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EVE Player Loses $1,200 Worth of Game Time In-Game

Soulskill posted more than 4 years ago | from the sorry-about-your-luck dept.

The Almighty Buck 620

An anonymous reader writes "Massively.com has reported that an EVE Online player recently lost over $1,200 worth of in-game items during a pirate attack. The player in question was carrying 74 PLEX in their ship's cargo hold — in-game 'Pilot's License Extensions' that award 30 days of EVE Online time when used on your account. When the ship was blown up by another player, all 74 PLEX were destroyed in the resulting blast, costing $1,200 worth of damage, or over 6 years of EVE subscription time, however you prefer to count it. Ow."

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ok i'll say it (5, Insightful)

pezpunk (205653) | more than 4 years ago | (#33194202)

...and nothing of value was lost.

Re:ok i'll say it (1)

guruevi (827432) | more than 4 years ago | (#33194260)

Exactly. Digital information can be destroyed with a click of a button. It's called backups, don't put all your eggs in one basket and backups.

Re:ok i'll say it (4, Insightful)

kiljoy001 (809756) | more than 4 years ago | (#33194324)

Or rather in the old EVE adage: Don't fly (or cargo) what you can't afford to replace!

Re:ok i'll say it (4, Insightful)

Dahamma (304068) | more than 4 years ago | (#33194528)

Actually, since these were paid for with real money and are basically "one month subscriptions" to the game they have as much value as any subscription to a service.

Re:ok i'll say it (1, Insightful)

Anonymous Coward | more than 4 years ago | (#33194688)

an MMO is a series of treadmills to nowhere. So basically it's worth as much as getting fat again after going to the gym.

Re:ok i'll say it (2, Insightful)

Abstrackt (609015) | more than 4 years ago | (#33194926)

I see most MMOs as a race where they keep moving the finish line further away.

The only MMO I've really enjoyed was Guild Wars because anybody could make it to the endgame without sacrificing other areas of their lives. They have decent expansions and some groups raise a stink if you don't have certain ones on your account but you never feel like weeks worth of work was undone in an instant if you fail a mission. Once you "beat" the game you could spend time on upgrades or test out strategies in PvP and since it was free to play I never felt like I had to keep playing to get my money's worth (Everquest, I'm looking at you here).

Re:ok i'll say it (3, Funny)

pacman on prozac (448607) | more than 4 years ago | (#33194830)

It's a shame they blew up with the ship, if they'd dropped then we'd now be reading the headline "eve pirates legally steal $1200".

All your eggs... (1)

WED Fan (911325) | more than 4 years ago | (#33194374)

Never keep all your... ...PLEX in one cargo hold ...Eggs in one basket

Don't spend real money on fake crap.

All your PLEX are belong to us.

Re:All your eggs... (0)

skuzzlebutt (177224) | more than 4 years ago | (#33194590)

In Soviet...outer space game....your PLEX...will...blow up...

Crap. I got nuthin'.

Re:All your eggs... (1)

Impy the Impiuos Imp (442658) | more than 4 years ago | (#33194674)

With about 2 PLEX, you can buy and outfit a level 3 battleship, as long as you aren't using tier 2 or higher stuff.

Re:All your eggs... (1)

AnonGCB (1398517) | more than 4 years ago | (#33194610)

Seriously, who would possibly think that moving that many plex in one go is a good idea?

Re:All your eggs... (1)

gorzek (647352) | more than 4 years ago | (#33194750)

Can someone explain why it is at all sensible to carry around game subscriptions--paid with real money--as in-game cargo?

Meme over (5, Insightful)

spun (1352) | more than 4 years ago | (#33194682)

This is one of the more condescending and snotty memes out there, like "FTFY" it exists only to mock. Basically it is saying "I militantly don't care about this, and neither should you." Value is a funny thing, by definition it means whatever you want it to mean. There is no 'value' outside of the human mind. In your own mind, you are the absolute master of value, you can place whatever valuation you like on anything you like. So, when you say "Nothing of value was lost" All you are saying is that nothing you value was lost. Which is likely just as true of, oh say, those floods in Pakistan, nothing you value was lost.

But obviously, these PLEX were valuable to quite a few people, not to mention a gaming company.

Re:Meme over (0)

Anonymous Coward | more than 4 years ago | (#33194746)

U mad?

Re:Meme over (0)

Anonymous Coward | more than 4 years ago | (#33194850)

Oh, he mad.

Re:ok i'll say it (1)

camperslo (704715) | more than 4 years ago | (#33194898)

Nice of you to pay to be here, Coppertop

Question for EVE players (3, Insightful)

hansamurai (907719) | more than 4 years ago | (#33194232)

Is there a reason an out of game object is stored within the game like this? Can you buy them in the game?

