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Gamer Plays Doom For the First Time

Soulskill posted more than 3 years ago | from the new-is-relative dept.

First Person Shooters (Games) 362

sfraggle writes "Kotaku has an interesting review of Doom (the original!) by Stephen Totilo, a gamer and FPS player who, until a few days ago, had gone through the game's 17-year history without playing it. He describes some of his first impressions, the surprises that he encountered, and how the game compares to modern FPSes. Quoting: 'Virtual shotgun armed, I was finally going to play Doom for real. A second later, I understood the allure the video game weapon has had. In Doom the shotgun feels mighty, at least partially I believe because they make first-timers like me wait for it. The creators make us sweat until we have it in hand. But once we have the shotgun, its big shots and its slow, fetishized reload are the floored-accelerator-pedal stuff of macho fantasy. The shotgun is, in all senses, instant puberty, which is to say, delicately, that to obtain it is to have the assumed added potency that a boy believes a man possesses vis a vis a world on which he'd like to have some impact. The shotgun is the punch in the face the once-scrawny boy on the beach gives the bully when he returns a muscled linebacker.'"

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362 comments

Sounds pseudo-intellectual to me. (5, Funny)

Anonymous Coward | more than 3 years ago | (#33199420)

Plus, it's on Kotaku, the home of anime-obsessed nerds who love video games more than sex.

I think I'll pass.

Re:Sounds pseudo-intellectual to me. (0)

Anonymous Coward | more than 3 years ago | (#33199448)

Couldn't have said it better myself. If I had mod points, blah blah blah.

Re:Sounds pseudo-intellectual to me. (4, Funny)

DarkKnightRadick (268025) | more than 3 years ago | (#33199542)

Plus, it's on slashdot, the home of technology nerds who love computers more than sex.

I think I'll pass.

Nope, no different that way either. ah well.

Re:Sounds pseudo-intellectual to me. (0)

Anonymous Coward | more than 3 years ago | (#33199872)

Plus, it's on Kotaku, the home of anime-obsessed nerds who love video games more than sex.

I'm not so sure about the no sex part - Freud would have a field day with a line like "The shotgun is the punch in the face the once-scrawny boy on the beach gives the bully when he returns a muscled linebacker". Not that there's anything wrong with that...

Re:Sounds pseudo-intellectual to me. (0, Funny)

Anonymous Coward | more than 3 years ago | (#33200266)

You would know. Their 'waifu' are those stupid lolicon pillows.

Doom? Is that supposed the old stupid game with the rickroll boom box?! and the blue tails runnin thru map01 firing shotguns since tails are foxes are the best, on the multiplayer geting a DOUBLE KILLS and role play with MAH BOIS etc.

Doom's image has been tarnished plenty by these kinds of newbies these days. They no longer understand its contextual relevance and its significance.

Captcha: mallard. Mallards are ducks. Ducks go quack. Quack is pretty close to "Quake".

Re:Sounds pseudo-intellectual to me. (2, Funny)

ArundelCastle (1581543) | more than 3 years ago | (#33200018)

I don't love video games more than sex, but I certainly get to play around more that way.
May be why I hang out on Joystiq instead.

Re:Sounds pseudo-intellectual to me. (4, Funny)

wilgibson (933961) | more than 3 years ago | (#33200304)

And it's being made fun of on Slashdot, the home of technology-obsessed nerds who love gadgets more than sex.

Re:Sounds pseudo-intellectual to me. (3, Funny)

interkin3tic (1469267) | more than 3 years ago | (#33200390)

And apparently -elitist- nerds. The most ridiculous type. It's like comic book guy from the simpsons making fun of millhouse.

Re:Sounds pseudo-intellectual to me. (2, Informative)

dadioflex (854298) | more than 3 years ago | (#33200560)

Sounds pseudo-intellectual to me

You're unfamiliar with the new game journalism, eh?

Memories (5, Insightful)

vgbndkng (1806628) | more than 3 years ago | (#33199444)

Damn... I feel Old.

Re:Memories (1)

pspahn (1175617) | more than 3 years ago | (#33200554)

The sheer joy of playing Doom over a 14.4k on Kali (is my $20 lifetime subscription still valid???) Back when all you had to do was set up control for mouse look and you would rule.

So by interesting, you mean... (2, Insightful)

Anonymous Coward | more than 3 years ago | (#33199454)

So by interesting, you mean it's another stupid online review wherein the reviewer decides that demonstrating his incomparable verbosity and masterful use of metaphors is more important than actually imparting any sort of useful information? How fun!

