×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

Ubisoft Launches Movie Studio To Make Movies of Its Games

Soulskill posted more than 2 years ago | from the can't-wait-for-the-drm dept.

Movies 114

Variety reports that Ubisoft, the game studio behind Assassin's Creed, the Tom Clancy games and the recent Prince of Persia titles, has launched Ubisoft Motion Pictures for the purpose of turning its game franchises into TV and movie franchises. "Ubisoft's Prince of Persia: The Sands of Time was brought to the bigscreen by Jerry Bruckheimer, with Jake Gyllenhaal in the lead. The 2010 pic grossed about $335 million worldwide. The publisher started expanding its reach in 2007, when it launched Ubisoft Digital Arts, a computer animation studio, which created Avatar's ground-breaking 3D vidgame. A year later, it acquired Montreal-based visual effects house Hybride Technologies."

cancel ×
This is a preview of your comment

No Comment Title Entered

Anonymous Coward 1 minute ago

No Comment Entered

114 comments

A good sign? (2)

Chardansearavitriol (1946886) | more than 2 years ago | (#36007486)

It seems almost obvious really -- why would anyone trust their game>movie experience to an outside group? Having the game makers and designers working on it can only improve what has been, for quite some time, a really awful form of movie. At the same time though, I'm reminded of the mario bros. movie, which I actually like. There was no way they could translate mario into a sane movie, and It was a bad and obvious choice. I fear we may see much more of this, since the differences between the mediums are so huge. That or all our games will become like movies. But that terrifies me so I refuse to acknowledge it.

Re:A good sign? (2)

exomondo (1725132) | more than 2 years ago | (#36007492)

Having the game makers and designers working on it can only improve what has been, for quite some time, a really awful form of movie.

Mainly because of Uwe Bol.

Re:A good sign? (2)

tripleevenfall (1990004) | more than 2 years ago | (#36008934)

Making big, dumb Bruckheimer movies isn't really an improvement.

Re:A good sign? (1)

Zeek40 (1017978) | more than 2 years ago | (#36012210)

Bruckheimer has mostly stuck to TV in the past decade. If you're gonna complain about terrible big budget films, complain about Michael Bay. He seems to shit out three or four awful, plot-free, explosion-laden films a year.

Re:A good sign? (1)

elrous0 (869638) | more than 2 years ago | (#36010242)

At least Uwe Bol movies have a self-awareness of their own silliness. Michael Bay, on the other hand....

Re:A good sign? (1)

Lunix Nutcase (1092239) | more than 2 years ago | (#36011388)

You do realize that Uwe Bole is basically an in-real-life troll, right? I'm sure nothing makes him more happy than seeing the nerd rage that happens whenever his name is mentioned or he makes a new movie that shits on some nerds favorite video game.

Re:A good sign? (2)

Darinbob (1142669) | more than 2 years ago | (#36007552)

I read the headline and face palmed myself so hard I passed out.

Re:A good sign? (4, Insightful)

Sulphur (1548251) | more than 2 years ago | (#36007600)

I read the headline and face palmed myself so hard I passed out.

Had you used face palm oil, then your hand would have slid off harmlessly.

Re:A good sign? (1)

Opportunist (166417) | more than 2 years ago | (#36007636)

Great advice, gee, thanks. Now I hit the head on my table and woke my boss. And now I sit here in the office with some slick stuff on my palms, a dizzy look on my face and you better have some idea how to explain THAT to him!

Re:A good sign? (1)

Sulphur (1548251) | more than 2 years ago | (#36007690)

Great advice, gee, thanks. Now I hit the head on my table and woke my boss. And now I sit here in the office with some slick stuff on my palms, a dizzy look on my face and you better have some idea how to explain THAT to him!

Next time swing hand toward face, and not face toward hand. I hope this helps.

A common mistake ... (2)

perpenso (1613749) | more than 2 years ago | (#36007566)

Having the game makers and designers working on it can only improve what has been, for quite some time, a really awful form of movie.

Game development and movie development are different skills, one is long duration interactive entertainment and the other is short duration passive entertainment. You seem to be making a very common mistake, assuming great talent in one area translates to great talent in another area. Whatever comes second, the movie adapted from the game or the game adapted from the movie, is usually inferior because of the budgeting and scheduling. Ie the constraints imposed on the development team and not necessarily the ability of the development team.

Re:A common mistake ... (3, Insightful)

Animats (122034) | more than 2 years ago | (#36007626)

Game development and movie development are different skills, one is long duration interactive entertainment and the other is short duration passive entertainment.

