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What Developers Want From the Wii's Successor

Soulskill posted more than 3 years ago | from the long-walks-on-the-beach dept.

Nintendo 229

donniebaseball23 writes "Wii 2 rumors are flying in advance of Nintendo's official reveal at E3 in June, but what would game developers like to see in a Wii successor? 'Without a doubt, my first request would be for an improved digital marketplace more along the lines of XBLA and PSN,' said one developer. 'We'd love more processing power, which is essential, and a better GPU as well,' said another." A related article asks whether a high-powered new console really fits with Nintendo's strategy: "Nintendo is undoubtedly building its new system around a chipset it can buy for cheap and develop for with ease, and it'll be the system's peripheral capabilities (literally peripheral, if rumors of its fancy controller pan out) that catch people's attention — that the company will bank on using as the hook for consumers."

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229 comments

OT, but... (-1, Offtopic)

Vintermann (400722) | more than 3 years ago | (#36021282)

This is off topic, but comments are bugged. "Get more comments" does not get more comments. Anyone know if /. are aware of the issue?

Re:OT, but... (0)

cbope (130292) | more than 3 years ago | (#36021338)

Have noticed the same for some time now, ever since the redesign, but hitting it a second time usually works.

Re:OT, but... (0)

obergfellja (947995) | more than 3 years ago | (#36023012)

sounds like a refresh to dynamic button issue.

Re:OT, but... (3, Insightful)

declain (1338567) | more than 3 years ago | (#36021340)

And we are also tired of:

Are Linux users lemmings collectively jumping off of the cliff of reliable, well-engineered commercial software? -- Matt Welsh

Re:OT, but... (-1, Offtopic)

hcpxvi (773888) | more than 3 years ago | (#36021364)

... and where are my mod points? What is the point of excellent karma if you get no mod points for months and months? The new Slashdot has its advantages, but it is also stuffed full of bugs which could really do with fixing.

Re:OT, but... (1)

Luckyo (1726890) | more than 3 years ago | (#36021542)

Mod points seem to come much faster when you get modded up a lot. I got 2x15 in last few days.

Re:OT, but... (1)

Antarius (542615) | more than 3 years ago | (#36021544)

I didn't have any since October, despite reading multiple times per day and having positive karma...

Then over the weekend, had them twice in three days! o.o

Re:OT, but... (0)

vegiVamp (518171) | more than 3 years ago | (#36021740)

You see, that's what they call "random". Fancy concept, really.

Re:OT, but... (1)

somersault (912633) | more than 3 years ago | (#36022438)

I've read, and it's been my experience, that you get more mod points if you're only a moderate poster, rather than someone who visits/posts frequently, or rarely visits at all.

Re:OT, but... (0)

Anonymous Coward | more than 3 years ago | (#36023032)

Are Slashdot users lemmings collectively jumping off of the cliff of reliable, well-engineered discussion platforms?

Re:OT, but... (0)

Anonymous Coward | more than 3 years ago | (#36021380)

True, it's been bugging me for a while. Also I cannot see people's karma bonus (it's as if they don't apply, which sucks since I usually browse at 2) when I'm logged on and my recent commets are not showing when I click my username.

Re:OT, but... (4, Insightful)

thegarbz (1787294) | more than 3 years ago | (#36021400)

They are aware. They just don't give a damn.

No one can release an update this buggy and not do a thing for so long otherwise. I love comments of massive depth where clicking on the reply textbox will simply expand the above comment and defocus the reply text box. Yes great feature that one.

And tell me again why the "Working" symbol flashes up for 3 seconds when I ctrl-F4 the page away!

Re:OT, but... (0)

Anonymous Coward | more than 3 years ago | (#36021466)

they're sending your details to Sony

Re:OT, but... (1)

Vectormatic (1759674) | more than 3 years ago | (#36021468)

I love comments of massive depth where clicking on the reply textbox will simply expand the above comment and defocus the reply text box.

that really bugs the hell out of me too, replying just sucks when you are more then one or two posts down from the root.

I brought this up before and someone suggested switching back to the old discussion system, which promptly broke it even worse.

Re:OT, but... (1)

SeaFox (739806) | more than 3 years ago | (#36022218)

I love comments of massive depth where clicking on the reply textbox will simply expand the above comment and defocus the reply text box. Yes great feature that one.

Oh, is that what it's doing? It was driving me crazy earlier because I'd click reply and it seemed like the page would jump back to the top and then I'd have to spend a few minutes trying to find my place again in the conversation so I could start typing in the editor.

I also notice none of the comments I've written since May 1st appear on my own user page.

Re:OT, but... (0)

Jim Hall (2985) | more than 3 years ago | (#36022526)

>> I love comments of massive depth where clicking on the reply textbox will simply expand the above comment and defocus the reply text box. Yes great feature that one.

> Oh, is that what it's doing? It was driving me crazy earlier because I'd click reply and it seemed like the page would jump back to the top and then I'd have to spend a few minutes trying to find my place again in the conversation so I could start typing in the editor.

I'm glad it's not just me, then! That behavior was really annoying. I thought I was losing my mind or something.

The sliders also don't seem to work for selecting what level to read at. Moving the slider up to "5" might say "10 full comments", but instead I get 5 or 6 comments. Sad.

And the mobile device support ... this is 2011, man. Please send some love to the Android users, who read Slashdot from a smartphone about half the time.

Re:OT, but... (1)

TheRaven64 (641858) | more than 3 years ago | (#36022718)

It seems to be a misplaced click handler. I get the same thing in the reply page when I try to quote a parent. It also seems that the page has a minimum width now, so I need to scroll horizontally. Welcome to 1995 - this page best viewed in 1024x768 or better...

