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The Best Video Games On Awful Systems

Soulskill posted more than 4 years ago | from the diamond-in-the-rough dept.

Classic Games (Games) 272

Buffalo55 writes "For the most part, classic games manage to reappear on different systems. Just look at Nintendo. The publisher has done an excellent job bringing NES, SNES, Genesis and even old school Neo Geo titles to the Wii's Virtual Console, while Microsoft's Game Room brings the best of Atari's 2600 into the living room. Of course, not every console was a success. The '90s, in particular, saw quite a few flops from companies like Panasonic, Sega and Atari. Just because a system is a failure, though, doesn't mean all of its games suck. On the contrary, most of these machines have a few gems that fell between the cracks once the console croaked." What overlooked game on a failed platform would you like to see revived?

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Utopia! (4, Insightful)

aunchaki (94514) | more than 4 years ago | (#33447366)

I had an Intellivision as a kid. It was awesome. There was a game for it called Utopia [wikipedia.org] that was the first Civ-style resource management game I ever saw. I played it endlessly.

Re:Utopia! (0)

Anonymous Coward | more than 4 years ago | (#33447728)

I loved Advanced Dungeons and Dragons for that system.

Re:Utopia! (2, Interesting)

bbqpope (860883) | more than 4 years ago | (#33447942)

and.... B-17 bomber!

Re:Utopia! (2, Interesting)

filthpickle (1199927) | more than 4 years ago | (#33448244)

I loved playing that with the settings where you had unlimited bombs. Even after you ran out of fuel you could keep the plane in the air indefinitely. Myself and a friend bombed every single target in a marathon mission one night.

I still remember getting my intellivoice in the mail and hearing it say 'beee sevbum teen booooommber' and thinking it was the coolest thing ever.

bomb squad was fun too. I would intentionally get the code wrong just to hear the guy say 'oh no' before the building blew up.

Re:Utopia! (2, Interesting)

Hodr (219920) | more than 4 years ago | (#33448064)

Also had an intellivision.

Best game, by far, Truckin.
http://www.atariguide.com/41/4132.php [atariguide.com]

Re:Utopia! (1)

nomorecwrd (1193329) | more than 4 years ago | (#33448166)

Utopia: "For color TV viewing only"
:-) ... man, seems like decades ago... oh, wait.

Re:Utopia! (1)

rwa2 (4391) | more than 4 years ago | (#33448420)

I still had a b/w set as late as 1994...

I was telling my father about a Dr. Who episode one day and he asked which it was and I was, like, "must have been one of the newer ones because it was in color" and then I was all "oh, wait..."

Supposedly most of your memories and dreams are in b/w anyway, so what difference does it make? :-P

Re:Utopia! (1)

Anonymous Coward | more than 4 years ago | (#33448198)

Uhh, the question in TFS was:

"What overlooked game on a failed platform would you like to see revived?"

...and in the very Wikipedia article you linked:

"In July 2010, the game was re-released on Microsoft's Game Room service for its Xbox 360 console and for Games for Windows Live."

So... you already got your wish? :P

Does this blog post warrant publishing? (-1)

millwall (622730) | more than 4 years ago | (#33447370)

How can this blog post be posted on Slashdot?

A listing of 5 games with a couple of sentences each, without screenshots....next!

Re:Does this blog post warrant publishing? (2, Insightful)

imsabbel (611519) | more than 4 years ago | (#33447566)

Are you blind?

Re:Does this blog post warrant publishing? (0, Flamebait)

Ash Vince (602485) | more than 4 years ago | (#33447674)

He is probably just using flashblock so he doesn't see the videos.

Kinda retarded though commenting about an article when he has his own PC mangle the article before he sees it. Mind you with a name like "millwall" what do you expect.

http://en.wikipedia.org/wiki/Millwall_F.C [wikipedia.org] .

(Skip to the section on the fans basically being a bunch of braindead, racist, violent thugs)

Re:Does this blog post warrant publishing? (0)

Anonymous Coward | more than 4 years ago | (#33447598)

While there are not screenshots there *are* YouTube videos.

Re:Does this blog post warrant publishing? (1)

nomorecwrd (1193329) | more than 4 years ago | (#33448352)

Star Wars Arcade (32X)
This video contains content from Sony Music Entertainment
who has blocked it in your country on copyright grounds


So, that I have to buy a 32X console, and the game to see how was it?