True. However, the game-to-movie direction today has more promise than the movie-to-game direction. Games made from movie franchises tend to be track rides - you will follow the plot. On the other hand, a free-play game provides known characters and settings on which a screenwriter can build a plot - even when the game barely has one. ("Prince of Persia" comes to mind.)

Um, I'm playing through Sands of Time right now... (1)

rsilvergun (571051) | more than 2 years ago | (#36010142)

The original, not the movie tie in, and it's got an extensive plot and characterizations that play out as you play through the game. I guess you might mean the original game, but the movie isn't based off the original game...

Re:A common mistake ... (1)

jd2112 (1535857) | more than 2 years ago | (#36011534)

Then why didn't the Prince of Persia screenwriters build a plot? (I was so disapointed that I thought about sending Disney a bill for the time I spent watching it...)

Re:A common mistake ... (2)

ciderbrew (1860166) | more than 2 years ago | (#36008482)

I think they'll have a lot of talent at being able to use tools for all the previs work. Every bit could be blocked out in a game engine and tested over and over. If they get a director sitting over someone's shoulder and allow the DP to do his job I think they could get some good work done.
It will still be shite as stories from games just don't need telling, they need playing!

Re:A common mistake ... (0)

Anonymous Coward | more than 2 years ago | (#36008840)

Game development and movie development are different skills

Game development is a vague term which can include many different disciplines. In Ubisoft's case they have been making (pretty good) films about and for their games for years.

You seem to be making a very common mistake, assuming great talent in one area translates to great talent in another area.

That's a huge assumption from what the op wrote.

is usually inferior because of the budgeting and scheduling. Ie the constraints imposed on the development team and not necessarily the ability of the development team.

So, now you destroy your previous argument by saying talent doesn't matter as much as budgeting and scheduling, which Ubisoft will undoubtedly be better at than if they hired out the job.

I don't get it. Did you have a point?

Re:A good sign? (1)

Anonymous Coward | more than 2 years ago | (#36007606)

I agree - it's what Marvel have done with their movies. They made a movie company, because every time they tried to make a movie based on their comics, they'd either get massively ripped off, or the movie would be horrible, or both. They usually end up partnering with a major studio for distribution, but that's usually past the post.

Re:A good sign? (1)

Lunix Nutcase (1092239) | more than 2 years ago | (#36011432)

They made a movie company, because every time they tried to make a movie based on their comics, they'd either get massively ripped off, or the movie would be horrible, or both.

So basically they no longer get ripped off by they can still make shitty movie [wikipedia.org].

Re:A good sign? (1)

the_Bionic_lemming (446569) | more than 2 years ago | (#36007924)

What sucks is you'll have to have an online constant connection in the theater to actually see any movie they put out.

Re:A good sign? (1)

delinear (991444) | more than 2 years ago | (#36010614)

I could live with that, but when I tried to use my legitimately purchased ticket to get in, they didn't like some of the other tickets I happened to have in my wallet at the time and refused me entry.

Re:A good sign? (2)

thetoadwarrior (1268702) | more than 2 years ago | (#36007944)

Have you seen the quality of stories / writing that comes out of games? Publishers aren't exactly capable of filtering out shit.

Re:A good sign? (1)

Pumpkin Tuna (1033058) | more than 2 years ago | (#36008760)

"Having the game makers and designers working on it can only improve what has been, for quite some time, a really awful form of movie."

Yes, perhaps we'll have more pieces of high art like the Wing Commander movie if the creator's of the game are involved.

Remember (0)

Anonymous Coward | more than 2 years ago | (#36007494)

That movie called "Ass" from Idiocracy?

Re:Remember (0)

Anonymous Coward | more than 2 years ago | (#36007504)

It won best screenplay.

Don't hire Uwe Boll! (1)

Anonymous Coward | more than 2 years ago | (#36007508)

Please please don't hire Uwe Boll!

Re:Don't hire Uwe Boll! (0)

Anonymous Coward | more than 2 years ago | (#36007516)

Oh they will, so they get someone to whine about piracy even more, it's a perfect match.

Re:Don't hire Uwe Boll! (0)

Anonymous Coward | more than 2 years ago | (#36007680)

But obviously they need to hire people who have experience in the movie business, and if the candidate has previous experience in game-to-movie conversions, all the better!

Vidgame? (1)

ischorr (657205) | more than 2 years ago | (#36007510)

Vidgame? Is that a thing? Or just that "kids today can't be bothered to call something by a name longer than two syllables" way that marketeers rename TV shows and movies...?

