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Games: Sony Confirms PSPGo Gone; New Consoles Expected 2014

timothy posted more than 3 years ago | from the out-with-the-old-get-out-your-wallet dept.

Microsoft 116

itwbennett writes "Sony on Wednesday confirmed rumors that it is ending production of the PSPGo, the 'slider' version of their handheld gaming system that was introduced back in 2009. Meanwhile, Kotaku posted an article saying that Microsoft and Sony probably won't be launching their next generation consoles until 2014. Whether the Kotaku prognostications are true or not, 'it's fun to think about what a console will have inside it in 3 years,' writes blogger Peter Smith. 'Will it support physical media? Probably. That seems too early for a pure digital delivery system. But I bet they'll have either terabyte hard drives or some kind of cloud storage for digital media.'"

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And here I was, (1)

mastermind7373 (1932626) | more than 3 years ago | (#35901224)

thinking they would release a new console so PC gaming could have the bar raised higher. Looks like were stuck with 3 more years of console ports...

Re:And here I was, (3, Interesting)

Seumas (6865) | more than 3 years ago | (#35901372)

Yeah, I have been sticking with the PC for strategy, MMO, and certain FPS games. Going with the console for everything else (because I can sit on an 8' bean bag in front of a 65" television with an audio system that cost more than the last brand new car I bought a fwe years ago). However, I find myself slowly migrating back to PC for titles that I have come to feel weren't necessary to play on the PC - simply because 2011 hardware beats the shit out of low-end commodity hardware from 2005 that was being sold all together for $300 or $400 even back then.

Unfortunately, it's just not so easy, because developers focus on consoles. Even the ones who are traditionally PC developers. The PC version is usually - at best - a red headed step child. It may not be what we normally consider a "port", but it's still developed using much of the resources and limitations that result from focusing on the console. For example, with Dragon Age II, you had to register your game, login to an EA.com account, tie your game to it, enter a code, find the HD res textures bundle, download it (over 1gb), then run an installer. Just to get non-console texture resolutions in a game that was an almost PC-exclusive experience and development a year before.

So, we all suffer.

But hey, by the holiday Season of 2014, we'll finally get low-end 2010 hardware on the console side. So exciting! And by 2023, we'll finally be playing on consoles that match game experience we're getting on PCs (or could get - if developers focused on it) in 2014!

*sigh*

Re:And here I was, (0)

Anonymous Coward | more than 3 years ago | (#35901590)

Why would you have such an expensive audio system coupled to such a shitty screen and a *bean bag*? I guess you really didn't have any money left over.

Re:And here I was, (1)

ZorinLynx (31751) | more than 2 years ago | (#35901986)

On what planet is a 65" screen "shitty"? I have a 52" and it feels huge!

To go much bigger than 65" you need to go projection, which has its downsides, among them having to use in pitch darkness to get the best image.

Re:And here I was, (0)

Anonymous Coward | more than 2 years ago | (#35902280)

Maybe if you have a really shitty projector or are trying to use some 50 lumen pocket LED projector. Good ones have no problems projecting 200"-300" areas in fully lit rooms.

Re:And here I was, (1)

drinkypoo (153816) | more than 2 years ago | (#35905440)

The inherent problem with projectors is that black is white. That means that in the best case they still suck.

Re:And here I was, (0)

Anonymous Coward | more than 2 years ago | (#35901754)

simply because 2011 hardware beats the shit out of low-end commodity hardware from 2005 that was being sold all together for $300 or $400 even back then.

Right, and it also beats the shit out of the Xbox 360 and PS3, which are completely unrelated to this statement.

Re:And here I was, (1)

Seumas (6865) | more than 2 years ago | (#35901974)

Yeah. The 360 and the PS3 are the $300-$400 hardware from 2005 that we're talking about, Einstein. (Yeah, I know the PS3 actually launched higher than that, but you get the point).

Re:And here I was, (0)

Anonymous Coward | more than 2 years ago | (#35902064)

Still, neither platform is "low-end," even by today's standards. They certainly weren't low-end at launch.

Re:And here I was, (1)

LordofEntropy (250334) | more than 2 years ago | (#35902490)

IIRC XBox 360 has 256MB of system RAM and 256MB of Video RAM. That's pretty low-end by today's standards.

Re:And here I was, (1)

the linux geek (799780) | more than 2 years ago | (#35902594)

Sure they were. The processors, despite initial hype, were nothing special (two cycles to complete an integer instruction? Really?). They were coupled to small amounts of relatively slow RAM. The GPU's were midrange to high-end for the day, but are barely comparable to integrated graphics now.

Re:And here I was, (2)

Khyber (864651) | more than 2 years ago | (#35903204)

Sorry, a 7800-series GeForce is pretty low-end today.

Most modern GPUs ALONE have as much power as the entire PS3.

Re:And here I was, (1)

CronoCloud (590650) | more than 2 years ago | (#35903990)

No, the real low end are the integrated 6150SE's in the basic computer sold at the 'marts. And many people are running less than that.

Re:And here I was, (3, Interesting)

ZorinLynx (31751) | more than 2 years ago | (#35902004)

Someone really needs to come up with an FPS controller that you can use in your lap while sitting on a couch or recliner. Something that gives you the full dexterity of a mouse/keyboard combo without requiring a desk.

Only when they do this will playing shooters on a console become bearable.