Wow... (1, Insightful)

Anonymous Coward | more than 4 years ago | (#33447374)

Wow...

No Radiant Silvergun [wikipedia.org] on the Sega Saturn?! The one that's been known to go for several bills [ebay.com] on ebay, and still goes for ~$150?

That was like the very first title to come to mind.

Re:Wow... (1)

Vectormatic (1759674) | more than 4 years ago | (#33447650)

one could argue that ikaruga (on the dreamcast) is basically Radiant silvergun 2, and that has since appeared on XBLA

I agree though that that list is short and not even close to a reasonable selection, you cant simply have a list like this and leave of a couple of dreamcast titles (dont know any of the top of my head, but i am sure there are some forgotten gems in there)

The Sega Saturn deserves its own article... (2, Insightful)

hal2814 (725639) | more than 4 years ago | (#33447698)

The Sega Saturn had some of the best games no one will ever, ever play. Off the top of my head, some of the elite games were:

Radiant Silvergun
Saturn Bomberman
Legend of Oasis
Nights into Dreams
Panzer Dragoon Saga

Re:Wow... (1)

sznupi (719324) | more than 4 years ago | (#33447938)

At least it has an almost, sort of, kind of revival in the form of Ikaruga...

Saturn had a few nice ones. Panzer Dragon Saga comes immediately to mind. Good thing "Nights into Dreams..." seems to be brought back ;)

But generally - how many ignored gems on fully succesfull systems were there? Or just games that were noticed but it could be only by limited audiences... (Snatcher or Policenauts, for example)

PS. BTW, anybody can pinpoint one indy 2D platformer for Dreamcast, in notably violet palette, and with sort of a witch as the main character? (IIRC...)

Yay, a link to a blog (0)

.Bruce Perens (150539) | more than 4 years ago | (#33447384)

Submission: The lamest blog lists on failed news sites.

1. The Best Video Games on Awful Systems featured on Slashdot.

Syndicate Wars! (0)

Anonymous Coward | more than 4 years ago | (#33447386)

even though the platform wasn't a failure... Loved that Game!

GET DOWN!

Bungie's Marathon on (5, Informative)

AHuxley (892839) | more than 4 years ago | (#33447398)

Re:Bungie's Marathon on (0)

Anonymous Coward | more than 4 years ago | (#33447638)

I'm not sure it's fair to call Apple's Mac computers a "failed" or "awful" platform (at least not as long as we're not calling pretty much every MS product before 2004 awful and failed).

Re:Bungie's Marathon on (0)

Anonymous Coward | more than 4 years ago | (#33447730)

That would be calling Vista a success?!? There was only one worse MS OS, ME.

Re:Bungie's Marathon on (2, Insightful)

BobisOnlyBob (1438553) | more than 4 years ago | (#33447744)

As far as games go, the Mac was an... unsuitable platform? Extremely limited? Sure, there have been games for macs of all generations, but none truly rose to critical acclaim against their non-Mac peers. It was a niche platform for gaming at best, and Bungie's Marathon is an excellent game that stands out. So, not "the best game on an awful system", but "the best game on a niche system", perhaps.

Re:Bungie's Marathon on (1)

Joce640k (829181) | more than 4 years ago | (#33448002)

I dunno, try reading the hardware specs for the Atari 2600. The Mac was a luxury machine by comparison.

I'm amazed anybody ever managed to write more than 'pong' on it. If I was handed that spec and told to write games I'd have laughed and thought it was a joke (and I've spent countless hours writing video games in hexadecimal on the old 6502/Z80 home computers). I would never, ever disrespect anybody who's written a working game for the Atari 2600 (the beer's on me in fact).

Re:Bungie's Marathon on (1)

hedwards (940851) | more than 4 years ago | (#33448308)

It's different, and definitely not easy, but it's just a different market. Up until the last decade or so, console programming was very different than programming for a computer. Which was why you could do so much more with the hardware, you'd have registers to handle game specific functions, the things you'd commonly need to do probably had a specific bit of hardware to handle, and you were able to use single bits of storage space on the media. I'm not familiar with the old Macs, or Apples, but I doubt very much that they were designed in that fashion.

