Beta
×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

Dragon Age 2 Announced

Soulskill posted more than 4 years ago | from the enchantment?-enchantment! dept.

Role Playing (Games) 183

Today BioWare announced a sequel to Dragon Age: Origins, titled Dragon Age 2. They've opened an official site for the game, which shares some vague details and concept art, and promises a trailer in mid-August. The story will apparently span an entire decade and involve a new hero, but it will be located in the same world as the original game. The site says there will be "dynamic new combat mechanics," though the same three basic classes will be available. More information should be forthcoming in this month's issue of Game Informer.

cancel ×

183 comments

Sorry! There are no comments related to the filter you selected.

I can't freakin' wait, man. (5, Interesting)

Pojut (1027544) | more than 4 years ago | (#32841690)

I sunk 70+ hours into my first game (female Dwarf Noble) did as many side missions as I could find) and put about 40+ hours into my second game (female City Elf). Dragon Age's world really felt alive, and I felt like I was having a direct impact ont he way things were going.

I don't usually like to gush on about a game, but even with its flaws (slightly wonky camera, some textures looked like they were from the N64 era while other textures looked very realistic, etc) Dragon Age deserves every bit of attention and praise it gets. Truly great storytelling, and truly engaging gameplay.

Re:I can't freakin' wait, man. (1)

Theoboley (1226542) | more than 4 years ago | (#32841776)

What you said. I've sunk in probably just as much with my female dwarf noble, my male dwarf commoner, and my human mage. top that off with Awakenings, and i've sunk probably around 150+ Hours into the series. I'm anxiously awaiting this.

Re:I can't freakin' wait, man. (1)

Pojut (1027544) | more than 4 years ago | (#32842212)

I LOVED the Dwarf Noble origin story...the politics portrayed were complicated and engaging, and it was interesting seeing the race try to work out their problems.

In a way, I wish I had played as a Dwarf Noble for my second playthrough...entering their city as an outsider would have been much more intimidating than starting as a Dwarf.

Re:I can't freakin' wait, man. (2, Insightful)

EntropyXP (956792) | more than 4 years ago | (#32841852)

I can't wait either. That game was truly epic. Too bad the expansion sucked so bad. I hope the sequel has a good story and is well told.

Re:I can't freakin' wait, man. (0)

Anonymous Coward | more than 4 years ago | (#32843114)

Pfft, While I thought the original game was good, I think I liked the expansion more. Yes, it was a shorter story, but it was hardcore! I felt much more involved in the expansion.

But yeah, DA2 will/should be badass.

Re:I can't freakin' wait, man. (0)

Anonymous Coward | more than 4 years ago | (#32841882)

I liked DAO too. The quest for the urn was a pretty epic dungeon crawl.
Afterwards I decided to reinstall BG2.
Got to say it: BG2 is still king of the hill. In comparison DAO seems very much targeted at casual gamers, and RPGs shouldn't be imho.

Re:I can't freakin' wait, man. (1)

Pojut (1027544) | more than 4 years ago | (#32841968)

In comparison DAO seems very much targeted at casual gamers

On the contrary, Baldur's Gate was targeted at hardcore gamers, not to mention based on what was, for all intents and purposes, a much less forgiving and rudimentary RPG system.

I wouldn't call a game which could potentially have nearly 100 hours in a single playthrough as "targeted at casual gamers"...just because it isn't as difficult as Baldur's Gate doesn't automatically make it casual oriented.

RPGs shouldn't be imho.

For the most part, I agree with you. Luckily, there are a TON of huge RPGs which would make "casual gamers" shit themselves :-)

Re:I can't freakin' wait, man. (0)

phanboy_iv (1006659) | more than 4 years ago | (#32842394)

For the most part, I agree with you. Luckily, there are a TON of huge RPGs which would make "casual gamers" shit themselves :-)

Really? I can't bring to mind many huge hardcore RPGs from the last 10 years that aren't JRPGs or MMOs.

Re:I can't freakin' wait, man. (4, Informative)

Pojut (1027544) | more than 4 years ago | (#32842476)

Who says they have to be from the last 10 years? Still, using your ten year requirement, I'll try.

Morrowind
Oblivion
Fallout 3
Neverwinter Nights
Neverwinter Nights 2
Knights of the Old Republic
Knights of the Old Republic 2
The Witcher
Drakensang
Baldur's Gate II
Deus Ex

I'm sure there are others that I'm missing...

Re:I can't freakin' wait, man. (0)

phanboy_iv (1006659) | more than 4 years ago | (#32842634)

Yes, I'm getting tired of having to play those same 15. We're getting new 'real' RPGs, just not as as many as I'd like.

If you're looking for something else... (0)

Anonymous Coward | more than 4 years ago | (#32842870)

I've had Eschalon: Book I [basiliskgames.com] bookmarked for a while. Haven't bought it yet because I'm working through a backlog of games, but it's piqued my interest as a fan of old-school computer RPGs.

Looks like they've just come out with a sequel as well.

Re:I can't freakin' wait, man. (1)

Pojut (1027544) | more than 4 years ago | (#32843168)

Wait wait wait.

First, you complain about the lack of big-time RPGs in the last 10 years. Then, after I create a list showing that many of the most highly regarded nonJRPG RPGs were released in the last 10 years, you complain about having to play the same ones over and over?

