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Sony Reveals the Next Generation Portable Console

CmdrTaco posted more than 3 years ago | from the faster-smaller-quieter dept.

PlayStation (Games) 244

UgLyPuNk writes "Of course it's not called the PSP2, because that would be too obvious and straightforward for the games industry. For the moment, at least, you'll be looking forward to news about the NGP – the Next Generation Portable." ARM® Cortex-A9 core (4 core), SGX543MP4+, Front and Rear camera. Rear touch pad, GPS.

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Rear touch pad (3, Insightful)

HelioWalton (1821492) | more than 3 years ago | (#35020024)

Putting a touch pad on the back is actually rather clever. The back is almost never used for anything but battery compartments and whatnot. Of course, having input devices on the back means that when you put it down, it'll either be screen down, or touchpad down. That touchpad had better be ready to last through explosions, otherwise they are probably going to start being broken quickly.

Re:Rear touch pad (0)

dnahelicase (1594971) | more than 3 years ago | (#35020196)

How is a rear touch pad going to compete with glasses-free 3D?

Re:Rear touch pad (3, Insightful)

CastrTroy (595695) | more than 3 years ago | (#35020236)

3D is a gimmick, and doesn't really enhance gameplay that much.

Re:Rear touch pad (3, Interesting)

Anonymous Coward | more than 3 years ago | (#35020370)

I think the same thing was said about the DS

Re:Rear touch pad (2)

grumbel (592662) | more than 3 years ago | (#35020934)

Has the double screen actually enhanced any games? The touchscreen, sure thats important, but having two small screen instead of a big one really seems to provide little to no benefit in most games.

Re:Rear touch pad (2)

hedwards (940851) | more than 3 years ago | (#35020512)

I'd prefer to wait until I see the 3Ds before I weigh in on it. 3D might end up being a gimmick or industrious developers might find a way of making it a valuable feature of a game. At this point, I tend towards it being a gimmick, but I'm going to reserve judgment until I have one in my hands to try.

Re:Rear touch pad (3, Insightful)

MozeeToby (1163751) | more than 3 years ago | (#35020674)

Any stereo 3d system pretty much by definition involves asking me to focus my eyes at one distance while converging my eyes at a different one. This is, for me at least, almost instantly uncomfortable and long term becomes very much so. I was able to get through Avatar without a screaming headache, but even so, it isn't the kind of thing I'd like to do on a regular basis.

Re:Rear touch pad (0)

Anonymous Coward | more than 3 years ago | (#35020392)

TFS is actually a bit incomplete. It looks like its booth a touchscreen plus a touch pad on the back. Should be pretty interesting as to what developers come up with for that kind of setup. As for durability, I wouldn't be overly concerned. A) I put my touchscreen phone face down all the time, it's never been an issue. B) Touchpads tend to be much more durable than touch screens. I'll be real interested to see the price, but given my history of wasting incredible amounts of money on video games, this could actually be the first portable I buy since the original gameboy.

Re:Rear touch pad (1)

dragonhunter21 (1815102) | more than 3 years ago | (#35020414)

Clever, yes, but I don't see the point. What kind of game would need a rear-mounted touchscreen? What sort of app would benefit from it?

Re:Rear touch pad (1)

Lordnerdzrool (884216) | more than 3 years ago | (#35020600)

I don't think they are talking about a screen, though I could be wrong. I think they are talking about a touchpad, similar to the one on your everyday laptop. When you hold the device, your fingers will naturally reach around to touch it. It is likely back there to allow a more natural control of the system, attempting to correct complaints people had with the PSP's stick.

That's what I speculate at least. I'm not much a follower of Sony.

Important thing they didn't announce is a lack of 3D technology, either glasses or glasses-free. Unless this thing has something more clever than the existing technology Nintendo already has in their soon to be last generation Nintendo DS, I don't see NGP really harming Nintendo's position much at all.

Re:Rear touch pad (0, Troll)

Chrisq (894406) | more than 3 years ago | (#35020418)

Putting a touch pad on the back is actually rather clever.

Actually I'm surprised that it was Sony rather than Apple that came up with this idea. After all, touching up the rear is much more likely to "go down" well in the Apple fanboi "camp".

Re:Rear touch pad (1)

thevil (602459) | more than 3 years ago | (#35020764)

Actually I'm surprised that it was Sony rather than Apple that came up with this idea.

Well, Apple certainly has come up with the idea even though they haven't yet realized it.