Re:OT, but... (1)

jackbird (721605) | more than 3 years ago | (#36022964)

How about how clicking a link in a comment will send you to a different comment somewhere in the same branch most of the time, and you have to actually right-click > copy link location > paste to address bar to get there?

Anticipated Hardware Specs (4, Insightful)

Apple Acolyte (517892) | more than 3 years ago | (#36021302)

I hope I'm wrong, but I hear serious Nintendo fans vastly overestimating the hardware capabilities of the successor to the Wii. They're hoping for hardware that will rival next gen offerings from Sony and Microsoft despite the fact that Nintendo has shown it doesn't want to compete in that high-end console space anymore. I hope I'm wrong though. With all Nintendo's success in the last generation perhaps they can come out with a Wii successor that has beefy hardware.

Re:Anticipated Hardware Specs (1)

Seumas (6865) | more than 3 years ago | (#36021500)

I don't expect the next Wii to be anything more than Nintendo catching up to 2005. Not that I particularly care, anymore. I was pretty excited when I bought mine, but thanks to all the grandmaware, momware, littlesisterware, and other general shovelware, I haven't touched mine since the week Boom Blox came out (three years ago). I couldn't even tell you where my Wii is, right now. I think it has been out in the garage in a box after moving a year ago. If I stumble across it, I might set it up just in case anyone ever wants to use it when they visit -- but if I don't . . . *shrug*.

Re:Anticipated Hardware Specs (0)

Anonymous Coward | more than 3 years ago | (#36021556)

I bought mine at launch and we got a crazy amount of use out of it with friends, and ourselves for the first 6 months. After that, it got used less and less. I then finally picked up an Xbox 360 and it barely got touched. We got burgled at the start of the year, the wii was pinched and we didn't bother replacing it (kept the insurance money for something we'll actually use).

I think the Wii was good for gaming, but it was never going to capture the 'gamer' market.

Re:Anticipated Hardware Specs (1)

Seumas (6865) | more than 3 years ago | (#36021670)

The problem I found is that the only games that didn't completely suck were ones that required multiple people to enjoy. Even if the networking/chat stuff wasn't fucking embarrassingly lacking on the device, it wouldn't be the same as playing those games with people next to you. So the enjoyment factor and amount of use almost certainly relies completely on how many people who have around you who want to play videogames - and will. If you have few or none, it's a doorstop. And what it really comes down to is that it's a platform filled with mediocre or bad games only saved by the experience with half-drunk goofballs in your living room.

Re:Anticipated Hardware Specs (3, Funny)

Moryath (553296) | more than 3 years ago | (#36023010)

Here I'll make it easy for you.

How will Nintendo make their next gen console? Duct Tape three Gamecubes together.

Presto, 50% more power than the current Wii which is only two Gamecubes duct taped together.

Re:Anticipated Hardware Specs (1)

Anonymous Coward | more than 3 years ago | (#36021720)

Interesting, as Boom Blox is the most boring game in my collection. Monster Hunter Tri (can't get more hardcore than that), Mario Galaxy 1+2, Mario Kart Wii, Twilight Princess, Call of Duty (Modern Warfare onwards, I can't even imagine myself playing a FPS with a mouse anymore), Innocent Aces (I can't imagine playing a boring conventional air combat simulator anymore), FIFA 2010 (the hell with realistic soccer games, I'll take a bullet-time-enhanced one any day), ExciteBots (AKA the other Mario Kart), The Forgotten Sands Wii (a completely different game than the other platforms got, often with better review scores than the HD twin)... Look gameplay vids on youtube for them, that's a great non-casual game library, and depending on your tastes you could include a dozen more. Having the largest game library doesn't mean it gets proportionally more great games though; the list of must-have games for the 360 and the PS3 are of similar size, everything else is also shovelware. There are only so many game development companies invested in making good games. And they can do an awesome job regardless of platform.

Re:Anticipated Hardware Specs (1)

Liam Pomfret (1737150) | more than 3 years ago | (#36022660)

Well, it's fairly evident that the fanboy hate is out in force today, if the above post has already been reduced to a 0 score. Sadly, it appears that many people simply can't accept the idea that something may be appropriate for a "core gamer" if it doesn't have a controller scheme based around 2 thumbsticks. Really does make me wonder how many of them have taken the time to actually give one of those games on the Wii a real shot. So many people just try it for 15 minutes and give up, getting too frustrated too quickly about the quirks of the controls being completely different to what they're used to on a traditional controller. There seems to be an expectation that because it's motion control, they should be able to get used to it instantly. While that's true for non-gamers who don't have a lot of habits to break, it can take a while for gamers who have become used to dual-analog sticks to adapt.

Re:Anticipated Hardware Specs (1)

Anonymous Coward | more than 3 years ago | (#36023004)

Well, it's fairly evident that the fanboy hate is out in force todayi, f the above post has already been reduced to a 0 score.

No, that's just because posts by anonymous cowards like me always start with a score of 0.

Re:Anticipated Hardware Specs (2)

Moryath (553296) | more than 3 years ago | (#36023038)

I've got to say this.

Any multiplatform-released title turns out SHIT on the Wii.

Last one I had the misfortune to try was Spider-Man: Shattered Dimensions.

On the Xbox360/PS3? Easy controls. Jump, grab, attack light, attack heavy, webshoot, each have their own button. One analog stick for motion, one for camera.

On the Wii? Analog stick for motion: check. Camera on... nope, just a recenter button on the D-pad. Jump? "A" button. Attack light? "c" button. Ok... attack heavy? SHAKE THE NUNCHUCK UP AND DOWN.

I mean come on, WTF? I have to shake the fucking controller to get an attack to work?

Same kind of crap with Donkey Kong Country Returns, too. Instead of a button to roll-attack, I have to shake the fucking controller up and down?