Re:Question for EVE players (2, Interesting)

MozeeToby (1163751) | more than 4 years ago | (#33194308)

If I remember right (and it's been a while) you can buy PLEX in game for real cash, and then exchange it in game for game cash. It's a way of A) Allowing players to exchange real money for in game money, and B) Allow players to buy their subscription using only in game money (without upsetting their finances because someone at some point paid for it).

Re:Question for EVE players (4, Interesting)

Dahamma (304068) | more than 4 years ago | (#33194442)

Interesting... it almost sounds like a 'gift card' type situation, in which case there are some fairly decent consumer protection laws depending on the state (ie, in CA they are transferable and never expire). It would be an interesting lawsuit if the player tried to claim they were equivalent and that by allowing them to be permanently "destroyed" the company was cancelling/expiring the certificates (though I doubt any lawyer would take it unless it was common enough that they were able to establish a class action).

Re:Question for EVE players (1)

AndrewNeo (979708) | more than 4 years ago | (#33194642)

I can't see how it could be considered a gift card. They have no physical monetary value once you buy them (only in-game value), and you can't pull real cash back out from it in any form. It's just another in-game item (that happens to be capable of giving you 30 days of play time)

Re:Question for EVE players (0)

Anonymous Coward | more than 4 years ago | (#33194900)

I can't see how it could be considered a gift card. They have no physical monetary value once you buy them (only in store value) and you can't pull real cash back out from them in any form. It's just another in store item (that happens to be capable of giving you the ability to buy things)

Re:Question for EVE players (4, Insightful)

Lord Ender (156273) | more than 4 years ago | (#33194322)

Ever play arcade games? Remember how you got free games if you did well enough? This is that, but you can trade your quarters in-game just like you trade any other game item.

Re:Question for EVE players (4, Informative)

Monkeedude1212 (1560403) | more than 4 years ago | (#33194346)

You can buy PLEX (Pilots license extension) in game. This means that elite players that have spent the time developing the skills to make a lot of in game money no longer have to pay to play the game. It's a good system I think, rewards the hardcore fans.

Anyways, if you buy it in game - it would have to have been sold at a station, and the system is set up that you can't take PLEX outside of a station (or at least thats how it was about 3 months ago).

So - this guy would have actually had to have bought the time codes from an online retailer, activated them while in his ship while in space - and not in the safety of a station where he could have used them. It's likely he wanted to check the best prices in verse for plex and then sell them for massive in game profit - however he activated them before reaching that destination (74 plex codes CAN take a while to enter).

It's all foolishness in my eyes - I don't have any qualms with people who want to pay for in game money - be it ISK or WoW Gold or whatever. Eve at least balances it so that if you WANT to buy in game money, the PLEX is a solid and secure way of doing it, and its pretty steady based on the market of the game, and the real world value of Plex is always constant, whatever CCP says it is ($40 for 2 plexes or whatever?).

However, this idiot basically circumvented every provision designed to stop this from happening. Had he been docked at a station this would have been impossible.

Re:Question for EVE players (1)

Tridus (79566) | more than 4 years ago | (#33194490)

"It's a good system I think, rewards the hardcore fans."

Isn't that a bad system? The hardcore fans are the ones most likely to keep paying you cash money. Letting your best market off for free is a good way to turn down revenue.

Re:Question for EVE players (2, Informative)

Anonymous Coward | more than 4 years ago | (#33194604)

Someone has to pay real money for the PLEX before they can sell it to the hardcore player buys for fake money.

Re:Question for EVE players (1)

BitZtream (692029) | more than 4 years ago | (#33194708)

No, its not a game that caters to pussies to put it bluntly. Its a game for hard core players. Its really a GUI on top of a VERY VERY complex spreadsheet. Its not meant for the WoW players.

Its meant for people who want to play hardcore and CCP is catering to those players.

They stand to make even less money if they try to be another WoW.

Re:Question for EVE players (1)

Jedi Alec (258881) | more than 4 years ago | (#33194714)

Hardcore players are more likely to stick around because they don't have to pay anymore, and newer players have a way of converting real life money into ingame resources. Since the ingame prices for these items are balanced solely by supply and demand(and a good chunk of market manipulation but let's leave that out of scope for now) it all balances out in a way that the players want.