Re:And here I was, (2)

tepples (727027) | more than 2 years ago | (#35902692)

Would a half keyboard and a trackball work? It's too bad that Matias, which owns the patent on half keyboards, prices them squarely in the insurance-driven market for assistive devices for people with disabilities, not the consumer-driven gaming market: $595? Give me a break [matias.ca] .

Re:And here I was, (0)

Anonymous Coward | more than 2 years ago | (#35903742)

How young can half-keyboards possibly be? Patents only last 20 years...

Nine years left (1)

tepples (727027) | more than 2 years ago | (#35906192)

How young can half-keyboards possibly be? Patents only last 20 years...

I don't remember having heard about them until 2000 [slashdot.org] , back when Slashdot comment IDs were only 6 digits. It hasn't been 20 years since then.

Re:And here I was, (1)

Verunks (1000826) | more than 2 years ago | (#35904284)

Would a half keyboard and a trackball work? It's too bad that Matias, which owns the patent on half keyboards, prices them squarely in the insurance-driven market for assistive devices for people with disabilities, not the consumer-driven gaming market: $595? Give me a break [matias.ca] .

the keyboard is not really the problem, pushing a button on a pad or a keyboard doesn't make that much difference, also there is the logitech g13 that cost less than 100€
when playing an fps on console the real problem is the aim stick, it's nowhere near a mouse precision, that's why there are a lot of aim aids on console games

Good enough for Centipede (1)

tepples (727027) | more than 2 years ago | (#35906166)

and a trackball

when playing an fps on console the real problem is the aim stick

If a trackball is good enough for Centipede, why isn't it good enough for a first-person shooter?

Re:And here I was, (0)

Anonymous Coward | more than 2 years ago | (#35904170)

I put the mouse on the arm rest cushion and the keyboard on the lap. Works really well. We've played Crysis, Doom 3, Far Cry, Riddick and others like that.
(In our case with a projector and 5.1 sound system.)

The trick is, that the mouse has an acceptable surface, and the cables are long enough. (Wireless created unbearable lag. No exceptions.)
Too slippery, and the mouse will fall off. Too rough, and it sticks. But you can go rougher than you think.

Re:And here I was, (1)

SlashV (1069110) | more than 2 years ago | (#35904414)

Someone really needs to come up with an FPS controller that you can use in your lap while sitting on a couch or recliner.

My suggestion is:
- a foot board for moving (e.g. by tilting the board forward and sideways; jump by pushing it down)
- Trackball in one hand for rotation/orientation.
- Laser gun pointed at the screen in other hand for aiming. (no sharks involved)

Re:And here I was, (1)

somersault (912633) | more than 2 years ago | (#35904688)

I used to think that, but I don't mind joypads now. I got a Fragnstein for my PS3 but I haven't really used it. My main issue with console FPSes is that on many of them you can't fully disable auto-aim..

Re:And here I was, (1)

inventorM (1872970) | more than 2 years ago | (#35905896)

The problem with creating such a device is not the technological factors, but rather the ergonomic factors. The reason a mouse-keyboard combo gives you such control is that your desk it at just the right height to work at. It is harder to work with controls if they are at waist height instead of mid-torso height.

Re:And here I was, (1)

elrous0 (869638) | more than 2 years ago | (#35906950)

I'll be sure and tell the 10 million+ people who've played dozens of console FPS's over the last 10 years that you've deemed the game controller unbearable.

More RAM? (1)

Renraku (518261) | more than 3 years ago | (#35901226)

When the hell are they going to put more RAM in consoles? I mean seriously, just cram 8GB in those damn things. I'm tired of consoles being seriously limited in memory for no good reason.

For example when everyone had 512MB of RAM, consoles came out that had like 16MB.

Re:More RAM? (2)

Microlith (54737) | more than 3 years ago | (#35901304)

Why?

It's not like they want YOU doing anything with it. They buy the absolute minimum to achieve the desired result, and developers work within those bounds. I wouldn't put any effort into breaking into the locked down DRM boxes than what is necessary to play a game, especially when you can do all the same and then some on a PC.

Re:More RAM? (1, Interesting)

Ant P. (974313) | more than 3 years ago | (#35901320)

Tiny RAM space is one of the methods they use to slow down piracy. It's harder to hide bootloader-based copy protection cracking in resident memory if all of it needs to be used legitimately.

Re:More RAM? (3, Interesting)

Myria (562655) | more than 2 years ago | (#35902360)

Tiny RAM space is one of the methods they use to slow down piracy. It's harder to hide bootloader-based copy protection cracking in resident memory if all of it needs to be used legitimately.

Are you kidding me? The PS3, Wii and 360 all have extra memory reserved for the kernel inside which piracy hacks have been placed for a while.

Re:More RAM? (3, Interesting)

Seumas (6865) | more than 3 years ago | (#35901386)

Because, they are selling a low end commodity product. The are selling an entire system of parts for half the price of a modern PC video card, because they perceive the consumer market as being too fucking cheap (and possibly rightfully so) to spend anything more than $300 or $400 on a gaming system that they're going to use for the next five or ten years. I enjoy gaming. I love eye-candy. I love lots of amazing stuff going on at any time time, visually and AI-wise. I love games with more people, better performance, 60fps, and all that. I am more than happy to spend $800 or $1,000 or even more on a very high end console that I'll be playing for the next decade. In the long run, it's still ten times cheaper than building a new gaming rig every 12-18 months over that same time period.

