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SD Adapter For Dreamcast Released

timothy posted more than 3 years ago | from the for-all-you-dreamers dept.

Emulation (Games) 130

YokimaSun writes "The Dreamcast was the last console by Sega that had innovations that today's consoles have taken on board, i.e. broadband online gaming and innovative gaming controllers (such as the fishing controller). The console still lives on today, thanks to the support of the homebrew community that still churns out games and emulators and also the odd commercial release for the console by independent developers. Today the spark has been ignited by the fascinating release of an SD adapter for the Dreamcast that allows homebrew games to be played without the need to burn to disc. It's time to dust off those Dreamcast consoles and get back into free gaming. The same company have also released a Dreamcast modified with VGA support and a front-loading SD slot and its own BIOS. Awesome to relive some of those Dreamcast classics."

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130 comments

Broadband online gaming? (2)

YoshiDan (1834392) | more than 3 years ago | (#33982374)

I thought the Dreamcast had a dial up modem...

Re:Broadband online gaming? (4, Informative)

mewsenews (251487) | more than 3 years ago | (#33982394)

Dreamcast came stock with a 56k but there was a rare "broadband adapter" that would swap the 56k for an ethernet socket. They are probably still a pretty hot item on ebay.

http://en.wikipedia.org/wiki/Dreamcast_Broadband_Adapter [wikipedia.org]

Re:Broadband online gaming? (-1, Troll)

Anonymous Coward | more than 3 years ago | (#33982974)

Dreamcast came stock with a 56k but there was a rare "broadband adapter" that would swap the 56k for an ethernet socket. They are probably still a pretty hot item on ebay.

http://en.wikipedia.org/wiki/Dreamcast_Broadband_Adapter [wikipedia.org]

Yeah ok but what kind of nigger runs old-ass hardware like the Dreamcast anyway? Haven't you jigaboos ever heard of emulators? Makes games a hell of a lot easier to get too and every coon knows that.

Re:Broadband online gaming? (1)

nschubach (922175) | more than 3 years ago | (#33984450)

They are probably still a pretty hot item on ebay.

Current prices say ~$200.

Re:Broadband online gaming? (1)

Fnkmaster (89084) | more than 3 years ago | (#33984650)

Awww man, I had a Dreamcast Broadband Adapter in my drawer with my Dreamcast. I think I threw the Dreamcast and all its supporting hardware away two years ago when I moved in with my then-fiancee (now wife) and had to "consolidate" away some of my bachelor-hood. Crap.

Re:Broadband online gaming? (3, Informative)

Anonymous Coward | more than 3 years ago | (#33982404)

The inclusion of the modem at least brought /online/ gaming to consoles if not broadband gaming. They did make a not-widely-available Ethernet interface for it, however.

http://en.wikipedia.org/wiki/Dreamcast_Broadband_Adapter

curiously (-1)

Anonymous Coward | more than 3 years ago | (#33982376)

i was thinking about buying a dreamcast

Re:curiously (-1, Flamebait)

Anonymous Coward | more than 3 years ago | (#33982714)

Get a blog and stop posting on /., stupid AC!

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VGA (3, Informative)

Anonymous Coward | more than 3 years ago | (#33982434)

"The same company have also released a Dreamcast modified with VGA support"

  The Dreamcast always has had VGA support.
  Dreamcast VGA [wikipedia.org]

Re:VGA (1, Informative)

Anonymous Coward | more than 3 years ago | (#33982456)

That's VGA support by an external VGA box. TFA refers to a dreamcast with a built in VGA adapter.

Re:VGA (1)

Osgeld (1900440) | more than 3 years ago | (#33982602)

I have a 3rd party VGA box on mine, its a pretty dumb circuit and no where near what you would need to resample NTSC / PAL to VGA

so yea its already in the system, they are just moving the breakout box to inside the system, not hardly new but I don't recall a non DIY version before

Re:VGA (1, Informative)

Khyber (864651) | more than 3 years ago | (#33983358)

"That's VGA support by an external VGA box."

Poor boy couldn't afford to build their own VGA cable?

"The VGA adapter itself consists of merely a plastic case providing space for the VGA port and AV out (Composite, S-Video, and audio via RCA and/or 3.5mm TRS)."

It was built natively into the box, son.

"If pin 6 and pin 7 on the Dreamcast's A/V out is connected to the ground, the Dreamcast switches to VGA mode"

Re:VGA (2, Funny)

Ant P. (974313) | more than 3 years ago | (#33984114)

Wow, if the DC fanbase is full of this kind of douchebaggery no wonder Sega went under.

