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287 comments

Upgrade (1, Insightful)

PitaBred (632671) | more than 2 years ago | (#35930036)

If this will play all the old Wii games and output in 1080p, they've got one sold to me already. The Wii is tons of fun, but the low-res graphics get a little obnoxious on a huge-screen TV.

Re:Upgrade (1)

mistiry (1845474) | more than 2 years ago | (#35930062)

They'll have me sold too.

I got me a 55" HDTV, an Xbox 360, and a black Wii.

The Wii's output looks like SHIT.

Re:Upgrade (2, Insightful)

0100010001010011 (652467) | more than 2 years ago | (#35930094)

Build yourself a FAST gaming machine and run Dolphin [dolphin-emulator.com] on it. It's one of the selling points is that will output at 1080p. Only downside is the beefy hardware requirements.

Re:Upgrade (1)

x*yy*x (2058140) | more than 2 years ago | (#35930136)

The other stupid thing about current Wii games is that they don't all support Motion Plus. I really hope the standard Wii2 controller will be as accurate as the old one with motion plus. It makes a big difference.

Re:Upgrade (0)

Anonymous Coward | more than 2 years ago | (#35930856)

With the new standard controllers having the Motion Plus integrated, I can only imagine in the future it will become the norm for all games to support it.

Re:Upgrade (0, Flamebait)

DeadCatX2 (950953) | more than 2 years ago | (#35930752)

Yanno, emulators are okay once a system has been abandoned...but the Wii is still selling in retail. Emulating retail systems is piracy. Only very rare DVD drives can even read Wii games, so you're all but required to download from warez sites.

Re:Upgrade (3, Interesting)

h4rr4r (612664) | more than 2 years ago | (#35930848)

Emulating is not piracy in any shape or form.
Emulating a machine is just emulating a machine.
You do not use a rare DVD drive to get the wii games, you use a wii to rip them to your emulation machine.

No piracy required. Furthermore piracy is theft on the high sea, this would at worst encourage a little copyright violation. Which it does not either, since you buy the games and a wii, and use the wii to make the copy needed to play on the emulator.

Re:Upgrade (1)

VVrath (542962) | more than 2 years ago | (#35930860)

Nonsense - you can hack the Wii to allow you to play games from a USB HDD (works brilliantly if you have small kids - no discs to get lost / smeared with little fingerprints). You use a utility to read the discs on the Wii and it saves image files to the HDD.

Playing the image files on an emulator would be a pretty small step from there, and no piracy required.

Re:Upgrade (0, Flamebait)

DeadCatX2 (950953) | more than 2 years ago | (#35931078)

Yeah, because someone who hacks their Wii to load games from a hard drive is going to load it only with games they actually own. Right. uh-huh. You might, but that would make you the exception.

I consider it legitimate to download a game that you own. I even consider it legitimate to download the game you own *for a different region*, as I think region-shifting should be as legitimate as format-shifting. But emulating a retail system? That's piracy, whether you own the game or not.

Re:Upgrade (1)

Mordok-DestroyerOfWo (1000167) | more than 2 years ago | (#35931136)

I emulate the NES on my Android phone, is that piracy? I emulate the Gamecube on the Wii, is that piracy? Just because you cannot conceive of a use for emulating a "retail" system on a next-gen console, don't lump those of us with better imaginations in as copyright infringers.

Re:Upgrade (2)

CastrTroy (595695) | more than 2 years ago | (#35931190)

I did it. Seriously. It's a big nuisance to have to switch discs everytime you want to switch games, especially on the Wii when many times you are just playing party games. Emulating a retail system is fine as long as you own the actual games. Although emulation of current systems is so slow that I would have to wonder why you would even want to attempt this.

Cry more and let slip the dogs of hipocracy. (0)

Anonymous Coward | more than 2 years ago | (#35930862)

Emulating retail systems is piracy

You're no less guilty for your copy of Excitebike in ROM form. Copyright infringement is copyright infringement - it has nothing to do whether something is available or not through retail channels.

