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The Legend of Zelda Turns 25

Soulskill posted more than 3 years ago | from the it's-dangerous-to-go-alone-take-this dept.

Classic Games (Games) 98

harrymcc writes "The Legend of Zelda originated 25 years ago today, when Nintendo released the original game for its Famicom console in Japan on February 21st, 1986. Benj Edwards is celebrating with a look at some of the franchise's odder sidelights, from a version broadcast by satellite to the unexpected true story of where the game got its name." If you're in the mood for more nostalgia, 1Up has a collection of articles delving into the past two and a half decades of Zelda. And since it's cool, here's a link (sorry) to a guy who hacked an oscilloscope to display Gameboy games, using 1993's Link's Awakening as a demonstration.

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13 pages (0, Offtopic)

Albert Sandberg (315235) | more than 3 years ago | (#35271264)

Really? No print option? What's the point. Fcuk the ads.

Re:13 pages (1)

MorderVonAllem (931645) | more than 3 years ago | (#35271276)

A friend linked this article to me earlier and I thought it was just the one page...didn't know there were more.

Re:13 pages (1)

rainmouse (1784278) | more than 3 years ago | (#35272784)

Picture and story time kids, a few lines of short words, a medium sized picture and enormous slow loading adds, repeat 13 times to celebrate the birthday of a series of games where the hero visits the houses of oppressed villagers and smashes all their crockery, looting all their gold and potions.

Re:13 pages (1)

DaVince21 (1342819) | more than 3 years ago | (#35285756)

Rupees and hearts, you mean.

Re:13 pages (0)

Anonymous Coward | more than 3 years ago | (#35271978)

You're lucky to even see 13 pages, all I see is the title and a JPEG banner.

Re:13 pages (1)

jappleng (1805148) | more than 3 years ago | (#35275636)

Well, excuuuse me princess!

Anybody think LOZ is kinda boring? (0)

commodore6502 (1981532) | more than 3 years ago | (#35271274)

I bought the Legend of Zelda Collection, which included two NES titles and two N64 titles, and the only one I truly liked was Ocarina of Time because of the elaborate back story and time travel elements. (I was unimpressed with Wind Waker too.)

And yet this series has rabid fans.
Maybe I just don't like puzzles.
(shrug)
Maybe I'll try the Super NES' Link to the Past next.

Re:Anybody think LOZ is kinda boring? (1)

BJ_Covert_Action (1499847) | more than 3 years ago | (#35271314)

Maybe I'll try the Super NES' Link to the Past next.

For what it's worth, that was the only title in the franchise that I ever actually enjoyed. So, maybe you just missed the diamond in the rough. ;)

Re:Anybody think LOZ is kinda boring? (2)

Twinbee (767046) | more than 3 years ago | (#35271728)

Same here. Only tried the 3D version of Zelda64 though. Too much roaming, not enough action, lack of detail in the graphics, and general 3D unfun compared to the SNES 2D version I find.

Are the other 2D variants (which I haven't tried) not as good ad Zelda 3 on the SNES? Any idea why?

Re:Anybody think LOZ is kinda boring? (2)

Samantha Wright (1324923) | more than 3 years ago | (#35272256)

The GameBoy ones are very classy, following in the footsteps and formula of A Link to the Past. Zelda 2, which has the distinction of being a sidescroller with a Dragon Warrior-style overworld, is generally considered the dark sheep of the family. The original Zelda 1 would probably feel very archaic to you, given that it's an ancient NES game. But later 2D games, like the Oracle of Seasons/Ages and Link's Awakening are great stuff, and newer DS games borrow even more heavily from A Link to the Past in style, but scaled down to make the adventure more compact—all of the GameBoy and DS games have less roaming than the SNES game.

(P.S. Technically, only the original NES games are numbered; the rest of the continuity is a shitstorm.)

Re:Anybody think LOZ is kinda boring? (3, Informative)

VGPowerlord (621254) | more than 3 years ago | (#35272326)

Are the other 2D variants (which I haven't tried) not as good ad Zelda 3 on the SNES? Any idea why?

As good? No. Zelda 3 is still the best 2D Zelda.

That doesn't mean there are no good ones, though.

Of the 2D Zelda games, the one other that is closest to Zelda 3 is likely:

Minish Cap - Game Boy Advance - The art is nice, the music is a throwback to earlier Zelda games, and it uses abilities to lock off areas of the world map until you have the equipment to deal with it.

The transport bird from Zelda 3 makes a reappearance, although you have to unlock its target locations by finding specific stones on the overworld.

One of the dungeons is actually a throwback to Zelda 1, right up to the music and sound effects in it.

It also uses a number of new items rather than just rehashing the same items from every other Zelda game.

------

Other good 2D Zelda games are.

Oracle of Ages - Game Boy Color - Upgraded version of the Link's Awakening DX engine. Graphics are still somewhat more primitive than Zelda 3.

The item trading sequence unlocks the level 2 sword.

Uses the time portal mechanic instead of the Dark World mechanic of Zelda 3, but it works out much the same.

Has a few new items to the series, but most are shared with Oracles of Seasons.

Makes one continuous story with Oracle of Seasons.

--

Oracle of Seasons - Game Boy Color - Same engine as Oracle of Ages, but the game isn't as good. Instead of the previously mentioned time portal mechanic, it instead allows you to change the season for the current area; there are four versions of every outside area.

The two Oracles games form one single storyline with two final bosses after each game's respective boss, but you will only encounter said bosses if you finished one game and used the code it gave you when starting a new game on the other.

--
Link's Awakening (DX) - Game Boy (Color) - DX version is in color. Graphics are somewhat more primitive than Zelda 3.

Uses a lot of the same of the same items as Zelda 3.

Engine features (these are also found in the Oracles games):
Has two item slots instead of one, but the Sword is now an item you have to equip. Shields are no longer automatic.

Rooms do not scroll, each room on a map is exactly one game screen wide and one game screen tall.

Item Trading sequence, which in this game is required in order to locate the last boss in the final dungeon.

Link does not start with the sword. It must be found first.

Some dungeons require keys before you can enter.

If you have a dungeon's compass, the game will play a tone if you enter a room that has a key in it.

Every dungeon has a mini-boss. Beating the mini-boss unlocks a portal to the dungeon entrance.

