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More Nintendo Console Rumors

Soulskill posted more than 2 years ago | from the no-wii-stream-jokes-allowed dept.

Nintendo 150

itwbennett writes "Nothing is official and Nintendo isn't talking, but 'industry sources' runneth over with new information about the company's new gaming console. IGN on Thursday said that Nintendo is ditching 'Wii' and will call the new console 'Stream'. And nothing connotes Internet connectivity like the word stream. 'That's an area Nintendo has really been lax on in the past,' says blogger Peter Smith. 'Pure speculation on my part but I just wonder what, if anything, will be streaming to this new console? Video? Gameplay? A strong online multiplayer component?'" Nintendo's Shigeru Miyamoto has indirectly confirmed that the new console is in development.

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150 comments

WTF (2, Funny)

Anonymous Coward | more than 2 years ago | (#35910496)

Stream? Might as well call it "Golden Shower".

Re:WTF (1)

Anonymous Coward | more than 2 years ago | (#35910634)

Hey, who told you the name of the next Legend of Zelda game?

Hardware will be interesting (2)

the linux geek (799780) | more than 2 years ago | (#35910502)

I'm curious to see what kind of hardware this thing has - there's not really a strong candidate for a processor right now. IBM's recent work on embedded PPC cores has been more along the lines of multicore low-clocked low-power designs (the PPC A2 and 4xx), which would be much faster than the 750 core used in the GameCube and the Wii but would still be unlikely to match the single-thread performance of the 970's in the Xbox 360 and the PS3. ARM isn't close to fast enough right now to deliver high-end performance and to emulate the Wii. Maybe Nintendo's building an x86 system, like the original Xbox.

Re:Hardware will be interesting (0)

Anonymous Coward | more than 2 years ago | (#35910644)

With the right (software) development tools, the PPC architecture bests anything that Intel has in its belt.
If they choose to support OpenCL-like technology in addition to the flavor of OpenGL that they are using, then Nintendo could balance the best advantages of the co-processors (graphics chips, etceteras...) when it is not need for raw output (i.e. playing 720p or better movie scenes, and possibly BD-ROM movies).
Plus by using a PPC chip, Nintendo would likely be able to keep all of the backwards-compatiblity that is available to the Wii without sacrificing massive amounts of die space in the processor (and by extension reducing the potential cost).

Re:Hardware will be interesting (1)

the linux geek (799780) | more than 2 years ago | (#35910688)

What chip, though? That's the problem. IBM has only been marketing relatively low-end cores (PPC 460) that are in between ARM-class and x64-class. That probably wouldn't be enough.

TFA suggests another tri-core 970 derivative, probably a process-shrunk version of the one in the 360, but I'm skeptical.

Re:Hardware will be interesting (1)

spiderbiten (618187) | more than 2 years ago | (#35911920)

I would expect they might continue with their work on the design they started with Gecko. The Wii's Broadway chip is supposedly built on the Gamecube's Gecko chip.

Re:Hardware will be interesting (1)

sexconker (1179573) | more than 2 years ago | (#35911294)

With the right (software) development tools, the PPC architecture bests anything that Intel has in its belt.

Wow, it's like stumbling upon an island where some soldier is still defending some rock, unaware that the war is long over (and he lost).

You might want to sit down for this one:
Apple switched to Intel chips.
There's no need to continue to pretend PPC was better.

Re:Hardware will be interesting (1)

petteyg359 (1847514) | more than 2 years ago | (#35911332)

You might want to sit down for this one:
Apple isn't God.
There's no need to lick the muddy water from Apple's footprints; it won't lead to salvation.

Re:Hardware will be interesting (1)

Narishma (822073) | more than 2 years ago | (#35911450)

It's cheaper at least, that's why it very popular in the video game console world.

Re:Hardware will be interesting (1)

Narishma (822073) | more than 2 years ago | (#35911460)

They aren't using OpenGL. They have their own proprietary API. In fact, I don't know of any console where OpenGL is used.