Sheesh. No pleasing some people.

Re:I can't freakin' wait, man. (0)

Anonymous Coward | more than 4 years ago | (#32843370)

MUDs.

http://www.mudconnector.com

Thousands of RPGs at your fingertips. Literally.

Re:I can't freakin' wait, man. (1)

Grimbleton (1034446) | more than 4 years ago | (#32842514)

Your problem is your own self-imposed time restrictions.

Re:I can't freakin' wait, man. (1)

phanboy_iv (1006659) | more than 4 years ago | (#32842690)

Imposed for the sake of argument. Sure, tons of great stuff from the early Win/DOS eras. But recently, in recent memory? Some. A few. If all you can point to as good examples are games from several decades ago, you have a dead genre. I don't want it to die. It doesn't deserve to die.

Re:I can't freakin' wait, man. (1)

Pojut (1027544) | more than 4 years ago | (#32843222)

Once again, the list I showed you included some of the most highly regarded nonJRPG or MMO RPGs that have ever been released...and they all came out in the last 10 years.

Morrowind
Oblivion
Fallout 3
Neverwinter Nights
Neverwinter Nights 2
Knights of the Old Republic
Knights of the Old Republic 2
The Witcher
Drakensang
Baldur's Gate II
Deus Ex

All of them huge games, all of them highly regarded, all of them released within the last ten years, and all of them not only released within the last ten years, but spread out quite evenly. Based on this part of your post:

If all you can point to as good examples are games from several decades ago, you have a dead genre.

I'd say the genre is alive and well. What more do you want?!

Re:I can't freakin' wait, man. (1)

Kjella (173770) | more than 4 years ago | (#32841936)

I did the same, the only downside I could find was that in the expansion my character was ridiculously overpowered. I started on level 20 with a full deck of 100GP-class items and I didn't feel the level adjustment worked at all, even turning up the difficultly meter to max my character was a tank. I was kinda committed to that character though so just went with it anyway.

Well, that and the AI was a bit stupid in that if I stuck to melee/ranged attacks he'd keep pounding my tanks, while if I tried to spell slam they'd all go mental chasing the mage. So I'd invest in healing instead and just occasionally use Stonefist and the like to knock mages down long enough for me to rush them. Very fun game, really look forward to this.

Re:I can't freakin' wait, man. (2, Interesting)

Monkeedude1212 (1560403) | more than 4 years ago | (#32842054)

I had an adverse reaction though I played it a bit differently. Like when I played the first Mass Effect, I didn't do any of the sidequests because I wanted to progress the main storyline as fast as possible.

And that bothered me with Dragon-age, is that I couldn't seem to progress fast enough, no matter what class I chose. I eventually stopped playing - some time just before the landsmeet, after getting all the treaties fulfilled. The boss fights I encountered didn't require any strategy, just enough poltices or a few timed heals, and the trash leading up to a boss fight felt about 50% longer than they needed to be. Then the dialogue on top of it - I don't know whether there was too much or if it was lacking substance, but it kind of felt like everything after Loathering was kind of weak.

One thing that would have made it infinitely better was a multiplayer option, even just locally. There would be times when I my room mates would want to play, and I would want to play right after. But I wouldn't want to watch because that would ruin the storyline, and I couldn't play his character because he'd go to bed and lose his place. Because everyone was so hyped to play this game, and I wanted to experience it in its fully unruined state, I ended up shutting myself in my room anytime anyone else was playing it. If they had simply made it possible to play with 2-4 players, you know, progress through the storyline, let the other controller control the other storyline characters or another party members once the party is established...

I dunno, I don't expect my issues with it to be addressed, a lot of people liked the game, I'm just some of the few who were kind of disappointed. Like, it could have been a whole lot more than what it was.

Re:I can't freakin' wait, man. (1)

flitty (981864) | more than 4 years ago | (#32842880)

I've never heard of anyone trying to get through an RPG as quickly as possible and enjoying it. If you're just trying to "beat" it, you miss out on so much. (BTW, if you play Mass Effect 2, I'd argue that the main mission is not the point of the game. The side missions are the "main" game, and the Main story is just the structure for an ending.)

If Bioware decides to make it multiplayer, this game would be a mMORPG (minorly-Multiplayer Online Role-Playing Game). The reason why Dragon Age combat was competent was because it was MMO Mechanics where you control each of the other players.

Ugh, please no. (2, Insightful)

Uniquitous (1037394) | more than 4 years ago | (#32843132)

One thing that would have made it infinitely better was a multiplayer option, even just locally.

Maybe I'm just a misanthrope, but enough with the goddamn multiplayer. That's what D&D is for.

Re:I can't freakin' wait, man. (1)

Deus.1.01 (946808) | more than 4 years ago | (#32842140)

My biggest gripe is how the camera is handled.

I'm probably sounding like a broken record but they really need to get pay more attention to the infinity engine.

If they can just give the camera total freedom, wherever, whenever and let us zoom out so you actually get a good overview of whats going on.
Then the point-drag-click interface would be bearable.

I hate having to use my wasd keys constantly just to move around, especially when Im interrupted by horde nr 2523 of the humongous map, which i again fail to enjoy as much because the battle in someway reminds me of Diablo rather then the tactical battle RPG It's suppose to be.

