, might take up to 10 seconds to finish. People don't care as much about waiting 10 seconds for a game to load, heck for desktop, non-web, games, people often wait much longer for a game to load.

What's interesting is that you can hang the browser from either Javascript (aka Ajax) or from within a plugin (like Flash or Java). But in the case of Ajax, the browser will first ask you if you want to terminate, or continue running, but it doesn't give the same choice to code running in a plugin.

Re:What is the root cause of the 10+ second hang? (0)

Anonymous Coward | more than 4 years ago | (#32723822)

Means that for some complex chunk of code, say the initialization routines of a game, might take up to 10 seconds to finish. People don't care as much about waiting 10 seconds for a game to load, heck for desktop, non-web, games, people often wait much longer for a game to load.

Or 10 seconds for the menu to load while in game. I'm pointing at you, DICE.

Don't Hit Me! (4, Funny)

cusco (717999) | more than 4 years ago | (#32723366)

Oh, by the gods I hope this works. My wife has come close to throwing her nice, fairly-new laptop against the wall for the last several days. EverQuest fanatics don't hold a candle to Farmville players.

Re:Don't Hit Me! (3, Interesting)

stimpleton (732392) | more than 4 years ago | (#32723906)

He is right.

I used to work for a large Honda Dealership, assigning loan cars for people while theirs is serviced. While their car is bought around from parking I learned that some played Farmville. Others were in no mood for chat. I have seen grown(mainly women) scream like lunatics while they wait an extra 10 minutes till a car is sorted. One time when one didnt have cup holders, she threw the keys on the ground(complete with disabler alarm built in), and smashed them with her heel.

This is the farmville demographic.

Ignore Those People For Any Length Of Time? (1, Informative)

boudie2 (1134233) | more than 4 years ago | (#32723414)

I've been ignoring people who play Farmville since it came out. Perhaps the biggest waste of bandwidth on the Internet. That would be a good topic, what's the biggest bandwidth waster out there? Perhaps the entire Facebook "franchise"? Hope I haven't kept anyone away from their virtual cows (snicker...).

Re:Ignore Those People For Any Length Of Time? (0)

Anonymous Coward | more than 4 years ago | (#32723544)

One pirate stealing a full blu-ray rip (20GB+?) probably uses as much bandwidth as thousands of FarmVille time wasters.

Re:Ignore Those People For Any Length Of Time? (1)

WorkerGnome (680060) | more than 4 years ago | (#32723590)

I would bet that World of Warcraft has a significantly higher bandwidth requirement, and nearly as many users...

Re:Ignore Those People For Any Length Of Time? (1)

Killer Orca (1373645) | more than 4 years ago | (#32724024)

I've been ignoring people who play Farmville since it came out. Perhaps the biggest waste of bandwidth on the Internet. That would be a good topic, what's the biggest bandwidth waster out there? Perhaps the entire Facebook "franchise"? Hope I haven't kept anyone away from their virtual cows (snicker...).

Interesting question, the people play it certainly shouldn't see it as a bandwidth waste, maybe a time waster for sure but they probably aren't thinking in terms of resources. While I would like to give the award for biggest bandwidth waste to Facebook I will have to defer it to Ubisoft, for their new DRM scheme, that to me is even more of a waste.

Where was 3.6.5? (1)

DudemanX (44606) | more than 4 years ago | (#32723448)

Why is this release numbered 3.6.6 and not 3.6.5(which is 0.0.1 more than the previous release)?

Re:Where was 3.6.5? (0)

Anonymous Coward | more than 4 years ago | (#32723506)

It was eaten by a Grue.

Re:Where was 3.6.5? (4, Informative)

woddfellow2 (803295) | more than 4 years ago | (#32723790)

From http://christian.legnitto.com/blog/2010/06/09/heads-up-the-next-firefox-platform-version-is-1-9-2-6-instead-of-1-9-2-5/ [legnitto.com] :

Firefox 3.6.4 [...] has a platform version of 1.9.2.4. The version number 1.9.2.5 is currently being used by Fennec. We’ll be taking fixes above and beyond that version, so the next platform version Firefox will use will be named 1.9.2.6. We will keep the version numbers coherent by naming it Firefox 3.6.6 (essentially skipping over 3.6.5).

