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25 Years of Super Mario Bros.

Soulskill posted more than 3 years ago | from the don't-let-him-get-into-the-birthday-beer dept.

Classic Games (Games) 190

harrymcc writes "On September 13th 1985, Nintendo released Super Mario Bros. for the Famicom (NES) in Japan. It went on to become the best-selling video game of all time, a title it only recently lost. Over at Technologizer, Benj Edwards is celebrating the anniversary with a look at some of the weirdest variations, spinoffs, and tributes the game has inspired over the years, from edibles to art projects." The Guardian's games blog adds a bunch of Mario-related trivia, and CVG attempts to explain the history of Mario games. Nintendo is capitalizing on the anniversary by announcing an upcoming collection of classic Mario games (Japanese site, English explanation) that have been ported to the Wii.

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190 comments

Twenty-five years? (4, Insightful)

MyLongNickName (822545) | more than 3 years ago | (#33565254)

Twenty-five years? Really? Damn... I'm old.

Re:Twenty-five years? (1)

Pojut (1027544) | more than 3 years ago | (#33565404)

The original is still a tough as nails game. There are plenty of harder Mario games out there, but Super Mario Bros. is still crazy brutal.

Re:Twenty-five years? (0)

Anonymous Coward | more than 3 years ago | (#33565510)

25 years later, I'm still trying to get to the end.

Re:Twenty-five years? (2, Informative)

Anonymous Coward | more than 3 years ago | (#33565766)

25 years later, I'm still trying to get to the end.

1-1 to 1-2
1-2 to 4-1 via warp
4-1 to 4-2
4-2 to 8-1 via warp
8-1 to 8-2
8-2 to 8-3
8-3 to 8-4
Be careful
Run under the king
Grab the axe
game over.

If you still can't do it, use savestates. Once you've done it once, the next few times are a breeze.

Do it with a few friends and drinks to make it even more fun.

Re:Twenty-five years? (3, Insightful)

Hatta (162192) | more than 3 years ago | (#33565522)

It's not as hard as you remember it. Anyone with a little aptitude and practice can beat SMB. Compared to other games on the NES (Ninja Gaiden, Castlevania, etc) it's a walk in the park.

Re:Twenty-five years? (1)

Pojut (1027544) | more than 3 years ago | (#33565568)

Never said it was the most difficult game, just still difficult.

I'd also like to point out that the two games you mentioned (Ninja Gaiden and Castlevania) were notorious for knocking you back when you got hit...the cause of the vast majority of deaths associated with both of those games :-)

Re:Twenty-five years? (1)

jandrese (485) | more than 3 years ago | (#33565702)

Also, because unlike Mario, Ninja Gaiden started you out with fairly high difficulty. There were boxers on the very first level where if you mistimed your sword swing even a little bit (easy, because the sword was very short), then they could stunlock and kill you. Level 1, first stage. That's how you tell your players that you're not screwing around.

Re:Twenty-five years? (1)

mattack2 (1165421) | more than 3 years ago | (#33566142)

I think the Mega Man games also "tell your players that you're not screwing around." I have only played them on the PS2 collection, but the first one is very difficult (I haven't even gotten to the later ones).

Re:Twenty-five years? (1)

Tetsujin (103070) | more than 3 years ago | (#33566436)

I think the Mega Man games also "tell your players that you're not screwing around." I have only played them on the PS2 collection, but the first one is very difficult (I haven't even gotten to the later ones).

I think the first Rockman was a little less forgiving than the sequels. It was certainly a lot less polished overall. Then again, it could just be that since I started the series with Rockman 2, it may be that I think the first game is harder just because I haven't played it as much.

Re:Twenty-five years? (1)

Alexandra Erenhart (880036) | more than 3 years ago | (#33565772)

Zelda: The Adventure of Link I dare you name a harder game than that.

Re:Twenty-five years? (2, Insightful)

ProppaT (557551) | more than 3 years ago | (#33565876)

The Adventure of Link wasn't all that hard, honestly.