Re:Vidgame? (1)

QuietMarin (2104852) | more than 2 years ago | (#36011258)

That's just the way they roll at Variety. They're famous for having their own slang and abbreviations they use in their headlines and stories. The most commonly cited reference is the headline "Hicks nix stix pics," which means that movie viewers in the mid-west don't go to movies set in the mid-west. They even keep a glossary [variety.com] on their website.

New Ubisoft theater requirements (4, Funny)

fox171171 (1425329) | more than 2 years ago | (#36007558)

When you go to the theater you have to get RFID chipped, and if the scanners lose the internet connection, the movie won't play.

Re:New Ubisoft theater requirements (1)

Mashiki (184564) | more than 2 years ago | (#36007772)

You also need a constant internet connection plugged into your skull.

*Bathroom use is extra at theaters showing ubisoft productions.

Re:New Ubisoft theater requirements (1)

sgt scrub (869860) | more than 2 years ago | (#36010998)

Will that be before signing up for an online account or after the online registration? I'm assuming it can't be done until you've purchased your popcorn, soda, and candy.

AC (0)

Anonymous Coward | more than 2 years ago | (#36007582)

Haters gonna hate - AC: Lineage series was pretty decent. I would love to see a AC screen adaptation. PoP, if they can pull it off with a little less campyness, I'd be fine in seeing another go at that.

Learned nothing from Square Pictures? (2, Interesting)

Anonymous Coward | more than 2 years ago | (#36007592)

Not to mention movies made out of video games tend to not fare well anyway.

Ubishit (-1)

Anonymous Coward | more than 2 years ago | (#36007676)

Terrible games. not even worth pirating.

Their games are not worth the price of FREE.

Good news (1)

optymizer (1944916) | more than 2 years ago | (#36007686)

I hope the CEO of Blizzard reads this news and says: "We're going to create our own movie studio!". Hell, it's about time.

'Myst' movie is in the works (2)

Frans Faase (648933) | more than 2 years ago | (#36007726)

A 'Myst' movie is already in the works. It will not be primarily be based on one of the games, but one of the novels, and its provisory title is "Myst: The Book of Ti’ana". For more information, see mystmovie.com [mystmovie.com].

How convenient (2)

Guspaz (556486) | more than 2 years ago | (#36007750)

How convenient, Ubisoft's largest studio happens to be in a city equipped for major motion picture production, Montreal. A city that can fill in both for European and American cities, with major sound stages and VFX companies.

Great - I Can Avoid A Whole Class Of Movies (3, Interesting)

rally2xs (1093023) | more than 2 years ago | (#36007814)

As a moviegoer that "sees everything that is not too dumb for words" I avoid movies that have anything to do with videogames because, so far, they universally suck. There's nothing remotely believable about the movies, the are all computer video effects and no real story that makes much of any sense. Everything is simply game-play on the screen, and I don't get to have any fun with it.

Coming in a close second is "movies having anything to do with existent toys", which would mean things like the transformer series. Saw a trailer for the upcoming transformers movie last night. Nope, gonna miss that one, too.

Wanna sell me a movie ticket? Tell me a story, preferably with MOVIE STARS in it, not some bozo I've never heard of before that, incidentally, doesn't know squat about acting. Last night's movie for me was Fast Five. At least we have a star or 2, and some fun car chases. Yeah, its terminally stupid, too, but at least fun to look at.

Best movie in the theater at the moment? The Conspirator. Now, THAT tells a story. Water for Elephants, 2nd best, and ditto, tells a story.

Surprisingly, the comic book series have proved very entertaining, although any new movie having anything to do with anything from DC comics is getting a pass as long as the writers think that Superman should somehow be ashamed of being a US citizen, and wishes to renounce that citizenship. They can all go pound sand...

Re:Great - I Can Avoid A Whole Class Of Movies (2)

MemoryDragon (544441) | more than 2 years ago | (#36007844)

Yes thats really weird, the cutscenes of the games usually are better movies than the movies based on video games. I guess this is due to the fact that the game creators care about the stories they want to tell while Hollywood only cares about cashing in on a name and thinks they can shove everything down the throat to their supposed 12 year old target audience. Hollywood has not gotten the clue that the majority of the people who play those games are in between 20 and 35.
I have not even remotely cared about the PoP movie once I saw that Bruckheimer was directing it, they probably butchered anything Mechner had written for the movie to death before releasing it.
It also was kind of interesting to see how bad the Tomb Raider movies had been, there was a chance to make another indiana jones style movie they blew it big time and those were some of the better adaptions.

