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The PlayStation Move Arrives — a Hands-On Report

Soulskill posted more than 4 years ago | from the movin'-on-up dept.

Sony 185

itwbennett writes "The PlayStation Move hit retail stores on Friday and blogger Peter Smith spent the weekend putting it (and his shoulder) through its paces. So how does this motion controller compare to the Wii? Smith says it 'felt a lot more precise' but that 'there were instances where the depth perception of the camera got lost for a moment.' The bottom line: 'If you have a Wii and the Wii Motion Plus accessory, there isn't a whole lot here right now to justify $100-$170 worth of gear for most gamers.'" CNET is similarly critical, complaining of the continual calibration requirements and the dearth of good launch titles. The Guardian's games blog agrees that quality games are currently lacking, but says the accuracy and responsiveness are a step up from the Wii, giving the Move a lot of potential. iFixit did a teardown, providing an interesting look at the hardware inside the device.

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It hit stores earlier... (0)

Anonymous Coward | more than 4 years ago | (#33639992)

...this time it was US that was late.

Re:It hit stores earlier... (0)

Anonymous Coward | more than 4 years ago | (#33640108)

My experience, trying it out in a store for a few minutes, was that it disconnected on me a few times and I needed to press the button with the symbol I hadn't seen before to connect again, after which there was the calibration; shoulder, down, tipoferectpenis (or was it belt buckle?) again, so I didn't have the sticktoitiveness of actually using it in a game. Maybe it was just their piece of hardware that was faulty?

Re:It hit stores earlier... (5, Funny)

Anonymous Coward | more than 4 years ago | (#33640336)

That and it looks like you're swinging around a vibrator.

Re:It hit stores earlier... (0, Redundant)

Hylandr (813770) | more than 4 years ago | (#33640926)

Mod parent funny please!

- Dan.

Re:It hit stores earlier... (0)

Anonymous Coward | more than 4 years ago | (#33642956)

Yours has a giant glowing translucent rubber ball at the end? Must we make dildo jokes for every new handheld pointing device?

Is this a bad move for Sony? (4, Funny)

Even on Slashdot FOE (1870208) | more than 4 years ago | (#33640026)

We'll have to calibrate our polls to find out.

Re:Is this a bad move for Sony? (1)

Mike Kristopeit (1900306) | more than 4 years ago | (#33640456)

how is making motion control seem unnecessarily complicated and unentertaining a bad move when motion control is a prime selling point for your most unique, successful competitor?

Re:Is this a bad move for Sony? (2, Insightful)

pyrosine (1787666) | more than 4 years ago | (#33640842)

When your customers dont have need of it - everyone who has wanted something wii-like has a wii by now (hence the decreasing sales and interest in the platform, the latter bit being my personal opinion through observation) and wont want a "playstation move".

Re:Is this a bad move for Sony? (1)

alen (225700) | more than 4 years ago | (#33641558)

we've had years of hardware improvements where the only difference between the prior and new generations has been better graphics. multi-player has always been there with the online factor only allowing you to play over the internet and without having your TV cut up into smaller boxes. but the basic play with the same controls has been around for decades.

motion gaming is a nice breath of fresh air and sometimes it seems like a catch-22. people here call for game devs to make something new and now that they have done it people complain how they want more of the same thing

Re:Is this a bad move for Sony? (1)

Quirkz (1206400) | more than 4 years ago | (#33642884)

Certainly not true for me. I want a Wii, but I've already got a PS3, and a fair bit of games and gear, and couldn't justify two platforms. So I would like one of these if there's decent software.

Though if the cost comes too close to the $170 end for the gear, that's just about as expensive as just buying the Wii in the first place.

Re:Is this a bad move for Sony? (1)

mwvdlee (775178) | more than 4 years ago | (#33640854)

It's not about the hardware. As long as they have a solid line-up of fun games to play with, it'll be a success.

oh well.

Re:Is this a bad move for Sony? (1)

commodore64_love (1445365) | more than 4 years ago | (#33641150)

Yes. Bad move. Just give me a damn joystick, so when I push a button or shove the stick in a certain direction, it registers. I get extremely frustrated with the Wii's not registering my moves, and then I die. That is the opposite of fun - it's like we turned back the clock to the 1982 Atari SuperSystem/5200 with its shitty control (analog sticks and PacMan do not mix).
.

>>>motion control is a prime selling point for your most unique, successful competitor?

Just because Wii is number one doesn't mean its controller is worth copying. NES used to be number one too, and its cartridge slot was shit. (Remember having to lick your carts just so they'd work?) Copying is great if your copying GOOD ideas. Copying bad ideas is just foolish.

Like when I copied my lab partner.
He got a D, and so too did I.

Re:Is this a bad move for Sony? (1)

Khyber (864651) | more than 4 years ago | (#33641702)

"Remember having to lick your carts just so they'd work?"

Nope, I just used a thin eraser and kept the damned contacts clean. Never once did I have to blow in or lick a cartridge.