You want difficult? Play Battletoads. I think that's the game that invented controller throwing.

Re:Twenty-five years? (0, Offtopic)

Rude Turnip (49495) | more than 3 years ago | (#33566170)

I heard Battletoads is coming out for the Wii and you can reserve a copy by calling Gamestop.

Re:Twenty-five years? (1)

Alexandra Erenhart (880036) | more than 3 years ago | (#33566248)

LOL I remember that one, stupid game. I still find Zelda harder :)

I also had Snake: Rattle&Roll. I was never able to reach the last stage and I consider myself a pretty good gamer. Then some months ago I saw a youtube video where someone beats it in 11 minutes. I hated each and every minute of it, that game was a bit of a child trauma for me haha.

Re:Twenty-five years? (1)

Ethanol-fueled (1125189) | more than 3 years ago | (#33566330)

Have you played marble madness? I think it was from the same company that did Snake Rattle and Roll. Both games had that kinda 3-d thing, and both were tough as hell.

Re:Twenty-five years? (0)

Anonymous Coward | more than 3 years ago | (#33566292)

Just don't ask for it at Gamestop...

Re:Twenty-five years? (1)

Sancho (17056) | more than 3 years ago | (#33565936)

Easy. Superman 64.

Re:Twenty-five years? (1)

Khashishi (775369) | more than 3 years ago | (#33565962)

Battletoads

Re:Twenty-five years? (1)

Globe199 (442245) | more than 3 years ago | (#33566230)

I'll second this. Good lord, I remember spending hours and hours getting thru Death Mountain to find the hammer. Then fighting, fighting, fighting thru that awful path that led to the final palace. Then trying in vain to beat that god damn blue/red Thunderbird (and failing, until 2002 when I could use an emulator and cheat codes). I finally got to see the ending, which was lame, but at least I finished the game.

I'll also second the comments about Ninja Gaiden, which, come to think of it, was much harder than even Zelda II. All the Ninja Gaiden games were great, but horrendously difficult to the point that I never finished any of them without a game genie.

Re:Twenty-five years? (2, Insightful)

Alexandra Erenhart (880036) | more than 3 years ago | (#33566304)

Old 8 and 16 bits games beat the crap out of most recent games when it comes to difficulty. Nowdays it seems it's all about eye candy (cough cough I'm looking at you FFXIII), but the games never last more than 20-30 hours unless they're mmorpgs or really good rpgs/adventure games. And even then they're rather easy and you go through content without much problems. Kids and teenager gamers have no idea what they missed.

Re:Twenty-five years? (3, Interesting)

Sancho (17056) | more than 3 years ago | (#33566460)

Interestingly, I think a lot of the old 8- and 16-bit games were difficult because of poor programming. Bad collision-detection and poor controls are high on the list of what made a lot of games hard. Super Mario Bros. head pretty bad controls--far from the worst on the NES, but probably the worst out of the entire series.

Then you have bad design patterns that were repeated over and over throughout the industry--enemies that respawn if a particular tile goes offscreen, being knocked back uncontrollably by enemies (often into pits), enemies which simply can't be avoided or killed no matter what you try... It's really a combination of these three which made Ninja Gaiden (and many other games) super hard. Difficulty without frustration is hard to achieve, but modern games do better at it.

Of course, death and repetition are what made games last any reasonable amount of time in the early NES days. Before you had passwords and saves, forcing you to master every level to get to the end was part of the experience. That's not universally true--some games like Metroid had an explorative element that extended playing time.

Tetris is harder (1)

tepples (727027) | more than 3 years ago | (#33566420)

Zelda: The Adventure of Link I dare you name a harder game than that.

Not NES era, but close: Tetris The Grand Master 3: Terror-Instinct. Fast forward to 5:00 [youtube.com] . Or try reaching level 30 on the official Tetris game for NES.

Re:Twenty-five years? (3, Informative)

commodore64_love (1445365) | more than 3 years ago | (#33565490)

You think that's old? It's been 33 years since I first laid hands on an Atari console (still one of my favorite machines) with its Commodore-produced 6502 CPU and TIA sound/graphics chip (with an amazing 30x20 resolution).