Wiimote could be a fine controller. But every fucking developer seems to think they "have" to have some gimmicky, fucking worthless "ooh it's a wiimote" control mechanism that annoys the piss out of gamers.

Re:Anticipated Hardware Specs (1)

jimbolauski (882977) | more than 3 years ago | (#36022668)

I doubt the graphics will be that far behind, It's more likely that they have a console that surpasses the Sony's and Microsoft's current offerings but will not be able to out spec the PS4 and Xbox 361, which are pretty far off due to the fact the Sony and Microsoft are still not making money on those consoles. The biggest limiting factor will be Nintendo's desire not to lose money on the console and where they put their price point.

Re:Anticipated Hardware Specs (2)

Waccoon (1186667) | more than 3 years ago | (#36021708)

They also seem to forget that Nintendo insists on making a profit on the hardware -- even at launch.

Really, I'm surprised I haven't heard even one person so far bring that up.

Re:Anticipated Hardware Specs (1)

Liam Pomfret (1737150) | more than 3 years ago | (#36022676)

Did you not read the linked articles at all then? They certainly brought up the fact. Personally, as a Nintendo fan, I ask why it is that the other companies in the industry insist on razor-and-blades models, selling at a loss? Nintendo's quite comprehensively proven in this hardware generation that it's far far far more profitable to go for a technology level that's able to be mass produced at a profit.

Nintendo doesn't have a choice, they must compete (4, Interesting)

elucido (870205) | more than 3 years ago | (#36021906)

Nintendo got away with it on the Gamecube, and then again on the WIi. They got away with it because Xbox was still very new, and the PC technology wasn't vastly outpacing console gaming. Now we are in another era, and it's time for the consoles to move the bar. If console hardware design isn't vastly superior to PC design, the console gaming will eventually become a thing of the past as Xbox will probably lead the way of combining the features of the PC into the features of a console.

The solution would be a modular design with upgradability in the core components. Simply put, if Wii 2 isn't at least a generation ahead of the PS3 and Xbox360, it will not be able to compete. The expectations of gamers now are photorealistic PC quality 3d graphics. The majority of console owners own PCs too, it's just a different world now.

I would buy a Wii 2, but Wii 2 has to be able to do things my PC can't do. The PS3 proves that pricepoint does matter in the short term but PS3 is also successful in the long term so it's not just price. It's mainly about the games. Nintendo wont be able to get by with another fancy controller, they are going to have to change the technology.

I think one way would be to go back to cartridges. SSD now has enough space on it to surpass DVDs in all areas. Another would be to have extremely powerful GPU, and a lot of ram. Finally they need to get the internet right. Built in WiFi would be helpful.

Re:Nintendo doesn't have a choice, they must compe (0, Flamebait)

robthebloke (1308483) | more than 3 years ago | (#36021986)

Simply put, if Wii 2 isn't at least a generation ahead of the PS3 and Xbox360, it will not be able to compete. The expectations of gamers now are photorealistic PC quality 3d graphics. The majority of console owners own PCs too, it's just a different world now.

Absolute tosh. The *VAST* majority of game development, and an ever increasing amount of sales is now done on the iPhone. You might demand PC quality graphics for gaming, but there are millions and millions of other people who are more than happy with angry birds. Apple has won the console wars, and the landscape of game development has changed radically as a result. As a game developer, the only thing I ask is that the next round of consoles appreciate that it's the iPhone they are up against, and not each other. If they get it wrong this time around, I predict the death knell of games consoles within 5 years.

Re:Nintendo doesn't have a choice, they must compe (2)

vlm (69642) | more than 3 years ago | (#36022254)

The *VAST* majority of game development, and an ever increasing amount of sales is now done on the iPhone. You might demand PC quality graphics for gaming, but there are millions and millions of other people who are more than happy with angry birds. Apple has won the console wars, and the landscape of game development has changed radically as a result.

One important part of the landscape, is get used to selling 4 million copies at 99 cents each, not 50K copies at $50 each.

Re:Nintendo doesn't have a choice, they must compe (1)

somersault (912633) | more than 3 years ago | (#36022510)

Um. I have Angry Birds (ad supported only on Android for some reason, I'd pay 50p or whatever for it). I also have a PS3, an Xbox 360, and a Wii (which I got bored of and gave to my little sister years ago). Angry Birds isn't replacing my blu-rays and big budget games, it only supplements them.

They are not competing. There is a small amount of overlap (especially on tablets), but games on phones do not compete with the PS3 and Xbox any more than the DS and PSP compete with them.

Consoles have always been worse than PC hardware, and they still aren't dead.

Re:Nintendo doesn't have a choice, they must compe (1)

a0me (1422855) | more than 3 years ago | (#36022160)

The solution would be a modular design with upgradability in the core components.

Then consoles would be no different from PCs.

The majority of console owners own PCs too, it's just a different world now.

Only a percentage of console gamers have access to a gaming ready PC. If we broaden the definition to all console owners (meaning casual and mainstream (=non hardcore) gamers) then that number decreases significantly.

Console must become ultimate gaming PC (1)

elucido (870205) | more than 3 years ago | (#36022538)

or the console will become obsolete as PC makers create smaller and smaller PCs which resemble consoles.

Basically it's only a matter of time before PC makers develop the gaming PCs. It could be Microsoft's next Xbox, or it could be Wii 2, or it could be Apple, Dell, or Toshiba.

Re:Nintendo doesn't have a choice, they must compe (1)

Liam Pomfret (1737150) | more than 3 years ago | (#36022702)

Not the expectations of "gamers", because "gamers" is a much much broader demographic than it was even 5 years ago. "Self-described hardcore gamers" maybe, but even there you'll find that there's not a universal demand for photorealistic graphics. There's plenty of game genres out there which simply do not require them. When it comes down to it, what gamers really are looking for are games that are *fun*, not eye candy. Pretty graphics are nice, but it's only really when poor graphics actually hampers gameplay and the fun factor that they would really factor into the decision making processes of most gamers.