Re:Great - I Can Avoid A Whole Class Of Movies (1)

hairyfeet (841228) | more than 2 years ago | (#36008056)

I agree, many of the game cutscenes have been more entertaining as of late than what Hollywood has been cranking out. If I were looking to make a game movie the C&C Kane storylines would be a good place to start. here you have a mysterious alien rock eating the planet but that can also be used as a power source, a MIC that guards the last green zones for the rich elite, and the enemy commander may or may not be the Cain cast out by God.

I'd add the original Bioshock but frankly I'd have no clue how you could film that without ending up with a Uwe Boll stinkfest. It just had too many things your audience would have to know about (such as Atlas Shrugged) and building that dark depressive atmosphere would be a bitch.

In the end I think that's the problem that I don't think Ubisoft is gonna be able to fix. A really good story driven game will usually take a good 5 hours minimum, some over 10, and will require the player to keep up with a hell of a lot of backstory and or mythos. Trying to condense that down into a 2 hour story that makes any sense will either involve throwing most if not all the plot away or trying to cram so much dialog into such a small space while keeping the action it would be like having Hamlet performed while the characters are playing Rambo.

Hell look at Iron Man and Batman Begins, they pretty much had to throw away a good 2/3rd of the movie on the origin story just to get everyone up to speed, and that is with characters most folks know. Can you imagine how much that would take for C&C Kane or C&C:Red Alert or Bioshock? Ugh and if we thought the "cake is a lie" jokes were bad we'd probably be seeing "would you kindly?" written and parroted every damned place for a good two years if the Bioshock movie was good, ugh.

Re:Great - I Can Avoid A Whole Class Of Movies (2)

Andy Smith (55346) | more than 2 years ago | (#36008180)

"I avoid movies that have anything to do with videogames because, so far, they universally suck"

Silent Hill.

Re:Great - I Can Avoid A Whole Class Of Movies (0)

Anonymous Coward | more than 2 years ago | (#36008824)

"I avoid movies that have anything to do with videogames because, so far, they universally suck"

Silent Hill.

The style over substance cheese-fest with Radha Mitchel in it? Yes, that's typical of videogame movies but why did you stop at one nonsensical, plotless game movie that sucked?

Re:Great - I Can Avoid A Whole Class Of Movies (1)

Andy Smith (55346) | more than 2 years ago | (#36008982)

Silent Hill is generally acknowledged as the best videogame-to-movie adaptation, and I agree. It captured the game's atmosphere very well, and even added to it. Not every movie has to be a character-driven story. A movie that offers only action, comedy, gore, or scares, is still a good movie if that's what you want to see. So I disagree with the OP's assertion that videogame adaptations "universally suck".

Re:Great - I Can Avoid A Whole Class Of Movies (1)

tehcyder (746570) | more than 2 years ago | (#36011054)

Silent Hill is generally acknowledged as the best videogame-to-movie adaptation,

Yes, and Martin Borman was the best senior Nazi.

Re:Great - I Can Avoid A Whole Class Of Movies (1)

rally2xs (1093023) | more than 2 years ago | (#36009108)

Silent Hill? I never saw that come thru my local movie theater. I've seen lots of titles in these replies of movies I never saw on the marquee at my local theater. Maybe they came thru during late '07 - early '08, when I was in Iraq? OBTW, I mostly only look at new movies that come thru theaters. Don't rent movies, don't steal 'em off the net either, and mostly can't stand watching anything on commercial TV 'cuz of, well, the commercials. Even on DVR, its generally not worth the annoyance of having to fast foward thru 6 minutes of commercials for every 8 - 9 minutes of story. But hey, I'm ancient at age 63, and enjoy the way things were, once upon a time, I guess.

Re:Great - I Can Avoid A Whole Class Of Movies (0)

Anonymous Coward | more than 2 years ago | (#36008360)

Really? Frankly I think your first example "Fast Five" sucks just as hard as most video game movies. The "stars" in that movie don't know squat about acting, the car chases are mostly special effects, and the story is pretty retarded. You say it's "at least fun to look at", but I think that's the trap most video game movies fall into: focusing too much on the visuals at the cost of story.

Being a recognizable "movie star" doesn't mean you can act, and a lot of video game movies have "movie stars" in them. BloodRayne has to be one of the worst movies ever, and it featured Kristanna Loken, Ben Kingsley, Michael Madsen, Billy Zane, and Matthew Davis. Max Payne has Mark Wahlberg, Mila Kunis, Ludacris, and Beau Bridges. These are just a few of the many examples.