Re:Hardware will be interesting (1)

Tr3vin (1220548) | more than 2 years ago | (#35911966)

The PS3 can us PSGL, which is OpenGL ES 1.0 with a bunch of extra extensions. The chip powering the 3DS is OpenGL ES 1.1 compliant. Even the tech that powered the GameCube and Wii, called GX, was basically OpenGL. Often the APIs add extra functionality that exposes lower level access to the hardware, but at the core it is still OpenGL.

Re:Hardware will be interesting (0)

Anonymous Coward | more than 2 years ago | (#35910950)

Why would they need to emulate a Wii with an ARM? The Wii is already running on an ARM... wikipedia tells me it's a 243mhz ARM926se. Perhaps they'll update it to a dual or quad core ARM11... if so, they should easily be able to run Wii software in the same way the Wii can run gamecube.

I imagine the Stream will be similar, architecturally, to the Wii, but with better/faster/more ARM cores, HDMI output, a big bump in RAM, more storage, and most importantly, a massively more powerful GPU.

How much of a CPU upgrade does HD gaming require, compared to how much of a GPU upgrade? Both are needed, but I'd bet the GPU is far more important.

Re:Hardware will be interesting (2)

the linux geek (799780) | more than 2 years ago | (#35911016)

The 243MHz "Starlet" is a small component of the processor, basically a service chip. The main processor is a 729MHz PowerPC G3 derivative.

Re:Hardware will be interesting (1)

pavon (30274) | more than 2 years ago | (#35911114)

The Wii is already running on an ARM... wikipedia tells me it's a 243mhz ARM926se.

No. That is a tiny little processor used to handle I/O, DRM, and background downloads. Broadway is the main processor and it is a PPC.

They need to move to solid state cartridges. (1)

elucido (870205) | more than 2 years ago | (#35910966)

Solid State carts and a lot of ram would do a lot of help. Having a much faster graphics chipset would also do a lot.

I think as far as the main CPU goes, it is very unlikely that the current generation of CPU's are being fully utilized. For physics these CPU's are helpful, and perhaps for sophisticated AI, but if games are streamed from a server somewhere it changes the need for that.

Re:They need to move to solid state cartridges. (1)

Locke2005 (849178) | more than 2 years ago | (#35911376)

I second the motion for a lot more RAM. The current Wii sucks for internet browsing because if it's limited memory, and RAM is cheap. "Solid state carts" are passe, but you could make it run software off of external USB drives, as well as store DLC to external USB. And of course it needs higher res graphics and HDMI out, and as long as you're going to do that, might as well build in a BluRay player.

Re:Hardware will be interesting (0)

Anonymous Coward | more than 2 years ago | (#35911280)

I'm not even sure how we're so sure it'll surpass the ps3 and the xbox 360. The wii was barely a contender for last gen graphics, there's no reason it has to surpass current gen.

Also, all these supposed "rumours" make me wonder exactly where they started. Isn't every rumour technically just a leak by the company itself, that rather than confirming they just wink wink, nudge nudge, say no more about?

Either that or COMPLETELY RANDOM SPECULATION by random people.

Re:Hardware will be interesting (0)

Anonymous Coward | more than 2 years ago | (#35911508)

Not sure where you read that IBM didn't have a decent high end core. Power7 [wikipedia.org] is actually fairly decent, and not cutting-edge enough to actually be potential Nintendo material.

Of course they could also get the core [google.com] shared by PS3 (luckily for them they only have one) and the 360 (unlucky with note one, but three of these). I'm pretty sure IBM would pay you to use it :)

Re:Hardware will be interesting (1)

the linux geek (799780) | more than 2 years ago | (#35911872)

IBM doesn't sell the Power7 processor, except in a limited form to Hitachi and Bull, who sell rebranded Power machines. This is why I said "embedded" in my post.

Re:Hardware will be interesting (2)

TavisJohn (961472) | more than 2 years ago | (#35911534)

Why would Nintendo emulate the Wii?
None of their other consoles emulate. They all have separate processors dedicated to the other device. The DS does not emulate a GBA, it has a GBA on a chip.
The Wii does not emulate the Gamecube, it has the Gamecube on a chip.
The GBA does not emulate a GBC, but has a GBC on a chip.
The GBA add-on for the Gamecube is not emulation, but is an actual GBA that just uses the Gamecube for the controllers, power and to output to the TV.
The SNES Gameboy adapter was a full Gameboy color in a cart, the SNES was just for power, controllers and TV output.