Also...individual, weight limited, slot based inventory system for each character...its hard to put a finger on it but...you feel rather content after sorting the shoes and deciding which armor to keep and what to throwaway until you reach a shop.

The list based inventory Bioware has going on is just.....bleh....

Re:I can't freakin' wait, man. (1)

Enderandrew (866215) | more than 4 years ago | (#32842280)

I loved the setting, but I don't understand how some people were spending so long to beat the game. I did every side quest, and tried to get as many achievements as possible in my first play through, and I still beat the game in around 30 hours. I'm a notorious completist who takes his time.

As much as I loved the setting, I wished the gameplay wasn't as simplistic or as short.

Re:I can't freakin' wait, man. (1)

geekoid (135745) | more than 4 years ago | (#32842316)

Drakensang was far superior.

I can't wait till the english version of it's sequel comes out in august.

Re:I can't freakin' wait, man. (1)

Pojut (1027544) | more than 4 years ago | (#32842376)

Drakensang was far superior.

I don't agree that it was superior, but it was definitely an under-represented gem.

I can't wait till the english version of it's sequel comes out in august.

SERIOUSLY?????? daGHP:S(OEH G(P*ASE HTG(W* EHA I had no idea there even was a sequel! You just made my day :-)

Re:I can't freakin' wait, man. (2, Informative)

A Friendly Troll (1017492) | more than 4 years ago | (#32842912)

I sunk 70+ hours into my first game (female Dwarf Noble) did as many side missions as I could find) and put about 40+ hours into my second game (female City Elf). Dragon Age's world really felt alive, and I felt like I was having a direct impact ont he way things were going.

You've opened a can of worms, in case you've chosen different outcomes for the "big" events. You might have to play the second game twice with both your saves, in order to see what the differences are :P

Less predictable and less grind please (1)

UpnAtom (551727) | more than 4 years ago | (#32843164)

Quite liked the first one but the 'dungeons' were ridiculous. I stopped wanting to go into rooms because I just knew there would be a fight there almost exactly like the last fight.

If I wanted grind, I'd go back and get to level 200 on Dofus [youtube.com] .

The only fights worth doing in RPGs are epic fights.

Re:I can't freakin' wait, man. (1)

Brazilian Geek (25299) | more than 4 years ago | (#32843228)

I too loved Dragon Age: Origins.

The whole world seemed so alive and the break of a few RPG paradigms (No Clerics, dwarfs with US accents, elves with spanish... I FUCKIN' LOVED THAT!) brought back that feeling I had as a teen playing RPGs - I really could lose myself in that world.

At any rate, I'll anxiously wait for it and I'll buy it like a good Bioware fanboy should and I'll love it.

I only hope they make a proper PC version for the game like they did for Dragon Age: Origins. I can't even begin to describe how much I hate Mass Effect 2's PC-as-a-second-thought interface. Mind you, the game is awesome, the scope is epic, the story is fantastic, the sound and visuals are breathtaking and the characters are all "real" but the console-like controls drive me nuts.

Dragon Age 2: Legend of the Red Dragon! (2, Informative)

Tetsujin (103070) | more than 4 years ago | (#32841734)

(L)ook for something to kill
(H)ealer's Hut
(R)eturn to town

Re:Dragon Age 2: Legend of the Red Dragon! (1)

Enderandrew (866215) | more than 4 years ago | (#32842296)

With beautiful ANSI graphics!

Re:Dragon Age 2: Legend of the Red Dragon! (0)

Anonymous Coward | more than 4 years ago | (#32843226)

Are you kidding, you're gonna at least need a RIP capable terminal to play it!

Start by patching Dragon Age 1 ... (1, Insightful)

Anonymous Coward | more than 4 years ago | (#32841796)

If only they would finally release the 1.4 patch fixing the bug introduced in the 1.3 patch ...

My thief want to do thief things.

Still waiting on the BioWare / Illusion merger. (2, Funny)

Kenja (541830) | more than 4 years ago | (#32841834)

Given how much the BioWare games are turning into Japanese "dating" sims. If you dont know who Illusion Games is, think of a gaming company focused 100% on realistic breast manipulation.

Re:Still waiting on the BioWare / Illusion merger. (1)

xmorg (718633) | more than 4 years ago | (#32841916)

Still waiting for the Linux client... OF NWN2!!!!!!

Re:Still waiting on the BioWare / Illusion merger. (0)

Anonymous Coward | more than 4 years ago | (#32842010)

maybe you should talk to Obsidian about that.

Re:Still waiting on the BioWare / Illusion merger. (1)

PincushionMan (1312913) | more than 4 years ago | (#32843212)

That'll happen. Right after Microsoft ports .NET to Linux.

If you don't get it, NWN2 has large bits that use at least .NET 2.0 C++ runtimes. As for why they programmed it in Managed C++ - I have no idea. Ran like a two-legged dog on upper mid-range hardware.
Also, the first game I hit the SecuROM install limit on, because I was trying (and failing) to run it in Wine and Crossover. And no, they didn't reset my install limit, so I now have a very pretty disc 1 coaster on my desk.

Re:Still waiting on the BioWare / Illusion merger. (4, Insightful)

Pojut (1027544) | more than 4 years ago | (#32841920)

Given how much the BioWare games are turning into Japanese "dating" sims.

I call bullshit. The relationship aspect of BioWare games is an entirely option part of the experience, and involves no more strategy than picking the "nice" sounding conversational lines.