Re:Is this a bad move for Sony? (1)

default luser (529332) | more than 4 years ago | (#33642118)

Yeah, motion control sucks because it has no clear-cut feedback (unlike a joystick or button or mouse or touchscreen). Don't believe me? Swipe your hand, and watch the guy onscreen punch. Then, swipe your hand again and watch him not punch.

What did you do differently? To you, it's like you performed the same movement, but to the game you performed two completely different moves, and one was just outside the control dead-zone. In fact, because humans are so inexact when it comes to movement, you have to build-in a HUGE dead-zone into your motion control movement range, or else you'll be overwhelmed with false positives. But, this just makes it harder to find (and remain in) that control sweet spot.

When you press a button, you see what happens onscreen, and that gives you instant feedback. You just can't make motion controls that simple.

Re:Is this a bad move for Sony? (0)

Anonymous Coward | more than 4 years ago | (#33640920)

3 months from now :
Due to security issues with the SONY Move, we have pushed a PS3 firmware update which disables all Move functions except the ability to respond "Yes" to blu ray prompts. Woohoo! We gotcha again. Next up : inline HDMI 3D converter. Keep that credit card handy...

Wow (-1, Troll)

ArchieBunker (132337) | more than 4 years ago | (#33640028)

An item hit stores friday and you post a review monday afternoon? Seriously why even bother at this point?

http://farm1.static.flickr.com/170/392215547_bf0e298327.jpg [flickr.com]

Re:Wow (4, Insightful)

rotide (1015173) | more than 4 years ago | (#33640114)

Ya, how dare they actually use the device for any meaningful length of time in their own homes/offices. Actually using the product, figuring out the good versus the bad and writing up a quality article just isn't warranted these days, apparently.

Re:Wow (-1, Troll)

Anonymous Coward | more than 4 years ago | (#33640496)

If you wanted a quality article you'd not be reading Slashdot.

Re:Wow (1)

nedlohs (1335013) | more than 4 years ago | (#33640874)

Yes, it would be much better for the review to be about the first 10 minutes of using the device, that anyone could just try for themselves in the store anyway.

Rather than about the impressions after a weekend of using it, something that most people can't do without putting down the cash.

Re:Wow (1)

dunezone (899268) | more than 4 years ago | (#33641648)

Remember when we had to wait a month to get reviews? What was with that?

An iPod (board) in my PS3 controller? (1)

Even on Slashdot FOE (1870208) | more than 4 years ago | (#33640094)

It's more common than you think.

Re:An iPod (board) in my PS3 controller? (1)

ludwigf (1208730) | more than 4 years ago | (#33640162)

it actually reads tripod [ifixit.net] .

PlayStation Move hit retail stores (0)

Anonymous Coward | more than 4 years ago | (#33640106)

Sounds like a defect in the wrist strap.

Responsiveness (2, Informative)

Anonymous Coward | more than 4 years ago | (#33640186)

the accuracy and responsiveness are a step up from the Wii

Not according to IGN.

My only issue is the lag: there's definitely a millisecond delay between your hand and the on-screen representation with Move and Sports Champions. Disc Golf is great, but I do admit having to work with the lag by letting go of the button just a split-second before the natural release point in my swing. That's where the Wii controller excels: there doesn't feel like there's any delay in its one-to-one motion.

Source: http://ps3.ign.com/articles/112/1121705p1.html [ign.com]

Re:Responsiveness (4, Insightful)

Spad (470073) | more than 4 years ago | (#33640442)

Which, given the 4 years since the Wii was released, is pretty poor.

By all accounts, the Move should blow the basic Wii controller out of the water and be at least par with the Motion Plus.

Re:Responsiveness (1)

dr.newton (648217) | more than 4 years ago | (#33641752)

Having spent probably around a hundred hours using the Wii, I can say that for tracking one's motion, Move does blow the basic Wii controller out of the water, both in terms of accuracy and refresh rate. I have never used Motion Plus.

I played with friends' Wiis (how do you say that without inviting off-colour jokes?) but never bought my own because while I enjoy the motion control aspect for some games, I didn't like the frustratingly spotty tracking.

I've only had a few days with Move, of course, but so far it has impressed me greatly with its accuracy. I have nothing but good things to say about it.

Re:Responsiveness (2, Interesting)

h4rr4r (612664) | more than 4 years ago | (#33640576)

Considering IGNs competence I would want to know if the TV or the Move system added this lag.

Re:Responsiveness (0)

Anonymous Coward | more than 4 years ago | (#33641070)

If you need to release the button at an unnatural moment, it's definitely lag. While doing the swing you normally don't look at the screen.

Re:Responsiveness (1)

Dorkmaster Flek (1013045) | more than 4 years ago | (#33641266)

If the Wii is hooked up to the same TV as the PS3 (which is likely if they're testing this in-office) then it would appear to be the Move system. We'll have to get more reports to see if this is a common complaint. Maybe it's just that particular game that has response issues.

Re:Responsiveness (1)

MobileTatsu-NJG (946591) | more than 4 years ago | (#33642016)

Considering IGNs competence I would want to know if the TV or the Move system added this lag.

If the lag is between the motion (top of the swing...) and the button, then it's not the TV.

whomever wrote that has no idea what a ms is (1)

YesIAmAScript (886271) | more than 4 years ago | (#33641600)

A millisecond delay? I'm sure there's more than a millisecond, given that it only draws a frame every 16ms at best.