"Back-Side Interface for Hand-Held Devices" [uspto.gov]

Abstract:
An electronic device uses separate surfaces for input and output. One of the surfaces (e.g., the bottom) includes a force-sensitive touch-surface through which a user provides input (e.g., cursor manipulation and control element selection). On a second surface (e.g., the top), a display element is used to present information appropriate to the device's function (e.g., video information), one or more control elements and a cursor. The cursor is controlled through manipulation of the back-side touch-surface. The cursor identifies where on the back-side touch-surface the user's finger has made contact. When the cursor is positioned over the desired control element, the user selects or activates the function associated with the control element by applying pressure to the force-sensitive touch-surface with their finger. Accordingly, the electronic device may be operated with a single hand, wherein cursor movement and control element selection may be accomplished without lifting one's finger.

Re:Rear touch pad (1)

DrXym (126579) | more than 3 years ago | (#35020544)

I think it's clever and will be effective for gaming since people will have a surplus of fingers holding the device doing nothing. Putting the touch on the back means they can swipe, touch or whatever without taking their thumbs off the control pads.

I'm not so sure it would be useful outside of games though e.g. to click on a link in a web browser probably means feeling around the back, presumably with some onscreen feedback and tapping or something.

Good market move (1)

Mbraz (1804942) | more than 3 years ago | (#35020044)

The mere announce will hurt the yet-to-be-shipped 3DS sales.

Re:Good market move (2, Insightful)

Anonymous Coward | more than 3 years ago | (#35020090)

Same market, different audiences

Re:Good market move (1)

tuppe666 (904118) | more than 3 years ago | (#35020686)

Same market, different audiences

Why are they different audiences!? I am considering buying one or the other. I did with the current generation of "portable handhelds" I went for the DS then after trying “Elite Beat Agents”. Last generation they were marketed at different groups which hurt both consoles. Microsoft and Sony have learnt from there mistakes after having been soundly slaughtered in units ships by a last generation hardware from Nintendo.

Re:Good market move (2)

redemtionboy (890616) | more than 3 years ago | (#35020202)

I highly disagree. Sony has blurred the line between the devices it's competing against rather than making a distinction, and I don't think that is going to translate into success. I think the hardware looks great, and I plan on buying one. I'm a tech nerd afterall, but they're launching a device pushed at media success that is going to have to compete much more directly with the smart phone and tablet market which gets frequent updates and a much clearer value proposition. Do I want a simple smart phone and a high tech gaming media device with tons of features, or vice versa? I don't think a significant portion of consumers are going to pay for both. Granted, I think Sony will take a loss on hardware to comp some of the disadvantages of running high end hardware. Other device manufacturers make profit on their hardware, Sony doesn't have to, but cell phone carriers often subsidize the price as well. I don't think sony can eat the $200 price drop that at&t, verizon, etc can. It's going to be an interesting piece of hardware to study, but unfortunately I don't think Sony has a homerun. People already complained at the 3DS's $250 price. This is clearly going to be at least $100 higher, even after taking a loss.

Re:Good market move (1)

lorenzo.boccaccia (1263310) | more than 3 years ago | (#35020334)

I see a flaw in their plan:
ultra mobile devices ought to fit in your pockets.

just sayin'.

Re:Good market move (2)

wisty (1335733) | more than 3 years ago | (#35020696)

I see a flaw in their plan:
ultra mobile devices ought to fit in your pockets.

just sayin'.

Rumour has it, there's an unnamed Japanese consumer electronics giant who has absolutely no idea what their strategy is. It seems they want all their platforms to "converge", but no business unit will give an inch in case another business unit starts to cannibalize their sales.

Neo-Geo pocket? (0)

Anonymous Coward | more than 3 years ago | (#35020062)

That's the first thing I thought when I saw NGP, seems people have short memories nowadays.

Some specs (4, Informative)

teh31337one (1590023) | more than 3 years ago | (#35020074)

* Quad Core A9 CPU

* Quad Core PowerVR SGX543MP4+ GPU from Imagination Technologies. (They make the PoverVR 530 featured in Motorola Droids, PowerVR 535 in iPhone & iPad, and PowerVR 540 featured in Galaxy S devices, and playbook)

* 5" Multi touch OLED display with 960 x 544 res.

* Rear multi touch pad

* Front and rear cameras

* Three-axis gyroscope, three-axis accelerometer, three-axis electronic compass

* GPS

* Dual Analogue sticks

* Bluetooth, 3G and wifi connectivity

Re:Some specs (3, Insightful)

MacGyver2210 (1053110) | more than 3 years ago | (#35020180)

"Dual Analogue sticks"

About damn time!