--
The Legend of Zelda - NES - Fairly good, but very unintuitive in places. Badly in need of a remake.

Most items from the NES Zelda went on to appear in the same or upgraded form in Zelda 3. Best example: The Red Candle was upgraded to the Lantern in Zelda 3.

------

And the other 2D Zelda games that you may or may not want to avoid:

The Adventure of Link - NES - Exchanges top-down view for side-scrolling view. Black sheep of the family. OK, but doesn't feel like a Zelda game.

Phantom Hourglass - DS - Sorta fun, but the touch-screen controls means you may have a bad case of handinthewayitis. Areas are separated on the world map, and you must navigate by boat, but it doesn't suck like Wind Waker's boat did.

Has one really irritating, timed dungeon that you need to visit repeatedly.

Spirit Tracks - DS - Somewhat fun. Same as previous entry, but without the tedious dungeon, plus your main mode of transportation around the world map has changed from a ship to a... train. Also involves teaming controlling a second character at certain points using the touchscreen.

Re:Anybody think LOZ is kinda boring? (1)

Raenex (947668) | more than 3 years ago | (#35276512)

So, maybe you just missed the diamond in the rough.

That phrase doesn't mean what you think:

http://www.merriam-webster.com/dictionary/diamond+in+the+rough [merriam-webster.com]

The "rough" part refers to an uncut/unpolished diamond.

Re:Anybody think LOZ is kinda boring? (1)

Kevin Fishburne (1296859) | more than 3 years ago | (#35271316)

Maybe I'll try the Super NES' Link to the Past next.

You really should. The first three Zeldas were the only ones I liked. The third is basically a refinement of the first. The second one was a bit of an experiment with the side scrolling, but the physics and play control were great.

Re:Anybody think LOZ is kinda boring? (1)

Unkyjar (1148699) | more than 3 years ago | (#35273294)

Suggesting to someone that they play the Return of Link?

You are a cruel, cruel man.

Re:Anybody think LOZ is kinda boring? (1)

morari (1080535) | more than 3 years ago | (#35271514)

The original Legend of Zelda was fabulous for it's time. I still enjoy it today, but that is undoubtedly influenced by nostalgia to some degree or another. That said, "A Link to the Past" has always been my favorite. All of the 3D installments feel pretty much the same, even if Wind Waker was fantastic to look at.

Re:Anybody think LOZ is kinda boring? (1)

grumbel (592662) | more than 3 years ago | (#35271532)

The biggest problem with the Zelda series is that it hasn't really advanced, it still uses at its core the same game mechanics and story elements that it did 25 years ago and while that wasn't a problem for say the first 15 years of Zelda (tech improved, 3D, etc. made it still feel fresh enough), the series really shows its age by now, not so much because its bad, but because we have seen the same old stuff for the last two decades. Fighting Ganon again and rescuing Zelda again, just is kind of a snore by now and the Zelda games haven't been all that great when it comes to story telling to begin with (Links Awakening being the exception, loved the ending).

Anyway, I can certainly see why those games have been popular in the good old days, I used to love them myself and Link to the Past is worth a play, but these days I just don't care for the newer ones, to much of the same old stuff and I doubt that a little watercolor effect and being able to swing the sword horizontally in the next one will change that.

Re:Anybody think LOZ is kinda boring? (1)

antifoidulus (807088) | more than 3 years ago | (#35274844)

That really depends on what you want out of your gaming experience though. While I find that yes, the Zelda games aren't incredibly innovative per se, they are probably the most well put together single player games in existence. Everything from start to finish feels polished and you just want to explore. Thats as much the mark of a good game as anything that is "innovative"

Re:Anybody think LOZ is kinda boring? (1)

grumbel (592662) | more than 3 years ago | (#35281142)

Everything from start to finish feels polished and you just want to explore.

Polish doesn't make we want to explore, it is the mystery and the unknown that makes me want to explore things and Zelda games spend far to much time in very familiar "been there, done that" territory, devoid of any mystery or surprise. For example there is no doubt that Zelda:TP was an masterfully crafted game, but playing it where also the most boring 35h I ever spend with a brilliantly designed game.

Re:Anybody think LOZ is kinda boring? (1)

MemoryDragon (544441) | more than 3 years ago | (#35305212)

Well for me it was the first Zelda, so I have fond memories of TP probably as most people have of Occarina of Time, but now having played a bunch of other Zeldas I can see the point of most people. Very polished and well done but once you played one newer Zelda there are no real surprises and even in every Zelda since occarina there is one part of the game which is so annoying that you want to stop playing and want to put the thing into the garbage bin.

Re:Anybody think LOZ is kinda boring? (1)

VanGarrett (1269030) | more than 3 years ago | (#35278040)

The last time Nintendo tried to really "innovate" with The Legend of Zelda, we wound up with The Adventure of Link, with its mix of top-down maps and side scrolling. Though I personally enjoyed the hell out of Zelda 2, as it turns out, that sort of change just wasn't the proper formula for popularity. Tangentially, for those who forsake it, I'll point out that it did introduce a number of elements which persisted or re-appeared, including metered magic use, the hammer, and the downward jumping sword thrust. Furthermore, the side-scrolling gameplay serves as a functioning archetype for games of the 3D era, while the art style laid the perceptive foundation for that which is found in Ocarina of Time and Twilight Princess.

In any case, I for one, have no issue with old franchises maintaining their core mechanics from one release to another. "The Legend of Zelda" isn't really just a NES game, so much as a type of game, featuring a core set of re-occurring elements, which get added to or tweaked from one installment to the next, as the technology improves. Having a gimmicky game (such as Link's Crossbow Training, for a local example) from time to time is fine, so long as the core is not abandoned in the main series.

Re:Anybody think LOZ is kinda boring? (1)

grumbel (592662) | more than 3 years ago | (#35281304)

In any case, I for one, have no issue with old franchises maintaining their core mechanics from one release to another.