So this new console will probably have a Wii on a chip, or will be so close to an actual Wii that it will just run Wii games. I do not think that emulation will be needed.

Official emulators on GBA, GCN, and Wii (1)

tepples (727027) | more than 2 years ago | (#35911934)

None of their other consoles emulate.

Nintendo GameCube emulates NES (several furnis in Animal Crossing) and N64 (Ocarina of Time + Master Quest bonus disc). Wii emulates [wikipedia.org] NES, Super NES, Sega Genesis, TurboGrafx-16, Neo Geo, and two platforms with 64 in the name. GBA emulates NES as well [wikipedia.org].

Re:Official emulators on GBA, GCN, and Wii (1)

TavisJohn (961472) | more than 2 years ago | (#35911990)

I forgot about the WiiWare emulation... However what the Wii emulates are much older generation consoles (Pre Gamecube). So I doubt that a really powerful processor will be needed to emulate Wii games. And if the next generation console also supports Gamecube, then I suspect they will just toss a GC on a chip in the console.

If any console maker knows anything about backwards compatibility, it is Nintendo.

Re:Hardware will be interesting (1)

SoftwareArtist (1472499) | more than 2 years ago | (#35911618)

According to IGN [ign.com], their latest information is that it will have a triple core PPC processor, similar to the one in the Xbox 360 but running at a higher clock rate. They also claim it will have an AMD R700 based GPU (that's the Radeon HD 4XXX generation).

Re:Hardware will be interesting (1)

ravyne (858869) | more than 2 years ago | (#35911636)

So, you're off on your hardware specs --

The Wii uses a single-core, 32bit IBM PowerPC (a derivitive of the G3 in the original iMacs, with added MMX-like 2-wide vector operations) -- its the same thing they used in the gamecube, just 50% faster and with some minor architectural improvements.

The PS3 and Xbox use 64bit IBM PowerPC cores, but they are not a derivative of the 970 (aka G5) or any of the other big-iron PPC chips. These cores are essentially a PowerPC ISA equivilent to Intel's Atom processor (64bit, in-order, hyperthreading), albeit the console processors (at 3.2Ghz) have twice the clock speed of a typical Atom core. The Xbox 360 has 3 of these dual-threaded cores each with an enhanced altivec unit with an extended register file (128 registers instead of the usual 32) and a few special instructions thrown in (horizontal add, which is handy for dot products for instance) all of which share an L3 cache. The PS3 has only one of these dual-threaded cores, with a bog-standard altivec unit, but offloads a lot of the heavy-lifting to the SPE array (7 DSP-like processors).

The current rumors suggest that Nintendo will be sticking to a PowerPC CPU in their next system -- rumors are consistent with a derivitive of the same Atom-like PPC cores in the 360 and PS3, but could be higher-clocked, or something else entirely, and with much-updated graphics, surpassing the PS3 and 360.

My view is that ARM actually is a contender for the next gen Nintendo console -- given the relatively-weak Wii processor, several off-the-shelf ARM cores would provide Nintendo with a substantial upgrade in CPU power -- likewise, since the 360 and PS3 are *not* running 970s, a fast 2-4 core ARM processor would be fairly competetive with those platforms, CPU wise. The downside of ARM (specifically compared to PPC) is that ARM's Neon SIMD ISA is terribly limited compared to Altivec (which is nicer than even SSE), and also that no off-the-shelf SOC has graphics prowess that would compete with, much less out-do, either the PS3 or 360 (Though SOCs from even 18 months back could give the Wii a run for its money, and offer more-flexible shading.) What Nintendo would *gain* by going to ARM on their home consoles is to consolidate their technology around one ISA, which would allow them the focus their efforts with regard to their toolchain, libraries, and developer support, while also giving them a very easy path for their portables (just make their last home console portable, literally -- which they basically do in terms of capability now, but not in terms of architecture.) I don't know that Nintendo will go this route, but its what I would do in their shoes.

Re:Hardware will be interesting (0)

Anonymous Coward | more than 2 years ago | (#35911748)

The PS3 has a Cell processor, not a PPC. And while the Xenon (yes, that's what it's actually called) in the 360 IS a PPC, it's actually just a slightly modified version of the PPE found in the CBEA.