Horrible directing and absolute shit story adaptions are to blame IMO. Look up Uwe Boll; the man singlehandedly gave the genre a bad name.

Re:Great - I Can Avoid A Whole Class Of Movies (1)

rally2xs (1093023) | more than 2 years ago | (#36009172)

Fast 5 is no Academy Award candidate, for sure. But at least things seem to happen ALMOST for real. No, they couldn't do what they did with that train. And ripping a vault out of its concrete mount and dragging it down the road for miles is totally impossible,but using it as a weapon against the cops that are chasing them was just FUN. But they'd have needed a pair of Caterpillar tractors to drag the thing, much more slowly.

But I'm thinking of a video game movie lately, can't remember the name, but was full of zombies, and the whole thing just didn't make sense, at all. And I think I remember some big galoot with a large hammer in the thing, now where the H did that come from? And never mind the zombies that are impossible, as is their continued survival.

Then there's the other stuff in video game movies, where the hero(s) fall or jump some godawful height and land on 1 foot, 1 knee, and 1 hand in a crouch. Naw, they woulda splattered. That kinda stuff. And then in video game movies, things happen not because its a good idea for the story, but because that is a task that the game designer wants the player to have in a subsequent game based on the movie, or that _is_ a task already in a game that the movie is based on.

I just find movies that are associated with a video game more frustrating than anything else.

Re:Great - I Can Avoid A Whole Class Of Movies (0)

Anonymous Coward | more than 2 years ago | (#36014518)

Did you like Crouching Tiger Hidden Dragon? That wasn't based on a video game and was widely acclaimed, yet it featured plenty of "impossible" moves where the characters should have splattered. How about Spiderman or Batman? Almost for real? Hmmm.

Fast Five feels like a video game-based movie to me; with a few changes, it could easily be a Need for Speed or Midnight Club movie.

I can understand that you don't like video game-based movies, but the reasons why you don't like them are not unique to the genre, and many movies in fact incorporate them well.

I don't believe that video game movies are inherently bad. I think that up to this point they've been executed horribly. Comic movies employ just as much unrealistic "physics", but if you compare the new Batman movies to the Fantastic Four flicks, you can see how much a competent director and decent adaption can affect the outcome.

Re:Great - I Can Avoid A Whole Class Of Movies (1)

Fri13 (963421) | more than 2 years ago | (#36008368)

You want a story? Then forget the movies, they are just too short. Grab a great TV series and you get great story and lots of fun. Series like Babylon 5, Quantum Leap, Jericho, Battlestar Galactica, Firefly....

Oh, most of those have had actors who "no one know". Not big Movie Stars like Vin Diesel etc....
There are lots of great actors who are better than most of big movie stars are, but they have never got or went to movie business.

The same thing applies to TV series as for books and comic books. They are long and they bring up more small things in every episode than what movie needs to tell in one line if even it all.

 

Re:Great - I Can Avoid A Whole Class Of Movies (1)

ciderbrew (1860166) | more than 2 years ago | (#36008546)

I almost agree. But the ones you've stated do tend follow a set formula for their 33min of screen time. When you watch them back to back you can start tell how far you've watched by plot points they've reached. I always think of it like some xml format for plot telling.
The first dexter didn't do this so obviously and I would say its a prime example of a full story in a TV series. No pointless filler episodes either.

Firefly will always be shiny.

Re:Great - I Can Avoid A Whole Class Of Movies (1)

geminidomino (614729) | more than 2 years ago | (#36009550)

I always think of it like some xml format for plot telling.

I really need to find a torrent of that xml template before November, then...

Re:Great - I Can Avoid A Whole Class Of Movies (4, Insightful)

Nidi62 (1525137) | more than 2 years ago | (#36008602)

Wanna sell me a movie ticket? Tell me a story, preferably with MOVIE STARS in it, not some bozo I've never heard of before that, incidentally, doesn't know squat about acting.

One of the last few movies that Ive seen for the first time recently had absolutely no one I had ever heard of, and it was probably one of the best movies I have ever seen. The movie was Winter's Bone. It shows that having a big name star in a movie does not make the movie good; in many cases, the big name actor either overshadows everything else, or simply plays every character exactly the same, without even subtle changes from film to film.