Re:Nintendo doesn't have a choice, they must compe (4, Insightful)

ProppaT (557551) | more than 3 years ago | (#36022754)

They didn't get away with anything on the GameCube. It was a highly competent system that blew the PS2 out of the water and nearly matched the X-Box with processing power. It was a fantastic system that came out at a weird time and just never gained traction. Had Reggie been at the helm when the GameCube launched, we might have seen a different outcome.

Why should console game hardware be vastly superior to PC design? Your TV only does 1080p at best, with the majority of HDTV's out there being 720p. Granted, newer consoles need to allow for higher resolution textures, but when we have videocards pushing 3 monitors at a time these days, we certainly don't need anything that powerful. Not only that, I don't want to have to pay for anything that expensive.

The Wii 2 has to be able to do things your PC can't? The Wii already does that. I don't see your PC using anything like the Wiimote for input. That's the difference. Also, I'm thinking you're going to have a hard time playing a FPS in your lay-z-boy with a PC.

And a modular design would be absurd for a console. You'd end up fragmenting the console user base with too many configurations. Then you'd end up with the inefficiency of PC games, where software vendors have to take a massive array of different configurations into account. The beauty of console games are that you can highly optimize them for a specific hardware set, thereby letting you get away with less powerful hardware. If you look at Nintendo's past, it's riddled with add-ons, ram upgrades, etc. that never caught on. That's because console games want to take the console out of the box and never have to touch it. Once you make the investment, that's it for the lifetime of the console.

Already done (2)

Comboman (895500) | more than 3 years ago | (#36022954)

Finally they need to get the internet right. Built in WiFi would be helpful.

You do know that the current Wii already has built in WiFi right?

Re:Anticipated Hardware Specs (1, Offtopic)

Jartan (219704) | more than 3 years ago | (#36022096)

The PS3 and Xbox 360 are not even close to high end anymore. A budget Nintendo console will likely be more powerful than hardware that old.

Re:Anticipated Hardware Specs (0)

Anonymous Coward | more than 3 years ago | (#36022114)

What's the new high end then?

Re:Anticipated Hardware Specs (1)

HaZardman27 (1521119) | more than 3 years ago | (#36022814)

The same as is always the high end more than a year after new consoles come out: PCs.

Re:Anticipated Hardware Specs (3, Insightful)

metalmaster (1005171) | more than 3 years ago | (#36022228)

compared to?

.....and no, PC is not the answer. I cannot walk into a big box and pick up a budgetbox($399 orso) that has outpaced the PS3. The offerings I find will have a mid-range dual core processor or maybe a cheap quad core thats worse off. It'll have integrated graphics that would struggle to render modern games, and I'd be lucky if it had HDMI/DVI. Simply put, thats shit. The hardware is still tops for the console market

Whats more, the games designed for consoles work(for the most part) for consoles. Devs dont have to worry about supporting a shitload of hardware configurations; thers one.

Re:Anticipated Hardware Specs (0)

Jartan (219704) | more than 3 years ago | (#36022732)

You're just flat out wrong. If someone built a mass produced budget box PC at $400 for gaming (ie 1 gig memory shoddy vid card etc) it would blow the 360 out of the water.

You forget that the 360 is just an old PC in the first place and they are selling it at 200 bucks for profit.

The PS3 is a different situation. It's powerful but powerful in the wrong ways. Not to mention it has pathetic memory.

Re:Anticipated Hardware Specs (1)

HaZardman27 (1521119) | more than 3 years ago | (#36022990)

Even the PS3 has crappy video; its GPU is based on the GeForce 7800.

High Def (2, Informative)

deek (22697) | more than 3 years ago | (#36021312)

As long as the new console is HD capable. It's a serious embarrassment to have a modern gaming console still outputting SD video quality. Surely the majority of Wii owners out there now have HD screens.

Re:High Def (5, Insightful)

serviscope_minor (664417) | more than 3 years ago | (#36021328)

It's a serious embarrassment to have a modern gaming console still outputting SD video quality.

If by "embarrassment", you mean "top selling console that never had to be sold at a loss" and "massive profit", then yes they should be embarrassed. I would like to be embarrassed like that too.

Re:High Def (2)

cbope (130292) | more than 3 years ago | (#36021438)

I would add that upscaled Wii 480p SD using a high quality upscaler looks fine on a 1080p HDTV. I have a highend Sony ES receiver with a Faroudja video processor which does very high quality upscaling to 1080p. I have 2 SD sources, a Wii and a PS2 (occasionally used for DVD's), and I'm really happy with the image quality. From my sofa which is about 15 feet from my 40" HDTV, upscaled DVD approaches blu-ray visual quality, though it cannot match the dynamic range and color depth of blu-ray. And yes, I have a blu-ray to compare it against.

Also, upgrading the Wii video cable from the cheap bundled composite cable (single cable carrying both audio and video) to a component cable (5 individual cables, 3 for video and 2 for audio) helps considerably with the image quality when you want to output to an HDTV. I also use a component cable for my PS2. Composite is the lowest common denominator type of video cable and should be avoided at all costs if you want high image quality. I don't allow any composite cables in my home theater system.

If you are using the crappy built-in upscaler of your HDTV or PC display, then I understand.

Re:High Def (0)

drinkypoo (153816) | more than 3 years ago | (#36022586)

I would add that upscaled Wii 480p SD using a high quality upscaler looks fine on a 1080p HDTV. I have a highend Sony ES receiver with a Faroudja video processor which does very high quality upscaling to 1080p.