Just thought you'd like to know.

Hmm (4, Insightful)

Ultra64 (318705) | more than 2 years ago | (#35910506)

A Stream of Wii

Re:Hmm (1)

certron (57841) | more than 2 years ago | (#35910586)

Don't cross the streams! ... but seriously. What kind of name is that? No one is going to call it Nintendo Stream, they'll call it Wii 2 or Wii Stream. All the work of name recognition that was done for the Wii will have to be done again for this new system unless they come up with a 'backwards compatible' name. Rumors and speculation, the article says.

Being based on an AMD Fusion platform, however, maybe they want to move the programming model toward using 'stream processors' and have computation on the GPU as well. Then again, this is my own rumor and speculation. The stream-to-touchscreen controllers sound like the Dreamcast VMU brought into the future.

Re:Hmm (1)

bertoelcon (1557907) | more than 2 years ago | (#35910862)

What kind of name is that? No one is going to call it Nintendo Stream, they'll call it Wii 2 or Wii Stream. All the work of name recognition that was done for the Wii will have to be done again for this new system unless they come up with a 'backwards compatible' name. Rumors and speculation, the article says.

I willing to bet that "Stream" is just the development name, like "Revolution" for the Wii and "Atlantis" for the GBA.

Re:Hmm (1)

christopherfinke (608750) | more than 2 years ago | (#35911702)

No one is going to call it Nintendo Stream, they'll call it Wii 2 or Wii Stream.

Just like everyone called the Wii the Gamecube 2, right?

Re:Hmm (1)

webbiedave (1631473) | more than 2 years ago | (#35910740)

Joke on Leno tonight: Reportedly, the first game on the Wii Stream will be called Jiggle and Dance.... Jiggle and Dance ladies and gentlemen.

Re:Hmm (2)

Bobakitoo (1814374) | more than 2 years ago | (#35910984)

I got high hope for SuperWii. Just like the NES became SuperNES. What a amazing decade of gaming!

Re:Hmm (2)

Daetrin (576516) | more than 2 years ago | (#35911546)

I kinda hate to admit it, but that part that's made me most excited so far was the part about "the system is likely to resemble a modernized version of the Super Nintendo Entertainment System (SNES)."

I _know_ it's an irrational emotional response, but i can't help it. The SNES just played way too big a part in my childhood. And remember! The "Stream" part is just a rumor as well!

"Wii"ing in the "Stream"... (0)

Anonymous Coward | more than 2 years ago | (#35910546)

The subject says it all...

How much multiplayer do you want? (1)

damn_registrars (1103043) | more than 2 years ago | (#35910604)

Really, I think the multiplayer Mario Kart on the Wii works very well. Its easy to get going, keeps the options appropriate for a wide variety of audiences, and works very well. Sure not every Wii game supports multiplayer, but seeing what it can do, what else do you need it to do?

Re:How much multiplayer do you want? (2)

0100010001010011 (652467) | more than 2 years ago | (#35910944)

I have a Big TV. I want to be able to put 8 people to connect.
I want to be able to do multi-headed out where 1/2 of the players are on separate screens.

Nintendo's Shigeru Miyamoto has indirectly confirmed that the new console is in development.

Really? Does Microsoft need to 'confirm' it's working on another version of Office or Windows? How about Apple working on another iPod, iPad, iPhone, or MacBook?

Re:How much multiplayer do you want? (2)

Anonymous Cowpat (788193) | more than 2 years ago | (#35911084)

I can see the headline now:
"Technology company working on next product - shock
Sources say it may be better than last product. Or worse. Either, really."

Re:How much multiplayer do you want? (1)

tomhudson (43916) | more than 2 years ago | (#35911190)

I want to be able to do multi-headed out where 1/2 of the players are on separate screens.

2nd Wii, second game disk, and a wifi connection.