Re:VGA (2, Informative)

Gizzmonic (412910) | more than 3 years ago | (#33984640)

Not only is he an ass, he forgets to mention that some early games won't work with the VGA adapter at all...so built-in VGA would still need to include a switch to set it back to composite/s-video mode for those games.

Re:VGA (0)

Anonymous Coward | more than 3 years ago | (#33984748)

You're an asshole.

Hope not! (2, Insightful)

Dreth (1885712) | more than 3 years ago | (#33982516)

Is SEGA allowed to go batshit insane and demand all these people to cease from manufacturing/distrubuting unofficial products? If so, that'd be sad, because it'd likely be a matter of time. On the other hand, the system officially "died" almost a decade ago, they should feel honored that there are die-hard fans not willing to let their last hardware product go to waste.

Re:Hope not! (2, Informative)

acedotcom (998378) | more than 3 years ago | (#33982668)

SEGA is allowed to got batshit insane IF they are using Sega's code in their custom BIOS. they could also freak out about them calling it "Dreamcast" but unless its being sold as a NEW system instead of a used one that has been modified then they wont have an issue. Sont still has alot of IP tied up in their dreamcast library. the last thing they want is to seem soft on piracy. Hopefully this will be more of an enthusiast item the n setting a new market (thus attracting more attention...because i REALLY want/need one of those SD adapters)

Welcome news (2, Insightful)

jcl-xen0n (1926472) | more than 3 years ago | (#33982580)

This is welcome news for any (like me) who have Dreamcasts that work perfectly but have malfunctioning GD-ROM drives. Hopefully someone picks it up for Western distribution.

Re:Welcome news (-1, Offtopic)

Anonymous Coward | more than 3 years ago | (#33982810)

Came here to say this. Yay!

Re:Welcome news (2, Interesting)

Khyber (864651) | more than 3 years ago | (#33983376)

If the GD-ROM is not working just replace it with a Mode2 CD drive from TSST or Lite-On - 4x speed.

Assuming you can hack the drive to fit and either work from the top or install a tray slot.

Seen plenty of DC mods involving everything from vertical-mounted optical drives to serially-linked with a SPARC server.

The thing could use tons of different hardware unofficially, with or without a hack, depending upon what you did.

Hell, I once saw a guy drop linux on it via a 'Live CD' and run a server off of the broadband adapter. Sure it was a custom as hell RIY distro, but it worked.

Re:Welcome news (1)

Hatta (162192) | more than 3 years ago | (#33984702)

Sorry, this thing requires a boot disc. I guess they are working on firmware for the dreamcast that could boot directly from the SD card, but that's going to require opening up your machine.

Very interesting (3, Interesting)

flimflammer (956759) | more than 3 years ago | (#33982586)

This is very interesting news. I used to write homebrew for the Dreamcast but my poor unit broke down. Poor laser went bad. Never did get another one. If this pans out, I may need to pick up myself another unit. Always did love the Dreamcast.

Re:Very interesting (1)

chrb (1083577) | more than 3 years ago | (#33983602)

I was thinking the same thing, but it looks like the SD adaptor still requires a boot CD?

Homebrew Pioneer! (1)

bgweber (1676858) | more than 3 years ago | (#33982588)

The dreamcast was the first system that really got me into the homebrew scene. During the days of locked down dev kits, running my own code on a console had a surreal appeal to it. The idea of an SD brings up nostalgic feelings, but its a bit too late. Alternatives such as XNA mean that I don't have to worry about such an archaic system in order to run code on a console!

Re:Homebrew Pioneer! (2, Interesting)

tepples (727027) | more than 3 years ago | (#33984014)

Alternatives such as XNA mean that I don't have to worry about such an archaic system in order to run code on a console!

XNA is best among modern consoles, but it still isn't perfect: no porting your existing codebase written in standard C++ because XNA is managed-only, no real-time audio synthesis, a ban on NPCs that speak a fantasy language, the system requirements of XNA Game Studio (you can't just use the old Windows PC that you occasionally drag out just for the odd app), and a $495 certificate bill over the expected five-year life of the console just for the right to run programs that you wrote on hardware that you bought. Details [pineight.com]

Re:Homebrew Pioneer! (1)

walshy007 (906710) | more than 3 years ago | (#33984334)

XNA is best among modern consoles,

depends on how highly you value low level access to the hardware, the wii is easiest to hack and can be rather pleasant. Sure there aren't as many libraries but all the more fun hey?