Hahaha Faroudja. Yeah, my Gateway 1680x1050 20" has DCDi, and I have a 480p Denon DVD player which has it too, which is supposed to provide the absolute best video quality when both ends have DCDi. Looked like canned crap. I also have a 52" SHARP AQUOS 1080p set and guess what? The up-converted Wii looks like shit on it compared to the up-converted PS2 and looks like a can of smashed assholes compared to the Xbox 360 on HDMI.

Also, upgrading the Wii video cable from the cheap bundled composite cable (single cable carrying both audio and video) to a component cable (5 individual cables, 3 for video and 2 for audio)

Yes, component looks much better than composite. It still looks like shit.

If you are using the crappy built-in upscaler of your HDTV or PC display, then I understand.

DCDi is NOT repeat NOT a fantastic scaler. It is a crappy deinterlacer which becomes good enough to call mediocre when you have it on both your TV and whatever is talking to it. The fantastic scaler is the one built into your nVidia card or ATI card. The scaler in my SHARP TV is fine, I allow it to upscale stuff for me all the time and it looks great, except for the Nintendo, which looks like crap. The graphics look almost stippled. This doesn't happen when I hook my PS2 up to the same TV; then the graphics just look bad and aliased like they did on a small set, too. Going from my 28" classic Philips tube TV with composite input to my HDTV, the PS2 looks better and the Wii looks worse. I've been modded flamebait and troll for making this complaint in the past but I stand by it. Frankly, the graphics output from the SNES was muddy compared to that of the Genesis, and it's not just the color schemes used, either. It is visibly less sharp. This is a problem Nintendo has apparently always had (I don't have any Famicom titles so I only know it goes back to the NES. My famicom is so far unused.

Re:High Def (1)

yarnosh (2055818) | more than 3 years ago | (#36022824)

Still not widecreen...

Re:High Def (1)

Zider (211890) | more than 3 years ago | (#36021450)

It's an embarrassment for me to have a "modern" gaming console and a modern TV, and still connect them via old-fashioned analog cable. HD or not, it should at least have digital output imo.

Re:High Def (3, Insightful)

BenoitRen (998927) | more than 3 years ago | (#36022742)

Analog for the win, because it doesn't have lag.

Re:High Def (1)

Nursie (632944) | more than 3 years ago | (#36021492)

"If by "embarrassment", you mean "top selling console that never had to be sold at a loss" and "massive profit", then yes they should be embarrassed. I would like to be embarrassed like that too."

Top install base.

I believe that the ps3 (god knows why!) is the current top seller in the console world.

I wouldn't like to speculate on whether that's due, at least in part, to lack of HD performance. But I would like a Wii that could output proper resolutions with a bit of AA, which is why I'm considering a Dolphin setup.

Re:High Def (1)

robthebloke (1308483) | more than 3 years ago | (#36021998)

I believe that the ps3 (god knows why!) is the current top seller in the console world.

Compare the sales figures for the ps3 with the iPhone.

Re:High Def (2)

Nursie (632944) | more than 3 years ago | (#36022082)

Different market.

Compare iPhone sales to DS/3DS. If you insist it's a console it's most definitely a portable.

Re:High Def (1)

Liam Pomfret (1737150) | more than 3 years ago | (#36022752)

Yes, and it's that install base that counts. The Wii is essentially in the same position (or better) that the PS2 was in at the end of last generation. If PS3 is currently the top seller, it's because the Wii has already reached saturation point. In other words, many of those PS3 owners already own a Wii, and probably bought it years ago at that.

Re:High Def (0)

Anonymous Coward | more than 3 years ago | (#36021526)

Except nobody plays Wii any more. It was a popular fad that a lot of people bought into, but are now collecting dust in many closets.

Xbox 360 and PS3 are the console that people are still playing.

Re:High Def (1)

thegarbz (1787294) | more than 3 years ago | (#36021422)

And we look forward to seeing the dodecahedron faced zero detail Miis dancing around the screen in full HD. Because that little bit of extra resolution has really impacted the sales of the console which has nearly outsold all of its competitors combined.

Re:High Def (1)

Nursie (632944) | more than 3 years ago | (#36021502)

"console which has nearly outsold all of its competitors combined."

Define nearly?

Is 14million units difference out of a total of 100 million combined Xbox and PS3 sales "Nearly"?

It's not the level of detail that bothers me, it's the pixelly edges.

Re:High Def (0)

Anonymous Coward | more than 3 years ago | (#36022432)

yes

Re:High Def (2)

Graymalkin (13732) | more than 3 years ago | (#36021546)

While a lot of people have HDTVs there remains a massive installed base of SDTVs. When the Wii came out HDTVs had even less market penetration than they do today. From Nintendo's perspective it made little sense to spend more money on a HD capable chipset when a majority of the market wouldn't benefit from the extra power. Both the PS3 and Xbox have suffered from incorporating bleeding edge technology. The Xbox had a phenomenal failure rate for years and the PS3 was ridiculously expensive and still sold at a loss. It's had to drop features to get it's price to reasonable levels.

Nintendo has a very valid strategy, use cheaper technology and focus on getting the most out of it. I think they learned some lessons from the N64. The N64's development frustrated because it was using technologies in previously untried combinations. The N64 was a late arrival compared to the PlayStation and Saturn. The PlayStation particularly succeeded despite using "inferior" technology like a 32bit CPU, less RAM, and a CD-ROM drive.

Chasing the most advanced is rarely the best plan for a console. If the console itself doesn't break even or make a profit then the otherwise lucrative game licenses have to make up the slack. This means your gaming division is losing money until the console can be sold for a profit. Nintendo has chosen to make a profit on their console rather than try to get it to push 1080p video when most customers will never see it.

Re:High Def (1)

Nursie (632944) | more than 3 years ago | (#36022116)

"Nintendo has chosen to make a profit on their console rather than try to get it to push 1080p video when most customers will never see it."

For the Wii?