Re:Bungie's Marathon on (1)

cgenman (325138) | more than 4 years ago | (#33448396)

The mac's keyboard system only accepted input from 2 keys at once, plus modifiers. This is why you'd find shooters with weird setups like Arrows + Ctrl, Shift, Apple + Mouse. It absolutely kneecapped Descent if you didn't have a joystick.

While in many other ways the Mac was a better platform for writing games on (yay toolboxes, off-the-shelf UI's, resource forks, etc), that keyboard was a huge bottleneck.

Re:Bungie's Marathon on (1)

AHuxley (892839) | more than 4 years ago | (#33447832)

If you played Marathon on a Mac back in the day you will recall the cpu saving game gui/hud and option to draw every other horizontal scan line.

Re:Bungie's Marathon on (0)

Anonymous Coward | more than 4 years ago | (#33447724)

If you're going to link the Wikipedia page about it, maybe you should read it?
Other Marathon fans have been enjoying a much-improved, cross-platform version of the game called Aleph One on whatever hardware they happen to have available for many years now.

And then they made a slight graphics change port of Marathon 2 to the Xbox Live Arcade three years ago.

Aleph One lives here, and is FOSS:
http://source.bungie.org/index.php/Main_Page

Re:Bungie's Marathon on (1)

interkin3tic (1469267) | more than 4 years ago | (#33447966)

If I had mod points, I'd mod you plus phfor insightful.

(See, the bad guys in Marathon were called... you know what, never mind)

Hopefully Bungie, now done with Halo, will go back to the franchise.

Re:Bungie's Marathon on (3, Informative)

petermgreen (876956) | more than 4 years ago | (#33448008)

From the article you linked
"Bungie released the source code of Marathon 2 in 1999 shortly before being acquired by Microsoft, which led to the advent of the Marathon Open Source Project, more commonly known as Aleph One by fans. The project, which is still active as of 2010[update], is committed to adding enhancements to the Marathon 2 engine. In 2002, a project to port Marathon to the Marathon 2 engine, called M1A1, was completed. Several of the game's music tracks have been remixed and enhanced multiple times by different people. In early 2004, Bungie released the entire Marathon Trilogy as freeware, allowing it to be downloaded free of charge. "

So it seems that one has already been revived :)

Re:Bungie's Marathon on (0)

Anonymous Coward | more than 4 years ago | (#33448216)

I agree, but not on the platform. If we're talking about the Pippin, then yes Marathon was the best game for that system.

Scorched Earth - Ported to Android (5, Interesting)

ticklemeozmo (595926) | more than 4 years ago | (#33447406)

Scorched Earth!!! The mother of all games!!! I would pay to have it multiplayer on Android.

Re:Scorched Earth - Ported to Android (2, Informative)

Tukz (664339) | more than 4 years ago | (#33447430)

There is a gazillion versions of the "Scorched Earth" recipe.
There have got to be a version of it for Android.

Though, not sure if anyone made a complete replica of the original Scorched Earth.

Re:Scorched Earth - Ported to Android (1)

Barny (103770) | more than 4 years ago | (#33447438)

I still have the manual for it around here somewhere, printed on letter tractor feed paper :)

Seriously, just buy worms.

Re:Scorched Earth - Ported to Android (0)

Anonymous Coward | more than 4 years ago | (#33447824)

How about a port of the original Worms? The franchise has gone way downhill IMO.

Re:Scorched Earth - Ported to Android (0)

Anonymous Coward | more than 4 years ago | (#33447584)

The best clone being "Scorched Tanks" on the Amiga, in my humble opinion. Fun even against AIs, but really comes into its own against humans. The different types of shield in particular add a surprising amount of tactical depth.

Re:Scorched Earth - Ported to Android (1)

JKConsult (598845) | more than 4 years ago | (#33448076)

I still have the exe (or was it a COM?) for it somewhere, I just saw it a few weeks ago. It may be on a disk with Karateka.

Re:Scorched Earth - Ported to Android (0)

Anonymous Coward | more than 4 years ago | (#33447460)

angry birds are just a dumbed down version, and should be available on android soon

Re:Scorched Earth - Ported to Android (2, Interesting)

Anonymous Coward | more than 4 years ago | (#33447782)

There's always Scorched3D. http://www.scorched3d.co.uk/

Re:Scorched Earth - Ported to Android (0)

Anonymous Coward | more than 4 years ago | (#33447986)

Hell no, "Tank Wars" (aka Bomb) was truly epic. It was written in TurboPascal and could be stripped down to 3 or so small files. It also depends on a slow CPU, so my 80386SX at 25MHz was perfect but it was impossible to play on my PII at 300MHz only 6 years later.