GPU same as rumoured new apple SoC (1)

teh31337one (1590023) | more than 3 years ago | (#35020472)

hijacking your post but... There are also references to PowerVR 543 in the iOS 4.3 beta. Although the A5 or whatever they call it will probably have a single our dual core GPU.

Re:GPU same as rumoured new apple SoC (1)

Nursie (632944) | more than 3 years ago | (#35020980)

Interesting...

Device convergence is amusing me these days. I'd love to see someone hack iOS onto a PSP2 :)

Re:Some specs (-1, Redundant)

BradleyUffner (103496) | more than 3 years ago | (#35020200)

* Quad Core A9 CPU

* Quad Core PowerVR SGX543MP4+ GPU from Imagination Technologies. (They make the PoverVR 530 featured in Motorola Droids, PowerVR 535 in iPhone & iPad, and PowerVR 540 featured in Galaxy S devices, and playbook)

* 5" Multi touch OLED display with 960 x 544 res.

* Rear multi touch pad

* Front and rear cameras

* Three-axis gyroscope, three-axis accelerometer, three-axis electronic compass

* GPS

* Dual Analogue sticks

* Bluetooth, 3G and wifi connectivity

Battery Life: 4.8 minutes.

Re:Some specs (2)

teh31337one (1590023) | more than 3 years ago | (#35020216)

Oh, For the screen, they've quadruped the pixel count from the original PSP, just like Apple did with iPhone 4. It's backwards compatibe with previous downloadable PSP games.

Re:Some specs (1)

cpu6502 (1960974) | more than 3 years ago | (#35020224)

>>>Quad Core A9 [ARM] CPU
>>>960 x 544 res.

So it will be less powerful than the PS3, and with resolution barely better than a PS2 (720x480). That would make it better than the Nintendo DS (comparable to a high-res N64).

Re:Some specs (1)

VGPowerlord (621254) | more than 3 years ago | (#35020294)

>>>Quad Core A9 [ARM] CPU
>>>960 x 544 res.

So it will be less powerful than the PS3, and with resolution barely better than a PS2 (720x480). That would make it better than the Nintendo DS (comparable to a high-res N64).

A resolution barely better than the PS2 on a screen 1/16th of the size? And you consider that bad... why?

Re:Some specs (1)

cpu6502 (1960974) | more than 3 years ago | (#35020684)

Not bad... just commenting that the PSP-2 and PS2 are about the same graphics resolution.

1/16th the size? Dang you must have a big TV. Mine is only 19 inches, so the PSP-2 is about 1/4th the size. I can see pixelation on my PS2, so we'll probably see pixelation on the PSP-2 as well. (shrug)

Anyway - Sony's claim that the PSP-2 is as powerful as the PS3? Ridiculous.

Re:Some specs (1)

Garble Snarky (715674) | more than 3 years ago | (#35021012)

1/4 diagonal = 1/16 area, "size" isn't a specific term.

And at 220 pixels/inch, the resolution is not quite as fine as the iphone 4 display (330 ppi), but it's close - a lot closer than my 20" 1600x1200 display, which is 100 ppi. I probably couldn't see pixelation on that, but I don't have great eyes.

Re:Some specs (1)

cpu6502 (1960974) | more than 3 years ago | (#35020402)

Correction:

PS2 720x [576] so this new PSP2 is about the same resolution.

Re:Some specs (1)

DrXym (126579) | more than 3 years ago | (#35020840)

So it will be less powerful than the PS3, and with resolution barely better than a PS2 (720x480). That would make it better than the Nintendo DS (comparable to a high-res N64).

That resolution is 1.5x what the PS2 put out and doubtless it has more powerful fill rates too. And 4 cores to do stuff in parallel.

I have no doubt at all that the device will be more powerful than the PS2 by a significant amount, though I doubt it will be comparable to the PS3 despite some of the hyperbole to that effect. It probably occupies a similar relationship to the PS3 that the PSP did to the PS2 - at it's best it may get close but will never match its larger stable mate.

That said, it's an awesomely powerful handheld and will kick the living shit out of the 3DS for resolution and graphics performance. Whether that translates into sales is another matter entirely.

Re:Some specs (1)

CronoCloud (590650) | more than 3 years ago | (#35021016)

Most PS2 games run in 480i, not 480p widescreen. And if you own a PSP, you'd know that it some ways the PSP IS more powerful than a PS2. It has a faster CPU (two of them actually), the same amount of RAM and the Graphics chip can do things in hardware that the PS2 has to do in software. (though the PS2's GS is more flexible)

Re:Some specs (1)

quenda (644621) | more than 3 years ago | (#35020228)

But does it make phone calls? Or is 3G crippled like on the iPad?

