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Nintendo Chief: Consumers Don't Understand 3DS Yet

Soulskill posted more than 2 years ago | from the buy-our-stuff-or-you're-stupid dept.

It's funny.  Laugh. 215

gabbo529 writes "Nintendo's latest financial results reveal that initial sales for their portable 3D gaming system have been underwhelming at best. What's the reason? Nintendo chief executive Satoru Iwata says consumers have yet to fully understand the console's 3D capabilities, even when trying it out. Others think it might have something to do with the console's high price ($250) and the lack of big-name titles available (Mario and Zelda are not yet out)."

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3d is underwhelming (1, Insightful)

wimmi (263136) | more than 2 years ago | (#35961240)

And the 3D-effects are underwhelming at most.

Not really worth half the money of an iPad-like which impresses much more.

Re:3d is underwhelming (3, Interesting)

somersault (912633) | more than 2 years ago | (#35961354)

The reason I'm not even considering one is that the battery life sounds atrocious. I don't want a mobile device that I have to charge up every 2-3 hours.

Re:3d is underwhelming (1, Funny)

PopeRatzo (965947) | more than 2 years ago | (#35961504)

The reason I'm not even considering one is that the battery life sounds atrocious. I don't want a mobile device that I have to charge up every 2-3 hours.

Didn't you hear the guy from Nintendo? You just don't understand the 3DS yet. When you understand it, the battery life won't seem so atrocious and the pseudo-3D effects won't give you a headache any more.

However, the controls seem pretty nice. I couldn't play it more than a few hours before I gave it to my daughter in trade for her PSP but that's probably because of my old man eyes (and the atrocious battery life).

Re:3d is underwhelming (4, Insightful)

Moryath (553296) | more than 2 years ago | (#35961626)

Ok really, when did Nintendo start hiring a Sony guy for their marketing?

Re:3d is underwhelming (1)

delinear (991444) | more than 2 years ago | (#35962116)

But... but... you can turn the 3D effect off. Then it becomes just an expensive DS with abysmal battery instead of a headache-inducing expensive DS with abysmal battery :)

Re:3d is underwhelming (0)

Anonymous Coward | more than 2 years ago | (#35962476)

A quick look at the specs will reveal that it is far from a DS.

Re:3d is underwhelming (2)

elrous0 (869638) | more than 2 years ago | (#35962258)

Exactly! If you haven't bought the 3DS yet, that's only because you're an ignorant fool. If you're a smart person, clearly you would rush out and buy one. You ARE a smart person, aren't you?

Re:3d is underwhelming (0)

Teknikal69 (1769274) | more than 2 years ago | (#35961690)

Same here I stopped considering it when the details about the battery came out.

In my opinion the 3DS is a step backwards for portable gaming I'm not keen on the 3D effect either I can't see it as anything more than a gimmick

Re:3d is underwhelming (1)

delinear (991444) | more than 2 years ago | (#35962164)

Lots of people said exactly that about the Wiimote. The key difference in my mind is price - people were willing to take a punt on the Wii because it was so cheap, the 3DS weighs in at what, double the price of a standard DS? That's a hard sell when the key feature is something the user can't really experience until after the sale (they can test it out but you probably need to put in some serious time to know if it suits you), and lack of first party games at launch is not going to help their cause. Their best hope is to get some first party games out before third part developers get twitchy and abandon the platform.

Re:3d is underwhelming (1)

MistrBlank (1183469) | more than 2 years ago | (#35962200)

My many year old GBA SP surprisingly holds a 5-6 hour charge still despite many years of inactivity. I was quite surprised.

Re:3d is underwhelming (1)

kubernet3s (1954672) | more than 2 years ago | (#35962288)

The battery life has actually been a non-issue for me. 2-3 Hours sounds pretty bad numerically, but honestly unless I'm taking a plane I'm never far from a charger for any longer than three or four hours, and it's never the case that all of that time I am capable of playing a video game. Like most "mobile" devices I don't carry them with me so that I can jack into the cyberverse at a moment's notice, but so that the device is portable in the weakest sense of the word: as long as a system is more portable than a console, it'll cut it.

I'd say price is the bigger issue. The 3D is okay, but not worth the $250. When you consider that the PSP has been more or less unchanged for its run, whereas the DS has undergone FOUR separate updates, one wonders if they maybe couldn't have pushed it off for a year or so while getting the price back down to 200$. And yes, this has nothing to do with me "misunderstanding" the $250 I suddenly do not have anymore.

Re:3d is underwhelming (1)

somersault (912633) | more than 2 years ago | (#35962478)

Well, in my case the only time I've ever actually used my PSP or DS has been while travelling, so it's pretty useless for me. I'm trying to be sensible now and only buy something that I really would actually use more than once a year :) I didn't expect touchscreen phones to make a good gaming platform, but I've been surprised at how much it works just having a d-pad on the screen. With the number of games and emulators out there for smartphones, I don't expect I'll be buying a dedicated mobile games console anytime soon.

Re:3d is underwhelming (-1)

Anonymous Coward | more than 2 years ago | (#35961380)

Have you even tried it you ignorant fuck?

I've yet to see anyone who tries the 3ds and ISN'T immediately impressed with it.

Re:3d is underwhelming (2, Insightful)

Anonymous Coward | more than 2 years ago | (#35961444)

I've yet to see anyone who tries the 3ds and ISN'T immediately impressed with it.

Well I wasn't. The eyestrain was virtually instant and I didn't appreciate having to hold the device in a precise manner either to benefit from the 3D. The eyestrain was so bad I had to slide the 3D virtually to off which at that point means the feature may as well not be there at all. It's not like many games used it in any compelling way so it's no great loss to disable it. And once the 3D is out of the way what are you left with?

The 3DS is too expensive, the 3D is a gimmick, the launch titles are mediocre, the battery life is poor. It feels like a handheld which launched 3 or 4 years ago and is coming to the end of its life, not one which is just started. Maybe a "lite" variant will address the most glaring issues in the hardware and a price cut would help too but at the moment the 3DS can be summed up thusly - meh.