It's not as bad as it looks (3, Informative)

pathological liar (659969) | more than 3 years ago | (#33199468)

Some of the writing is godawful:

I'd not played a shooter that looks like Doom. I'd not one that presented each of its figures as a stack of pixels rendered at the fever-dream intersection of real and colorful, relevant abstract. Be it dirt, blood, hair or the barrel of a gun, everything I saw was a block. Each block was a tile of a nightmare mosaic.

... the part that immediately follows is interesting though. There are some good bits.

Re:It's not as bad as it looks (5, Insightful)

cosm (1072588) | more than 3 years ago | (#33199696)

Some of the writing is godawful:

I'd not played a shooter that looks like Doom. I'd not one that presented each of its figures as a stack of pixels rendered at the fever-dream intersection of real and colorful, relevant abstract. Be it dirt, blood, hair or the barrel of a gun, everything I saw was a block. Each block was a tile of a nightmare mosaic.

... the part that immediately follows is interesting though. There are some good bits.

Poetic prose or awkward adjective use, either way that description is characteristic of a non-gamer in my opinion. Perhaps I am a bit jaded, but are the words/phrases "2D sprite", "low-resolution", "models", and "textures" that much in the realm of jargon to be excluded from the current generation of mainstream gamers? Or am I pining for the days of yore?

Re:It's not as bad as it looks (1)

pathological liar (659969) | more than 3 years ago | (#33199874)

I didn't expect him to know the terminology. I was just boggled by the writing.

Re:It's not as bad as it looks (5, Funny)

cosm (1072588) | more than 3 years ago | (#33200306)

I didn't expect him to know the terminology. I was just boggled by the writing.

Well I presume your average /.er's vernacular and phrase turning ability lies closer to the masterdebater end of the spectrum, rather than the cunning linguists range of word-play.

Re:It's not as bad as it looks (1)

Anpheus (908711) | more than 3 years ago | (#33199926)

A Starcraft 2 player commented on an animation/effect glitch in a custom game as a "sprite" issue.

He was wrong but, hey, at least he knew what sprites were.

Re:It's not as bad as it looks (2, Interesting)

gringer (252588) | more than 3 years ago | (#33199744)

I still prefer the looks of Doom to the looks of polygon-based games. I certainly preferred Doom to Quake, and maybe that has coloured my impressions of other games. "True" 3D graphics (made up of triangles) just look far too sharp for my liking. Edges on objects don't have chamfers, and the transition between objects and background is quite harsh. I figure those problems will be eventually resolved, but it needs better anti-aliasing and (possibly) "infinite" resolution.

Re:It's not as bad as it looks (2, Insightful)

ZosX (517789) | more than 3 years ago | (#33199932)

Uh....I think its time to take off the rose colored glasses. Doom looks pretty god awful compared to modern games. As soon as you get too close to a wall or enemy it just falls apart. Also objects don't rotate in 3d. Doom looks like a bunch of cardboard cutouts anymore. Quaint? Surely. But to say that something like Doom 3 or Half-Life is not superior then I think you must have a really funny idea about what constitutes good graphics. That said, I think there is certainly a place for straight-up 2d games, but Doom was really the bridge between the two at the time, and yes, I do realize that a lot of games came out earlier that also featured 2.5d and even 3d. I don't see any remote interest to revisit that sort of graphic style because it was basically an illusion that wore off quickly. Doom was pretty mindblowing....16 years ago. Or was it 18 years ago? Also its not resolution that needs to increase, but really rendering. When we can start to approach real-time ray tracing things are going to start looking a lot more natural and realistic because lighting will become far more accurate.

Re:It's not as bad as it looks (2, Interesting)

cgenman (325138) | more than 3 years ago | (#33200120)

There is a weird thing where the mind tends to put experiences in tiers. If everything is a cardboard cutout, it will all flow together and work OK. You did "cardboard cutout" well. The moment you start mingling real 3D objects in there, the brain starts seeing 3D objects and poorly rendered 3D objects (those aforementioned cutouts).

The same can be said of poorly done bump or normal maps, poorly digitized textures, etc. If something is either really good, or intentionally missing, the mind tends to give it a pass. If something is just mediocre or bad, the mind deducts points. Limbo, lacking most of the visual trappings of a modern game, looks really good.

Similar to how the highly detailed pixels added to the visual charm of 16-bit Role Playing Games, Doom did the graphics level that it was shooting for surprisingly well.