Wii's renewable security (1)

tepples (727027) | more than 3 years ago | (#33984372)

the wii is easiest to hack

Unlike Dreamcast, Wii has "renewable security", tech-speak for updatable firmware that allows for a game of cat-and-mouse. During the month between 4.0 and Bannerbomb, there wasn't an exploit for the Wii. During the two months between 4.3 and Yu-Gi-Vah, there wasn't an exploit for the Japanese Wii because it didn't have LEGO Indy. Renewable security rules out making commercial releases using homebrew exploits, such as Feet of Fury (Dreamcast). Developers not yet big enough for a traditional business structure with an office [warioworld.com] get shut out of commercial releases on Wii entirely unless they happen to be friends with someone who manages a coffee shop (like 2D Boy).

That's great (1)

NotSoHeavyD3 (1400425) | more than 3 years ago | (#33982686)

Especially since the drives on the DC are notorious for breaking after a year or 2. Well ok, you can fix it by popping the DC open and adjusting the laser in the drive but at least in my case I've had to do it repeatedly.

Re:That's great (1)

Khyber (864651) | more than 3 years ago | (#33983382)

Replace the guidance gear with one 0.15mm smaller with the same number of teeth. Quite often the lasers needed full re-alignment.

Re:That's great (1)

NotSoHeavyD3 (1400425) | more than 3 years ago | (#33984058)

So does that fix the problem for awhile? Just curious. (Since both my and my bro's DC went out of alignment.)

9-9-99 (2, Interesting)

Anonymous Coward | more than 3 years ago | (#33982692)

9-9-99 was an awesome date. I got a Dreamcast for my Birthday. I could browse the web on my Dreamcast faster than on my Pentium 2 PC. And there were plenty of awesome online multiplayer games. VMUs were awesome too. I'm surprised we don't see mini LCD screens on xbox controllers yet.

I also had a third party VGA adapter. The dreamcast supports a true VGA 480p signal which was awesome for it's time. Almost every game supported it too.

There was also the Treamcast. Which was a 3rd party dreamcast with a flip up LCD screen, basically the same thing that guy does with the 360 laptop mods.

The Dreamcast actually had a ton of quality top notch games I still play it once and a while.

I still play it once and a while.
http://eliteownage.com/cc2.png

Re:9-9-99 (0)

Anonymous Coward | more than 3 years ago | (#33984566)

Cool story.

Bro.

Urban Terror? Tremulous? (0)

Anonymous Coward | more than 3 years ago | (#33982736)

These are two free online games that I play regularly. Since Q3A was done on the DC, perhaps these games could be ported with the open-source engine and all. Still, DC's 16 MB RAM is a major limitation. Additionally, there's really no logical/technical reason to do this. I can get Urban Terror/Tremulous-capable PCs for free.

Re:Urban Terror? Tremulous? (1)

Khyber (864651) | more than 3 years ago | (#33983398)

The latest Urban Terror has far heavier requirements than the old 3.7 version.

Commercialization of an old hack from 2008 (3, Informative)

Anonymous Coward | more than 3 years ago | (#33982744)

FWIW the SD card modification was invented back in 2008 by a Japanese guy here:

http://f17.aaa.livedoor.jp/~takotako/dcserial_ft232bm.php#sdcard

It's an internal mod as the serial port connector is very hard to come by. All this company did was make an external version and package it with (I'm assuming) a CD-R packed with emulators and ROMs without the respective author's permission.

It's a cool product, but it would have been cooler if the original guy who did the hardware hack (and the emulator authors who are getting ripped off) could somehow have been compensated for their hard work which made this product possible.

I know I'm dreaming, console products out of China are all rip-offs so they have zero R&D expenses.

Make your own for free, it's based off a free mod (3, Informative)

assemblerex (1275164) | more than 3 years ago | (#33982758)

This is based off a free mod from this site [google.com]

Re:Make your own for free, it's based off a free m (1)

neumayr (819083) | more than 3 years ago | (#33983806)

Wow, that site's nerd paradise.
Thanks for the link!