Re:Upgrade (2)

MightyYar (622222) | more than 2 years ago | (#35931008)

Emulating retail systems is piracy.

Nonsense. Buy the software and Nintendo is making out better than if you went out and bought a subsidized Wii.

Re:Upgrade (0)

Anonymous Coward | more than 2 years ago | (#35931110)

emulators are okay once a system has been abandoned...but the Wii is still selling in retail. Emulating retail systems is piracy.

Err, copyright is perpetual, it is illegal to download anything made after 1930.

Only very rare DVD drives can even read Wii games, so you're all but required to download from warez sites.

If you already have a Wii, you can just install a hack on it and use the Wii to rip the game. That ISN'T (technically) illegal by the way, since you own the game and are ripping from an owned copy (DMCA will still kick you in the ass for "circumventing an [in]effective protection" though).

Re:Upgrade (1)

PitaBred (632671) | more than 2 years ago | (#35930722)

The component cables help a TON with the Wii on a digital TV, but it's still not great or high-def, but the picture is much clearer. If you don't have component cables, you'll thank me when you get some.

Re:Upgrade (1)

Millennium (2451) | more than 2 years ago | (#35930278)

Marginally sharper pictures do not improve games.

Re:Upgrade (1)

geminidomino (614729) | more than 2 years ago | (#35930316)

No, but good games that give you a headache are just as unplayable as bad games (I'm thinking LoZ:TP as my anecdotal example here).

Re:Upgrade (1)

h4rr4r (612664) | more than 2 years ago | (#35930376)

How does it give you a headache?

I play Atari on my HDTV.

Re:Upgrade (1)

geminidomino (614729) | more than 2 years ago | (#35930448)

I've never tried that. And a lot of times, it's not a problem, but Twilight Princess was particularly bad for me in that regard. I did say it was anecdotal, though. I don't know why I got the headache, but inside of two hours, jackhammer time.

Re:Upgrade (0)

Anonymous Coward | more than 2 years ago | (#35930384)

Headaches? Really? Do you get headaches watching Youtube videos that are at half the Wii's output resolution, too? Or are you being melodramatic?

Re:Upgrade (1)

MobileTatsu-NJG (946591) | more than 2 years ago | (#35931408)

Headaches? Really? Do you get headaches watching Youtube videos that are at half the Wii's output resolution, too? Or are you being melodramatic?

I think he's referring to the fact that if you take the cable that comes with the Wii and hook it into an HDTV it looks like ass. I think at some point Nintendo should have started shipping Wii consoles with component cables.

Re:Upgrade (1)

MobileTatsu-NJG (946591) | more than 2 years ago | (#35930420)

I apologize if this is a dumb question, but did you get the component display cable for the Wii? Playing the Wii on my 46" drove me nuts until I sprung for that connection.

Re:Upgrade (1)

geminidomino (614729) | more than 2 years ago | (#35930532)

No. When I first got the Wii, I had a regular old TV. By the time I went HD later, I'd lost my interest in the system. I just went back to finally play through Zelda to kill a holiday weekend.

Re:Upgrade (1)

MobileTatsu-NJG (946591) | more than 2 years ago | (#35930622)

Ah, well if you decide to get back into it, keep those cables in mind. The problem isn't that the Wii's output sucks, the problem is that modern HDTV's interpret the signal lousily. It's something I will never understand.

Re:Upgrade (1)

ThatMegathronDude (1189203) | more than 2 years ago | (#35931228)

The problem is that NTSC over composite really sucks. There is a significant amount of aliasing that results in dot crawl (vertical lines will be jagged if the colors are too harshly distinct). You can mitigate the worst of the aliasing problems by using S-Video cables if you are limited to a standard definition display. Many HDTV sets have a 3d comb filter to partially anti-alias the NTSC signal, but you can't do it perfectly and there will always be fuzziness and/or dot crawl depending on your display. Chances are good that HDTV sets are leaving that out now to save a few cents or make space for more HDMI ports etc.