Re:3d is underwhelming (5, Funny)

maxwell demon (590494) | more than 2 years ago | (#35961456)

I've yet to see anyone who tries the 3ds and ISN'T immediately impressed with it.

Well I wasn't.

Maybe. But he can't see you.

Re:3d is underwhelming (0, Funny)

Anonymous Coward | more than 2 years ago | (#35962270)

Probably because he went blind or suffers from chronic squint from playing his 3DS too much.

Re:3d is underwhelming (2)

RogueyWon (735973) | more than 2 years ago | (#35961558)

I picked my 3DS up on the morning of the UK launch day, which was a Friday. This meant that I had the thing sat on my desk at work during the day. Quite a few of my colleagues came along and had a play around with it (to the extent that by the time I got home and finally got to use it myself, the battery was drained). Now, this isn't a scientific test by any measure, but I would estimate that about 15-20 people had a play around with the 3DS during that day. Of those, there were two who said that they absolutely could not see the 3D effect. There were another 3 who said that they could see it but were disappointed. The remainder were impressed by the effect, though a couple reported headaches after just a couple of minutes. We've got a good age range in my office and I noticed that there was an inverse correlation between age and ability to see the 3D effect. So my experience suggests that not everybody is immediately bowled over by the effect. A majority of people probably are - in the short term - but there is a definite headache-cost to it for at least some of those.

Re:3d is underwhelming (1)

peragrin (659227) | more than 2 years ago | (#35962184)

so just in your office some where between 30-50% of the testing group failed to be able to use the product as was intended(5-8 people out 15-20).

It is why I call this crap Fake3D. it works by faking you out to see something that isn't there.

what I really want to know is if the same people who are fooled by this 3D tech are the same group of people who get fooled by seeing ghosts?

Re:3d is underwhelming (2)

obergfellja (947995) | more than 2 years ago | (#35961670)

I can't answer for others, but for me, I am waiting for games in which I WANT to buy. the overwhelming success of the Wii was due to quite a few things.
1. price (which 3ds has)
2. innovation (which 3ds has)
3. Popular games like Zelda, mario and metroid in which people are excited about (which 3ds, mostly doesn't have)

I want a 3ds, but without software to go with it, I am left asking... "Why buy hardware without software in which I am excited to play when I get home from work?"

I own one. (0)

Anonymous Coward | more than 2 years ago | (#35961692)

I bought one. I got it at 50% of price by trading in my DSi and two games. There is absolutely no way I would of bought it for the price they are selling at. iPad is a much better investment (even for games).

That aside, the 3D is very cool but it is pretty much a gimmick. It also gives headaches/messes up your eyes. I play longer then 5 mins and when I switch back to a computer/book my eyes go all messed up (takes a while for it fix up).

The Augmented reality is very cool and I can see that taking off more.

The games are the usual. Nothing killer on it yet. Most of the device appears not to be there yet. You get a popup saying "This will be available in a later patch".

The cameras absolutely suck for taking pictures, although the 3D pictures are nice.

Overall, nice to look at but I wouldn't recommend it at the current price/state it is in. I would recommend an iPad over it (which also has 3D but no 3D games yet).

Re:3d is underwhelming (2)

byuu (1455609) | more than 2 years ago | (#35961960)

I've yet to see anyone who tries the 3ds and ISN'T immediately impressed with it.

I can't move my head or the 3DS more than a centimeter without the effect breaking like one of those cheesy 80s two-state holograms. It's more comfortable to play with the 3D turned off. The 3D itself is just like any of the glasses variety stuff: tons of bill-boarding that requires your eyes to refocus constantly, adds very little to the gameplay experience. I would honestly rather have the glasses if it meant I could move around a bit.

It's not a bad system by any means. It's just a shame to pay twice the cost of the DS for a device that has a quarter of the processing power of my year-old cell phone, especially when I turn the 3D effect off anyway.

That said, still waiting for Zelda, never beat the original OoT. They really should have just delayed the launch until June if they wanted to see bigger numbers.

Incompatible with me (3, Funny)

martijnd (148684) | more than 2 years ago | (#35961388)

I played with it for a while at a toystore -- couldn't see the 3D no matter how hard I looked at the headache inducing blurred image.

This is the first time I am incompatible with an electronic toy, I urgently need an upgrade.

Re:Incompatible with me (0)

Anonymous Coward | more than 2 years ago | (#35961476)

Or preferably an EOL.

Re:Incompatible with me (1)

SniperJoe (1984152) | more than 2 years ago | (#35961488)

As I get older, I fear this happening more and more. Damn kids with their rock and roll and 3D handheld Pacman.

Re:Incompatible with me (1)

elrous0 (869638) | more than 2 years ago | (#35962276)

You kids with your loud music and your Dan Fogelberg, your Zima, hula hoops and Pac-Man video games.

Re:Incompatible with me (2)

Segisaurus (1526837) | more than 2 years ago | (#35962012)

I have a 3DS. I get headaches if the depth slider is at full power. 1/4 to 1/2 works best for me. I've seen alot of folks that complain forget that there is a slider switch for the 3d effect. But then again, every time a 3d movie comes out I see the statistic that 20% of people are physically incapable of seeing the 3d effect so you may just be one of those unlucky folks. Out of the launch titles the only one that really used the 3d for more than a gimmick (for at least part of the game) is Steel Divers. [the-games-blog.com] Periscope Strike mode is fun. I'm betting the sales will climb when the Zelda, Mario, Kid Icarus games come out. I can't believe Nintendo would launch without at least one of them available.

Re:Incompatible with me (2)

MadKeithV (102058) | more than 2 years ago | (#35962330)

I actually only really see the 3D effect when the slider is near (but not at) zero - everything else my eyes just don't resolve. But it works very well even at that setting, at least for me.