As mentioned below, I'd love to know what TV IGN used, as other reviewers didn't mention this and your TV can add a lot of delay.

If this lag on button release is real, it's surely due to bad programming and not Move itself. Move is a bluetooth controller, same as a DualShock 3 (or a Wiimote for that matter). If DualShock 3 can detect and signal to the host a button release with no detectable lag (and it does), then there's no reason Move can't do the same thing.

Re:Responsiveness (1)

mseidl (828824) | more than 4 years ago | (#33642400)

I've had the opportunity to play the Kinect, Move and the Wii Motion +. Kinect is just garbage. But, I found the move much more accurate for 1:1 motion vs. the Wii. also Engagdet liked it better than the wii.

Re:Responsiveness (1)

mseidl (828824) | more than 4 years ago | (#33642420)

I forgot to mention, the calibration takes 5 seconds, it's not a big deal.

Short version: No Games, Waste of Money (2, Insightful)

WillAffleckUW (858324) | more than 4 years ago | (#33640196)

Never forget the pris dork factor of waving those things around.

Having your parents buy this is a great way to ensure your virginity if you're a teen boy.

Re:Short version: No Games, Waste of Money (1)

vux984 (928602) | more than 4 years ago | (#33640478)

Never forget the pris dork factor of waving those things around.
Having your parents buy this is a great way to ensure your virginity if you're a teen boy.

Ah the bane of far too many teenage boys... thinking they have a clue what teenage girls think is cool or not cool.

Re:Short version: No Games, Waste of Money (0)

Anonymous Coward | more than 4 years ago | (#33640534)

You misspelled Prius...

Re:Short version: No Games, Waste of Money (1)

WillAffleckUW (858324) | more than 4 years ago | (#33640722)

You misspelled Prius...

teen boys can't afford Prius

Who is this for, really? (4, Insightful)

damn_registrars (1103043) | more than 4 years ago | (#33640204)

I keep thinking Sony has delivered an answer to a question nobody is asking. You can buy a Wii brand new for $150 at any store you like, or you can spend $400 on a PS3 with the Move hardware. Sure, the Sony can play Blu-Ray, but people don't buy the Wii to play DVDs so why would they care about Blu-Ray? And even if the hardware is superior, it doesn't have the library of games available that the Wii already has.

The other end of the potential market would be people who already have a PS3 but really want Wii-like controls, but how many people does that segment represent? How many people who play Final Fantasy 28 on their PS3 finish playing that for 912 hours straight and then say "gee, I wish I could do Wii bowling on this console"?

The slightly cynical side of me wonders if this is just Sony trying to find a way to stick it to Nintendo (again) after the way that the SNES CD (later PS One) deal went down.

Re:Who is this for, really? (-1, Redundant)

Locke2005 (849178) | more than 4 years ago | (#33640282)

people don't buy the Wii to play DVDs... Good thing, too, since it can't! [wikipedia.org]

Re:Who is this for, really? (1)

space_jake (687452) | more than 4 years ago | (#33640352)

I think that was the point the OP was making. It can't so it obviously isn't a feature it was purchased for.

Re:Who is this for, really? (1)

damn_registrars (1103043) | more than 4 years ago | (#33640754)

Actually I was going more along the lines of "people who buy a Wii most likely already own a DVD player; they aren't likely to buy a PS3 with the Move just because the PS3 is a Blu-Ray player as well". Indeed I suspect they would be more likely to buy the Wii instead, since for the pile of money needed for "PS3 + Move" you can buy "Wii + games + Wiimotes + more games" and have money left over.

Re:Who is this for, really? (3, Insightful)

Locke2005 (849178) | more than 4 years ago | (#33641042)

I own a Wii, but not a PS3 (because I'm cheap). The difference is not just in the graphics, which are much, much better on the PS3. It's also that the PS3 includes a hard drive which allows for a lot of downloadable content! This makes a big difference in games like Guitar Hero/Rock Band, which I recommend getting for PS3 or Xbox, not for Wii. The stupid thing is, the Wii has USB ports, so it could easily add an external hard drive or flash memory. Also, although the Wiimote excels as a swordplay simulator and makes a decent steering wheel, it sucks as a pointing device. Wiimote also has rumble and audio (yes, it's 2-way); do the Sony remotes provide this? My biggest complaint about the Wiimote (besides it's imprecision) is the wire between Wiimote and numchuck -- it's shorter than the distance between my hands. I would have preferred 2 separate wireless devices rather than 1 device with a tether to another device; it's just awkward. If money were no object, I'd own a PS3; but then, if money were no object, I'd own all 3 consoles -- PS3, XBox, and Wii. That's why PS3 sales will never exceed Wii sales; if you can afford a PS3, you can probably afford a Wii as well!

Re:Who is this for, really? (1)

allanmackenzie (1254530) | more than 4 years ago | (#33641616)

I have all three (PS3, Wii, and Xbox 360). My daughter was a huge fan of the Wii but has since moved on to the Xbox. I play with all 3, but I think the Xbox is my favorite. I can't for the life of me imagine getting a Kinect. I will probably get Move, but it will have to impress me. I still love the Metroid prime series redone for the Wii.