Re:Upgrade (1)

timeOday (582209) | more than 2 years ago | (#35930586)

Marginally sharper pictures do not improve games.

I'm getting tired of the meme that graphics are good enough and don't matter any more. My favorite game is Forza 3, and it would DEFINITELY be better at 1080p with a solid 60 fps (rather than the current un-aliased 720 with noticeable stuttering, and cardboard cutout pit crews). I cannot see how that could not be considered an improvement.

Re:Upgrade (1)

PitaBred (632671) | more than 2 years ago | (#35930746)

Sure they do, if the game is already good in the first place. If I have to choose graphics or gameplay, I'll choose gameplay any day. But I'd ideally like to have both.

Re:Upgrade (0)

Anonymous Coward | more than 2 years ago | (#35930808)

Yeah, we should just go back to making all games in 320x200 with 16 colours because graphics don't matter at all. Portal 2 would be fucking awesome like that.

Re:Upgrade (1)

Krakadoom (1407635) | more than 2 years ago | (#35930288)

Outputting crappy graphics in higher res will make no difference whatsoever - it can't very well output what the game wasn't designed to do. Unless we're talking some nifty post processing stuff (high AA at least), but that seems doubtful.

Re:Upgrade (0)

Anonymous Coward | more than 2 years ago | (#35930366)

Dolphin (a Wii/GCN emulator) already does this. The Super Mario Galaxy screens I've seen at HD res are really quite nice..

Re:Upgrade (1)

Anonymous Coward | more than 2 years ago | (#35930440)

Works fine in Dolphin; Sonic Colours or Mario Galaxy in 1080p with AA.

Games like that, tending to use block colours actually work really well at the higher resolutions, it doesn't seem to screw them up at all like it did with PS1/PS2 games. Which is actually a bit surprising, given that the hardware shares (as I understand it) Video and System memory.

Assuming the new console is actually backwards compatible, upscaling probably is on the cards. That would give the new console a back-library of games that none of the current gen consoles can match, given that the PS3 and 360 no longer offer backwards compatibility with even the last generation, and the PS4's unlikely to use the Cell again (IBM have stopped developing it).

Re:Upgrade (1)

kevinmenzel (1403457) | more than 2 years ago | (#35931168)

Does the 360 not offer backwards compatibility? I know they stopped adding to the backwards compatibility, but as it was entirely software from the get go, and I'm pretty sure the XBOX Originals avaliable on Marketplace use the same software, shouldn't it still work on the slim? I got my second 360 right before the slim came out, and my XBOX original games still work on it... (I mean, I only have like - Halo and Halo 2, but still...) Yes, obviously, the XBOX Live side of things doesn't work on those games... but local multiplayer and system link still worked fine last time I checked...

Re:Upgrade (1)

DarkOx (621550) | more than 2 years ago | (#35930552)

Outputting crappy graphics in higher res will make no difference whatsoever

That is not quite true. When you send a 480p signal (say from the Wii component out) to your 1080p television it scales up each final frame. That is to say its stretching the entire image.

If you increase the resolution on the back side (depending on how the libraries work, I have not seen Nintendo's SDK) you can get better results. Objects will still have the same amount of definition, but planes will be larger. So if you have say a brick wall in your game, (a simple polygon) with a brick texture applied the brick texture will get tiled on the planes more times, so you get smaller bricks, rather than the same number of muddy looking anti-aliased and stretched bricks, you get when the TV does the scaling..

Re:Upgrade (0)

Anonymous Coward | more than 2 years ago | (#35930742)

the texture coordinates will stay the same, so if a brick texture is wrapped twice in SD then it will still be twice in HD. Just it will fill more physical pixels.

What will benefit will be the rending of the geometry (triangles) as these will have sharper (less blocky) edges. Colour gradients may also look better unless they are done in a texture. Translucent textures may look dodgy if they have a keyed out parts.