Re:How much multiplayer do you want? (1)

Belial6 (794905) | more than 2 years ago | (#35911298)

Even better would be is if you didn't need a second game disk to play multi-player. I don't know a single person that played multi-player on their GB or GBA, even though the systems were technically capable. Nobody wanted to buy 2 of the carts to play 1 game. The DS on the other hand, I see people playing multi-player all the time. We have 4 of them in my house, and only 3 people. My son picks up multi-player games all the time. He sees another kid with a DS, and next thing you know they are playing multi-player.

Requiring each player to pay full price for a single game is a major problem for multi-player.

Re:How much multiplayer do you want? (1)

Locke2005 (849178) | more than 2 years ago | (#35911424)

Mario Kart on DSi supports downloadable multiplayer, but it is limited to only the "Shy Guy" character and default Kart. You do what I did, and just break down and buy a bunch of used Mario Kart cartridges to distribute to all your kid's friends...

Re:How much multiplayer do you want? (1)

Belial6 (794905) | more than 2 years ago | (#35911754)

I just searched, and the going rate for Mario Kart DS is ~$25 used. That game is not worth $100 for a 4 player game. It also doesn't cover the half dozen other multiplayer games that he likes to play.

Compare to PC multiplayer (1)

tepples (727027) | more than 2 years ago | (#35911992)

If DS gamers don't put up with buying multiple copies of games for multiplayer, then why do PC gamers put up with it, even though PC games nowadays don't even have a limited "spawn installation" to the extent of DS Download Play?

Re:How much multiplayer do you want? (0)

Anonymous Coward | more than 2 years ago | (#35912220)

Even better would be is if you didn't need a second game disk to play multi-player. I don't know a single person that played multi-player on their GB or GBA, even though the systems were technically capable. Nobody wanted to buy 2 of the carts to play 1 game. The DS on the other hand, I see people playing multi-player all the time. We have 4 of them in my house, and only 3 people. My son picks up multi-player games all the time. He sees another kid with a DS, and next thing you know they are playing multi-player.

Lots of games do this, Advance Wars did, Mario Kart does as the other poster said. So yah... since the GameBoy Advance man..

Um, have you actually used a gameboy in the last decade?

Re:How much multiplayer do you want? (1)

hedwards (940851) | more than 2 years ago | (#35911194)

I'd be surprised if they didn't start the process pretty much immediately after launching the previous system. These things take time to develop, and I'm sure that they started the necessary research pretty much immediately.

Re:How much multiplayer do you want? (1)

Locke2005 (849178) | more than 2 years ago | (#35911406)

As mentioned above, running games in split-screen mode sucks. Better to require a monitor per person, but then you might as well have a separate console per person too.

Re:How much multiplayer do you want? (1)

damn_registrars (1103043) | more than 2 years ago | (#35911474)

I have a Big TV. I want to be able to put 8 people to connect.

I'm not aware of a system that can do that now, from any manufacturer. People complain endlessly about how badly they hate multiplayer anything on the Wii, but for such a complaint to mean much it should at least be based on what other systems can do...

Re:How much multiplayer do you want? (2)

0100010001010011 (652467) | more than 2 years ago | (#35912106)

I'm not aware of a system that can do that now, from any manufacturer. People complain endlessly about how badly they hate multiplayer anything on the Wii, but for such a complaint to mean much it should at least be based on what other systems can do...

Yeah, god forbid nintendo come out with something no one else has done before.

Re:How much multiplayer do you want? (1)

Locke2005 (849178) | more than 2 years ago | (#35911396)

I want a different kind of multiplayer -- the ability to use a Wii as a server for 8 3DS portables running Mario Kart. Running Mario Kart in split screen mode sucks.

They are building a tablet (1)

grumbel (592662) | more than 2 years ago | (#35910606)

Given the rumors of a 6.2" screen on the controller this sounds more and more like they are building an iPad competitor that will get gameplay streamed from the console. Kind of like Sony already did with the PSP and PS3, which could be linked to play PS3 games on the PSP, however only a small number of games actually supported that and it was slow and laggy.

More like GBA-GC (1)

Anonymous Coward | more than 2 years ago | (#35910844)

I'd liken it more to the Game Boy Advance Gamecube connectivity era, where a handful of multiplayer games (the greatest being Zelda Four Swords Adventures) used the GBA as a controller and personal screen for each player, allowing shared content on the TV alongside private content for each player. It solved the perpetual problem of local multiplayer: how to have some information which is public and some which is not. (Stop looking at my screen!)