The Famicom was released in 1983 so we're talking about 27 year old technology! Its contemporaries were the Intellivision, Colecovision, Atari 5200 SuperSystem, Apple IIc/e, and C=64. (The Mac and Amiga didn't even exist yet.) Ancient, old, ancient technology. But hella fun.

Re:Twenty-five years? (1)

mattack2 (1165421) | more than 3 years ago | (#33566168)

Are you talking about the 2600? The 2600 uses a 6507, not a 6502. Also, was its production outsourced to Commodore? I have never heard that and don't see confirmation in a brief skim of the wikipedia article.

Re:Twenty-five years? (1)

theaveng (1243528) | more than 3 years ago | (#33566242)

The Famicom was released in 1983 so we're talking about 27 year old technology! Its contemporaries were the Intellivision, Colecovision, Atari 5200 SuperSystem, Apple IIc/e, and C=64.

I would have modded this +1 Informative myself.
Or interesting. Or insightful. Definitely not "troll" Mr. Moderator.

Re:Twenty-five years? (0)

Anonymous Coward | more than 3 years ago | (#33566112)

I never played much Super Mario Bros., but go all the way back to Mario Bros. (without the "Super"), and I remember dumping $20 into that machine in a single afternoon— and $20 was an outrageous amount of money for an 11-year old in 1983.

Heads up on that Mario collection (3, Informative)

RyuuzakiTetsuya (195424) | more than 3 years ago | (#33565262)

it's just a Wii port of Mario All Stars that came out in the US for SNES, same graphics and all.

The booklet and the soundtrack seem interesting packins though.

Re:Heads up on that Mario collection (1)

eln (21727) | more than 3 years ago | (#33565422)

The included games (other than possibly Lost Levels) are also already available on the Wii's Virtual Console for about 5 bucks each. I guess this could be an interesting collector's item for Mario enthusiasts, but for the average schmo just looking for a trip down memory lane, the virtual console route seems like a cheaper and easier way to get these particular games.

Re:Heads up on that Mario collection (1)

RyuuzakiTetsuya (195424) | more than 3 years ago | (#33565474)

The package is 2,500 yen, which is about 5 bucks a game with a 5 buck CD and booklet.

Plus SM All Stars isn't on Wii Virtual Console either.

Re:Heads up on that Mario collection (2, Insightful)

AndrewNeo (979708) | more than 3 years ago | (#33565582)

There is a difference though, where the games on VC are NES games, and Super Mario All Stars is an SNES game. The graphics and sound are a higher quality.

Re:Heads up on that Mario collection (3, Interesting)

bonch (38532) | more than 3 years ago | (#33566066)

The All-Stars version of Super Mario Bros. has inaccurate physics when jumping and breaking a brick, unfortunately. Mario keeps rising in altitude instead of immediately falling down, which sounds minor but affects you if you're used to running and hitting bricks without stopping like in the original.

For years, I thought I was the only one who ever noticed this, but I see that it's mentioned at TMK [themushroomkingdom.net] .

Re:Heads up on that Mario collection (4, Funny)

Waffle Iron (339739) | more than 3 years ago | (#33566236)

The All-Stars version of Super Mario Bros. has inaccurate physics when jumping and breaking a brick

I think that *all* Mario games have inaccurate physics when jumping and breaking a brick. If they used accurate physics, Mario would fall to the ground unconscious immediately after whacking his head.

Re:Heads up on that Mario collection (1)

Stormwatch (703920) | more than 3 years ago | (#33566422)

With accurate physics, the blocks wouldn't be floating in the first place.

Re:Heads up on that Mario collection (0)

Anonymous Coward | more than 3 years ago | (#33565912)

The included games (other than possibly Lost Levels) are also already available on the Wii's Virtual Console for about 5 bucks each. I guess this could be an interesting collector's item for Mario enthusiasts, but for the average schmo just looking for a trip down memory lane, the virtual console route seems like a cheaper and easier way to get these particular games.

