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Recettear: an Item Shop's Tale Localized

Soulskill posted more than 4 years ago | from the just-crazy-enough-to-work dept.

Japan 36

An anonymous reader writes "An indie-produced item-shop-sim-slash-RPG, Recettear: An Item Shop's Tale, has been localized and a demo released by the equally indie startup Carpe Fulgur LLC. The game is equal parts item shop sim (as in, item shop like the kind you find in every RPG ever, except you're behind the counter now) with certain Zelda- or Diablo-esque elements also present in the form of randomly-generated dungeons that you can grab an adventurer friend to go tromping through for loot to sell. The response so far has been pretty positive and it seems like Carpe Fulgur is trying to make a business of taking (non-pornographic) unique indie titles from Japan and getting them into a state where the rest of the world can enjoy them."

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Non-Pornographic? (0)

Entropy98 (1340659) | more than 4 years ago | (#32986552)

I bet there is a market for the porno graphic games here too!

--Windows Codec Pack [windowsmediacodec.com]

Re:Non-Pornographic? (2, Informative)

Tacvek (948259) | more than 4 years ago | (#32986638)

In case you are not being facetious, the vast majority of Japanese indie games that get localized for US release are pornographic.

It is to the point where if they did not specify it was a localization of a non-pornographic title, people would assume it was a pornographic title.

I know of hundreds of US-localized pornographic Japanese indie titles, but less than a dozen US-localized Japanese non-pornographic indie titles.

Re:Non-Pornographic? (1)

Moryath (553296) | more than 4 years ago | (#32989698)

the vast majority of Japanese indie games that get localized for US release are pornographic.

To be fair, calling them "games" is overstating the case. They're basically click-through porno slideshows with maybe 2-3 "storyline decision points" along the way.

Re:Non-Pornographic? (1)

rdnetto (955205) | more than 4 years ago | (#33000852)

They're called 'visual novels', which is a little more appropriate, and many/most of them use nudity sparingly.

Re:Non-Pornographic? (1)

paedobear (808689) | more than 4 years ago | (#32998954)

The porn games that get localised aren't indie - not in the way that this game is - they're available at normal games shops / electronics shops rather than in specialist indie games/comics shops or at events. There are a bunch of indie porn games too, but they're almost all parodies of established properties, so could never get released overseas

Not even weird at all... (2, Insightful)

sznupi (719324) | more than 4 years ago | (#32986640)

Makes a lot of sense, actually - after all, from many hack'n'slash games, it seems like you're already the one keeping local economy going.

Re:Not even weird at all... (1)

zero_out (1705074) | more than 4 years ago | (#32991744)

Makes a lot of sense, actually - after all, from many hack'n'slash games, it seems like you're already the one keeping local economy going.

Or, more realistically, the one trashing it. Dumping 5x the town's GDP into the local economy all at once, just from all the gold you loot off monsters in those dungeons, would trash the economy. Then again, what is that Uber Sword of Smiting doing in the shopkeep's inventory, in the middle of rural farm country?

Re:Not even weird at all... (1)

sznupi (719324) | more than 4 years ago | (#33006030)

Looking at the amounts (also diversity - each time you talk to them, there's something different) of gear in posession of local merchants, and the margins they keep (just compare the values when selling and buying), it seems more like you're just their productive labourer ;p

So in other words... (4, Funny)

Anonymous Coward | more than 4 years ago | (#32986656)

...the tedium of Nethack married to the tedium of being a 7-11 employee? Say no more, where do I send my money!

Re:So in other words... (0)

Anonymous Coward | more than 4 years ago | (#32986686)

If you think NetHack is tedious you are quite clearly playing it wrong.

Re:So in other words... (1)

GospelHead821 (466923) | more than 4 years ago | (#32987784)

I always tried playing NetHack the way that I played Rogue when I was a kid. It never worked. Not that I ever beat Rogue, either, but I had a few good runs at it. Unfortunately, I can't quite figure out what the "right" way to play NetHack is because I always end up dying in the first 10 levels of the dungeon. Starvation plagues me and this whole idea of training my pet to steal from item shops confuses me even after reading guides on how to do it.

Re:So in other words... (1)

Aladrin (926209) | more than 4 years ago | (#32987886)

You just made me realize that I must never have seriously tried to play Nethack.

Re:So in other words... (0)

Anonymous Coward | more than 4 years ago | (#32988006)

http://nethack.wikia.com/wiki/Standard_strategy is a good overview on what you'll have to do. The individual articles on the Nethack wiki have quite a bit of information on HOW to do things, too - and there's #nethack on Freenode to help you out, too.