Doing the scaling on rasterisation will increase the clarity of old SD games, as opposed to doing it on the framebuffer/letting the TV do it.

But video content now has the potential to be HD and not SD.

Re:Upgrade (1)

TheRaven64 (641858) | more than 2 years ago | (#35931334)

the texture coordinates will stay the same, so if a brick texture is wrapped twice in SD then it will still be twice in HD. Just it will fill more physical pixels.

And that fill will be properly antialiased for the target resolution, rather than correctly antialiased for the wrong resolution and then stretched. The stretching means that the antialiasing actually makes the pixelation worse, not better.

Re:Upgrade (1)

petermgreen (876956) | more than 2 years ago | (#35930708)

Outputting crappy graphics in higher res will make no difference whatsoever

For 2D games i'd agree with you.

For 3D games however while you can't render what isn't there rendering in a higher resolution will mean less information is lost in the rendering stage. This means that on a large screen what is supposed to be a straight edge between two objects will actually look like a straight edge and not a blurry/blocky mess.

Re:Upgrade (1)

TheRaven64 (641858) | more than 2 years ago | (#35931384)

Even for 2D games, it's not quite true. I just played Space Quest 5 through using DOSBox's HQ3x mode. The scaling algorithm is designed to preserve gradients and straight lines in the source, and to add antialiasing to both. It looks much nicer than SQ5 looked on my old PC, back in the '90s. For some reason, GOG.com's default DOSBox config file used linear scaling, so I saw both versions.

Re:Upgrade (1)

omnichad (1198475) | more than 2 years ago | (#35930528)

If it plays all the old Wii games and outputs in 480p over HDMI, I'll still buy. Low-res graphics are tolerable to me, but a fuzzy picture and unsaturated colors are pretty obnoxious. I just want my 480p to be clearer and more vibrant.

Re:Upgrade (1)

PitaBred (632671) | more than 2 years ago | (#35930772)

Get the component cables. I had the same complaints until I got them. And make sure you switch the option in the menu after you do so.

Re:Upgrade (1)

omnichad (1198475) | more than 2 years ago | (#35930890)

I have them. Got some great quality ones shipped for under $10 on Monoprice, and I've recommended them to everyone just to make the Wii tolerable on a flat screen. I'm just a little more a perfectionist than that. You still get dot crawl and muddy colors with component.

That's aside from the fact that my A/V receiver is HDMI-based and I would love to have everything hooked up to the same place.

Re:Upgrade (1)

omnichad (1198475) | more than 2 years ago | (#35930908)

My TV may not have the best analog to digital conversion circuit to drive the screen and maybe others filter the noise better. But I'd rather buy a new Wii than a new TV.

Re:Upgrade (1)

Gordonjcp (186804) | more than 2 years ago | (#35931304)

Component still looks like crap because they still have the RGB signal processed into YUV. Just hook it up with an RGB cable and it'll be fine. a Wii-to-RGB SCART cable is about £5, and a Wii-to-RGB VGA cable is a little more, depending on where you shop.

Re:Upgrade (1)

vlm (69642) | more than 2 years ago | (#35930754)

If this will play all the old Wii games and output in 1080p, they've got one sold to me already. The Wii is tons of fun, but the low-res graphics get a little obnoxious on a huge-screen TV.

I wonder about the opposite direction... I hope they continue to have a composite output.

I don't watch TV very much, and what little I watch would not benefit from HD, so I don't have a HDTV. I have 4800x1200 on my desktop, triple 19 inch LCDs, maybe one of those would have an input compatible with the new wii's outputs...

Re:Upgrade (1)

sudden.zero (981475) | more than 2 years ago | (#35931192)

Yeah me too! I own a black wii but the graphics are definitely obnoxious on my 60" in the basement. I was playing COD the other night and after a while I started to get a headache due to the poor graphic quality.