Allan

Re:Who is this for, really? (1)

damn_registrars (1103043) | more than 4 years ago | (#33642114)

It's also that the PS3 includes a hard drive which allows for a lot of downloadable content! This makes a big difference in games like Guitar Hero/Rock Band, which I recommend getting for PS3 or Xbox, not for Wii. The stupid thing is, the Wii has USB ports, so it could easily add an external hard drive or flash memory.

I don't know what you do with your Wii, but it does have some internal storage capacity (albeit not a lot). That is how your system stores your Miis, amongst other things. If you were to download any virtual console or WiiWare games, they would go there; you can also add an SD card to it for more storage capacity.

Hence it really isn't fair to imply that there is no capability to download more stuff to the Wii out of the box; I have a few VC titles on my Wii and have yet to buy an SD card to put in it...

My biggest complaint about the Wiimote (besides it's imprecision) is the wire between Wiimote and numchuck -- it's shorter than the distance between my hands. I would have preferred 2 separate wireless devices rather than 1 device with a tether to another device; it's just awkward.

There are third party wireless nunchucks for the Wii. While they are not official Nintendo products, they would do exactly what you want. Personally I think it would have been smart for them to make wireless classic controllers as well, but they haven't done that either.

That's why PS3 sales will never exceed Wii sales; if you can afford a PS3, you can probably afford a Wii as well!

And considering the Move is a PS3 add-on that costs nearly as much as a Wii...

Re:Who is this for, really? (1)

ashidosan (1790808) | more than 4 years ago | (#33641530)

DVD players have been around far longer than Blu-Ray players. I bought a Wii because it was much cheaper at the time, and looked to have more kid-friendly titles. I was right, and the kids love it, and I've now bought a PS3. I'll probably pick up the Move once it has a semi-decent library of games. However, while it's true the Wii doesn't play DVDs, it's not why I bought the system. The PS3 IS a Blu-Ray player in addition to a gaming console, so that's just one more thing to sweeten the deal without paying the same price for something that plays video discs, but not games (as in, standard Blu-Ray player). Blu-Ray, for me, was a purchase consideration. I don't think it's as simple as "consoles that have motion controls" when buying a console. The fact that the Wii already has this, and Sony and Microsoft realized users want this, is the reason these companies are scrambling to jump on the bandwagon. The PS3 does far more than the Wii in just about everything. I just got one recently, and am pretty amazed at what it can actually do. The Move is just more icing on an already delicious cake.

Re:Who is this for, really? (0)

Anonymous Coward | more than 4 years ago | (#33640432)

Are you really sure about that?
http://wiibrew.org/wiki/MPlayer_TT
http://wiibrew.org/wiki/WiiMC

It can play DVDs. It requires the Wii to be jailbroken, but so what?

Re:Who is this for, really? (1)

froggymana (1896008) | more than 4 years ago | (#33640826)

The wii still does not comply with the full DVD spec. Sure you can play most DVDs but it still doesn't full fill it.

Re:Who is this for, really? (1)

nedlohs (1335013) | more than 4 years ago | (#33640904)

Thank you captain repeat what the post stated in an obvious manner.

Re:Who is this for, really? (1)

h4rr4r (612664) | more than 4 years ago | (#33640324)

As a PS3 owner I am trying to figure out if I am better off buying Move or a Wii. In past generations I have owned all consoles but the MS one, mostly because Xbox and PS have very similar game types.

Re:Who is this for, really? (1)

Cytotoxic (245301) | more than 4 years ago | (#33641104)

I too am a PS3 owner and I have the same question. The answer to our question is found in the games. Are there games for the PS3 that use the new controller? Are there games for the Wii that use the motion control? Ok then, there's the answer.

I still don't have any good 6-axis games for my PS3, despite the reasonably high quality of this controller.

Re:Who is this for, really? (1)

blair1q (305137) | more than 4 years ago | (#33640334)

Um...how about a Final Fantasy title where your arm is swinging, instead of just your thumbs...

Re:Who is this for, really? (0)

Anonymous Coward | more than 4 years ago | (#33641488)

Yes, because that would make a ton of sense and be so much fun in turn-based combat.

*swing*
*wait*
*enemy attacks*
*wait*
*swing*

Re:Who is this for, really? (1)

Dutch Gun (899105) | more than 4 years ago | (#33641836)

No thanks. That's exactly why I stopped buying Wii titles (I have all three consoles). I tried one or two, and realized I really disliked motion control in the types of games I enjoy playing. Waggling your arm back and forth to slash your sword is entertaining for the first ten minutes. After ten hours of that, you're wishing you could just press a button.

I'm sure that motion control is great for some demographics, and could really have some specific titles that do great with it, like party games. I'm betting the Kinect/360 is going to be the perfect platform for fitness games. And with one-to-one control, a swordfighting game could be a lot of fun. But motion control just doesn't belong in every title.