Re:Incompatible with me (1)

slyrat (1143997) | more than 2 years ago | (#35962014)

I played with it for a while at a toystore -- couldn't see the 3D no matter how hard I looked at the headache inducing blurred image.

This is the first time I am incompatible with an electronic toy, I urgently need an upgrade.

Did you adjust the 3d slider at all and/or adjust how far it was from your face? Every time I've shown mine to someone, even someone that can't easily see 3d, they can find a place where it works for their eyes.

Release date (1)

Dr Max (1696200) | more than 2 years ago | (#35961482)

How about releasing it before Christmas. In Nintendo's price bracket and target audience their customers aren't worried about cutting edge tech; they are worried about filling as many Christmas stocking on time as possible.

Re:3d is underwhelming (1)

gl4ss (559668) | more than 2 years ago | (#35961638)

it's shit cpu too.

which kind of sucks, because you could make a more 3d feeling scene (in the viewers head) if they just had more resolution and cpu. now it has to be planned to first of all run half the speed otherwise and also half the resolution the screen could have been were it just good old non-stereo screen. so on an ipad size screen you can display a 2d picture and it will give you the impression that something is behind something else better.

also, it's not that people didn't know it exist or didn't understand it exists.. it's all over every game shop in the friggin world. store units everywhere.

maybe nintendo chief just doesn't understand himself how the autostereo view phones never got popular in japan despite being available? maybe he shouldn't have jumped on the 3d hype train.

Like Jobs would say... (4, Funny)

Solensean (896908) | more than 2 years ago | (#35961242)

You're just holding it wrong!

Re:Like Jobs would say... (0)

Anonymous Coward | more than 2 years ago | (#35961346)

Whatever floats your boat.

The 3DS is ok-ish, but lacks a real selling point (5, Informative)

RogueyWon (735973) | more than 2 years ago | (#35961250)

I've had a 3DS since launch-day (more detailed thoughts in my journal) and I think I could summarise my opinion of it as follows:

- It looks and feels like a nice piece of hardware; much less like a plastic toy than previous Nintendo handhelds.

- It's also a step up on the DS from an ergonomic point of view. The analogue stick is good - better than the PSP's - but there's only one of them. This means that a lot of the same control issues that plagued certain genres on the PSP are already re-emerging on the 3DS.

- The 3D effect is jaw-dropping at first, but headache inducing (for me) even after relatively short play sessions and a distraction in the longer term. It's worth seeing, but not a reason to buy the machine in itself. Also, the 3D effect is massively hard to sustain if you are not in a "stable" environment. If you're trying to use it on a train or plane, you may have problems.

- Take the 3D effect away and the graphics are... ok. Roughly speaking, the launch titles look slightly worse than current PSP titles (not helped by the lower screen resolution). However, it's unfair to compare launch titles to titles for an older system that developers know well by now.

- The battery life is bad. Depending on 3D and sound settings, I get between 3 and 4 and a half hours from the thing. This compares to 4-6 hours from the PSP and 12+ hours from the old DS.

- Load times are also more noticable than on the DS. None of the launch titles have loading times as bad as something like Kingdom Hearts: Birth by Sleep or Dissidia 012 on the PSP, but they can still be irritating. Plus those PSP titles are far more ambitious than any of the 3DS launch titles.

- The launch titles are not fantastic. I got Pilotwings Resort and Ridge Racer with my console; they're both fun for short periods, but also very shallow and they get boring really fast. I've tried a few of the other launch titles for varying periods of time. Most of them range from "mediocre" to "outright bad". Street Fighter 4 is pretty good, but is always going to feel second best to the home console versions.

- And there's not much else in the pipeline. Yes, there's a Zelda remake coming, but I've bought that game once already and can't get too excited about buying it again. Beyond that... who knows?

The biggest problem the 3DS has is distinguishing itself from the (now much cheaper) PSP. The 3DS has the 3D effect, which is undoubtedly clever at first, but which starts to feel like a gimmick fairly quickly. Beyond that, the PSP has a better screen, better battery life and graphics that are more or less on a par with the 3DS's (if not slightly better on the basis of current titles). It also has the advantage of having a huge number of decent games already out there. Which, as I've posted on earlier threads, does make me wonder why on earth Sony now want to retire the PSP for a (risky, expensive) successor, when now would be the perfect time for them to just push cheap PSPs and major releases and kill the 3DS stillborn. The PSP is handily outselling the 3DS week on week in Japan and is holding up remarkably well in other markets. That's no small achievement for a console that was written off as a "failure" within months of launching.

Don't get me wrong - the 3DS is in no way bad. Turn the 3D off (as most people will after a day or two) and you are still left with a pleasant to use handheld with some nifty features. But are those features enough to justify the price for most gamers, against the backdrop of very little currently worth playing on the thing? Probably not...

One thing's for sure - complaining that customers "don't understand" your product is not the way forward. It's the kind of talk I always associate from companies who know that they're losing. A bit like when a game developer responds to bad review scores by saying "our game isn't intended for critics".

Re:The 3DS is ok-ish, but lacks a real selling poi (1)

somersault (912633) | more than 2 years ago | (#35961382)

This makes me think that if the developers made games with no 3D effect, the graphics could be twice as complex as those of the PSP. Goes against the whole 3D idea, of course, so it would probably just annoy anyone who bought the device for the 3D gimmick, even if the visuals were better than a PSP..

Re:The 3DS is ok-ish, but lacks a real selling poi (1)

RogueyWon (735973) | more than 2 years ago | (#35961422)

That depends on how much of the 3DS's power is actually going on the 3D effect. I've heard varying reports here, ranging from "half of it" to "very little indeed". The longer term problem is the size and resolution of the screen, which is always going to hold the 3DS back from matching the PSP (let alone the NGP) in a straight graphical battle. To be honest, I'd have thought that Nintendo would have been better focussing on screen size and quality for their DS successor (the DS always being pretty bad in this respect) rather thank taking what now looks like a slightly unwise risk on 3D.