Re:Make your own for free, it's based off a free m (1)

Killjoy_NL (719667) | more than 3 years ago | (#33984562)

Yeah that Google thing is quite awesome ;)

Re:Make your own for free, it's based off a free m (0)

Anonymous Coward | more than 3 years ago | (#33984304)

I'm curious, cos I see this happen loads on /., but just above your post there's an AC post with a link to the same website (admittedly you provided a google translate URL for it). Were you reposting the link for karma or did you already know above that site and it was just coincidence that the two posts linking to that site happened to follow each other?

Re:Make your own for free, it's based off a free m (0)

Anonymous Coward | more than 3 years ago | (#33984436)

Wow, that's pretty nice of them to send someone over with the parts and time to install it. Oh sorry, I thought you said free...

It's been 11 years ... just emulate it on your PC (0)

LoudMusic (199347) | more than 3 years ago | (#33982760)

I still think the Dreamcast controllers were the worst ever produced. Worse than the GameCube controllers, and worse than the N64 controllers.

But more to the point, I don't know what the minimum reliable specs are for emulators in the popular desktop OSes, but I bet it doesn't take much to run Dreamcast games. Why go to all the trouble of hardware hacks and improvements on technology that is that old? There are better ways.

Re:It's been 11 years ... just emulate it on your (1)

Osgeld (1900440) | more than 3 years ago | (#33982838)

I agree about the controllers, they were like slightly less retarded Saturn 3D controllers that did not work well either, and the cord facing the player was 110% retarded, even with the after thought "groove" ... 2 shakes and its loose

the VMU was a great idea, but it was expensive for the time and very under utilized, in 1999 I had 1 VMU and another 3rd party just memory stick and never noticed the difference

add in extra cost for rumble packs (years after sony had them standard), 2 buttons less than last gen's Sony controllers, and short cords, the control system did suck

though I will admit they did have that good feel and response, it would be like packaging a fine sports car around a frame of shit, and charging extra for the 8 inch fart muffler

Re:It's been 11 years ... just emulate it on your (3, Insightful)

Stormwatch (703920) | more than 3 years ago | (#33982926)

I still think the Dreamcast controllers were the worst ever produced. Worse than the GameCube controllers, and worse than the N64 controllers.

Why? None of those is perfect, but they're not too bad either. The Playstation's controller, on the other hand, is a complete, intolerable piece of junk.

Re:It's been 11 years ... just emulate it on your (0)

Anonymous Coward | more than 3 years ago | (#33983018)

Wow, you young pikers never had to deal with Atari 5200 controllers hmm? Now THOSE were fragile. :p

Re:It's been 11 years ... just emulate it on your (0)

Anonymous Coward | more than 3 years ago | (#33983044)

Never had an Atari 5200, but I DID have an Atari 2600 back in the day. Uncomfortable, true, but the N64 controller still beat it out as a torture device, in my opinion.

Re:It's been 11 years ... just emulate it on your (1)

Stormwatch (703920) | more than 3 years ago | (#33983078)

I had an Atari 2600, but I don't think its successors and most of its rivals made a dent here in Brazil, if they were released at all. I recall the market at the time was something like... 80% the 2600, 5% the Odyssey 2, perhaps 5% other consoles, and 10% home computers (including Apple II, TRS-80, MSX). Then again, that's some distant memories from a child's perception, and we were not particularly well-off, so I might have completely missed the "high end" part of the market.

Re:It's been 11 years ... just emulate it on your (1)

Khyber (864651) | more than 3 years ago | (#33983422)

It's Brazil, you miss the high end of everything until maybe two years later, unless you pay an exorbitantly high price to have it in your hands at that moment.

Re:It's been 11 years ... just emulate it on your (0, Flamebait)

Sir_Lewk (967686) | more than 3 years ago | (#33983268)

Yeah, the playstation controller was so bad, the public outcry forced Sony to redesign it like a dozen times over the past decade and a half.

Wait what? You mean the controller hasn't fundamentally changed in over a decade and half? Oh huh...

Sony bashing is fun, and pretty much always well deserved, but saying the playstation controller is worse than a controller that had not one, not two, but three different ways of holding it, depending on which buttons you wanted to use, is just stupid.

I don't own or use any of them, but even I can see that.

Re:It's been 11 years ... just emulate it on your (1)

MobileTatsu-NJG (946591) | more than 3 years ago | (#33983552)

Sony bashing is fun, and pretty much always well deserved, but saying the playstation controller is worse than a controller that had not one, not two, but three different ways of holding it, depending on which buttons you wanted to use, is just stupid.

I don't own or use any of them...