Hardly the same thing as a dating sim.

Re:Still waiting on the BioWare / Illusion merger. (1)

Reilaos (1544173) | more than 4 years ago | (#32842276)

In general, this strategy works in 'real' dating sims, too, unless you're playing one in which you can die. In that case, you're just as likely to get laid as you are to get killed.

Re:Still waiting on the BioWare / Illusion merger. (2, Insightful)

Luckyo (1726890) | more than 4 years ago | (#32842286)

Given how much the BioWare games are turning into Japanese "dating" sims.

I call bullshit. The relationship aspect of BioWare games is an entirely option part of the experience, and involves no more strategy than picking the "nice" sounding conversational lines.

Hardly the same thing as a dating sim.

Actually, you just summarized an average dating sim. Picking "nice sounding conversational lines" is generally the only gameplay element in those games.

Re:Still waiting on the BioWare / Illusion merger. (2, Insightful)

Hatta (162192) | more than 4 years ago | (#32842670)

That's a pretty poor simulation then. In real life, girls go for the jerks.

Re:Still waiting on the BioWare / Illusion merger. (1)

Luckyo (1726890) | more than 4 years ago | (#32842846)

"nice sounding conversation lines" was a quote from the parent. It's pretty obvious that sim makers can (and do) make anything from masochists to dominas and from normal girls to killer stalkers.

Re:Still waiting on the BioWare / Illusion merger. (0)

Anonymous Coward | more than 4 years ago | (#32842826)

Aaaaand as he stated but you failed to parse, this is BUT ONE aspect of a BioWare game, not "the only gameplay element".

Re:Still waiting on the BioWare / Illusion merger. (2, Interesting)

medv4380 (1604309) | more than 4 years ago | (#32843314)

That really depends on how you play in a real dating sim. Good ones have far more variety then just playing the nice sounding options. That's a good formula for an average ending with a good chance of a bad or null ending. Now if Dragon Age added about 10 times more character conversation trees and made them more time dependent then it would be getting dangerously close to a dating sim. Then again I found it wierd that I could start the story for the Elves leave and complete all other stories then come back to finish the elves and werewolfs. I side with more temporal consequences in my gaming like coming back to find everyone dead because I took to much time.

Re:Still waiting on the BioWare / Illusion merger. (0)

Anonymous Coward | more than 4 years ago | (#32843428)

I call bullshit.

I call shotgun.

The question you know we all want to know... (2, Funny)

theswimmingbird (1746180) | more than 4 years ago | (#32841922)

Can we bone Morrigan in this one?

Re:The question you know we all want to know... (0)

Anonymous Coward | more than 4 years ago | (#32842000)

My question is: if it's longer than your arm, is it still a dagger.. really?
Wouldn't short sword be more descriptive?

Re:The question you know we all want to know... (0)

Anonymous Coward | more than 4 years ago | (#32842006)

Sorry bro, don't wanna spoil you... but I guess you didn't really played the first one till the ending.

Re:The question you know we all want to know... (1)

theswimmingbird (1746180) | more than 4 years ago | (#32843496)

I know, I know. I just didn't want to post any experience-altering spoilers. I have the PC version and have gotten to the last battle at Denerim, but when I got up a set of stairs it crashes my graphics card. So I guess I'm stuck waiting on patch 1.04.

Re:The question you know we all want to know... (2, Informative)

Anaerin (905998) | more than 4 years ago | (#32842336)

You could bone Morrigan [wikia.com] in the first one.

Re:The question you know we all want to know... (1)

MoriT (1747802) | more than 4 years ago | (#32843224)

Only if you were playing a male character.

In BioWare's world, everyone is either straight or bi, and everyone but Shale (who was awesome!!) conforms to gender norms. Maybe in this one we'll have a female fighter or a male healer, a gay dwarf or a straight elf.

Somehow, though, I'm not holding my breath.

interview even more people! (4, Insightful)

SoupGuru (723634) | more than 4 years ago | (#32841930)

I'm not a huge RPG kind of gamer but every now and then I get the itch to battle dragons and cast magic so I got Dragon Age. It's really a pretty good game. Long, not terribly repetitive, plot twists to keep it interesting, interesting characters, etc.

But one thing that really gets to me about these RPGs is all the damned talking. Talk to the bartender, ask him 20 questions, 15 of which are getting at the same thing only worded slightly differently. Interview the bar patron, ask 20 questions, 15 of which rehash what the bartender said. Interview the barmaid, ask 20 questions.... interview the angry drunkard.... move to the next building and interview 5 more people....

Re:interview even more people! (3, Insightful)

Pojut (1027544) | more than 4 years ago | (#32842046)

There are ways around this...Dragon Age (and BioWare games in general) are designed so that if you want to power through them, you can...but if you want to know every little detail about the world, you can do that too.

The first Mass Effect is a good example. Literally doing everything and talking to everyone I could find took me right around 30 hours.

My fiancee only extracted the minimum information she needed from each NPC and moved on, and did maybe a handful of side quests. Her total playtime? About 13 hours.