Sure, but the world has now moved on. You can push HD video from an ARM device these days. Hell, you can do that off the shelf with Tegra 2, off the shelf. There's no need to go into the realms of loss on hardware or experimental hardware combinations in order to push 1080p and semi-decent 3D gfx performance these days. Let alone if you think 720p is "good enough" for your customer base. And to be fair it would be for me. SD or ED is obvious to my eyes, but once you get past 720p I'm not sure I see much in it.

I know, I know. The meme in your head is shouting that graphics don't matter, we've got gameplay! That it might even be a bad thing to up the res! We've been defending the SD Wii for so long that to suggest that HD and some AA might be coming is seen as contradictory to dogma. Surely SD is good, because the Wii has it, and only Xbox and PS3 weenies *need* HD to have fun in their childish soldier-killing games.

That, however, is just fanboyism.

Re:High Def (1)

ProppaT (557551) | more than 3 years ago | (#36022834)

Take into consideration, the PS3 and Xbox 360 don't do true 1080p. They upconvert 720p graphics to 1080p. The next generation of consoles will be the jump to true 1080p (which will be lost on over half of HDTV owners, as 720p sets are still today big sellers). If Nintendo made the jump to 1080p, that would be unheard of. I'm expecting the jump to be 720p w/ 1080p upscalling and extra GPU power to render 3D graphics for the controller displays.

Re:High Def (1)

nogginthenog (582552) | more than 3 years ago | (#36021932)

True, even the Dreamcast from the 1999 had HD.

Re:High Def (1)

BenoitRen (998927) | more than 3 years ago | (#36022986)

What are you smoking? The Dreamcast doesn't do HD. Are you referring to 480p? Because that's not HD.

If you're talking about the technical capability of the video card to output higher resolutions than 480p, the Wii's can do that as well.

Re:High Def (1)

Chewbacon (797801) | more than 3 years ago | (#36022236)

Agreed. Some of my family have one. SD gives me a headache now. My girlfriend's nephew often asks me for help with some of his games, which are often puzzles that need to be solved looking at your surroundings. It gets a little difficult with the lacking GPU and resolution.

As a customer, I think I perfer the XBL model (1, Funny)

Anonymous Coward | more than 3 years ago | (#36021326)

As a customer, I think I perfer the XBox Live model to the PSN model. You know, the model that doesn't release my personal information and credit card numbers to crackers through a known and unpatched vulnerability.

Re:As a customer, I think I perfer the XBL model (1)

hinesbrad (1923872) | more than 3 years ago | (#36021352)

Absolutely. Because Microsoft is famous for having systems that are totally hackproof. (Giggle). I think we'd all prefer to game on a secure platform. (Didja see that slashdot? It was a totally reasonable, humorous expression from one human being to another without each other gouging our eyes out, calling each other pussies/fucktards/moronos and having a lame internet cat fight. YAY US! It is INDEED possible.)

Re:As a customer, I think I perfer the XBL model (1)

Zider (211890) | more than 3 years ago | (#36021532)

..through a known and unpatched vulnerability.

Really? I haven't read anytling about that. Got a link?

Re:As a customer, I think I perfer the XBL model (0)

Anonymous Coward | more than 3 years ago | (#36021656)

As it turns out, I do: Sony: Hackers Exploited Known Vulnerability [tomsguide.com]

You can also find it in this JoyStiq article [joystiq.com] , but it's kind of hidden in there and is just one line:

The vulnerability in the web server was a vulnerability known about that particular type of server, one of the execs on stage said.

Someone else did some NetCraft sleuthing and determined that the "particular type of server" in question was apparently Apache 2.2.3, but I don't know how accurate that is and can't find the link to that.

Dear, Nintendo (4, Funny)

Anonymous Coward | more than 3 years ago | (#36021362)

We look forward to your upcoming Wii successor as well as it's innovative new online services. Sincerely, PSN Hackers

Really looking forward to (-1)

Anonymous Coward | more than 3 years ago | (#36021528)

Really looking forward to

China DVR:http://www.anyworld.com.cn

Re:Really looking forward to (0)

Anonymous Coward | more than 3 years ago | (#36021574)

I'm sick of these people, two can play this game. garbage [anyworld.com.cn] crap [anyworld.com.cn] garbage [anyworld.com.cn] trash [anyworld.com.cn] broken [anyworld.com.cn] scam [anyworld.com.cn] thief [anyworld.com.cn] stolen [anyworld.com.cn]

Re:Really looking forward to (1)

TheRaven64 (641858) | more than 3 years ago | (#36022808)

Shame all of your links have rel="nofollow" added to them, so that search engines ignore them...

Small digital market place not a bad thing... (5, Interesting)

AaronMK (1375465) | more than 3 years ago | (#36021548)

One of the things I have liked about the Wii is getting the games, and feeling like I have purchased a complete game. No "online passes", no resale penalties, not constantly feeling like I have to purchase additional DLC for the game to be complete. The simplicity of the Wii is what got me back into gaming, and the aforementioned aspects of the "Digital Market Place" being so integrated into the gaming experience, or at least how publishers exploit it, is what's driving me away.

To me, a true HD Wii with a modern GPU, decent raw processing power, and higher capacity media for games would be perfect.

A controller pan? (3, Funny)

Hognoxious (631665) | more than 3 years ago | (#36021652)

A controller pan? Is there going to be Kitchen Hero game?

Re:A controller pan? (0)

Anonymous Coward | more than 3 years ago | (#36021766)

McDonald's Hero could be used to simulate the exciting fast-moving world of burger preparation.

Of course, you'll get all the burger professionals coming out of the woodwork and claiming that nothing matches working in McDonald's for real.

Re:A controller pan? (1)

Skywolfblue (1944674) | more than 3 years ago | (#36021796)

I would actually totally play such a game, if it worked out like Aiur Chef (StarCraft addon). Bonus points if you get to use the pan as a weapon against fellow chefs!