*Smirk*

Re:It's been 11 years ... just emulate it on your (1)

Sir_Lewk (967686) | more than 3 years ago | (#33983726)

Notice I did not say I have not "used" them, my wording was deliberately present-tense. I'm familiar with playing games on all of them, but lack the bias rabid console fanbois have.

Re:It's been 11 years ... just emulate it on your (1)

nschubach (922175) | more than 3 years ago | (#33984494)

Well, I own and use a PS3 controller and I, quite frankly, like it... though I wish there was a controller kind of like the 360, but with the joysticks in the right place (both on the outside with the buttons toward the center)

Re:It's been 11 years ... just emulate it on your (2, Insightful)

Hatta (162192) | more than 3 years ago | (#33984734)

saying the playstation controller is worse than a controller that had not one, not two, but three different ways of holding it, depending on which buttons you wanted to use, is just stupid.

And none of those ways to hold the N64 cramp my hands as bad as the only way to hold a PSX controller.

Re:It's been 11 years ... just emulate it on your (1, Troll)

Khyber (864651) | more than 3 years ago | (#33983416)

"The Playstation's controller, on the other hand, is a complete, intolerable piece of junk."

Only if you have tiny woman hands. In the meantime, there's no other controller that works with my hands in such a proper ergonomic fashion.

Try your assertion when you've got hands that can swallow a basketball. Even the 360 controllers and old XBox controllers were more of a pain on my hands.

Re:It's been 11 years ... just emulate it on your (0)

Anonymous Coward | more than 3 years ago | (#33983916)

I have giant hands and I can't stand the playstation controller(s) for 3D games. It's okay for 2D games, but they really need to put the left analog stick in the proper location like Microsoft does.

Re:It's been 11 years ... just emulate it on your (1)

drinkypoo (153816) | more than 3 years ago | (#33984096)

Try your assertion when you've got hands that can swallow a basketball. Even the 360 controllers and old XBox controllers were more of a pain on my hands.

It's not about size, my hands are plenty big (I can palm basketballs too) and the Playstation controller makes my right thumb hurt. My thumb literally started to hurt when I thought about how wrong you were, although that may just be constant pain from using Dual Shock controllers that I've mentally suppressed.

Re:It's been 11 years ... just emulate it on your (2, Informative)

Hatta (162192) | more than 3 years ago | (#33984762)

I've got nice big hands, and the PSX controller sucks. I liked it at first, but the more I use it the more it cramps my hands. It's essentially an SNES controller with handles hanging off. But the handles mean I can't rest the controller on my fingers like I used to, I have to grasp the handles. I've tried not grasping the handles, it requires sustained concentration, not natural at all. Problem is, the handles on the PSX controller are thin and straight. So I end up really curling my fingers around it, cramps right up.

The Logitech Dual-Action [pacstarcomputer.com.au] , now there's a nice controller. See the nice big grips, those fill up all the space in my palms. I can play forever with that thing. It has an actual d-pad too. It's superior to the PSX controller in every way but one, the square holes around the analog sticks. I mean, wtf.

Re:It's been 11 years ... just emulate it on your (3, Interesting)

Anonymous Coward | more than 3 years ago | (#33982954)

I know I'll get downmodded for this by someone, but hopefully, calmer heads can even the odds. I actually LIKED the Dreamcast controller, as it was quite comfortable for me to use, and honestly seemed to make sense to me, overall. It was actually better than the stock controller for the original XBox, in my opinion, although Madcats made a smaller XBox controller that was much better by comparison. Gamecube controllers were about equal for my taste, and the God-awful abomination that was the N64 controller was, bar none, absolutely the WORST controller I have ever had the misfortune of having inflicted upon me during my entire gaming history, which, incidentally, goes as far back as Telstar's Pong console, which was, itself, pretty awful. If there was anything that could have been added/ changed on the Dreamcast controller to improve it, I would've suggested a) making the stock controller wireless with rechargeable batteries built in (like the Sixaxis for the PS3), and b) adding two additional shoulder buttons just above the trigger buttons. Maybe skewing the 4-button diagonal array on the right hand side clockwise by about 5 degrees would have been nice, but not really necessary, and moving the analog stick to the right and up ever so slightly would have made it ideal for me.

As for the VMU? Just seemed like a waste of an LCD screen to me, a simple memory card would have done the job just as well for a whole lot less, and the concept of playing minigames on the VMU just seemed utterly pointless and idiotic to me. Of course, my VMU never did function as anything other than a memory card for me, the other functions seemed non functional, perhaps I had a defective unit?