But . . . they would likely seriously suffer in sales. So it's a lowest common denominator proposition.

Re:More RAM? (1)

Stuarticus (1205322) | more than 2 years ago | (#35904420)

Remember how many Neo-Geo consoles got sold?

Re:More RAM? (1)

24-bit Voxel (672674) | more than 2 years ago | (#35904782)

You absolutely have a point, but the games for that system were $200 and *thats* what killed them.

People get bored of games faster than systems.

Re:More RAM? (1)

somersault (912633) | more than 2 years ago | (#35904716)

they perceive the consumer market as being too fucking cheap (and possibly rightfully so)

Just look at the sales of the Wii for the answer, it is indeed like that.

As IT workers with good jobs we also forget that many people actually struggle to afford higher end consoles as it is. The parts of the population that have the time or inclination to play the most games tend to also the poorest.. kids/students, and unemployed (or just lazy) people!

Re:More RAM? (2)

Bieeanda (961632) | more than 3 years ago | (#35901482)

There is literally no good reason for them to shove more RAM in, let alone something ridiculous like eight gigabytes. Consoles don't have the overhead of multitasking multiple RAM-hogging applications and drivers, or the inherent size of a modern Windows operating system. They have a game, they have a dashboard, and that's it.

If you're upset about load times, complain to the developers for not streaming or caching data effectively.

Re:More RAM? (0)

westlake (615356) | more than 3 years ago | (#35901578)

They have a game, they have a dashboard, and that's it.

Not any more.

Not with multimedia apps, upload and download services, Skype, social networking and god alone knows what other software and services will be added in the future.

Smartphones have less RAM than 360/PS3 (1)

tepples (727027) | more than 2 years ago | (#35902766)

Not with multimedia apps, upload and download services, Skype, social networking and god alone knows what other software and services will be added in the future.

All these tasks are already done comfortably on iOS and Android even with only 128 MB of RAM, which is one-fourth the RAM of an Xbox 360 or PLAYSTATION 3 console. Therefore, these tasks typically need less RAM than a high-end game.

Re:More RAM? (0)

Anonymous Coward | more than 3 years ago | (#35901488)

Well sure, if you think RAM is the only thing that makes a console work.

RAM is expensive (2)

Sycraft-fu (314770) | more than 2 years ago | (#35902644)

Or rather it was expensive, and may become so again. Part of the problem is just when the consoles were designed RAM was at a premium. I remember some computers we got at work during that era that had only 256MB RAM because it was so pricey to upgrade. The other problem is RAM seems to fluctuate. It operates like a commodity market. So you can't spec a lot and count on it being cheap. Unlike most tech stuff, it can go up in price so you need to account for that.

That said, if RAM remains cheap I think you can count on the next gen consoles having a lot more, but not as much as computers.

Another issue, at least with the 360 and Wii, is that they use unified RAM. The CPU and GPU access the same memory. That means you need to use the faster sort of memory videocards use, which costs more. You'll notice that most video cards still have only 1GB of VRAM and even the really high end consumer ones only have 1.5-2GB.

Also you have to remember that pennies count in console design. They want to get a lot of hardware in the things and sell them at a low cost, that means not overdoing anything they don't need to. Past attempts have proven that consumers just won't go and buy extremely high dollar consoles, even if they come with premium hardware. That means you have to keep the cost down and that means not having too much stuff, which includes RAM.

I mean look at it this way: My computer has 16GB of RAM and for that I paid about $220. Quite cheap... However another way of putting it would be that I spent more just on system RAM than you would on an Xbox 360 S.

Re:More RAM? (0)

Anonymous Coward | more than 2 years ago | (#35904580)

Why put more ram in consoles ? It's pretty graphics that people care about.

Re:More RAM? (1)

somersault (912633) | more than 2 years ago | (#35904754)

You obviously don't know anything about how to make pretty graphics then. For one thing, some consoles used shared memory for standard and video RAM. With more RAM, you can have larger draw distances (ie more of the world loaded into RAM at the same time), higher resolution textures, more variety in textures, more complex models, better reflections and anti-aliasing, and so on. Why do you think really high end graphics cards have something like 2GB of RAM these days?

Go with 'The Cloud' (0, Flamebait)

countertrolling (1585477) | more than 3 years ago | (#35901230)

100% uptime

Re:Go with 'The Cloud' (2)

ustolemyname (1301665) | more than 3 years ago | (#35901308)

uptime estimates accurate to within 3%, prior to termination of service.

Re:Go with 'The Cloud' (2)

dwhitaker (1500855) | more than 3 years ago | (#35901344)

100% uptime

I hope that was a sarcastic comment. Even as I type the PSN (Playstation Network) is down for an unspecified reason, and they think it will be down for a few days at least. 'The Cloud' is not *the* answer - it is *an* answer which should be implemented in conjunction with physical media, large hard drives, and other technology.

Re:Go with 'The Cloud' (1)

somersault (912633) | more than 2 years ago | (#35904760)

Even Amazon had outages recently, I think he was perhaps being sarcastic with respects to that.

Re:Go with 'The Cloud' (0)

Anonymous Coward | more than 2 years ago | (#35902468)

You're missing the point!

With a 1 TB hard disk, they can put the cloud ON THE HARD DISK! Awesome!