She enjoyed it just as much as I did, with the only difference being that she knew enough about the Mass Effect world to understand the storyline, while I decided to learn about it on an esoteric level. It all depends on your level of commitment. If you don't want to hear everything an NPC has to say...just don't ask them about it:-)

Re:interview even more people! (1)

Monkeedude1212 (1560403) | more than 4 years ago | (#32842082)

I couldn't "power through" dragon age. I tried. I got about 8 hours into it and didn't want to play it anymore. The combat is too same-y.

Re:interview even more people! (1)

Lythrdskynrd (1823332) | more than 4 years ago | (#32843240)

Except that she will have missed out on a number of opportunities for bonus level ups. I would totally blow through this stuff except for the experience & paragon points....

Hmmm... maybe I should get a life.

:)

Re:interview even more people! (0)

Anonymous Coward | more than 4 years ago | (#32842062)

When I got to the dwarf part of the storyline I got fed up with all the smalltalk and stopped playing. The game was fun but there was way too much unnecessary dialog.

Re:interview even more people! (0)

Anonymous Coward | more than 4 years ago | (#32842138)

The majority of the dialogue in a Bioware game is actually OPTIONAL just to please impatient gamers like yourself.

Really though skipping dialogue in a Bioware game is like eating cookie dough ice cream and eating around all the cookie dough chunks.

Re:interview even more people! (1)

geekoid (135745) | more than 4 years ago | (#32842368)

I hate it when I can't go to a towns folk or guard and just ask directions. "Where is the [color]/[Metal] [Animal] inn?"

I mean, in any major city I've been in, I can ask people and get dome directions.

Also, dragon Age quest organization is horrible.

Re:interview even more people! (1)

KnownIssues (1612961) | more than 4 years ago | (#32843148)

But one thing that really gets to me about these RPGs is all the damned talking. Talk to the bartender, ask him 20 questions, 15 of which are getting at the same thing only worded slightly differently. Interview the bar patron, ask 20 questions, 15 of which rehash what the bartender said. Interview the barmaid, ask 20 questions.... interview the angry drunkard.... move to the next building and interview 5 more people....

I don't know if that's meant to be tongue-in-cheek, but come on, there's a reason there's the word "roleplaying" in roleplaying game.

I approve of the story's time-span. (1)

Uniquitous (1037394) | more than 4 years ago | (#32841962)

Few enough RPG's do this. I still have fond memories of SaGa Frontier 2, watching the characters go from juveniles to ancients, even dying and passing on the mantle to a new generation (two, in fact.) It really gives the game that sense of scope that is so often found lacking.

Re:I approve of the story's time-span. (1)

Reilaos (1544173) | more than 4 years ago | (#32842196)

watching the characters go from juveniles to ancients, even dying and passing on the mantle to a new generation (two, in fact.)

One of the Harvest Moon games does this, I think. Rune Factory 2. It's not exactly an RPG, though, and the main character doesn't die so much as just leave.

will they fix the camera? (2, Interesting)

rcb1974 (654474) | more than 4 years ago | (#32841976)

This is exciting. I played Dragon Age for about 3 hours and loved everything but gave up because I got frustrated by the camera, not being able to tilt it from 0 to 90 Degrees and zoom out far enough to see enough of the battlefield. Anyone know if they're going to unlock the camera for us in Dragon Age 2? I would rather have a more flexible camera even if it means setting the graphics to a lower quality setting.

Re:will they fix the camera? (3, Insightful)

Pojut (1027544) | more than 4 years ago | (#32842064)

...I take it you didn't play it on the PC? Because you could do the very things you described with the camera in the PC version...

Re:will they fix the camera? (1)

guidryp (702488) | more than 4 years ago | (#32842400)

It was nowhere near as free as the camera in NWN.

Re:will they fix the camera? (2, Interesting)

shutdown -p now (807394) | more than 4 years ago | (#32842848)

I played it on PC, and I agree with GP. The problem was that when you started to tilt the camera, it quickly snapped into over-the-shoulder view, switching controls accordingly. What I want is something like in NWN, where you could tilt all the way down to horizontal - thus gaining the same sight distance as in first person - but with controls remaining what they are.

Re:will they fix the camera? (1)

Pojut (1027544) | more than 4 years ago | (#32843258)

Ah, ok...I misunderstood what the OP was getting at.

I agree, that was a bit annoying. Not really a deal-breaker for me, but definitely noticeable.

Re:will they fix the camera? (1)

Jaysyn (203771) | more than 4 years ago | (#32842358)

Yeah, the camera & controls on the console version were retarded compared to the PC version.

maybe more sandbox this time? multiplayer? (4, Insightful)

spiffmastercow (1001386) | more than 4 years ago | (#32841990)

Don't get me wrong, I enjoyed DA, but what happened to the ability to do whatever the hell you want (i.e. kill guards, rob houses, etc.) from BG? And what about the awesome multi-player support from NWN? It was the perfect multi-player RPG experience -- you could play with friends, but you didn't have to deal with a bunch of MMO douchebags.

Re:maybe more sandbox this time? multiplayer? (1)

TopherC (412335) | more than 4 years ago | (#32842056)

Even the Baldur's Gate series had multiplayer (even though it wasn't that good). I'd have bought DAO in a heartbeat if it had some kind of LAN-based multiplayer.

Re:maybe more sandbox this time? multiplayer? (0, Flamebait)

geekoid (135745) | more than 4 years ago | (#32842404)

what do you mean 'what happened'? Nothing happened, it was never designed with that concept.