Re:It's been 11 years ... just emulate it on your (0)

Anonymous Coward | more than 3 years ago | (#33983190)

Agreed - controllers were crap. They curved back/inwards. To effectively hold them, you had to inflict wrist strain upon yourself. Possibly a design feature to prevent people from wasting their lives away on PSO, but well, it didn't work. :P/in

Re:It's been 11 years ... just emulate it on your (1)

Khyber (864651) | more than 3 years ago | (#33983436)

"To effectively hold them, you had to inflict wrist strain upon yourself."

What kind of fucked-up wrists do you have that can't bend 13 degrees inwards? I've got shattered rebuilt wrists and I can *EASILY* hold the controller. Typical humans have a 30 degree inwards bend without needing rotation.

Were you born defective?

Speaking of mutants... (-1, Offtopic)

Anonymous Coward | more than 3 years ago | (#33983718)

Perhaps I simply didn't spend my youth masturbating to the extent you have.

By all means, sit on a couch or a comfortable chair, bring your forearms inward, as if to hold a controller. Now twist, and bend your wrists outward, as is necessary to hold a Dreamcast controller.

Keep doing that for a good night's worth of gaming. If your wrists aren't sore the next day, maybe it's time to move out of the basement.

Re:Speaking of mutants... (0)

Anonymous Coward | more than 3 years ago | (#33984518)

bring your forearms inward, as if to hold a controller.

You're doing it wrong.

Re:It's been 11 years ... just emulate it on your (1)

frenchbedroom (936100) | more than 3 years ago | (#33983512)

Sega has done it right only once. The six-button controller for the Megadrive (Genesis) was the best I ever played with.

Re:It's been 11 years ... just emulate it on your (1)

MobileTatsu-NJG (946591) | more than 3 years ago | (#33983540)

Worse than the GameCube controllers, and worse than the N64 controllers.

That wasn't hard to do, both those controllers were at the top of their respective generations.

Why go to all the trouble of hardware hacks and improvements on technology that is that old? There are better ways.

The best way is to use the hardware that the software natively runs on. The specs of the machine aren't what makes an emulator 'reliable'. You should try playing with MAME and 90's video games a bit and you'll be a much better judge of what the 'better ways' are.

Re:It's been 11 years ... just emulate it on your (0)

Anonymous Coward | more than 3 years ago | (#33984106)

The best way is to use the hardware that the software natively runs on. The specs of the machine aren't what makes an emulator 'reliable'. You should try playing with MAME and 90's video games a bit and you'll be a much better judge of what the 'better ways' are.

Indeed, I had the processing power back in the late 90's to run most arcade stuff from the early 90's using MAME and a PIII 500, yet even now, over a decade later and with a Quad core PC with four times more RAM than my PC back then had hard drive space, there are plenty of ROMs that are unstable. Native hardware is always the best option. Plus, if you're into retro-gaming, there's a lot of kudos to playing on the actual console, like owning an old Pacman or Space Invaders arcade machine even though you've been able to trivially emulate them on everything from computers to watches for decades.

Re:It's been 11 years ... just emulate it on your (0)

Anonymous Coward | more than 3 years ago | (#33983912)

I still think the Dreamcast controllers were the worst ever produced.

I generally agree, but...

Worse than the GameCube controllers

So? Most controllers are, including every revision of the dual shock.

Re:It's been 11 years ... just emulate it on your (2, Informative)

tepples (727027) | more than 3 years ago | (#33984052)

Why go to all the trouble of hardware hacks and improvements on technology that is that old?

Because it's a console. Advantages of consoles over PCs include SDTV output as a standard feature, a guaranteed minimum performance level of the hardware, and a culture of actually using the two to four controller ports for local multiplayer gaming [pineight.com] . The Dreamcast just lacks the disadvantage of a lockout chip.

Burning discs difficult? (1)

superdave80 (1226592) | more than 3 years ago | (#33982780)

"...that allows homebrew games to be played without the need to burn to disc" Was this really a big problem? Burning discs?

For a DreamCast, yes (1)

joeflies (529536) | more than 3 years ago | (#33982882)

you need to burn the homebrew to a boot disk, which isn't just an ordinary disk image. And you just didn't add a bunch of files and burn it to a standard format, if I remember correctly you had to run the files you wanted to a converter to create a disk image that you burned. And if you forgot a game or two that you wish to add, you have to start all over again.