Re:The 3DS is ok-ish, but lacks a real selling poi (0)

Anonymous Coward | more than 2 years ago | (#35961730)

If you're just doing straight up old-school rendering, exactly half of the GPU will be doing the left, and the other half doing the right camera. (If you're doing other fancy homecooking stuff on the GPU you could be looking at different numbers, IDK). But the GPU is actually pretty powerful so it can handle itself pretty well.

The CPU is not affected at all by the 3D stuff.

So yes, just like with the original DS, which has two screens, you have to choose how many times you wanna render the same scene. 1, 2 or even 3 (bottom screen) times ?

Nintendo doesn't require devs to render in 3D. The only thing they require is that you support to NOT render in 3D.

Re:The 3DS is ok-ish, but lacks a real selling poi (1)

somersault (912633) | more than 2 years ago | (#35961732)

Well, I've never seen the 3D effect, but if they're doing true stereoscopic vision, then any part of the interface that is in 3D will have to be rendered twice. That means for a full 3D stereoscopic scene, it will have to render everything in the scene twice. Now this means that the same scene can be kept in memory for both renders, but it will have to be done from two different viewpoints.

Re:The 3DS is ok-ish, but lacks a real selling poi (1)

Splab (574204) | more than 2 years ago | (#35961878)

A lot of the calculations will be the same for both frames and you can probably cheat a heck of a lot, our brains will fill in the errors if they are kept within a small margin.

Re:The 3DS is ok-ish, but lacks a real selling poi (1)

Jesus_666 (702802) | more than 2 years ago | (#35961452)

One thing's for sure - complaining that customers "don't understand" your product is not the way forward. It's the kind of talk I always associate from companies who know that they're losing. A bit like when a game developer responds to bad review scores by saying "our game isn't intended for critics".

Hey, if it means more Twisp and Catsby I'm fine with it. Although I think it's more likely we'll see some Nintendo/ICP crossover image macros á la: "F***ing 3D effect. How does it work?"

Anyway, it's a great sentence to laugh about. Not quite in the same league as giant enemy crabs in historical Japan but Nintendo are certainly trying.

Re:The 3DS is ok-ish, but lacks a real selling poi (0)

Anonymous Coward | more than 2 years ago | (#35961472)

Even my friend's kids (older than six) turned the 3D off almost immediately. The thing I liked best was the augmented reality stuff using the camera. I personally think it has a very nice potential for games as time goes on. I'll be keeping an eye out for those games and what developers might come up with. Considering the truly awesome things coming out of independent development and small game houses developing for electronic distribution, I have high hopes and dreams for something like augmented reality. In the future though, I hope they ship something other than a card as a reference point for the games. My friend's 10 year old had already crumpled the heck out of that card before 24 hours had gone by.

Re:The 3DS is ok-ish, but lacks a real selling poi (0)

Anonymous Coward | more than 2 years ago | (#35962068)

However, it's unfair to compare launch titles to titles for an older system that developers know well by now.

Are you saying it's unfair to compare the NDS's graphics to a 7 year old system? That's not a good sign.

Re:The 3DS is ok-ish, but lacks a real selling poi (1)

RogueyWon (735973) | more than 2 years ago | (#35962124)

No, I suppose it isn't. I was trying to reflect the extent to which the level of graphics we've seen from the PSP have advanced over the years; if you compare Untold Legends or one of the other early PSP titles to the likes of Dissidia 012, there is a colossal gap. However, as you say, you can't get away from the fact that it is not terribly impressive for a new platform's titles to be outclassed by those of such an old competitor.

To make matters worse, while the 3DS's graphics may improve over time, they are always going to be limited by the fairly poor size and resolution of the screen. I still have a gut feeling that the NGP (like the 3DS and the new Nintendo home-console) is going to be the wrong product at the wrong time - but it does at least offer both hardware and a screen that is a significant advance on the PSP.

Re:The 3DS is ok-ish, but lacks a real selling poi (1)

slyrat (1143997) | more than 2 years ago | (#35962172)

- And there's not much else in the pipeline. Yes, there's a Zelda remake coming, but I've bought that game once already and can't get too excited about buying it again. Beyond that... who knows?

Well here are the games I'm really excited about for it:
pinball hall of fame, because actually having good 3d while playing pinball of this quality is going to be great.
kid icarus uprising - looks similar in a lot of ways to sin and punishment for the wii, and there really aren't many games on any system like that.
paper mario 3d - not sure when it is actually going to be out but I love paper mario
professor layton / phoenix wright mashup game - both of these series are great and I expect this one will also be great for the 3ds.
Otherwise there are several features that aren't even out for it yet (browser, for instance), that will make it a much more useful system. These aren't coming out until May at some point, and most of the nintendo first party games aren't being released until the summer. If it is still doing bad after that I'll agree that things aren't doing well for the system.

Here's some free advice... (5, Insightful)

fuzzyfuzzyfungus (1223518) | more than 2 years ago | (#35961260)

Any time you claim that "consumers don't understand..." or "consumers need to be educated about..." you Have A Problem.

Most of the time, you are just engaged in the corporate equivalent of teenage whining about being misunderstood. Sorry. Your product is not, in fact, a special flower, misunderstood by the uncaring public. They just don't like it very much.

On occasion, you have in fact created something so new, unique, or ahead-of-its-time that its utility is not yet well understood. Unfortunately for you, while this is more likely to ensure you a spot in history, it also usually means that you are the sucker who did the R&D and then ran out of money while waiting for customers to wake up; and, when they eventually did, somebody else was far better situated to fulfill the demand. Sorry.

Frankly, I'm going to suggest that the 3DS falls into option #1. The public understands "3D" perfectly well(in specialized theaters we've had some degree of it for what, 50 years?); but has also learned by experience that 90% of "3D" is gimmicky crap that costs more and frequently delivers less.