The problem is that they maintain to much of the core mechanics. Pushing blocks around on a grid for example feels really really old, why haven't Zelda games taken some inspiration from other modern games and use a proper physics engine instead? That was one of the things that really impressed me back when Tomb Raider: Legend came out, you still pushed blocks, but they where no longer fixed to a grid, they could be thrown around, used to block traps and many other things. It felt dynamic and fresh. That's what I would expect from a new Zelda. How about the Portal gun? Would make a great fit for a Zelda game that could be used in a ton of puzzles. How about finally providing a real open world and not just a collection of small rooms with forest-decoration? The world of Shadow of the Colossus feels far bigger, far more impressive and far more realistic then anything modern 3D Zeldas have ever come up with. Wind Waker kind of had an open world, but it was a boring one, why was water in there just a plain blue area of boredom? Why not WaveRace style water physics?

Basically Zelda used to be at the forefront of game development and offered exciting worlds to explore, today it just feels really old school and I would have a really hard time naming anything original the series has done in the last ten years, which is sad, given that there are so many things the series could do instead of just giving you yet another boomerang.

Re:Anybody think LOZ is kinda boring? (1)

MemoryDragon (544441) | more than 3 years ago | (#35305170)

Actually the game has progressed until 1995 or so.
The first zelda purely action, second one incredibly hard 3d, third a link to the past was basically an action game with a storyline and npcs. From that one. Oracle of Seasons etc... added a heavy puzzle element and Occarina of time added 3d.
From a game mechanics side of things, however Zelda has stalled. The puzzles now are repetitive and are recycled over and over again so is the story.
From a graphics perspective it still is progression. But it is noticable that the Heydey of Zelda was 1995 when Capcom have released the best handheld Zeldas under Nintendos Name and Occarina of Time borrowed a lot of the Capcom elements and added 3d to it.

Btw. for me the best newer Zelda is Okami a game heavily undersold on every platform released so far, Capcom again at its best doing the best Zeldas. The handheld sequel Okamiden will come out in a few weeks, cannot wait for it. But I see the same problem that it wont sell on the DS due to not being kiddie compatible shovelware.

Btw. outside of Okami and Zelda are there other games trying to follow a similar formula?
One recommended Darksiders, is there anything else?

Re:Anybody think LOZ is kinda boring? (1)

grumbel (592662) | more than 3 years ago | (#35305350)

But it is noticable that the Heydey of Zelda was 1995 when Capcom have released the best handheld Zeldas under Nintendos Name and Occarina of Time borrowed a lot of the Capcom elements and added 3d to it.

You got your dates wrong, the Oracle of Ages/Season games where released in 2001, over two years after Ocarina of Time (1998) and they borrowed very heavily from Links Awakening (1993), as they used basically the same engine and graphics.

Re:Anybody think LOZ is kinda boring? (1)

Ogive17 (691899) | more than 3 years ago | (#35271642)

I'm sure other people feel the same as you, but I have enjoyed them all except the 2nd one (side scrolling). The early games had puzzles but plenty of action as well. I think they have always had a pretty good mix.

Re:Anybody think LOZ is kinda boring? (1)

TheSambassador (1134253) | more than 3 years ago | (#35271666)

The first LoZ game that I played was Link's Awakening for the Gameboy. That one is amazing, and has a lot of interesting items and even has some platforming elements (it's fun to use the Pegasus boots and the feather to jump across huge gaps, and I think it had side-scrolling elements as well!)

I think playing one that's "good" first really pulls you into the series. Not that the first one isn't "good", but I don't know why'd you ever play it over Link to the Past at all. LttP is easily the best top-down version in the series.

As for the 3D ones, I don't know why people hate Majora's Mask so much. It kept all the things that made Ocarina of Time so great (innovative Z-targeting controls, unique fighting, fun puzzles) and added tons! The 3 forms that you have to use really added tons to the gameplay. It also didn't rely on the "3 initial dungeons, then 8 "real" dungeons, then get the triforce" model. There was a LOT that you did in the non-dungeon areas, tons of side-quests, and playing with all of the masks was way fun! The impending doom of the moon was also pretty crazy, and while sometimes you got screwed, most of the time you had plenty of time to finish what you were doing.

I tried playing Twilight Princess on the Gamecube, and to be honest I had fun, but for some reason stopped playing it about 10% in. Part of that might be that I generally stick to multiplayer games, but there's something that's not quite there in the newer ones. Maybe it's all nostalgia, and I just wouldn't even like OoT if I hadn't played it until now, but I do think that they were pretty innovative and cool at the time, and now they're sticking to the same old formula.

I think they need to try something new now... and I think a large part of that could be some form of multiplayer. The 4 swords adventures was sort of interesting, but it wasn't really anything special. If they could do a full-fledged co-op game in Zelda, or even some sort of combative multiplayer (dare I say deathmatch?) I think that it could be really interesting.

Re:Anybody think LOZ is kinda boring? (1)

Chris Burke (6130) | more than 3 years ago | (#35273254)

I think playing one that's "good" first really pulls you into the series. Not that the first one isn't "good", but I don't know why'd you ever play it over Link to the Past at all. LttP is easily the best top-down version in the series.

I dunno, I still think it's fun, but certainly I go back to play LttP the most.

As for the 3D ones, I don't know why people hate Majora's Mask so much. It kept all the things that made Ocarina of Time so great (innovative Z-targeting controls, unique fighting, fun puzzles) and added tons!

Because the central mechanic is an interesting experiment but in practice pretty annoying. Okay, time is a real factor, you have a limited time to get things done, and certain events only happen at specific times and places. And yeah, Impending Doom staring down at you from the sky. Neat. But then you realize that, outside of your inventory, things you accomplish will be undone when you go back, so if you have to do a series of things to get access to a dungeon, you're on the clock and can't stop halfway through. It's a real wet blanket thrown over the free-form exploration aspect which is such an integral part of previous Zelda games.

However, everything you said about the good aspects of the game is completely true. The game improves upon OoT in many respects, and has tons of great gameplay content. Which is why on the balance I think it's a highly recommendable game, and highly underrated.

But I also understand why a lot of people don't want to touch it.

Maybe it's all nostalgia, and I just wouldn't even like OoT if I hadn't played it until now, but I do think that they were pretty innovative and cool at the time, and now they're sticking to the same old formula.

This is just me, but I find that while nostalgic feelings will make me pick up an old beloved game or movie, it won't make me like it. The nostalgia factor wears off quite quickly and the real game's qualities make themselves apparent. Sometimes that means I realize the game is crap and I put it away, or I realize why I liked it in the first place. Not for warm-fuzzies, but fun.

OoT is fun.