Re:Who is this for, really? (1)

greghodg (1453715) | more than 4 years ago | (#33641926)

Like you said, for swordfighting, the one-to-one motion is key. If swinging the controller is just a trigger for a predetermined swing, it accomplishes nothing more than could be done by pushing a button, and they've missed the point. Wii Sport Resort swordplay is very close, but I don't think it's been done in a "real" game yet.

Re:Who is this for, really? (1)

robmv (855035) | more than 4 years ago | (#33640606)

and how the current generation of PS fanboys that are becoming old will teach the new generation of fanboys if their children want a Wii?. Now seriously, Sony is just selling something to avoid that people that already have a PS3 go and buy a Wii

Re:Who is this for, really? (1)

YourExperiment (1081089) | more than 4 years ago | (#33641168)

What if the question is: -

"Wii games can be pretty fun sometimes, especially with a few mates around having a laugh, but why can't we have something similar where the control scheme is a bit less dodgy, and the graphics don't suck ass?"

I'm pretty sure there's a fair few people asking that question.

Re:Who is this for, really? (1)

damn_registrars (1103043) | more than 4 years ago | (#33642188)

"Wii games can be pretty fun sometimes, especially with a few mates around having a laugh, but why can't we have something similar where the control scheme is a bit less dodgy, and the graphics don't suck ass?"

If you are such a total snob for uber-high-res graphics that you would describe the display of the Wii as "suck ass" then you are simply not the target market for the Wii or its games, and you would likely never find anything from that library worth buying.

I'm pretty sure there's a fair few people asking that question.

They are probably only asking that question between long rounds of online play on their XBox360 or PS3 and would stop asking it once the next Halo, Gran Turismo, or Final Fantasy game comes out.

Re:Who is this for, really? (1)

Nexzus (673421) | more than 4 years ago | (#33641314)

Yeah, Sony has a habit of delivering answers to un-asked questions. Playstation Home and The Tester series are prime examples.*

The jury's still out about how well the controller performs for FPS's. MAG beta has Move support, but reviewers have had mixed responses to it.

Heavy Rain was (will be?) patched to support Move. I think that would be a fairly novel concept. Especially using essentially the same interface that the FBI agent has.

*Still waiting for Jet Moto and Colony Wars updates, Sony. Get on it! I don't care about a lame Second Life ripoff or a lame reality show for a $10 hour job.

Re:Who is this for, really? (1)

Rob Kaper (5960) | more than 4 years ago | (#33641788)

The other end of the potential market would be people who already have a PS3 but really want Wii-like controls, but how many people does that segment represent? How many people who play Final Fantasy 28 on their PS3 finish playing that for 912 hours straight and then say "gee, I wish I could do Wii bowling on this console"?

There's two answers to that: not many (US) and many (Europe).

Consider this: Sony sold just 1.5 million copies of Singstar in the US, but over 16 million in Europe. Those are exactly the kind of gamers who will get a Move for their family or friend game nights.

Re:Who is this for, really? (1)

damn_registrars (1103043) | more than 4 years ago | (#33642262)

Consider this: Sony sold just 1.5 million copies of Singstar in the US, but over 16 million in Europe. Those are exactly the kind of gamers who will get a Move for their family or friend game nights.

Except that Singstar is a game that often includes the microphone; no almost-$100 hardware investment (or more for multiple players) required. Getting people to buy into PS3 Move will not necessarily be so easy...

Re:Who is this for, really? (1)

iaoth (1905262) | more than 4 years ago | (#33642288)

I have a PS3, and I bought the Move on day one. I've been on the fence about buying a Wii for more than a year, because the games on that platform don't seem compelling enough to warrant the added clutter of another console. I like having one machine that can do everything (sorry, not intentionally invoking their tag line) -- watching blu-ray/DVD, streaming movies from my PC/Mac, playing games online and off, and now 1:1 motion control. Plus, buying the camera and two controllers was cheaper than buying a Wii. Just because I have a moderately expensive console doesn't mean money is not an object and I'm suddenly going to splurge on a Wii just to get my motion gaming fix every once in a while. To me, getting Move seems like a no-brainer.

Re:Who is this for, really? (0)

Anonymous Coward | more than 4 years ago | (#33642350)

I think you fail at being able to come up with a logical reason, that being convergence. In this generation of hardware, Nintendo took the "easy" route by not updating their hardware but adding to it. They broke some new ground. Sony and Microsoft both upped their hardware with "HD" games, and in Sony's case vastly superior storage, thereby providing for potentially richer games.

Now, we're starting to stare down the barrel of the next generation, heck, these companies might be staring down the barrel of two or three generations ahead; but I digress. The point is that Nintendo has motion control in play and all they need is the updated hardware. If they do that and Sony and Microsoft have not plotted a proper course, i.e. working on motion control, then they will be behind the curve. Suddenly, Nintendo would be way out in front in terms of controllers along with competing on graphics and capabilities of hardware. And that just looks bad for Sony and Microsoft.

Re:Who is this for, really? (1)

interkin3tic (1469267) | more than 4 years ago | (#33642456)

I keep thinking Sony has delivered an answer to a question nobody is asking.