Super Mario Bros. and its two American sequels are indeed available on Virtual Console for 500 Points. However, the Lost Levels are in fact the original Super Mario Bros. 2 repackaged for American gamers in Super Mario All-Stars. The difficulty was toned down slightly and you could continue from any level instead of starting from the beginning of a world. The original version of Super Mario Bros. 2 as it appeared on the Famicom Disk System is also available world-wide on the Virtual Console for 600 Points.

Now, if they based the collection off the version of Super Mario All-Stars that had Super Mario World packaged in, that would be a better deal.

Re:Heads up on that Mario collection (0)

Anonymous Coward | more than 3 years ago | (#33565920)

Pretty sure The Lost Levels is available as an import as well. I have the original 3. Never was a fan of the Lost Levels. Would love to have Mario AllStars on the Wii

really? (2, Informative)

xenapan (1012909) | more than 3 years ago | (#33565272)

mario is older than me by a month and a day!

Re:really? (1, Insightful)

MyLongNickName (822545) | more than 3 years ago | (#33565332)

Get off my lawn!

Re:really? (0)

Anonymous Coward | more than 3 years ago | (#33566024)

So?

Re:really? (1)

damn_registrars (1103043) | more than 3 years ago | (#33566366)

mario is older than me by a month and a day!

Although I suspect it took you a bit longer before you could throw fireballs out of your nose...

What will google do? (1, Interesting)

Anonymous Coward | more than 3 years ago | (#33565290)

I'm already looking forward to the google doodle... Mario in js would be awesome...

Re:What will google do? (1)

froggymana (1896008) | more than 3 years ago | (#33565356)

My guess would be that they would do it in HTML5 like they have been doing a lot of things in.

Re:What will google do? (0)

Anonymous Coward | more than 3 years ago | (#33565782)

Try not to be too hard on him, folks.

Who's #1 then (0)

Anonymous Coward | more than 3 years ago | (#33565310)

Curious but who is the #1 now? I see from wikpedia they hit 40million, don't see anyone else even close.

Sims or Tetris (1)

tepples (727027) | more than 3 years ago | (#33565352)

Probably The Sims series (125 million) or authentic Tetris games (70 million).

Re:Who's #1 then (1, Informative)

Anonymous Coward | more than 3 years ago | (#33565440)

According to the SMB Wikipedia article, its Wii Sports. Purportedly because it comes bundled.

http://en.wikipedia.org/wiki/Super_Mario_Bros.#cite_note-3

Re:Who's #1 then (4, Insightful)

Pojut (1027544) | more than 3 years ago | (#33565464)

Super Mario Bros was also a pack in title, for quite a long time.

How are so many people forgetting this?

Re:Who's #1 then (1)

hedwards (940851) | more than 3 years ago | (#33565718)

I'm guessing that most of them either weren't into gaming or aren't old enough to remember. Personally, I remember that, I also remember the championship edition, which came with the track game and pad. I also remember that crazy robot thing that could play games, the power glove and that awesome light gun. Too bad it doesn't work on non-CRT televisions.

Re:Who's #1 then (2, Funny)

Patch86 (1465427) | more than 3 years ago | (#33566390)

Twin-pak with Duck Hunt, ftw!

Ah, childhood.

Re:Who's #1 then (1)

jandrese (485) | more than 3 years ago | (#33565722)

Yeah, turns out the best selling game is the one that's the pack-in for the best selling console. Go figure.

And today is also... (3, Informative)

The MAZZTer (911996) | more than 3 years ago | (#33565324)

Programmers' Day [wikipedia.org] , the 256th day of the year. Quite a coincidence.

The Best-Selling Video Game of All Time... (4, Informative)

Monkey (16966) | more than 3 years ago | (#33565344)

For anyone wondering, the "best-selling video game of all time" is Wii Sports.