Re:Anybody think LOZ is kinda boring? (1)

LordVader717 (888547) | more than 3 years ago | (#35274714)

I played MM first, then OoT, so I saw it from a different perspective.
And objectively, Majora's Mask is indeed the better game. The world is richer with more things to do. Despite technically being smaller world and only half the number of dungeons.
In Ocarina of Time the dungeons felt more repetitive. Sure, the epic nature of the game combined with the music and memorable events like getting Epona of traveling through time, and the fact that it actually had a somewhat interesting story really made the game the masterpiece it is. Put from a pure game-design perspective it was inferior to it's successor.

Re:Anybody think LOZ is kinda boring? (1)

Chris Burke (6130) | more than 3 years ago | (#35275066)

And objectively, Majora's Mask is indeed the better game. The world is richer with more things to do. Despite technically being smaller world and only half the number of dungeons.
In Ocarina of Time the dungeons felt more repetitive... Put from a pure game-design perspective it was inferior to it's successor.

Heh, I can see your point about the difference versus Ocarina, but I'd think an objective pure game-design perspective would also have to take into account the new central game play mechanic. Which I think is kind of a mixed bag, and certainly explains why a lot of people had trouble getting into the game. Yes, there's a lot of things to do, but it's I think understandably annoying when you have to do them again simply because you're not moving fast enough towards a specific goal.

So, basically I think it's a lot harder to say which is better. :)

Re:Anybody think LOZ is kinda boring? (1)

LordVader717 (888547) | more than 3 years ago | (#35278880)

The quests were always the right length IMO. You were able to complete most of them with enough time to spare. I do remember running out of time seconds before the clock ran out on a few occasions.
But on the second run you were more familiar with the quest and was able to do it much quicker, and some parts of the story became clearer. Sometimes it's good when a game lets you fail. The challenge in Zelda games is relatively limited, particularly for sidequests the trading sequence. I think the countdown added to the experience in that way.

Re:Anybody think LOZ is kinda boring? (1)

Chris Burke (6130) | more than 3 years ago | (#35280548)

The problem is that in a game series that is traditionally about allowing relatively free-form exploration and sidetracking, having to do a series of quests in a "run" or risk having to do them all over, even the ones you actually finished, is contrary to the whole point. And since they stuck to traditional Zelda design for the game world, with plenty of things to do and see that are tangential to your current "run", this is particularly onerous. Oh look, a tantalizing mystery, but, gotta stay on task!

It's fine to be able to fail at a task. It's annoying to succeed at a task, to succeed at several tasks, but then have to do them over again because you didn't get to the point where you entered the dungeon, or found the item, or whatever it is that will last into the next cycle. And not because the task you didn't complete was hard, but because you moved too slowly and deliberately on it or earlier parts, or were distracted by the secret cave you discovered that had nothing to do with your current run but was fun and interesting.

Making all the fun and interesting things the game designers added into the game into traps that can cause you to fail is not a good way to add challenge. Resisting the temptation to explore should not be part of the challenge in a Zelda game.

it's still a great game, and the time aspect does add to the experience. It just doesn't add in a universally positive way. It was an interesting and bold experiment, and I personally think the result of that experiment is that "Zelda-style adventure game" and "strict time schedule" don't go together well.

Re:Anybody think LOZ is kinda boring? (1)

grumbel (592662) | more than 3 years ago | (#35281530)

I don't know why people hate Majora's Mask so much

The problem with MM was that it required far to much planing and provided far to much room to screw up. Forgot to use that spell that slows done time? Have fun seeing time run out and playing all that stuff over again. It also introduced one of the most horrible mechanic ever seen in a Nintendo game: It delete your savegames. You can store your state an an owl statue, but when you load that state the game deletes it, thus you have to go back to another statue to save again. If you forget that you can lose many hours of playtime and have to redo everything. Incredible stupid design decision.

From a pure concept perspective MM is easily the most interesting Zelda game, but it also is by far the most punishing and annoying Zelda game, which is why I never finished it. I still would love to see that concept realized properly.

Re:Anybody think LOZ is kinda boring? (1)

DrWho520 (655973) | more than 3 years ago | (#35271694)

You, sir, are afflicted by a detectable lack of taste.

Oh, and get off my lawn!

YES, thank you (1)

ArchieBunker (132337) | more than 3 years ago | (#35272548)

I remember wanting to rent the game because of the gold colored cartridge. When I finally did rent it damn what a let down. After 5 minutes I got bored and turned it off. Now keep in mind I loved the King's Quest/Space Quest series of games from Sierra but Zelda, wtf?

Re:Anybody think LOZ is kinda boring? (1)

Burpmaster (598437) | more than 3 years ago | (#35273490)

If you liked Ocarina of Time, then what did you think of Majora's Mask? It's the same game engine, but I found its world to be much more expansive and detailed. Characters didn't just stand in one place waiting for you to interact with them. They moved around and had their own lives that you could learn about and influence. And the world was so sidequest-heavy that I didn't feel like I was on a prescribed linear path through the plot. I'd just do a bunch of sidequests and one of them would eventually give me what I need to reach the next area.

Ocarina of Time's time travel was basically a variant of the dark world system from Link to the Past with its two parallel worlds, but less interesting because you couldn't go from one world to another at any position on the world map, so there was less puzzle and exploration potential. OoT was overall very good, and established how the whole genre should work in 3D, but I think it has lost its uniqueness today as many comparable games have been created since its release. MM, on the other hand, is still unique today.

Anyway, I'd guess that it's a fluke that you only liked Ocarina, between it, Majora's Mask, and Wind Waker. They are similar games and should have similar appeal, but they're involved enough that you really have to get into them to enjoy them. There's an element of chance to that, and other things going on in your life can be a distraction.

Zelda 1 is kind of primitive today and the puzzle elements are pretty minimal so I can understand not liking it on those grounds. And Zelda 2 is of course a totally different game with a different appeal. Link to the Past still holds up well today, so yeah, it's a good game to try next.

Re:Anybody think LOZ is kinda boring? (1)

LordVader717 (888547) | more than 3 years ago | (#35275050)

The original Zelda was revolutionary for its time, but it's obviously dated by now. So if you didn't play video games back then you might not be able to appreciate it. The second game is a mysterious oddball of the series which even divides fans, so it's not a good place to start.