I'm guessing it's because their -investors- are asking "Why did Sony spend all this money on a fancy console that isn't nearly as popular as a remote control you can wave around, and how can we get some of that money?" This is the same company that saw Nintendo was making motion controls, so they quickly said "hey, you can tilt our controller, so it has motion controls!" Sony's best and brightest seem to have retired somewhere during the last generation of consoles.

Ugh (2, Insightful)

Pojut (1027544) | more than 4 years ago | (#33640234)

Thanks, Sony. Thanks for adding to the overabundence of games with needless motion controls. All this will do is fragment the gaming world even more, while taking potentially good games and making them a waggle fest. [livingwithanerd.com] Nintendo already had this covered...you didn't have to step in with your overpriced hardware to saturate the market even further.

Re:Ugh (-1, Troll)

Anonymous Coward | more than 4 years ago | (#33640676)

Here's an idea. Don't fucking buy them then you whining pillock.

Re:Ugh (0)

Anonymous Coward | more than 4 years ago | (#33640698)

I wouldn't say the hardware itself is overpriced. They took a considerable loss of money on each sale of the hardware for quite a while, many say even today. But I know what you mean: you don't enjoy the quality and/or quantity of games released for the ps3, compared to how good/plentiful they are for cheaper consoles.

Re:Ugh (1)

Pojut (1027544) | more than 4 years ago | (#33641232)

Uh, no...I enjoy the games available for the PS3, and I REALLY enjoy the PS3 hardware.

I'm talking specifically about the Move and its (so far announced/released) titles...not the PS3 itself.

Re:Ugh (0)

Anonymous Coward | more than 4 years ago | (#33641774)

saturate the market even further.

I do not think that word means what you think it means.

Not a Wii HD (4, Interesting)

GweeDo (127172) | more than 4 years ago | (#33640270)

I picked up the Move and EyePet on Friday. While Sports Champions is nothing more than Wii HD, EyePet proves the real power of the Move setup. This game will not be for everyone (but if you have kids, it is 100% amazing) but what it does is amazing. With augmented reality and seeing yourself on the screen the tracking has to be perfect or it will simply look wrong. At no point when my four year old has been using it has it missed a beat. On top of that, EyePet uses a lot of video feedback from the camera for things as well. The best example is when your pet falls asleep and it starts "dreaming" about things it has done with you. It stores recorded of things you did with the pet and plays them back in a dream bubble over the pets head.

If Sony can get more titles out like this that show how it isn't Wii HD, they will have something.

Re:Not a Wii HD (2, Interesting)

h4rr4r (612664) | more than 4 years ago | (#33640402)

You could probably get the kid a real pet for less.

Now that I have the smartassery out of the way, is this worth paying almost as much as a wii would cost?

I have a PS3 and am stuck between buying Move or a Wii.

Re:Not a Wii HD (1, Insightful)

DirePickle (796986) | more than 4 years ago | (#33640500)

With a Wii you can play the new Zelda, Mario, and Metroid games, if those are up your alley.

Re:Not a Wii HD (1)

h4rr4r (612664) | more than 4 years ago | (#33640636)

I did like those on the Cube quite a bit. In reality I will probably end up owning both eventually.

The Wii will play all Cube games right?
Sony really pissed me off that I have to keep both the PS2 and PS3 in the living room. I guess I should be happy I don't have to keep the PS1 out too.

Re:Not a Wii HD (1)

VGPowerlord (621254) | more than 4 years ago | (#33640800)

The Wii will play all Cube games right?

Yes, it will. However, you need a GC controller and memory card.

This may be a surprise if you're used to the early PS3s, which use the PS3's hard drive to create virtual memory cards and use the normal SixAxis or DualShock 3 controllers.

Re:Not a Wii HD (1)

h4rr4r (612664) | more than 4 years ago | (#33641006)

Well I have a fairly nice wireless GC controller, wavebird would be better though and plenty of memory cards. That was a really underrated system

Re:Not a Wii HD (0)

Anonymous Coward | more than 4 years ago | (#33640804)

The Wii plays all Cube games. All you'd need to buy is a Cube controller (aftermarket Cube controllers work just as well). The Wii has 4 legacy controller ports on the side.

Re:Not a Wii HD (1)

ReverendJ1 (1703482) | more than 4 years ago | (#33641554)

*MOST aftermarket Cube controllers will work. When my brother got his Wii (within a few months of launch), he tried using a Spongebob Squarepants controller (bought it for a cheap extra controller, as it was discounted heavily) and it wouldn't work with the Wii, although it worked fine on the GC. This is the only issue I have heard of though.

Re:Not a Wii HD (1)

karnal (22275) | more than 4 years ago | (#33641680)

I use a Gamecube to Playstation 2 controller adapter - works flawlessly in Ikaruga.....

Re:Not a Wii HD (1)

Beardo the Bearded (321478) | more than 4 years ago | (#33640876)

The Wii will play all Gamecube games BUT you have to buy the GC controllers. The ones that the Wii comes with will NOT play the GC games.

There's a GC slot along with 4 GC ports on the side of the Wii.

Re:Not a Wii HD (1)

HawaiianToast (618430) | more than 4 years ago | (#33640694)

You're right, those titles do tip the scales in favor of an electronic device over the live animal.