Re:Upgrade (0)

Anonymous Coward | more than 2 years ago | (#35931314)

Yeah, it'll be just great until these bastards steal the OtherOS option from us.

Can't wait (1, Insightful)

LoverOfJoy (820058) | more than 2 years ago | (#35930038)

I can't wait for all the wii games to start appearing in the discount bins.

Re:Can't wait (1, Insightful)

Goffee71 (628501) | more than 2 years ago | (#35930100)

Get 'em quick! Its amazing how the prices of GameCube classics shot up when they became Wii collectables. Time to start hoarding. wii2roundup.blogspot.com

Re:Can't wait (0)

Anonymous Coward | more than 2 years ago | (#35930114)

Alot of Wii games go straight to the bargain bin cause 80% of them suck...

FP (-1)

Anonymous Coward | more than 2 years ago | (#35930042)

First, just for bragging rights. :)
All the best, /H

Makes sense. (3, Insightful)

LWATCDR (28044) | more than 2 years ago | (#35930076)

When the Wii was there where still a lot of none HD TVs in peoples homes so Nintendo targeted standard def and kept the prices low. Now HDTV is very common and thanks to Moores law Nintendo can come out with a console that will probably outperform the 360 and PS/3 and be cheaper. Now Nintendo can produce a new machine that will out perform the completion and cost less just as the Wii sales start to drop. Brilliant marketing plan and it will sell like hotcakes.

Re:Makes sense. (1)

Max Romantschuk (132276) | more than 2 years ago | (#35930490)

One more thing: It HAS to run existing Wii games. But so far Nintendo has a pretty good track record (N64->Cube, Cube->Wii) so I'm not too concerned.

I'm sure our family will upgrade, but I'd hate to have to keep two consoles around. Given that the controllers are bluetooth devices keeping the old controllers working as well should be a no-brainer.

Re:Makes sense. (1)

LWATCDR (28044) | more than 2 years ago | (#35930692)

I have never seen N64 games run on the Gamecube so that is news to me. I don't see any reason why they wouldn't have the new Wii run the old Wii games. Odds are good that they will add some programable shaders and such but keep backward compatibility. It will probably be the must have for Christmas this year.

Re:Makes sense. (1)

PitaBred (632671) | more than 2 years ago | (#35930810)

Next year. It's not releasing until 2012. Which is still 2 years earlier than Sony or MS are refreshing their consoles.

Re:Makes sense. (2)

LWATCDR (28044) | more than 2 years ago | (#35930988)

If they are showing it at E3 I am guessing it will be shipping this Christmas. Only makes sense that if it is playable they will want it out for the Holiday season. Nintendo relies less on 3 party developers for launch titles than any other console maker does.

Re:Makes sense. (1)

petermgreen (876956) | more than 2 years ago | (#35930882)

But so far Nintendo has a pretty good track record

Afaict the Wii is the only console nintendo has released that can play games from it's predecessor directly though ports have been released of some games.

Re:Makes sense. (2)

Frigga's Ring (1044024) | more than 2 years ago | (#35930662)

I have to say that I'm not thrilled about this. The next Nintendo console will come out in 2012 as the 360 and PS3 are reaching the end of their lifecycles. But even if this system is set up to compete with the other two consoles, I don't foresee developers flocking to develop on the console and then down rez for the PS3 and 360. If anything, this new console will get imports designed for one of the other two systems.

This also means that when the next Microsoft and Sony systems come out (rumors point to 2014), the Nintendo console will be behind in hardware again.

And if their market are the casual gamers and families? I get the feeling that they're going to lose out more and more to the mobile and web markets much in the way that the DS and PSP are. Games that require the motion controls of the Wii such as Just Dance do well, but as with the Rock Band/Guitar Heroes of the past, there will be a point where no one will want to buy a new game just for new songs.

I wish Nintendo the best of luck, but I see a long uphill battle in their future that they just can't win unless they evolve agressively.