Interesting note: barring some exceptions, by far the majority of players that invests out-of-game cash to acquire in-game assets is too stupid to use them properly anyway. Hence why those of us who play the "hard way" don't complain about them being able to cheat ;-)

Re:Question for EVE players (1)

maxwell demon (590494) | more than 4 years ago | (#33194726)

Well, the amount of cash the company gets remains the same (or actually increases, if PLEX get destroyed!). Even if the hardcore player only pays in-game money, someone, somewhere has paid real cash for it. Someone who wouldn't have paid it if he couldn't sell it in-game. The company couldn't care less who pays the money, as long as the money gets paid.

Re:Question for EVE players (0)

Anonymous Coward | more than 4 years ago | (#33194792)

Its not technically free. Somewhere someone paid them for it. Plex are never created in game, they have to be paid for first and then they are added to the inventory of the player that paid for them.

Re:Question for EVE players (0)

Anonymous Coward | more than 4 years ago | (#33194846)

But they're not being let off for free.

Someone is still paying that monthly subscription. It's just that the person paying the subscription is exchanging that for in-game currency.

The same thing happens in Puzzle Pirates. It's a good system.

Re:Question for EVE players (4, Informative)

T3hD0gg (908064) | more than 4 years ago | (#33194518)

Anyways, if you buy it in game - it would have to have been sold at a station, and the system is set up that you can't take PLEX outside of a station (or at least thats how it was about 3 months ago).

A recent patch a few weeks ago opened up the ability for PLEX to be transported by ship. CCP thought that would be a good idea to allow players more control of their items and I would have to agree with them. It's helpful for those who live deep out in 0.0 and would rather buy PLEX from a corp-mate than have to travel back into the Empire systems.

Re:Question for EVE players (3, Informative)

Monkeedude1212 (1560403) | more than 4 years ago | (#33194650)

Well its pretty silly if you ask me - considering you can create 3 characters - you can leave one of them in high sec space to deal with PLEX if you want, without having to take your low level toon out of low sec space.

It was really a non-issue before, I don't know why anyone would have wanted it any other way. I guess it just opens itself to these kinds of stories. Because PLEX is negligable in cargo space - you can put infinite amount on a cargo ship and move them around now.

You could have some fool moving over a million dollars worth of in game plex and have them get blown up - and theres only chance that any of the loot is recoverable - meaning 1 Million dollars worth of money ends up in CCP's pockets without anyone gaining anything out of it.

Re:Question for EVE players (1)

AnonGCB (1398517) | more than 4 years ago | (#33194534)

Nope, a recent update changed them so that you can undock with them in your cargo.

Re:Question for EVE players (3, Interesting)

Glith (7368) | more than 4 years ago | (#33194548)

You can now undock with PLEX. The player didn't buy them with real money - he was the direction of an alliance and was using the alliance's pocketbooks for a "get rich quick" market speculation.

Of course, undocking with an active wardec going on with hostiles present in the local system and no defenses are chance at getting out...

Re:Question for EVE players (1)

Alan Shutko (5101) | more than 4 years ago | (#33194630)

According to the article, they made a change last month to allow them to be transported.

Last month, CCP announced changes to allow PLEX to be transported in a ship's cargo. This meant that if a ship was transporting pilot's licenses when it was destroyed, the killers could literally find game time codes in amongst the loot. Last night, players from Method Of Destruction corporation became the first to prove just how dangerous it can be to transport PLEX in a ship's cargo hold. After scanning the cargo of a lone Kestrel in Jita, "slickdog" and "Viktor Vegas" discovered that the ship was carrying a whopping 74 PLEX. Unfortunately for the trigger-happy duo, all 74 were destroyed when they blew the ship up.

So this was all by design. Interesting form of gambling.

Re:Question for EVE players (0)

Anonymous Coward | more than 4 years ago | (#33194826)

is his nick Soulskill?

Re:Question for EVE players (0)

Anonymous Coward | more than 4 years ago | (#33194842)

You are a bit off in your description you are able to carry plex out of stations now thanks to the last update. He was more than likely moving them to sell, although I can't imagine why, they fetch about 300 mil isk no matter where you are. I would bet someone scanned his cargo and saw these jewels sitting in there. Would make him a target in my book anyday :).

PLEX Rules CHANGED. Your info is outdated/wrong (1)

Fallen Kell (165468) | more than 4 years ago | (#33194934)

The rules changed recently, and is/was wrong to begin with. You can not, nor could you ever convert a time card into PLEX outside of a station. However, the rules recently changed so that you can now put a PLEX into a cargohold and leave the station with it, but you are an idiot if you do, as this guy just found out. You can still activate a PLEX that you own FROM ANYWHERE IN GAME. You do NOT need to be in the same station as the item! You can also create a sale/auction contract on a PLEX FROM ANYWHERE IN THE GAME (not from the station you are located), so again, no reason to ever move a PLEX. Keep it in a permanent station. I can't see any reason at all to move them. Maybe if you are dedicated to playing in Wormhole space where there are not space stations (unless you built one), and don't want to spend the whole 5 minutes it takes to scan down a wormhole exit (not like you don't already have 5 or 10 already known to you since you are living in there to begin with), and don't want to exit/re-enter for some stupid reason...