Re:The Best-Selling Video Game of All Time... (0, Troll)

commodore64_love (1445365) | more than 3 years ago | (#33565518)

I doubt that. What about Combat which was "sold" with every Atari ever produced (upto 1983) - that's at least 15 million copies right there. May we have a citation for your claim that Wii Sports is the best-selling?

Re:The Best-Selling Video Game of All Time... (1)

AndrewNeo (979708) | more than 3 years ago | (#33565612)

35 million Wiis sold in the US since launch, every copy bundled with Wii Sports. (Wikipedia [wikipedia.org] (I know, but it's sourced)) I'm not including Japan (wasn't bundled) and rest-of-world (because I don't know if it comes bundled) but that still beats your Atari number.

Re:The Best-Selling Video Game of All Time... (2, Informative)

radish (98371) | more than 3 years ago | (#33565614)

Well you could try this [wikipedia.org] . It lists Wii Sports at over 66 million, which is over twice the total number of 2600's sold (according to this [wikipedia.org] ). It's kind of in a league of it's own, but then it was also bundled with the console which disqualifies it from the list in some people's eyes. The highest selling unbundled game is Wii Play AFAIK.

Re:The Best-Selling Video Game of All Time... (2, Informative)

Binestar (28861) | more than 3 years ago | (#33565654)

I bought Wii Play because it came with an extra wiimote, the game itself sucked =/. Same price for wiimote vs Wii Play so figured I'd get the game with my wiimote.

Re:The Best-Selling Video Game of All Time... (2, Insightful)

HelioWalton (1821492) | more than 3 years ago | (#33566134)

Same. I think in the end though, I bought around 25 of them. Reselling the set parted out (wiimote, and game individually) netted a nice profit...

Re:The Best-Selling Video Game of All Time... (3, Informative)

Patch86 (1465427) | more than 3 years ago | (#33566430)

Super Mario Bros. was bundled with the console originally too. Presumably we weren't disqualifying that.

Mine was a SMB/Duck Hunt twin-pak, and was awesome I might add.

Re:The Best-Selling Video Game of All Time... (0)

Anonymous Coward | more than 3 years ago | (#33565616)

Wow, a whole 15 million? Too bad Wii Sports has sold over 60 million copies [wikipedia.org] .

Re:The Best-Selling Video Game of All Time... (2, Informative)

Pojut (1027544) | more than 3 years ago | (#33565628)

May we have a citation for your claim that Wii Sports is the best-selling?

Here [infoplease.com] you [industrygamers.com] go [n4g.com] .

Re:The Best-Selling Video Game of All Time... (0)

Anonymous Coward | more than 3 years ago | (#33565630)

uhh

all 73 million shipped Wiis have Wii Sports included.

73 > 15

Re:The Best-Selling Video Game of All Time... (5, Insightful)

hansamurai (907719) | more than 3 years ago | (#33565666)

If we're including pack-in games (which Wii Sports is in North America, but not in Japan), then wouldn't Solitaire be the best selling game of all time? It was "sold" with hundreds of millions of copies of Windows.

Re:The Best-Selling Video Game of All Time... (2, Interesting)

The MAZZTer (911996) | more than 3 years ago | (#33565762)

What if we don't count bundles but only stand-alone sales?

Re:The Best-Selling Video Game of All Time... (1)

MobileTatsu-NJG (946591) | more than 3 years ago | (#33565882)

What if we don't count bundles but only stand-alone sales?

What if people bought the system because they wanted that game?

Re:The Best-Selling Video Game of All Time... (1)

lgw (121541) | more than 3 years ago | (#33565886)

If we don't count bundled games, I suspect Bejeweled wins with >50 million units.

If we do count bundled games, I suspect the games bundled with Windows XP win.

Re:The Best-Selling Video Game of All Time... (1)

vux984 (928602) | more than 3 years ago | (#33565996)

What if we don't count bundles but only stand-alone sales?

You can't really.

Many of the best selling games sales numbers have been boosted due to being part of bundles for at least part of their run. Around here Halo 3:ODST, and Forza 3 were part of an xbox bundle a while ago. Today Futureshop is advertising a barebones xbox, and an xbox with 2 wireless controllers and a hard drive bundled with Halo:Reach. When it was launched in Brazil, you could ONLY get the Premium package with Perfect Dark 0, Kameo:EoP, and PGR3...