Re:Some specs (0)

Anonymous Coward | more than 3 years ago | (#35020588)

it will not be able to make phone calls in Japan, that is confirmed. I would assume the US market will be the same.

Re:Some specs (1)

Enderandrew (866215) | more than 3 years ago | (#35020608)

Why does this need to make calls when they're also releasing a Playstation phone?

Re:Some specs (0, Redundant)

Onuma (947856) | more than 3 years ago | (#35020238)

Unannounced Features:

* 75% failure rate after the initial 12-month warranty expires

* Regular firmware updates to break your save-games

* Useless, overpriced accessories

* FREE multiplayer and social networking through PSN! (server-side bandwidth/infrastructure to support interactivity may not be available

* Complete redundancy with everything your Smartphone currently does

Re:Some specs (0, Insightful)

Anonymous Coward | more than 3 years ago | (#35020416)

All this on 11 minutes of battery life.

Re:Some specs (1)

Enderandrew (866215) | more than 3 years ago | (#35020548)

I thought Sony was making comments about HD gaming, and comparable to the PS3. Why the odd resolution?

And if you're using the buttons/analog controls in conjuction with the rear touchpad, what is the purpose of the screen being multi-touch as well?

Re:Some specs (1)

Sockatume (732728) | more than 3 years ago | (#35020742)

It's exactly double the PSP's linear resolution. Makes scaling easier for back compatibility.

Re:Some specs (1)

teh31337one (1590023) | more than 3 years ago | (#35020804)

They can easily upscale psp games. It's 4x screen res of psp, like iphone 4 is 4x screen res of previous iphones

Re:Some specs (1)

Anonymous Coward | more than 3 years ago | (#35020610)

http://www.openpandora.org/

# Texas Instruments OMAP3530 processor at 600MHz (officially)
# 256MB DDR-333 SDRAM
# 512MB NAND FLASH memory
# IVA2+ audio and video processor using TI's DaVinci technology (430MHz C64x DSP)
# ARM® Cortex-A8 superscalar microprocessor core
# PowerVR SGX530 (110MHz officially) OpenGL ES 2.0 compliant 3D hardware
# integrated Wifi 802.11b/g (up to 18dBm output)
# integrated Bluetooth 2.0 + EDR (3Mbps) (Class 2, + 4dBm)
# 800x480 resolution LTPS LCD with resistive touch screen, 4.3" widescreen, 16.7 million colors (300 cd/m2 brightness, 450:1 contrast ratio)
# Dual analog controllers
# Full gamepad controls plus shoulder buttons
# Dual SDHC card slots (up to 64GB of storage currently)
# headphone output up to 150mW/channel into 16 ohms, 99dB SNR (up to 24 bit/48KHz)
# TV output (composite and S-Video)
# Internal microphone plus ability to connect external microphone through headset
# Stereo line level inputs and outputs
# 43 button QWERTY and numeric keypad
# USB 2.0 OTG port (1.5/12/480Mbps) with capability to charge device
# USB 2.0 HOST port (480Mbps) capable of providing the full 500mA to attached devices (examples include USB memory, keyboard, mouse, 3G modem, GPS)
# up to two externally accessible UARTs and/or four PWM signals for hardware hacking, robot control, debugging, etc.
# un-brickable design with integrated boot loader for safe code experimentation
# Power and hold switch useful for "instant on" and key lockout to aid in media player applications on the go
# Runs on the Linux operating system (2.6.x)
# Dimensions: 140x83.4x27.5mm
# Weight: 335g (with 4000mAh battery)

Just for fun I'm comparing the two although I'm pretty sure they have different markets. Especially since open Pandora is aimed at home brew and emulation.

Re:Some specs (1)

teh31337one (1590023) | more than 3 years ago | (#35020868)

Those specs are similar to the original droid. Same res screen (almost 15:9 vs. 16:9), same RAM, GPU, Cpu manufacturer and speed.

Pandora backlog (1)

tepples (727027) | more than 3 years ago | (#35021082)

http://www.openpandora.org/

Between this and the PSP2, which will be available for purchase first? Pandora has a huge backlog of backorders.

Re:Some specs (1)

trollertron3000 (1940942) | more than 3 years ago | (#35020894)

You out a cell phone in this thing and people are going to go crazy. Those are nice specs no matter how you slice it. Let's just hope Sony hits a home run and not another single.