Re:Question for EVE players (1)

gman003 (1693318) | more than 4 years ago | (#33194352)

I've never actually played, but I recall that you can earn game time while playing.

Re:Question for EVE players (0)

Anonymous Coward | more than 4 years ago | (#33194354)

I'm not an EVE player, but I do know that they can be bought and traded in-game. (Some EVE players play for free, by making whatever the ingame money is and trading it for game time.)

Re:Question for EVE players (1)

BondGamer (724662) | more than 4 years ago | (#33194360)

CCP had the brilliant idea of letting players buy time codes and then trade them in-game. So one person who can't afford to pay with cash, can pay with in-game money. CCP still makes the same amount in subscriptions, it is just another person footing the actual cash. I am surprised more games don't do this.

Now CCP makes even more money as every time code destroyed is free money in their pocket.

Re:Question for EVE players (1)

Jedi Alec (258881) | more than 4 years ago | (#33194366)

It is not an out of game object.

The basic idea is that you convert out of game cash into an ingame object. After that(since a recent change) all bets are off. There's no way to ever get the money out of the game again, it's a one way street.

However, there's no good reason to move them around unless you want to trade in them. And when you *do* decide to move them around, there's far better options than the one this specific player chose to do the moving around in.

EVE is rather harsh on idiots ;)

Re:Question for EVE players (1)

AndrewNeo (979708) | more than 4 years ago | (#33194672)

EVE is rather harsh on idiots ;)

I'm pretty sure that was CCP's justification for letting people undock with PLEXes in their cargo. If you're smart, you won't do it!

Re:Question for EVE players (1)

chadenright (1344231) | more than 4 years ago | (#33194380)

Answer: Yes, you can buy them in-game. Also, TFA says it was more like $1300

CCP recently re-introduced the mechanic for moving these items around after a long hiatus of being completely unable to do so; however, there really isn't any reason to (especially not $1200 worth.

Once you purchase the item with real cash, you must then go to someplace which is a) perfectly safe and b) where the item can be sold; you can then 'redeem' the item, causing it to appear in the game world. While moving them between such places, obviously, the items are vulnerable to theft and destruction, but again, there's really no reason to do so.

Re:Question for EVE players (1)

Lonewolf666 (259450) | more than 4 years ago | (#33194392)

Yes you can buy them in game. But why anyone would fly them around instead of using them up on station is beyond me. And then transporting them in a fragile ship like a Kestrel... :-))))

Re:Question for EVE players (1)

BitZtream (692029) | more than 4 years ago | (#33194428)

Yes, you can buy them in game with game currency, but they are the standard way you pay for your account. Normally the system just buys and applies a PLEX for you each month with your game time runs out using your credit card. However you can buy them in game using ingame funds instead of paying real cash.

Its the only legal way to trade real world items for in game items.

In my region currently a PLEX costs about 315 Million ISK, or $15 real world dollars from their website.

The forbid selling anything in game for real money, with PLEX being the only loophole.

I can't pay you $15 (according to the ToS) for doing my dirty work, but I can give you a PLEX. Or I can buy several from the website and sell them ingame for roughly $280 million credits or so and give you ISK.

What the better question is.

WHY THE FUCK was this guy flying around with 74 PLEX without an escort? Its not something you would normally transport unless you're selling it, you just leave them somewhere safe in a starbase that isn't going to be taken over by an enemy.

No way I would have left home with that kinda cargo without a fully armed escort.

Re:Question for EVE players (1)

Red Flayer (890720) | more than 4 years ago | (#33194462)

Can you buy them in the game?

Yes. There is a secondary market for them in the game. It's a common method for converting real currency to in-game items (or converting game items/currency for an item of real-world value, if you want to look at it that way).

I say, boo-hoo. Other items lost/destroyed in raids have been worth far more than this measly $1200. What's interesting about it is that it represents pure profit for the owners of the game. Someone paid real money for those items, now they're gone forever -- without the buyer or anyone else ever having the privilege of grinding away a significant portion of their life[1] using them.

[1] Relax, it's a joke. People spend money on time-sucking hobbies. If I choose to spend my cash on hookers and blackjack, it doesn't make me any better than you -- except that maybe I'll be hosting a few thousand or million extra organisms on my genitalia.

Time to call Guido (1)

butterflysrage (1066514) | more than 4 years ago | (#33194236)

hope that guy can shoot first....