I wonder about real-time raytracing. Really accurate lighting models would be very helpful in proper looks, but they would also expose shortcomings in the current crop of essentially flat models. Detail would need to be built into the model, instead of baked into a small and fast effects layer. Effects like furs and broken glass would need to be done in massively more computationally expensive ways. And quite frankly, to get to true realism we need fast and accurate mocap, animation systems that take into account balance and musculature systems, accurate 3D scanners that can replace artists for modeling, skinning, and rigging, and a whole host of further advancements. Looking at a game like Red Dead Redemption, there are dozen things that you could fix for more realism before needing to get to raytracing. I've wanted a changeover to raytracing for years, but now I'm not sure that's the best use of computing power.

Re:It's not as bad as it looks (1)

Nemyst (1383049) | more than 3 years ago | (#33200096)

You realize we aren't all playing Quake 2 anymore, right? You might want to look at modern games before passing a judgment like that because it boggles my mind how you can find the muddy, dated graphics of Doom better than Crysis, Rage, Uncharted or others. It was a revolution back in its day but times change.

Re:It's not as bad as it looks (1)

eln (21727) | more than 3 years ago | (#33200174)

I applaud you for wading through that. The summary was so unreadable I didn't think I could click the link without losing my sanity in a dense forest of unnecessary prose. This thing is written by someone who is far more impressed with his own writing than anyone else will ever be.

Re:It's not as bad as it looks (1)

c0lo (1497653) | more than 3 years ago | (#33200202)

Especially the final:

I enjoyed the game more than I thought I would. I had expected a dinosaur, something that felt outmoded and unevolved. Instead, I found a cave-painting, gorgeous in its primitive beauty and built with an intelligence that rendered mean conflict with a thrill it is hard to ignore — or forget.

So it was... so still is.

Doom-shaped hole in my life? (-1, Troll)

tverbeek (457094) | more than 3 years ago | (#33199476)

I still haven't played it. Or any of its derivatives.

I don't feel that I've missed anything that I care about having in my life.

Re:Doom-shaped hole in my life? (2, Funny)

Anonymous Coward | more than 3 years ago | (#33199566)

as you type this from your mom's basement wondering what it would be like to have a girlfriend......

Re:Doom-shaped hole in my life? (1)

mldi (1598123) | more than 3 years ago | (#33199760)

That doesn't even make sense considering GP said he never played it. If anything, by not playing it, it signifies that it's more likely GP has achieved far more tail than otherwise.

Re:Doom-shaped hole in my life? (0)

Anonymous Coward | more than 3 years ago | (#33199684)

I tried playing it once.
It's very hard to go back to a shooter that only has 3 degrees of freedom (walk, strafe, and turn) after playing the Half-Life series.with 6 DOF.

Also, it's all mazes and I could never figure out where I was going...
Maybe I'll give it another shot.

Re:Doom-shaped hole in my life? (0)

Anonymous Coward | more than 3 years ago | (#33200484)

Does half-life really have roll, and if so, how the hell do you control it?

Or are you just having trouble counting?

See the Descent series for 6DOF -- also note how much easier it is to get disoriented. :P

Re:Doom-shaped hole in my life? (4, Funny)

pieisgood (841871) | more than 3 years ago | (#33199686)

Well, by all means walk into a story about the game tell us how you're still not playing it. That's a great way to avoid a -1 troll.

Re:Doom-shaped hole in my life? (5, Insightful)

Hatta (162192) | more than 3 years ago | (#33200132)

Some people go through life without ever reading Homer or listening to Bach. I'm sure they don't feel that they're missing out on much either. Doom is that kind of foundational work that crystallizes what's great about what came before, and influenced everything that came after. If you like movies, you owe it to yourself to watch Hitchcock and Kurosawa. If you like games, you owe it to yourself to play Doom. If you don't like games, skip it, no biggie.

in fact I wish I could find a way to (1)

axor1337 (1278448) | more than 3 years ago | (#33199480)

play it on win 7 64 bit but it fails to work properly even under a virtual host.

needs to try windoom or zdoom or other ports and n (2, Insightful)

Joe The Dragon (967727) | more than 3 years ago | (#33199482)

needs to try windoom or zdoom or other ports and not the dos box one.