It's called Armored Strike (1, Informative)

Anonymous Coward | more than 4 years ago | (#33448102)

It's there for Android. It's called Armored Strike.

MGS Peace Walker on PSP.... (1)

dafing (753481) | more than 4 years ago | (#33447408)

The PSP *seriously* let down the game, compare the Epic Citadel tech demo (which you can get from the App Store for yourself right now) http://www.youtube.com/watch?v=WtcLSXKk5To [youtube.com] to the graphics ingame, and its shocking. Much of Peace Walker were jaggy angles, with crappy fog effects, as you ran from loading point to the "end" marker. Long loading times, extremely basic level design...

Re:MGS Peace Walker on PSP.... (0)

Anonymous Coward | more than 4 years ago | (#33447646)

The PSP *seriously* let down the game, compare the Epic Citadel tech demo (which you can get from the App Store for yourself right now)

What? Hardware which is about 5 times as expensive and 5 years more recent than PSP's is more powerful?

STOP THE PRESS!

Re:MGS Peace Walker on PSP.... (0)

Anonymous Coward | more than 4 years ago | (#33447678)

I tried to play that demo, but couldn't find any buttons in my iPhone. Do you know where the buttons are?

Re:MGS Peace Walker on PSP.... (1)

RogueyWon (735973) | more than 4 years ago | (#33448170)

I wouldn't describe the PSP as an awful platform. It's got a pretty decent installed base and quite a large library of very enjoyable games. If there was such a thing as a PSPGo exclusive game, then that might well count, though...

There is, however, a separate category of games which appeared on one platform when they would blatantly have been a better game on other platforms that were around at the time. This is a category that includes a lot of PSP titles and a huge number of third party Wii titles. Peace Walker is certainly one example. The recently released Valkyria Chronicles 2 is another (though at least we may now be getting a proper PS3 sequel). And then there's the likes of Monster Hunter Tri and Arc Rise Fantasia; games which are horribly crippled compared to what they could have been, because they've been shoehorned to fit on the Wii. Sadly, the lower development costs on platforms like the PSP, DS and Wii probably means that we haven't seen the last of this trend.

Re:MGS Peace Walker on PSP.... (1)

dafing (753481) | more than 4 years ago | (#33448410)

I remember when the PSP came out, it felt like a GODSEND, it was something incredible...it felt like Sony at the top of their game. Its screen was incredible for the time, so bright, and large, it felt slim, it felt powerful. I'm 22, I barely remember when Sony were powerful, what happened?

Now look at them, an embarrassment. I'd be ashamed to use most Sony products. The PSP has needed a replacement for YEARS now, they should be where Apple is, to be blunt. Instead, they really did go crazy, with different media formats, and to my immature mind, thats the reason for their failings, for pushing bizarre new disc formats, file formats, and not getting into the "Online Store" market.

I honestly can sit down and spend an hour+ on my iPhone. I recently got the iPhone 4, its INCREDIBLE, everything I felt about the PSP, and more. The new iPod Touch seems incredible, I'm surprised it has a rear camera for still pictures, it may be a shitty resolution for stills, but hey, its better than nothing!

With the "Retina Display", the A4 chip, the aluminium/glass construction, App Store... they really have become lightyears ahead of Sony.

Peace Walker was terribly hampered by the control scheme, what other game comes with THREE separate layouts, and encourages you to try them, in some attempt to find a SORT OF match?

The PSP always needed a second analogue stick. Why has that never came about? What would it cost? And a simple patch could be released for each previous game, we all know how fond of locking down the PSP Sony is, its not like they'll mind another 1MB patch per game!

Instead, look at the PSP Go, OR, those shitty ads with "marcus"... http://www.youtube.com/watch?v=IdZEuW9tjHY [youtube.com] ....thank hell we dont have those here in New Zealand! "9.99 sucka!", hardly the impact of "200K Apps" or "its magical".