Re:Time to call Guido (0)

Anonymous Coward | more than 4 years ago | (#33194668)

Is that Greedo's Italian cousin?

This stuff matters (-1, Troll)

blai (1380673) | more than 4 years ago | (#33194244)

That is good to know. Is this the first time that an online gaming account had been hacked?

Re:This stuff matters (1)

DarkKnightRadick (268025) | more than 4 years ago | (#33194282)

The account wasn't attacked. It was an in-game happening that cost out-of-game money, apparently.

Re:This stuff matters (5, Informative)

MBGMorden (803437) | more than 4 years ago | (#33194286)

This wasn't a hack. This was a legitimate in game activity (essentially just an in-game PvP attack) which caused the destruction of cargo worth real world money.

Re:This stuff matters (0)

Anonymous Coward | more than 4 years ago | (#33194810)

Well, except for the guy carrying the PLEX in his ship. Typically you're only suppose to have those activated while you're docked safely at a station.

In essence the person carrying all these in open space circumvented the normal protections designed to keep you from losing the PLEX. That was the "hack" if you want to call it that.

Re:This stuff matters (1)

guruevi (827432) | more than 4 years ago | (#33194316)

I think with 'pirates' they meant the players in this virtual world that belong to some type of real 'pirate' faction intent on hijacking goods from other ships and destroying stuff for their own benefits. Kinda like having your base camp Zerg rushed in StarCraft.

Re:This stuff matters (0)

Anonymous Coward | more than 4 years ago | (#33194318)

It wasn't hacked. When they say pirate, they literally mean an in-game swashbuckling space privateer.

Re:This stuff matters (0)

Anonymous Coward | more than 4 years ago | (#33194382)

The account wasn't hacked. It's a game mechanic. It's a trade item that the user can either apply to their own account, sell, or receive goods in turn.

http://support.eveonline.com/Pages/KB/Article.aspx?id=495

Re:This stuff matters (1)

maxwell demon (590494) | more than 4 years ago | (#33194398)

Well, as I read the story, the blowing up was a normal in-game action (with unforeseen consequences). No hacking, as far as I can see.

Destroyed...by design? (1)

Just_Say_Duhhh (1318603) | more than 4 years ago | (#33194632)

OK, no hack, just an "unfortunate in-game action." However, what is stopping the game designers from coding it so such valuable cargo has less chance of surviving an attack? In this case, the pirates saw the loot before they attacked, and hoped they could scoop it after destroying the cargo ship. What if the game was designed to trash the $$$ so it couldn't be recovered?

Did Wally just decide to "write himself a new minivan?"

Re:This stuff matters (1)

BitZtream (692029) | more than 4 years ago | (#33194658)

It wasn't hacked, he was killed and the destruction of his ship resulted in the destruction of the PLEX items.

He wasn't hacked, he got blown the fuck up because he didn't have a good escort to protect him while carrying roughly 23.3 billion ISK. This is just part of the game.

As a note, GOOD income rate in safer areas with the right equipment and grinding your heart out can earn you about 10 million ISK an hour. Thats roughly 97 days of solid game play to accumulate enough ISK to buy the 74 PLEX he lost, assuming that the lost of those 74 PLEX doesn't effect the cost of PLEX in the game much. I haven't been playing long enough to know if that low of a number will actually effect the economy but I suspect it won't since they are easily replaced by just spending $15 for one on the website.

Not A Hack (1)

TopSpin (753) | more than 4 years ago | (#33194812)

The items destroyed, so called 'plex', are purchased with real money. A player may either trade in plex for game time or sell them to other players for game money. When selling plex it is advantageous to place the items on the market near likely buyers. This creates incentive to move the items around as cargo in ships.

Ships can be attacked by other players in Eve. If the victim happens to be carrying a few grand worth of plex then so be it; they are forfeit. No hacking involved.

Until recently (1-2 months approximately) it was impossible to move plex around as cargo. Plex where tied to the station in which they where created. This was done precisely to protect naive players loses of plex to PvP. That restriction was lifted because protecting players from their own mistakes is counter to CCP philosophy. That change made this story inevitable.

Something to note: cargo randomly survives ship destruction. I believe the odds are 50/50. Poor pirates; they've gotten nothing but a shocking "killmail." The victim character will probably not be able to resume whatever scheme he had in mind; many pirates will monitor him from now on. Stalking mechanics are deliberately provided for this purpose in Eve.

Eve is harsh.

They should made so the only way to lose it was ta (-1, Flamebait)

Joe The Dragon (967727) | more than 4 years ago | (#33194254)

They should made so the only way to lose it was trade or useing it for time this opens the door for the law to come in and for real world jails and courts for in game stuff.