Re:So in other words... (1)

drinkypoo (153816) | more than 4 years ago | (#32988152)

Starvation plagues me and this whole idea of training my pet to steal from item shops confuses me even after reading guides on how to do it.

Try playing barbarians, they can eat almost anything.

Training your pet to steal from item shops is a magical part of the game, at least until you become powerful enough to kill shopkeepers, and then you can only do that as a chaotic alignment or there are repercussions. The trick is to throw something that they will eat at them as quickly as possible after they drop an item in an adjacent square. So you need some tripe or whatever, and you stand in the doorway hitting the . key (or the s key, I usually search instead of resting) until your pet drops an item in the square next to you. Then you throw food at it. Since the pet can sometimes move twice in between your moves, sometimes it drops it and then moves off a square. If you throw food at it in this instance it still gets trained, but the % chance to drop stuff next to you is less (it's not trained as well.) All the other stuff about specific percentage chances is interesting but you don't need to know it. All you need to know is that the best way is when it drops something next to you in the doorway and then doesn't move, then you feed it.

Someday, I hope that someone will produce a game with the depth of Nethack and the interface savvy of Diablo (I would say Dungeon Siege, but I have yet to actually play it as it won't run under Vista or Windows 7 in spite of being a Microsoft game, and my Windows XP system is in the living room where I rarely get to use it for gaming.

Re:So in other words... (0)

Anonymous Coward | more than 4 years ago | (#32988750)

Unfortunately, I can't quite figure out what the "right" way to play NetHack is because I always end up dying in the first 10 levels of the dungeon. Starvation plagues me and this whole idea of training my pet to steal from item shops confuses me even after reading guides on how to do it.

Try playing as a lawful human Valkyrie. Valkyries are really strong fighters in the early game and should have no trouble with most monsters. Since their starting AC comes from the shield, they can lower their AC a bunch more while playing. Since you're lawful and your starting weapon's a longsword, you can #dip it in a fountain for Excalibur once you hit experience level 5 (1/6 chance of it working -- if it doesn't, just keep trying).

As for the starvation, 1) don't dawdle (play without a pet if necessary to avoid dawdling) and 2) eat every corpse you kill (don't eat anything old or poisonous, and you'll be fine; also don't overeat, obviously). When I say don't dawdle, I don't mean rushing down the down stairs as soon as you find them. But once you've explored every room on a level, there's not much reason to hang around. Also, the Gnomish mines are virtually a smorgasbord.

I'd also recommend checking food spoilers to get a better feel for where you're burning up calories. For example, rings and amulets increase the rate at which you get hungry. But mostly, I think it's a matter of just keeping a good pace of moving forward in the mines. As long as you don't try and camp out on an early level waiting for monsters to spawn and keep you fed, you should be good.

Re:So in other words... (1)

DNS-and-BIND (461968) | more than 4 years ago | (#32990570)

Starvation is a problem in the game unless you MOVE MOVE MOVE. Keep moving and eat every corpse you create. Make a note of which corpses poison, sicken, or kill you, and avoid eating those your next game. You have to move down the stairs after fully exploring the level. Starvation is the game's way of keeping you from spending too much unproductive time in one spot.

Dream come true (2, Funny)

kyrio (1091003) | more than 4 years ago | (#32986754)

I've always wanted to be an item shop owner. They make so much money from those stupid adventurers!

Re:Dream come true (0)

Anonymous Coward | more than 4 years ago | (#32986892)

It isn't just the shopkeeper making money from stupid adventurers [penny-arcade.com] .

So? (0, Redundant)

BitZtream (692029) | more than 4 years ago | (#32986838)

Is there something unique about this game that makes it truely unique or impressive compared to the other few thousand that came out today, or yesterday?

The summary and title make it seem like localization is something impressive?

Nevermind - I get it, no porn (1)

BitZtream (692029) | more than 4 years ago | (#32986924)

Sorry, didn't realize it wasn't tentacle porn.

Re:So? (1, Insightful)

Anonymous Coward | more than 4 years ago | (#32987314)

The unique game idea itself. Are you fucking illiterate?

Localized (n.) - translated into English? (0)

Anonymous Coward | more than 4 years ago | (#32987040)

I kept wondering what region it was localized for. I take it the only other region than Japan is USA.