Surely its much easier to develop for the iOS (and Android of course) platforms? Why bother with some crappy PSP? What kid would want a PSP Go, when you can get an iTouch, probably for LESS, and it certainly does more! Which is the "cooler" brand, Sony or Apple, in 2010?

Its a slam dunk.

No Man's Land (1)

Tukz (664339) | more than 4 years ago | (#33447416)

I remember playing "No Man's Land" on my Amiga 600 quite a lot with a few friends over.
Usually turned into a drinking game, but was fun as hell.

Don't know if that game have been remade or something similar to that game have been made.

Tunnels of Doom (3, Informative)

sproketboy (608031) | more than 4 years ago | (#33447418)

On the TI-994a. Excellent game for the time.

A rebooted version was written a while back which is as good.

http://www.dreamcodex.com/ [dreamcodex.com]

Re:Tunnels of Doom (1)

noidentity (188756) | more than 4 years ago | (#33447634)

Oh yes. I still have a TI 99/4A and a few copies of Tunnels of Doom, and a pristine manual, along with many fond memories. Quite a sophisticated game for its time. With Classic/99 [harmlesslion.com] you can get a TV filter that further recreates the experience.

80s too? (1)

jewishbaconzombies (1861376) | more than 4 years ago | (#33447424)

The article references the 90s, but even tho the Atari 7800 saw only modest success (if you call more than zero units success) I miss Ballblazer. Great simple gameplay.

Re:80s too? (1)

clickclickdrone (964164) | more than 4 years ago | (#33447504)

But Ballblazer was available on a whole bunch of systems. It started on the 400/800.

Roll Away/Kula World, an awesome PS1 puzzle game (1, Offtopic)

noidentity (188756) | more than 4 years ago | (#33447428)

Roll Away/Kula World [wikipedia.org] is a really well-done puzzle game for the Playstation 1. It runs in smooth 60 FPS and manages to actually look decent in 3D. The music is really soothing techno. Playing it really exercises one's mind in manipulating 3D objects.

Burn : Cycle on CD-i (2, Interesting)

johnhp (1807490) | more than 4 years ago | (#33447462)

No game better fits the description of "good game on bad platform" than Burn : Cycle for the CD-i. The atmosphere, soundtrack and "mature" content were amazing.

Re:Burn : Cycle on CD-i (1)

hal2814 (725639) | more than 4 years ago | (#33447558)

Maybe The Greatest American Hero made me a sucker for Robert Culp, but I was also fond of Voyeur on the CD-i. But both of the titles (as well as a so-so Chaos Control) were eventually released on the PC.

Re:Burn : Cycle on CD-i (2, Interesting)

johnhp (1807490) | more than 4 years ago | (#33447786)

I enjoyed Voyeur too, though I can't remember how much of that was quality and how much was me just hoping for some boobs (of which there are none, but there is some exceptionally lurid dialog).

Awful systems? (-1, Troll)

Rhaban (987410) | more than 4 years ago | (#33447468)

Isn't that redondant with all the "Best video games for windows" articles out there?

Re:Awful systems? (0, Flamebait)

Rhaban (987410) | more than 4 years ago | (#33447478)

Isn't that redondant with all the "Best video games for iphone" articles out there?

(I thought I'd give all fanboy moderators a comment they could +1 funny/insightful and another they would -1 troll)

Re:Awful systems? (-1, Flamebait)

Rhaban (987410) | more than 4 years ago | (#33447482)

Isn't that redondant with all the "Best video games for wii" articles out there?

Little gems: (3, Interesting)

Anonymous Coward | more than 4 years ago | (#33447480)

Syndicate Wars
Theme Hospital
Z - yes that the title

All little that I loved playing on the Playstation. Although I cant say I'd wanna have a remake of Theme Hospital that one ca stay there.

Re:Little gems: (2, Interesting)

freedumb2000 (966222) | more than 4 years ago | (#33447738)

I bought all of those games for the PC. Great times, staying up late at night as a kid, playing in a darkened room all night. Syndicate Wars was great, the successor not so much if i remember. Z finally brought some great jump'n'run from the Amiga the PC. I was always jealous in the regard. Loved the humor in Theme Hospital. There is so much that can go wrong in a neglected hospital.