Re:Great - I Can Avoid A Whole Class Of Movies (0)

Anonymous Coward | more than 2 years ago | (#36009730)

Last night's movie for me was Fast Five. At least we have a star or 2, and some fun car chases. Yeah, its terminally stupid, too, but at least fun to look at.

Look, you don't need to post a tl;dr rant about this - just admit you wanna fuck Vin Diesel and get over it.

Re:Great - I Can Avoid A Whole Class Of Movies (2)

glwtta (532858) | more than 2 years ago | (#36010950)

Water for Elephants, 2nd best, and ditto, tells a story.

Ah, I see, you don't mind if a movie is shit, as long as it's pretentious.

Re:Great - I Can Avoid A Whole Class Of Movies (2)

tlhIngan (30335) | more than 2 years ago | (#36011410)

The thing is, videogames and movies serve two different purposes. A videogame serves to entertain, either solo or alone.

A movie's purpose is NOT to entertain. Instead, it's purpose is to put asses in seats.

Those two differences in purpose, while not typically mutually exclusive, do come to be at odds very often. If it's a game, typically the one that leads to more entertainment wins. If it's a movie, though, the result that will put more asses in seats will generally win out.

After all, we have summer blockbusters that make tons of money but plots consisting of not more than a couple of words, main characters thinner than tissue in depth, and plot holes that serve as a structural element.

It's why all media adaptations are hard. Each medium has a different sort of expectation to it. A videogame has different pacing than that of a book (e.g., a book can go in-depth into character development and past history for chapters - videogames can't or you bore the audience). A book has different requirements compared to a movie (ditto). Etc. It's very difficult to do any sort of adaptation - at best all you can do is try to make each medium complementary to each other.

The other thing is, well, the audience makeup varies and media overlaps don't tend to be very big. Sure a videogame can be made into a movie, but the audience seeing the movie alone is bigger than the audience seeing the movie after playing the game.

It's not easy, and requires a lot of skill. It's why Marvel Studios started doing independent productions (Iron Man, Iron Man 2, Hulk, and now Thor). Or something like how Microsoft has to set up a group to manage its Halo property (besides several successful games, they've got bestselling books and some popular comics and other licensed materials, and probably why the movie kept getting cancelled).

Re:Great - I Can Avoid A Whole Class Of Movies (0)

Anonymous Coward | more than 2 years ago | (#36011430)

As a moviegoer that "sees everything that is not too dumb for words" I avoid movies that have anything to do with videogames because, so far, they universally suck.

Then you're missing out on some entertaining movies. I know, most videogame movies fall into the "too dumb for words" category, but a few of the more recent ones are surprisingly entertaining. No, they'll never win any academy awards, but they're at least as good as your typical action movie.

My rule of thumb for the quality of a videogame movie is: does it stand alone? i.e. is it fun in its own right, even if I've never played the game?

Take the aforementioned Prince of Persia, for instance. The plot was mostly predictable, but it did have some strange twists that kept you guessing. It had an interesting sci-fi concept that they developed well, the action scenes were great, the characters were likable, and they were consistent (i.e. they didn't confuse you with sudden and poorly explained changes of loyalty or motivation). Most of all, the movie told a good story.

This from someone who has never played any of the Prince of Persia games.

Is it a movie that will change your whole perception of life? No. Does it awe you with depth of emotion, characters, story, or concept? No. Is it a good popcorn movie that you can spend a couple of hours on when you've got nothing better to do without feeling like you wasted two hours of your life? Heck yeah.

We've come a long way since Mario Brothers.

Re:Great - I Can Avoid A Whole Class Of Movies (0)

Anonymous Coward | more than 2 years ago | (#36011590)

as long as the writers think that Superman should somehow be ashamed of being a US citizen, and wishes to renounce that citizenship.

Wow, that's an interesting way to misread a situation where an illegal alien whose adoptive parents falsified his birth records decides that he doesn't want to be percieved as an instrument of American policy, and realizes that there is no other way to do that than to publicly dissasociate himself with the U.S. Government...

I suppose you think Obama wasn't born here?

They'll screw it up (0)

Anonymous Coward | more than 2 years ago | (#36007826)

Because you'll have to have an internet connect to watch it, else if you get disconnected or your internet hiccups, it'll send you back to the main menu.

DRM can do the darnest things...

Makes sense... (1)

DanielSmedegaardBuus (1563999) | more than 2 years ago | (#36007848)

...the cut scene frenzy and extreme linearity of playing Assassin's Creed makes it very much like watching a movie, so it makes sense they may just as well make them full-fledged ones. Not much point in interacting anyway, when all you're doing is helping to drive a plot forward.