There becomes no realistic way to really separate out the bundles from game sales.

Re:The Best-Selling Video Game of All Time... (3, Interesting)

Monkey (16966) | more than 3 years ago | (#33566052)

Not counting console bundled games like #1 Wii Sports (41.65m) #2 SMB (40.24m),and #4 Tetris ( bundled with original Gameboy, 30.26m), #5 Duck Hunt (included in the NES bundle that came with the orange gun, 28.31m), you might be surprised to find out that Pokemon games are the top contenders with the #3 overall spot held by Pokémon Red, Green, and Blue (31.38m) and #6 Pokémon Gold and Silver (23.11m).

Some other titles are #7 Nintendogs (21.60m), #8 Super Mario World (bundled with the SNES, 20.61m) and #9 Wii Play (20.30m).

Re:The Best-Selling Video Game of All Time... (-1, Troll)

Anonymous Coward | more than 3 years ago | (#33566150)

What if we don't count bundles but only stand-alone sales?

Then your mom would probably win.

By a Large Margin (1)

bigspring (1791856) | more than 3 years ago | (#33565358)

The answer to your question is: Wii Sports.

Re:By a Large Margin (1)

Pojut (1027544) | more than 3 years ago | (#33565436)

For anyone about to dispute this due to Wii Sports being a pack-in, might I remind you that Super Mario Bros. was also a pack-in title.

Re:By a Large Margin (1)

bluefoxlucid (723572) | more than 3 years ago | (#33565500)

Super Mario Bros 3 was the best selling video game of all time that wasn't a pack-in lol....

Re:By a Large Margin (1)

Pojut (1027544) | more than 3 years ago | (#33565592)

Super Mario Bros 3 was the best selling video game of all time that wasn't a pack-in lol

You sure about that? The Challenge Set [wikipedia.org] disagrees with you.

Re:By a Large Margin (1)

c++0xFF (1758032) | more than 3 years ago | (#33565550)

Also, a lot of people buy the console because of the pack-in games. I suspect that's especially true with the NSES and Wii.

Sounds doubtful (0)

Anonymous Coward | more than 3 years ago | (#33565392)

I suspect you have to use some pretty dodgy accounting to make Super Mario Bros. come out ahead of Tetris in units sold. What are the actual numbers?

Re:Sounds doubtful (1)

mark72005 (1233572) | more than 3 years ago | (#33565406)

Probably counting the game coming as a pack-in with the system a "sale"

Re:Sounds doubtful (1)

blair1q (305137) | more than 3 years ago | (#33565514)

Everyone bought the console to get the game. Didn't you know that?

Dangerous Dave in Copyright Infringement (1, Informative)

Anonymous Coward | more than 3 years ago | (#33565442)

The PC Mario game that went on becoming Commander Keen.

Re:Dangerous Dave in Copyright Infringement (1)

hedwards (940851) | more than 3 years ago | (#33565864)

Erm, what? You do realize that the same group of developers that did Dangerous Dave did Commander Keen, right? And that further more apart from being platformers, they really didn't have that much in common.

One of Commodore's best sellers (1)

commodore64_love (1445365) | more than 3 years ago | (#33565460)

..... I'm talking about the 8-bit 6502 of course. ;-) Okay yes it was second-sourced but Commodore still made money off the patent/license times 50 millions NESes sold. They also made-out well on the 16-bit 6502 variant inside the Super Nintendo
.

Re:One of Commodore's best sellers (2, Interesting)

RyuuzakiTetsuya (195424) | more than 3 years ago | (#33565554)

I thought the 6502 was a Motorola reference design?

Re:One of Commodore's best sellers (1)

jandrese (485) | more than 3 years ago | (#33565760)

Motorola charged too much for the chip, that's why Commodore released a (nearly) pin compatible replacement for much cheaper and made a killing.