Re:Here's some free advice... (1)

FatLittleMonkey (1341387) | more than 2 years ago | (#35961312)

Sigh. I just burned 15 mod-points on lesser posts. So I mod this up, with the power of my mind.

Re:Here's some free advice... (0)

Anonymous Coward | more than 2 years ago | (#35961364)

That and the whole thing, from reading reviews second hand, comes off as Virtual Boy 2.0: Hand Held and in Color.

Re:Here's some free advice... (2)

fuzzyfuzzyfungus (1223518) | more than 2 years ago | (#35961520)

There's also the little problem that, since the 3D effect isn't solid enough to make compulsory all the time, they added the adjustment switch. Boom. Instant platform fragmentation without releasing a single peripheral. It's rather like the plight of 'PhysX' on the PC: because its use depended on hardware that few people had, no game developer could afford to make it a core part of their game. Those who did support it treated the physics capability as, essentially, just a graphics enhancement that allowed more realistic debris and the like, rather than standard faked/pre-animated equivalents. Had everyone had it, there would have been room to make physics effects a core part of games in interesting ways. Since that couldn't be assumed, though, they could really only use 'PhysX' exclusive capabilities in ways that had easy fallbacks, which meant confining it to graphical gimmicks.

Re:Here's some free advice... (1)

drinkypoo (153816) | more than 2 years ago | (#35961460)

Any time you claim that "consumers don't understand..." or "consumers need to be educated about..." you Have A Problem.

When I read that I immediately thought of the ps3 being probably too cheap [computeran...ogames.com] .

Frankly, I'm going to suggest that the 3DS falls into option #1. The public understands "3D" perfectly well(in specialized theaters we've had some degree of it for what, 50 years?); but has also learned by experience that 90% of "3D" is gimmicky crap that costs more and frequently delivers less.

The public understands that the 3DS causes headaches. They are simply not going to adopt that. Time to build a bridge and get over the mofo. Guess what, the Virtual Boy failed too. Nintendo is amazing for their ability to fail in precisely the same way on multiple occasions.

Re:Here's some free advice... (0)

Anonymous Coward | more than 2 years ago | (#35961648)

People like you just live in denial about how retarded ignorant idiots they really are. And you'll of course push everything aside that tells you this, including this comment, so you can continue living in your fantasy world about being so awesome.

Re:Here's some free advice... (1)

marcosdumay (620877) | more than 2 years ago | (#35961904)

Sorry, people may be idiot, or may not. None of that changes the GP point. Some times the public does understand it, and it means failure for the company, other times the public really doesn't understand it, and it means failure for the company.

There is no point in whining.

Re:Here's some free advice... (0)

Anonymous Coward | more than 2 years ago | (#35962240)

Excuuuuuuuse me? Gimmicky Crap? Have you ever heard of Jaws 3 in 3D? One of the greatest cinema masterpieces of the past 30 years? I shall wait for an apology.

No reason to buy (2)

mblase (200735) | more than 2 years ago | (#35961288)

Nintendo gives the 3DS a switch to turn the 3D off completely. They've basically told developers that it's a gimmick, not an essential gameplay feature, and that they shouldn't make games that rely upon this feature.

Given that's the case, why would most developers stick their neck out to use it at all? Without a must-have exclusive game, Nintendo will always have trouble getting people to replace their DSi with something that costs almost twice as much.

Re:No reason to buy (3, Interesting)

Aladrin (926209) | more than 2 years ago | (#35961370)

Not trolling, I really want to know... How do you make a game that requires 3D? It's not like it has head-tracking (or even could, thanks to the technology used) so you can't peer around things any more than you could with 3D turned off.

I totally admit it's a gimmick... But it's a gimmick that adds immersion. At least, it does for some. For others, the headache and/or need to keep the device in a certain position takes away from the immersion.

I'm in the former category and have loved 3D all my life. Sadly, the 3DS doesn't have any worthwhile games yet... And that lack may kill it before it gets going.

Re:No reason to buy (2)

maxwell demon (590494) | more than 2 years ago | (#35961524)

Not trolling, I really want to know... How do you make a game that requires 3D?

A simple example could be getting points for clicking things apparently in front of the screen, and losing points for clicking things behind it. If there are no additional hints about the position, you'll not succeed without 3D.

Re:No reason to buy (2)

camperdave (969942) | more than 2 years ago | (#35961786)

Not trolling, I really want to know... How do you make a game that requires 3D? It's not like it has head-tracking (or even could, thanks to the technology used) so you can't peer around things any more than you could with 3D turned off.

You don't have head tracking or be able to peer around things to have a 3D game, all you need to have is "in front of" and "behind". Epyx had a game back in the 1980s called Dragonriders of Pern. One of the aspects of the game was flying your dragon around and charring thread out of the sky. Thread would fall in one of four planes that you could manoeuvre your dragon into and out of. So, thread would be falling from top to bottom anywhere from the left side to the right side of the screen in any one of the four planes arranged front to back.

Re:No reason to buy (1)

ink (4325) | more than 2 years ago | (#35961938)

Many people have sight problems that prevent them from seeing 3D -- why would Nintendo exclude them by tying gameplay mechanics to a display device? It's similar to cinema -- not everyone wants to see a movie in 3D.

I think the biggest problem facing the 3DS is its underwhelming software lineup.

Re:No reason to buy (1)

maxwell demon (590494) | more than 2 years ago | (#35962286)

Well, people who can't see 3D wouldn't buy a console whose main selling point is 3D anyway. What's wrong with different people buying different products? Maybe Nintendo shouldn't depend on graphics so much, because after all, there are blind people?

Sell a 3D console to people who can see 3D, and a 2D console to the others (as a bonus, if the 2D console is better at displaying 2D games, some people might even buy both a 2D and a 3D console, in order to play 2D games on the 2D console, and 3D games on the 3D console).