Sitting in front of your television with that touchscreen also sounds oddly like a gigantic DS in your living room, with the TV as your top screen.

Re:More like GBA-GC (1)

Locke2005 (849178) | more than 2 years ago | (#35911444)

I agree; I kept expecting Nintendo to do a Wii game using DS for controllers (they all have WiFi, so there is no technical reason they couldn't). But then, I kept expecting them to support external USB drives to store downloadable content on too. Sure, they are trying to keep connectivity simple, but they fail at that too.

Re:More like GBA-GC (1)

angloquebecer (1821728) | more than 2 years ago | (#35912194)

Pokemon Battle Revolution allows 2 players with NDS and compatible Pokemon games to battle one another. The battles are displayed in 3D on the tv while the players enter their gameplay selections on their individual DS'es.

Terrible Jokes (1)

Alaren (682568) | more than 2 years ago | (#35910616)

This resurrection of horrible Wii puns is incredibly misguided. You would think we'd have learned by now to never, ever cross the Streams.

I'm still hoping for (0)

Anonymous Coward | more than 2 years ago | (#35910654)

Augmented Reality goggles.

When it happens it will change everything.

Imagine it combined with a kinect 3d camera, mapping out your living room, on the fly rendering your room into a 3d platformer, or shooter, or whatever you can imagine.

I guess its just a dream for now.

Re:I'm still hoping for (1)

Locke2005 (849178) | more than 2 years ago | (#35911464)

Problem is I'm pretty sure I can turn my head faster than the CPU in a console can update the screen... I've played on dedicated VR systems, and yes they were pretty laggy.

I'd love to see... (1)

HikingStick (878216) | more than 2 years ago | (#35910662)

I'd love to see online games alongside improvements to the Wii-mote style motion control. I'd love to see games that let one player control two Wii-mote type devices--one in each hand), because the possibilities would be far improved over the current Wii-mote + nunchuck system. Imagine a swords and sorcery game where one controller represents your weapon and the other a shield or focus item. Imagine spells that are activated by specific gestures. First person shooters with two firearms. It puts me in a stupor already.

Re:I'd love to see... (1)

h4rr4r (612664) | more than 2 years ago | (#35910974)

The PS move does this.
The Gladiator game for instance uses one move controller for shield and one for the weapon. It is actually pretty neat. The boxing game uses one for each hand, for boxing!

Re:I'd love to see... (1)

Locke2005 (849178) | more than 2 years ago | (#35911480)

I'd love to see them get rid of the damn cord between Wiimote and nunchuck, and just use 2 wireless controllers. Hint to Nintendo: some people's arms are longer than your nunchuck cord! Maybe that's not a problem in Japan or with kids, but for people over 6' tall, it definitely is.

mornmormorism taking hold in southern hillary (0)

Anonymous Coward | more than 2 years ago | (#35910676)

oxygen, dead cats, whatever can be safely stored in the 3X6 airtight citizen bunkers. the ongoing refugeous move to mebotuh is ongoing, & should be completed by 2025, weather permitting.

Nintendo timeline (1)

aztektum (170569) | more than 2 years ago | (#35910690)

They've released a new console every 5-6 years, I wouldn't be surprised if they do show off new kit. It would be great for marketing "Those other guys are sticking with their 5-year old consoles."

They've been making money on Wii from day-1. It seems to me Sony and MS are going more long term in order to make up losses. Nintendo doesn't have that problem.

Hey, it worked for the Dreamcast (1)

rsilvergun (571051) | more than 2 years ago | (#35910710)

Nintendo & Sony weren't exactly in a hurry to replace the N64 & PSOne, then along came the Dreamcast. Nintendo's in a position to do the same thing, but then again Sony could hype'em to death with the PS4. Sega made a lot of really, really bad decisions though ($100 mil for Shenmue was nuts, and the Dreamcast ad campaigns never showed those amazing games, just Sonic rapping with the NBA). Nintendo is a lot more Savvy then Sega, after all.