Physical Media... Of Course (2, Interesting)

Anonymous Coward | more than 3 years ago | (#35901262)

Why does everyone assume that everywhere has real hi-speed internet? I live in not so rural PA and the only "Hi-speed" we have is cellular 3G. No cable company will come out here, no fiber, no DSL. If it doesn't use real media, it isn't going to be sold here.

Add to that the rest of the world doesn't always have unlimited bandwidth. So now you have to pay for the game and the bandwidth overages.

Think again

Re:Physical Media... Of Course (1)

Montezumaa (1674080) | more than 2 years ago | (#35903212)

I have the same problem. I live inside the "Metro Atlanta Area", yet I cannot only get "broadband" through Verizon's wireless service. AT&T's network is such shit that they do not offer UMTS out here, and neither AT&T or Comcast offer DSL or cable-based broadband. I am stuck using Verizon's overpriced mobile broadband, and capped at 5120 MB per month.

What is even more embarrassing(for AT&T) is that my girlfriend has to use Verizon's network to do AT&T business. That and this is 2011 and I am still stuck at 1996 internet speeds...when I can keep my mobile "broadband" connection...connected. I really do not understand why there is not more coverage in the US.

I live on a long road, with two towns on both sides. Each town has DSL offerings, but few residents in each town. Most of the residents, in the county I live in, live outside of these two towns(well, actually three towns in this county, but whatever). It will probably be 2035 before I ever see anything resembling "real" "broadband".

Wow! (1)

wsxyz (543068) | more than 3 years ago | (#35901288)

But I bet they'll have either terabyte hard drives

Wow! A whole terabyte?!?!?

Re:Wow! (1)

Bieeanda (961632) | more than 3 years ago | (#35901510)

What, you're expecting multi-TB hard drives? Come on, they sell these things at a loss already. If they put 1 TB drives in, it'll be because they can't get 500 GB ones cheaper.

There are rumors that PS4 will support OtherOS (-1, Troll)

bashcshell (2057136) | more than 3 years ago | (#35901290)

Yes, once again the loop will continue. That damn sony adds Linux
support and then removes it.
This guy [freeblogspot.org] claims he works at sony and that he has inside information.
Maybe that is April fool joke, dunno.
Don't be fooled and as soon as PS4 comes out, start hacking it, and
do that for sole purpose of running pirate games.
I hate you sony!

Re:There are rumors that PS4 will support OtherOS (0)

monkeyhybrid (1677192) | more than 3 years ago | (#35901360)

Goatse.

Re:There are rumors that PS4 will support OtherOS (0)

Anonymous Coward | more than 3 years ago | (#35901382)

Goatse Troll.

Re:There are rumors that PS4 will support OtherOS (0)

Anonymous Coward | more than 3 years ago | (#35901496)

Never before has goatse been so on topic.

Time to let go. (1)

westlake (615356) | more than 3 years ago | (#35901516)

Yes, once again the loop will continue. That damn sony adds Linux support and then removes it.

The PS2 lost Linux support with the PS2 Slim. The PS3 Slim shed PS2 emulation and Linux with a positive impact on costs and sales.

The DIY sysytem install and dual-booting into a desktop GUI with limited access to system resources was not the way to sell Homebrew and Linux-on-the-console to the masses - and without mass support you are in the same predicament as the audiophile who purchased the PS3 for SACD support.

The right way to go is with the PS6 is a free Sony supported SDK and an app store like XBox Live! Where there can be quality control, marketing support, and a clear distinction between the comercial and non-commercial product.

Re:Time to let go. (1)

Chris Mattern (191822) | more than 2 years ago | (#35902028)

The PS3 Slim shed PS2 emulation and Linux.

The PS3 shed PS2 emulation before the slim. My own PS3 is a pre-slim model that does not do PS2 emulation. The PS3 did lose Linux support when the slim came out but that was a firmware change--*every* PS3 that is running current firmware has lost Linux support.

Console? Heh. (0)

blair1q (305137) | more than 3 years ago | (#35901300)

In three years, my "console" will consist of my smartphone with an HDMI cable attached to it.

Another smartphone (or constellation of same) will be the controller(s), sensing motion, orientation, compass direction, temperature, sound, and impulses from my nerve endings, all transmitted to the console smartphone via HD Bluetooth, with a data assist via my home Wi-Fi or the local cellular net (which should be 5G or so).

Strap one to each extremety and watch me kick virtual ass in Mortal Kombat 2015 by doing actual martial-arts moves on my living-room carpet.

MS and Sony had better have freaking holograms that hit back if they want to compete with the world that's passing their asses by.

Re:Console? Heh. (3, Insightful)

Microlith (54737) | more than 3 years ago | (#35901314)

Because you're really going to own 3+ smartphones, and have your choice of console constrained by your wireless carrier. Right.

Re:Console? Heh. (1, Funny)

blair1q (305137) | more than 3 years ago | (#35901326)

I will probably have a smartphone for each color of shirt.

And, in the future, just so you know, your choice of breakfast cereal, sleeping hours, and mate will be constrained by your wireless carrier.

Such is the curve on which corporate power is trajecting these days.

Re:Console? Heh. (1)

Anonymous Coward | more than 3 years ago | (#35901446)

I will probably have a smartphone for each color of shirt.

Apple fanboy, huh?