I'm torn about Sony. So much great history yet so many fumbles.

but will it sell? (4, Insightful)

redemtionboy (890616) | more than 3 years ago | (#35020094)

It's definitely less novel than the 3DS, and a lot more capable, but then again, if I'm going to drop ~$400* on something like that, I might as well buy an iPad or a fancy smart phone. I think by making this thing ultra feature-full, they're blurring the line between the things they're competing against a lot more, and I think that does carry some risk at backfiring. Would I rather have a fancy gaming/media device and a simple phone, or vice versa. It's asking a lot for people to purchase high end devices on both fronts, and so they're going to have to make a choice. I don't think that choice is going to be overwhelmingly in favor of Sony. *Yes I realize there has been no official price announced, but looking at the specs, the device has to cost sony around ~$450 to manufacture. I expect a ~$400 price point.

Re:but will it sell? (1)

Zerth (26112) | more than 3 years ago | (#35020514)

I expect a ~$400 price point.

That is the usual Sony game system pricing method, double whatever your competitor is charging.

Imagine... (-1, Redundant)

MrDalliard (130400) | more than 3 years ago | (#35020106)

...a Beowulf cluster of those.

*coat*

Re:Imagine... (1, Offtopic)

JustOK (667959) | more than 3 years ago | (#35020162)

will it run OS/2?

No thanks (-1, Redundant)

cpu6502 (1960974) | more than 3 years ago | (#35020124)

I have no use for a portable gaming system. I'm either driving (can't play), at work (can't play), or at home (prefer the full screen console).

Even the attraction of PSP-2 exclusives is not enough to draw me, because the exclusives eventually end-up being ported to PS2 or PS3. At least that's what happened with the original PSP.

Not everybody drives (1)

tepples (727027) | more than 3 years ago | (#35020456)

driving (can't play)

A lot of people carpool, ride the bus, ride the train, or fly often.

at home (prefer the full screen console)

I don't know whether this system will have TV out, but PSP-2000 had EDTV out and PSP-3000 had EDTV and SDTV out. Besides, I've gathered from comments to articles about the PC vs. console war that a growing number of PS3 and Xbox 360 games have only online multiplayer, not local multiplayer. If someone else in the household is playing the full-screen console, and the game lacks offline multiplayer, you need to wait your turn, and one way to do that is on a handheld.

the exclusives eventually end-up being ported to PS2 or PS3.

For one thing, not all of them are. Where's Me and My Katamari, the sequel to the two PS2 Katamari games? Where's Metal Gear Acid or Metal Gear Solid: Portable Ops? For another, you need to own both a PS2 and a PS3 to get all the games that are ported, as many are ported to one and not the other.

Re:No thanks (0)

Anonymous Coward | more than 3 years ago | (#35020470)

Unless you're suggesting that this is a class of product that should not exist, your disinterest in the psp2 doesn't really add anything to the conversation. It appears you are not the target demographic so you really only posted your comment to draw attention to yourself.

bah, forget the NGC that's old hat (0)

Anonymous Coward | more than 3 years ago | (#35020126)

I'm more interested hearing about the next next next generation console.
I've heard its really next generation stuff!.

Does anyone care about handheld consoles? (0)

Anonymous Coward | more than 3 years ago | (#35020140)

Does anyone actually care about these any more, with smartphones around?

Re:Does anyone care about handheld consoles? (2)

antifoidulus (807088) | more than 3 years ago | (#35020270)

Yes, because with a few notable exceptions, cell phone game suck, esp. for "serious" games. You ever try to play an action/arcade game on a smartphone? It isn't fun, and unless someone develops a haptic display, it will never be fun. The reason is simple, it's impossible to make an interface that gives you the physical feedback you need for gaming(ie making sure your hand is on the right buttons and whatnot) with an interface that works well as a phone.

So until we have true tactile feedback from a touchscreen smartphone games will be limited to puzzle/casual games and gimicky things that use motion sensors. Not really my cup of tea.

Re:Does anyone care about handheld consoles? (1)

lorenzo.boccaccia (1263310) | more than 3 years ago | (#35020410)

games are not yet adapted to touch interfaces, that's why they suck.

look at something like R.U.S.E. or draw race which have a proper point interface and are much better suited for touch phones: they are far superior in playability/intuitiveness than a stick+button controller.

trying to cram the old input schemes on the new interfaces will result in failure, haptic available or not.

Re:Does anyone care about handheld consoles? (0)

Anonymous Coward | more than 3 years ago | (#35020682)

A touchscreen, especially a capacitive touchscreen, can never be as good of a controller as a gamepad and buttons for stuff like racing games, flying games, fighting games, shooters (2D and 3D) or platformers. The hardware is simply incapable of working well for those things.