Re:Not a Wii HD (2, Insightful)

GweeDo (127172) | more than 4 years ago | (#33640668)

My kids already have three pets and they have most definitely cost more than the Move (crap, probably more than the PS3 + Move + TV combined!) ;)

But is it worth it? Not yet. The software that is currently there isn't enough to fully justify it or prove the platform. Having said that, I do believe it shows the potential to be awesome. Check out this trailer for EchoChrome 2:
http://www.youtube.com/watch?v=Usn6eo9FeTM [youtube.com]
If Sony can get more interesting Move titles like this out, they will really have something.

Re:Not a Wii HD (1)

h4rr4r (612664) | more than 4 years ago | (#33641038)

I was just kidding, I have a "free" cat that cost more than all that combined I am sure.

Thanks for the insight, I will get the Wii first then most likely.

Re:Not a Wii HD (1, Flamebait)

SilenceBE (1439827) | more than 4 years ago | (#33640812)

But this is slashdot "fabricated news, stuff that matters for fanboys". FFS sake some random blogger, CNET and a newspaper (that isn't so negative if you read that piece) Do you remember this ? "No wireless. Less space than a nomad. Lame." And they wonder why Slashdot is declining in popularity.

Re:Not a Wii HD (1)

h4rr4r (612664) | more than 4 years ago | (#33641054)

I hope slashdot becomes less popular. Maybe we can finally get rid of all the kids from digg that know nothing.

Gun Aim accuracy (1)

RichMan (8097) | more than 4 years ago | (#33640510)

So how does the gun aiming work ? Is it any good with the Move?

I hate the wii gun aiming. It does not calibrate at all. So you need to be a fixed distance from the screen for the best results.
And aiming from the hip where you move your hands in response to what you have on the screen works better than sight aiming where the cross hairs do not track the sights over the full screen.

Re:Gun Aim accuracy (1)

LBt1st (709520) | more than 4 years ago | (#33640728)

Some Wii games do allow you to calibrate. For some insane reason the number of these games are few. The ones that have it allow you to look down the barrel of your plastic gun with great accuracy.

Re:Gun Aim accuracy (1)

CarpetShark (865376) | more than 4 years ago | (#33641110)

I hate the wii gun aiming. It does not calibrate at all. So you need to be a fixed distance from the screen for the best results.

It helps if you load up with explosive rounds.

So, in short... (1, Troll)

Gordonjcp (186804) | more than 4 years ago | (#33640546)

... it doesn't work very well, there aren't any games out for it yet, they're late to market and it looks like a sex toy for a Dalek.

You want *how* much? Nah, I'm going to go and buy a Wii, a 24" LCD TV, three extra Wiimotes, four nunchucks and a bunch of games for that kind of money.

Re:So, in short... (1)

LBt1st (709520) | more than 4 years ago | (#33640786)

I was going to say, "add in the cost of Motion Plus". But last time I was at wallyworld they had them bundled with remotes for the same price the remotes used to be.

So yeah, Nintendo is still winning in terms of price. But I think Sony's banking on existing customers.

Is it just me... (0)

Anonymous Coward | more than 4 years ago | (#33640868)

...or does the orb on this thing make it look like a sex toy?

wii Emulator for PS3 (0)

Anonymous Coward | more than 4 years ago | (#33641426)

Sony should have just written a wii emulator or something à la WINE after all now they make money on the hardware they could somewhat steal from the wii. Just like back on the days my colecovision had an atari 2600 emulator. Sony could have even made it easy for the R&D just make the system compatible with the wiimote and they didn't have to develop their own. I can use wiimotes in my PC. I use them with the dolphin emulator works very good.

Both wii and Ps3 both run on powerPC architecture and for graphics they both use opengl. Also for the remotes for both system they are bluetooth. Maybe now that the thing has been jailbroken someobody will come out with an emulator for the wii emulator for the PS3.

From a technical perspective... (2, Interesting)

Facegarden (967477) | more than 4 years ago | (#33641608)

From a technical perspective, this is just such a pathetic response from sony to the motion controller game.

Sony used to be such an innovator (or so everyone tells me) but all I have seen from them for years is pisspoor effort after pisspoor effort. This is a particularly sad effort on their part.
Why do I say that?

From a motion tracking point of view, tracking a brightly colored ball is pretty much the simplest possible thing you can do. Check out this embedded system you could buy for $150 or so in 2002 that did it as a basic demo:
http://www.acroname.com/examples/10067/10067.html [acroname.com]

It was one of the first things I did when I learned how to use the OpenCV computer vision library. Its just pathetically easy to do. You basically max out the contrast, and any pixels still white are the bright spots. Go check out ball tracking or blob tracking videos on YouTube. Every college student with a class in MATLAB has probably learned how to do it from the ground up, without a library.

Meanwhile, Microsoft is creating Kinect, which combines multiple cameras to create depth and color maps of your living room and model your entire skeleton in real time. *That* is incredibly complex and extremely innovating!