Re:A controller pan? (1)

mr_lizard13 (882373) | more than 3 years ago | (#36022274)

Is there going to be Kitchen Hero game?

All part of their plan to attract more female gamers.



Only joking.......

Re:A controller pan? (1)

mr_lizard13 (882373) | more than 3 years ago | (#36022356)

A controller pan? Is there going to be Kitchen Hero game?

All part of the plan to attract more female gamers.



Only joking...

Re:A controller pan? (1)

Syberz (1170343) | more than 3 years ago | (#36022864)

There already is [wikipedia.org]

First in the pool (1)

lyinhart (1352173) | more than 3 years ago | (#36021984)

It's pretty worrisome that Nintendo is the first company to announce a next-gen console. Sega can tell you that being the first in the pool doesn't work so well. The other console manufacturers get a good look at your hand and can make something even better. And considering that Nintendo's competitors haven't even announced their own consoles, it looks like they'll have plenty of time to create consoles that are technically superior to whatever the Big N is coming up with.

But what Nintendo really needs to do is to make sure that they have a better line to third party developers. They can't afford miss out on another A+ cross-platform title like GTA or a proper version of Call of Duty just because their hardware isn't up to muster.

Re:First in the pool (1)

imsabbel (611519) | more than 3 years ago | (#36022002)

No, its not.

They are basically announcing a current generation console.
I doubt it will contain hardware significantly better than the Xbox360 or the PS3.

Re:First in the pool (1)

Robb (3753) | more than 3 years ago | (#36022340)

Nintendo always makes money on their hardware so they could just do another console in two years. Their competition reportedly loses money on their hardware for the first couple years so they probably wouldn't want to do another console after just two years.

Re:First in the pool (1)

drinkypoo (153816) | more than 3 years ago | (#36022604)

It's pretty worrisome that Nintendo is the first company to announce a next-gen console. Sega can tell you that being the first in the pool doesn't work so well.

Sega was murdered by Sony. Sony published fraudulent specifications which they ABSOLUTELY KNEW were fraudulent as proven by subsequent statements. In fact their claim for the number of triangles the PS2 would render was actually inflated by double, and the number they gave was for unshaded, untextured tris to begin with. Sega could not afford to take Sony to task for this because of their relative size and influence.

But what Nintendo really needs to do is to make sure that they have a better line to third party developers. They can't afford miss out on another A+ cross-platform title like GTA or a proper version of Call of Duty just because their hardware isn't up to muster.

Do you really think they would license GTA?

Re:First in the pool (0)

Anonymous Coward | more than 3 years ago | (#36022894)

Sega was murdered by EA.

When Sega released the Saturn EA supported it under the understanding that Sega would also do so.

But they didn't really, and so when the Dreamcast was released, EA didn't do any first party development on it for a very, very long time.

Re:First in the pool (0)

Anonymous Coward | more than 3 years ago | (#36022768)

Just because Sega bombed with the Dreamcast doesn't mean 1st to market is a bad spot. The Xbox 360 was shipped before the PS3/Wii, and it's doing fine. The original PS was shipped before the N64/Sega Saturn, and it performed well. As for your point - "Nintendo's competitors .. time to create consoles that are technically superior". Well, the Wii was last to market & it was technically inferior! Sometimes, success cannot be measured in processing power.

Re:First in the pool (1)

yarnosh (2055818) | more than 3 years ago | (#36022916)

Nintendo is the only one that really NEEDS a new console right now. I mean, no HD? Really? That's just sad. As for missing out on cross-platform titles like GTA, I don't think they care. Nintendo is trying to separate themselves from the pack and create a new gaming experience (with great success, I might add). Not just another console that will play the FPS du jour. Nintendo is the Apple of consoles.

API (2)

Stanz (548834) | more than 3 years ago | (#36022104)

An open, public Developer API and less health warning screens.

Improved digital marketplace (2)

Xian97 (714198) | more than 3 years ago | (#36022188)

An improved digital marketplace might be something the developers want, but as long as your purchases are tied to a single machine and lost when that machine has a hardware failure, I am not going to buy from there. That is the reason I haven't bought anything from their current marketplace.

always underpowered to save money. (1)

Gravis Zero (934156) | more than 3 years ago | (#36022198)

if you follow Nintendo's choice in hardware, you will see that even from the very beginning they have always used cheap-o hardware.

the NES's 6502 chip was out of date.
the Gameboy's z80 CPU was cut down to being a weakling.
The SNES was vastly underpowered.
the N64 is where they took a RISC (get it?) and went with a decent CPU but it failed due to carts costing too much.
the GBA had a cheap-o ARM chip that couldnt calculate it's way out of a one wall maze and the DS is the same way.
the GameCube was out-of-date when it was release and the Wii a mere update and still underpowered.

the reason for this nonsense is what Nintendo loves, money. if you can make a console for cheap and sell it for a bundle, you get a lot of money off sales.
Nintendo is the ultimate marketing machine. they took a crappy handheld (Gameboy) and made a TON of sales just by selling it in different colors.

my point is, the next console will likely be Gamecube 2.0 (Wii was Gamecube 1.5) but they will market the hell out of it as always and get a ton of cash in doing so.

Re:always underpowered to save money. (1)

ledow (319597) | more than 3 years ago | (#36022352)

The NES: I never used so won't comment.

Actually, the first version of the Gameboy was out for 6 years before the coloured versions arrived. Some consoles don't even last that long, let alone keep selling. What sold it was being something that nobody else really had - a handheld, battery-powered, long-life gaming console with a huge developer base (not to mention the most famous launch title in history).

The Z80 included wasn't so much cut-down as customised - junk they didn't need was thrown out and custom instructions thrown in. Nobody ever complained of a Gameboy game being slow.