The reason video game movies suck (1)

areusche (1297613) | more than 2 years ago | (#36008026)

can be blamed entirely on the studios not hiring talent (directors) who share the passion that video game enthusiasts have. I heard from the writer of the first Tomb Raider movie that the director Simon West stated on set that he, "hates video games and doesn't understand why people play them." And then people wonder why the movie sucked so badly. I hope Ubisoft does a great job with their studio. Too many great video games with really great plots have been destroyed by terrible movies.

Re:The reason video game movies suck (1)

delinear (991444) | more than 2 years ago | (#36010804)

If we're ever going to see good movie games, we can't rely on existing directors who have no passion for, and often little knowledge of, the medium. However, now gaming has gone much more mainstream, we'll start to see more geeky directors who might actually be capable of making a movie of a game that doesn't suck (think along the lines of Simon Pegg and Edgar Wright).

Could be worse. (1)

L4t3r4lu5 (1216702) | more than 2 years ago | (#36008174)

Hopefully this is the nail in the coffin of the film franchise rapist Uwe Boll.

Can't wait to see which eyeball-injected DRM solution they require to watch their movies, though! Always-on 3G internet connection by rectal probe?

Re:Could be worse. (1)

sgt scrub (869860) | more than 2 years ago | (#36011066)

eyeball-injected DRM solution

I'd wait until the second patch is out before seeing it if they are going to put you through all of that.

The big question (1)

Narishma (822073) | more than 2 years ago | (#36008202)

Will they require a constant internet connection to watch their movies? And will you have to restart watching from the beginning if your connection drops?

Re:The big question (1)

MysteriousPreacher (702266) | more than 2 years ago | (#36008494)

A dropped connection is clear evidence of attempts to circumvent DRM. The right to play the movie will be remotely revoked, but users will be invited to purchase a replacement at 20% off the recommended retail price. The CEO of Ubisoft will personally shit in to an envelope and post it to anyone purchasing Ubisoft movies.

Video game recorders (1)

Fri13 (963421) | more than 2 years ago | (#36008294)

There are few things what I would wish for every PC game developer would include

1] Co-Op and not just deatchmatch or capture the flag
2] Video recording by game engine

The 2] means that the game can be recorded by game engine so even if you play few hours, you get recording what is size of few tens of megabytes and not gigabytes.
And later after recording, player could share the recording to anyone else if wanted. Or edit it (and then share) and even export it to wanted format.

And it should not be just so easy that recording is what is on the screen when player plays, but in editing player gets full controls to the camera as it would be a real camera. Player can choose a zoom (FOV), location and depth of field.
Like observer in many FPS multiplayer games where you are a ghost and you can go around everything.

And then player could easily add/remove record points and go back and worth of the recording. And when player is finished, the recording can be saved and shared to other game owners or then exported as Full HD video in few formats and containers (AVI, MKV, MP4). And player could get fine edited video from the gameplay, were it from multiplayer or from single player.

The game developers have now many times done great cinematic parts for the story, like in Mafia, Mafia II, Mass Effect (+ II) etc. And if player could just on those parts as well move "observer camera" freely and choose different directions to be saved and exported, then players could do awesome own videos.

Have they learned nothing... (1)

mayberry42 (1604077) | more than 2 years ago | (#36008532)

...from Mortal Kombat, Street Fighter, Super Mario Bros, Alone in the Dark... well, ok so these are particularly atrocious examples but with the exception of Prince of Persia (which i quite liked, but mostly due to Jake Gyllenhaal) all other VG based movies have been mediocre at best. Question: have any game-based movie made any money? (really, have they?)

Re:Have they learned nothing... (2)

RogueyWon (735973) | more than 2 years ago | (#36008814)

Sadly, yes. The Resident Evil series has been an absolute cash-cow (though I suspect it's a bit milked-out now) - they may be dreadful movies, but they've been effectively pitched and marketed.

The Silent Hill movie also did ok, grossing $97m worldwide on a $50m budget (according to wikipedia). That said, Silent Hill was, while by no means great, at the better end of the scale for a video game adaptation - and here in the UK, it was marketed more as a "normal" horror film than as a video game adaptation. I certainly know people who went to see it at the cinema or bought the DVD without actually knowing it was based on a game.

Re:Have they learned nothing... (1)

sgtrock (191182) | more than 2 years ago | (#36010398)

Having never played the games I have no idea how closely (if at all) they follow the game plot(s). My guess is, not closely at all? Still, the Resident Evil movies weren't THAT bad if you took them as a pretty typical zombie flick franchise.