If that is what you are looking for, maybe you shouldn't buy games that don't have them?

It's simple amazing that a LAN game has no douchebags compared to a MMORPG. Did you figure that out all by yourself?

Re:maybe more sandbox this time? multiplayer? (1)

spiffmastercow (1001386) | more than 4 years ago | (#32842470)

what do you mean 'what happened'? Nothing happened, it was never designed with that concept.

If that is what you are looking for, maybe you shouldn't buy games that don't have them?

It's simple amazing that a LAN game has no douchebags compared to a MMORPG. Did you figure that out all by yourself?

Did you miss the whole "Baldur's Gate spiritual successor" angle they touted so often in the years it was in production? BG had (rudimentary) multiplayer and a sandbox feel, while still having a great story.

Re:maybe more sandbox this time? multiplayer? (1)

MindlessAutomata (1282944) | more than 4 years ago | (#32843410)

NWN may have worse graphics and its own share of problems, but if you ask me, it has way more depth.

Re:maybe more sandbox this time? multiplayer? (1)

kellyb9 (954229) | more than 4 years ago | (#32843418)

Call me strange. But sometimes I prefer more linear gameplay over sandbox environments. While I loved games like Oblivion and Red Dead Redemption, it takes FOREVER to travel across the landscape. From time to time, I don't mind playing a game that gives me a little more of a focused storyline.

Re:maybe more sandbox this time? multiplayer? (1)

Pojut (1027544) | more than 4 years ago | (#32843482)

Half-Life 2 is a great example of a game made better by the fact that it's linear.

How about multiplayer? (2, Interesting)

Cryolithic (563545) | more than 4 years ago | (#32842022)

Still hoping for a true successor to NWN.

Re:How about multiplayer? (0)

Anonymous Coward | more than 4 years ago | (#32842274)

Unless Bioware breaks off from EA and miraculously rejoins with Obsidian (for the production) and Interplay (for the IP), you ain't gonna see that happening anytime soon.

Re:How about multiplayer? (1)

Jaysyn (203771) | more than 4 years ago | (#32842378)

Me too as long as it's *not* the crappy new 4e rules.

Gamer's take on DA2 (4, Insightful)

Robotron23 (832528) | more than 4 years ago | (#32842090)

According to Steam's playtime count, I clocked up 106 hours on Dragon Age. Upon hearing the mixed reviews for its expansion (Awakening) I refrained from getting it. As it was informally billed as a successor to the classic Baldur's Gate series I was pretty enthusiastic like a lot of folks who had experience with Shadows of Amn.

The fact remains that it has only been 9 months since DA released, and the expansion was out 5 months; having not played it I can only echo the commenest gripes of other players which was the relatively short length compared to Dragon Age vanilla (circa 10-15 hours), coupled with a somewhat stilted villain and overall plotline. The characters, most of which are new, haven't endeared themselves as much as the original set featured in DA. My experience with DA was good...but I never saw a villain with the depth or intensity of Irenicus, instead having a faceless entity of orc-like creatures named Darkspawn, with a corrupted Dragon at the helm. The motives of the evil horde were not touched upon much at all in DA...and whilst the characters were a varied bunch I never felt all that engaged thanks to the cropping up of cliches.

It was a surprise to me when I came across a much less promoted and much more obscure title in the Steam summer sales just a week or so ago. The Witcher expanded edition pulled me in much faster than Dragon Age, with its unusual story steeped in Polish myths - it sure beat DA's rather Lord of the Rings feel that has been done to death not just on the silver screen but to a great extent in gaming too. Despite being inferior in graphics terms to Dragon Age, I found the protagonist pretty refreshing in the same way I liked Clint Eastwood in his most iconic westerns; the medieval world is darker and so suspends disbelief better than the gleaming spires of fantasy I saw in DA. It was less than $10 in the sale too, and offers a very large amount of gameplay. It's even further from Baldur's Gate than DA was, but for what it was it felt much more impressive.

So after Bioware's content-light expansion, the announcement of a sequel so soon makes me more skeptical than excited. DA was good, but not ground-breaking as most of the perenially bribed gaming press were saying.

Like any other gamer geek I hope it turns out brilliant, but just like every experienced gamer I've been let down by hyped franchise so many times. With smaller development houses bringing out quality, I start to wonder if there's much point paying all that much attention to the bigger ones with massive capital behind them.

Re:Gamer's take on DA2 (1)

geekoid (135745) | more than 4 years ago | (#32842422)

try Drakensang, Also available on Steam.

Re:Gamer's take on DA2 (1)

Pojut (1027544) | more than 4 years ago | (#32842540)

Seconded. Definitely an awesome game worth playing through. It was wonderfully but unidentifiabley charming.

Hopes high...then dashed (1)

Itninja (937614) | more than 4 years ago | (#32842318)

At first read I thought this was a new Dragon Quest game. A real one...like Legend if the Cursed King. God I loveed that game. I would happy if it would just be re-released fir modern console(s).

not trying to troll here (2, Insightful)

jollyreaper (513215) | more than 4 years ago | (#32842408)

I found the game completely unimmersive. I've played a handful of RPG's that I've really, really liked but have not been able to find any in a long time that feel really engaging. I thought that Oblivion was a tremendously varied mixed bag. The engine was beyond amazing, just completely brilliant. I spent hours just wandering around the damn environment gawking at everything. Top notch! But the storytelling was limp and uninspired. And don't even get me started on the mess with leveling. Good game design should be intuitive and the leveling system was anything but. You had to read up and study on how to do it correctly. You run into the same problem with the quests where you might put your game in an unwinnable state by doing something the designers did not anticipate.