Glad I'm not a Nintendo engineer though. All the investors are expecting another Wii; something to turn the industry on it's head. I thought the Wii was a joke when it came out (lost count of the # of 'Play with my Wii' posts). Shows how wrong I was.

Re:Hey, it worked for the Dreamcast (2)

tuffy (10202) | more than 2 years ago | (#35910850)

Sony could hype the Dreamcast to death because it was easy to get everyone to transition from the previous generation's most successful system (the PS1) to its successor (the PS2) and bypass Sega's entry entirely.

They won't necessarily be able to get everyone to transition from this generation's most successful system (the Wii) to the PS4 in such an automatic way.

Re:Hey, it worked for the Dreamcast (1)

WillAffleckUW (858324) | more than 2 years ago | (#35910908)

PS4 wont be called that and is release 2014 neway

different market release name and internal name, don't expect a dev platform alpha until late 2012 and that might shift a few times

my main concern is the pricing for the dev is way too high and they don't show any desire to drop it for some reason

Re:Hey, it worked for the Dreamcast (1)

Locke2005 (849178) | more than 2 years ago | (#35911496)

Wii was targeted at casual gamers, not gaming fanatics. Turns out that was a good strategy, because there are a lot more normal people than there are videogaming nerds.

Name scheme (1)

drb226 (1938360) | more than 2 years ago | (#35910736)

Nintendo -> Super Nintendo. Wii -> Super Wii. It will be a heavily criticized name (for unoriginality), but people will still be comforted by the good ol' naming scheme, imho, and they will still preserve the "Wii" aura, while releasing the equivalent of Wii++

Trademarks? (1)

Anonymous Coward | more than 2 years ago | (#35910808)

Sounds too close to Steam, Gabe will be mad.

Re:Trademarks? (0)

Anonymous Coward | more than 2 years ago | (#35910970)

I was sad it took this long for someone to mention the similarity, so I modded you up.

Have a nice day.

stream is dev name - mkt name is steampop (1)

WillAffleckUW (858324) | more than 2 years ago | (#35910882)

and i'm already running alpha dev code to allow the iPad3 to connect to it remotely over wireless N.

going to be sweet.

i should warn you marketing has a bad habit of changing the release name, so don't etch that in stone yet.

Re:stream is dev name - mkt name is steampop (1)

trapnest (1608791) | more than 2 years ago | (#35911182)

You made one mistake in your post, Wireless N actually exists. Should have said WiFiMax 2 or something.

Re:stream is dev name - mkt name is steampop (1)

WillAffleckUW (858324) | more than 2 years ago | (#35911234)

the baseline is wireless N - usually the higher level is an optional add on so that they can work the bugs out once the spec is stable

between $350 and $400? (3, Interesting)

HappyEngineer (888000) | more than 2 years ago | (#35910916)

All the speculation I see in those articles seems far fetched to me. A price between $350 and $400? They're going to court hard core gamers? The controller will have an HD screen?

If they're doing any of those things they're basically doing exactly opposite of what they've done so successfully with the Wii. I assume the console will be able to do HD video, but putting an HD screen on the remote is unlikely given that every portable game system they've ever made has had screens with a lower resolution than TVs.

The Wii isn't going anywhere. (0)

elucido (870205) | more than 2 years ago | (#35911006)

I think we need a system for hardcore gamers. I also don't think $400 is that bad anymore. It depends on what the device can do. We spend $400 on Ipads and Ipods. The money would be worth it is Nintendo's product is more of a power gaming computer.

My concern is upgradability. I want the system to be modular. So that ram or the graphics can be upgraded. It might change the nature of consoles but consoles are going to become obsolete now that they cannot keep up with PC in the graphics dept.

Re:The Wii isn't going anywhere. (0)

Anonymous Coward | more than 2 years ago | (#35911058)

> I think we need a system for hardcore gamers.
> My concern is upgradability. I want the system to be modular

Don't we have one of those already, called a "PC"?

Or maybe I missed your sarcasm and that's what you meant?

Re:between $350 and $400? (1)

WillAffleckUW (858324) | more than 2 years ago | (#35911128)

um, you do know how much the Nintendo 3DS sells for, right?

the price seems about right - expect this for release pricing and you should be able to find some $399 bundles with a set of games at specific retailers, plus a $299 pricing for certain marketers in the 4-6 month post-release phase.