Re:They should made so the only way to lose it was (1)

Lord Ender (156273) | more than 4 years ago | (#33194500)

No money changed hands. Cops have no jurisdiction.

Re:They should made so the only way to lose it was (1)

swanzilla (1458281) | more than 4 years ago | (#33194506)

They should made so the only way to lose it was trade or useing it for time this opens the door for the law to come in and for real world jails and courts for in game stuff.

Nothing here was done illegally. Odd design and user oversight combined to create the situation at hand. Read TFA.

Re:They should made so the only way to lose it was (3, Interesting)

BitZtream (692029) | more than 4 years ago | (#33194550)

No. That is not something they should ever do.

This is not WoW.

This is not a game for pussies.

This is not a game for you to play so don't try to change it so it is.

This is a game where getting killed HURTS, especially if you've not used any of the mitigation methods and safe practices that you should have used.

The only reason I even started playing EVE was because its not a pussied out game where you basically do nothing but grind and even death has no real loss to it.

You do not want to die in EVE. You lose skills, you lose implants, you lose your usually rather expensive ship and you lose your cargo.

There are methods to avoid it:

Stay in more secure areas.

Travel in well armed groups.

Travel in a ship with protections against warp disruptors so you can always get the hell out of dodge when something bad happens.

DO NOT EVER USE AUTOPILOT TO TRAVEL BETWEEN STAR SYSTEMS as it INTENTIONALLY leaves you wide open for a large portion of the travel time.

Most of these methods mean you earn less money, but take less risk so you have to figure out the balance.

The fact that there is an actual cost to being killed makes not being killed worth something.

Re:They should made so the only way to lose it was (1)

Spatial (1235392) | more than 4 years ago | (#33194730)

this opens the door for the law to come in and for real world jails and courts for in game stuff.

How? The fact that the guy paid for the cargo with real money doesn't change anything.

The rules of the game weren't even broken, let alone the law.

So I see... (1)

Hakintosh (598828) | more than 4 years ago | (#33194278)

...that it must be a slow news day.

Re:So I see... (1)

Meshach (578918) | more than 4 years ago | (#33194426)

Agreed. Everything was done within the rules of the game. And further more, from my read of the article, it was not $1,200 from an individual player but a collection of credits totaling $1200.

Next on /., $20000 worth of meat lost yesterday through ovens configured by accident to cook the food too hot.

Re:So I see... (0)

Anonymous Coward | more than 4 years ago | (#33194552)

Yeah this is like those stupid stories about the "million dollar" second life real estate owners.

Re:So I see... (1)

Aphoxema (1088507) | more than 4 years ago | (#33194706)

Agreed. Everything was done within the rules of the game. And further more, from my read of the article, it was not $1,200 from an individual player but a collection of credits totaling $1200.

It could have actually been 1200 dollars, but they probably spent 22 billion isk pooled from the alliance. Still a hefty bit and what it actually means is that CCP was given 1200 dollars because without those PLEX cards someone will end up buying another.

This was inevitable once CCP announced they would allow people to undock with PLEX cards, but no one could have forseen it would be so soon and so hilarious.

Sheesh! (3, Funny)

Pojut (1027544) | more than 4 years ago | (#33194288)

I thought Ultima Online was unforgiving back in the day...jeebus.

EVE is the dickhead MMO (3, Insightful)

Sycraft-fu (314770) | more than 4 years ago | (#33194692)

It is designed specially for people who love to make others miserable. It is a griefer's paradise. One of the main things would be the destructibility of so much in the game that takes so much time to get. You can lose nearly everything under the right circumstances. It would be like a single player game that goes and deletes your saves if you screw up. Also there's a real caste type system in that it takes real time to increase skills, as in you set the game to increase a skill and after a fixed amount of Earth time has passed it does. As such those that got in early have a permanent advantage.

It is a kind of game that most people would really hate, however it appeals to a small subset of gamers. Those that derive their pleasure from causing pain to others love it.

I can't explain why people like that kind of thing but there you go. For them, there is EVE. For everyone else, there is WoW :D.

So in other words... (5, Funny)

morikahnx (1323841) | more than 4 years ago | (#33194310)

6 years of someones life has just been gained?

Brilliant (1)

TheSpoom (715771) | more than 4 years ago | (#33194338)

By making extensions like that items, EVE has made it possible that people could literally pay for nothing.