As far as my playthrough of Dragon Age went, the controls were awful, the maps poorly designed, and the storyline was completely unengaging.

I'm the same way with fighting games. It's not that I dislike the genre -- I love the Dreamcast Soul Caliber -- but so few measure up to that. There's usually just a lot of extraneous fluff and BS and the gameplay itself isn't enjoyable or demands memorizing an endless series of button combos.

The whole Dragon Age phenomenon I find rather puzzling. Tons of people like it and it's not a Larry the Cable Guy situation where you can explain it as lowest common denominators with no taste. No, people like it for what it is. I like RPG's and it falls flat. It's weird how subjective tastes can be. Here's someone who loves a given genre, let's show him something that's seen as a classic of that genre, let's be puzzled when he dislikes it. Loves scifi but hates Firefly. Loves Thai food but hates curry. Strange.

Re:not trying to troll here (4, Funny)

metamatic (202216) | more than 4 years ago | (#32842574)

I thought that Oblivion was a tremendously varied mixed bag. [...] Good game design should be intuitive and the leveling system was anything but. You had to read up and study on how to do it correctly.

Not to mention that whenever you leveled up, everything else in the game mysteriously leveled up as well, in a way that was so painfully obvious it totally broke my suspension of disbelief. When the wolves mysteriously turned into timber wolves I realized leveling was pointless.

I also couldn't get past the fact that Oblivion was accessed by diving into giant flaming vaginas, which took you to a place you knew was evil because there was blood everywhere. Was the game designed entirely by gay men? They should have had an evil demoness called Menses to finish it off.

Re:not trying to troll here (0)

JaredOfEuropa (526365) | more than 4 years ago | (#32842698)

I also couldn't get past the fact that Oblivion was accessed by diving into giant flaming vaginas, which took you to a place you knew was evil because there was blood everywhere. Was the game designed entirely by gay men? They should have had an evil demoness called Menses to finish it off.

No... didn't see that at all. Maybe this says more about you than it does about the game's designers?

Re:not trying to troll here (0)

Anonymous Coward | more than 4 years ago | (#32843176)

I also couldn't get past the fact that Oblivion was accessed by diving into giant flaming vaginas, which took you to a place you knew was evil because there was blood everywhere. Was the game designed entirely by gay men? They should have had an evil demoness called Menses to finish it off.

No... didn't see that at all. Maybe this says more about you than it does about the game's designers?

Agreed, I thought the portals to Oblivion looked more like lava in the shape of cat's eyes than anything else...

Re:not trying to troll here (1)

JaredOfEuropa (526365) | more than 4 years ago | (#32842682)

Sounds like we have similar tastes. I really got drawn into Oblivion's world despite the ho-hum storyline, while Dragon Age failed to grab me at all. Perhaps it's the open sandbox-style gameplay of Oblivion that appeals to me... Dragon age felt like I was on rails, like one of those Disneyland rides, which is why I gave it up after a few hours.

By the way, I'm the same with SciFi and Firefly.

Re:not trying to troll here (1)

jollyreaper (513215) | more than 4 years ago | (#32843166)

Sounds like we have similar tastes. I really got drawn into Oblivion's world despite the ho-hum storyline, while Dragon Age failed to grab me at all. Perhaps it's the open sandbox-style gameplay of Oblivion that appeals to me... Dragon age felt like I was on rails, like one of those Disneyland rides, which is why I gave it up after a few hours.

It's funny. I was really impressed by GTAIV and found it quite engaging. A friend of mine who loves gaming and greatly enjoyed GTAIII and Vice City found IV to be tedious and boring. While many times we'll be identical with our likes and hates, sometimes we're so far off from each other it's crazy.

By the way, I'm the same with SciFi and Firefly.

Any particular reason why? Some people couldn't get past the setting, some couldn't stand the actors, some hated the Joss Whedon dialog. I'm always curious about when someone's feelings about something goes against their usual tastes -- hates the romance genre but loves this movie, loves scifi but hates that movie that everyone else thinks is the best thing since Star Wars.

BioWare makes awesome games, amiright? (1, Informative)

Anaerin (905998) | more than 4 years ago | (#32842458)

I mean, let's look at the list:

  • MDK 2
  • Baldur's Gate
  • Baldur's Gate 2 (The definitive 2nd Ed. computer game)
  • Neverwinter Nights (3.5 Ed!)
  • Star Wars: KotOR
  • Jade Empire
  • Mass Effect
  • Dragon Age: Origins
  • Mass Effect 2
  • Dragon Age: Origins - Awakenings

All are truly outstanding games.

Re:BioWare makes awesome games, amiright? (1)

Pojut (1027544) | more than 4 years ago | (#32842628)

What about Shattered Steel?

Also, don't forget about Icewind Dale and Planescape Torment. They weren't made by Bioware, but it utilized their engine.

Re:BioWare makes awesome games, amiright? (0)

Anonymous Coward | more than 4 years ago | (#32842828)

Many would argue that Jade Empire was pretty average although I, personally, enjoyed it.