I'd recommend checking out the April 15th episode of Weekend Confirmed or the Extra Credits episode "Consoles are the new Coin-op" for insight on where I'm coming from.

Re:Makes sense. (1)

timeOday (582209) | more than 2 years ago | (#35930668)

Yep, just last week all the news outlets were reporting that Sony and Microsoft aren't releasing next-gen consoles anytime soon [pcmag.com]. They seem to have an informal(?) truce between them, but they're creating a big opening for Nintendo.

Re:Makes sense. (2)

tuffy (10202) | more than 2 years ago | (#35931080)

It's probably more a matter of neither of them being willing (or able) to lose a lot of money on each unit of new hardware while they're still paying off the losses of the current generation's launch. That's why they've been trying to encourage this generation to last longer than usual.

Nintendo, on the other hand, generally sells hardware at a profit. This puts them in a good position to bring in a lot of 3rd party development and expand their dominance from the current generation.

Re:Makes sense. (1)

dunezone (899268) | more than 2 years ago | (#35930806)

Brilliant marketing plan and it will sell like hotcakes.

Maybe, the big seller of the Wii was the low initial cost and ease of use. My mother, father, grandfather could figure out the Wii by flailing their arms. Hand them over a controller with directional pads, tiny joysticks, multiple buttons and you just alienated the market that really bought into the Wii. For the majority of my friends who own multiple consoles we might hold back on this new Nintendo console. For the most of us this will be the first time we might not buy into a launch console from Nintendo because the Wii really did fall flat. Its online experience is garbage compared to the 360 or PS3 (seriously the friend codes system), the games are mostly designed to be simple and not really engaging, it really wasn't much cheaper when you purchased all the controllers and nun-chucks.

Except for some of the Nintendo exclusives it wasn't worth the purchase. How many times can I play the same rehashed Mario / Zelda story?

Their core market for the Wii was the family that was willing to spend the $250 on a gaming console. Now they might come out with a system thats $400 and totally alienate that market. And as for the core gaming market they migth back off until we know for sure were not getting shovel ware.

Re:Makes sense. (1)

canajin56 (660655) | more than 2 years ago | (#35931296)

The system might be cheap, but I can't imagine how much a Wii remote with a built-in HD capacitive touchscreen will cost.

Thinking about te video game concept (1)

For a Free Internet (1594621) | more than 2 years ago | (#35930108)

In video games of our era, the three dimensional aspect is taken as given. But video game theorists have not problematized the multi-dimensional implications of paravirtual dimensions, i.e. the fake screen dimensions that are collapsed (or colorized) as pseudo-dimensions to achieve perspective. The next level of gamin awsomniss will require ful anal four-dimensionalisty to create the expewrience of being in a dimesnion that humans actually exist in from Japan to Mongoolia. Thus with new chipsets we will control thye time vectors using motion-to-mind matrxies that capture game thoughts to produce lifelike Sprites. However, I prefer nintindos over the other game systekms because they are doubtles superior to the infidel systems like Migrosof;. Good afternoon to you all and I appreciate yor comments on these thots.

I can't wait to play with my Wiiwii! (-1)

Anonymous Coward | more than 2 years ago | (#35930116)

I can't wait to play with my Wiiwii!

i can has grammerz? (1)

ChinggisK (1133009) | more than 2 years ago | (#35930134)

Wow, someone smarter/more anal than me should do a full count of all the grammatical errors in that summary. I count at least 5, that's gotta be a record.

Graphical Powerhouse (1)

dadelbunts (1727498) | more than 2 years ago | (#35930146)

Does anyone else hope this is a super powerful machine. I remember when N64 came out, the graphics on that thing were great. Beat graphics on an playstation no contest.

Re:Graphical Powerhouse (0)

Anonymous Coward | more than 2 years ago | (#35931012)

You're on crack. The N64 had a couple of advantages like perspective correction and bilinear filtering, but it also had disadvantages like super tiny texture memory and low poly counts. That's not even mentioning the pathetic audio on the N64. Compare the best looking PSX games to the best looking N64 games and it was clear that the Playstation was a far more efficient design.