It is just so sad that Sony is actually releasing this as a product. It is literally like someone said "Hey, we need to do something about the wii", and someone said, "okay, how can we do motion tracking the cheapest way?"

In fact, that's probably why they did it. Instead of putting an infrared tracking camera in each remote (like the Wii), they can just use one camera on the TV and just put LEDs in the remote. They probably did this first and foremost because it was cheap, and for no other reason. Its sad that a company that used to innovate is not just a cost-cutting me-too company. They didn't think about how to improve on the concept, or if it even made sense; they just copied it with the least cost they could.
-Taylor

Re:From a technical perspective... (0)

Anonymous Coward | more than 4 years ago | (#33641920)

Meanwhile, Microsoft bought Kinect, which combines multiple cameras to create depth and color maps of your living room and model your entire skeleton in real time. *That* is incredibly complex and extremely innovating!

FTFY

Re:From a technical perspective... (4, Funny)

dr.newton (648217) | more than 4 years ago | (#33641968)

From a motion tracking point of view, tracking a brightly colored ball is pretty much the simplest possible thing you can do.

I agree; that was a good call on Sony's part. Clever of them to find an easier way to do something than the competition.

Meanwhile, Microsoft is creating Kinect, which combines multiple cameras to create depth and color maps of your living room and model your entire skeleton in real time. *That* is incredibly complex...

Yeah, it's going to be hard to squeeze that kind of processing onto a console... Microsoft and their devs have their work cut out for them.

Instead of putting an infrared tracking camera in each remote (like the Wii), they can just use one camera on the TV and just put LEDs in the remote.

Totally! Choosing the cheap way actually allowed Sony to approach Nintendo's price point for once, and making it easy for the camera to track allows for excellent accuracy.

I think we have a lot in common. We should be friends.

Re:From a technical perspective... (3, Informative)

CityZen (464761) | more than 4 years ago | (#33642270)

The Move has 4 sensors:
1) Eye camera sensing the glowing ball.
2) accelerometer
3) gyroscope
4) magnetometer (3D compass)

It is the combination of all 4 of these that allows accurate tracking. There is no single sensor answer that gives a decent solution to the general tracking problem.

Re:From a technical perspective... (1)

whoop (194) | more than 4 years ago | (#33642698)

Since there is but one camera to do the tracking, how many different Move controllers does this allow? It would seem harder to coordinate tracking of four balls flying around the room.

And I don't know if this was the cheapest way. It's coming mighty close the price of the Wii itself. Wouldn't Nintendo's method thusly be cheaper?

if I wanted to wave sticks in the air (1)

larshoff (1905288) | more than 4 years ago | (#33641734)

if I wanted to wave sticks in the air while playing video games, I would have bought a Wii. I will stay with my good ol' controller till a solid neural interface is invented!

I have a Wii (1)

Zoidbot (1194453) | more than 4 years ago | (#33641738)

and PS Move is WAY better. By a factor of 10.

The games are WAY better too. At least the EU Move games....

http://www.youtube.com/watch?v=xt0A2-1fIa4 [youtube.com]

As for the idiots tht think this is a Wiimote copy. You know it predates the WiiMote by at least 3 years? The following video is from 2003

http://www.youtube.com/watch?v=zin-gK6NEIY [youtube.com]

Sorry Sony, but no. (4, Interesting)

wowbagger (69688) | more than 4 years ago | (#33641960)

Scene: a couple of years from now:
Sony: We've decide that we are limiting your Move to only work within a 2 meter range of your TV.
Gamers: But what if my TV is bigger, and I need or want to be more than 2 meters from my TV?
Sony: Tough. We've decided that it makes sense for us to limit this. You WILL apply the update. You WILL be limited.
Gamers: But WHY?
Sony: The reason we are giving is that some players are abusing the ability to be more than 2 meters from the TV to cheat at games, or something.

Scene: Today.
Me: Sorry Sony, but you've screwed me once on my PS3. From here on out, I am NOT buying hardware from you. I will avoid buying new games. In fact, the only real money you are getting is what you get from my Blu-Ray purchases, which isn't much. You want me to buy this? Then stop taking features away from me that I bought and paid for, that you advertised, and that were a part of why I bought from you - indeed, give me those features BACK. Until then, I am not interested.

Truemotion From Sixense (1)

MrSteveSD (801820) | more than 4 years ago | (#33642378)

The Truemotion controller from Sixense was showcased [youtube.com] a few years back and looks a lot more impressive. It knows it's absolute position and orientation in 3D space by measuring a magnetic field from it's base station. Because it doesn't rely on sensing motion, it can deal with very slow and precise movements that other accelerometer-based systems can't deal with. The only problem is that you can't really buy it yet.

Not sure why the negativity -Hardware is great! (1)

ihaveamo (989662) | more than 4 years ago | (#33642622)

I bought two move controllers, - and it does what it says out of the box - submillimeter accuracy, in 3 dimensions. I downloaded this "Stack the blocks" game called tumble. Shows off how accurate the device is - 1:1 mapping of the controller in RL onto the virtual world, including "in" and "out" and rotation - amazing. Like to see a Wii do something like that. Now, where's my "Minority report" GUI?? (and other "good" games).
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