Bioware is over for me. (3, Insightful)

guidryp (702488) | more than 4 years ago | (#32842532)

I was a huge Bioware fan. I don't buy a lot of games, but my shelf is dominated by Bioware. BG,BG2,NWN, KOTOR, KOTOR2.

But Dragon Age was a disappointment for me. It looked pretty but the RPG engine seems light weight and limited. It felt very dumbed down compared to the D&D based system in NWN. Plus the move to selling in game items was a big turn off.

I won't be looking into DA2.

I will just keep playing NWN from that better, pre EA era of Bioware.

Re:Bioware is over for me. (1, Insightful)

Anonymous Coward | more than 4 years ago | (#32843034)

Someone please help parent with at least a neutral mod - stating one's likes and dislikes isn't the same as flaming, so not sure why 14-year-old got pissed and modded him/her down.

Warden's Keep? (1)

Kinwolf (945345) | more than 4 years ago | (#32842538)

Still waiting to get something out of Warden's Keep where I let that wizard Avernus live. I guess I won't be seeing it in Dargon Age 2 from what I read here. :-/

How about some decent mac support this time? (1)

prichardson (603676) | more than 4 years ago | (#32842612)

I might get excited if they actually care to update their mac version this time. I'm still waiting for 1.0.2, let alone 1.0.3.

I think I'll pass this time. I'll stick with companies that actually support their software.

Re:How about some decent mac support this time? (0)

Anonymous Coward | more than 4 years ago | (#32842738)

Who gives a shit about Mac support? Tons of excellent games don't get published for a Mac. If they do, they're almost always delayed by an year or two. Be sure to pass. No Mac user will be missed.

Re:How about some decent mac support this time? (1)

WiiVault (1039946) | more than 4 years ago | (#32843210)

Well if you sell a title to Mac users you should support it. I would pose the question: What does anybody care what some random trolling AC dick says? Anybody, regardless of plat deserves value for their money. Jackass.

Re:How about some decent mac support this time? (1)

richmaine (128733) | more than 4 years ago | (#32843128)

Same here. I went out of my way to show support for the Mac version of Origins. Before realizing that there was to be a Mac version, I had initially bought a PC version, which I ran in BootCamp. Then when the Mac version came out, I bought it too, mostly just to show support for their doing the Mac one. Being able to avoid rebooting into BootCamp was a slight convenience, but not really enough to justify buying a second copy. My main reason was just to show support.

But I've felt pretty ill-supported in return. As you say, no 1.02 patch. No expansion pack.

And now, looking at the list of platforms for Dragon Age 2, I don't see the Mac listed.

First (2, Informative)

Quiet_Desperation (858215) | more than 4 years ago | (#32842746)

This time I'll plan on the PC version over the console. The XBox 360 interface on the first DA was horribly hobbled and made the game very frustrating if you're a "I want to control every character's every move" player like me.

Also, if they bring back the battle scripting, just give me unlimited scripting slots (or some high number I'll never reach). Don't make me expend hard earned development points on opening script slots. Give me scriptable characters or not.

64-bit support? (2, Interesting)

jitterman (987991) | more than 4 years ago | (#32843112)

I do hope the sequel will support 64-bit platforms. Like most people here, despite some shortcomings I thought the original game was great - all the way until the point where it stopped working on my machine. My PC surpasses the minimum requirements easily, but apparently 64-bit Win7 isn't technically supported. I was able to play up until the point in the game when you enter the town of Redcliffe. At that point, my machine would consistently lock up. Despite all patches being applied and ensuring no background processes were running that would seem likely to interfere, no luck. I contacted Bioware support, who told me to f*ck off as 64-bit OSes were not only not supported, but also that they were not likely to issue a patch in the future to stabilize the title on such systems.

Did anyone here experience regular lock-ups on Win7 64, and if so, were you able to and how did you solve the issue?

Re:64-bit support? (1)

Pojut (1027544) | more than 4 years ago | (#32843330)

I think you might have been encountering a weird one there. My gaming PC, my fiancee's gaming PC, and all of our friends' gaming PCs run Win 7 x64, and none of us had the problems you described.

We have a variety of hardware, with different brand and model video cards, motherboards, and CPUs...it might be a problem specific to your hardware config. Or the install could have been botched. ::shrug:: sorry

Re:64-bit support? (1)

Cinder6 (894572) | more than 4 years ago | (#32843402)

Well, I know this post isn't exactly helpful, but I didn't experience any issues on 64-bit Win7, in three playthroughs. Maybe I got lucky, or maybe you got unlucky. Have you tried using the dev console and enabling the Redcliffe debug mode? You can skip to the end of it--which sucks, I know--and maybe then you could continue.

Re:64-bit support? (1)

jitterman (987991) | more than 4 years ago | (#32843474)

Thanks for the tip - I honestly didn't think of doing that.
Load More Comments
Slashdot Login

Need an Account?

Forgot your password?

Submission Text Formatting Tips

We support a small subset of HTML, namely these tags:

  • b
  • i
  • p
  • br
  • a
  • ol
  • ul
  • li
  • dl
  • dt
  • dd
  • em
  • strong
  • tt
  • blockquote
  • div
  • quote
  • ecode

"ecode" can be used for code snippets, for example:

<ecode>    while(1) { do_something(); } </ecode>