Re:needs to try windoom or zdoom or other ports an (1, Informative)

Anonymous Coward | more than 3 years ago | (#33199662)

Here's a list of ports he should try:

Skulltag
ZDaemon
GZDoom
Doom Legacy
Doomsday

All of these ports are purist-compatible, but also have default features that new gamers expect, like freelooking. Personally, I recommend Skulltag. It's got all of the things you want for playing Doom, plus it's got kickass multiplayer and can play every game ever made that was based off of the Doom engine ;)

Re:needs to try windoom or zdoom or other ports an (1, Informative)

Anonymous Coward | more than 3 years ago | (#33200312)

Agreed, ZDoom provides a more solid experience and can still be configured to play just like the vanilla version. Chocolate Doom always works too. I find it funny that the guy didnt bump into Skulltag when looking for multiplayer. He wanted to try.... XBLA Doom II.... Blergh.

Re:needs to try windoom or zdoom or other ports an (0)

Anonymous Coward | more than 3 years ago | (#33200360)

Chocolate Doom [chocolate-doom.org], at least doesn't screw up the physics and doesn't try to look 'better'.

Ironically the submitter of this news wrote this port. If only more games had truly purist ports like these... Wolf3D, ROTT, Quake and Descent suffer badly without them.

Re:needs to try windoom or zdoom or other ports an (0)

Anonymous Coward | more than 3 years ago | (#33200538)

ironically playing doom in DOSBox is the most accurate down-to-earth way to play the game

Wikimedia stewards are fucking bastards (-1, Troll)

Anonymous Coward | more than 3 years ago | (#33199490)

Please go to meta wiki and insult the following idiot cock sucking stewards that work for the bastard Jimbo Wales (he rapes babies by the way) [wikimedia.org]

Pathoschild
Bsadowski1
Mike.Lifeguard
Shanel
Mercy
Jyothis
J.delanoy
DerHexer
Dferg
Drini
Leinad
M7

Create insulting accounts attacking them, use the alt-gr key when typing vowels to get around the username filters.

Re:Wikimedia stewards are fucking bastards (0)

Anonymous Coward | more than 3 years ago | (#33199528)

Slashdot is not your army.

So, what did they do, anyway? Delete your Buffy the Vampire fanfic from Wikipedia?

you willy (0)

Anonymous Coward | more than 3 years ago | (#33199806)

Imagine you willy being smacked until it bleeds.

-J.delanoy

mmmmm (5, Insightful)

nomadic (141991) | more than 3 years ago | (#33199508)

I stil have vivid memories of the first time I started Doom after 8 hours of downloading it off AOL. Unless you were a gamer at that time you have no idea what it was like to make that jump from Wolfenstein 3d to Doom.

Re:mmmmm (1)

StuartHankins (1020819) | more than 3 years ago | (#33199626)

Rise of the Triad and Heretic were awesome; both added different things (ROT added climbing and IIRC walls which moved diagonally; Heretic added more z-axis action and what seemed to be smarter AI).

Re:mmmmm (0)

Anonymous Coward | more than 3 years ago | (#33199900)

Holy crap, someone just mentioned Rise of the Triad. Ludicrous Gibs!

Re:mmmmm (0)

Anonymous Coward | more than 3 years ago | (#33199936)

My favourite game "weapon" ever is still the mighty "Bark Blast". Dog mode ftw!!!

Re:mmmmm (1)

cpricejones (950353) | more than 3 years ago | (#33199940)

the original doom was such a fantastic game, but i was too young and found doom 2 first at the price of 50$, if i remember, which was a great game too even if it didn't add all that much to the original doom. and at the time there was all this parental hype about how the pixelated violence would cause kids to become psychopaths, the world would end, blah blah blah (seems to happen quite often actually).

i have to say i had a similar gaming epiphany (if you can call it that) when the original quake came out. with the awesome music and ambiance and relative ease of mod creation (remember alien quake?) that game also still has replay value today ...

Re:mmmmm (1)

Zantac69 (1331461) | more than 3 years ago | (#33200128)

Yeah, I remember when I made the "upgrade" from Wolf3d to Doom...it was a legend. As much as I love the more recent FPS titles...I am not scared to go back to a little doom, Quake II, or even Duke Nukem Atomic Edition. Its like junk food for the brain.

Re:mmmmm (4, Informative)

crwl (802043) | more than 3 years ago | (#33200448)

Did you ever try Ultima Underworld? [wikipedia.org] It was released *before* Wolf3D and was in many ways more advanced than Doom was. (Sloped ceilings and floors, up/down looking, jumping, water you could swim in, a physics model for throwing items, etc, etc)

Admitted, it's not an FPS but a first-person role playing game, but still - a game that really was years ahead of its time. And not only technologically.

Re:mmmmm (1)

Mr. Underbridge (666784) | more than 3 years ago | (#33200532)

Unless you were a gamer at that time you have no idea what it was like to make that jump from Wolfenstein 3d to Doom.