Re:Little gems: (2, Informative)

Buggz (1187173) | more than 4 years ago | (#33448054)

Syndicate Wars is the less well received sequel, the predecessor was simply called Syndicate. Z on the other isn't a jump&run, but a strategy game [wikipedia.org] where two teams of robots battle it out.

I played the hell out of Theme Hospital and tried my best at Syndicate but often failed miserably, mostly because I was both quite young and didn't understand much english (quite necessary to understand the mission objectives.. ). I remember trying the Z demo, but I recall it being incredibly difficult. I probably didn't understand half of the game concepts. Good times!

R-type! (1)

adosch (1397357) | more than 4 years ago | (#33447490)

I think one of the best games that was on a very un-productive platform (NeoGeo [wikipedia.org] ) is R-type. I grew up playing this on an arcade machine and ultimately wanted to buy it and play it at home. I don't think it was ever made for the console systems I had (NES and Atari-2600, at the time). I don't even know anyone who owned a NeoGeo during the early 90's originally. I think R-type was one of those games that survived via arcade success even though it wasn't ported over to a vastly popular gaming system.

Re:R-type! (0)

Anonymous Coward | more than 4 years ago | (#33447520)

Sega Master System: R-Type [youtube.com]

Re:R-type! (0)

Anonymous Coward | more than 4 years ago | (#33447618)

1.) R-Type was not a Neo Geo game.
2.) Neo Geo had plenty of good games: Puzzle Bobble, Metal Slug, Shock Troopers, Magical Drop III, a multitude of fighting games... and on and on.

Re:R-type! (0)

Anonymous Coward | more than 4 years ago | (#33447644)

R-Type was "ported" to pretty much everything, even the Spectrum. [youtube.com]

Re:R-type! (0)

Anonymous Coward | more than 4 years ago | (#33447672)

What the fuck? This was ported to a shit-load of home computer systems, but not Neo-geo - Amiga, Amstrad CPC, Atari ST, Commodore 64, Game Boy, MSX, PC Engine, Sega Master System, Sinclair ZX Spectrum, NEC PC-88VA, PlayStation, Mobile phone (Java ME), Virtual Console, Xbox 360 (XBLA).

At least look at wikipedia before you post total rubbish.

I loved the game, mind you.

Military Madness (0)

Anonymous Coward | more than 4 years ago | (#33447574)

On the TurboGrafx-16. Not the CD-ROM version. Otherwise known as Nectaris.

Sonic CD?! (3, Interesting)

morari (1080535) | more than 4 years ago | (#33447576)

Sonic CD is still one of the best games in the franchise. I like Sonic & Knuckles (connected to Sonic 3, of course) a little better overall, but that may just be because of the times.

Re:Sonic CD?! (1)

Pojut (1027544) | more than 4 years ago | (#33447662)

Sonic CD is my fave too. The back-and-forth time mechanic, the soundtrack...hell, even the cheesy cutscenes. They all added up to an awesome time

Re:Sonic CD?! (2, Informative)

TheCycoONE (913189) | more than 4 years ago | (#33448018)

There was a PC and GameCube port of Sonic CD.

Acorn (2, Informative)

dandart (1274360) | more than 4 years ago | (#33447632)

Pushy II on Acorn. :P

Talk about awful systems (1)

pinkushun (1467193) | more than 4 years ago | (#33447652)

As kids we had those cheap Golden China NES knock-offs, this month I've been playing Mario Bros et al. Last night it was Sonic 1, and Splatterhouse 3. Yeehaa!

Best game on a crap system? (1)

stealth_finger (1809752) | more than 4 years ago | (#33447660)

Die Hard Arcade on the sega saturn. God it was great, it even did QTE well and back when they were still new and novel. You could pick up all kinds of melee weapons and guns, 2 player co-op, Thems were the days them. http://www.youtube.com/watch?v=nxmFuQ2JAfk [youtube.com]

Best game (-1, Troll)

Anonymous Coward | more than 4 years ago | (#33447676)

Lynch-a-nigger.

Ran on Alabama.

Forgotten great games from reknown consoles (0)

Anonymous Coward | more than 4 years ago | (#33447690)

that's very true, but there is also the problem of GREAT games in famous consoles that haven't had much success so are not very known nowadays. I recently read this review in Kabuki Quantum Fighter [ http://gamecomments.wordpress.com/2010/09/01/forgotten-old-games-kabuki-quantum-fighter/ ] for NES, which I had never hear of before. And, I have to say after playing it, it's pretty good!