ROTFL (1)

kmankmankman2001 (567212) | more than 4 years ago | (#33194372)

Oh my, this is fantastically hilarious. Doofus traveling alone with GInormously valuable cargo - dude, hire a serious escort! Pirates blow up ship and get nothing - maybe, next time, just go for a crazy ransom amount and you'd at least get something. Lose-lose for everyone except for ccp. Seriously, a kestrel solo in Jita? That's not safe with just crap for loot. I sure don't miss Eve, but I do miss stories about Eve like this.

Re:ROTFL (1)

Jedi Alec (258881) | more than 4 years ago | (#33194470)

What's the point of using an escort? A suicide gank is over in seconds, there's nothing an escort could do.

Either move the stuff in a ship full of plates(extra hitpoints for the uninitiated) or fly a cov ops(cloaked ship, practically impossible to catch). This guy was just plain stupid and got appropriately punished for it.

Send more rodians! (3, Funny)

Drakkenmensch (1255800) | more than 4 years ago | (#33194386)

I'll pay back Jabba with THIS shipment, I swear!!!

Ouch. (1)

Junior J. Junior III (192702) | more than 4 years ago | (#33194388)

Wow, that seems pretty harsh. It's one thing to destroy in-game things that took time to build, and call that a loss of the real-world assets that you had to spend in order to build those objects. But to create a game such that your future assets are vulnerable to in-game attack is really too harsh. It's as though in Street Fighter II you could execute a special move that would decrement your opponents' Credits, instead of their health meter.

Re:Ouch. (1)

TheDarkMaster (1292526) | more than 4 years ago | (#33194652)

Because things like this I do not waste time playing MORPGs. Pay real money for "digital" itens than you can loose on a wrong button click? Bah.

Nobody. Cares. (-1, Flamebait)

Anonymous Coward | more than 4 years ago | (#33194406)

Boo. Fucking. Hoo.

Nobody cares about the minutiae of the goings-on of your damn MMORPG. If I wanted to hear people QQ about their virtual characters, I'd go read the WoW forums.

Just to make sure you heard it: Nobody. Cares. Nobody. Cares.

Piracy in space! (5, Funny)

Abstrackt (609015) | more than 4 years ago | (#33194450)

This must be what developers mean when they say pirates ruin gaming.

Is there a killmail? (1)

tibman (623933) | more than 4 years ago | (#33194454)

massively is blocked where i'm at. Is there a link to the killmail?

Good Summary (1)

Sponge Bath (413667) | more than 4 years ago | (#33194530)

The summary spells out what a PLEX is, so I did not have to google PLEX. Geddit? Ha.

gift card laws? (1)

Joe The Dragon (967727) | more than 4 years ago | (#33194532)

This may fail under them and the lost ones may have to be given back to him.

Re:gift card laws? (1)

AndrewNeo (979708) | more than 4 years ago | (#33194752)

How is this a gift card? It's just an in-game item redeemable for game time, that you are capable of paying for cash with. You can't take cash back out.

Goes to show.. (1)

J.J. Dane (1562629) | more than 4 years ago | (#33194564)

A fool and his money are soon parted

Remember Rule #1 (3, Funny)

bosef1 (208943) | more than 4 years ago | (#33194570)

If I've told you once, I've told you a thousand times:

First pillage, _then_ burn.

Wrong summary (4, Informative)

Aphoxema (1088507) | more than 4 years ago | (#33194596)

It wasn't a "pirate attack", it was a sanctioned war in a trade hub where hundreds of players are on at any time and it's difficult to spot war targets in local.

Also the PLEX cards survived, but to stop scavengers that are all over the trade hubs the wreck was immediately destroyed.

Quite the red-letter day.

New headline (2, Insightful)

goodmanj (234846) | more than 4 years ago | (#33194600)

The right headline for this article is, "CCP takes $1200 from subscriber."

I'm trying to imagine if Blizzard created a World of Warcraft monster that could eat your monthly subscription if it killed you. Players would be furious, and accuse Blizzard of stealing from them. By setting up the system so that PLEX can be destroyed, CCP is doing the same thing.

But in the cutthroat capitalism uber alles world of EVE, it's all part of the game.

This is just one isolated incident, but I assume ships carrying small quantities of PLEX get destroyed all the time. Can anyone estimate how much real money CCP earns from this?

wat? (1)

adenied (120700) | more than 4 years ago | (#33194608)

CCP? ISK? PLEX? Can someone maybe translate this into English? Or at least give some sort of three line tutorial so those of us who've never ventured into the game can at least know what's going on. That article is clearly written for people who play the game regularly. If you want me to be indignant, angry, belligerent, uncaring, etc. about it I'd like to at least understand what's going on.

Help?