Re:Localized (n.) - translated into English? (1)

tnok85 (1434319) | more than 4 years ago | (#32987064)

Since the article is in English, I'm going to assume it's being localized to English.

Shoe's on the other foot (1)

RawJoe (712281) | more than 4 years ago | (#32988994)

Great, now we have to deal with jerky RPG heros [collegehumor.com]

Re:Shoe's on the other foot (1)

AP31R0N (723649) | more than 4 years ago | (#33003162)

CRPG heroes.

RPG heros must account to the DM. Go around looting the villagers and before you can say "Deus ex machina" someone will put the players in their place.

Next up... (3, Insightful)

elrous0 (869638) | more than 4 years ago | (#32989004)

I'm currently developing a game where you play as one of the WoW quest givers. All day, every day, you'll sit around with an exclamation point over your head asking every random stranger who comes along to get you 10 wolf pelts. It'll be the most exciting game since Penn & Teller's "Desert Bus."

DQIV (1)

sseaman (931799) | more than 4 years ago | (#32989072)

You kinda did this in Dragon Quest IV as Torneko [wikipedia.org] , although the experience there was pretty dull.

Re:DQIV (0)

Anonymous Coward | more than 4 years ago | (#32989654)

I think ChunSoft also made a 'sequel' of sorts doing this very same exact thing under their 'Mystery Dungeon' brand, for the Super Famicom. You took Taloon/Torneko to the dungeon, and escaped with goodies for your shop to sell (or for you to take back in on your next trip). I think the money in the bank went to help with building back up your town, as well as 'artifacts' you'd find (if I recall correctly). Actually kind of fun at the time, although it seems ChunSoft is a real one-trick pony.

Japanese-only I think, though someone had a decent translation patch years ago for it.

Re:DQIV (0)

Anonymous Coward | more than 4 years ago | (#32993306)

Actually part 2 "Torneko: The Last Hope" got a US PS1 release:

http://en.wikipedia.org/wiki/Torneko:_The_Last_Hope

Re:DQIV (1)

CaseCrash (1120869) | more than 4 years ago | (#32989660)

True that! Although he was named Taloon in the american NES version, chapter 3 of DW4 was my first thought. I liked it however, one of my favorite chapters of the game.

Segagaga! (0)

Anonymous Coward | more than 4 years ago | (#32989200)

All well and good, but what I really want is a localized version of Segagaga [hardcoregaming101.net] , Sega's satire of the game development industry.

"Game development is a very special job that requires a very special person. The high stress levels often drive our staff members to become... subhuman. They're violent and need to be caged. But we need them to make good games. This is the unfortunate truth of the game industry..."
- actual in-game quote from a Segagaga [next-gen.biz] NPC

Progressive stance on DRM (3, Interesting)

Kirijini (214824) | more than 4 years ago | (#32990460)

From the FAQ:

Does Recettear feature any form of copy protection?
Recettear does not feature copy protection (or "DRM") of any kind. Neither Carpe Fulgur nor EasyGameStation believe in compromising the user's privacy and freedom to use their computers as they wish.

But doesn't that mean I can just pirate your game?
or
But aren't you afraid of getting pirated into oblivion?
Well, we'll say this: Recettear would be pirated regardless of whether we used copy protection or not. We're adults and we understand that our work will be stolen by someone who doesn't want to pay for it; that's how the Internet works in this day and age. Any prospective pirates who enjoy our work, however, must realize that we can only continue to produce localizations for games - and possibly help foster new projects on our own - if we make enough money to make a living at it.

If you like the game even a little bit, please purchase it. We respect our customers enough to not put any invasive DRM programs into Recettear - we hope the respect will be repaid in kind.

Japanimation Sucks (0, Troll)

Favonius Cornelius (1691688) | more than 4 years ago | (#32990774)

I grew out of it 15 years ago. The fact that the form is still stagnating around now is depressing.

Re:Japanimation Sucks (0)

Anonymous Coward | more than 4 years ago | (#32993774)

Cool story bro.

BBQ stand (1)

smittyman (466522) | more than 4 years ago | (#32991886)

I will start a BBQ stand next to the itemshop. Just need some hell hounds to /follow the battlerager and bring back the meat, grilled on the way back.

Dragon in the back for fastfood and non paying customers.

Easy money!

So... (2, Insightful)

MaXimillion (856525) | more than 4 years ago | (#32992094)

taking (non-pornographic) unique indie titles from Japan and getting them into a state where the rest of the world can enjoy them.

They're adding in pornography?

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