I'm surprised you liked OoT but disliked the others.
BTW I seem to remember more story in Wind Waker, but maybe my memory's failing me.

In any case the series is very unique (I don't recall any game quite like it) so I think that explains the fandom very well.

Minor correction (1)

Anonymous Coward | more than 3 years ago | (#35271278)

Although sounding a bit pedantic, the game was released for the Famicom Disk System in 1986. The cartridge version for the Famicom didn't get released until a few years later, well after the American NES version's 1987 release.

Re:Minor correction (1)

Dogtanian (588974) | more than 3 years ago | (#35272758)

Although sounding a bit pedantic, the game was released for the Famicom Disk System in 1986. The cartridge version for the Famicom didn't get released until a few years later, well after the American NES version's 1987 release.

Who cares? She looks at least 25.... matter of fact, Zelda [fab1.net] looks a *lot* older than 25. Did she have radical cosmetic surgery after she appeared in Terrahawks?

Zelda on philips CD-i (5, Funny)

mehtars (655511) | more than 3 years ago | (#35271294)

Wow-- they completely missed out on the CD-i games.

Boy were those bad.

http://en.wikipedia.org/wiki/CD-i_games_from_The_Legend_of_Zelda_series [wikipedia.org]

Re:Zelda on philips CD-i (1)

commodore6502 (1981532) | more than 3 years ago | (#35271456)

"After Nintendo decided not to have Philips create a CD add-on to the Super Nintendo....." -wikipedia.

.....Philips and Sony took their R&D and developed it into a new console called the Playstation, leaving Nintendo 64 and Gamecube in a distant second place.

Re:Zelda on philips CD-i (1)

KozmoStevnNaut (630146) | more than 3 years ago | (#35272034)

It was probably for the best, really.

Suddenly being trounced by their former partners made Nintendo revise their absolutely draconian content policies, loads and loads of Playstation games would have never seen the light had the original partnership gone through.

Being beaten at their own game with the N64 and GC also made Nintendo get their act together and gave us the Wii, which still sells like the proverbial hotcakes.

Re:Zelda on philips CD-i (0)

Anonymous Coward | more than 3 years ago | (#35279538)

Who buys proverbial hotcakes anyway?

Re:Zelda on philips CD-i (1)

KozmoStevnNaut (630146) | more than 3 years ago | (#35289492)

Proverbial gluttons?

Re:Zelda on philips CD-i (1)

Anonymous Coward | more than 3 years ago | (#35271512)

We don't talk about those pieces of shit around these parts.

Re:Zelda on philips CD-i (1)

magus_melchior (262681) | more than 3 years ago | (#35272064)

It's like E.T. and Pac-Man for the Atari 2600-- the Games That Shall Not Be Named.

Or was that The Games That Nailed The Coffin Shut For the 2600...?

Re:Zelda on philips CD-i (1)

narcc (412956) | more than 3 years ago | (#35273268)

Say what you want about the Atari 2600 version of Pac-man -- while okay, just wasn't pac-man. (Not because of the limitations of the system, see this homebrew 4k Pac-man [atariage.com] done right.

E.T., on the other hand is an excellent game. It's a complex and involved adventure that is challenging without being frustrating and extraordinarily well developed. The controls are very responsive, collision detection is pixel-perfect, and the NPC sprites are bright and colorful. As an added bonus, the game is loaded with secrets to find.

If there is any flaw in the game at all, I haven't found it. The only change I would make would be to OR CXP0FB and CXPPMM against 0x40 a scanline before completing drawing E.T. so that you could walk "in front" of the wells and baddies. (I'd bet this one change would have turned the so-called "worst game ever" into a "top 10 best")

A few links for the uninformed:
http://www.randomterrain.com/atari-2600-memories-et.html [randomterrain.com]
http://2600connection.atari.org/et.html [atari.org]

http://www.youtube.com/watch?v=TsF7q_hA6Z8 [youtube.com]
Best quote from the above link: "If you can't get out of the wells, you suck at video games"

Since you likely lost the manual more than 25 ago, check out this "How to beat home video games" tutorial:
http://www.youtube.com/watch?v=r-pzdPLfy9Y [youtube.com]

Re:Zelda on philips CD-i (0)

Anonymous Coward | more than 3 years ago | (#35274524)

I know how to get out of the wells. I know how to play ET, it's just a shitty game. It's not exciting or challenging, it's dull busywork. Adventure and Raiders of the Lost Ark were both far superior games which came out before ET.

Re:Zelda on philips CD-i (0)

Anonymous Coward | more than 3 years ago | (#35272160)

I think he purposely stuck to The Legend of Zelda-era stuff.

Re:Zelda on philips CD-i (1)

interkin3tic (1469267) | more than 3 years ago | (#35272732)

Based on the youtube hits, I can't imagine why

Wand of gameleon intro [youtube.com]

Pretty much -anything- on newgrounds would make a better intro to a game than that.

Gameboy on O-scope (2)

commodore6502 (1981532) | more than 3 years ago | (#35271332)

I'd sooner:
(a) Use the Gameboy Player w/ my Gamecube.
(b) Use the o-scope to play old vector games like Asteroids, which really aren't as good on regular displays.

Like his ending: "About Craig - Craig is getting towards the end of a PhD in experimental nanotechnology. Arguably he might be finished by now if it weren't for all the crap described on this blog."

Re:Gameboy on O-scope (1)

drinkypoo (153816) | more than 3 years ago | (#35277864)

I'd love to do the scope thing but mine has a round screen. I guess it would be a cool project to do roundsteroids. Or maybe round star castle.

Also I prefer the Super Game Boy... or in the real world, my Xbox. But I like Super Nintendo controllers more than 'cube ones. The SNES with the SGB is one of the few vintage gaming setups I've actually kept through the years. I'm getting ready to divest myself of the last generation now...