Re:wat? (1)

BitZtream (692029) | more than 4 years ago | (#33194782)

CCP = Company who made and runs EVE currently. CCPgamesonline.com
ISK = InterSteller Kredits ... In game gold.
PLEX = Pilot License EXtension ... a 30 day game time extension that can be purchased in game using ISK or on their website with real currency.

PLEX is the only item you can (according to the ToS) buy with real world money and trade in game. It allows players to work in game to buy game time without actually spending real money.

Re:wat? (2, Informative)

mano.m (1587187) | more than 4 years ago | (#33194806)

What I (another non-player) gather: CCP is the company that owns the game and maintains it.
ISK is an in-game currency. PLEX is an in-game object you can buy with millions of ISK or 15-20 real-life dollars, and which you can redeem for game play time. Actual EVE players: amirite?

Huh? (1)

pipboy9999 (1088005) | more than 4 years ago | (#33194638)

I am the only one who thought that writing an article, and one of questionable news value for that matter, from the point of view of some one who has played that game for years was a bad idea?

How is "some guy does some thing, apparently, dumb in-game" news that is interesting or relevant to non-players of that game?

In other news... (0, Offtopic)

dloose (900754) | more than 4 years ago | (#33194648)

... I failed to get the 1-up and go down the pipe at the beginning of level 1-1 in Super Mario Brothers. Every time I played it. Seriously... I thought it was impossible until I saw someone do it. How much is that worth?

Unfortunately? Heh. I don't think so. (0)

Anonymous Coward | more than 4 years ago | (#33194694)

Last night, players from Method Of Destruction corporation became the first to prove just how dangerous it can be to transport PLEX in a ship's cargo hold. After scanning the cargo of a lone Kestrel in Jita, "slickdog" and "Viktor Vegas" discovered that the ship was carrying a whopping 74 PLEX. Unfortunately for the trigger-happy duo, all 74 were destroyed when they blew the ship up.

Unfortunately? Really? OK maybe just a little but I really doubt that slickdog and Viktor Vegas are crying in their beers right now. I'd be more inclined to bet they've got sore cheeks from having huge, shit-eating grins plastered on their ugly, pirating, mugs. They may be a little disappointed they were not fortunate enough to get some of those PLEX back but it is almost certain that they're completely fucking ecstatic at the impotent, butthurt, rage that must be pouring unabated from the fool they ganked and cost over 1K USD.

I'm not sure what a titan costs in ISK now as I haven't played in well over a year but I'm thinking that the economic pain they just dished out is probably at least the equal of destroying one titan, if not more than one titan.

He was an IDIOT! (5, Informative)

Fallen Kell (165468) | more than 4 years ago | (#33194742)

Seriously, he is an idiot for taking them out of station. EVE only a few weeks ago made the change to allow players to physically move the PLEX between stations, because previously they were treated as a special item, where-in you could only convert a ETC (Extended Time Card), into PLEX (extended pilot license or something like that) in permanent station (i.e. not player controlled, or destroyable by players or other actions), and you could not leave the station if you had the PLEX in your cargo hold. But, EVE really didn't want to have to have all that extra checks to inforce these things, and let everyone know they were taking away the checks against moving of PLEX between stations, but it was at the players own risk.

No one even needs to move the PLEX, you can use them from ANYWHERE (i.e. you do not have to be in the same station as the item, or even in the same region of space, to convert the PLEX into play time on your account). The person moving them was an idiot for doing so. The only reason to move them is so that they are closer to you so you can more easily sell them in the game for in-game money (which is also the main reason to convert them from an ETC to PLEX in the first place).

This just in... (1)

farhaven (1002471) | more than 4 years ago | (#33194748)

... I'm out of milk. Maybe I'll have to ask mommy to get me some because I don't like touching the real world or going out of my basement for that matter :(

some details... (0)

Anonymous Coward | more than 4 years ago | (#33194780)

The guy was a leader of his alliance, he was investing the money in these items, in order to flip them. He left the station completely undefendable, with no way to hide, in a very weak ship. Thought is he was trying to push them to a different station to flip them for profit all at once. He has petitioned to have this reversed. They shouldn't/probably wont reverse it. He was trying to claim that the killers were exploiting the lag that was present, but he knew the risks when he undocked, or at least should of.

This guy did this in "empire space" which is supposed to be safe if you are not at war. However the two guys who got him, scanned his cargo, saw what he had, and suicide attacked him, because the amount of the cargo was worth getting blown up by the games AI (penalty for attacking in empire). If there fast enough, and his cargo had survived, they could of taken those PLEX's for themselves and sold them, or cashed them in for gametime.

Over the weekend a worse kill was made, to the tune of 4x the above amount. Becuase it wasn't PLEX though it probably wont appear on peoples radars.

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