Well, he coudl hardly say... (3, Insightful)

asdf7890 (1518587) | more than 2 years ago | (#35961300)

Well, he could hardly say "people understand the product well enough to make a well informed choice not to buy the thing" or "people just don't care as much about this gimmick as we hoped they would" could he? One of which is closer to the truth in most cases.

Less of a Gimmick on Gaming Devices (1)

DanielSmedegaardBuus (1563999) | more than 2 years ago | (#35961308)

While arguably 3D TVs and projectors for movies and the like are still just a gimmick, having 3D-like screens on gaming devices make a lot more sense.

Especially considering the form factor of the 3DS, it's nice. For more serious gaming, though, we still want this: http://www.youtube.com/watch?v=Jd3-eiid-Uw [youtube.com]

Re:Less of a Gimmick on Gaming Devices (1)

Tridus (79566) | more than 2 years ago | (#35961614)

No, it sucks. It only works if you hold it still. One of the advantages of a portable device is being able to use it while moving, which you can't do with the 3DS.

Barely can see the 3D (1)

Anonymous Coward | more than 2 years ago | (#35961332)

I can see the 3D effects, but they are really underwhelming to me. I have the same problem with 3D movies. My depth perception isn't very good. To me, the 3DS looks like Nintendo trying to get me to cough up $250 for N64-era graphics.

Don't understand? (0)

Anonymous Coward | more than 2 years ago | (#35961334)

Consumers don't understand Nintendo's 3DS?
I'd rather go that Nintendo doesn't understand consumers. Sadly this is all too common in corporate business. Rather than trying to push something on the market you should try to figure out what there is a pull for. Difficult, yes, especially if you want to be first to the market, but who said business was supposed to be easy? It boils down to 'tits or stfu, nintendo' I guess.

Not for children under 8? (1)

Anonymous Coward | more than 2 years ago | (#35961392)

I attended the Nintendo DS stall at the Sydney Easter Show and was asked to sign a consent form for my 6 year old for him to spend 5 minutes playing with the console. The representative there told me that although there was "nothing wrong with the technology", they "do not know enough about the potential damage to young children's eyes and that parents should not buy this for children under the age of 8 as their eyes are still developing".

I did not sign the consent form and moved right along. Sorry Nintendo, I will not be buying your console.

Re:Not for children under 8? (3, Informative)

RogueyWon (735973) | more than 2 years ago | (#35961468)

It's funny, isn't it. There do seem to be studies - and proper ones - not ones paid for by Nintendo - which basically say "yeah, the 3DS is almost certainly not going to do bad things to your eyes". As a rational person, I trust these studies.

However, actually playing the thing in 3D is a strangely unnerving experience. You have to consciously allow your eyes to go out of focus - and then keep them like that - losing your focus again every time you look away from the screen. It may not be doing any harm, but on an instictive, gut level it feels like it is. So as an irrational person, I turned the 3D slider off after the first couple of days and, other than a quick test to see how it worked on a train, I haven't moved it since.

Re:Not for children under 8? (1)

camperdave (969942) | more than 2 years ago | (#35961844)

On the other hand, maybe the neural pathways of adults are too fixed to be able to unlink the eye's focal depth from its parallax depth, thus causing headaches. Children may be able to see this 3D flawlessly, and as the studies say, they don't know if it is damaging to young children's eyes or not.

Re:Not for children under 8? (-1, Troll)

nedlohs (1335013) | more than 2 years ago | (#35961486)

I'm sure Nintendo gives a shit, that you won't be buying a gane console designed for an older age group then your kid.

The wine makers must be trembling in their boots to, whenever you walk past thebottle shop which won't sell their product to not just 6 year olds but 17 year olds.

Re:Not for children under 8? (1)

delinear (991444) | more than 2 years ago | (#35962468)

Clearly they are starting to "give a shit" about people not buying, or they wouldn't be putting out a press release that basically says "just bear with the device and eventually you'll agree it's great". Besides the DS has been around almost 7 years - his 6 year old might not be the target market for this device yet, but give it two or three years and he's likely to be asking for one for Christmas, and Nintendo want to make sure it's their device and not a competitor's that he's going to ask for.

Development (1)

netdigger (847764) | more than 2 years ago | (#35961420)

Im still waiting on the developmental studies on the effects of 3D.I personally have been against 3D from the start and am proud to say that i have never scene a 3D movie

Re:Development (0)

nedlohs (1335013) | more than 2 years ago | (#35961502)

Is it fun living in a cave?

After all they stil haven't done development studies on every chemical used in the production of paint and carpet and wood finishes. Better safe than sorry!

Oh and almost none of us have "scene a 3D movie", maybe James Cameron could have called setting up a shot in Avatar that I guess.

Re:Development (2)

maxwell demon (590494) | more than 2 years ago | (#35961566)

Is it fun living in a cave?

In a cave? Are you crazy? Do you know any study on the effects of living in a cave?

Re:Development (1)

nedlohs (1335013) | more than 2 years ago | (#35961892)

It's all natural (like the arsenic and lead I put on my breakfast), how can it possibly be bad?

It's the other way around (1)

VincenzoRomano (881055) | more than 2 years ago | (#35961458)

Nintendo doesn't understand consumers, you insensitive clod!

It's the other other way around (0)

Anonymous Coward | more than 2 years ago | (#35961636)

Clods doesn't understand Nintendo, you insensitive consumer!

Re:It's the other other way around (0)

Anonymous Coward | more than 2 years ago | (#35962394)

Undoubtedly neat.

Re:It's the other way around (1)

VJ42 (860241) | more than 2 years ago | (#35961726)

This. Personally, I'm waiting for the promised ability to transfer my DSiWare to the 3DS before buying one. I don't think I'm the only one doing that; and I know that other people have expressed other reasons for not getting one in other comments here. I'm afraid, the big N is in the wrong this time, not consumers.

yes we do and we dont care for it (0)

Anonymous Coward | more than 2 years ago | (#35961494)

woooooo once or twice fine NOT all the time sorry.
thats why they fail. and think of the money these bone heads are sinking into it all , its just even more funny.