Re:between $350 and $400? (1)

Locke2005 (849178) | more than 2 years ago | (#35911532)

They can introduce an HD system at twice the price, and still continue selling the Wii (perhaps cost reduced) to the low-end market for quite some time. It's not a bad strategy, really.

OT -- Slashdot UI Problem (1)

Anonymous Coward | more than 2 years ago | (#35910982)

When I click on the header for these stories, the summary expands. All well and good; but if I click it again I go to the story.

When you expand the headline into a summary, clicking again should collapse it. If I actually want to read more, there should be a separate link. I think it would work well if that link were to the right of the headline.

Alternatively, you could have a collapse link to the right on all the stories, letting us collapse stories that were expanded by default. Actually now that I think of it, that's better.

Anyway, I don't care much about game consoles. I clicked once, then clicked again and got taken to the story instead of having the summary collapse back into a headline. That's annoying.

Re:OT -- Slashdot UI Problem (0)

Anonymous Coward | more than 2 years ago | (#35911292)

Ignore what I've said above... I was just being silly! :-P

(Muhahahahaha!!)

Streaming to Controller (1)

Purity Of Essence (1007601) | more than 2 years ago | (#35911100)

Pretty sure the unlikely name Stream would indicate the console streaming game video/audio to the touchscreen equipped controllers, either to augment traditional games, or to optionally allow game play with only the controller freeing the television for others who may wish to watch a movie or TV show.

more important ques: name of FF title for it (1)

WillAffleckUW (858324) | more than 2 years ago | (#35911106)

I know i know ... stream. but it's a dev name, nor marketing.

the main question is: what will be the Final Fantasy game released for it?

Why would anyone buy this? (0)

smuggl3r (2036218) | more than 2 years ago | (#35911438)

This console will be a BIG fail. If it's only slightly more powerfull than the PS3/XBOX, then why would anyone who owns a PS3/XBOX buy it? Nobody will buy this sh*t

What now? (1)

igi-111 (2025332) | more than 2 years ago | (#35911590)

And tomorrow they are going to say the new nintendo console is made of wood, got 7,32 screens and got some new silly codename. Seriously, those rumors are just too much, even for a nintendo console; my bet is a Wii 2 with a new amazing useless feature and a lot of casual games, who's with me?

My predictions (2)

Daetrin (576516) | more than 2 years ago | (#35911676)

The Wii let you plug in old GameCube controllers and introduced the new Wiimote. You _could_ buy a new "classic" controller for the Wii, but it wasn't necessary.

Project Cafe (i'm really dubious of the "Stream" name) will probably let you use the old Wiimote and sensor bar while introducing the new high tech "regular" controller. There have also been rumors about upgraded motion controls (Wii Motion++?) that will be even more accurate than the Playstation Move, but they will be entirely optional.

They _may_ even make the new analog stick/touchscreen controller optional as well in order to keep the price of the console down. The Kinect and Playstation Plus (not to mention the Wii Board) may have shown that old wisdom about add-on controllers being dead on arrival is no longer true.

Two things which they really need to fix but i'm not sure if they actually will, there needs to be a way to transfer both save files and purchased Virtual Console games to the new system. And that includes those damn protected save files, one of the worst ideas ever.

And finally, what's up with the "Miyamoto has indirectly confirmed it" bit? All he's done is say that they're always working on the next iteration of hardware long before it gets announced, sometimes even before the previous hardware launches. Anyone who thinks that Nintendo, Sony and Microsoft aren't all working on new hardware right now is deluded. The only question is when they're going to announce it and when they're going to launch it.

Re:My predictions (0)

Anonymous Coward | more than 2 years ago | (#35912392)

i'm really dubious of the "Stream" name

You're not dubious; the name is dubious. You're just really skeptical of it.

(Yes, people have been conflating these two words for a long time, but I'm going to do my part to maintain the distinction.)

Name it WiiWii (1)

SirAstral (1349985) | more than 2 years ago | (#35912310)

Naturally it's what you will be holding when you do decide to cross the streams!

Reminds me of the song "My Ding-a-ling" whoops showin my age there.

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