Re:Where was 3.6.5? (0)

Anonymous Coward | more than 4 years ago | (#32723884)

Christian Legnitto says: (From http://christian.legnitto.com/blog/2010/06/09/heads-up-the-next-firefox-platform-version-is-1-9-2-6-instead-of-1-9-2-5/ [legnitto.com] )

Firefox 3.6.4 (get the release candidate!) has a platform version of 1.9.2.4. The version number 1.9.2.5 is currently being used by Fennec. We’ll be taking fixes above and beyond that version, so the next platform version Firefox will use will be named 1.9.2.6. We will keep the version numbers coherent by naming it Firefox 3.6.6 (essentially skipping over 3.6.5).

This is a UI issues (1)

thoughtsatthemoment (1687848) | more than 4 years ago | (#32723456)

This is very similar to an application freezing on the Desktop. So Instead of killing the plugin, Firefox should provide UI for the user to decide what to do.

Also if the plugin died because it was killed for freezing, please don't say it crashed. That's very misleading.

Waste of developer's time (-1, Troll)

Anonymous Coward | more than 4 years ago | (#32723482)

This update wasn't really worth the effort, considering that only retards play Farmville. Not a huge loss if these "users" decide to switch to another browser.

Compatibility is a dangerous trap (2, Informative)

improfane (855034) | more than 4 years ago | (#32723550)

This seems like a marketing decision to me, it's to protect the mindshare of Firefox in everyday people's minds.

Is it really Firefox's responsibility to hide bugs from users?

This sounds like Microsoft's perspective on compatibility*. If you ask me, it would have protected the user experience if Firefox did not update the crash detection. If a Flash application is sluggish and bringing the computer to a halt, it is poorly programmed. Making the slow to respond Flash plugin highly visible should force Zygna to fix the problem, increasing the web experience for all.

It's ridiculous case of a problem being overblown. In perspective, it's like a television manufacturer fixing the stream of a particular television channel because it is incorrect. Firefox should not be protecting third party website owners from their mistakes. Second they should not be protecting poorly coded third party plugins. That is why we have the crash protection to begin with! It's the same reason why too many content producers give up with standards because invalid code 'just works'. Where is the incentive to get things right?

The crash protection is like the halting problem but could be wrapped up into something reasonable to make the web easier to use. If your Flash is unresponsive for 30 seconds, I am going to get angry. Bye bye!

ActionScript programmers really have no clue what polling really means for performance.

*Microsoft contend with thousands of compatibility patches for third party applications that run on their platfor, written by people doing it wrong.. This is because people make mistakes and they want to protect their product. Unfortunately it increases complexity and keeps the industry in a methodological infancy -- bandaids rather than really learning from our mistakes.

Re:Compatibility is a dangerous trap (3, Insightful)

josath (460165) | more than 4 years ago | (#32723658)

In perspective, it's like a television manufacturer fixing the stream of a particular television channel because it is incorrect. Firefox should not be protecting third party website owners from their mistakes. Second they should not be protecting poorly coded third party plugins. That is why we have the crash protection to begin with! It's the same reason why too many content producers give up with standards because invalid code 'just works'. Where is the incentive to get things right?

Extending this reasoning, if any website takes too long to load, Firefox should simply close the tab, and tell the user that the website has crashed? I guess you're right, that would definitely put pressure on web developers to make sure their sites loaded fast enough to not get rejected by Firefox...but I think this heavy-handed approach is the wrong way to go about it. Pop up a dialog telling the user that XYZ is going too slow, the plugin is hanging, and would you like to kill it? This will let them know why their PC is going slow, but still giving them the choice to continue if they wish. I thought choice was the whole reason people like Firefox, Open Source, etc.