Game Gripper (1)

tepples (727027) | more than 3 years ago | (#35020496)

The reason is simple, it's impossible to make an interface that gives you the physical feedback you need for gaming(ie making sure your hand is on the right buttons and whatnot) with an interface that works well as a phone.

If your web browser supports Flash, please look up the Game Gripper [game-gripper.com] . It turns your phone's slide-out keyboard into a gamepad.

Re:Does anyone care about handheld consoles? (0)

Anonymous Coward | more than 3 years ago | (#35020338)

Smartphones have shit for controls when it comes to most types of gaming.

Re:Does anyone care about handheld consoles? (0)

Anonymous Coward | more than 3 years ago | (#35020480)

US customer here, and I care. At least with regard to the PSP, it is something that costs less than half what my smartphone cost, and if it gets lost/destroyed I am not terribly inconvenienced. I don't carry it everywhere like I do my phone, but I generally know in advance when I want it, and take it with me. I mostly watch movies on it, which yes, I could do on any number of smartphones, but I prefer a separate device, mostly for the battery life, and being able to hand it to my kid and not worry about its destruction. and I do game on it as well. For most of the games I like, it has vastly superior controls.

I have a feeling this will not apply to the PSP2. it's going to cost a lot, $300-$400 minimum. I see a lot to like in the device, but of course this is Sony, they will fuck it up. We do not yet know a lot of the details, such as what removable media will it use, and how exactly will we be allowed to use that 3G connection in the US. Sony is building a nice device that could take the place of a smartphone, but they are deliberately going to prevent it from working in that capacity. It is going to have to be a heck of a gaming platform then. I hope they pull it off. People seem to forget the fact that the PSP is a huge hit in Japan, selling quite well day in and day out. they regularly give Nintendo a run for their money there. Of course the US is a different story; here the DS rules, and the PSP is nowhere close. Selling a $300-$400 PSP2 is probably not going to help them bridge the gap here, as they don't have much of a PSP install base to build from.

599 US dollars (1)

tepples (727027) | more than 3 years ago | (#35020562)

Three reasons:
  • Google Product Search lists unlocked smartphones for between $500 and $600. Unless Sony gives gamers another 599 US dollars [youtube.com] announcement, handheld video game systems will remain substantially cheaper than an unlocked smartphone.
  • Very light callers, such as those who still have a home phone, tend to stick with cheap phones on prepaid plans rather than the $40 per month plans that the major carriers push. Only lately have prepaid carriers such as Virgin started to offer low-end Android phones such as Samsung Intercept.
  • A gaming phone has to share the battery between phone and gaming apps.

Interesting uses... (2)

TheCarp (96830) | more than 3 years ago | (#35020166)

I saw a presentation yesterday by some guys who do health care lab system automation. Pretty cool what they do these days. They were saying that, with some of the work that they are doing in imaging and processing images, Sony actually gave them a top secret next gen playstation prototype to use. So, the advances of the gaming industry, are... already helping research on next generation medicine.

How is that for some unexpected crossover?

Re:Interesting uses... (1, Troll)

marcansoft (727665) | more than 3 years ago | (#35021028)

Remember, Sony made sure to kill off the use of PS3s as part of research clusters by discontinuing OtherOS-capable models with a false excuse and later pulling the feature outright on even refurbished older units with current firmware.

They don't give a damn about research, they just pretend they do to get free advertising and public karma.

Game quality (3)

jones_supa (887896) | more than 3 years ago | (#35020184)

I hope we get some decent games too. There's way too much half-baked Disney-animation licensed crap on handhelds already.

But will it blend? (1)

TheReij (1641099) | more than 3 years ago | (#35020192)

It's great and all, but the thing looks HUGE. How can you call it portable if you can't even fit it into a pocket? Even the largest smartphones tend to fit in a pocket (the only one I've seen personally that you can't is the one I keep seeing at Best Buy manufactured by Dell, even that might be able to fit).

Also, we're getting rid of the XMB? The interface presented looks a lot like the one from that fruit company.

Re:But will it blend? (1)

CastrTroy (595695) | more than 3 years ago | (#35020304)

A laptop is considered portable. But it's much bigger than this device. I see people with laptops all the time on the bus. This thing is at least as portable as an iPad or Kindle, if not more so. To me, portable means I can put it in backpack and it doesn't hurt my shoulders when I carry it around. By specifically not limiting it to the size of a pocket, they are able to get a lot more out of it.