There were no N64 games that came anywhere near the visual quality of PSX games like Ace Combat 3, Alien Resurrection, Colony Wars, Final Fantasy VII/VIII, Gran Turismo, Metal Gear Solid, Omega Boost, Ridge Racer Type 4 or Vagrant Story.

The wii-mote was revolutionary... (1)

milbournosphere (1273186) | more than 2 years ago | (#35930170)

and led to a boom in 'casual' gaming. Let's see if they can continue that trend with the Wii ii. I don't own a 360 or PS3, but I own a Wii because it's great at parties and for those times when I just want to throw blue shells at somebody after coming home from work.

Well, there goes Nintendo... (1)

Millennium (2451) | more than 2 years ago | (#35930298)

And now for the second time in as many years, Nintendo is cutting the legs off a system at the top of its game for no better reason than that the developers were crying for pretty pictures. What ever happened to the things that matter?

Re:Well, there goes Nintendo... (0)

Anonymous Coward | more than 2 years ago | (#35930446)

That's somewhat of an incomplete statement. Developers "crying for pretty pictures" were ones who made games for the 360 and PS3 and decided to skip out the Wii due to the weak hardware. It's why the majority of hit games for the Wii were developed by Nintendo itself. Also, it's not just developers who want better graphics. The biggest reason I skipped out on the Wii (360 owner) was because how just downright awful it looks on my 65" 1080p TV.

Re:Well, there goes Nintendo... (1)

WillAdams (45638) | more than 2 years ago | (#35930568)

Moreover, for those games which are developed for all three consoles, the Wii requires special textures / sprites / whatever the dev is using to make stuff appear on the screen which ratchets up development costs. The Wii having graphics-equivalence w/ the XBox 360 and PS3 will allow devs to use the same graphical elements across all three platforms and should result in more games being available for the Wii.

Re:Well, there goes Nintendo... (1)

Anonymous Coward | more than 2 years ago | (#35930972)

Yes, because developers are far to dumb to make tools to resize textures, they instead pay artists through the nose to redraw them at a lower resolutions. <rolls eyes>

Shaders (1)

sourcerror (1718066) | more than 2 years ago | (#35931302)

It's not just texture resolution, Wii-s lack programmable shaders too.And you have to reduce polycount as well. (Can't be automated for animated objects.)

Re:Well, there goes Nintendo... (0)

Anonymous Coward | more than 2 years ago | (#35930456)

*sigh* You're the same sort of wanker who whined about the SNES being superseded, aren't you? In fact, what're you doing on Slashdot? You'd better hurry back to your emulator, else you'll start falling behind on playing through Chrono Trigger every day!

Re:Well, there goes Nintendo... (2)

PKFC (580410) | more than 2 years ago | (#35930504)

I thought you trusted that Nintendo didn't release hardware just for the sake of releasing hardware. The 3DS is a speed bump, but does add 3D, a gyro from the wiimote tech and a pedometer from the pokewalker. The play coins are a cool feature and improves upon the chances of finding someone to streetpass which is also a cool feature. No one knows the feature list of the next home console (being more important than the spec sheet) and so no one can really say. That said, it is disappointing to know that there are games that are still in development for Wii (like Dragon Quest X) and will look outdated after a new console comes out..

Re:Well, there goes Nintendo... (1)

h4rr4r (612664) | more than 2 years ago | (#35930724)

There are always games being made for consoles at the end of their lives. There were new games released for the PS2 last year. The ps3 came out years ago.

Re:Well, there goes Nintendo... (3, Insightful)

PitaBred (632671) | more than 2 years ago | (#35930884)

Top of it's game? The Wii's sales have plateaued, and game sales have gone down. As long as they are backwards compatible, I can't see this as anything but a good move. It'll cannibalize a few sales this Christmas, but they can't be counting on too many there anyway.