Re:Console? Heh. (1)

blair1q (305137) | more than 3 years ago | (#35901454)

Yes. All my shirts are black turtlenecks. Duh.

Re:Console? Heh. (0)

Anonymous Coward | more than 2 years ago | (#35903374)

In three years, my "console" will consist of my smartphone with an HDMI cable attached to it.

Can't honestly say what mine will be comprised of, but I know it won't be from SONY.

Re:Console? Heh. (0)

Anonymous Coward | more than 2 years ago | (#35903408)

watch me kick virtual ass in Mortal Kombat 2015 by doing actual martial-arts moves on my living-room carpet.

I can't pull off fatalities [penny-arcade.com] with a decent control, you want me to try with my actual body? These new-fangled motion-sensing controls are all well and good for party games and the like, but they are no match for good old hard buttons. Sorry for going offtopic.

I beg your pardon. (0)

Anonymous Coward | more than 3 years ago | (#35901336)

Are you insinuating that the NGP will not be available at any immediate juncture or are you referring to further developments beyond this handheld we have all been promised?

Physical media (1)

monkeyhybrid (1677192) | more than 3 years ago | (#35901474)

It's a safe bet all the future consoles will make more use of the cloud but oth the PS4 and the XBox 720 (or whatever they will be called) will still use physical media. Sony will still be pushing Blu-ray so that's what will come with the PS4 and I presume the XBox 720 will provide some backwards compatibility with the 360, requiring at least a DVD drive, but quite likely something with a higher capacity that can store higher res textures, etc, for the new CPUs and GPUs to play with.

Re:Physical media (1)

Bieeanda (961632) | more than 3 years ago | (#35901636)

I don't see a huge movement toward the cloud-- small stuff is a no-brainer, and things like saves would definitely be cool, but with the steady jackbooted march toward bandwidth caps (and all of the people who are still sorely underserved by broadband suppliers) going in with Steam-style stores could easily piss-off consumers and retailers. As a sideline sure, but not a primary stream.

play together (0)

Anonymous Coward | more than 3 years ago | (#35901498)

I think the next gen would be a co-op merger where the PS3 and xbox and wii and pc will be able to play together online. That would be the awesome. I'm hoping anyway.

Re:play together (1, Insightful)

hairyfeet (841228) | more than 2 years ago | (#35903140)

HA HA HA HA HA...you're serious? HA HA HA HA HA HA...Thanks, I needed that. in case you didn't know they tried that in the past with I believe either Quake or Q3 Arena. What happened? Those with those damned irritating console controllers got their asses handed to them on a platter by mouse users.

The simple fact is they will NEVER be able to make a thumbstick that works at the accuracy of even a 800 DPI plain jane mouse, much less the average $50 gamer mouse. Controllers are fine for stuff like Madden NOT for FPS and RTS, so if you had your wish they would either have to cripple play for the PC users (I've already seen something similar where games try to make up for latency and it suckth big time) or you'd get stomped so bad you'd feel like grandma playing football against the Broncos.

As for TFA, as a PC gamer I say take your time consoles. I like the fact that my HD4850 which cost a whole $60 plays most games on high or close to it, I like that I can build sub $500 boxes that are great for gaming, I LIKE not having to blow a couple of hundred every year just to keep a decent framerate like in the 90s. So no hurry, take your time.

Hopefully by the time whatever they've got cooking rolls out equipping a PC to beat it will cost less than $100 for the GPU and I can enjoy my nice graphics without spending a mint. So thanks consoles, keep it up!

Re:play together (1)

CronoCloud (590650) | more than 2 years ago | (#35904032)

there are games other than FPS's and RTS's though, cooperative games, MMO's, turned based games, RPG's, Diablo clones, etc.

Go (1)

Lawand (1345185) | more than 3 years ago | (#35901606)

It seems that names that have a trailing "Go" are living up to it. Think MeeGo.

Re:Go (0)

Microlith (54737) | more than 3 years ago | (#35901648)

Yeah, I hate real Linux distributions too. And making stupid, ignorant statements- just like you.

Re:Go (1)

Lawand (1345185) | more than 2 years ago | (#35901740)

I don't hate MeeGo, in fact I own an N900 and I wish that MeeGo would have been in a better situation on mobile phones. But I think that they should have spent a little more time thinking of a better name.

Re:Go (1)

drinkypoo (153816) | more than 2 years ago | (#35905472)

I'm on my way up, I've got it all together
Tell me what you think
Tell me what you think about that

game server farms is what i'm thinking (1)

Nyder (754090) | more than 2 years ago | (#35901848)

Honestly, what i see are game server farms like Onlive or something.

It keeps all the game on the server side, so they don't have to worry about peeps pirating it. They way they bitch about pirates and stuff, would seem to me it would be better to keep it all on their end and just stream the shit to us.

Which of course, sucks currently, but they they did bitch slap some fiber optics to the home peeps, would probably be more doable.

Do I want this? Fuck no. Just seems like this is how shit is going, imo

not with todays download caps and lowbandwith (1)

Joe The Dragon (967727) | more than 2 years ago | (#35902158)

not with todays download caps and low bandwidth on most people on DSL and even cable will not be good if most of your block is trying to use on live at the same time. Hell comcast can't even do more then 1-2 MLB EI HD games at the same time and they don't have BIG TEN HD ALTS.