Horrible Wii Release Now? (1)

Stregano (1285764) | more than 3 years ago | (#35271402)

Maybe they will do what they did with Mario and release a horrible 25th anniversary edition of Zelda. For those that do not know: for Mario's 25th anniversary, Nintendo release Super Mario All-Stars on disc form for 29.99. Nothing has changed from that version and the version that came out on SNES. It is seriously the same exact game. What makes it even more messed up, is that every single one of those games is available within the Wii Store (sorry, I forgot the proper name of the Wii store) for cheaper than buying the disc. Maybe we will get lucky and for Zelda, they will just take the Zelda: Collector's edition from Gamecube and directly shove it onto a Wii Disc, repackage it, and sell that for an insane amount. For those that do not know, Zelda: collector's edition was on Gamecube (Wii is backwards compatible with the Gamecube) and for free (there were like 3 things you could do to get it for free from nintendo, and they were all very easy things to do) and this disc contained Zelda 1 and 2 for NES and Ocarina of Time and Majora's Mask for N64. Very awesome disc that you could seriously get for free. Knowing Nintendo, they will release the game saying it is limited, and then slowly push out more units to make money off of something that they put out for free.

Expect a rehash of a game that is already out, very readily available, has no modifications from the original games (no updated graphics or sounds or anything even like TV spots for the game or anything), and it will cost 5 times more than just hitting eBay and getting the original, and Nintendo will use classic Nintendo selling that they have been doing since they released the Wii (probably even sooner) to hype up the game and get way too many people buying 25 copies when the game is not hard to get.

Re:Horrible Wii Release Now? (0)

commodore6502 (1981532) | more than 3 years ago | (#35271524)

>>>Super Mario All-Stars on disc form for 29.99

So Nintendo's learning from Disney and Lucas and the record companies - just rerelease old stuff in new formats to make more money. Brilliant.

>>>Nothing has changed from that version

Good! I hate when people mess with masterpieces. Ya know, like making characters shoot first, or inserting lame CGI creatures, or pointlessly upgrading graphics that were already perfect. - Better to keep everything intact like was done with the Sega Collection (one of my favorite discs).

>>>there were like 3 things you could do to get it for free from nintendo

I bought a Gamecube and the Zelda Collection came for free, which I then sold for about $60. So basically I paid $39 for the Cube. :-)

Re:Horrible Wii Release Now? (1)

Palmsie (1550787) | more than 3 years ago | (#35271556)

I think that is a bit unfair. Plenty of anniversary editions for products are released with minimal to no changes from the original. Think about movie series or box sets. Sure you could have bought LOTRs individually when they came out but buying the box set costs way more and gives the buyer a slightly different feel for their product ("I have the whole set!"). What makes limited edition or anniversary products cost more is exactly that... they're limited. You can't buy the 25th anniversary edition of Zelda next year, you buy it now and after this year they stop making it.

Re:Horrible Wii Release Now? (1)

Stregano (1285764) | more than 3 years ago | (#35271958)

You guys are missing many things I have already put in. All games are currently available on WiiWare. This is just Super Mario All-Stars, and not the Super Mario All-Stars/Super Mario World release (since both are emulated, it would cost Nintendo the same amount to release either one). They chose to release the downgraded version of Super Mario All-Stars, and not release the best version, which is a cart that was Super Mario All-Stars and Super Mario World on the same cart. Remember, if you are emulating, the cost is free. By adding extras, I mean basically what they did on Super Mario All-Stars, do that again, but for the current generation. Either that or if you are releasing a game that is essentially just a rom, release the newest version of it, or the better version, which is the Super Mario All-Stars/Super Mario World version.

Now, one of the main reasons why the latest version was not put on the disc was because Super Mario World sells so well on WiiWare. So we got an inferior product from them because a chunk is a good seller. We got subpar results from this.

The extras for Mario 25th Anniversary were a soundtrack and a booklet. For $9.99 USD, I got Soldner X Limited Edition brand new from Play Asia a few months back brand new. For 9.99, I got more for my buck easily with that. You know what, both included about the same stuff.

Mario 25th anniversary is a horrible rehash that could have been done very well, but was just an older rom pushed out to make money.

Also, as for limited, after December, Nintendo said they were not doing the Mario 25th anniversary collection. Guess, what, they decided to reprint in March. Classic Nintendo "oh, we ran out, but we will print a small amount again" marketting.

Re:Horrible Wii Release Now? (1)

BenoitRen (998927) | more than 3 years ago | (#35274346)

Plenty of anniversary editions for products are released with minimal to no changes from the original.

But they come with plenty of extras.

Sure you could have bought LOTRs individually when they came out but buying the box set costs way more and gives the buyer a slightly different feel for their product ("I have the whole set!").

The games are still available individually. Can't deny the subjective feel of having the special box, though.

What makes limited edition or anniversary products cost more is exactly that... they're limited. You can't buy the 25th anniversary edition of Zelda next year, you buy it now and after this year they stop making it.

This really isn't that different from every other game. They don't keep printing them either, unless it gets Game of the Year edition or something.

Nostalgia (5, Interesting)

screwzloos (1942336) | more than 3 years ago | (#35271484)

I remember going to the local toy store to get The Legend of Zelda with the original gold cartridge. It was my second console game after I had played out Super Mario Bros.

When did "Those were the days." become "Damn, I feel old."?

On another note, Hindsight is 20/20, but nostalgia is totally blind.

Re:Nostalgia (0)

commodore6502 (1981532) | more than 3 years ago | (#35271592)

>>>It was my second console game after I had played out Super Mario Bros. When did "Those were the days." become "Damn, I feel old."?

You always remember your first (and second).
1 - Combat
2 - Breakout
3 - Space Invaders
Those were my first video games. Those were the days known as the 70s ("I love the nightlife - I love to boogie.") I am older then you. ;-)

Never owned an NES.
I bought a Commodore instead.
Then a 32-bit Amiga which made NES look... well, 8 bit. My next upgrade was the PS2.

Re:Nostalgia (1)

Tmack (593755) | more than 3 years ago | (#35275872)

Also one of the first I got with my NES (for xmass), along with the 3pack cartridge of Super Mario, Duck Hunt and Track Meet (yeh, had the powerpad combo pack). Still have it all here, except the powerpad, right under the PS1 (most modern console I have). Grew up playing neighbor's 2600 until I got the NES.

tm

Re:Nostalgia (1)

unwastaken (1586569) | more than 3 years ago | (#35276178)

The year we got our NES for Christmas, we ended up opening Zelda before the system. We were so upset that Santa didn't realize we had a 2600 and not an NES. Obviously it was a big deal when we did unwrap the actual system.

Then we played Zelda all night. My sister couldn't stay in the same room. The dungeon music made her so nervous she had to go to the bathroom!