The SNES was competitive with its only sensible rival and vastly expandable - just that nobody bothered until the games came with the extras built-in.

The N64 took a strong second-place to the Playstation only but, yes, you could say it was the cart price (and associated development costs) that brought it down. Still sold 33m units, though.

The GBA sold 81m units, and wiped the floor with all its rivals at the time. The DS is still the biggest selling handheld of all time.

The Gamecube? Yeah, they fell down there. The Wii - hell, it's a household name like the Gameboy was/is and they're still selling it 5 years later.

You can paint history however you like but that's a pretty serious run of wins in there, especially when almost every other competitor couldn't come close to their longevity. They sold millions and millions of units, beating off most of their rivals for several decades, and didn't need to force them into people's hands or ending up RMA'ing them until the cows came home.

Of course they save money - mainly because they realised that most people aren't willing to pay for power when it comes to videogames - they pay for the game, not the spec-sheet.

To be honest, from a programming point of view, it's only graphics and physics that should be taking up CPU time in a modern game - almost everything else is just sucking up cycles because of bad programming - the games are basically identical to those from the early era of PC gaming but with better graphics / physics. The Wii came with a chip ideally suited to graphics / physics and a pretty basic general processor too. That's no coincidence.

Nintendo win - they win by not including the crap most people don't want to pay for (I don't care if it's 7 trillion texels per second or not, so long as it looks okay), selling things for a long time (so my games aren't going to be obsolete immediately), providing backwards compatibility even after that, and never selling at a loss expecting people to buy £60 games to prop up their already £100's of console.

Brilliant marketing? Obviously. But they don't do any cheap tricks and nobody with a brain would go out and buy a coloured console when they already have the plain one. It's most to do with the fact that their products JUST KEEP SELLING.

I would be disappointed if they didn't make a ton of cash out of Wii 2.0 but, let's be honest, they deserve it if people buy it. They are a business too, so I expect them to try to make money. The difference is they do it by pushing products that people choose to buy for years afterwards, not five-minute-wonder super-consoles.

Re:always underpowered to save money. (1)

ProppaT (557551) | more than 3 years ago | (#36022804)

I don't agree with the Gamecube. It blew the PS2 out of the water and nearly matched the Xbox in processing power. It was a fantastic system that tanked due to poor leadership at Nintendo. Had Reggie been at the Helm at the time, things may have been different. The only real downside to the GameCube was the disc size; although, I actually applause Nintendo's rationale behind the small discs. Those things were indestructible and Nintendo had always been a cart company. Sony and Sega disc games were prone to getting damaged and skipping, so Nintendo just made a really durable version instead.

More RAM. Please. (1)

non0score (890022) | more than 3 years ago | (#36022320)

Beyond the rumored specs, there's really only one thing devs really want: more RAM. Don't fucking skimp out on it -- shove loads of it in there. Even if they have to tier it into faster and slower RAM, do it (we'll learn to stream/ping pong/double buffer). Just don't give us shit like 512MB anymore (not in this day and age anyway). RAM is probably the cheapest, easiest, and fastest way to get thanks from devs, which translates to better games in every single way. Give us a serving of at least 1024 MB for main RAM, and 512 for GPU RAM (or at least 1.5GB if it's unified). If they can make it 2GB+ total, all the merrier.

The next on the list would be something bigger than the rumored 8GB flash, if they want to go anywhere near online distribution or content.

Re:More RAM. Please. (1)

Narishma (822073) | more than 3 years ago | (#36022712)

I'd be surprised if it has more than 512MB of RAM. Consoles have always skimped on RAM and I don't see why this new one will be different.

Re:More RAM. Please. (1)

BenoitRen (998927) | more than 3 years ago | (#36023014)

Why do you need loads of RAM? I remember a time when developers made great games with just 16 MB of main RAM and 8 MB of GPU RAM. The PlayStation had even less than that, and it had its own slew of great games.

Software (1)

Aladrin (926209) | more than 3 years ago | (#36022498)

I'm a pretty hard-core gamer, but I found the Wii's hardware to be fine for the kind of games that Nintendo is famous for. It would be nice to have HD, etc, but hardly necessary.

However, the interfaces for choosing widgets, settings, and buying things are HORRIBLE. Especially the store. On every platform they have right now. It's far too slow to browse, finding a specific thing is a nightmare, and you can't download in the background.

And finding out what's new and cool each week? UGH.

I don't hear many people complaining about this, either... It really surprises me.

Re:Software (1)

drinkypoo (153816) | more than 3 years ago | (#36022630)

The Wii is a toy, not a computer. It doesn't do background downloading because it doesn't have the cojones to do more than one thing at a time. Wii+1 will almost certainly do this and more. It will almost certainly still have a crappy interface but it will probably be faster :)

video camera? (0)

Anonymous Coward | more than 3 years ago | (#36022762)

Kinetic like camera built in? I was reading an argument that the kinect is awesome in the hacker community, but developers aren't going after it that strongly because it's only a portion of the possible market. If wii had one built in standard, then this would give them a competitive advantage. The kinect seems like it "1-upped" the wiimote anyhow...

Support for a 2nd Balance Board? (1)

JonStewartMill (1463117) | more than 3 years ago | (#36022958)

Games like "Wii Ski & Snowboard" are way better with the balance board than a Wii-mote, but the current Wii only allows one balance board to connect at a time. This makes such games effectively single-player, which isn't what people buy Wiis for. Unless the Wii 2 abandons the balance board concept altogether for a camera approach like the Kinect, I'd like to be able to use at least two BBs simultaneously.

But I suppose I'm not a "real" gamer anyway; the only other game console I've owned besides my Wii (purchased 2.5 years ago and still getting a lot of use) is a Super NES.
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