Re:One of Commodore's best sellers (0)

Anonymous Coward | more than 3 years ago | (#33565982)

Wrong. The 6502 was developed by MOS. Originally it was the 6501, but it was electrically compatible with the Motorola 6800, which Moto didn't like. So, the 6502 is a lawsuit-compatible version.

Commodore had nothing to do with the 6502 aside from using the lobotomized 6510 version in the C64, and the real thing in their floppy drives.

Re:One of Commodore's best sellers (3, Informative)

theaveng (1243528) | more than 3 years ago | (#33566202)

Commodore had nothing to do with the 6502

MOS was owned by Commodore. i.e. Same company. In fact one reason Commodore VIC-20 and 64 was so much cheaper than the competition was because they charged Atari, Apple, et cetera thrice the price that Commodore charged itself, so they could sell computers at only $150 each. Atari/Apple couldn't even get close.

Re:One of Commodore's best sellers (0)

Anonymous Coward | more than 3 years ago | (#33566130)

you mean MOS technologies, whom were bought out by commodore years later

Re:One of Commodore's best sellers (1)

mattack2 (1165421) | more than 3 years ago | (#33566250)

..... I'm talking about the 8-bit 6502 of course. ;-) Okay yes it was second-sourced but Commodore still made money off the patent/license times 50 millions NESes sold. They also made-out well on the 16-bit 6502 variant inside the Super Nintendo

Umm, Ricoh made the Ricoh 5A22 for the Super Nintendo, which is a variant of the WDC 65c816.

Nowhere near that long (2, Funny)

Itninja (937614) | more than 3 years ago | (#33565540)

I warped to World 8 and for me it's only been like 5 years.

And yet... (0, Troll)

VoiceInTheDesert (1613565) | more than 3 years ago | (#33565644)

...games released this year will be based on the same characters, plot devices and game mechanics as that title a quarter century ago. It's all summed up in Nintendo's motto: Why create when you can copy?

Re:And yet... (5, Insightful)

DIplomatic (1759914) | more than 3 years ago | (#33565728)

...games released this year will be based on the same characters, plot devices and game mechanics as that title a quarter century ago. It's all summed up in Nintendo's motto: Why create when you can copy?

And yet I would rather play 100 games that feature Mario unnecessarily than yet another greyish-brown FPS where the protagonist is some sort of grizzled space marine. Say what you will about Nintendo and Mario games, but by and large they are fun.

Re:And yet... (1)

Sancho (17056) | more than 3 years ago | (#33565874)

Say what you will about Nintendo and Mario games, but by and large they are fun.

I assume that the people replaying the same FPS with a slightly different skin think that they're having fun, too.

But yeah, all FPS all rely on almost exactly the same mechanics as Doom, and if you consider them merely 3D extensions of 2D mechanics, then they're "using the same mechanics" as e.g. Commander Keen. If it's fair to say that Super Mario Galaxy uses the same mechanics as Super Mario Bros, then my comparison of an FPS to a 2D shooter is fair.

Re:And yet... (0)

Anonymous Coward | more than 3 years ago | (#33566364)

Yahtzee, is that you?

Re:And yet... (1)

MobileTatsu-NJG (946591) | more than 3 years ago | (#33565916)

And yet games released this year will be based on the same characters, plot devices and game mechanics as that title a quarter century ago.

Yeah, the difference between Mario Bros. and Super Mario Galaxy is very subtle. It's just an expansion pack!

Another 8 Years Of The (-1, Offtopic)

Anonymous Coward | more than 3 years ago | (#33565672)

http://www.youtube.com/watch?v=p5tyb98gCQ8">Bush Crime Family with Bush (Jeb)-Gingrich 2012.

I mail you a postcard from Iceland.

Yours In Crawford,
Kilgore Trout, C.E.O.

It was 1986 for me... (1)

clo1_2000 (1790952) | more than 3 years ago | (#33565688)

My Christmas of 1986 will never be forgotten. I was 9 years old and my grandparents and parents got together and bought this for me and my brothers, even though they were 6 and 3 at the time. I stayed up all night playing this and Duck Hunt. My love of video games was not born (we had an Atari VCS) but my love of video games was solidified with this game and system.