When I got the GB version I was so excited I was shaking in the car outside the video game store. Definitely my favorite franchise ever.

A quarter-century of corrupting our youth... (4, Funny)

fuzzyfuzzyfungus (1223518) | more than 3 years ago | (#35271518)

Playing The Legend of Zelda sent me down the path to a depraved life of home invasion and malicious destruction of pottery...

Re:A quarter-century of corrupting our youth... (2)

ae1294 (1547521) | more than 3 years ago | (#35271588)

Playing The Legend of Zelda sent me down the path to a depraved life of home invasion and malicious destruction of pottery...

But can you tri-force while doing it?

Re:A quarter-century of corrupting our youth... (0, Troll)

Anonymous Coward | more than 3 years ago | (#35271954)

V
V V

Re:A quarter-century of corrupting our youth... (1)

Totenglocke (1291680) | more than 3 years ago | (#35272530)

Obligatory...

http://cdn2.knowyourmeme.com/i/000/090/445/original/vertical-batman-triforce.jpg?1293653310

Re:A quarter-century of corrupting our youth... (1)

noidentity (188756) | more than 3 years ago | (#35271896)

Don't forget the desire for fresh hearts to keep your energy levels up.

Re:A quarter-century of corrupting our youth... (1)

DNS-and-BIND (461968) | more than 3 years ago | (#35272302)

Huh. There were no homes in Legend of Zelda, and there were no pots either. Maybe you're thinking of another 25-year-old game?

Re:A quarter-century of corrupting our youth... (2)

keith_nt4 (612247) | more than 3 years ago | (#35272404)

well there was that witch lady that told you how to get through the maze...east/east-west/west...i don't really remember...anyway wasn't that her home?

I think the pottery throwing first appeared in the gameboy/SNES version though.

Re:A quarter-century of corrupting our youth... (0)

Anonymous Coward | more than 3 years ago | (#35280688)

North - West - South - West

Re:A quarter-century of corrupting our youth... (1)

LordVader717 (888547) | more than 3 years ago | (#35274882)

Lots of old men with caves as homes.

Re:A quarter-century of corrupting our youth... (1)

drinkypoo (153816) | more than 3 years ago | (#35277844)

Playing The Legend of Zelda sent me down the path to a depraved life of home invasion and malicious destruction of pottery...

Huh. There were no homes in Legend of Zelda, and there were no pots either. Maybe you're thinking of another 25-year-old game?

  1. dur dur dur reading comprehension fail
  2. I suppose that witch in the cave lived on the other side of the map and fought off the dodongos on her morning commute.

P.S. Thanks for breaking OL slashdot. Your command of HTML continues to impress.

Re:A quarter-century of corrupting our youth... (1)

drinkypoo (153816) | more than 3 years ago | (#35277852)

P.S. Thanks for breaking OL slashdot. Your command of HTML continues to impress.

(oh good it's only broken in preview. I am now twice as impressed.)

Anyone ever play Zelda on TI-89? (2)

TheRedDuke (1734262) | more than 3 years ago | (#35271566)

It wasn't an official release, but man, it was great fun. I used to play that and Tetris in class all the time...instead of paying attention. Good times.

What a game. (1)

Globe199 (442245) | more than 3 years ago | (#35271798)

I first played the game at the age of 11 in early 1989. I'll never forget this game. Mostly, I'll never forget that feeling of being completely absorbed into the game, as if the outside world no longer existed. I remember finishing an extremely long session (maybe 4-5 hours, which is kind of a lot for a kid), and going outside into the warm springtime. I recall thinking..."wow, the outside and fresh air and sunshine still exist. what IS all this?"

Making that experience all the more special is the fact that it doesn't happen to me anymore, and probably never will. Getting old is hell.

First game I ever "beat" (1)

Slutticus (1237534) | more than 3 years ago | (#35272060)

Wow...I'm old. And games were MUCH harder back then.
No youtube tips. No cheats.
I remember the Zelda cartridge was one of the first (if not THE first) to have a battery built into it to save your game state (no more stupid passwords!). I checked mine about 5 years ago and it still had juice....I wonder....

now get off my.....meh.

Ridiculous. (0)

Anonymous Coward | more than 3 years ago | (#35272520)

Every kid at least *knew* another kid with a copy of Nintendo Power, which was chock full of strategy and cheat goodness.

To say nothing of the Game Genie.

Re:Ridiculous. (1)

Unkyjar (1148699) | more than 3 years ago | (#35275540)

Actually, it was the Nintendo Fun Club back then.

Vol. 2 Issue 6 April/May 1989 pg 16 and 17

Hints on defeating enemies, a map of all the places you could bomb and burn trees for secrets. There was even a section on the 2nd Quest.

Re:First game I ever "beat" (1)

LordVader717 (888547) | more than 3 years ago | (#35274910)

Yeah. The Magic Sword was hidden in one of a hundred gravestones which caused damage when you touched them.
My Bro and I searched and searched, bombing every wall on every square, but to no avail. Months later we found a guide in a magazine and I remember thinking "what the fuck!"

Re:First game I ever "beat" (1)

RavenLrD20k (311488) | more than 3 years ago | (#35276048)

If you pushed on the tombstones or Armos knights from above, you wouldn't get damaged. Touch them from underneath and Link's in for a hurtin. Learned that from simple trial and error.

The guy could've done some more research... (2)

magus_melchior (262681) | more than 3 years ago | (#35272130)

Unfortunately for Western players, Pols Voice are much more challenging to defeat without that special ability.

They're one-hit kills with a bow and arrows. Not only that, the arrow pierces through, which allows multiple kills with a single arrow-- no other monster in the game is killed this easily by that weapon. Probably not as bone-headedly easy as yelling into a microphone, but a lot easier than the author lets on.

do you wondered sometimes (0)

Anonymous Coward | more than 3 years ago | (#35272322)

what if Zelda was a girl?

I still have... (2)

TavisJohn (961472) | more than 3 years ago | (#35272350)

The original ZELDA Gold Cart I purchased new when it first came out. And it is still in really good shape!
I think I will setup my NES today and play it again.

( I have already modded the cart to make replacing the batteries easier. It has 2 battery spots now. I can change the battery without loosing my save games)

Re:I still have... (2)

Admiral_Grinder (830562) | more than 3 years ago | (#35274932)

Got a howto link handy? My game battery is still good but I would like to know how to fix it later.