I like 'em better than the Romero originals if only because RE movies actually have more sympathetic characters. I never did like Romero's automatic assumption that people would always turn on each other rather than band together to deal with disaster.

Re:Have they learned nothing... (1)

delinear (991444) | more than 2 years ago | (#36010932)

I only played the first Res (and a very little bit of Res 2, which I abandoned early on as it seemed they were going for all out zombie apocalypse instead of claustrophobic survival horror) but I was actually surprised by how much I enjoyed the movie. Maybe it's because my expectations were so ridiculously low to begin with, but I thought they did a reasonable job of fitting the storyline of the movie around the storyline of the game without encroaching too much (or trying to do a straight retelling of the game story, or abandoning the story altogether). You got some familiar scenese from the game cropping up in the movie, the characters in the movie travel through the game world from the opposite direction (where you start the movie is where you ended the game and vice versa) and a little of the back story got filled in. For a standard fare zombie movie it did its job reasonably well, it was never going to win any awards but it wasn't offensive to me as someone who enjoyed the game, that's about the best I've come to hope for from movies based on games.

Do what everyone else does (1)

BinBoy (164798) | more than 2 years ago | (#36008556)

Load an existing script from the same genre into a word processor (or just use an Alien script)
Search and replace character names
Refine a bit
Film the movie
Wonder why it failed

Really? (0)

Anonymous Coward | more than 2 years ago | (#36008596)

I'd hardly call Avatar: The Game groundbreaking in any sense of the word.

"Avatar's ground-breaking 3D vidgame"? (1)

CaptJay (126575) | more than 2 years ago | (#36008770)

Wow, this is the first I've seen the Avatar games described as "ground-breaking".

They are aweful, scoring from 50 to 60 on metacritic. We're talking about a real revolution there!

Re:"Avatar's ground-breaking 3D vidgame"? (1)

91degrees (207121) | more than 2 years ago | (#36009272)

It's probably more or less rehashed from a press release that described it that way. Variety writers aren't necessarily all that up to speed on video games and the readers aren't that interested so they'll just repeat what they're told be the marketing people.

Re:"Avatar's ground-breaking 3D vidgame"? (1)

delinear (991444) | more than 2 years ago | (#36010968)

The game itself was pretty substandard, but it broke new ground in creating the awkward contraction "vidgame" to describe what was traditionally called a video game.

Re:"Avatar's ground-breaking 3D vidgame"? (0)

Anonymous Coward | more than 2 years ago | (#36012616)

Wow, this is the first I've seen the Avatar games described as "ground-breaking".

They are aweful, scoring from 50 to 60 on metacritic. We're talking about a real revolution there!

The ground the broke was the crash site when they cratered.

No more House of the Dead please (1)

Drakkenmensch (1255800) | more than 2 years ago | (#36009020)

If Uwe Boll is blackballed from the process before it even begins, I shall take this as a good sign.

Vidgames (1)

applematt84 (1135009) | more than 2 years ago | (#36009054)

I think it would be quite amazing to see the Assassin's Creed games turned into a movie series. The game is already in and of itself movie quality and pulls you in. If they can do this with games, just think of the possibilities of porting the game to a movie. Not to mention the Las Vegas 2 ... that would make a great movie, too!

HOMM! (0)

Anonymous Coward | more than 2 years ago | (#36009300)

Now there will finally be a Heroes of Might and Magic movie! Being turn -based, they might have to chop it up into a trilogy though. Can't wait to see Sandro on the big screen :)

Point, Click, Pray (1)

magusxxx (751600) | more than 2 years ago | (#36011790)

*large square on screen after the credits* - *hold phone up and push button* - Your friend asks, "What was that for?" - You reply, "All Ubisoft movies let you access downloadable content not seen in the film for $5." - "What did you get?" - *looking at phone*, "A plot."
Load More Comments
Slashdot Account

Need an Account?

Forgot your password?

Don't worry, we never post anything without your permission.

Submission Text Formatting Tips

We support a small subset of HTML, namely these tags:

  • b
  • i
  • p
  • br
  • a
  • ol
  • ul
  • li
  • dl
  • dt
  • dd
  • em
  • strong
  • tt
  • blockquote
  • div
  • quote
  • ecode

"ecode" can be used for code snippets, for example:

<ecode>    while(1) { do_something(); } </ecode>
Sign up for Slashdot Newsletters
Create a Slashdot Account

Loading...