Re:For a DreamCast, yes (1)

Khyber (864651) | more than 3 years ago | (#33983460)

"you need to burn the homebrew to a boot disk, which isn't just an ordinary disk image."

Uh, what? That's how we first got homebrew on the DC, by using the boot sectors from a disc image and having DC-readable code after the header. Same way we hacked the original PSX to make it read burned discs (minus the need for the lid open/disc swap.) This is well before VMU hacks and whatnot.

Re:For a DreamCast, yes (-1, Offtopic)

Anonymous Coward | more than 3 years ago | (#33983690)

Who the fuck keeps modding this guy's bullshit up?!

Re:For a DreamCast, yes (1)

drinkypoo (153816) | more than 3 years ago | (#33984100)

Who the fuck keeps modding this guy's bullshit up?!

Probably one of the many other people that know what he's saying is correct. I had plenty of bootable CD-ROM DC games before I gave 'em away recently to someone who lives in Oklahoma and thus has way more need for retro gaming than I

Re:Burning discs difficult? (2, Insightful)

Cwix (1671282) | more than 3 years ago | (#33982904)

If your a dev you might have to burn a lot of disks when your doing bug checking. Yea an emulator will prob help with alot of that, but running it on the hardware can make a difference.

Re:Burning discs difficult? (1)

nogginthenog (582552) | more than 3 years ago | (#33983296)

If you're a dev you use a ethernet/serial cable. KallistiOS (the DC homebrew OS) supports file IO over these.

Re:Burning discs difficult? (1)

Khyber (864651) | more than 3 years ago | (#33983470)

Uh, no, we used the DC IDE-HD interface, because any other way was too damn slow.

Re:Burning discs difficult? (1)

blincoln (592401) | more than 3 years ago | (#33982910)

Was this really a big problem? Burning discs?

Maybe not so much for the people playing the games, but it's a big hassle if you're writing your own.

And, of course, as others have mentioned, the lifespan of the Dreamcast's GD-ROM drive was definitely finite. After this long, I wouldn't be surprised if most of the existing units are worn out. It's always made me a little sad that disc-based consoles would wear out after such a relatively short period of time, whereas consoles like the Atari 2600 that are almost as old as I am still work. There's always emulation, but having working original hardware is pretty cool.

rolex watches (-1, Offtopic)

surui (1926558) | more than 3 years ago | (#33982784)

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This is really, “accepted Cery to say.how did the consumer determine that which are real false? Accepted Cery saying that the orthodox school Rolex watches [iwantwatches.com] wristwatch clearly etching series number and the model, and had 18 carats golds. replica rolex watches [iwantwatches.com] Does not have the bone to return to the genuine Rolex wristwatch, replica watches [iwantwatches.com] they are more than the counterfeit goods. John Brozek, Rolex watch [iwantwatches.com] 's report “the author said that” counterfeit name brand wristwatch, many are good, genuine transcription. replica watches “sufficed to deceive some people not to know in this table. Human who even if has the knowledge, Swiss watch [iwantwatches.com] this is one skill,” Brozek said. Brozek said that pirates Rolex watches price [iwantwatches.com] the product in the search actual production counterfeit. “this did not indicate that they are a quite complex spot. This indicates them in certain areas, the flowered many spot endeavors. They are attempting to duplicate a specialness,” Brozek said. Brozek said that pirates, even colored duplicator, a genuine tear Rolex frame.

Best. Console. Ever. (0)

Anonymous Coward | more than 3 years ago | (#33982830)

Enough said.

Two Words. (1)

cosm (1072588) | more than 3 years ago | (#33982870)

Toy Commander.

Re:Two Words. (2)

cosm (1072588) | more than 3 years ago | (#33982892)

Worms and Fur Fighters was pretty ballin' as well.

Try one word =) (1)

afidel (530433) | more than 3 years ago | (#33983182)

Soulcalibur. Heck the console, game, and arcade stick probably cost me less than the arcade game had taken from me in quarters =)

Re:Try one word =) (1)

drinkypoo (153816) | more than 3 years ago | (#33984110)

Soulcalibur. Heck the console, game, and arcade stick probably cost me less than the arcade game had taken from me in quarters =)

Power Stone 2! You can play Soul Calibur elsewhere.

Re:Try one word =) (1)

tepples (727027) | more than 3 years ago | (#33984266)

Power Stone 2!