Well, the major difference was atmosphere - they dropped the goofball stufff from Wolf and went to 2.5D.

But still - there was nothing like seeing a 3D game for the first time. I still remember the first time I saw Wolf on a demo computer at Wallyworld. I'd never heard of it before, didn't even know 3D games existed, and I started drooling. It made Prince of Persia look like a piece of shit.

You're right, kids today can't conceive of how cool that was. Every FPS for the last, say, 10 years has looked pretty danged good to the point that improvements are incremental at best. 3D killed the side-scroller star.

Turns a boy into a man? (1)

RabbitWho (1805112) | more than 3 years ago | (#33199562)

WTF? You know I thought I understood the simple premise of the game but apparently not because I'm 24 now and testicles show no sign of dropping, Doom or no Doom.

Chesticles maybe?

He must have been seriously stuck for something to write about it.

I played it only last year... (1)

Pinckney (1098477) | more than 3 years ago | (#33199608)

I played it for the first time only last year, and was pleasantly surprised. The controls are perfect. I felt like the shareware Episode I was most enjoyable, perhaps because I was reluctant to use the plasma and rocket weapons when they became available. The later episodes also seemed to involve me getting hemmed in more often.

Personally, I prefer Doom: The Roguelike overall, but Doom is still a fine, if ugly, shooter.

Re:I played it only last year... (1)

ZosX (517789) | more than 3 years ago | (#33199952)

If you think doom was ugly you should play wolf3d. We've come a long way. Of course doom was written by a handful of guys, nowadays you need a dedicated team just to work on your engine.

Re:I played it only last year... (1)

cgenman (325138) | more than 3 years ago | (#33200212)

If you think Wolfenstein 3D is ugly, you should play Chex [youtube.com] Quest [youtube.com]. Yes, those are "evil cereal eating creatures from another dimension."

Metaphor upon metaphor (0)

Anonymous Coward | more than 3 years ago | (#33199622)

Thanks for using a long, extended metaphor for adolescent sexuality to describe an activity that is already inherently adolescent.

Summary Follows: (1)

Jack9 (11421) | more than 3 years ago | (#33199634)

He played it 3 times. He used the shotgun a couple times, died, and decided it wasn't fun enough to bother playing for free on the web (flash) or by any other means.

Re:Summary Follows: (2, Informative)

w0mprat (1317953) | more than 3 years ago | (#33199692)

He missed the BFG 9000! Along with many other landmark innovations in Doom that set the benchmark for FPSes ever since.

Winds me up as much as noobs who think film started with Tarantino.

I like big words (0)

Anonymous Coward | more than 3 years ago | (#33199678)

and even bigger sentences; they make me sound, to the lay person, very intelligent but (to anyone with a fifth grade reading level or better) my writing comes across as stuff that would make even Dickens stand up and say 'Good God, make your point already."

Slashdot (1)

Lueseiseki (1189513) | more than 3 years ago | (#33199714)

Slashdot article status:

News for nerds: [x]

Stuff that matters: [ ]

Re:Slashdot (1)

phantomfive (622387) | more than 3 years ago | (#33199774)

Oh, I don't know, I think a review of a 17 year old game is pushing the 'news' idea a little far, even by Slashdot standards. News is supposed to be kinda new, after all.....

News for nerds:[ ]

Stuff that matters: [ ]

Nice (5, Interesting)

Danzigism (881294) | more than 3 years ago | (#33199802)

Although I appreciate this review being a old school gamer, it is impossible to give a great review on Doom 17 years later. Experiencing a game like this for the first time when there wasn't anything else like it was truly amazing. There are alot of nay-sayers commenting and they are most likely after doom's time. I just remember those late nights when everyone was asleep and all the lights were off. It was just you, a pair of headphones hooked up to your 8 bit sound blaster card, and the frightening glow of your 13 inch CRT screen. When you reached the later levels of the game where the monsters scream the most deathly noises you've ever heard, it almost made you shit your pants. Nonetheless I kept playing it over and over again. It really shaped future FPS games. Wolf 3D was awesome of course, but doom was simply a horror game. Great stuff.

Re:Nice (2, Interesting)

Push Latency (930039) | more than 3 years ago | (#33200084)

You got it! I've heard myself painting that exact scenario for younger gamers. Those late-night sessions were some of the most impressionably freaky moments of my life!

Re:Nice (4, Interesting)

indiechild (541156) | more than 3 years ago | (#33200242)

I always found Wolf3D to be repetitive and tedious, but Doom was genuinely creepy and fun to play. Just enough variety and surprises to keep you on your toes.