I think they've got that backwards (3, Insightful)

davidbrit2 (775091) | more than 2 years ago | (#35961516)

It's Nintendo that doesn't understand the 3DS. You've built a device with about a 5-degree usable viewing angle, and you've put motion control in the blasted thing. I know Nintendo has a long history of throwing a bunch of shit at the wall and quickly abandoning whatever doesn't stick, but really?

Re:I think they've got that backwards (1)

idji (984038) | more than 2 years ago | (#35961994)

exactly, I tried to play a 3D game with a tiny viewing angle, and the game required me to swing the thing around my head fast to attack a dodging enemy. 10 minutes after I gave up my eyes were still blinking and weeping - and I loved Avatar in 3D.

Consumers "Get It" &... (2)

BoRegardless (721219) | more than 2 years ago | (#35961542)

If a device doesn't "fit" and isn't priced fairly, they keep their current device or move on to some other product. Simple.

Steve Jobs, Jonny Ives and other designers realize that "fit" means easy to use and does the job.

I have to put Nintendo CEO Satori in the same camp as RIM CEO Basillie as CEOs who are out of touch with their customers.

Nintendo doesn't understand its audience (2)

Tridus (79566) | more than 2 years ago | (#35961606)

Potential customers understand it just fine. It's NIntendo that doesn't get it. The DS was so successful because it was affordable and had great battery life.

The 3DS is neither of those things. It's too expensive and the battery life sucks, all in the name of a gimmicky technology that most users wind up turning off anyway. I mean you can't even use the 3d on a bus, which is about the only place I ever use my DS.

This thing deserves to fail.

Re:Nintendo doesn't understand its audience (0)

Anonymous Coward | more than 2 years ago | (#35962326)

True. While many of us own a GBA and DS, the only reason for getting a new 3DS would be a really good Super Mario game. And even then, many of us start to wonder, if a 300E device is worth buying just for a Mario or two, as the rest of games are just crappy children games such as Pokemon MCXIV, Lego batman/starwars/indiana/etc.. Same applies to Wii's successor.

I've got a 3DS (1)

Vitani (1219376) | more than 2 years ago | (#35961622)

I've not had one since launch, but I've had it a while and I find the 3D effects are nice, not IMAX "wow", but I doubt you'll ever get that feeling on any screen smaller than a few meters. My experience is thus:

Monkey Balls - I'm glad I rented this, because I completed the single player in 90 minutes, the 3D really shines here, but you can't use the 3D if you use the motion controls, which is a shame.
Pilotwings Resort - Only played this for about 2 minutes in a shop, but the island looks awesome in 3D, whether this would wear off after time I don't know, but I can imagine it would.
Nintendogs + cats - This is the only game I own and it works well, the 3D doesn't change the game as such, but I always put it on when I can, it just makes it "nicer", it's hard to explain, but it works.
Face Raiders - This is another game that really has to be played in 2D, but I think makes great use of the under-marketed feature of the motion controls, and it's a fun little game!
AR Games - Now, this is where I think the 3DS shines. Forget the 3D, the AR stuff and motion controls are where the good games are going to be. I know it's been done before, but something like the PS Eye or Kinect is not nearly a immersive or "touchable" as the 3DS, they're like a mirror, where as this is a window and for me, it's just better. I want to see more games like this.

Street Pass (especially the Mii Quest) is a nice little touch, I find myself taking my 3DS out with me even when I know I wont get the chance to play on it just to see if I can catch someone else. I also love the 3D effect in all the menus, it's so subtle, but it looks so nice.

I think he is right, people don't understand the 3DS (and you can't really sell it using 2D adverts), but I can see them longer-term being able to sell it on the other features, which (as you can probably tell) I prefer over the 3D effect.

Don't get me wrong, I love playing 'dogs in 3D, but the other features are much better, and easier to market too.

Re:I've got a 3DS (1)

davidbrit2 (775091) | more than 2 years ago | (#35962364)

AR Games - Now, this is where I think the 3DS shines. Forget the 3D, the AR stuff and motion controls are where the good games are going to be. I know it's been done before, but something like the PS Eye or Kinect is not nearly a immersive or "touchable" as the 3DS, they're like a mirror, where as this is a window and for me, it's just better. I want to see more games like this.

Hmm, if the most compelling use of the 3DS is for low-resolution copies of iPhone/iPad games, then I think Nintendo might be in a bit of trouble.

Even the First Party Games are Underwhelming (0)

Anonymous Coward | more than 2 years ago | (#35961706)

Seriously, you list Zelda in the summary as a game that's not out yet...but you do realize that the Zelda game is another rerelease, right? Let's count how many times Nintendo has milked this particular Triforce-branded cow:

1. The Legend of Zelda: Ocarina of Time - N64
2. The Legend of Zelda: Ocarina of Time Master Quest - N64, initially Japan-only release
3. The Legend of Zelda Ocarina of Time & Master Quest - Widely distributed "bonus" title - GameCube
4. The Legend of Zelda Collector's Edition - Included OoT and Master Quest among other Zelda titles - GameCube
5. The two GameCube releases were also playable on the Wii.
6. The Legend of Zelda: Ocarina of Time 3D - Nintendo 3DS.

So, basically, this game has been available on every Nintendo home console since the N64 and now they're trying to sell it on the handheld.
WTF? This is coming from a Zelda fan, mind you, and for a long while I considered OoT to be one of the better Zelda games. However, why the hell would anyone buy a new system for such an exorbitant amount of money and then buy this game AGAIN?

Basically, Nintendo shoved this system out the door without any compelling first-party software ready to go, and now it's going to flounder until they release something meaningful. It's just the definition of having hardware without the software. I actually hope Nintendo suffers for this.