2014? (1)

Cloud K (125581) | more than 2 years ago | (#35901850)

Plenty of time for Steam to seal PCs (possibly even time for Macs to catch up) as the dominating gaming platform then. The current gen consoles are already considerably showing their age compared to PC stuff IMO.

Seems a bit of a foot-shooting exercise that they're dragging their heels so much this time around.

Re:2014? (1)

poly_pusher (1004145) | more than 2 years ago | (#35902176)

The capabilities of DX 11 and OpenGL 4.1 make the modern consoles look like a joke. It is interesting you bring up Steam. Gabe Newell referred to Intel's Sandy Bridge processors as the first step toward a console-like experience on a PC. It's just a matter of a couple years "2014" Until the vast majority of PC games are playable on low to high end systems. Just go get yourself a PC, if you love the console controller, go get a 360 controller with PC adapter...

Local multiplayer (1)

tepples (727027) | more than 2 years ago | (#35902840)

Just go get yourself a PC, if you love the console controller, go get a 360 controller with PC adapter

Say I hook up my PC to my TV. In the era of HDMI, that's a doddle. Then say I've plugged in four Xbox 360 controllers through a USB hub, and the Game Controllers control panel can see all of them. Now how many games will let me use more than the first controller? Not many, because most PC games are developed with the assumption that they are being played by one person at a desk. PC multiplayer more often than not equates "party" with "LAN party" where each player brings his own PC and his own copy of the game. Even Street Fighter IV, once the poster child for local multiplayer on PC, isn't getting any updates from Capcom for some reason.

Re:2014? (1)

ProppaT (557551) | more than 2 years ago | (#35902608)

Not at all. Me and most of the people I know are still quite happy with what their current console can do and aren't really in a hurry to shell out $400-500 on a new system to do the same thing but with better graphics.

Steam could develop a console and possibly push it with success, but if the majority of gamers have made one thing clear, they don't want to sit in front of a PC at a desk to play a game. MMO gamers do it out of necessity. Occasionally I'll buy a PC title and play it through, but it has to be something real special to make me sit at my desk. It's much more comfortable to veg out on the couch and play a game on the big screen.

Re:2014? (1)

tepples (727027) | more than 2 years ago | (#35902886)

ProppaT wrote:

It's much more comfortable to veg out on the couch and play a game on the big screen.

Then buy or build a PC to put behind your TV. If you want a small form factor comparable to that of an Xbox 360, consider a Gateway SX with an AMD CPU [gateway.com] . True, it has integrated graphics (northbridge and GPU on one die), but so do the consoles, and PCs with AMD CPU have a Radeon or GeForce, not Intel "Graphics My Ass".

Re:2014? (0)

Anonymous Coward | more than 2 years ago | (#35903578)

Man my friend who owed me money tried to pawn me his old Gateway 386/SX, it sucked! The only way to run Doom was if you set it to low detail and shrunk the screen to the size of a postage stamp!

About the only thing it was good for was to run King's Quest...

Fuck that shit man, if you want a good sytem get yourself a Sega Genesis!

It's not over 9000 times faster, but it's close (1)

tepples (727027) | more than 2 years ago | (#35906336)

Man my friend who owed me money tried to pawn me his old Gateway 386/SX, it sucked!

The new Gateway PCs are a lot faster, even if not fast enough to crush the scouter [youtube.com] . The old Gateway you're thinking of probably had a 25 MHz 386 that would run 6900 iterations of Dhrystone per second [osdir.com] , or roughly 4 standardized MIPS. The new Gateway has a Phenom X3 that can do over 28,000 MIPS [guru3d.com] .

Fuck that shit man, if you want a good sytem get yourself a Sega Genesis!

The new Gateway can probably emulate a couple dozen Sega Genesis consoles in parallel.

Re:2014? (1)

captjc (453680) | more than 2 years ago | (#35903084)

I would have to disagree. I prefer to sit at my desk and play games then on my TV. I only play games on my TV out of necessity, especially since many more games are becoming console only.

My 22" monitor from ~12 inches away provides a better experience for me than my 40 inch TV from ~6 feet away. Next is the issue of control scheme. In my opinion, for FPS, Third Person adventure, Strategy, and RPGs a mouse and keyboard are just more natural than a controller. Though I do keep a wireless 360 controller for arcade shooters, button mashers, 2D side scrollers, and some flight sims. I also love the multitasking nature of a PC. I can keep my IM window and a web browser in the background while I am playing and Steam has the dashboard so I don't even have to leave the game to pull up a quick webpage or send a IM. Another reason to play the PC versions of games is mods. The modding community have extended the replay value of many a game. Lastly, I don't know if you live alone or have multiple big screen TVs, but if you live with other people and only have one decent sized TV you can't always play when you want. Meanwhile nobody uses my PC but me.

I understand it really comes down to personal preference and situation. I have to disagree with your statement of the "majority of gamers" and "MMO gamers only doing it out of necessity". Maybe my viewpoint is skewed, but I know quite a few gamers who prefer PC over console for many of the reasons stated and their own as well. I just don't think it is as clear cut as you seem to be implying.

Re:2014? (1)

The Moof (859402) | more than 2 years ago | (#35906604)

Nah, Steam itself is trying to establish itself as the dominant gaming platform regardless of the hardware. Portal 2 is an example of this, being available on both the PS3 and the PC, and offering cross-platform play (that actually works really well). They're also bolstering their install base by offering a free PC/Mac version of the game with the PS3 version.