Re:Nice (1)

failedlogic (627314) | more than 3 years ago | (#33200272)

I think the most challenging task in gaming at the time for me was convincing my parents that their multi-thousand dollar 486 needed a $300 sound card so their son could play Wing Commander 2 with the voice acting in its full glory (with the extra add-on pack, naturally). That will beat the snot out of taking any uber-demon on with a shotgun.

Re:Nice (1)

SoonerSkeene (1257702) | more than 3 years ago | (#33200278)

Hell, I played it when I didn't even have a sound card -- and the varying frequencies of beeps and bloops out of the PC chirp speaker were still blood curdling.

Re:Nice (4, Insightful)

djrobxx (1095215) | more than 3 years ago | (#33200522)

I didn't care much for Doom as a single player game. NetDOOM was where it was at. Pray your network card's IPX drivers didn't suck and crash out all the time, and make sure all your T's and terminators are tight for that awesome coax 10-base-2 network goodness. 10-base 2 because - lets face it - you can't afford a hub. But, hearing your buddies drop the f-bomb in the next room over when you fragged them was GOLD. Lan parties were so much fun. Also, if he played it without music, he was doing it wrong. The music of DOOM was simply awesome with the SB16 with the MIDI daughterboard attached.

obviously a pussy (1, Troll)

smash (1351) | more than 3 years ago | (#33199828)

He went HOW FAR without getting a shotgun? On the one true difficulty level (ultra violence) you get a shotgun just off to the left alcove from where you begin the game.

Also way better played with the mouse for aiming... but we all know that already...

Re:obviously a pussy (1)

bigstrat2003 (1058574) | more than 3 years ago | (#33200098)

That's there on all difficulties. He just missed it. I also never played with the mouse, I didn't feel there was a whole lot of point as Doom wasn't exactly a game of precision aiming.

Re:obviously a pussy (1, Informative)

Anonymous Coward | more than 3 years ago | (#33200388)

Umm... no.

The alcove is there, but there's not a shotgun in it, just on the decent difficult levels there's shotgun dudes there who will either kill you or drop tasty shotguns for you, depending on your hastiness/marksmanship quotient.

If he played on ITYTD or HNTR, then there's no sergeants, hence no shotguns, in that alcove.

FWIW Doom can, in places, be a game of precision aiming -- the pistol and chaingun both hit dead-true the first shot, and have (practically?) infinite range, so by tapping fire repeatedly, one can snipe quite awesomely with the chaingun, at about 2/3 the full rate of fire, but every shot hits. Of course, the weapon sprites aren't lined up to the center of the screen (even when not bobbing), so I taped a carefully aligned thread to my monitor. Since the vertical autoaim (which it seems the n00b in the article didn't understand) only works when you're in line horizontally, a single vertical thread is precisely the right aiming aid -- and makes chaingun sniping insanely effective in deathmatches.

Re:obviously a pussy (0)

Anonymous Coward | more than 3 years ago | (#33200350)

Sorry, but Doom didn't play well with a mouse at all. The mouse control was really aimed at movement, not aiming. Moving the mouse forward or back moved your player, which was just awkward as you had to keep lifting the mouse and moving it. The mouse also had a very high turning speed, which was fine for navigating the levels but made it hard to aim.

Another note - he played with WASD. Doom only supported the arrow keys for movement. Games didn't support WASD until later on when full mouselook was added.

And a Gravis Gamepad actually worked really well for the game.

Re:obviously a pussy (0)

Anonymous Coward | more than 3 years ago | (#33200494)

idkfa is easier

The start and end of PC gaming as we know it (2, Insightful)

Anonymous Coward | more than 3 years ago | (#33199838)

Doom was brilliant.I remember not having many PC games but knowing a lot of them sucked, and was familiar with Wolfenstein on the SNES. I finally got the disks for the trial version and was blown away. Sure I had to letterbox it, but the experience was so immersive and thrilling, it was obvious this was the future of PC gaming. I spent most of 1997 playing Doom II during my CAD class and enjoyed every second of it.

What sucks is that it has created and endless series of non-innovating FPS games, much like Street Fighter II spawned an endless series of fighting games. I have not played any PC games since Doom II because none of them do anything of interest beyond what Doom brought. FPS games also brought 3D gaming to the forefront and killed 2D games for good.

Re:The start and end of PC gaming as we know it (0)

Anonymous Coward | more than 3 years ago | (#33200028)

I trust you play either Zdaemon or Skulltag, then? (Assuming you have time for multiplayer... If you're all about single-player, that's OK, too.)