Re:But will it blend? (1)

TheReij (1641099) | more than 3 years ago | (#35020440)

Very true. Perhaps I should have elaborated that portable console-derived gaming units tend to be of the pocket-size variety.

Re:But will it blend? (1)

rwven (663186) | more than 3 years ago | (#35020364)

It's roughly the same size as the original PSP, but thinner. The interface is supposedly completely new as well. There's some screenies over at kotaku I believe.

Re:But will it blend? (0)

Anonymous Coward | more than 3 years ago | (#35020460)

Try to fit the Sega Game Gear in your pocket. ;) Should be about the same battery life too. :p

Neo Geo Pocket (4, Informative)

Neon Spiral Injector (21234) | more than 3 years ago | (#35020204)

Wasn't there already a portable with the initials NGP?

Re:Neo Geo Pocket (1)

Sockatume (732728) | more than 3 years ago | (#35020394)

NGP isn't the retail name, it's just what the system's called until they come up with something better than "PSP2".

Re:Neo Geo Pocket (2)

Saint Gerbil (1155665) | more than 3 years ago | (#35020926)

Which possibly will end up the "P2P" with a 2 that looks like an S just to mess with Peer to Peer.

The unstated question... (0)

Anonymous Coward | more than 3 years ago | (#35020246)

I wonder what type of insidious DRM this thing will have.

Re:The unstated question... (1)

rwven (663186) | more than 3 years ago | (#35020380)

Why would it be any different than what Sony already uses on the portable devices? It's been pretty much completely effective...

Doubtful of its success (1)

rs1n (1867908) | more than 3 years ago | (#35020296)

I find it hard to see how such a device would be successful in the current market. In order to be on par with the expansive libraries currently available on the Nintendo DS, the Sony PSP, and Gameboy systems, they would pretty much have to have some sort of backward compatibility with the current PSP. But then, what's the point of spending money on a new handheld if all you get (by the time they plan to launch) are rehashes of games you may already own? On top of that, there is nothing in the specs that screams "I must have that because it has this new cool feature" -- in fact, there is really nothing in the specs list that impressive. I read and say "yeah, so what.. most smart phones will be as if not more powerful" by that time.

Re:Doubtful of its success (0)

Anonymous Coward | more than 3 years ago | (#35020358)

I find it hard to see how a device that uses tiny dvd's as a game medium would be successful in a past market. Who would want to carry around games in their pocket?

Oh, wait.....

Re:Doubtful of its success (1)

Verunks (1000826) | more than 3 years ago | (#35020614)

backward compatibility was already demoed during the presentation, of course since there is no UMD only games downloadable from the psn will work, anyway most portable(both psp and ds) games are shit that last a couple of hours, very few have the quality of pc/ps3 games(an example is metal gear peace walker) so this "expansive library" is not a big deal especially since top quality games like uncharted, lbp2 or mgs4 have been demonstrated on the NGP

the only thing bugging me is the price, a 1-2 core phone costs around 600€ the NGP has a quad core CPU and a quad core GPU so I doubt it will be less than 600-700€ on launch day

No wireless. Less space than a nomad. (0)

Kardnal (471745) | more than 3 years ago | (#35020376)

No wireless. Less space than a nomad. Lame.

Oh wait... I just RTFA.... Wireless *and* more space than a nomad? Wow, Sony's really hit this one out of the park!

Re: No wireless. Less space than a nomad. (0)

Sockatume (732728) | more than 3 years ago | (#35020412)

Be careful with that meme, it's an antique.

Storage medium? (1)

Kaldaien (676190) | more than 3 years ago | (#35020436)

The real question is how will they be distributing games to the system? If it is, as some have speculated, download-only, I will skip this platform altogether.

If it uses optical storage exclusively, the battery life and load times will likely be even worse than the PSP. What would be nice is if they actually made use of "Magic Gate" to allow optical games to be installed to compliant MemoryStick for better load times and battery life (given of course that the optical disc is present); probably will not happen, but would be nice.

Re:Storage medium? (2)

tuffy (10202) | more than 3 years ago | (#35020488)

It uses Flash-style cartridges, essentially.

Re:Storage medium? (1)

Kaldaien (676190) | more than 3 years ago | (#35020748)

Would it not make more sense to use a form of ROM, rather than block-erasable EPROM (Flash)? Honestly, how often do you need to rewrite the contents of an entire game?

Re:Storage medium? (1)

tuffy (10202) | more than 3 years ago | (#35020964)

They're probably envisioning post-launch patching and/or DLC which gets added to the game itself - in addition to the save game storage. Though exact details are still sketchy.