Steam support indicates they'll be showing up on the 360 at some point as well. However, given MS's track record for openness to anything not directly controlled by them, there might be a few obstacles to overcome. Then again, maybe MS realized they screwed up due to Vavle's recent statements about both consoles.

In related news: (3, Informative)

supersloshy (1273442) | more than 2 years ago | (#35902264)

Here's a huge rumor-dump for the new Nintendo console which may or may not be announced at E3 [ign.com] (JSYK, all of this was reported before from other websites; this is just a compilation of the rumors).

To summarize for the lazy, the controller may have a touch-screen, the system is more powerful than a PS3/360, and it looks like a modern version of an SNES. This is all just rumor and speculation though, so we'll have to wait and see. If the rumors are true, then I'm really excited! I used to play those Gamecube games where you connected GBAs to the controller ports so each player had his own screen, for games like Four Swords Adventures and Final Fantasy Crystal Chronicles (which are both a BLAST to play with friends, btw). It was even useful in the occasional game like Sonic Adventure 1 and 2, Mega Man X Command Mission, and Pokemon Colosseum/XD, for example. This seems just like that awesome concept, but mixed with the DS and on a much more massive scale.

If these rumors are true (or aren't as awesome as it really is), then Nintendo shows, once again, that dedicated hardware can be much, much better than a PC for gaming.

PS: I'm no Nintendo fanboy; I just like them a lot more than the competition. I have a PS2 and might get a PSP/PS3 used sometime.

Re:In related news: (0)

Anonymous Coward | more than 2 years ago | (#35903280)

I really like my big HD screen though. I don't fancy having to spend all my time looking at a little dinky LCD. An unseen touch panel (it's a PSP or a Playstation Phone that has that, right?) would be nicer.

Re:In related news: (1)

supersloshy (1273442) | more than 2 years ago | (#35903396)

Oh, I forgot to say that the console will definitely support 1080p right out of the box. And the screen might not seem so nice at first, but think about it: it could provide screens for individual players in games! No more screen-watching in an FPS, no more wasted screen space for things like a map or inventory menu, or even emulating multiple copies of old games at the same time! I may be a dreamer and just saying what might not happen, but hey, it sounds awesome to me.

Re:In related news: (1)

The Moof (859402) | more than 2 years ago | (#35906660)

Nintendo seems to be out of cycle with the rest of the industry, though. Their last console is hardly considered "current generation" given the capabilities of the system itself. It lacks HD output, a reasonably sized HDD, a functional online service, etc. They've addressed some of the other missing "standard" features via updates (ie, WiiWare). Granted, their target audience wasn't exactly gamers with the Wii, but I don't think they can rely on the casual market to carry them again and need to get up to snuff for modern gaming.

Cloud storage only, Greater control over user. (0)

Anonymous Coward | more than 2 years ago | (#35902450)

I expect it to have only cloud storage. This would make the machine unusable as a standalone device. When the machine get cracked that user has two choices. A standalone cracked machine or connect to cloud and get "updated". Now Sony has greater control over the user.

Click on our website: ( http://www.fullmalls.com (-1, Offtopic)

xiaojiekuiiu (2057502) | more than 2 years ago | (#35902570)

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Dirtbag Sony... (-1)

Anonymous Coward | more than 2 years ago | (#35902890)

Even if they were somehow still relevant, between the rootkits, the PS3 "other OS" feature cancellation, and the "lawsuit" extortion of anyone saying anything they don't like...they have not seen a dime of my money in two years, and unless their entire executive board commits sepuku on broadcast television, my family and business will never spend a red, purple, green or shitty brown cent on any Sony product, ever. And even if it means going without - because giving Sony any money at all is welfare for a criminal. Everything they sell, they eventually use to steal from and rape the consumer, all while dropping trou and shitting all over the lunch tray of the US justice system.

If Sony were a person, they'd have been convicted and sent to prison long ago.

Fuck you, Sony, you worthless fucking thieving dirtbag excuse for a company.

OnLive anyone? (1)

joshprototype (2031248) | more than 2 years ago | (#35903642)

I didn't see anyone mention OnLive or it's Micro Console(http://www.onlive.com/game-system) which is my only 'current' console. I didn't like the PS3, in fact just out of personal preference I don't like Sony.. They are partly to blame for killing my beloved Dreamcast... (Along with their other business practices of late). The wii was fun but childish and the sensors are at their best... OK. And i'll never purchase anything from Microsoft. Never have, never will. Anyway, yes cloud gaming sounds terrible, but a 3Mbps connection is all you need for a stable 720p stream, which looks great on my older 720p 42" tv. 5Mbps and you get 1080i I believe. Last week I invited some friends over and decided to max out my Cox "Ultimate" internet, and sucessfully streamed Hulu to my laptop, and two OnLive connections to my Mac and PC desktops, and one connection to my Microconsole simultaneously without lag for hours on end.

No, they are not. (0)

Anonymous Coward | more than 2 years ago | (#35903788)

They are partly to blame for killing my beloved Dreamcast.

Bullshit.

The only ones responsible for the death of the Dreamcast are Sega. Complete lack of copy protection coupled with a complete lack of marketing. Gods above and below, the first Dreamcast commercial I ever saw was for some Sonic game. This was after Sega announced they were ceasing production of hardware.