Re:The start and end of PC gaming as we know it (1)

sunami (751539) | more than 3 years ago | (#33200234)

So you never played Tribes, eh?

Re:The start and end of PC gaming as we know it (1)

rjhubs (929158) | more than 3 years ago | (#33200520)

Tribes, a great game, a bit ahead of its time and probably the first well made team oriented game. But it seems to be lost in the history of team games, where all you hear about is Counter Strike and Battlefield

Re:The start and end of PC gaming as we know it (2, Insightful)

Draek (916851) | more than 3 years ago | (#33200530)

I hear ya, man. Rainbow Six? Doom clone. Red Orchestra? Doom clone. Portal? Doom clone!

It's so easy to dismiss a whole genre as non-innovating, particularly when you (by your own admission) haven't played any of the games that belong to it.

Wolf3D (1)

gmuslera (3436) | more than 3 years ago | (#33199842)

He should play it next... and on a cellphone (at the very least is available for the N900). Then we will get an interesting review,

hot review (3, Funny)

alphatel (1450715) | more than 3 years ago | (#33199886)

...its big shots and its slow, fetishized reload are the floored-accelerator-pedal stuff of macho fantasy....to obtain it is to have the assumed added potency that a boy believes a man possesses vis a vis a world ...

Was he watching hot gay porn while writing this?

I still remember the first time I played Doom (1)

beamdriver (554241) | more than 3 years ago | (#33199896)

I was working the overnight shift, not much to do, and they had just gotten a new PC for the computer room. It had a big, 17 inch monitor, a zippy 486 under the hood and even a decent sound card. I downloaded the game, put it on a floppy and told my guys to watch the control room while I went upstairs for a bit.

I popped the disk in and started up the game. I remember how immersive it felt, the sound, the three D graphics. I really felt like I was part of the game. Three in the morning, all alone in the computer room, the growls of demons in my ears...it was pretty damn freaky.

OMG (-1)

Anonymous Coward | more than 3 years ago | (#33199902)

OMG, Doom Sucked back then I can just imagine how badly it sucks now. It would be like going back and playing pitfall. Doom was highly over rated, Non realistic. This story is not even note worthy, why post it in place of some actuall news we all care about. Besides that, the poster thought he would be cool by adding the addidional comments which were not needed. A game that almost made him poop his pants. Obviously he is still in diapers.

Re:OMG (-1, Offtopic)

Anonymous Coward | more than 3 years ago | (#33200002)

I am deleting slashdot off my favorites list now. The stories have been getting more and more like work, at first its fun, but when you realize how bad it sucks, you want to move on. Just look at the stories that are getting posted, "Kids who watch popeye eat more vegetables" Seriously, I mean HTF is this real news that matters to anyone? I guess if you turn popeye on your kid will eat more veggies? Doubt it. That would be like saying kids who watch Barney are going to love more then those who do not. Post something real please.

Seriously? Makes you wait for the shotgun? (1, Insightful)

Anonymous Coward | more than 3 years ago | (#33199906)

Do the bastardized versions he was playing not have weapon drops? Was he playing on ITYTD?

Not that I necessarily disagree with (the point of) his flowery metaphors, but I have a hard time seeing how he could think he's played it now.

Doom dreams (2, Interesting)

MrDoh! (71235) | more than 3 years ago | (#33199928)

It's been a fair few years now since I've had a Doom dream. Probably because I've not run through the game for about the same time. Used to load it up, clear through the entire game in 30 mins as warmup to playing/doing anything else on the computer, and/or as a last thing before powering off for the night.
Backpage of PC..Pro?Gamer? (one with David McCandless writing for it), there was a comment about Doom Dreams and I suddenly realised what I'd been having the last few weeks.
They'd be normal dreams perhaps, perfectly normal settings, no hideous demons throwing fireballs, but the movement...
Soon as I started to strafe in a game, or run up and keep nudging a door to open it, I'd be aware that I was dreaming, and it was a Doom Dream. Never had that since for any other game.
Also, some dreams would have be carrying something and it'd be that gentle swaying motion. And I'd be lucid again that I was dreaming.

Perhaps I should load it up and play for a few nights before hitting the sack, see if I can duplicate the effect.

Emacs Dreams (1)

corsec67 (627446) | more than 3 years ago | (#33200322)

During college, when I was doing everything in Emacs (Even the writing class, that was LaTeX in Emacs), I had some Emacs Dreams.