Re:I still have... (2)

TavisJohn (961472) | more than 3 years ago | (#35275076)

I just used basic soldering skills. I de-soldered the old battery, then I purchased a couple of CR2032 (CR1026 will also work) Batt Holders from Radio Shack. I connected them in parallel and soldered them to the circuit board. I used some double sided foam tape to secure them so that they do not bounce about when handling the game. I replaced the security screws with standard phillips head screws.

Here is what they have available now... It might solder straight to the cart, but you will only be able to connect one directly to the cart.
http://www.radioshack.com/product/index.jsp?productId=3060977 [radioshack.com]

Only use one batt at a time. Place the new one before removing the old one.

Batteries are cheaper from Amazon.com.

Some images (2)

houghi (78078) | more than 3 years ago | (#35272880)

Some images for those who are not interested in the game: http://www.buzzfeed.com/gavon/hot-chicks-with-zelda-tattoos [buzzfeed.com]

Re:Some images (1)

snookiex (1814614) | more than 3 years ago | (#35275988)

I liked the 4th!

Re:Some images (1)

drinkypoo (153816) | more than 3 years ago | (#35278226)

Am I the only person for whom only the first image loads?

Re:Some images (0)

Anonymous Coward | more than 3 years ago | (#35280204)

Let me guess: NoScript user?

Enable scripts from buzzfed.com

Re:Some images (1)

drinkypoo (153816) | more than 3 years ago | (#35280410)

I did that and it still didn't come up. Guess I should have specified. Why the fuck do sites need javascript to handle IMG tags? Will not visit again.

I didn't realise I liked Zelda games (1)

AbRASiON (589899) | more than 3 years ago | (#35273298)

Until I played Darksiders.

People, do yourself a favour, go check out this game. It's generic looking in screenshots but brilliant to play and frequently called a 'dark version of zelda'
I've played about 10 hours of one of the zelda games and actually did quite enjoy it but gave up, in hindsight they most certainly are similar.

Some call it 'zelda grown up' as well, since it has blood, darker themes etc. Really good stuff, I finished it and rarely finish games nowadays.

Re:I didn't realise I liked Zelda games (1)

bigstrat2003 (1058574) | more than 3 years ago | (#35275874)

It's not purely Zelda, it's more like a melding of Zelda with God of War. Great game though.

Re:I didn't realise I liked Zelda games (1)

Dorkmaster Flek (1013045) | more than 3 years ago | (#35278664)

That's actually one of the downsides to it. I enjoyed Darksiders overall, but it's trying to have a combat system the size of God of War mixed with the item-based puzzle solving of Zelda all at once. There are simply far too many controls in that game. It takes three button presses to fire the gorram boomerang weapon even when you have it equipped. When clicking the analog stick (you know, L3/R3, remember those?) is one of your primary action buttons, I think you need to look at simplifying your control scheme just a tad...

Re:I didn't realise I liked Zelda games (1)

Dorkmaster Flek (1013045) | more than 3 years ago | (#35278708)

And just to be lame and reply to myself, my other major complaint about Darksiders is the completely out-of-whack difficulty curve. Combat in the beginning of the game is brutally difficult because enemies can take out half your health in one hit. Each major "dungeon" you clear nets you another full life bar, basically their version of the Zelda heart containers. By the time you get to the final dungeon, you've got about 10 life bars and the enemies are still doing the same amount of damage. It's been a little while since I played it, but I'm pretty sure the health potions restored a ton of life too, even at the end of the game. The difficulty curve basically goes in reverse as a result. I died numerous times in the first dungeon during combat sequences (also due in part to the overly complex control scheme) but never came close to dying at the end of the game. I liked the game overall, but it wasn't tuned properly at all. I hope they fix that if there's a sequel.

found a vintage Zelda pin the other day (0)

Anonymous Coward | more than 3 years ago | (#35274852)

I bought the original game for NES, and last night I found a metal tie pin with the date 1986 stamped on the back. The front of the pin has "the legend of zelda" on it. I wonder if it is worth anything to a collector

Zelda Wii (0)

Anonymous Coward | more than 3 years ago | (#35277662)

Nintendo should do what they did with Donkey Kong Country on Wii. They kept the original platform view with 3D elements.
They should do the same with Zelda, keep the original view (from top), and use the 3D elements.

Actually, I would like to see the same to happen with Rock'n Roll Race.

Re:Zelda Wii (1)

Psykechan (255694) | more than 3 years ago | (#35287548)

They did [zelda.com] on the DS. Then they did again [zelda.com] a few years later. (Warning sites use flash)

Both of those games are pretty good. The first has an idiotic feature of returning you to a central dungeon periodically but it's still a good game. Then again, I happen to think both Majora's Mask and Windwaker are great games, Twilight Princess is mediocre, and Link to the Past is way too overhyped so you may feel differently. I did really like Ocarina of Time and the original Legend of Zelda though.

My biggest problem with Zelda games (1)

HaZardman27 (1521119) | more than 3 years ago | (#35283190)

I love the idea of Zelda games, but something that bothers me is how easy the puzzles are. Even the dreaded Water Temple from OoT, while a bit drawn out, didn't seem very difficult, and I was in middle school at the time. It's as though Nintendo is catering to the Youtube commenter crowd in regards to the difficulty of the puzzles. I was excited before Spirit Tracks came out, because I read something about the game's programmers helping to design puzzles in order to make them more difficult, but if that was true I certainly didn't notice.

Re:My biggest problem with Zelda games (1)

MemoryDragon (544441) | more than 3 years ago | (#35305282)

Actually i did not really like spirit tracks, I stopped it at about 50% it felt like its predecessor fully all over again but without the annoying you have to go through all levels of the temple over and over again, but they kept the annoying temple you have to go through for every segment finished.
Overall it was a rehash of its predecessor or lets say almost a copy, just the ships were replaced by trains (which i hated, I never liked to toy around with trains, which took away the free roaming to a big degree)
Overall the predecessor if Spirit Tracks without the temple of the ocean king which was entirely pointless and with some extra content added would have been the ideal handheld Zelda. But I guess there is no newer Zelda which does not have one big annoying part in it.

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