Also VMUs sucked, and so did the Dreamcast controllers. And Sega sucks. Sega can go to hell for never doing a sequel to Skies of Arcadia. Bastards, all of them.

Re:OnLive anyone? (1)

CronoCloud (590650) | more than 2 years ago | (#35904076)

I'm going to quote the Anonymous that replied to you:

Bullshit.

The only ones responsible for the death of the Dreamcast are Sega.

Also VMUs sucked, and so did the Dreamcast controllers. And Sega sucks. Sega can go to hell for never doing a sequel to Skies of Arcadia. Bastards, all of them.

They can go to hell for never porting Skies of Arcadia to the PS2...it's an RPG! It belonged on the PS2 with all the other RPG's not on the system that RPG lovers didn't own.

Aaaand...the DC's library was heavy on fanboy games (fighting games, obscure sega fanboy loved franchises) and not on games anyone cared about.

Re:OnLive anyone? (1)

joshprototype (2031248) | more than 2 years ago | (#35904242)

Lack of marketing was true, but while their library was heavy with fanboy games, it did have a considerable amount of genres. Yes, I was using my 56k modem back in the day fragging people with my dreamcast playing Quake 3 Arena, at a steady frame rate. VMUs were a novel idea, and nintendo decided to rip off the idea by using the gameboy advance hookup for the Gamecube, which I also own. What angers me about Sony is their marketing power, they could release an inferior product, sell it undercost while losing money, and have exclusivity rights to majority of popular games simply because their company is so huge and can dump money into that division. Microsoft entered the console war with the same capability, and now the video game market in itself is failing. Developers aren't making the kind of money off the games that they should. Which is why Steam is so huge now(Developers don't pay the high marketing costs, royalty fees, labeling, printing, etc), and why I turned my sights to OnLive, which finally gets us back to the OP. Just thought I'd throw it out there, because I'm loving it and thought I'd share the experience of going all digital. :)

Re:OnLive anyone? (1)

Gravatron (716477) | more than 2 years ago | (#35905944)

The ps2 wasn't inferior though. Japanese launch games had a jaggies issue, but so did a ton of DC games. The ps2 fixed it's problems, and ended up being the best console of that generation in terms of games. The DC died because it was, yet again, a rushed out the door sega system.

Cloud storage? (1)

sgunhouse (1050564) | more than 2 years ago | (#35904272)

Seriously? Do they think all gamers will have that fast of a network connection by then? That is certainly not the case today.

Downloading once isn't an issue for most people, it's probably faster than going to a bricks and mortar store - and much faster than mail order. I'd have to figure that many games would be comparable to HD video in terms of transfer rates required; there's still a lot of people who couldn't handle that over their existing connections. Hence the next consoles will still need local storage. Whether a hard drive or SSD is another question, but it must be local.

No surprises about the next gen consoles (0)

Anonymous Coward | more than 2 years ago | (#35904600)

Charlie Demerjian made a comment on his site quite some time ago about there were only one console maker (Nintendo) buying new hardware and that the other two looked at a 2014 release. I don't know why the wait. Maybe they want recoup some of the development cost or wait for newer gen gfx on a smaller process node, 28nm. Nvidia's current, Fermi on 40nm, is just plain horrible for console use (hot and power hungry). AMD is currently shifting from VLIW5 to VLIW4 so their next gen should have weeded out a lot of bugs. AMD's current Fusion stuff (integrated CPU + GPU) uses low end Evergreen tech. Nintendo is using a Fusion CPU. (They have been in the ATI camp for a long time) Maybe Microsoft will go Fusion too but with upgraded gfx. Sony's path is more uncertain, IBM has stopped development of the Cell processor. Multicore Arm?

I think it will be 99% online store only (0)

Anonymous Coward | more than 2 years ago | (#35905456)

It will be a way for Sony to squeeze that extra margin going to retail stores. Only a few games and games that require exotic controllers will be sold in stores. Instead if you want to buy someone a video games you will buy them a Sony gift card. I on the other hand will continue to rebuff all platforms that don't let me do what I want with my hardware and software. I will not volunteer for lock in.

What would be nice is if instead of buying that gift card you instead got a write once memory card. Something like Sony's own memory stick. You can get 1GB flash for less than 50 cents and I don't know how many games use even that. But flash comes in a variety of sizes. Maybe Sony could produce small capacity flash but optimized for reading. A class 10, 2 GB flash. That would be new.

If they use SD cards (which I think has more or less won the flash package wars) then I think it could push an online music shop as well. Just come up with a variety of music library software that plugs into a common backend. A consumer device for buying and organizing content for all you devices. So you could plug USB optical drives and rip music on the PlayStation while big brother watches you. And let's go one further by having Sony include a few very low power processors for when the system isn't playing videos games. Then the device could become the streaming media center for the home and always be on. And don't forget WIFI for streaming content to tablets! In other words yes it will play beautiful games but for the price it needs to do more to justify that price. In needs to have people buying it that don't often play video games; they buy it for it's other features but of course the grand-kids can use it to play their video games. Turn the thing into the idiot box and subsidize the price even more. Ideal would be around $300 or a little above. That's what people payed for VCR's when they first came out. So Sony you need to bet the farm and concentrate on becoming the media center for the home.

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