It is really disturbing to be dreaming about syntax highlighting, and a bunch of glowing characters against a black background.

(I have never had a VI dream, so I guess that shows where my allegiance lies)

Re:Doom dreams (1)

Plekto (1018050) | more than 3 years ago | (#33200380)

Another great old game to play is/are the X-Wing games. With a little tweaking, you can run them in Windows. It's perhaps the first full-featured 3D space combat simulator(yes, I know about Elite and older stuff, but for Windows, this was pretty much the best of the lot in the DOS days). Tie Fighter was the best, IMO, since you could customize your load-out and it supported high resolution graphics.

And it was hard. It really felt like an accomplishment when you finally finished the entire game. Not 10 hours to get through like Prey. Try 50-100 hours to get through a game that originally fit in 20MB. Doom was the same, with Doom 2 being even better. Hours and hours to play and you never felt like you were wasting your money. Conversely, I played Doom 3 in 6-7 hours and it was linear, predictable, and just really didn't require any skill. I can still remember running out of ammo in Doom and having to get VERY creative to get more ammo or kill the monsters. "Should I use my pistol to save ammo or maybe my 20 shotgun shells will last untill the end of the level..."

Old games have enormous value. You can easily get the old Ultima games, as an example, and for anyone under 20, they are quite compelling and "new". Sure, the graphics are weak, but it's like a typical Nintendo DS game(not really much worse than that) times 50 in scale. Ultima 4 was by far the best, with I don't know how many hours (100+?) to complete. X-Com is also another gem worth every penny(available on Steam, IIRC). You can put 40-50 hours into it and it still feels great, even years later.

Whaaa Huh? (5, Funny)

3ryon (415000) | more than 3 years ago | (#33199942)

The creators make us sweat until we have it in hand. But once we have ...its big shots and its slow, fetishized ... stuff of macho fantasy. [It] is, in all senses, instant puberty, which is to say, delicately, that to obtain it is to have the assumed added potency that a boy believes a man possesses vis a vis a world on which he'd like to have some impact.

I remember uploading Doom to my local BBS. I don't remember it being quite the right-of-passage depicted here.

Heretic, Hexen, etc... (1)

PmanAce (1679902) | more than 3 years ago | (#33199948)

Oh man did I play the crap out of those games, and boy were they ever fun. Man did I love Hexen.

So? (1)

thatskinnyguy (1129515) | more than 3 years ago | (#33199982)

News Flash! Gamer plays a game! Water is wet! Richard Simmons is gay! The sky is blue!

Re:So? (0)

Anonymous Coward | more than 3 years ago | (#33200076)

News Flash! Gamer plays a game! Water is wet! Richard Simmons is gay! The sky is blue!

Richard Simmons is gay!?

IDKFA, IDDQD, IDCLIPPING, IDNOCLIPPING (0)

Anonymous Coward | more than 3 years ago | (#33200022)

I remember back in the day of playing doom via a BBS hand-off script, such bbs was quite ahead of it's time, sort of like when RIPTERM and RIPSCRIPT came out.
But this was a luxury bbs, most bbs's were files, messages, and ansi art.

What fun dialing up friends and going at it with a 12 pack night after night. Had to learn TCPIP early on.

Computer labs (1)

Dan East (318230) | more than 3 years ago | (#33200198)

Ahhh, Doom. At my college there were three types of computer labs:

486 PCs: For Doom.
IBM Mainframe terminals: For IRC.
Unix X terminal workstations: For software development.

At least that's what 90% of the people in each type of lab would be doing at any given time.

meh (1)

bakamorgan (1854434) | more than 3 years ago | (#33200310)

Never liked the doom series. Got old and repetitive quickly. I think around that time I was more into the monkey island series and descent.

Shows how minds have changed since DOOM as well (1)

DNS-and-BIND (461968) | more than 3 years ago | (#33200412)

Macho fantasy? Instant puberty? Potency??? What is has this guy been learning that makes him interpret things in such an absurd manner? Sure, the shotgun was a great weapon, but jeez. The shotgun in DOOM is highly destructive because REAL shotguns are highly destructive. Whatever is ten feet in front of a shotgun gets DESTROYED. I suppose it goes without saying that the author has never fired a BOOMstick in real life, and instead chooses to imagine it in terms of what he thinks about daily.

Just wait til he playes doom 2 (0)

Anonymous Coward | more than 3 years ago | (#33200490)

Wow, if he got that excited iver the shotgun whats gonna happen in doom two when he gets his hands on the double barrel!?!?!?!

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