Flash games (1)

Maximus633 (1316457) | more than 4 years ago | (#32723580)

While I was preparing the comment a well thought out comment I was reminded that my

Sorry I had to harvest some grapes. I don't want them to die!

Crap I almost forgot to milk the cows, feed my friends chickens,

Sorry... I had to go expand my farm so I can grow more corn. To hell with this comment. I will be in Farmville just send me a friend request...

what's FarmVille doing? (2)

fusiongyro (55524) | more than 4 years ago | (#32723660)

I used to play FarmVille, and it astonished me the way it could demolish my <1-year-old MacBook Pro. Does anybody know what exactly it's doing that's so CPU-intensive? The paranoid in me figured it was probably running some sort of password cracker in the background. Is faux 3D tile-based gaming really that expensive on a modern CPU? Is it doing a bunch of unnecessary communication with the server? Is it just really poorly written? That's my best guess. Anybody know what's the deal?

Re:what's FarmVille doing? (1)

nurb432 (527695) | more than 4 years ago | (#32723754)

That is all part of the plan. It's co-developed by intel.

Re:what's FarmVille doing? (1)

JumpDrive (1437895) | more than 4 years ago | (#32723796)

Well , each tile is controlled by a web of finite elements and neural networks , which compute growth rates based on sun, temp, nutrition and water, to determine the growth rates and size of crops.

Or maybe its just flash with a visual basic plugin controller.

Re:what's FarmVille doing? (0)

Anonymous Coward | more than 4 years ago | (#32723964)

This explains everything [imageshack.us] .

Re:what's FarmVille doing? (1, Insightful)

smbarbour (893880) | more than 4 years ago | (#32723976)

The problem is that you were using a MacBook Pro. Apple refuses to allow Adobe to write the Flash player properly for OSX, so an inferior product is a result.

It's funny how Apple purports itself to be an open platform while being exceedingly hostile towards developers. Even Microsoft gives away their compilers for free (including .NET). Apple requires you to pay for a development license to write for their platform. Palm (now HP) not only lets you choose to run unsigned code on WebOS, the SDK is freely available, AND you can modify the internal apps to suit your needs and desires.

Re:what's FarmVille doing? (1)

clarkn0va (807617) | more than 4 years ago | (#32724208)

The problem is that you were using a MacBook Pro. Apple refuses to allow Adobe to write the Flash player properly for OSX, so an inferior product is a result.

Your argument makes a lot of sense if we ignore the fact that Adobe's flash performs as bad or worse on platforms that are demonstrably more open than Windows.

Re:what's FarmVille doing? (0)

Anonymous Coward | more than 4 years ago | (#32724246)

> Even Microsoft gives away their compilers for free (including .NET). Apple requires you to pay for a development license to write for their platform. Palm (now HP) not only lets you choose to run unsigned code on WebOS, the SDK is freely available,

That's disingenuous. Apple gives away for free their compilers and SDK. You do not need to pay for a development license on the iPhone/iPod/iPad platform, but you do need to pay for a signing certificate so that your app can be tied to you. You will not be listed in the App Store without such a certificate. There is no such process for OS X, and development for OS X is 100% free.

There's a shitload wrong with Apple, but making stuff up simply hurts your points as it gives the fanbois a simply counterargument.

Re:what's FarmVille doing? (0, Troll)

Lehk228 (705449) | more than 4 years ago | (#32724080)

that was because you were running it on a toy computer. i have no problem running evony, which does similar 3D flash on a 1.6ghz pentium M machine running xubuntu

Re:what's FarmVille doing? (1)

Blakey Rat (99501) | more than 4 years ago | (#32724262)

I used to play FarmVille, and it astonished me the way it could demolish my

I've never played Farmville, but most crappy Flash performance is Flash developers who poll for input (bad) instead of setting up callbacks (good).

I'd love to blame Adobe, but it's not really Flash's fault that people can write code like: "while(true){waitforinput();}" You can write that shitty code in almost every language.

Re:what's FarmVille doing? (1)

Blakey Rat (99501) | more than 4 years ago | (#32724376)

Wow, good job with that less-than sign, Slashdot. Well, you get the gist of the reply.