Bonk and YS for the TurboGrafx 16 (0)

Anonymous Coward | more than 4 years ago | (#33447746)

There is nothing like smashing dinosaurs and their ilk with a caveman with a giant head. I also loved the sound tracks to the YS games on the TurboGrafx. They don't make sound tracks like that anymore.

Looking forward to the Bonk WiiWare title. Hopfully it holds true to its namesake

The atmosphere mattered (1)

freedumb2000 (966222) | more than 4 years ago | (#33447804)

I don't miss any specific so much as the experience. A a kid I always had a much stronger emotional experience when playing games as I do nowdays. My first game on my first PC: Lemmings was great. I don't think I did anything productive for a few days. Duke Nukem, Commander Keen and Monkey Island followed. All the great adventure and RPG games: anything Lucas Arts, Lands of Lore (Westwood), Ultima, Call of the Cthulhu. I always loved great story telling. VF III in the arcades was some of the funest gaming times I had.

Shaq Fu (2, Funny)

Nidi62 (1525137) | more than 4 years ago | (#33447854)

need I say more? Best game ever.

Re:Shaq Fu (3, Funny)

ProppaT (557551) | more than 4 years ago | (#33447984)

You got this backwards. We're looking for good games on bad consoles, not bad games on good consoles.

Re:Shaq Fu (0)

Anonymous Coward | more than 4 years ago | (#33448010)

I think you got it backwards. The best games on the worst systems, not the other way around.

Re:Shaq Fu (1)

halcyon1234 (834388) | more than 4 years ago | (#33448256)

On Cheap-Ass Gamer [cheapassgamer.com] , a video-game deal discussion forum, their "swear replacement" is the Shaq-Fu symbol. IE: I don't like you. Go SHAQ-FU yourself!

I've seen it so often that my mind automatically re-substitutes the swears. Browsing through piles of old Genesis games makes for an interesting experience. "NHL 92, Madden 91, Fuck You, Sonic 1..."

Panzer, come back to us. (0)

Anonymous Coward | more than 4 years ago | (#33447862)

Panzer Dragoon, all of them. Most of all, Zwei and Saga. If Sega ever did a title rerelease or made a sequel, my heart would sing a thousand songs of joy.

Hunt the Wumpus (0)

Anonymous Coward | more than 4 years ago | (#33447868)

TI 99/4 cream of the crop.

Hunt the Wumpus [wikipedia.org]

Re:Hunt the Wumpus (1)

TheCycoONE (913189) | more than 4 years ago | (#33448048)

I'm going to assume sarcasm because despite being historically noteworthy that's a horrible game. You could get a z-machine interpreter and play it.

Re:Hunt the Wumpus (1)

TheCycoONE (913189) | more than 4 years ago | (#33448098)

After writing that it occurred to me you mean the graphical version not the original text based game. Here is your port: http://www.dreamcodex.com/playwumpus.php [dreamcodex.com]

Cadash - Turbo Graphx 16 / PC Engine (1)

Yaddoshi (997885) | more than 4 years ago | (#33447920)

Played this a few times in a Florida video arcade during a summer vacation as a teenager - Cadash is a side scrolling D&D-themed adventure with the option to choose mage, priest, warrior or ninja at the beginning and play coop with a 2nd player. Spells were interesting, with the priest/mage you held down the attack button until a bubble appeared over your character's head and rotated through your available spells, letting go would cast it and take away from your available magic points. The arcade version was a quarter eater because you would steadily lose hitpoints in the same fashion as Gauntlet.

About a decade later one of my roomates happened to have a working Turbo Graphx 16 and a copy of Cadash so I finally had the opportunity to beat the game. Oddly I prefer the arcade version even though the graphics are about equal.

FROST PISt (-1, Offtopic)

Anonymous Coward | more than 4 years ago | (#33447922)

Users With Large dixscussions on

Total Eclipse (1)

ThomConspicuous (1004135) | more than 4 years ago | (#33447926)

I happen to think Total Eclipse on 3DO was best game, better than Crash n' Burn. I still enjoy playing it today.