It sure ain't rocket science.

Economy (0)

Anonymous Coward | more than 2 years ago | (#35961750)

It could be that people are broke as fuck and the economy is shit. Nintendo is typically for budget gamers these days, and people just don't have the money.

blaming the customers? (1)

v1 (525388) | more than 2 years ago | (#35961766)

It looks like Nintendo is blaming their customers for not understanding their product... isn't that their marketing department's responsibility?

also - no money (1)

SpinningCone (1278698) | more than 2 years ago | (#35961874)

surprised nobody has mentioned money. guess when you're throwin' $300 around every few months for a new iPhone it doesn't matter to some people but last i checked the economy still sucks gas is like $4.00 gallon and i look at that $250 price tag (+ game cost) with a fairly weak opening line of games and walk on by.

More like: (1)

Chas (5144) | more than 2 years ago | (#35961942)

Nintendo chief doesn't understand consumers yet, keeps pushing 3DS.

User experience (0)

Anonymous Coward | more than 2 years ago | (#35962026)

Nintendo should start inventing something users want. Take e.g. Apple. The iPod can do so much more, with a more modern form factor, many many inexpensive games, state of the art web browser, ok camera, thousands of fun apps etc. Right now, there is simply no question what I would buy for my kids. In a couple of years also the Android universe will catch up and be available on really cheap devices. Unless Nintendo and Sony get their heads out of the sand, they will loose.

This is exactly the reason. (1)

JustAnotherIdiot (1980292) | more than 2 years ago | (#35962030)

"Others think it might have something to do with the console's high price ($250) and the lack of big-name titles available (Mario and Zelda are not yet out)."

I'll be honest, I got a 3DS. I played it for a bit, got bored, and tossed it aside. The main issue with it is a lot of the freeware either assumes you'll bump into other people with a 3DS, and NO ONE has one, or is far too short to keep a long term attention. Other main problem is a lot of the features you'll try to select, and you get "Will be added in a future update." After what happened in Japan, I have a feeling that future is quite a bit off.

Honestly, I think they should have held off the launch a few more months, I can't remember the last time I've seen a release this weak.

Portable game player or portable tablet/pad? (1)

Soldarith (1274714) | more than 2 years ago | (#35962070)

That isn't the reason the product has performed underwhelmingly. Here are the reality-check reasons: - Price point is still high - Screen is smaller than the previously newly-released DSi XL - No backward compatibility with previous DS games. - For an additional $100 and beyond you can get yourself a tablet or pad that plays games AND computes, browses the web, has useful applications, and extensive other capabilities. My prediction is that the portable game player market is on the decline and will only bottom out when portable tablets and pads take over the industry. Consumers want choices and they just don't get that anymore with dedicated portable game consoles. Honestly speaking, Apple's iPad has made the PSP and DS obsolete. The iPad revolutionized the portable device capabilities and drove an innovative industry to create other tablets and devices and applications that are light-years ahead of the capabilities of Sony and Nintendo handhelds.

3D is boring. 3D movies, TVs, games.. B.O.R.I.N.G! (1)

Viewsonic (584922) | more than 2 years ago | (#35962098)

I don't think I know a single person who likes the 3D movies anymore, let alone those stupid 3D TVs. The last thing we wanted to see was a 3D console. Yeah, you don't need glasses, but it still gives you a headache, and it doesn't do anything for the games at all. It looks neat for the first 10 seconds then you just want to stab your eyes out with a fork.

I buy have bought nearly every console Nintendo put out since the NES days, I have them all tucked away. I will not be buying a 3DS. The 3D fad is done and gone. Come up with something else.

The iPad is responsible for weak 3DS sales. (0)

Anonymous Coward | more than 2 years ago | (#35962152)

Frankly, I am surprised they sold 3.6 million units. Games cost 40 dollars, yet they are not better nor more advanced than many iOS games costing .99 cents for the iPod/iPhone/iPad. What parent would worry about spending .99 cents for a game for their child? If you blew 40 bucks for a game your kid played once, that would hurt.

How about Nintendo saturated the market with DS's! (0)

Anonymous Coward | more than 2 years ago | (#35962158)

Nintendo, wake up and smell the shit you are shoveling. You launched DS, DSi, DS Advanced, who knows how many different relaunches of colors etc and one just recently in the past year. Parents are smart enough not to waste money on your rehashed crap now, especially in the economy.

We dont understand the 3DS? Just like we were too dumb to play the real SMB 2 for the NES?

Suck a dick Nintendo!

Virtual Boy (0)

Anonymous Coward | more than 2 years ago | (#35962306)

It's the Virtual Boy all over again. They may never learn.

You're holding it wrong (1)

Andreaskem (999089) | more than 2 years ago | (#35962340)

"Nintendo chief executive Satoru Iwata says consumers have yet to fully understand the console's 3D capabilities" When asked to further clarify his statement he added "They're holding it wrong".

all it needed was face tracking (0)

Anonymous Coward | more than 2 years ago | (#35962346)

The one thing I don't understand is why put a forward facing camera on the thing and skip out on the face tracking.
The battery life is already in the shitter. Why not have a full feature set implemented while you figure out how to save the battery in v0.2

My kids don't care (1)

HikingStick (878216) | more than 2 years ago | (#35962372)

Sure, they think the concept is cool, but they have no plans to buy one. I have no plan to gift one. Two of my boys are saving their money to buy their own systems, and neither of them wants the 3DS. They've had Gameboys/Gameboy Color (used), Micros (new), DSes (new) and DSLites (new). They've been very vocal about the price point, noting that they could sink that kind of mony into an Xbox or another console.

Two Things (0)

Anonymous Coward | more than 2 years ago | (#35962376)

Drop price and pad release schedule.

So... (0)

Anonymous Coward | more than 2 years ago | (#35962480)

...There a 3DS-specific Pokemon yet?

Seriously, Pokemon is the key to Nintendo's success with portable systems.

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