Other than Power Stone series and Smash Bros. series, are there any other platform fighting games?

Re:Try one word =) (1)

Hatta (162192) | more than 3 years ago | (#33984794)

There's Digimon Rumble Arena.

Re:Try one word =) (1)

afidel (530433) | more than 3 years ago | (#33984656)

No, you can play games with Soul Calibur in the title on other platforms, you can only play the real game in the arcade or on a Dreamcast. There's a reason it's the 5th highest ranked game of all time at gamerankings.com =)

Re:Try one word =) (1)

drinkypoo (153816) | more than 3 years ago | (#33984800)

No, you can play games with Soul Calibur in the title on other platforms, you can only play the real game in the arcade or on a Dreamcast.

False [neogaf.com]
I guess you can only play it legally under those conditions, unless you buy a ROM set and rip them yourself...

Re:Two Words. (1)

neumayr (819083) | more than 3 years ago | (#33983888)

Shenmue.
Still hoping they make a third part. For the Dreamcast =)

Long live the Dreamcast! (2, Insightful)

Vyse of Arcadia (1220278) | more than 3 years ago | (#33982946)

It cheers me to see the system living on so long after its official death.

Re:Long live the Dreamcast! (1)

MsGeek (162936) | more than 3 years ago | (#33982972)

[aol] Me too! [/aol]

Re:Long live the Dreamcast! (1)

Steauengeglase (512315) | more than 3 years ago | (#33983032)

Too bad I'll forever wonder how System Shock 2 would have done if it weren't canceled.

Re:Long live the Dreamcast! (2, Insightful)

tepples (727027) | more than 3 years ago | (#33984062)

Too bad I'll forever wonder how System Shock 2 would have done if it weren't canceled.

Bioshock is said to be System Shock 2 in all but name. You can extrapolate from that.

Re:Long live the Dreamcast! (1)

gorzek (647352) | more than 3 years ago | (#33984698)

System Shock 2 was released on PC in 1999. The Dreamcast port was canceled. But we still have the game itself.

Homebrew classics that defined Dreamcast? (3, Interesting)

noidentity (188756) | more than 3 years ago | (#33983444)

[...] SD adapter for the Dreamcast that allows homebrew games to be played without the need to burn to disc. It's time to dust off those Dreamcast consoles and get back into free gaming. [...] Awesome to relive some of those Dreamcast classics [slashdot.org] .

Yeah, homebrew classics like Soul Calibur, Shenmue, Jet Grind Radio, Space Channel 5, Crazy Taxi, Virtua Tennis & Tennis 2K2, Skies of Arcadia, Power Stone & Power Stone 2, Sonic Adventure & Sonic Adventure 2, Samba De Amigo, Virtua Fighter 3TB, Ecco the Dolphin: Defender of the Future, Chu Chu Rocket!, Phantasy Star Online, Street Fighter 3:Third Strike and other Fighters, Ikaruga and other Shmups. Oh wait, those are all commercial games. If you had them already, why would you take the time to transfer them to SD, when you could just put the disc in and play immediately?

Re:Homebrew classics that defined Dreamcast? (1)

theArtificial (613980) | more than 3 years ago | (#33983592)

Duh, so you don't have to CD swap! *ducks*

Re:Homebrew classics that defined Dreamcast? (1)

luther349 (645380) | more than 3 years ago | (#33983736)

lol so few games need to use cd swap. mostly ones they couldn't brake into 2 cds and where to large for the self boot loader. very few games pso is the only one i know of.

Re:Homebrew classics that defined Dreamcast? (1)

luther349 (645380) | more than 3 years ago | (#33983734)

it says commercial game wile they do works lag alot if thy use cca and most did. serial is much slower then cd-rom. the dc serial port was used for dev in the past anyways they just added a sd card to the mix.

Re:Homebrew classics that defined Dreamcast? (0)

Anonymous Coward | more than 3 years ago | (#33984118)

Laser wear. Same reason people exploit the PS2 to get full harddrive support. Also the games load faster, but mainly it's to extend the finite lifetime of the cherished console & disk collection.

Re:Homebrew classics that defined Dreamcast? (0)

Anonymous Coward | more than 3 years ago | (#33984192)

Because some of us don't have a rack of shelves spare to devote to games and movies on disc in bulky packaging.

mod do3n (-1, Offtopic)

Anonymous Coward | more than 3 years ago | (#33983960)

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