Interesting product but not economical (2, Informative)

damn_registrars (1103043) | more than 3 years ago | (#33565770)

So they are offering the first 4 Super Mario Bros games on one disc for around $30. The same 4 games can be purchased for your Wii through the virtual console for $5 each - totaling $20. I guess if the disc, manual, and soundtrack are worth another $10 to you, then go for it. Otherwise just buy the ones you want (or all 4 of them) as downloads and enjoy the savings.

Re:Interesting product but not economical (2, Insightful)

MobileTatsu-NJG (946591) | more than 3 years ago | (#33565968)

So they are offering the first 4 Super Mario Bros games on one disc for around $30. The same 4 games can be purchased for your Wii through the virtual console for $5 each - totaling $20.

The disc has the Super Mario All Stars (16-bit) versions of the games. Unless SMAS is on the SNES Virtual Console, you're not getting the same games, you're getting the versions with much better graphics and sound.

On an un-related note, I worked at Funcoland back when the original Playstation and N64 came out. We dealt primarily with used games and we could not keep Super Mario All Stars in stock to save our lives. They'd actually pay up to $30 in store credit to get that collection and nobody wanted to give it up. I don't blame them. It was a nice upgrade and they even retained the glitches that made the first one so charming.

Re:Interesting product but not economical (1)

Joe Tie. (567096) | more than 3 years ago | (#33566128)

I will never understand why something like mario all stars wasn't more popular among game companies. There's so many old nes properties that were fun, loved by everyone, and could have gotten a huge benefit from a graphical makeover and collection. You'd even see things like the mega man collection for the mega drive, or the snes ninja gaiden collection. But they'd miss the opportunity and make only the most minor of graphic upgrades.

Re:Interesting product but not economical (1)

damn_registrars (1103043) | more than 3 years ago | (#33566338)

I will never understand why something like mario all stars wasn't more popular among game companies. There's so many old nes properties that were fun, loved by everyone, and could have gotten a huge benefit from a graphical makeover and collection. You'd even see things like the mega man collection for the mega drive, or the snes ninja gaiden collection. But they'd miss the opportunity and make only the most minor of graphic upgrades.

You mean like Battletoads? [battletoadspreorder.com]
Br

I always preferred playing with my Willie... (3, Insightful)

pandrijeczko (588093) | more than 3 years ago | (#33566186)

...that of course being Miner Willie from the ZX Spectrum classics Manic Miner & Jet Set Willy.

I'm not criticising anyone's love of the Mario franchise of games but having gamed for 30-odd years from the ZX Spectrum through the Commodore Amiga and now to PCs, I think I've only ever played one Mario game for a short period of time on a friend's NES.

So my platform gaming heroes were Zool, Superfrog, Manic Miner and Wally Week (from Automania & Pyjamarama).

What the collection *should* be... (2, Informative)

Digital Vomit (891734) | more than 3 years ago | (#33566376)

Here's what the Super Mario collection *should* be:
  • Super Mario Bros
  • Super Mario Bros 2 (US)
  • Super Mario Bros 2 (Japan)
  • Super Mario Bros 3
  • Super Mario All-Stars
  • Super Mario World
  • Super Mario 64

Price: $20

That's the bare minimum acceptable product celebrating the 25th anniversary of Super Mario Bros.

For a few dollars more they could include the various GameBoy incarnations of Super Mario Bros, and maybe throw in the old Mario Bros for good measure.

Twenty-five years and all they do is re-release Super Mario All Stars? Please.


Of course, most of these games (along with their source) should belong to the Public Domain by now, but that's another story.

SM Allstars is not an accurate representation (1)

Mr EdgEy (983285) | more than 3 years ago | (#33566416)

I don't really like the fact SM Allstars is on this disc instead of the originals. It's kinda like playing Doom1 on the Crysis engine... takes away the magic in some way.
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