Re:Storage medium? (1)

Lumpy (12016) | more than 3 years ago | (#35020656)

I'll skip it until it's cracked and I can stuff all kinds of games on the MemoryStick.
My PSP is rarely used except for a couple of the Homebrew games that can only be played via a cracked PSP. all the UMD disks I have sit unplayed.

48hour pong is actually quite a bit of fun when you are playing against random people online.

Meh (2)

damn_registrars (1103043) | more than 3 years ago | (#35020462)

I was looking forward to the Atari Flashback Portable [wikipedia.org] that sadly never materialized. I really don't have a need or desire for a high-powered latest-generation portable console, but retro portable gaming I would pay for.

Re:Meh (1)

Enderandrew (866215) | more than 3 years ago | (#35020642)

Ben Heck makes his own custom portable Atari 2600 systems all the time.

http://benheck.com/ [benheck.com]

Re:Meh (1)

damn_registrars (1103043) | more than 3 years ago | (#35020760)

Ben Heck makes his own custom portable Atari 2600 systems all the time.

I have looked at his stuff before, and it is very neat. The fact that he built portables around the original cartridges is very nice. However the Atari Flashback Portable - at least as it was previously described - was a nice old-school/modern hybrid. It was supposed to download games through a USB port to internal storage - no cartridge slot needed. Personally, I think a portable that could have all 40+ of my original Atari games on it would be very cool, especially if it was made as a commercial system with some reasonable support options.

Re:Meh (1)

Enderandrew (866215) | more than 3 years ago | (#35020888)

http://en.wikipedia.org/wiki/GP2X_Caanoo [wikipedia.org]

Put roms on flash storage, and run all your emulators on that. It is a Linux-handheld device largely designed to run emulators for tons of classic systems.

Re:Meh (1)

drinkypoo (153816) | more than 3 years ago | (#35020910)

(and for those wondering, it is actually possible to buy a GP2X now! just in time for a bunch of handhelds which kick its ass all over the map to come out)

lol (0)

shiftless (410350) | more than 3 years ago | (#35020570)

Of course it's not called the PSP2, because that would be too obvious and straightforward for the games industry.

No, it's not called the PSP2 because that would be a poor choice of name, for a couple of different reasons. Why don't you stick to computer programming or whatever you're good at, and leave the marketing to the highly paid experts, hmm?

Re:lol (0)

Anonymous Coward | more than 3 years ago | (#35020842)

It may be a poor choice of name, but this is the same company that has given us such original system titles as:
PlayStation 2
PlayStation 3
PlayStation Portable

Nice Features! (1)

irreverentdiscourse (1922968) | more than 3 years ago | (#35020606)

Front-Rear Camera and GPS... it's what my portable gaming device has always been missing! Still plays PS2 games. Oh wait...

Hoping for some unique gaming experiences (1)

Tr3vin (1220548) | more than 3 years ago | (#35020616)

I really hope that the main titles are at least a bit different than their PS3 counterparts. The talk of how easy it is to port a PS3 game has me a bit worried. I really enjoyed God of War 3, MGS4 and Uncharted 1&2, but I don't want to play them again. I don't mind new game experiences for the same IP, but they need to be different. The main reason I didn't get a PSP was because the games seemed to be lesser versions of the console games. The specs do make me excited for what is possible. I have a feeling handheld gaming is going to cost me a lot this year.

As Powerful as the PS3? (4, Insightful)

SJ2000 (1128057) | more than 3 years ago | (#35020646)

...and Sony are claiming that it will be “as powerful” as a PlayStation 3.

Sorry, but in no universe is the Cortex-A9 'as powerful' as a PlayStation 3's CBE.

Re:As Powerful as the PS3? (0)

Anonymous Coward | more than 3 years ago | (#35020860)

Hey, it's Sony. We ALL know that their initial claims for performance are ridiculous. I mean, didn't they claim the PS2 would be as powerful and the PS3 actually is? OK, maybe I'm exaggerating a little bit (what can I say, I'm inspired by Sony).

My favorite part of the reveal... (3, Insightful)

JustAnotherIdiot (1980292) | more than 3 years ago | (#35020678)

...was showing that it won't be using the UMD, but what looked like an SD card of sorts. I'm excited about this mostly because the UMD is terribly annoying, it sounds like the PSP is snorting every time a game loads from it.

no thanks (1)

Anonymous Coward | more than 3 years ago | (#35020816)

OK, these guys JUST sued a kid last week for something I do not think should be illegal! I am NOT supporting them again, no matter how many buzzwords are in the specs. I know attention spans are at a premium, but this is ridiculous. Buy something else and open the market up...

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