I made this while you were playing FarmVille (3, Interesting)

cxbrx (737647) | more than 4 years ago | (#32723734)

I saw this great art car once, it had an immense amount of detail and was huge. There was not much clear space on it except in an area about 6"x8" that had a sign in the middle that said, "I made this while you were watching TV." I've been thinking of updating the saying to "I made this while you were $^&*ing with FarmVille". FWIW, I built a Snail art car [snailartcar.com] instead of watching TV of frobbing with Farmville. Now, if I could only get away from Slashdot . . .

See also this Good Samaritan Cartoon [cagle.com] :
Guy in street, prone man at his feet:
"Oh, Great, as if I have the time or inclination to help a dying homeless man"
Same guy in front of computer:
" What's this?!! Sally needs a bag of fertilizer for her FarmVille Farm? I better get right on it."

Re:I made this while you were playing FarmVille (1)

Vegeta99 (219501) | more than 4 years ago | (#32723972)

Awesome car.

I'd be out doing the same thing instead of watching television IF my car hobby would become as affordable as $60 a month and a grand or so every 10 years when a TV releases the magic smoke. Until then, boob toob it is.

Re:I made this while you were playing FarmVille (0)

Anonymous Coward | more than 4 years ago | (#32724378)

Boy, it must be nice up there on that pedestal. Let us know when we can join you.

Re:I made this while you were playing FarmVille (1)

PeanutButterBreath (1224570) | more than 4 years ago | (#32724456)

Let us know when we can join you.

Right after you turn off the TV, presumably.

Re:I made this while you were playing FarmVille (3, Insightful)

Kaboom13 (235759) | more than 4 years ago | (#32724542)

So instead of playing harmless games like Farmville, or watching TV to relax, we should be making the latest and greatest burning-man rejects? No thanks. Playing Farmville has exactly as much value as your ridiculous car, and wastes a lot less money and resources to do it. There will always be someone who thinks their entertainment of choice is superior to yours. Some would say you were wasting your time building art cars when you could be reading the world's great literature, or seeing the best painters, or learning to make music, etc. While you were busy fucking around with your car, the founders of Zynga were busy building a company that makes them ridiculously wealthy while bringing millions of people some enjoyment. And for the record, I have never played Farmville, nor do I have any interest in it, and I probably watch a total of 3-4 hours of TV a week. But I realize my hobbies would seem quite boring or uninspired to some, even though I enjoy them, and I realize mocking others for enjoying something I don't enjoy makes me the asshole wasting his time, not them.

They were supposed to fix this one instead.. (0)

Anonymous Coward | more than 4 years ago | (#32723778)

<a href="https://www.paypal.com/" onclick="
        var w = window.open('https://www.paypal.com/', '_blank', 'toolbar=1,menubar=1');
        setTimeout(function() {
                w.document.body.innerHTML = 'Fake content!';
                w.stop();
        }, 500);
        return false;
">https://www.paypal.com/</a>

.

New Facebook game: FaggotVille (-1, Flamebait)

Anonymous Coward | more than 4 years ago | (#32723944)

In this game you hand out Ubuntu CDs, smoke dicks and eat the shit out of other men's asses.

What about the pr0n users?? (-1, Flamebait)

Anonymous Coward | more than 4 years ago | (#32723946)

I took a total of 5 minutes without being able to stream porn for me to switch back to IE after 4 years of not touching it.

and this whole time (1)

nimbius (983462) | more than 4 years ago | (#32724272)

i thought farmville was another name for facebook in general.

Where is 3.6.5? (1)

PineHall (206441) | more than 4 years ago | (#32724348)

What happened to Firefox 3.6.5? They skipped a number and went to 3.6.6.

Off topic I know... (3, Funny)

thatskinnyguy (1129515) | more than 4 years ago | (#32724390)

but it reminds me of the last LAN party I went to. Someone suggested we play Farmville. To which the resounding reply was "FUCK YOUR MAFIAFARMWARSVILLE... quarium".
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