Re:Well, there goes Nintendo... (0)

Anonymous Coward | more than 2 years ago | (#35931234)

Doubtful.

The Wii will have been out for 6 years when this console is released. This is longer than the space between the CG and the Wii, IIRC, and the same as the space between the PS2 and PS3.

I think for a device as "underpowered" as the Wii when compared to the PS3 and 360, it is a reasonable time frame for a new console. I think that Nintendo also sees that "casual gamers" are not as willing as "core gamers" to pay $60 frequently for new titles, and is trying to design their new console around this.

As far as the 3DS: It seems to be a great device, and is backwards compatible with original DS games. It is a significant improvement over the previous handheld in terms of features and power.

Easy (1, Flamebait)

lennier1 (264730) | more than 2 years ago | (#35930410)

The Wii is basically two Gamecubes duct taped together.
Following that logic next year's consoles will be two Wiis combined?

Re:Easy (0)

Anonymous Coward | more than 2 years ago | (#35930536)

Yes, but will it run linux?

*ducks*

Re:Easy (1)

Jaktar (975138) | more than 2 years ago | (#35930776)

No I don't want to come play with your WiiWii.

*Bows head in shame for the lame joke*

Sign me up for one of these.

Re:Easy (1)

MobileTatsu-NJG (946591) | more than 2 years ago | (#35931274)

The Wii is basically two Gamecubes duct taped together.

Oh wow, I had forgotten about that silly attempt to discredit the Wii. Blast from the past!

No details, but... (1)

Daetrin (576516) | more than 2 years ago | (#35930416)

They may not have confirmed any details, but this gives a lot more credit to the rumors that were going around earlier. [slashdot.org] The internet seems to have gotten pretty good at confirming stuff like this. Certainly _most_ of the rumors around the announcement of the PSP2 and 3DS turned out to be on target. "Back in the day" you'd barely hear anything about new hardware before E3 or TGS. Now rumors start hitting the internet months early and whoever it is usually breaks down and releases a bare bones press release confirming the existence but saving the details until the next big trade show. It _almost_ makes me feel a little sad that we don't get the same big surprises anymore. You get more fun during the speculation period, but the "big reveal" is just a matter of going down the list and seeing which 90% of the rumors were correct and which 10% were false.

This casual console gamer says, eh... (1)

jzarling (600712) | more than 2 years ago | (#35930508)

...I'll upgrade eventually, if they want my coin quicker it will need to output to HDMI, and even then I will probably wait for the first price break. I don't game like i used to so it works for me at this point.

If I had one complaint - its more directed at EA Sports - I would like to use the classic controllers on Madden.

You're ignoring the most important part! (5, Funny)

93 Escort Wagon (326346) | more than 2 years ago | (#35930588)

The announcement was light on details, but this caught my eye...

the system's rumored codename, "Project Cafe," hints at its ability to shoot a cappuccino directly into your gaping mouth.

It's about time someone in the console industry started paying attention to their adult customers!

New Name? (0)

Anonymous Coward | more than 2 years ago | (#35930738)

So will people start asking their buddies to come over and play with their WiiWii?

Derp? (0)

Anonymous Coward | more than 2 years ago | (#35931072)

more specifications at the E3 Expo

E3 = Electronic Entertainment Expo

E3 Expo = Electronic Entertainment Expo Expo?

Naming thread (0)

Anonymous Coward | more than 2 years ago | (#35931426)

So what'll it be? Suggestions so far:
  * WiiTuu
  * Puu
  * SuperWii
  * WooWii
  * Stream
  * WiiNii
  * Wiii
  * KiWii (recognises your movement without a mote)
  * WiiKi (allows you to edit content)
  * Wii HD (for Hard Drive)
  * Wii B (goes to E for future generations)
  * WiiPlus (can't wait for WiiPlus Fit Plus)
  * Wii++ (this is /. after all)

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