Elite (1)

Mattskimo (1452429) | more than 4 years ago | (#33447930)

On the Acorn Archimedes. The Archimedes didn't really *suck* per se but wasn't a massive success. I loved this version and many people consider it to be the best.

Re:Elite (1)

BinaryCodedDecimal (646968) | more than 4 years ago | (#33448046)

On the Acorn Archimedes. The Archimedes didn't really *suck* per se but wasn't a massive success. I loved this version and many people consider it to be the best.

Agreed. The Archimedes version added some nice touches - I remember frequently flying past a pirate getting shot to bits by some police vipers while I was on the way somewhere. I still prefer Frontier though, although I don't recall that it was released on any really awful systems - unless you count MS-DOS ;-)

Immercenary on the 3DO (1)

clickety6 (141178) | more than 4 years ago | (#33447950)

Immercenary was a cross between a first person shooter and a RPG as you had to build up stats by defeating weaker opponents and absorbing their powers until you were strong enough to take on a boss character. Defeat them and you got a big stats boost and could take on higher level enemies until the confrontation with the big boss, Perfect. It had a great atmosphere and each time you ventured out into the "Garden" (the battleground) you were never sure if you'd be attacked by a stronger character and have to make a run back to sanctuary. Had the feel of a MMPORG about it too. Probably the first game I played until I defeated it.

You can't mention Sega CD without Snatcher (2, Interesting)

ProppaT (557551) | more than 4 years ago | (#33447974)

This is the game that put Hideo Kojima on the map, and rightfully so. It's all but forgotten now except in classic gaming circles, but that game was groundbreaking and did so many things right. It's a shame that very few people will experience it. It seems like Sega systems are riddled with games that fit into the "shame that very few people will experience it" category. I speak as one of the 25k or so owners of Panzer Dragoon Saga. It's a crime against the gaming community that more people can't experience, what amounts to me, as the most awe inspiring RPG ever created.

Way of the Warrior (2, Interesting)

Hodr (219920) | more than 4 years ago | (#33447990)

3DO:

Way of The Warrior

http://en.wikipedia.org/wiki/Way_of_the_Warrior_(video_game) [wikipedia.org]

Programmed in a garage and apartment, with the programmers and friends as the fighters. Ohh yeah, and White Zombie did the soundtrack.
"Shaky Jake, WIN!"

Dark Wizard for Sega CD (1)

mentaldrano (674767) | more than 4 years ago | (#33448012)

Dark Wizard was the first turn-based tactical war game I ever played. The bad translation from Japanese can be overlooked in light of the awesome soundtrack and fun gameplay. Hex based, it wasn't equalled in my mind until Missionforce:Cyberstorm for Win95 years later.

Re:Dark Wizard for Sega CD (1)

sorak (246725) | more than 4 years ago | (#33448312)

Dark Wizard was excellent. If only I had mod points.

Virtual On (1)

joystickgenie (913297) | more than 4 years ago | (#33448040)

I had so much fun playing Virtual On, but with the original on the Sega Saturn and the sequel on the Dream Dast the game series was destined to fail.

World Heroes and World Heroes 2 (1)

jez9999 (618189) | more than 4 years ago | (#33448240)

... on the Neo Geo.

I thought they were pretty cool fighting games. I especially liked masturbating over Janne on a regular basis. :-P

Return Fire! (1)

vmxeo (173325) | more than 4 years ago | (#33448250)

I bought a used 3DO with a number of games really cheaply. The game I loved the most was Return Fire, mostly for the crazy multi-player matches I had with my friends and/or brothers. I tried the sequel for the PC some years later but it wasn't the same.

Twisted: The Game Show was fun for parties too, but eventually got old. I still have my lifetime supply of nothing that I won by spinning a zero.

Space Hulk and AvP on the Jaguar 64-bit console (1)

sniperdoc (1027736) | more than 4 years ago | (#33448278)

Space Hulk was pretty badass. One of the first FPS games that I really got into. I have the say the graphics for that game were pretty top notch at the time. That I could have team mates with me and issue commands was just so far ahead of anything I could remember. It's hard to find such a solid shooter to this date. Then I'd have to say AvP. I remember many nights with headphones plugged into my controller with the room completely dark, staring at my 27in CRT TV getting the bujeezus scared out of me. :) The atmosphere for that game was just unreal.
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